[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vLluFRUNYj/springsettings.1184577.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff89401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1639 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1184577/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45091c60] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45091c60] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bozadilla15 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1184577/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1184577/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514f7030,0x513c42e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c2b72861b91db2acf286b0622c9ceb70 [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x534f2890,0x66c2e830}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={00000000635734e0,0000000096cce090}]" [f=-000001] sveikas :D [f=-000001] gl hf [f=-000001] hf hf [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] would say something too but i dont know dutch [f=-000001] As lietuvis [f=-000001] ai [f=-000001] tim emigrantas :D [f=-000001] [0] Event [4880,46.3296509,3507]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1309,46.5139771,644]: 1 finished unit Engineer Commander [f=0000000] [0] Winsalot, team: 0, elo:2184, userid: 397663 [f=0000000] [0] TheVisitor, team: 1, elo:1963, userid: 490695 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1432,46.3260803,776]: 1 finished unit Shieldbot Factory [f=0000011] [11] Event [4792,46.3260803,3352]: 0 finished unit Amphbot Factory [f=0000077] tik* [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000353] [353] Event [1432,46.3260803,788]: 1 finished unit Bandit [f=0000430] [430] Event [4808,46.8984375,3512]: 0 finished unit Solar Collector [f=0000536] [536] Event [1352,46.6240845,664]: 1 finished unit Solar Collector [f=0000591] [591] Event [1432,46.3260803,788]: 1 finished unit Bandit [f=0000660] [660] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000807] [807] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000850] [850] Event [4904,46.7092285,3432]: 0 finished unit Solar Collector [f=0000941] [941] Event [1432,46.3260803,788]: 1 finished unit Bandit [f=0001080] [1080] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001163] [1163] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0001233] [1233] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001270] [1270] Event [5016,46.3781128,3592]: 0 finished unit Solar Collector [f=0001440] [1440] Event [1288,46.8842468,744]: 1 finished unit Solar Collector [f=0001451] [1451] Event [4904,47.2200928,3624]: 0 finished unit Solar Collector [f=0001586] [1586] Event [1432,46.3260803,788]: 1 finished unit Bandit [f=0001684] [1684] Event [4944,46.3686523,3504]: 0 finished unit Lotus [f=0001718] [1718] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0001844] [1844] Event [1432,46.3260803,788]: 1 finished unit Bandit [f=0001956] [1956] Event [1064,46.5105591,584]: 1 finished unit Solar Collector [f=0001974] [1974] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0002314] [2314] Event [1096,47.541748,664]: 1 finished unit Solar Collector [f=0002342] [2342] Event [4320,73.633667,3152]: 0 finished unit Radar Tower [f=0002387] [2387] Event [1432,46.3260803,788]: 1 finished unit Convict [f=0002441] [2441] Event [4756,46.3260803,3352]: 0 finished unit Conch [f=0002686] [2686] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0002725] [2725] Event [3960,75.5021057,3336]: 0 finished unit Solar Collector [f=0002989] [2989] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003164] [3164] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0003406] [3406] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0003417] [3417] Event [1208,47.3619995,680]: 1 finished unit Solar Collector [f=0003430] [3430] Event [3608,74.6080933,3256]: 0 finished unit Solar Collector [f=0003691] [3691] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003752] [3752] Event [1488,73.8086853,1168]: 1 finished unit Radar Tower [f=0003862] [3862] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0003934] [3934] Event [3728,74.6790466,3312]: 0 finished unit Lotus [f=0004051] [4051] Event [5760,17.3439941,2048]: 0 finished unit Lotus [f=0004051] [4051] Event [1632,73.7424622,1104]: 1 lost unit Picket [f=0004100] [4100] Event [1600,74.2817078,1152]: 1 lost unit Lotus [f=0004165] [4165] Event [1663.6322,74.7643967,1245.87866]: 0 lost unit Duck [f=0004221] [4221] Event [1626.26392,75.4717331,1363.85889]: 0 lost unit Duck [f=0004287] [4287] Event [4756,46.3260803,3352]: 0 finished unit Conch [f=0004416] [4416] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004423] [4423] Event [1839.79175,44.8382645,1839.80994]: 0 lost unit Duck [f=0004497] [4497] Event [1546.86548,74.2995148,1309.92273]: 1 finished unit Engineer Commander [f=0004505] [4505] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004531] [4531] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0004572] [4572] Event [1472,69.8630676,1168]: 1 finished unit Radar Tower [f=0004785] [4785] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0004853] [4853] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0004935] [4935] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0005018] [5018] Event [1584,74.7276459,1136]: 1 finished unit Picket [f=0005078] [5078] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0005141] [5141] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0005271] [5271] Event [1432,46.3260803,788]: 1 finished unit Felon [f=0005331] [5331] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0005352] [5352] Event [4760,47.0072327,3720]: 0 finished unit Solar Collector [f=0005385] [5385] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0005520] [5520] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0005530] [5530] Event [1680,73.950592,1072]: 1 finished unit Picket [f=0005570] [5570] Event [344,17.2588501,1992]: 1 finished unit Solar Collector [f=0005640] [5640] Event [2384,73.7992249,3344]: 0 finished unit Lotus [f=0005673] [5673] Event [4840,47.4660645,3720]: 0 finished unit Solar Collector [f=0005775] [5775] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0005863] [5863] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0005895] [5895] Event [2560,74.286438,3600]: 0 finished unit Lotus [f=0006007] [6007] Event [4920,46.803833,3720]: 0 finished unit Solar Collector [f=0006047] [6047] Event [2448,74.2817078,3360]: 0 finished unit Radar Tower [f=0006111] [6111] Event [5944,17.1642456,2088]: 0 finished unit Solar Collector [f=0006236] [6236] Event [2728,74.286438,3576]: 0 finished unit Solar Collector [f=0006289] [6289] Event [344,18.2001648,2072]: 1 finished unit Solar Collector [f=0006415] [6415] Event [2520,74.286438,3336]: 0 finished unit Solar Collector [f=0006415] [6415] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0006424] [6424] Event [5864,17.1595154,2136]: 0 finished unit Solar Collector [f=0006474] [6474] Event [5000,46.3308105,3736]: 0 finished unit Solar Collector [f=0006641] [6641] Event [2632,74.286438,3656]: 0 finished unit Solar Collector [f=0006701] [6701] Event [1488,46.5389404,960]: 1 finished unit Picket [f=0006722] [6722] Event [5816,18.0724487,2056]: 0 finished unit Solar Collector [f=0006750] [6750] Event [4756,46.3260803,3352]: 0 finished unit Conch [f=0006799] [6799] Event [5080,46.3733826,3736]: 0 finished unit Solar Collector [f=0006836] [6836] Event [344,18.2143555,2152]: 1 finished unit Solar Collector [f=0006957] [6957] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0006979] [6979] Event [1568,45.9996948,816]: 1 finished unit Lotus [f=0007005] [7005] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0007118] [7118] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0007234] [7234] Event [1328,46.6382751,960]: 1 finished unit Lotus [f=0007443] [7443] Event [448,17.0412598,2016]: 1 finished unit Picket [f=0007496] [7496] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0007550] [7550] Event [4608,46.2456665,3776]: 0 finished unit Lotus [f=0007609] [7609] Event [5784,17.8501282,1928]: 0 finished unit Solar Collector [f=0007707] [7707] Event [2484.02832,74.286438,3445.53369]: 0 finished unit Engineer Commander [f=0007707] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0007707] [7707] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0007819] [7819] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0007837] [7837] Event [1782.35083,74.2545471,1543.21594]: 0 lost unit Duck [f=0007882] [7882] Event [2280,93.3640442,3432]: 0 finished unit Gauss [f=0007961] [7961] Event [1547.34399,76.088913,1485.59314]: 0 lost unit Duck [f=0008037] [8037] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0008044] [8044] Event [5704,17.1547852,1976]: 0 finished unit Solar Collector [f=0008058] [8058] Event [400,17.6151943,2112]: 1 finished unit Picket [f=0008100] [8100] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0008202] [8202] Event [5152,53.4734497,3840]: 0 finished unit Lotus [f=0008282] [8282] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0008293] [8293] Event [4756,46.3260803,3352]: 0 finished unit Archer [f=0008412] [8412] Event [1432,46.3260803,788]: 1 finished unit Convict [f=0008428] [8428] Event [5656,16.7054138,1896]: 0 finished unit Solar Collector [f=0008537] [8537] Event [1918.82178,11.5228548,2987.20508]: 1 lost unit Felon [f=0008612] [8612] Event [480,17.1122131,2096]: 1 finished unit Lotus [f=0008647] [8647] Event [2137.44727,17.369503,3191.70166]: 1 lost unit Thug [f=0008738] [8738] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0008773] [8773] Event [2038.90649,12.6675968,2991.90918]: 1 lost unit Thug [f=0008788] [8788] Event [1432,46.3260803,788]: 1 finished unit Convict [f=0008809] [8809] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0008869] [8869] Event [5200,46.3260803,3264]: 0 finished unit Lotus [f=0008929] [8929] Event [1102.71204,74.286438,1941.09192]: 1 lost unit Bandit [f=0008957] [8957] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0008994] [8994] Event [1279.2948,74.3633957,1707.36414]: 0 lost unit Duck [f=0009047] [9047] Event [1393.2832,74.4351349,1862.94312]: 1 lost unit Bandit [f=0009083] [9083] Event [1347.06262,73.7898254,1641.31824]: 0 lost unit Duck [f=0009134] [9134] Event [4756,46.3260803,3352]: 0 finished unit Buoy [f=0009257] [9257] Event [352,17.1500549,2256]: 1 finished unit Lotus [f=0009278] [9278] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0009432] [9432] Event [5720,17.2162781,2216]: 0 finished unit Solar Collector [f=0009552] [9552] Event [1432,46.3260803,788]: 1 finished unit Outlaw [f=0009732] [9732] Event [5672,16.246582,2136]: 0 finished unit Solar Collector [f=0009928] [9928] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0009974] [9974] Event [4756,46.3260803,3352]: 0 finished unit Buoy [f=0009978] [9978] Event [4952,46.3260803,3224]: 0 finished unit Caretaker [f=0010036] [10036] Event [2472,34.286438,3512]: 0 finished unit Caretaker [f=0010102] [10102] Event [5096,46.4396057,3496]: 0 finished unit Solar Collector [f=0010131] [10131] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0010143] [10143] Event [2271.59351,45.487587,3267.86499]: 0 finished unit Engineer Commander [f=0010143] game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0010143] [10143] Received game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0010205] [10205] Event [4756,46.3260803,3352]: 0 finished unit Conch [f=0010217] [10217] Event [5552,16.8000183,2048]: 0 finished unit Lotus [f=0010302] [10302] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0010343] [10343] Event [5048,47.541748,3416]: 0 finished unit Solar Collector [f=0010405] [10405] Event [1648,66.6234741,1920]: 1 finished unit Radar Tower [f=0010407] [10407] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0010536] [10536] Event [3296,15.8539734,2432]: 0 finished unit Lotus [f=0010557] [10557] Event [5000,47.5086365,3336]: 0 finished unit Solar Collector [f=0010678] [10678] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0010727] [10727] Event [5648,19.0705261,1744]: 0 finished unit Lotus [f=0010744] [10744] Event [2094.60962,95.6894836,3101.88208]: 0 finished unit Firefly [f=0010797] [10797] Event [4756,46.3260803,3352]: 0 finished unit Archer [f=0010816] [10816] Event [2920,204.860321,1304]: 1 finished unit Gauss [f=0010854] [10854] Event [1496,46.3260803,616]: 1 finished unit Caretaker [f=0010911] [10911] Event [3408,10.7027588,2352]: 0 finished unit Lotus [f=0010917] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=0010917] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0010933] Connection