[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GPKkjLEOuf/springsettings.1184228.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe46801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1632 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1184228/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465c05b0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465c05b0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1184228/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11946,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1184228/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a39b8c0,0x6477d5a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e3f5276140efbfe6f43c4c25f30d042d [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fd5bbf20,00000000fd8f3c60}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000001468f6e50,000000015a24d700}]" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c5157d80,00000000c8403420}]" [f=-000001] Allies: I choose: test! [f=-000001] hl hf [f=-000001] [0] Event [5198,311.957581,467]: 0 finished unit Engineer Commander [f=-000001] [0] Event [818,313.158447,3638]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3265, userid: 85949 [f=0000000] [0] bloa, team: 0, elo:2858, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1008,313.445282,3632]: 1 finished unit Rover Assembly [f=0000009] [9] Event [5048,311.277771,440]: 0 finished unit Shieldbot Factory [f=0000185] [185] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Dart [f=0000240] [240] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000321] [321] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Dart [f=0000480] [480] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000481] [481] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000527] [527] Event [5036,310.978394,440]: 0 finished unit Convict [f=0000674] [674] Event [5320,312.051392,424]: 0 finished unit Solar Collector [f=0000725] [725] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Mason [f=0000821] [821] Event [728,316.326904,3432]: 1 finished unit Solar Collector [f=0000973] [973] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0001005] [1005] Event [5272,312.5,568]: 0 finished unit Solar Collector [f=0001350] [1350] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0001355] [1355] Event [936,311.593628,4056]: 1 finished unit Solar Collector [f=0001413] [1413] Event [5152,312.033081,480]: 0 finished unit Lotus [f=0001438] [1438] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0001674] [1674] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0001805] [1805] Event [936,312.014771,3976]: 1 finished unit Solar Collector [f=0001905] [1905] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002060] [2060] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0002081] [2081] Event [5499.80322,311.414001,2137.64331]: 1 lost unit Dart [f=0002137] [2137] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Mason [f=0002137] [2137] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002188] [2188] Event [3785.38477,313.511475,1183.30835]: 1 lost unit Dart [f=0002255] [2255] Event [936,312.683105,3896]: 1 finished unit Solar Collector [f=0002347] [2347] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0002374] [2374] Event [304,312.811279,2736]: 1 finished unit Lotus [f=0002599] [2599] Event [936,313.369751,3816]: 1 finished unit Solar Collector [f=0002615] [2615] Event [5912,312.32605,1080]: 0 finished unit Solar Collector [f=0002730] [2730] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Fencer [f=0002861] [2861] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0002870] [2870] Event [688,318.688965,3056]: 1 finished unit Radar Tower [f=0003040] [3040] Event [3848,313.15918,1480]: 0 finished unit Solar Collector [f=0003152] [3152] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Fencer [f=0003295] [3295] Event [952,313.635254,3736]: 1 finished unit Solar Collector [f=0003336] [3336] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0003414] [3414] Event [3600,313.964844,1504]: 0 finished unit Lotus [f=0003489] [3489] Event [5036,310.978394,440]: 0 finished unit Convict [f=0003510] [3510] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Fencer [f=0003731] [3731] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0003802] [3802] Event [6056,312.838745,1400]: 0 finished unit Solar Collector [f=0003803] [3803] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Fencer [f=0003914] [3914] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0004106] [4106] Event [3304,312.133789,1176]: 0 finished unit Solar Collector [f=0004156] [4156] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0004169] [4169] Event [5352,309.011841,216]: 0 finished unit Solar Collector [f=0004246] [4246] Event [1977.17993,310.472839,3928.00586]: 0 lost unit Bandit [f=0004256] [4256] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Fencer [f=0004270] [4270] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0004379] [4379] Event [307.046326,311.608673,2371.16333]: 0 lost unit Bandit [f=0004455] [4455] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Mason [f=0004500] [4500] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0004598] [4598] Event [5224,310.842896,136]: 0 finished unit Solar Collector [f=0004737] [4737] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0004740] [4740] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0004761] [4761] Event [2320,313.113403,2128]: 1 finished unit Lotus [f=0004846] [4846] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0004897] [4897] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0004959] [4959] Event [2824,309.130859,1688]: 0 lost