[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jOcDoUxXCN/springsettings.1184809.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd4f001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1648 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1184809/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45efc2e0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45efc2e0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1184809/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1184809/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c57600,0x53129aa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f91429613a6baccd0ad6da4bdbab37ef [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_Dregs with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_Dregs|staticmissilesilo|7_7|dev_content,donator_1|False|PRO||GB [f=-000001] Connection attempt from PRO_Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001857028a0,000000019a15ac50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000df2608a0,00000000fb97ff40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={000000011e92bf90,000000011d0fba00}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [4713,192.918762,4008]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1072,190.598907,444]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3284, userid: 85949 [f=0000000] [0] RiposteR, team: 0, elo:3051, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4672,189.164581,4128]: 0 finished unit Rover Assembly [f=0000006] [6] Event [1256,187.592926,456]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000244] [244] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000376] [376] Event [1268,188.591614,456]: 1 finished unit Convict [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000506] [506] Event [1224,191.983643,328]: 1 finished unit Solar Collector [f=0000547] [547] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0000671] [671] Event [4920,190.75531,3944]: 0 finished unit Solar Collector [f=0000686] [686] Event [1032,192.6474,280]: 1 finished unit Solar Collector [f=0000900] [900] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000946] [946] Event [984,0,824]: 1 finished unit Wind/Tidal Generator [f=0000994] [994] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0001047] [1047] Event [1032,0,824]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [4840,192.929688,3944]: 0 finished unit Solar Collector [f=0001137] [1137] Event [936,0,808]: 1 finished unit Wind/Tidal Generator [f=0001247] [1247] Event [1080,0,840]: 1 finished unit Wind/Tidal Generator [f=0001263] [1263] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0001272] [1272] Event [4760,190.205994,3944]: 0 finished unit Solar Collector [f=0001452] [1452] Event [4824,191.075745,4312]: 0 finished unit Wind/Tidal Generator [f=0001572] [1572] Event [4776,192.204895,4376]: 0 finished unit Wind/Tidal Generator [f=0001626] [1626] Event [1268,188.591614,456]: 1 finished unit Convict [f=0001657] [1657] Event [2601.2937,55.3889313,968.048096]: 1 lost unit Bandit [f=0001695] [1695] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0001722] [1722] Event [4728,192.937317,4440]: 0 finished unit Wind/Tidal Generator [f=0001908] [1908] Event [2144.17578,59.3870544,1054.93115]: 0 lost unit Scorcher [f=0001944] [1944] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0002221] [2221] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0002286] [2286] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0002311] [2311] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002457] [2457] Event [4216,192.937317,4744]: 0 finished unit Wind/Tidal Generator [f=0002466] [2466] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0002586] [2586] Event [4152,192.937317,4696]: 0 finished unit Wind/Tidal Generator [f=0002643] [2643] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0002755] [2755] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0002823] [2823] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0002910] [2910] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002964] dang [f=0003004] [3004] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0003019] [3019] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0003040] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=0003040] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0003056] Connection attempt from Dave[tB] [f=0003056] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003056] -> Connection established (given id 3) [f=0003068] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003068] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003163] [3163] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003185] [3185] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0003252] [3252] Event [3720,192.937317,4552]: 0 finished unit Wind/Tidal Generator [f=0003319] [3319] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0003392] [3392] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0003402] [3402] Event [3656,192.937317,4504]: 0 finished unit Wind/Tidal Generator [f=0003415] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0003434] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0003434] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={0000000105ff6000,00000000cd6f4410}]" [f=0003510] [3510] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003630] [3630] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0003645] [3645] Event [3664,186.047974,4384]: 0 finished unit Lotus [f=0003663] [3663] Event [4864,185.437622,2304]: 0 finished unit Radar Tower [f=0003711] [3711] Event [4864,185.437622,2304]: 0 lost unit Radar Tower [f=0003751] [3751] Event [3793.24902,49.7863045,2924.95386]: 1 lost unit Bandit [f=0003817] [3817] Event [1128,190.190735,472]: 1 finished unit Solar Collector [f=0003857] [3857] Event [3600,186.902466,4384]: 0 finished unit Radar Tower [f=0003962] [3962] Event [1268,188.591614,456]: 1 finished unit Convict [f=0004057] [4057] Event [4920,191.670837,2392]: 0 lost unit Metal Extractor [f=0004234] [4234] Event [1268,188.591614,456]: 1 finished unit Convict [f=0004340] [4340] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0004380] [4380] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0004398] [4398] Event [4417.83789,64.0006104,2701.0437]: 1 lost unit Bandit [f=0004729] [4729] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0004735] [4735] Event [2904,192.006531,4920]: 0 finished unit Solar Collector [f=0004740] [4740] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0004915] [4915] Event [2856,192.685547,4792]: 0 finished unit Solar Collector [f=0004916] [4916] Event [2512,50.8627319,992]: 1 finished unit Radar Tower [f=0004930] [4930] Event [264,192.433777,2136]: 1 finished unit Solar Collector [f=0005071] [5071] Event [4536.13135,97.2108002,3376.92383]: 1 lost unit Bandit [f=0005110] [5110] Event [408,192.5177,2168]: 1 finished unit Solar Collector [f=0005118] [5118] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0005140] [5140] Event [2808,192.494812,4664]: 0 finished unit Solar Collector [f=0005189] [5189] Event [4318.01172,70.2207718,2565.53491]: 1 lost unit Bandit [f=0005430] [5430] Event [2832,188.756409,4512]: 0 finished unit Lotus [f=0005500] [5500] Event [3930.26563,45.8537979,2873.94019]: 1 lost unit Bandit [f=0005518] [5518] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0005527] [5527] Event [3917.36011,46.0826035,2882.00732]: 1 lost unit Bandit [f=0005532] [5532] Event [4113.93506,55.5870972,2924.89673]: 0 lost unit Mason [f=0005539] [5539] Event [1032,192.6474,424]: 1 finished unit Caretaker [f=0005544] [5544] Event [3969.9751,60.0933762,3099.22925]: 1 lost unit Bandit [f=0005584] [5584] Event [3825.18872,55.6842041,3099.62305]: 1 lost unit Bandit [f=0005605] [5605] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0005670] [5670] Event [2752,189.112442,4688]: 0 finished unit Lotus [f=0005808] [5808] Event [552,191.13678,2088]: 1 finished unit Solar Collector [f=0005832] [5832] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0005895] [5895] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0005955] [5955] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0005964] [5964] Event [3623.85522,51.1289482,2227.43311]: 1 lost unit Bandit [f=0006060] [6060] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0006176] [6176] Event [952,192.731323,424]: 1 finished unit Caretaker [f=0006213] [6213] Event [2608,48.757019,1120]: 1 finished unit Lotus [f=0006225] [6225] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0006270] [6270] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006270] [6270] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0006275] [6275] Event [856,192.357483,328]: 1 finished unit Wind/Tidal Generator [f=0006295] [6295] Event [2839.63672,46.1797333,1384.78308]: 0 lost unit Scorcher [f=0006315] [6315] Event [640,189.076843,1904]: 1 finished unit Lotus [f=0006329] [6329] Event [2673.14282,49.3794365,1455.19153]: 0 lost unit Scorcher [f=0006346] [6346] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0006386] [6386] Event [808,191.937866,392]: 1 finished unit Wind/Tidal Generator [f=0006419] [6419] Event [2640.43335,52.8921127,1071.43933]: 0 lost unit Scorcher [f=0006442] [6442] Event [2784,182.874146,336]: 1 finished unit Lotus [f=0006461] [6461] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0006476] [6476] Event [2608,48.757019,1120]: 1 lost unit Lotus [f=0006476] [6476] Event [2582.76294,46.9864998,1126.45276]: 0 lost unit Scorcher [f=0006491] [6491] Event [2696,185.758057,4696]: 0 finished unit Solar Collector [f=0006506] [6506] Event [552,191.564026,1912]: 1 finished unit Solar Collector [f=0006508] [6508] Event [744,191.808167,456]: 1 finished unit Wind/Tidal Generator [f=0006644] [6644] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0006657] [6657] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0006670] [6670] Event [2984,192.89917,4968]: 0 finished unit Solar Collector [f=0006842] [6842] Event [696,192.838135,520]: 1 finished unit Wind/Tidal Generator [f=0006927] [6927] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0006984] [6984] Event [2883.14453,54.8956451,1540.91553]: 1 lost unit Bandit [f=0007031] [7031] Event [640,179.616394,2144]: 1 finished unit Lotus [f=0007035] [7035] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0007145] [7145] Event [2528,43.6427307,1136]: 1 finished unit Lotus [f=0007162] [7162] Event [2688,180.341187,320]: 1 finished unit Radar Tower [f=0007333] [7333] Event [616,192.929688,568]: 1 finished unit Wind/Tidal Generator [f=0007365] [7365] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0007366] [7366] Event [568,192.090454,1768]: 1 finished unit Solar Collector [f=0007401] [7401] Event [1000,191.617432,504]: 1 finished unit Caretaker [f=0007425] [7425] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0007452] [7452] Event [4776,192.906799,4104]: 0 finished unit Caretaker [f=0007454] [7454] Event [568,192.822876,632]: 1 finished unit Wind/Tidal Generator [f=0007485] [7485] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0007540] [7540] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0007662] [7662] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0007701] [7701] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0007705] [7705] Event [1944,192.197266,4584]: 0 finished unit Solar Collector [f=0007819] [7819] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0007846] [7846] Event [504,192.456665,696]: 1 finished unit Wind/Tidal Generator [f=0007924] [7924] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0007935] [7935] Event [2000,192.502441,4640]: 0 finished unit Lotus [f=0007989] [7989] Event [4760,191.235962,4200]: 0 finished unit Caretaker [f=0008018] [8018] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0008028] [8028] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008087] [8087] Event [2192,181.371155,4400]: 0 finished unit Radar Tower [f=0008152] [8152] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008174] [8174] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0008196] [8196] Event [4920,191.296997,4072]: 0 finished unit Wind/Tidal Generator [f=0008244] [8244] Event [456,190.823975,760]: 1 finished unit Wind/Tidal Generator [f=0008256] [8256] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008324] [8324] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0008354] [8354] Event [4920,191.808167,4136]: 0 finished unit Wind/Tidal Generator [f=0008392] [8392] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008475] [8475] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0008507] [8507] Event [4904,192.761841,4200]: 0 finished unit Wind/Tidal Generator [f=0008512] [8512] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008611] [8611] Event [4381.1792,71.7410812,2612.12646]: 1 lost unit Bandit [f=0008630] [8630] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008631] [8631] Event [608,187.47467,2000]: 1 finished unit Faraday [f=0008646] [8646] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0008650] [8650] Event [440,192.754211,856]: 1 finished unit Wind/Tidal Generator [f=0008672] [8672] Event [4904,192.929688,4264]: 0 finished unit Wind/Tidal Generator [f=0008708] [8708] Event [3984,50.0845337,2912]: 0 finished unit Radar Tower [f=0008719] [8719] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008800] [8800] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0008838] [8838] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008839] [8839] Event [4904,192.151489,4328]: 0 finished unit Wind/Tidal Generator [f=0008934] [8934] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0008950] [8950] Event [456,192.937317,920]: 1 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0008973] [8973] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0009000] [9000] Event [1312,165.486755,4032]: 0 finished unit Lotus [f=0009007] [9007] Event [4680,192.937317,4488]: 0 finished unit Wind/Tidal Generator [f=0009017] [9017] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009090] [9090] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009136] [9136] Event [3638.26221,76.8924103,1417.27869]: 0 lost unit Scorcher [f=0009143] [9143] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0009172] [9172] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009178] [9178] Event [4616,192.937317,4552]: 0 finished unit Wind/Tidal Generator [f=0009208] [9208] Event [3501.70557,57.4298859,2152.88159]: 1 lost unit Bandit [f=0009249] [9249] Event [488,192.937317,984]: 1 finished unit Wind/Tidal Generator [f=0009312] [9312] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009386] [9386] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0009388] [9388] Event [3870.76563,46.1166649,2360.87598]: 1 