attempt from katastrophe [f=0010933] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010933] -> Connection established (given id 2) [f=0010941] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0010941] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010976] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0010976] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0010988] Connection attempt from Fine [f=0010988] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0010988] -> Connection established (given id 3) [f=0010995] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0010995] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011042] [11042] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0011051] [11051] Event [4888,46.3355408,3256]: 0 finished unit Caretaker [f=0011067] [11067] Event [5456,70.1664124,1632]: 0 finished unit Radar Tower [f=0011140] [11140] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0011253] [11253] Event [1272,46.3308105,600]: 1 finished unit Solar Collector [f=0011268] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0011274] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0011286] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0011286] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x926962b0,0x757822e0}]" [f=0011287] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0011287] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={00000000f4719220,00000000f52faa80}]" [f=0011346] [11346] Event [4756,46.3260803,3352]: 0 finished unit Buoy [f=0011364] [11364] Event [4776,46.3260803,3224]: 0 finished unit Caretaker [f=0011394] [11394] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0011432] [11432] Event [5392,68.7189636,1680]: 0 finished unit Lotus [f=0011446] [11446] Event [1648,66.6234741,1920]: 1 lost unit Radar Tower [f=0011547] [11547] Event [4756,46.3260803,3352]: 0 finished unit Bulkhead [f=0011619] [11619] Event [4784,64.977356,2992]: 0 finished unit Lotus [f=0011660] [11660] Event [3984,12.6563416,1984]: 0 finished unit Lotus [f=0011854] [11854] Event [1368,74.433075,1816]: 1 finished unit Solar Collector [f=0011876] [11876] Event [1457.80212,91.6196442,1786.18481]: 0 lost unit Firefly [f=0011877] [11877] Event [4756,46.3260803,3352]: 0 finished unit Bulkhead [f=0011899] [11899] Event [1208,94.286438,2712]: 0 finished unit Gauss [f=0012034] [12034] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0012094] [12094] Event [1072,74.286438,2832]: 0 finished unit Radar Tower [f=0012152] [12152] Event [4756,46.3260803,3352]: 0 finished unit Bulkhead [f=0012179] [12179] Event [1293.70593,123.284019,2814.30347]: 0 finished unit Firefly [f=0012256] [12256] Event [592,66.7038879,2480]: 1 finished unit Faraday [f=0012349] [12349] Event [609.987732,165.322571,2568.29907]: 0 lost unit Firefly [f=0012350] [12350] Event [4432,17.1547852,1648]: 0 finished unit Lotus [f=0012359] [12359] Event [4756,46.3260803,3352]: 0 finished unit Bulkhead [f=0012466] [12466] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0012506] [12506] Event [4792,46.4396057,3144]: 0 finished unit Amphbot Plate [f=0012509] [12509] Event [1496,75.5021057,1816]: 1 finished unit Solar Collector [f=0012659] [12659] Event [1146.52197,153.986435,2775.45703]: 0 finished unit Firefly [f=0012694] [12694] Event [1432,46.3260803,788]: 1 finished unit Felon [f=0012905] [12905] Event [634.178162,155.876938,2459.68604]: 0 lost unit Firefly [f=0012906] [12906] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0012919] [12919] Event [4136,16.4689026,2104]: 0 finished unit Solar Collector [f=0012990] [12990] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0013074] [13074] Event [772.151367,74.3122787,2637.48975]: 1 lost unit Bandit [f=0013115] [13115] Event [936,94.4236145,2728]: 0 finished unit Gauss [f=0013150] [13150] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0013208] [13208] Event [4756,46.3260803,3352]: 0 finished unit Bulkhead [f=0013229] [13229] Event [1146.52197,153.986435,2775.45703]: 0 finished unit Firefly [f=0013285] [13285] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0013337] [13337] Event [4216,17.1216736,2056]: 0 