[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aXRK9fJtEA/springsettings.1184465.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f045001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1636 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1184465/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467550a0] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467550a0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 716ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 35ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 920ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] RiposteR, spectator, false, allyTeamID, 0, customKeys.elo, , 3092, nil [f=-000001] rtwfroody, spectator, false, allyTeamID, 1, customKeys.elo,
, 2525, nil [f=-000001] Team 0, 1, 3092 [f=-000001] Team 1, 1, 2525 [f=-000001] firstAllyTeamMean, 3092 [f=-000001] secondAllyTeamMean, 2525 [f=-000001] lowerWinChance, 0.0368301 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1184465/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (480ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11939,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1184465/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53654af0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 086228613418d1c78206ee7c0d74ac58 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000019a5de9f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x538ef4b0,(nil)}]" [f=-000001] Hello... [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Mr. Shovel! [f=-000001] good luck, and have fun [f=-000001] [0] Event [6547,272.999756,6989]: 0 finished unit Recon Commander [f=-000001] [0] Event [1567,272.997925,1085]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] RiposteR, team: 0, elo:3092, userid: 535154 [f=0000000] [0] rtwfroody, team: 1, elo:2525, userid: 405535 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6648,272.993896,6904]: 0 finished unit Gunship Plant [f=0000017] [17] Event [1504,272.993896,1264]: 1 finished unit Rover Assembly [f=0000218] [218] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000352] [352] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000413] [413] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0000423] [423] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Mason [f=0000450] handicap game [f=0000542] [542] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Dart [f=0000665] [665] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000716] looks like I get the benefit [f=0000772] [772] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000945] [945] Event [1624,272.993896,968]: 1 finished unit Solar Collector [f=0001024] [1024] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Dart [f=0001117] [1117] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0001215] [1215] Event [1480,272.993896,936]: 1 finished unit Solar Collector [f=0001256] [1256] Event [6648,272.993896,7064]: 0 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [6568,272.993896,7080]: 0 finished unit Wind/Tidal Generator [f=0001490] [1490] Event [1512,272.993896,1080]: 1 finished unit Solar Collector [f=0001503] [1503] Event [6648,293.993896,6904]: 0 finished unit Wasp [f=0001706] [1706] Event [6488,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0001749] [1749] Event [1720,272.993896,1048]: 1 finished unit Wind/Tidal Generator [f=0001784] [1784] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0001787] [1787] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0001924] [1924] Event [1736,272.993896,968]: 1 finished unit Wind/Tidal Generator [f=0001985] [1985] Event [6408,272.993896,7128]: 0 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [1784,272.993896,984]: 1 finished unit Wind/Tidal Generator [f=0002163] [2163] Event [1800,272.993896,1064]: 1 finished unit Wind/Tidal Generator [f=0002219] [2219] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0002222] [2222] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0002272] [2272] Event [840,133.388184,2632]: 1 finished unit Solar Collector [f=0002549] [2549] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0002651] [2651] Event [6576,272.993896,6864]: 0 finished unit Lotus [f=0002677] [2677] Event [920,133.388184,2680]: 1 finished unit Solar Collector [f=0002786] [2786] Event [6520,272.993896,7000]: 0 finished unit Wind/Tidal Generator [f=0002872] [2872] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0002921] [2921] Event [6440,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0003056] [3056] Event [6536,272.993896,6936]: 0 finished unit Wind/Tidal Generator [f=0003107] [3107] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0003181] [3181] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0003202] [3202] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0003264] [3264] Event [6488,272.993896,6888]: 0 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [6424,272.993896,6888]: 0 finished unit Wind/Tidal Generator [f=0003520] [3520] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Mason [f=0003602] [3602] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0003711] [3711] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0003836] [3836] Event [6048,272.859619,6592]: 0 finished unit Radar Tower [f=0003838] [3838] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0004022] [4022] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0004200] [4200] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0004267] [4267] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0004461] [4461] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0004510] [4510] Event [1656,272.981689,1336]: 1 finished unit Caretaker [f=0004522] [4522] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0004526] [4526] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0004702] [4702] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0004717] [4717] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0004868] [4868] Event [5208,133.388184,6744]: 0 finished unit Solar Collector [f=0004986] [4986] Event [1640,272.993896,1256]: 1 finished unit Caretaker [f=0005130] [5130] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0005159] [5159] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Mason [f=0005248] [5248] Event [1712,272.993896,1280]: 1 finished unit Lotus [f=0005378] [5378] Event [4904,133.388184,6648]: 0 finished unit Solar Collector [f=0005405] [5405] Event [936,133.388184,2760]: 1 lost unit Metal Extractor [f=0005455] [5455] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0005491] [5491] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0005615] [5615] Event [824,133.388184,2552]: 1 lost unit Metal Extractor [f=0005682] [5682] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0005711] [5711] Event [6552,272.993896,7192]: 0 lost unit Metal Extractor [f=0005805] [5805] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0005812] [5812] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0005847] [5847] Event [6408,272.993896,7128]: 0 lost unit Wind/Tidal Generator [f=0005931] [5931] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0005956] [5956] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0006003] [6003] Event [6428.42041,273.076691,7206.25586]: 1 lost unit Scorcher [f=0006068] [6068] Event [6366.94531,272.382843,7142.41602]: 1 lost unit Scorcher [f=0006247] [6247] Event [5072,133.388184,6592]: 0 finished unit Lotus [f=0006314] [6314] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0006480] [6480] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0006582] [6582] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0006696] [6696] Event [2232,133.388184,3352]: 1 finished unit Geothermal Generator [f=0006766] [6766] Event [1056,133.388184,6256]: 0 finished unit Lotus [f=0006851] [6851] Event [4624,131.947754,6624]: 0 finished unit Radar Tower [f=0006885] [6885] Event [4632,133.333252,1048]: 1 finished unit Metal Extractor [f=0006905] [6905] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0006977] [6977] Event [6688.26465,133.388184,5719.01758]: 1 lost unit Scorcher [f=0007066] [7066] Event [6699.13525,133.354462,5696.34277]: 1 lost unit Scorcher [f=0007171] [7171] Event [992,133.388184,6368]: 0 finished unit Lotus [f=0007197] [7197] Event [6822.05371,133.388184,5657.60059]: 1 lost unit Scorcher [f=0007293] [7293] Event [4712,133.388184,936]: 1 finished unit Solar Collector [f=0007395] [7395] Event [6648,293.993896,6904]: 0 finished unit Wasp [f=0007395] [7395] Event [1736,272.963379,1352]: 1 finished unit Razor [f=0007505] [7505] Event [2352,133.388184,3312]: 1 finished unit Lotus [f=0007536] [7536] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0007674] [7674] Event [4792,133.388184,824]: 1 finished unit Metal Extractor [f=0007849] [7849] Event [4856,133.388184,920]: 1 finished unit Solar Collector [f=0007991] [7991] Event [4816,133.36377,1040]: 1 finished unit Radar Tower [f=0008058] [8058] Event [2096,133.388184,3392]: 1 finished unit Lotus [f=0008070] [8070] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0008125] [8125] Event [6728,272.993896,6984]: 0 finished unit Caretaker [f=0008147] [8147] Event [824,132.227753,2552]: 1 finished unit Metal Extractor [f=0008242] [8242] Event [4340.95215,33.0036621,5710.57178]: 1 lost unit Dart [f=0008245] [8245] Event [1360,269.374512,1504]: 1 finished unit Radar Tower [f=0008436] [8436] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0008571] [8571] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0008582] [8582] Event [4884.62061,37.5165253,5712.55664]: 0 finished unit Recon Commander [f=0008582] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008582] [8582] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008599] [8599] Event [4776,133.38208,1000]: 1 finished unit Razor [f=0008637] [8637] Event [960,133.388184,2592]: 1 finished unit Lotus [f=0008797] [8797] Event [4888,133.308838,1080]: 1 finished unit Metal Extractor [f=0008823] [8823] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Mason [f=0008841] [8841] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0008923] [8923] Event [7048.15137,223.389114,5939.19531]: 0 lost unit Locust [f=0008957] [8957] Event [4760,133.345459,1096]: 1 finished unit Solar Collector [f=0009026] [9026] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0009060] [9060] Event [6933.13232,133.388184,5761.22119]: 1 lost unit Fencer [f=0009072] [9072] Event [6863.0376,156.217361,5890.09521]: 0 lost unit Locust [f=0009091] [9091] Event [6897.06494,133.388184,5711.0708]: 1 lost unit Fencer [f=0009094] [9094] Event [7204.15625,133.388184,5870.80078]: 1 lost unit Scorcher [f=0009114] [9114] Event [6728,272.993896,7112]: 0 finished unit Caretaker [f=0009174] [9174] Event [7266.32568,283.862335,5629.23291]: 0 lost unit Locust [f=0009175] [9175] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0009179] [9179] Event [7179.88477,133.388184,5664.69385]: 1 lost unit Scorcher [f=0009190] [9190] Event [7255.01953,133.388184,5631.43506]: 1 lost unit Scorcher [f=0009197] [9197] Event [6931.65234,133.903534,5893.61426]: 1 lost unit Scorcher [f=0009392] [9392] Event [936,132.227753,2760]: 1 finished unit Metal Extractor [f=0009421] [9421] Event [1144,-1,4664]: 0 finished unit Metal Extractor [f=0009561] [9561] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0009563] [9563] Event [2296,133.388184,3256]: 1 finished unit Razor [f=0009763] [9763] Event [5632,131.062744,4848]: 0 finished unit Radar Tower [f=0009764] [9764] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0009916] [9916] Event [1192,-1,4392]: 0 finished unit Metal Extractor [f=0009960] [9960] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0010081] [10081] Event [6552,271.833618,7192]: 0 finished unit Metal Extractor [f=0010182] [10182] Event [6648,293.993896,6904]: 0 finished unit Nimbus [f=0010196] [10196] Event [4792,133.388184,952]: 1 finished unit Thresher [f=0010317] [10317] Event [2400,133.388184,3264]: 1 finished unit Radar Tower [f=0010340] [10340] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0010411] [10411] Event [1256,-1,4152]: 0 finished unit Metal Extractor [f=0010525] [10525] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0010702] [10702] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0010753] [10753] Event [6344,272.993896,7000]: 0 finished unit Wind/Tidal Generator [f=0010801] [10801] Event [6648,293.993896,6904]: 0 finished unit Wasp [f=0010864] [10864] Event [6264,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0011010] [11010] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0011026] [11026] Event [984,133.411682,2648]: 1 finished unit Razor [f=0011169] [11169] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0011199] [11199] Event [6184,272.993896,6904]: 0 finished unit Wind/Tidal Generator [f=0011229] [11229] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0011243] [11243] Event [4926.95361,271.376373,1273.50049]: 0 lost unit Locust [f=0011257] [11257] Event [1360,-5,4352]: 0 finished unit Lotus [f=0011275] [11275] Event [4871.47705,208.64978,1151.40125]: 0 lost unit Locust [f=0011309] [11309] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0011318] [11318] Event [5088.88281,237.067429,1100.94287]: 0 lost unit Locust [f=0011356] [11356] Event [5350.39893,233.580948,1177.88025]: 0 lost unit Locust [f=0011531] [11531] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0011598] [11598] Event [2952,133.388184,1528]: 1 finished unit Razor [f=0011604] [11604] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0011632] ouch [f=0011652] [11652] Event [6104,272.993896,6872]: 0 finished unit Wind/Tidal Generator [f=0011669] [11669] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0011730] [11730] Event [1360,-5,4352]: 0 lost unit Lotus [f=0011731] [11731] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0011774] [11774] Event [4855.83398,32.9975586,4356.34473]: 1 lost unit Dart [f=0011798] [11798] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0012004] [12004] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0012009] [12009] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0012075] [12075] Event [6024,272.993896,6824]: 0 finished unit Wind/Tidal Generator [f=0012141] [12141] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0012211] [12211] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0012247] [12247] Event [1256,-1,4152]: 0 lost unit Metal Extractor [f=0012270] [12270] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0012272] [12272] Event [976.029419,133.388184,6191.31787]: 1 lost unit Mason [f=0012294] [12294] Event [6024,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0012469] [12469] Event [6104,272.993896,7000]: 0 finished unit Wind/Tidal Generator [f=0012470] [12470] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0012577] [12577] Event [6648,293.993896,6904]: 0 finished unit Nimbus [f=0012590] [12590] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Mason [f=0012605] [12605] Event [2168,133.388184,3240]: 1 finished unit Thresher [f=0012636] [12636] Event [6184,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0012642] [12642] Event [1192,-1,4392]: 0 lost unit Metal Extractor [f=0012715] [12715] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0012833] [12833] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0012906] [12906] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0012908] [12908] Event [6264,272.993896,7080]: 0 finished unit Wind/Tidal Generator [f=0012937] [12937] Event [1280,-5,4720]: 0 lost unit Lotus [f=0013011] [13011] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0013061] [13061] Event [5169.96582,136.359528,4292.42285]: 0 lost unit Locust [f=0013132] [13132] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0013180] [13180] Event [6344,272.805908,7128]: 0 finished unit Wind/Tidal Generator [f=0013239] [13239] Event [6648,293.993896,6904]: 0 finished unit Locust [f=0013247] [13247] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0013355] [13355] Event [5849.31982,277.251312,4390.87354]: 0 lost unit Nimbus [f=0013378] ok [f=0013395] gg [f=0013406] [13406] Event [1144,-1,4664]: 0 lost unit Metal Extractor [f=0013435] [13435] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0013452] [13452] Event [undefined]: RiposteR resigned [f=0013452] game_message: RiposteR has been destroyed! [f=0013452] game_message: rtwfroody wins! [f=0013452] Submitting stats [f=0013452] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013452] Part| Total Time|Time of the last 0.5s [f=0013452] Draw 18548.33ms 19.80% [f=0013452] Lua::Callins::Synced 7802.22ms 18.71% [f=0013452] Lua::Callins::Unsynced 20569.36ms 21.68% [f=0013452] Lua::CollectGarbage::Synced 300.71ms 0.10% [f=0013452] Lua::CollectGarbage::Unsynced 783.92ms 0.00% [f=0013452] Misc::Profiler::AddTime 64.26ms 0.00% [f=0013452] Sim 40572.70ms 66.93% [f=0013452] [13452] Received game_message: RiposteR has been destroyed! [f=0013452] [13452] Received game_message: rtwfroody wins! [f=0013453] [13453] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013453] [13453] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013453] [13453] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 2,2275,2065,2275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,8.96000004,7.4666667,1275,1275,1275,1275,7.67999983,5.86666679,7.67999983,5.86666679,0,0,0,0,0,0,0,0,1000,790,1000,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 3,2405,2155,2405,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,12.9599981,8.39999962,12.9599981,8.39999962,40,0,40,0,0,0,0,0,1090,880,1090,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 4,2585,2280,2585,2280,1.12023139,0.29545563,1.12023139,0.29545563,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.999999,8.13845921,11.999999,8.13845921,1275,1275,1275,1275,14.4746828,10.8196974,14.4746828,10.8196974,80,0,80,0,0,0,0,0,1230,1005,1230,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 5,2905,2650,2905,2650,2.18879533,1.75788164,2.18879533,1.75788164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8400011,11.4614687,15.8400011,11.4614687,1275,1275,1275,1275,14.4712362,12.0974941,14.4712362,12.0974941,205,0,205,0,0,0,0,0,1425,1375,1425,1375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 6,3135,2905,3135,2905,5.1510148,6.18637943,5.1510148,6.18637943,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.3085423,13.5751839,20.3085423,13.5751839,1275,1275,1275,1275,16.8374825,12.2952328,16.8374825,12.2952328,330,220,330,220,0,0,0,0,1530,1410,1530,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 7,3400,2995,3400,2995,20.2686596,16.2931347,20.2686596,16.2931347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,22.2402096,10.8001719,22.2402096,10.8001719,1275,1275,1275,1275,17.8078403,12.6737843,17.8078403,12.6737843,455,220,455,220,0,0,0,0,1670,1410,1670,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 8,3525,3190,3525,3190,48.358799,18.1556931,48.358799,18.1556931,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,25.2402611,12.163269,25.2402611,12.163269,1275,1275,1275,1275,18.6726761,12.1241703,18.6726761,12.1241703,580,220,580,220,0,0,0,0,1670,1605,1670,1605,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 9,3860,3260,3860,3260,101.720642,20.4389687,101.720642,20.4389687,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,27.2705059,17.3812485,27.2705059,17.3812485,1275,1275,1275,1275,22.2774563,14.1522169,22.2774563,14.1522169,705,220,705,220,0,0,0,0,1880,1675,1880,1675,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 10,3985,3715,3985,3715,149.069519,23.8930969,149.069519,23.8930969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,27.5897961,19.2308674,27.5897961,19.2308674,1275,1330,1275,1330,22.3565922,15.9636087,22.3565922,15.9636087,830,440,830,440,0,0,0,0,1880,1855,1880,1855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 11,4215,3935,4215,3935,172.030899,38.4747925,172.030899,38.4747925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,29.8576698,23.4831409,29.8576698,23.4831409,1275,1330,1275,1330,21.6907578,18.8387794,21.6907578,18.8387794,970,660,970,660,0,0,0,0,1970,1855,1970,1855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013453] [13453] Game End Stats Values: 