lost unit Bandit [f=0009406] [9406] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0009412] [9412] Event [4552,192.937317,4600]: 0 finished unit Wind/Tidal Generator [f=0009443] [9443] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009443] [9443] Event [4179.88184,76.6164246,1801.18408]: 1 lost unit Bandit [f=0009540] [9540] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0009544] [9544] Event [752,186.894836,2688]: 1 finished unit Lotus [f=0009573] [9573] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009664] [9664] Event [504,192.937317,1048]: 1 finished unit Wind/Tidal Generator [f=0009694] [9694] Event [4488,190.900269,4664]: 0 finished unit Wind/Tidal Generator [f=0009696] [9696] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009701] [9701] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0009805] [9805] Event [752,183.476868,2592]: 1 finished unit Radar Tower [f=0009820] [9820] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009850] [9850] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0009869] [9869] Event [2400,63.1536865,1840]: 1 finished unit Radar Tower [f=0009893] [9893] Event [4656,249.959412,304]: 1 finished unit Lotus [f=0009912] [9912] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0009979] [9979] Event [4424,192.914429,4712]: 0 finished unit Wind/Tidal Generator [f=0009981] [9981] Event [4645.29199,77.0977173,2440.00317]: 1 lost unit Bandit [f=0009985] [9985] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010010] [10010] Event [520,192.937317,1112]: 1 finished unit Wind/Tidal Generator [f=0010012] [10012] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0010079] [10079] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010164] [10164] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0010169] [10169] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010194] [10194] Event [4203.97803,64.8484268,1913.06836]: 1 lost unit Bandit [f=0010217] [10217] Event [4349.33984,64.7969513,2130.60571]: 1 lost unit Bandit [f=0010231] [10231] Event [4143.52539,55.6845093,2229.11938]: 0 lost unit Fencer [f=0010249] [10249] Event [4360,190.694275,4776]: 0 finished unit Wind/Tidal Generator [f=0010257] [10257] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010276] [10276] Event [3529.76855,54.3590622,2738.28784]: 0 lost unit Mason [f=0010304] [10304] Event [4087.85083,55.6845093,2177.53784]: 0 lost unit Fencer [f=0010309] [10309] Event [3484.28491,55.65625,2664.10498]: 0 lost unit Scorcher [f=0010325] [10325] Event [536,192.937317,1176]: 1 finished unit Wind/Tidal Generator [f=0010326] [10326] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0010332] [10332] Event [4241.48975,58.2953911,2377.73999]: 1 lost unit Bandit [f=0010343] [10343] Event [3367.73584,50.7174301,2815.36719]: 0 lost unit Scorcher [f=0010344] [10344] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010360] [10360] Event [4036.29419,66.1151505,2010.88672]: 1 lost unit Bandit [f=0010365] [10365] Event [3870.13721,55.4352417,2123.26831]: 0 lost unit Fencer [f=0010384] [10384] Event [3261.71216,52.2779541,2686.76416]: 0 lost unit Scorcher [f=0010391] [10391] Event [3333.88892,55.3672218,2619.89478]: 0 lost unit Scorcher [f=0010402] [10402] Event [3035.1543,55.257576,2812.1499]: 1 lost unit Bandit [f=0010415] [10415] Event [4030.83081,65.2098312,2018.49817]: 1 lost unit Bandit [f=0010418] [10418] Event [3117.01245,52.960083,2810.25854]: 0 lost unit Scorcher [f=0010420] [10420] Event [4169.12744,55.7167282,2062.74194]: 1 lost unit Bandit [f=0010437] [10437] Event [3104.07275,54.3036766,2584.09399]: 0 lost unit Scorcher [f=0010440] [10440] Event [3004.74048,58.3583412,2586.37939]: 1 lost unit Rogue [f=0010442] [10442] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010467] [10467] Event [3037.10425,54.6100121,2685.07031]: 0 lost unit Scorcher [f=0010480] [10480] Event [864,190.320435,3824]: 0 finished unit Lotus [f=0010489] [10489] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0010490] [10490] Event [3137.25269,55.8619003,2383.65186]: 1 lost unit Bandit [f=0010499] [10499] Event [3028.89063,62.5358734,2924.68042]: 1 lost unit Bandit [f=0010518] [10518] Event [2895.17871,66.7635193,2632.34814]: 0 lost unit Scorcher [f=0010532] [10532] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010534] [10534] Event [4296,185.124817,4824]: 0 finished unit Wind/Tidal Generator [f=0010615] [10615] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010635] [10635] Event [3659.50562,54.4560699,2395.92676]: 0 lost unit Fencer [f=0010644] [10644] Event [568,192.937317,1240]: 1 finished unit Wind/Tidal Generator [f=0010660] [10660] Event [4816,248.21991,448]: 1 finished unit Lotus [f=0010664] [10664] Event [4350.95215,69.4858322,1924.70569]: 1 lost unit Bandit [f=0010664] [PRO_Dregs] action is tight here [f=0010734] [10734] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0010767] [10767] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010772] [10772] Event [720,192.151489,3648]: 0 finished unit Lotus [f=0010774] [10774] Event [4232,190.183105,4808]: 0 finished unit Wind/Tidal Generator [f=0010781] [10781] Event [2341.9668,76.2605591,2602.59058]: 0 lost unit Scorcher [f=0010795] [10795] Event [3689.80591,50.112793,2274.48706]: 1 lost unit Bandit [f=0010797] [10797] Event [3887.46484,58.7601814,2014.89246]: 1 lost unit Bandit [f=0010841] [10841] Event [3724.19556,54.6498985,2439.25928]: 1 lost unit Bandit [f=0010855] [10855] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0010895] [10895] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0010923] [10923] Event [584,192.937317,1304]: 1 finished unit Wind/Tidal Generator [f=0010954] [10954] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011001] [11001] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0011044] [11044] Event [4168,192.601624,4792]: 0 finished unit Wind/Tidal Generator [f=0011051] [11051] Event [4768,251.99646,368]: 1 finished unit Radar Tower [f=0011078] [11078] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0011079] [11079] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0011173] [11173] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011241] [11241] Event [600,192.937317,1368]: 1 finished unit Wind/Tidal Generator [f=0011243] [11243] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0011281] [Dave[tB]] Allies: yeah [f=0011284] [11284] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011308] [11308] Event [656,192.677917,3168]: 1 finished unit Lotus [f=0011314] [11314] Event [4088,191.014709,4760]: 0 finished unit Wind/Tidal Generator [f=0011320] [11320] Event [2836.87109,77.243515,2112.85107]: 1 lost unit Bandit [f=0011361] [11361] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011444] [11444] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0011447] [11447] Event [528,192.479553,3056]: 1 finished unit Radar Tower [f=0011487] [11487] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0011508] [11508] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0011569] [11569] Event [800,168.858948,3632]: 0 finished unit Picket [f=0011583] [11583] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011602] [11602] Event [4024,192.227783,4728]: 0 finished unit Wind/Tidal Generator [f=0011668] [11668] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0011716] [11716] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011808] [11808] Event [864,124.371948,3200]: 1 finished unit Lotus [f=0011827] [11827] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0011870] [11870] Event [3960,192.937317,4680]: 0 finished unit Wind/Tidal Generator [f=0011888] [11888] Event [880,140.439453,3600]: 0 finished unit Lotus [f=0011929] [11929] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0011954] [11954] Event [4448,192.716064,544]: 1 finished unit Lotus [f=0011988] [11988] Event [584,191.243591,1448]: 1 finished unit Solar Collector [f=0011998] [11998] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0012064] [12064] Event [816,137.776794,3200]: 1 finished unit Lotus [f=0012081] [12081] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0012082] [12082] Event [864,124.371948,3200]: 1 lost unit Lotus [f=0012100] [12100] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0012138] [12138] Event [3896,192.906799,4648]: 0 finished unit Wind/Tidal Generator [f=0012198] [12198] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0012220] [12220] Event [800,168.858948,3632]: 0 lost unit Picket [f=0012257] [12257] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0012302] [12302] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0012309] [12309] Event [768,155.85083,3168]: 1 finished unit Picket [f=0012310] [12310] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0012406] [12406] Event [880,140.439453,3600]: 0 lost unit Lotus [f=0012414] [12414] Event [3832,192.937317,4600]: 0 finished unit Wind/Tidal Generator [f=0012430] [12430] Event [3327.46777,76.463829,457.793427]: 1 lost unit Bandit [f=0012456] [12456] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0012459] [12459] Event [912,128.438416,3568]: 0 finished unit Lotus [f=0012481] [12481] Event [3276.59644,101.195999,145.470963]: 0 lost unit Scorcher [f=0012509] [12509] Event [2843.2168,77.2466736,2152.03882]: 1 lost unit Rogue [f=0012514] [12514] Event [768,155.85083,3168]: 1 lost unit Picket [f=0012548] [12548] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0012599] [12599] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0012654] [12654] Event [816,137.776794,3200]: 1 lost unit Lotus [f=0012671] [12671] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0012688] [12688] Event [584,192.952576,1592]: 1 finished unit Solar Collector [f=0012753] [12753] Event [3608,193.829956,4584]: 0 finished unit Wind/Tidal Generator [f=0012755] [12755] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0012785] [12785] Event [1268,188.591614,456]: 1 finished unit Bandit [f=0012808] [12808] Event [832,148.077087,3584]: 0 lost unit Lotus [f=0012819] [12819] Event [720,179.7995,3120]: 1 finished unit Picket [f=0012844] [12844] Event [3184,63.4207153,1328]: 1 finished unit Radar Tower [f=0012856] [12856] Event [3128.78101,77.2528076,1898.37366]: 0 lost unit Fencer [f=0012899] [12899] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0012954] [12954] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0013015] [13015] Event [4736,245.06134,352]: 1 finished unit Lotus [f=0013023] [13023] Event [3544,205.197754,4616]: 0 finished unit Wind/Tidal Generator [f=0013043] [13043] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0013074] [13074] Event [768,179.298248,3632]: 0 finished unit Picket [f=0013074] [13074] Event [528,191.365662,3152]: 1 finished unit Picket [f=0013100] [13100] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0013133] [13133] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0013178] [13178] Event [528,191.365662,3152]: 1 lost unit Picket [f=0013205] [13205] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0013288] [13288] Event [1268,188.591614,456]: 1 finished unit Thug [f=0013293] [13293] Event [3480,214.559021,4632]: 0 finished unit Wind/Tidal Generator [f=0013305] [13305] Event [832,148.077087,3584]: 0 finished unit Lotus [f=0013392] [13392] Event [832,148.077087,3584]: 0 lost unit Lotus [f=0013457] [13457] Event [768,165.037231,3088]: 1 finished unit Picket [f=0013471] [13471] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0013514] [13514] Event [1268,188.591614,456]: 1 finished unit Outlaw [f=0013607] [13607] Event [3416,230.672302,4664]: 0 finished unit Wind/Tidal Generator [f=0013626] [13626] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0013636] [13636] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0013742] [13742] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0013774] [13774] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0013779] [13779] Event [800,173.280792,3648]: 0 finished unit Picket [f=0013847] [13847] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0013859] [13859] Event [3145.39038,55.6947899,2261.2832]: 1 lost unit Rogue [f=0013877] [13877] Event [3352,227.55188,4696]: 0 finished unit Wind/Tidal Generator [f=0013881] [13881] Event [720,179.7995,3120]: 1 lost unit Picket [f=0013904] [13904] Event [3816.51343,76.7654572,1361.80811]: 0 lost unit Scorcher [f=0013919] [13919] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0013951] [13951] Event [800,173.280792,3648]: 0 lost unit Picket [f=0013964] [13964] Event [3672,75.8964539,1448]: 1 finished unit Metal Extractor [f=0014017] [14017] Event [1268,188.591614,456]: 1 finished unit Thug [f=0014034] [14034] Event [848,158.60321,3648]: 0 finished unit Picket [f=0014077] [14077] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0014177] [14177] Event [3288,204.831543,4728]: 0 finished unit Wind/Tidal Generator [f=0014231] [14231] Event [1268,188.591614,456]: 1 finished unit Outlaw [f=0014289] [14289] Event [976,122.141571,3600]: 0 finished unit Picket [f=0014321] [14321] Event [768,165.037231,3088]: 1 lost unit Picket [f=0014342] [14342] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0014360] [14360] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0014447] [14447] Event [3224,191.686096,4744]: 0 finished unit Wind/Tidal Generator [f=0014496] [14496] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0014501] [14501] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0014544] [14544] Event [1024,101.506653,3536]: 0 finished unit Picket [f=0014631] [14631] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0014645] [14645] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0014717] [14717] Event [3160,192.151489,4776]: 0 finished unit Wind/Tidal Generator [f=0014789] [14789] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0014816] [14816] Event [1268,188.591614,456]: 1 finished unit Thug [f=0014883] [14883] Event [3672,75.8964539,1448]: 1 lost unit Metal Extractor [f=0014907] [14907] Event [4600,190.930786,424]: 1 finished unit Solar Collector [f=0014917] [14917] Event [3454.57935,71.0910797,1975.47485]: 0 lost unit Fencer [f=0014947] [14947] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0014987] [14987] Event [3096,192.891541,4808]: 0 finished unit Wind/Tidal Generator [f=0014988] [14988] Event [656,192.677917,3168]: 1 lost unit Lotus [f=0015062] [15062] Event [907.629761,123.279785,3014.60474]: 0 lost unit Scorcher [f=0015081] [15081] Event [1268,188.591614,456]: 1 finished unit Outlaw [f=0015101] [15101] Event [3184,63.4207153,1328]: 1 lost unit Radar Tower [f=0015163] [15163] Event [496,191.441956,3200]: 1 lost unit Picket [f=0015212] [15212] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0015212] [15212] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0015216] [15216] Event [528,192.479553,3056]: 1 