finished unit Solar Collector [f=0013354] [13354] Event [626.032349,153.495819,2462.67871]: 0 lost unit Firefly [f=0013442] [13442] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0013527] [13527] Event [1033.63599,74.286438,2383.48975]: 1 lost unit Rogue [f=0013570] [13570] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0013679] [13679] Event [1078.58325,154.00174,2917.35522]: 0 finished unit Firefly [f=0013743] [13743] Event [4296,17.1784363,2024]: 0 finished unit Solar Collector [f=0013793] [13793] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0013817] [13817] Event [551.449768,162.529724,2572.58398]: 0 lost unit Firefly [f=0013836] [13836] Event [1016,75.4737244,2968]: 0 finished unit Caretaker [f=0013855] [13855] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0014021] [14021] Event [972.675354,68.8649673,2208.45483]: 1 lost unit Rogue [f=0014041] [14041] Event [592,66.7038879,2480]: 1 lost unit Faraday [f=0014072] [14072] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0014105] [14105] Event [556.279053,61.1791382,2499.00952]: 1 lost unit Convict [f=0014129] [14129] Event [1076.22192,154.009308,2914.25195]: 0 finished unit Firefly [f=0014141] [14141] Event [1432,46.3260803,788]: 1 finished unit Thug [f=0014222] [14222] Event [4376,17.2541199,1976]: 0 finished unit Solar Collector [f=0014282] [14282] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0014331] [14331] Event [1049.1178,161.392624,1723.6106]: 0 lost unit Firefly [f=0014456] [14456] Event [1544,46.3260803,616]: 1 finished unit Caretaker [f=0014482] [14482] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0014631] [14631] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0014639] [14639] Event [1076.22192,154.009308,2914.25195]: 0 finished unit Firefly [f=0014648] [14648] Event [4756,46.3260803,3352]: 0 finished unit Buoy [f=0014681] [14681] Event [904,75.5021057,2952]: 0 finished unit Caretaker [f=0014749] [14749] Event [400,17.6151943,2112]: 1 lost unit Picket [f=0014781] [14781] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0014789] [14789] Event [650.699158,68.5029373,2499.77563]: 0 lost unit Buoy [f=0014838] [14838] Event [1064,74.2958984,3816]: 0 finished unit Solar Collector [f=0014867] [14867] Event [918.700317,151.904327,1950.58728]: 0 lost unit Firefly [f=0014923] [14923] Event [4880,74.286438,560]: 0 finished unit Lotus [f=0014931] [14931] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0015032] [15032] Event [802.335449,75.4738312,2755.2356]: 0 lost unit Archer [f=0015043] [15043] Event [4880,74.286438,560]: 0 lost unit Lotus [f=0015060] [15060] Event [1009.65479,74.346756,2369.12109]: 1 lost unit Outlaw [f=0015081] [15081] Event [1432,46.3260803,788]: 1 finished unit Rogue [f=0015126] [15126] Event [950.07959,67.1703949,2221.00757]: 1 lost unit Felon [f=0015137] [15137] Event [4848,74.2878876,432]: 0 lost unit Lotus [f=0015179] [15179] Event [1090.90955,154.507141,3036.62793]: 0 finished unit Firefly [f=0015207] [15207] Event [4876.14844,74.2944794,428.236389]: 0 lost unit Conch [f=0015222] [15222] Event [992.084717,69.9472504,2190.22559]: 1 lost unit Thug [f=0015228] [15228] Event [984,74.3384705,3800]: 0 finished unit Solar Collector [f=0015233] [15233] Event [4756,46.3260803,3352]: 0 finished unit Conch [f=0015316] [15316] Event [5048,74.286438,360]: 0 lost unit Metal Extractor [f=0015328] gg [f=0015360] [15360] Event [1432,46.3260803,788]: 1 finished unit Outlaw [f=0015400] [15400] Event [936.026794,154.751999,1896.06628]: 0 lost unit Firefly [f=0015416] [15416] Event [undefined]: TheVisitor resigned [f=0015416] game_message: TheVisitor has been destroyed! [f=0015416] game_message: Winsalot wins! [f=0015416] Submitting stats [f=0015416] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015416] Part| Total Time|Time of the last 0.5s [f=0015416] Draw 29573.48ms 19.20% [f=0015416] Lua::Callins::Synced 8685.98ms 23.90% [f=0015416] Lua::Callins::Unsynced 39817.85ms 25.40% [f=0015416] Lua::CollectGarbage::Synced 515.32ms 0.00% [f=0015416] Lua::CollectGarbage::Unsynced 1449.67ms 0.80% [f=0015416] Misc::Profiler::AddTime 113.97ms 0.00% [f=0015416] Sim 49303.28ms 67.60% [f=0015416] [15416] Received game_message: TheVisitor