unit Metal Extractor [f=0005075] [5075] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0005166] [5166] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0005207] [5207] Event [6104,312.252808,2280]: 0 finished unit Solar Collector [f=0005263] [5263] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0005436] [5436] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0005500] [5500] Event [760,313.516235,3512]: 1 finished unit Solar Collector [f=0005520] [5520] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0005704] [5704] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0005730] [5730] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0005776] [5776] Event [2432,309.49707,1584]: 1 finished unit Lotus [f=0005926] [5926] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0005944] [5944] Event [3304,312.133789,1176]: 0 lost unit Solar Collector [f=0006019] [6019] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0006065] [6065] Event [3288,311.767578,1112]: 0 lost unit Metal Extractor [f=0006165] [6165] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0006216] [6216] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0006224] [6224] Event [792,312.857056,3592]: 1 finished unit Solar Collector [f=0006285] [6285] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0006403] [6403] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0006434] [6434] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0006525] [6525] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0006616] [6616] Event [2432,310.998535,1312]: 1 finished unit Lotus [f=0006681] [6681] Event [1168,311.84082,4064]: 1 finished unit Radar Tower [f=0006751] [6751] Event [6104,311.209106,3336]: 0 finished unit Solar Collector [f=0006765] [6765] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0006796] [6796] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0006966] [6966] Event [5064,310.403442,280]: 0 finished unit Caretaker [f=0006988] [6988] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0007030] [7030] Event [2432,310.998535,1312]: 1 lost unit Lotus [f=0007081] [7081] Event [2168,308.563232,504]: 0 finished unit Solar Collector [f=0007097] [7097] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0007170] [7170] Event [576,308.389282,1360]: 1 finished unit Radar Tower [f=0007208] [7208] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0007232] [7232] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0007263] [7263] Event [2336,309.552002,1472]: 1 finished unit Picket [f=0007309] [7309] Event [2768.02319,308.801666,1054.11462]: 0 lost unit Rogue [f=0007328] [7328] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0007330] [7330] Event [2552,308.66394,296]: 0 finished unit Solar Collector [f=0007435] [7435] Event [920,313.388062,3672]: 1 finished unit Caretaker [f=0007448] [7448] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0007455] [7455] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0007539] [7539] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0007629] [7629] Event [3230.29126,311.071136,1310.27612]: 0 lost unit Bandit [f=0007703] [7703] Event [1168,312.481689,3712]: 1 finished unit Lotus [f=0007892] [7892] Event [3145.18945,308.642731,935.52594]: 0 lost unit Rogue [f=0007905] [7905] Event [5784,308.297729,3528]: 0 finished unit Solar Collector [f=0007911] [7911] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0007961] [7961] Event [2512,311.216125,1376]: 1 finished unit Lotus [f=0007963] [7963] Event [3247.72632,310.09845,1064.02551]: 0 lost unit Rogue [f=0008026] [8026] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0008166] [8166] Event [1088,312.17041,3440]: 1 finished unit Lotus [f=0008231] [8231] Event [3381.52051,312.431061,1212.01807]: 0 lost unit Rogue [f=0008262] [8262] Event [2168,308.563232,504]: 0 lost unit Solar Collector [f=0008272] [8272] Event [5144,310.064697,328]: 0 finished unit Caretaker [f=0008281] [8281] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0008298] [8298] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0008338] [8338] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0008392] [8392] Event [3014.90747,308.569244,818.460693]: 0 lost unit Rogue [f=0008436] [8436] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0008481] [8481] Event [2740.04248,309.780029,819.37323]: 0 lost unit Rogue [f=0008532] [8532] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0008586] [8586] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0008642] [8642] Event [2152,308.636475,440]: 0 lost unit Metal Extractor [f=0008736] [8736] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0008775] [8775] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0008789] [8789] Event [5920,310.943604,3280]: 0 finished unit Lotus [f=0008841] [8841] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0008914] [8914] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0008931] [8931] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0009021] [9021] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0009060] [9060] Event [2784,310.742188,1424]: 1 finished unit Lotus [f=0009155] [9155] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0009179] [9179] Event [1793.79468,313.153778,3015.54175]: 1 lost unit Scorcher [f=0009185] [9185] Event [1942.8396,312.048553,3091.10498]: 0 lost unit Bandit [f=0009191] [9191] Event [1939.31384,312.201691,3151.17236]: 0 lost unit Bandit [f=0009204] [9204] Event [2005.52539,312.387085,3144.79297]: 0 lost unit Bandit [f=0009213] [9213] Event [2552,308.66394,296]: 0 lost unit Solar Collector [f=0009231] [9231] Event [1932.05737,313.119598,3229.45898]: 1 lost unit Scorcher [f=0009234] [9234] Event [2073.86743,312.422272,3188.75293]: 