lost unit Radar Tower [f=0015228] [15228] Event [568,192.900574,3112]: 1 lost unit Metal Extractor [f=0015257] [15257] Event [3032,188.977661,4824]: 0 finished unit Wind/Tidal Generator [f=0015337] [15337] Event [752,186.894836,2688]: 1 lost unit Lotus [f=0015355] [15355] Event [752,183.64975,2592]: 1 lost unit Radar Tower [f=0015366] [15366] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0015412] [15412] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0015483] [15483] Event [336,192.449036,2048]: 1 finished unit Lotus [f=0015494] [15494] Event [1026.40857,83.2134705,3257.49438]: 1 lost unit Bandit [f=0015515] [15515] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0015527] [15527] Event [2968,185.46814,4856]: 0 finished unit Wind/Tidal Generator [f=0015556] [15556] Event [1050.75244,84.8617325,3426.59424]: 1 lost unit Bandit [f=0015559] [15559] Event [1161.9397,86.2655945,3588.00513]: 0 lost unit Fencer [f=0015566] [15566] Event [4536,192.075195,536]: 1 finished unit Solar Collector [f=0015578] [15578] Event [1024,101.506653,3536]: 0 lost unit Picket [f=0015588] [15588] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0015592] [15592] Event [1016.6983,94.9720993,3478.12134]: 1 lost unit Bandit [f=0015594] [15594] Event [3305.36768,75.2123566,1659.01416]: 1 lost unit Convict [f=0015608] [15608] Event [1400,77.8326416,3720]: 0 lost unit Metal Extractor [f=0015637] [15637] Event [1279.95215,80.0304947,3648.26978]: 1 lost unit Bandit [f=0015640] [15640] Event [1096.6167,81.67202,3454.81567]: 1 lost unit Bandit [f=0015659] [15659] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0015660] [15660] Event [1175.62732,78.581665,3500.71167]: 1 lost unit Bandit [f=0015679] [15679] Event [1036.92529,103.531487,3563.26709]: 0 lost unit Scorcher [f=0015688] [15688] Event [1170.57935,77.2555161,3331.16846]: 1 lost unit Bandit [f=0015704] [15704] Event [1576.77087,69.5708389,3697.38379]: 1 lost unit Bandit [f=0015762] [15762] Event [3531.37793,76.7759323,1655.36658]: 0 lost unit Fencer [f=0015763] [15763] Event [944,180.379333,3792]: 0 finished unit Lotus [f=0015810] [15810] Event [1268,188.591614,456]: 1 finished unit Thug [f=0015815] [15815] Event [1503.98694,55.6845093,3234.57617]: 1 lost unit Bandit [f=0015817] [15817] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0015828] [15828] Event [1538.79382,77.508049,3830.46216]: 1 lost unit Bandit [f=0015878] [15878] Event [2976,69.2495728,640]: 1 finished unit Radar Tower [f=0015934] [15934] Event [3484.5332,75.7571182,1770.86768]: 0 lost unit Fencer [f=0015962] [15962] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Mason [f=0016095] [16095] Event [1136,162.663879,3888]: 0 finished unit Lotus [f=0016096] [16096] Event [2784.91064,77.2489853,2476.00781]: 0 lost unit Scorcher [f=0016118] [16118] Event [624,192.89917,2848]: 1 finished unit Lotus [f=0016194] [16194] Event [1268,188.591614,456]: 1 finished unit Outlaw [f=0016217] [16217] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0016261] [16261] Event [4632,189.412537,616]: 1 finished unit Solar Collector [f=0016309] [16309] Event [3660.34253,74.0344162,1627.20972]: 0 lost unit Fencer [f=0016329] [16329] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0016371] [16371] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0016450] [16450] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0016519] [16519] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0016533] [16533] Event [3278.25659,64.5046387,2218.70483]: 0 lost unit Fencer [f=0016580] [16580] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0016628] [16628] Event [3075.75903,55.3352852,1295.27417]: 0 lost unit Scorcher [f=0016642] [16642] Event [3379.97192,76.6840057,2019.90698]: 0 lost unit Fencer [f=0016652] [16652] Event [3298.30151,56.8181458,2300.31836]: 0 lost unit Fencer [f=0016669] [16669] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0016730] [16730] Event [3102.63184,56.6794205,1335.64917]: 0 lost unit Scorcher [f=0016743] [16743] Event [3131.77832,54.9672089,1219.02881]: 0 lost unit Scorcher [f=0016802] [16802] Event [3063.74316,50.6314926,1206.26099]: 0 lost unit Scorcher [f=0016836] [16836] Event [512,192.298889,2928]: 1 finished unit Picket [f=0016875] [16875] Event [3266.35718,53.7941742,974.207336]: 0 lost unit Scorcher [f=0016893] [16893] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0016959] [16959] Event [4696,192.723694,4216]: 0 finished unit Caretaker [f=0016986] [Dave[tB]] Allies: right into the outlaws [f=0017034] [17034] Event [4680,191.63269,520]: 1 finished unit Solar Collector [f=0017133] [17133] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Ripper [f=0017157] [17157] Event [464,193.730164,2976]: 1 finished unit Picket [f=0017190] [17190] Event [3603.25464,52.7673264,2090.57422]: 0 lost unit Fencer [f=0017199] [17199] Event [3343.90259,74.6188278,1518.1311]: 1 lost unit Thug [f=0017234] [17234] Event [3187.31323,53.7870522,907.009033]: 1 lost unit Convict [f=0017269] [17269] Event [4632,192.822876,4216]: 0 finished unit Caretaker [f=0017272] [17272] Event [3294.11572,73.497818,1654.86646]: 1 lost unit Thug [f=0017272] [17272] Event [3329.21362,77.3533707,1707.5741]: 1 lost unit Thug [f=0017279] [17279] Event [3309.12427,77.225174,1751.03491]: 1 lost unit Outlaw [f=0017331] [17331] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0017354] [17354] Event [2976,69.2495728,640]: 1 lost unit Radar Tower [f=0017393] [17393] Event [1268,188.591614,456]: 1 finished unit Felon [f=0017428] [17428] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0017437] [17437] Event [752,181.08551,2816]: 1 finished unit Lotus [f=0017445] [17445] Event [3229.38794,70.8358688,1684.3988]: 0 lost unit Ripper [f=0017466] [17466] Event [3492.49121,55.131958,2444.19458]: 0 lost unit Fencer [f=0017483] [17483] Event [3192.39478,68.4590302,1697.70825]: 0 lost unit Ripper [f=0017549] [17549] Event [4632,192.799988,4312]: 0 finished unit Caretaker [f=0017607] [17607] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Scorcher [f=0017644] [PRO_Dregs] Mm [f=0017651] [17651] Event [3082.53345,55.95327,1441.69373]: 0 lost unit Scorcher [f=0017657] [17657] Event [1268,188.591614,456]: 1 finished unit Thug [f=0017696] [17696] Event [704,191.76239,2928]: 1 finished unit Picket [f=0017748] [17748] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0017789] [17789] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0017804] [17804] Event [1128,100.621643,3640]: 0 finished unit Stinger [f=0017872] [17872] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0017908] [17908] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0017909] [17909] Event [2992.36841,71.6403122,1715.11877]: 1 lost unit Outlaw [f=0017944] [17944] Event [3094.37427,73.6453323,1747.33875]: 1 lost unit Rogue [f=0017967] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 4 to team 0 [f=0017967] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0017973] [17973] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0017981] Connection attempt from nr1_rANDY_FAN [f=0017981] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017981] -> Connection established (given id 4) [f=0017990] [17990] Event [3047.79761,54.6216202,1451.76965]: 0 lost unit Scorcher [f=0017991] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0017991] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0018011] [PRO_Dregs] Allies: Both