has been destroyed! [f=0015416] [15416] Received game_message: Winsalot wins! [f=0015417] [15417] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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30,8415,12455,8415,12455,333.119202,1123.68762,333.119202,1123.68762,0,0,0,0,0,0,0,0,87.3483276,22.3966675,87.3483276,22.3966675,1501.79919,1435.24536,1501.79919,1435.24536,1520,2240,1520,2240,30,62.4000015,30,62.4000015,1410,2175,1410,2175,31.8943481,40.2453194,31.8943481,40.2453194,2395,2560,2395,2560,560,1261.00012,560,1261.00012,3090,5480,3090,5480,1316.00012,640,1316.00012,640,61.3074951,389.39859,61.3074951,389.39859,1604.76941,1514.37732,1604.76941,1514.37732 [f=0015417] [15417] Game End Stats Values: 31,8515,13335,8515,13335,376.985565,1217.71277,376.985565,1217.71277,0,0,0,0,0,0,0,0,298.899475,22.3966675,298.899475,22.3966675,1672.12012,1490.49695,1672.12012,1490.49695,1520,2640,1520,2640,30,64.5333328,30,64.5333328,1410,2175,1410,2175,32.924427,43.6016731,32.924427,43.6016731,2495,2790,2495,2790,560,1336.00012,560,1336.00012,3090,5730,3090,5730,1391.00012,640,1391.00012,640,61.3074951,389.39859,61.3074951,389.39859,1836.27405,1685.84485,1836.27405,1685.84485 [f=0015417] [15417] Game End Stats Values: 32,8745,13675,8745,13675,427.697449,1315.35303,427.697449,1315.35303,0,0,0,0,0,0,0,0,529.962891,22.3966675,529.962891,22.3966675,2107.02124,1798.73657,2107.02124,1798.73657,1520,2640,1520,2640,30,66.6666641,30,66.6666641,1410,2175,1410,2175,33.3807945,47.0426826,33.3807945,47.0426826,2725,2790,2725,2790,560,1456.00012,560,1456.00012,3090,6070,3090,6070,1511.00012,640,1511.00012,640,61.3074951,389.39859,61.3074951,389.39859,2144.51416,2120.74585,2144.51416,2120.74585 [f=0015417] [15417] Game End Stats Values: 33,8420,13925,8420,13925,466.467773,1363.54932,466.467773,1363.54932,0,0,0,0,0,0,0,0,663.741699,22.3966675,663.741699,22.3966675,2354.53564,2065.1311,2354.53564,2065.1311,1260,2640,1260,2640,30,68.5333328,30,68.5333328,1410,2175,1410,2175,32.5846901,46.6797523,32.5846901,46.6797523,2780,2790,2780,2790,560,1956.00012,560,1956.00012,2970,6320,2970,6320,2011.00012,640,2011.00012,640,61.3074951,389.39859,61.3074951,389.39859,2436.05908,2368.26025,2436.05908,2368.26025 [f=0015417] [15417] Game End Stats Values: 34,8860,14175,8860,14175,495.630066,1425.89905,495.630066,1425.89905,0,0,0,0,0,0,0,0,791.090698,22.3966675,791.090698,22.3966675,2674.78687,2327.10156,2674.78687,2327.10156,1160,2640,1160,2640,30,70,30,70,1410,2175,1410,2175,31.2893562,50.1566429,31.2893562,50.1566429,3140,2790,3140,2790,840,2056,840,2056,3150,6570,3150,6570,2111,920,2111,920,61.3074951,389.39859,61.3074951,389.39859,2698.02954,2688.51147,2698.02954,2688.51147 [f=0015417] [15417] Game End Stats Values: 35,8055,14045,8055,14045,517.663147,1502.61719,517.663147,1502.61719,0,0,0,0,0,0,0,0,870.575317,22.3966675,870.575317,22.3966675,3615.58252,3380.19653,3615.58252,3380.19653,1160,2640,1160,2640,30,72,30,72,1410,2175,1410,2175,31.2982101,51.1145439,31.2982101,51.1145439,2335,2590,2335,2590,1294.25,3101,1294.25,3101,3150,6640,3150,6640,3156,1374.25,3156,1374.25,61.3074951,389.39859,61.3074951,389.39859,3753.38696,3629.30713,3753.38696,3629.30713 [f=0015417] [15417] Game End Stats Values: 36,8305,13955,8305,13955,517.663147,1525.91589,517.663147,1525.91589,0,0,0,0,0,0,0,0,899.579163,22.3966675,899.579163,22.3966675,3797.27002,3414.6145,3797.27002,3414.6145,1160,2640,1160,2640,30,74,30,74,1410,2175,1410,2175,30,50.8246613,30,50.8246613,2585,2590,2585,2590,1384.25,3101,1384.25,3101,3150,6550,3150,6550,3156,1464.25,3156,1464.25,61.3074951,389.39859,61.3074951,389.39859,3787.80493,3810.99463,3787.80493,3810.99463 [f=0015433] [15433] Event [5320,75.5021057,664]: 0 lost unit Metal Extractor [f=0015437] gg [f=0015452] [15452] Event [922.759277,73.5115662,1778.91187]: 1 lost unit Rogue [f=0015456] [15456] Event [4758,46.4396057,3144]: 0 finished unit Grizzly [f=0015460] [15460] Event [352,18.2108459,2256]: 1 lost unit Lotus [f=0015481] [15481] Event [4756,46.3260803,3352]: 0 finished unit Duck [f=0015530] Spectator TheVisitor left the game: normal quit [f=0015530] [15530] Event [undefined]: TheVisitor quit [f=0015618] [15618] Event [904,74.5040283,3784]: 0 finished unit