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16,5945,5060,5945,5060,284.286499,120.904884,284.286499,120.904884,0,0,0,0,0,0,0,0,0,0,0,0,600.232056,531.07843,600.232056,531.07843,90,180,90,180,26.9742393,20.957056,26.9742393,20.957056,1275,1330,1275,1330,20.7459679,25.2571659,20.7459679,25.2571659,1720,1320,1720,1320,125,430,125,430,2860,2230,2860,2230,430,125,430,125,0.000016,0,0.000016,0,541.884705,613.022949,541.884705,613.022949 [f=0013453] [13453] Game End Stats Values: 17,5785,5075,5785,5075,346.190735,144.202362,346.190735,144.202362,0,0,0,0,0,0,0,0,0,0,0,0,910.997437,905.898987,910.997437,905.898987,90,360,90,360,60.2224274,26.3707047,60.2224274,26.3707047,1275,1385,1275,1385,24.766943,25.5531654,24.766943,25.5531654,1470,1100,1470,1100,125,805,125,805,2950,2230,2950,2230,805,345,805,345,0.000016,0,0.000016,0,916.90094,936.969849,916.90094,936.969849 [f=0013453] [13453] Game End Stats Values: 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26,9600,7415,9600,7415,1308.52148,221.660507,1308.52148,221.660507,0,0,0,0,0,0,0,0,0,618.40332,0,618.40332,2144.35083,1733.64453,2144.35083,1733.64453,1930,360,1930,360,65.5760422,25.7375832,65.5760422,25.7375832,1440,1670,1440,1670,39.1738701,37.5009117,39.1738701,37.5009117,2590,1640,2590,1640,785,1625,785,1625,3640,3745,3640,3745,1625,1306.6665,1625,1306.6665,72.000061,144,72.000061,144,1744.64514,2179.31543,1744.64514,2179.31543 [f=0013453] [13453] Game End Stats Values: 27,10365,6970,10365,6970,1421.53186,223.881638,1421.53186,223.881638,0,0,0,0,0,0,0,0,0,758.094727,0,758.094727,2890.81372,1783.27087,2890.81372,1783.27087,2210,450,2210,450,65.6129532,27.6130199,65.6129532,27.6130199,1440,1670,1440,1670,44.6327095,34.2814102,44.6327095,34.2814102,3075,980,3075,980,1445,1625,1445,1625,3640,3870,3640,3870,1625,1966.6665,1625,1966.6665,174.720032,144,174.720032,144,1794.27148,2925.77832,1794.27148,2925.77832 [f=0013453] [13453] Game End Stats Values: 28,10810,7095,10810,7095,1533.99182,226.086487,1533.99182,226.086487,0,0,0,0,0,0,0,0,0,906.556885,0,906.556885,3038.87793,1861.76514,3038.87793,1861.76514,2210,360,2210,360,69.6310349,30.7442284,69.6310349,30.7442284,1440,1670,1440,1670,44.5321045,38.1469917,44.5321045,38.1469917,3520,980,3520,980,1535,1665,1535,1665,3640,4085,3640,4085,1665,2056.6665,1665,2056.6665,248.640976,144,248.640976,144,1872.76575,3073.84253,1872.76575,3073.84253 [f=0013453] [13453] Game End Stats Values: 29,11155,7925,11155,7925,1645.07019,228.237045,1645.07019,228.237045,0,0,0,0,0,0,0,0,0,1155.39563,0,1155.39563,3145.7583,1919.97461,3145.7583,1919.97461,2210,360,2210,360,72.6910172,33.5622253,72.6910172,33.5622253,1440,1670,1440,1670,38.6055527,47.4767075,38.6055527,47.4767075,3865,1740,3865,1740,1625,1785,1625,1785,3640,4155,3640,4155,1785,2146.6665,1785,2146.6665,248.646088,266.75,248.646088,266.75,1930.97522,3180.7229,1930.97522,3180.7229 [f=0013453] [13453] Game End Stats Values: 30,12090,8125,12090,8125,1756.65234,229.639526,1756.65234,229.639526,0,0,0,0,0,0,0,0,0,1331.17224,0,1331.17224,3191.75049,1919.97461,3191.75049,1919.97461,2660,360,2660,360,72.4776993,36.4201698,72.4776993,36.4201698,1440,1670,1440,1670,38.6389771,45.9934959,38.6389771,45.9934959,4350,1960,4350,1960,1749.75,1785,1749.75,1785,3640,4135,3640,4135,1785,2271.4165,1785,2271.4165,248.648712,372.75,248.648712,372.75,1930.97522,3226.71509,1930.97522,3226.71509 [f=0013453] [13453] Game End Stats Values: 31,12575,7310,12575,7310,1864.02161,230.917206,1864.02161,230.917206,0,0,0,0,0,0,0,0,0,1447.95996,0,1447.95996,4170.23193,2024.88403,4170.23193,2024.88403,2660,360,2660,360,69.790657,38.6157303,69.790657,38.6157303,1440,1670,1440,1670,38.8694229,44.3412666,38.8694229,44.3412666,4835,1200,4835,1200,2819.75,1785,2819.75,1785,3640,4080,3640,4080,1785,3341.4165,1785,3341.4165,248.651764,455.5,248.651764,455.5,2045.66492,4205.19531,2045.66492,4205.19531 [f=0013494] [13494] Event [6000,29.427002,4112]: 0 lost unit Rover Assembly [f=0013501] [13501] Event [5875.66504,376.245667,4818.74414]: 0 lost unit Nimbus [f=0013559] gg [f=0013563] [13563] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0013613] Spectator RiposteR left the game: normal