players need to be real careful but randy has more options than he knows [f=0018077] [18077] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0018082] [18082] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0018174] [18174] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0018295] [18295] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0018400] [18400] Event [1268,188.591614,456]: 1 finished unit Thug [f=0018403] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0018421] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0018421] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000007d552d70,00000000be2824e0}]" [f=0018463] [18463] Event [1352.97681,53.515522,1957.40344]: 0 lost unit Scorcher [f=0018475] [18475] Event [704,169.270935,3408]: 0 lost unit Lotus [f=0018479] [18479] Event [1300.97021,55.6454735,1919.17847]: 0 lost unit Scorcher [f=0018501] [18501] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0018532] [18532] Event [640,184.056702,3424]: 0 lost unit Lotus [f=0018561] [18561] Event [1244.21313,75.7508087,1674.31628]: 1 lost unit Bandit [f=0018600] [18600] Event [1262.99622,76.0636368,1701.61987]: 1 lost unit Bandit [f=0018611] [18611] Event [4632,189.241028,616]: 1 lost unit Solar Collector [f=0018615] [18615] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0018642] [18642] Event [1065.40698,74.6928253,1539.65796]: 0 lost unit Scorcher [f=0018676] [18676] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0018689] [18689] Event [3293.90991,74.2416077,1948.89014]: 1 lost unit Rogue [f=0018691] [18691] Event [3820.00146,62.324173,1961.9176]: 0 lost unit Scorcher [f=0018702] [18702] Event [4600,190.621811,520]: 1 lost unit Metal Extractor [f=0018708] [18708] Event [1232.10583,76.0931778,1511.21741]: 1 lost unit Bandit [f=0018731] [18731] Event [4621.41064,186.760971,777.568359]: 0 lost unit Ripper [f=0018747] [18747] Event [4448,192.716064,544]: 1 lost unit Lotus [f=0018754] [18754] Event [1139.47229,77.0235901,1216.47827]: 0 lost unit Scorcher [f=0018756] [18756] Event [1249.48523,77.2528076,1358.66626]: 1 lost unit Bandit [f=0018776] [18776] Event [1215.68811,75.7020569,1139.08887]: 0 lost unit Scorcher [f=0018842] [18842] Event [4920,190.510406,2392]: 0 finished unit Metal Extractor [f=0018853] [18853] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0018861] [18861] Event [4616.86914,187.840469,639.717102]: 0 lost unit Ripper [f=0018901] [18901] Event [512,190.25177,3424]: 0 finished unit Lotus [f=0018917] [18917] Event [3471.40576,73.2376633,1764.51001]: 0 lost unit Scorcher [f=0018932] [18932] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0019012] [19012] Event [2824,188.786926,216]: 1 finished unit Solar Collector [f=0019033] [19033] Event [464,193.730164,2976]: 1 lost unit Picket [f=0019040] [19040] Event [4464.02637,192.298904,494.391174]: 0 lost unit Ripper [f=0019060] [19060] Event [3035.61499,75.7893066,2009.54663]: 1 lost unit Rogue [f=0019060] [19060] Event [3037.33105,73.4431534,2034.66089]: 1 lost unit Rogue [f=0019079] [19079] Event [616,191.407623,3000]: 1 finished unit Stinger [f=0019088] [19088] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0019105] [19105] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0019109] [19109] Event [3469.61987,55.320034,2304.26758]: 0 lost unit Fencer [f=0019169] [19169] Event [3540.78735,55.2847557,2151.72119]: 0 lost unit Fencer [f=0019181] [19181] Event [4752.1748,191.318466,758.397278]: 0 lost unit Ripper [f=0019197] [19197] Event [3487.89917,56.0110054,2267.45947]: 0 lost unit Fencer [f=0019260] [19260] Event [512,190.25177,3424]: 0 lost unit Lotus [f=0019281] [19281] Event [3936,53.7434006,2176]: 0 finished unit Radar Tower [f=0019283] [19283] Event [4671.99805,192.070267,4110.00781]: 0 finished unit Fencer [f=0019349] gg [f=0019369] [19369] Event [3206.42456,77.4416046,1944.56287]: 1 lost unit Rogue [f=0019380] [19380] Event [640,184.32373,3408]: 0 lost unit Lotus [f=0019396] [19396] Event [undefined]: RiposteR resigned [f=0019396] game_message: RiposteR has been destroyed! [f=0019396] game_message: PRO_rANDY wins! [f=0019396] Submitting stats [f=0019396] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019396] Part| Total Time|Time of the last 0.5s [f=0019396] Draw 40493.46ms 28.83% [f=0019396] Lua::Callins::Synced 18988.84ms 15.41% [f=0019396] Lua::Callins::Unsynced 46657.74ms 32.31% [f=0019396] Lua::CollectGarbage::Synced 734.28ms 0.20% [f=0019396] Lua::CollectGarbage::Unsynced 1780.36ms 3.98% [f=0019396] Misc::Profiler::AddTime 130.13ms 0.00% [f=0019396] Sim 76066.98ms 53.68% [f=0019396] [19396] Received game_message: RiposteR has been destroyed! [f=0019396] [19396] Received game_message: PRO_rANDY wins! [f=0019397] [19397] Event [4762.69043,81.7871475,2390.83423]: 0 lost unit Mason [f=0019397] [19397] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2350,2325,2325,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,10.3999996,10.3999996,8.80000019,1275,1275,1275,1275,9.73333359,9.36666298,9.36666298,9.73333359,125,0,0,125,0,0,0,0,950,1050,1050,950,0,3.33333325,3.33333325,0,0,30.8000202,30.8000202,0,0,0,0,0 [f=0019397] [19397] Game End Stats Values: 4,2580,2615,2615,2580,0.32724297,0,0,0.32724297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,14.3200026,14.3200026,11.0666666,1275,1275,1275,1275,11.888484,12.4999828,12.4999828,11.888484,125,150,150,125,0,0,0,0,1180,1190,1190,1180,0,3.33333325,3.33333325,0,0,89.9838943,89.9838943,0,0,0,0,0 [f=0019397] [19397] Game End Stats Values: 5,2805,2660,2660,2805,2.28966188,0,0,2.28966188,0,0,0,0,0,0,0,0,0,0,0,0,138.174652,76.1458359,76.1458359,138.174652,0,0,0,0,15.1008472,16.8000011,16.8000011,15.1008472,1275,1275,1275,1275,12.1308279,9.0222168,9.0222168,12.1308279,125,75,75,125,75,0,0,75,1405,1310,1310,1405,0,78.3333359,78.3333359,0,0,95.3173904,95.3173904,0,76.1458359,138.174652,138.174652,76.1458359 [f=0019397] [19397] Game End Stats Values: 6,2680,2840,2840,2680,7.90796661,4.68969822,4.68969822,7.90796661,0,0,0,0,0,0,0,0,0,0,0,0,176.986847,125,125,176.986847,0,0,0,0,16.7073956,16.8000011,16.8000011,16.7073956,1275,1275,1275,1275,12.3745546,12.5570803,12.5570803,12.3745546,0,75,75,0,75,125,125,75,1405,1490,1490,1405,125,78.3333359,78.3333359,125,0,165.550873,165.550873,0,125,176.986847,176.986847,125 [f=0019397] [19397] Game End Stats Values: 7,2840,3065,3065,2840,15.2752476,18.0984249,18.0984249,15.2752476,0,0,0,0,0,0,0,0,0,0,0,0,176.986847,125,125,176.986847,0,0,0,0,16.6131496,16.8000011,16.8000011,16.6131496,1275,1275,1275,1275,13.957818,16.7050095,16.7050095,13.957818,0,300,300,0,75,125,125,75,1565,1490,1490,1565,125,78.3333359,78.3333359,125,0,250.467834,250.467834,0,125,176.986847,176.986847,125 [f=0019397] [19397] Game End Stats Values: 8,3170,3305,3305,3170,23.9281845,25.178896,25.178896,23.9281845,0,0,0,0,0,0,0,0,0,0,0,0,176.986847,125,125,176.986847,0,0,0,0,18.2413235,16.8000011,16.8000011,18.2413235,1275,1275,1275,1275,14.9768629,16.9053555,16.9053555,14.9768629,240,450,450,240,75,125,125,75,1655,1580,1580,1655,125,78.3333359,78.3333359,125,0,303.131805,303.131805,0,125,176.986847,176.986847,125 [f=0019397] [19397] Game End Stats Values: 9,3455,3545,3545,3455,41.549942,30.9170971,30.9170971,41.549942,0,0,0,0,0,0,0,0,0,0,0,0,176.986847,125,125,176.986847,0,0,0,0,21.859478,16.8000011,16.8000011,21.859478,1275,1275,1275,1275,18.9081173,19.4936428,19.4936428,18.9081173,365,600,600,365,75,125,125,75,1815,1670,1670,1815,125,78.3333359,78.3333359,125,0,371.127655,371.127655,0,125,176.986847,176.986847,125 [f=0019397] [19397] Game End Stats Values: 10,3600,3735,3735,3600,76.5041199,45.6364021,45.6364021,76.5041199,0,0,0,0,0,0,0,0,0,0,0,0,251.986847,313.076447,313.076447,251.986847,90,0,0,90,23.9158955,20.1111088,20.1111088,23.9158955,1330,1275,1275,1330,21.1636086,17.2035122,17.2035122,21.1636086,365,600,600,365,150,180,180,150,1815,1860,1860,1815,180,156.666672,156.666672,180,24.2666798,371.127655,371.127655,24.2666798,315.941284,251.986847,251.986847,315.941284 [f=0019397] [19397] Game End Stats Values: 11,3635,3870,3870,3635,124.516045,65.3657303,65.3657303,124.516045,0,0,0,0,0,0,0,0,0,0,0,0,346.699646,407.169708,407.169708,346.699646,90,0,0,90,29.5672741,23.122221,23.122221,29.5672741,1330,1275,1275,1330,22.4007854,17.7152882,17.7152882,22.4007854,490,525,525,490,225,270,270,225,1725,2070,2070,1725,270,231.666672,231.666672,270,72.7334137,371.127655,371.127655,72.7334137,412.058075,346.699646,346.699646,412.058075 [f=0019397] [19397] Game End Stats Values: 12,3900,4085,4085,3900,162.73114,74.7890091,74.7890091,162.73114,0,0,0,0,0,0,0,0,0,0,0,0,420.659454,481.076294,481.076294,420.659454,90,0,0,90,30.3193417,22.9666615,22.9666615,30.3193417,1330,1330,1330,1330,21.0143337,19.4282188,19.4282188,21.0143337,615,525,525,615,225,270,270,225,1865,2230,2230,1865,270,231.666672,231.666672,270,105.066254,371.127655,371.127655,105.066254,485.964661,420.659454,420.659454,485.964661 [f=0019397] [19397] Game End Stats Values: 13,4095,4005,4005,4095,183.180374,110.617645,110.617645,183.180374,0,0,0,0,0,0,0,0,0,0,0,0,581.629333,588.575745,588.575745,581.629333,90,0,0,90,24.2017136,22.3999996,22.3999996,24.2017136,1330,1330,1330,1330,19.8632717,22.3885765,22.3885765,19.8632717,740,375,375,740,375,270,270,375,1935,2300,2300,1935,270,381.666687,381.666687,270,145.815399,371.127655,371.127655,145.815399,597.943176,581.629333,581.629333,597.943176 [f=0019397] [19397] Game End Stats Values: 14,4280,4120,4120,4280,198.637329,154.690918,154.690918,198.637329,0,0,0,0,0,0,0,0,0,5.77850342,5.77850342,0,829.792786,687.493835,687.493835,829.792786,270,0,0,270,23.5663929,22.7999973,22.7999973,23.5663929,1330,1330,1330,1330,18.8415661,23.8715515,23.8715515,18.8415661,865,150,150,865,675,390,390,675,1815,2640,2640,1815,390,681.666687,681.666687,390,156.981384,371.127655,371.127655,156.981384,714.005005,832.268982,832.268982,714.005005 [f=0019397] [19397] Game End Stats Values: 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41,11265,12060,12060,11265,2641.91187,2042.00281,2042.00281,2641.91187,0,0,0,0,0,0,0,0,780.776733,5.77850342,5.77850342,780.776733,7388.72949,8203.04395,8203.04395,7388.72949,1450,1550,1550,1450,61.3274727,56.9626274,56.9626274,61.3274727,1440,1495,1495,1440,36.5689278,30.8662071,30.8662071,36.5689278,3260,5010,5010,3260,5778.7998,6661,6661,5778.7998,5115,4005,4005,5115,7126,6379.4668,6379.4668,7126,2009.24805,1616.2738,1616.2738,2009.24805,8628.87012,7912.92627,7912.92627,8628.87012 [f=0019397] [19397] Game End Stats Values: 42,11685,12355,12355,11685,2711.59839,2139.13354,2139.13354,2711.59839,0,0,0,0,0,0,0,0,780.776733,5.77850342,5.77850342,780.776733,7422.521,8453.0918,8453.0918,7422.521,1450,1550,1550,1450,60.9307594,56.7798882,56.7798882,60.9307594,1440,1495,1495,1440,37.4591064,30.4753647,30.4753647,37.4591064,3680,5305,5305,3680,5778.7998,6661,6661,5778.7998,5115,4005,4005,5115,7126,6379.4668,6379.4668,7126,2115.8208,1616.2738,1616.2738,2115.8208,8878.91797,7946.71777,7946.71777,8878.91797 [f=0019397] [19397] Game End Stats Values: 43,10825,11925,11925,10825,2821.76343,2236.07324,2236.07324,2821.76343,0,0,0,0,0,0,0,0,780.776733,5.77850342,5.77850342,780.776733,8084.39502,9506.26563,9506.26563,8084.39502,1450,1460,1460,1450,66.4339523,55.3150139,55.3150139,66.4339523,1440,1495,1495,1440,32.344326,29.7959366,29.7959366,32.344326,2730,5125,5125,2730,6448.7998,7928.6001,7928.6001,6448.7998,5205,3845,3845,5205,8393.59961,7049.4668,7049.4668,8393.59961,2115.8208,1616.2738,1616.2738,2115.8208,10051.6934,8644.30859,8644.30859,10051.6934 [f=0019397] [19397] Game End Stats Values: 44,10275,12225,12225,10275,2925.55737,2337.60278,2337.60278,2925.55737,0,0,0,0,0,0,0,0,780.776733,5.77850342,5.77850342,780.776733,8645.67871,10733.1455,10733.1455,8645.67871,1450,1810,1810,1450,66.4827652,57.6041679,57.6041679,66.4827652,1495,1495,1495,1495,33.9196129,28.7686405,28.7686405,33.9196129,2125,5005,5005,2125,6548.7998,9043.59961,9043.59961,6548.7998,5205,3915,3915,5205,9508.59961,7389.4668,7389.4668,9508.59961,2115.8208,1616.2738,1616.2738,2115.8208,11444.4844,9440.76953,9440.76953,11444.4844 [f=0019397] [19397] Game End Stats Values: 45,10275,12105,12105,10275,2934.41235,2350.93408,2350.93408,2934.41235,0,0,0,0,0,0,0,0,780.776733,5.77850342,5.77850342,780.776733,8709.01855,10746.2305,10746.2305,8709.01855,1450,1810,1810,1450,62.4704514,57.4891663,57.4891663,62.4704514,1495,1495,1495,1495,31.4275455,28.6657066,28.6657066,31.4275455,2125,4885,4885,2125,6668.7998,9072.39941,9072.39941,6668.7998,5205,3915,3915,5205,9537.39941,7509.4668,7509.4668,9537.39941,2115.8208,1616.2738,1616.2738,2115.8208,11462.3701,9507.37891,9507.37891,11462.3701 [f=0019397] [19397] Event [736,158.261719,3376]: 0 lost unit Lotus [f=0019397] [19397] Event [3202.83008,74.8966675,1916.38635]: 1 lost unit Rogue [f=0019401] [19401] Event [1268,188.591614,456]: 1 finished unit Thug [f=0019402] [19402] Event [3772.44824,49.2724304,2199.52979]: 0 lost unit Mason [f=0019413] [19413] Event [3637.37061,49.7655563,2299.16235]: 0 lost unit Mason [f=0019416] [19416] Event [878.402039,185.796585,3758.42749]: 0 lost unit Engineer Commander [f=0019438] [19438] Event [3864.36157,69.6861191,1924.11682]: 0 lost unit Scorcher [f=0019438] [19438] Event [3164.51099,59.0958862,2168.40845]: 1 lost unit Rogue [f=0019444] [19444] Event [3640,55.6845093,2472]: 0 lost unit Stinger [f=0019445] [19445] Event [3665.36938,50.7863846,2281.91528]: 0 lost unit Fencer [f=0019445] [19445] Event [3649.35938,52.7417336,2333.87646]: 0 lost unit Fencer [f=0019446] gg [f=0019548] Spectator Dave[tB] left the game: normal quit [f=0019548] [19548] Event [undefined]: Dave[tB] quit [f=0019574] Spectator PRO_Dregs left the game: normal quit [f=0019574] [19574] Event [undefined]: PRO_Dregs quit [f=0019627] [19627] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0019655] No clients connected, shutting down server [f=0019655] Server shutdown [f=0019655] [19655] all players disconnected [f=0019852] [19852] Event [2760,184.58313,104]: 1 finished unit Solar Collector [f=0019970] [19970] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0020293] [20293] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0020306] [20306] Event [384,218.09906,3024]: 1 finished unit Faraday [f=0020561] [20561] Event [1268,188.591614,456]: 1 finished unit Thug [f=0020741] [20741] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0020901] [20901] Event [1268,188.591614,456]: 1 finished unit Rogue [f=0021047] Autoquit sending quit command. [f=0021047] [QuitAction] user exited to system [f=0021047] [SpringApp::Kill][1] fromRun=1 [f=0021047] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021047] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021047] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021047] [ThreadPool::SetThreadCount][2] workers=0 [f=0021047] [SpringApp::Kill][2] [f=0021047] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021047] [Game::KillLua][3] dtor=0 luaUI=0x535b7010 [f=0021047] Start widgetHandler:Shutdown [f=0021047] Shutdown - SaveOrderList Complete [f=0021047] Writing last game win data [f=0021047] Shutdown - SaveConfigData Complete [f=0021047] Shutdown Widget - Save/Load API [f=0021047] Shutdown Widget - Chili Highlight [f=0021047] Shutdown Widget - Draw After Chili [f=0021047] Shutdown Widget - EPIC Menu [f=0021047] Shutdown Widget - Chili Widget Selector [f=0021047] Shutdown Widget - Chili Minimap [f=0021047] Shutdown Widget - Local Team Colors [f=0021047] Shutdown Widget - Display Keys 2 [f=0021047] Shutdown Widget - Save Game Menu [f=0021047] Shutdown Widget - Unit Icons [f=0021047] Shutdown Widget - Noises [f=0021047] Shutdown Widget - HealthBars [f=0021047] Shutdown Widget - Win Counter [f=0021047] Shutdown Widget - BuildETA [f=0021047] Shutdown Widget - SpringRTS Replay Stats [f=0021047] Shutdown Widget - Modular Comm Info [f=0021047] Shutdown Widget - Stereo3D [f=0021047] Shutdown Widget - Showeco and Grid Drawer [f=0021047] Shutdown Widget - Point Tracker [f=0021047] Shutdown Widget - Missile Silo Range [f=0021047] Shutdown Widget - MetalFeatures (new) [f=0021047] Shutdown Widget - MinimapEvents [f=0021047] Shutdown Widget - Local Widgets Config [f=0021047] Shutdown Widget - Highlight Geos [f=0021047] Shutdown Widget - Grab Input [f=0021047] Input grabbing is disabled! [f=0021047] Shutdown Widget - Defense Range Zero-K [f=0021047] Shutdown Widget - Darkening [f=0021047] Shutdown Widget - Context Menu [f=0021047] Shutdown Widget - Chili Spectator Panels [f=0021047] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021047] Shutdown Widget - Chili Nuke Warning [f=0021047] Shutdown Widget - Chili EndGame Window [f=0021047] Shutdown Widget - Chili Economy Panel Default [f=0021047] Shutdown Widget - CameraShake [f=0021047] Shutdown Widget - State Reverse and Latency [f=0021047] Shutdown Widget - Music Player v2 [f=0021047] Shutdown Widget - Attack AoE [f=0021047] Shutdown Widget - Map Edge Extension [f=0021047] Shutdown Widget - Selection Send [f=0021047] Shutdown Widget - LupsManager [f=0021047] Shutdown Widget - Newton Firezone [f=0021047] Shutdown Widget - Chili Pro Console [f=0021047] Shutdown Widget - Persistent Build Height [f=0021047] Shutdown Widget - Lasso Terraform GUI [f=0021047] Shutdown Widget - Lups [f=0021047] Shutdown Widget - Chili Framework [f=0021047] Shutdown Widget - Mex Placement Handler [f=0021047] Shutdown Widget - Chili Core Selector [f=0021047] Shutdown Widget - Custom Markers [f=0021047] Shutdown Widget - Select Keys [f=0021047] Shutdown Widget - Pause Screen [f=0021047] Shutdown Widget - Text To Speech Control [f=0021047] Shutdown Widget - Layout Handler [f=0021047] End widgetHandler:Shutdown [f=0021047] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={709795,77622303} {int,ext,rec}Allocs={24337468,0,0} {chunk,block}Bytes={77622303,0} [f=0021047] [Game::KillLua][1] dtor=0 luaGaia=0x53129aa0 [f=0021047] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480252,63746525} {int,ext,rec}Allocs={24337469,0,0} {chunk,block}Bytes={63746525,0} [f=0021047] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480252,63746525} {int,ext,rec}Allocs={24337469,0,0} {chunk,block}Bytes={63746525,0} [f=0021047] [Game::KillLua][2] dtor=0 luaRules=0x52c57600 [f=0021047] Start gadgetHandler:Shutdown [f=0021047] Shutdown - StartSetup [f=0021047] Shutdown - UnitMorph [f=0021047] Shutdown - Carrier Drones [f=0021047] Shutdown - LupsNanoSpray [f=0021047] Shutdown - Missile Silo Controller [f=0021047] Shutdown - Modular Comm Info [f=0021047] Shutdown - Terrain Texture Handler [f=0021047] Shutdown - UnitCloakShield [f=0021047] Shutdown - Starlight Handler [f=0021047] End gadgetHandler:Shutdown [f=0021047] Start gadgetHandler:Shutdown [f=0021047] Shutdown - Save/Load [f=0021047] Shutdown - Teleport Throw [f=0021047] Shutdown - UnitMorph [f=0021047] Shutdown - Modular Comm Info [f=0021047] Shutdown - Retreat Command [f=0021047] Shutdown - Shockwaves [f=0021047] Shutdown - UnitCloakShield [f=0021047] Shutdown - Lups Cloak FX [f=0021047] Shutdown - Lups [f=0021047] Shutdown - Lups Shield [f=0021047] End gadgetHandler:Shutdown [f=0021047] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24337501,0,0} {chunk,block}Bytes={0,0} [f=0021047] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24337501,0,0} {chunk,block}Bytes={0,0} [f=0021047] [Game::KillLua][4] dtor=0 [f=0021047] [Game::~CGame][1] [f=0021047] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021047] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021047] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021047] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021047] [Game::KillLua][4] dtor=1 [f=0021047] [Game::KillMisc][1] [f=0021047] [Game::KillMisc][2] [f=0021047] [Game::KillMisc][3] [f=0021047] [Game::KillRendering][1] [f=0021047] [3DOParser::Kill] allocated 19 pieces [f=0021047] [S3OParser::Kill] allocated 445 pieces [f=0021047] [AssParser::Kill] allocated 25 pieces [f=0021047] [Game::KillInterface][1] [f=0021047] [Game::KillInterface][2] [f=0021047] [Game::KillSimulation][1] [f=0021047] [Game::KillSimulation][2] [f=0021047] [CCollisionHandler] dis-/continuous tests: 0/4136044 [f=0021047] [Game::KillSimulation][3] [f=0021047] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021047] [~CPathCache(20x20)] cacheHits=202 hitPercentage=30% numHashColls=0 maxCacheSize=27 [f=0021047] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021047] [~CPathCache(40x40)] cacheHits=235 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021047] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021047] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021047] [LosHandler::Kill] raycast instance cache-{hits,misses}={21136,33260}; shared=4%; cached=35% [f=0021047] [Game::KillSimulation][4] [f=0021047] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021047] [Game::~CGame][2] [f=0021047] [Game::~CGame][3] [f=0021047] [SpringApp::Kill][3] [f=0021047] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 223403 bytes sent 406246 bytes recv'd [f=0021047] [SpringApp::Kill][4] font=0x45e30aa0 [f=0021047] [SpringApp::Kill][5] [f=0021047] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45e9e820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1949ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=24ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=21ms file="bitmaps/loadpictures/constructionmods.png" indx=509 inflSize=4000kb readTime=15ms file="luaui/widgets/chili/skins/evolved/tech_button_rounded.png" indx=4110 inflSize=1kb readTime=13ms file="luaui/widgets/chili/skins/evolved/tech_button_fg.png" indx=4109 inflSize=8kb readTime=11ms file="luaui/images/commands/states/goo_cloak.png" indx=3244 inflSize=5kb readTime=11ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=10ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4802 inflSize=3kb readTime=8ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33633590 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45f95770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f86ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45eb2a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd4f001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]