Solar Collector [f=0015703] No clients connected, shutting down server [f=0015703] Server shutdown [f=0015703] [15703] all players disconnected [f=0015719] [15719] Event [854.515381,155.201645,2772.78247]: 0 finished unit Firefly [f=0016084] [16084] Event [664,95.0005493,2648]: 0 finished unit Gauss [f=0016163] [16163] Event [824,75.3223572,3768]: 0 finished unit Solar Collector [f=0016347] [16347] Event [4756,46.3260803,3352]: 0 finished unit Archer [f=0016538] [16538] Event [744,75.5021057,3736]: 0 finished unit Solar Collector [f=0016907] [16907] Event [664,75.719696,3720]: 0 finished unit Solar Collector [f=0016998] Autoquit sending quit command. [f=0016998] [QuitAction] user exited to system [f=0016998] [SpringApp::Kill][1] fromRun=1 [f=0016998] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016998] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016998] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016998] [ThreadPool::SetThreadCount][2] workers=0 [f=0016998] [SpringApp::Kill][2] [f=0016998] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016998] [Game::KillLua][3] dtor=0 luaUI=0x51311a30 [f=0016998] Start widgetHandler:Shutdown [f=0016998] Shutdown - SaveOrderList Complete [f=0016998] Writing last game win data [f=0016998] Shutdown - SaveConfigData Complete [f=0016998] Shutdown Widget - Save/Load API [f=0016998] Shutdown Widget - Chili Highlight [f=0016998] Shutdown Widget - Draw After Chili [f=0016998] Shutdown Widget - EPIC Menu [f=0016998] Shutdown Widget - Chili Widget Selector [f=0016998] Shutdown Widget - Chili Minimap [f=0016998] Shutdown Widget - Local Team Colors [f=0016998] Shutdown Widget - Display Keys 2 [f=0016998] Shutdown Widget - Save Game Menu [f=0016998] Shutdown Widget - Unit Icons [f=0016998] Shutdown Widget - Noises [f=0016998] Shutdown Widget - HealthBars [f=0016998] Shutdown Widget - Win Counter [f=0016998] Shutdown Widget - BuildETA [f=0016998] Shutdown Widget - SpringRTS Replay Stats [f=0016998] Shutdown Widget - Modular Comm Info [f=0016998] Shutdown Widget - Stereo3D [f=0016998] Shutdown Widget - Showeco and Grid Drawer [f=0016998] Shutdown Widget - Point Tracker [f=0016998] Shutdown Widget - Missile Silo Range [f=0016998] Shutdown Widget - MetalFeatures (new) [f=0016998] Shutdown Widget - MinimapEvents [f=0016998] Shutdown Widget - Local Widgets Config [f=0016998] Shutdown Widget - Highlight Geos [f=0016998] Shutdown Widget - Grab Input [f=0016998] Input grabbing is disabled! [f=0016998] Shutdown Widget - Defense Range Zero-K [f=0016998] Shutdown Widget - Darkening [f=0016998] Shutdown Widget - Context Menu [f=0016998] Shutdown Widget - Chili Spectator Panels [f=0016998] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016998] Shutdown Widget - Chili Nuke Warning [f=0016998] Shutdown Widget - Chili EndGame Window [f=0016998] Shutdown Widget - Chili Economy Panel Default [f=0016998] Shutdown Widget - CameraShake [f=0016998] Shutdown Widget - State Reverse and Latency [f=0016998] Shutdown Widget - Music Player v2 [f=0016998] Shutdown Widget - Attack AoE [f=0016998] Shutdown Widget - UnitShapes [f=0016998] Shutdown Widget - Map Edge Extension [f=0016998] Shutdown Widget - Selection Send [f=0016998] Shutdown Widget - LupsManager [f=0016998] Shutdown Widget - Newton Firezone [f=0016998] Shutdown Widget - Chili Pro Console [f=0016998] Shutdown Widget - Persistent Build Height [f=0016998] Shutdown Widget - Lasso Terraform GUI [f=0016998] Shutdown Widget - Lups [f=0016998] Shutdown Widget - Chili Framework [f=0016998] Shutdown Widget - Mex Placement Handler [f=0016998] Shutdown Widget - Chili Core Selector [f=0016998] Shutdown Widget - Custom Markers [f=0016998] Shutdown Widget - Select Keys [f=0016998] Shutdown Widget - Pause Screen [f=0016998] Shutdown Widget - Text To Speech Control [f=0016998] Shutdown Widget - Layout Handler [f=0016998] End widgetHandler:Shutdown [f=0016998] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1380931,127225034} {int,ext,rec}Allocs={21116373,0,0} {chunk,block}Bytes={127225034,0} [f=0016998] [Game::KillLua][1] dtor=0 luaGaia=0x513c42e0 [f=0016998] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1157921,113752699} {int,ext,rec}Allocs={21116374,0,0} {chunk,block}Bytes={113752699,0} [f=0016998] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1157921,113752699} {int,ext,rec}Allocs={21116374,0,0} {chunk,block}Bytes={113752699,0} [f=0016998] [Game::KillLua][2] dtor=0 luaRules=0x514f7030 [f=0016998] Start gadgetHandler:Shutdown [f=0016998] Shutdown - StartSetup [f=0016998] Shutdown - UnitMorph [f=0016998] Shutdown - Carrier Drones [f=0016998] Shutdown - LupsNanoSpray [f=0016998] Shutdown - Missile Silo Controller [f=0016998] Shutdown - Modular Comm Info [f=0016998] Shutdown - Terrain Texture Handler [f=0016998] Shutdown - UnitCloakShield [f=0016998] Shutdown - Starlight Handler [f=0016998] End gadgetHandler:Shutdown [f=0016998] Start gadgetHandler:Shutdown [f=0016998] Shutdown - Save/Load [f=0016998] Shutdown - Teleport Throw [f=0016998] Shutdown - UnitMorph [f=0016998] Shutdown - Modular Comm Info [f=0016998] Shutdown - Retreat Command [f=0016998] Shutdown - Shockwaves [f=0016998] Shutdown - UnitCloakShield [f=0016998] Shutdown - Lups Cloak FX [f=0016998] Shutdown - Lups [f=0016998] Shutdown - Lups Shield [f=0016998] End gadgetHandler:Shutdown [f=0016998] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21116412,0,0} {chunk,block}Bytes={0,0} [f=0016998] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21116412,0,0} {chunk,block}Bytes={0,0} [f=0016998] [Game::KillLua][4] dtor=0 [f=0016998] [Game::~CGame][1] [f=0016998] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016998] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016998] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016998] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016998] [Game::KillLua][4] dtor=1 [f=0016998] [Game::KillMisc][1] [f=0016998] [Game::KillMisc][2] [f=0016998] [Game::KillMisc][3] [f=0016998] [Game::KillRendering][1] [f=0016998] [3DOParser::Kill] allocated 19 pieces [f=0016998] [S3OParser::Kill] allocated 475 pieces [f=0016998] [AssParser::Kill] allocated 22 pieces [f=0016998] [Game::KillInterface][1] [f=0016998] [Game::KillInterface][2] [f=0016998] [Game::KillSimulation][1] [f=0016998] [Game::KillSimulation][2] [f=0016998] [CCollisionHandler] dis-/continuous tests: 0/2341750 [f=0016998] [Game::KillSimulation][3] [f=0016998] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016998] [~CPathCache(24x16)] cacheHits=43 hitPercentage=34% numHashColls=0 maxCacheSize=8 [f=0016998] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016998] [~CPathCache(48x32)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016998] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016998] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016998] [LosHandler::Kill] raycast instance cache-{hits,misses}={3950,10353}; shared=6%; cached=22% [f=0016998] [Game::KillSimulation][4] [f=0016998] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016998] [Game::~CGame][2] [f=0016998] [Game::~CGame][3] [f=0016998] [SpringApp::Kill][3] [f=0016998] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181818 bytes sent 227240 bytes recv'd [f=0016998] [SpringApp::Kill][4] font=0x44fc6aa0 [f=0016998] [SpringApp::Kill][5] [f=0016998] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x43d6b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2269ms file="unittextures/bcore_abc_1.tga" indx=7054 inflSize=3210kb readTime=50ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=7056 inflSize=1800kb readTime=28ms file="unitpics/staticarty.png" indx=6649 inflSize=12kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=22ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=19ms file="luarules/utilities/givestateordertounit.lua" indx=1939 inflSize=1kb readTime=17ms file="bitmaps/cc/bluenovaexplo.tga" indx=420 inflSize=64kb readTime=17ms file="luaui/widgets/api_modularcomms.lua" indx=3872 inflSize=0kb readTime=15ms file="objects3d/gauss.dae.lua" indx=5234 inflSize=0kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 38746537 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45128880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45113aa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45044030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff89401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]