quit [f=0013613] [13613] Event [undefined]: RiposteR quit [f=0013681] [13681] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0013734] No clients connected, shutting down server [f=0013734] Server shutdown [f=0013734] [13734] all players disconnected [f=0013884] [13884] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0014072] [14072] Event [2936,133.388184,1608]: 1 finished unit Thresher [f=0014155] [14155] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0014389] [14389] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Scorcher [f=0014775] [14775] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Crasher [f=0015027] [15027] Event [1504.02966,273.624359,1281.99231]: 1 finished unit Fencer [f=0015146] Autoquit sending quit command. [f=0015146] [QuitAction] user exited to system [f=0015146] [SpringApp::Kill][1] fromRun=1 [f=0015146] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015146] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015146] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015146] [ThreadPool::SetThreadCount][2] workers=0 [f=0015146] [SpringApp::Kill][2] [f=0015146] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015146] [Game::KillLua][3] dtor=0 luaUI=0x5c860a10 [f=0015146] Start widgetHandler:Shutdown [f=0015146] Shutdown - SaveOrderList Complete [f=0015146] Writing last game win data [f=0015146] Shutdown - SaveConfigData Complete [f=0015146] Shutdown Widget - Save/Load API [f=0015146] Shutdown Widget - Chili Highlight [f=0015146] Shutdown Widget - Draw After Chili [f=0015146] Shutdown Widget - EPIC Menu [f=0015146] Shutdown Widget - Chili Widget Selector [f=0015146] Shutdown Widget - Chili Minimap [f=0015146] Shutdown Widget - Local Team Colors [f=0015146] Shutdown Widget - Display Keys 2 [f=0015146] Shutdown Widget - Save Game Menu [f=0015146] Shutdown Widget - Unit Icons [f=0015146] Shutdown Widget - Noises [f=0015146] Shutdown Widget - HealthBars [f=0015146] Shutdown Widget - Win Counter [f=0015146] Shutdown Widget - BuildETA [f=0015146] Shutdown Widget - SpringRTS Replay Stats [f=0015146] Shutdown Widget - Modular Comm Info [f=0015146] Shutdown Widget - Stereo3D [f=0015146] Shutdown Widget - Showeco and Grid Drawer [f=0015146] Shutdown Widget - Point Tracker [f=0015146] Shutdown Widget - Missile Silo Range [f=0015146] Shutdown Widget - MetalFeatures (new) [f=0015146] Shutdown Widget - MinimapEvents [f=0015146] Shutdown Widget - Local Widgets Config [f=0015146] Shutdown Widget - Highlight Geos [f=0015146] Shutdown Widget - Grab Input [f=0015146] Input grabbing is disabled! [f=0015146] Shutdown Widget - Defense Range Zero-K [f=0015146] Shutdown Widget - Darkening [f=0015146] Shutdown Widget - Context Menu [f=0015146] Shutdown Widget - Chili Spectator Panels [f=0015146] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015146] Shutdown Widget - Chili Nuke Warning [f=0015146] Shutdown Widget - Chili EndGame Window [f=0015146] Shutdown Widget - Chili Economy Panel Default [f=0015146] Shutdown Widget - CameraShake [f=0015146] Shutdown Widget - State Reverse and Latency [f=0015146] Shutdown Widget - Music Player v2 [f=0015146] Shutdown Widget - Attack AoE [f=0015146] Shutdown Widget - Map Edge Extension [f=0015146] Shutdown Widget - Selection Send [f=0015146] Shutdown Widget - LupsManager [f=0015146] Shutdown Widget - Newton Firezone [f=0015146] Shutdown Widget - Chili Pro Console [f=0015146] Shutdown Widget - Persistent Build Height [f=0015146] Shutdown Widget - Lasso Terraform GUI [f=0015146] Shutdown Widget - Lups [f=0015146] Shutdown Widget - Chili Framework [f=0015146] Shutdown Widget - Mex Placement Handler [f=0015146] Shutdown Widget - Chili Core Selector [f=0015146] Shutdown Widget - Custom Markers [f=0015146] Shutdown Widget - Select Keys [f=0015146] Shutdown Widget - Pause Screen [f=0015146] Shutdown Widget - Text To Speech Control [f=0015146] Shutdown Widget - Layout Handler [f=0015146] End widgetHandler:Shutdown [f=0015146] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={430191,60060104} {int,ext,rec}Allocs={11808138,0,0} {chunk,block}Bytes={60060104,0} [f=0015146] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015146] [Game::KillLua][2] dtor=0 luaRules=0x53654af0 [f=0015146] Start gadgetHandler:Shutdown [f=0015146] Shutdown - StartSetup [f=0015146] Shutdown - UnitMorph [f=0015146] Shutdown - Carrier Drones [f=0015146] Shutdown - LupsNanoSpray [f=0015146] Shutdown - Missile Silo Controller [f=0015146] Shutdown - Modular Comm Info [f=0015146] Shutdown - Terrain Texture Handler [f=0015146] Shutdown - UnitCloakShield [f=0015146] Shutdown - Starlight Handler [f=0015146] End gadgetHandler:Shutdown [f=0015146] Start gadgetHandler:Shutdown [f=0015146] Shutdown - Save/Load [f=0015146] Shutdown - Teleport Throw [f=0015146] Shutdown - UnitMorph [f=0015146] Shutdown - Modular Comm Info [f=0015146] Shutdown - Retreat Command [f=0015146] Shutdown - Shockwaves [f=0015146] Shutdown - UnitCloakShield [f=0015146] Shutdown - Lups Cloak FX [f=0015146] Shutdown - Lups [f=0015146] Shutdown - Lups Shield [f=0015146] End gadgetHandler:Shutdown [f=0015146] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11808170,0,0} {chunk,block}Bytes={0,0} [f=0015146] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11808170,0,0} {chunk,block}Bytes={0,0} [f=0015146] [Game::KillLua][4] dtor=0 [f=0015146] [Game::~CGame][1] [f=0015146] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015146] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015146] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015146] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015146] [Game::KillLua][4] dtor=1 [f=0015146] [Game::KillMisc][1] [f=0015146] [Game::KillMisc][2] [f=0015146] [Game::KillMisc][3] [f=0015146] [Game::KillRendering][1] [f=0015146] [3DOParser::Kill] allocated 1 pieces [f=0015146] [S3OParser::Kill] allocated 351 pieces [f=0015146] [AssParser::Kill] allocated 55 pieces [f=0015146] [Game::KillInterface][1] [f=0015146] [Game::KillInterface][2] [f=0015146] [Game::KillSimulation][1] [f=0015146] [Game::KillSimulation][2] [f=0015146] [CCollisionHandler] dis-/continuous tests: 0/297649 [f=0015146] [Game::KillSimulation][3] [f=0015146] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015146] [~CPathCache(32x32)] cacheHits=27 hitPercentage=19% numHashColls=0 maxCacheSize=8 [f=0015146] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015146] [~CPathCache(64x64)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015146] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015146] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015146] [LosHandler::Kill] raycast instance cache-{hits,misses}={8113,12791}; shared=2%; cached=37% [f=0015146] [Game::KillSimulation][4] [f=0015146] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015146] [Game::~CGame][2] [f=0015146] [Game::~CGame][3] [f=0015146] [SpringApp::Kill][3] [f=0015146] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161224 bytes sent 151169 bytes recv'd [f=0015146] [SpringApp::Kill][4] font=0x4668aaa0 [f=0015146] [SpringApp::Kill][5] [f=0015146] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x466ffa80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2631ms file="luaui/widgets/unit_stockpile.lua" indx=4830 inflSize=1kb readTime=27ms file="unitpics/tankriot.png" indx=6683 inflSize=12kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=22ms file="objects3d/banshee.s3o" indx=4962 inflSize=42kb readTime=21ms file="effects/grav.lua" indx=681 inflSize=3kb readTime=20ms file="effects/gundam_zapimpact.lua" indx=754 inflSize=2kb readTime=19ms file="units/amphbomb.lua" indx=6726 inflSize=3kb readTime=18ms file="lups/particleclasses/jet.lua" indx=4852 inflSize=5kb readTime=15ms file="unittextures/tatex/armv3a00.tga" indx=7560 inflSize=8kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33236829 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x467e2f10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467d68f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46702f70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f045001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]