0 lost unit Bandit [f=0009251] [9251] Event [2138.948,312.22229,3086.25]: 1 lost unit Scorcher [f=0009255] [9255] Event [5536,308.407593,3408]: 0 finished unit Radar Tower [f=0009259] [9259] Event [2173.50708,312.080566,3262.55029]: 0 lost unit Bandit [f=0009272] [9272] Event [2153.17432,312.917542,3323.12012]: 0 lost unit Bandit [f=0009281] [9281] Event [2155.24438,311.507111,3195.01294]: 1 lost unit Scorcher [f=0009304] [9304] Event [2384.12085,312.52301,3293.5105]: 0 lost unit Bandit [f=0009305] [9305] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0009311] [9311] Event [2271.34375,311.734406,3220.17017]: 1 lost unit Scorcher [f=0009312] [9312] Event [2331.04565,313.664917,3378.86938]: 0 lost unit Bandit [f=0009324] [9324] Event [2672,306.115112,1408]: 1 finished unit Picket [f=0009351] [9351] Event [2414.12744,312.259064,3467.30127]: 0 lost unit Bandit [f=0009364] [9364] Event [1024,313.095093,3328]: 1 finished unit Lotus [f=0009392] [9392] Event [2618.30273,310.630493,3320.83838]: 1 lost unit Scorcher [f=0009398] [9398] Event [2556.91479,312.747375,3567.72925]: 0 lost unit Bandit [f=0009401] [9401] Event [2630.98926,312.134888,3538.22119]: 0 lost unit Bandit [f=0009455] [9455] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0009469] [9469] Event [3260.97192,311.490845,1228.75439]: 0 lost unit Rogue [f=0009474] [9474] Event [2536,308.984375,232]: 0 lost unit Metal Extractor [f=0009523] [9523] Event [2664,308.764648,1688]: 1 finished unit Solar Collector [f=0009631] [9631] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0009646] [9646] Event [1372.75281,314.120239,3713.52563]: 0 lost unit Bandit [f=0009653] [9653] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0009674] [9674] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0009700] [9700] Event [2536,309.735107,1752]: 1 finished unit Solar Collector [f=0009712] [9712] Event [3011.69507,308.690491,272.215576]: 0 lost unit Rogue [f=0009781] [9781] Event [1525.30212,308.450928,223.45282]: 0 finished unit Engineer Commander [f=0009781] [9781] Event [1525.30212,308.450928,223.45282]: 0 lost unit Engineer Commander [f=0009781] game_message: Morph complete: test lvl 1 -> test lvl 2 [f=0009781] [9781] Received game_message: Morph complete: test lvl 1 -> test lvl 2 [f=0009884] [9884] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0009938] [9938] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0010004] [10004] Event [2536,308.920288,1592]: 1 finished unit Solar Collector [f=0010094] [10094] Event [2798.65161,308.552643,905.181274]: 0 lost unit Rogue [f=0010114] [10114] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0010202] [10202] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0010225] [10225] Event [2784,310.742188,1424]: 1 lost unit Lotus [f=0010248] [10248] Event [2536,309.469604,1464]: 1 finished unit Solar Collector [f=0010268] [10268] Event [5144,310.531616,664]: 0 finished unit Solar Collector [f=0010319] [10319] Event [352,311.154175,688]: 1 finished unit Lotus [f=0010330] [10330] Event [2971.55933,308.871979,877.531128]: 0 lost unit Rogue [f=0010384] [10384] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0010400] [10400] Event [5344,308.782959,3136]: 0 finished unit Lotus [f=0010420] [10420] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0010499] [10499] Event [3082.85449,308.774353,985.259521]: 0 lost unit Rogue [f=0010513] [10513] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0010651] [10651] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0010673] [10673] Event [1512,308.47168,440]: 0 finished unit Stinger [f=0010683] [10683] Event [5344,308.782959,3136]: 0 lost unit Lotus [f=0010684] [10684] Event [5354.58154,308.846161,3163.74365]: 1 lost unit Scorcher [f=0010703] [10703] Event [3219.95972,310.047699,969.179443]: 0 lost unit Bandit [f=0010744] [10744] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0010761] [10761] Event [2680,310.938416,1464]: 1 finished unit Solar Collector [f=0010763] [10763] Event [5444.1665,309.031647,3243.34033]: 0 lost unit Convict [f=0010790] [10790] Event [3149.13843,308.327942,594.627441]: 0 lost unit Rogue [f=0010820] [10820] Event [5536,308.407593,3408]: 0 lost unit Radar Tower [f=0010871] [10871] Event [1032,313.214111,3896]: 1 finished unit Solar Collector [f=0010882] [10882] Event [3195.96558,308.979736,792.195496]: 0 lost unit Rogue [f=0010895] [10895] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0010991] [10991] Event [920,312.600708,3496]: 1 finished unit Caretaker [f=0010998] [10998] Event [448,313.076782,832]: 1 finished unit Lotus [f=0011033] [11033] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0011045] [11045] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0011133] [11133] Event [1032,312.866211,3976]: 1 finished unit Solar Collector [f=0011195] [11195] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0011212] [11212] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0011240] [11240] Event [5768,308.114624,3464]: 0 lost unit Metal Extractor [f=0011270] [11270] Event [2729.50708,309.511078,1098.86182]: 0 lost unit Bandit [f=0011283] [11283] Event [5920,310.943604,3280]: 0 lost unit Lotus [f=0011328] [11328] Event [6088,310.861206,3272]: 0 lost unit Metal Extractor [f=0011337] [11337] Event [2335.91455,309.414825,821.346619]: 1 lost unit Fencer [f=0011338] [11338] Event [2546.04126,309.458099,830.020142]: 0 lost unit Bandit [f=0011348] [11348] Event [2513.63403,309.49707,810.941101]: 0 lost unit Bandit [f=0011355] [11355] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0011357] [11357] Event [5784,307.399597,3528]: 0 lost unit Solar Collector [f=0011384] [11384] Event [5036,310.978394,440]: 0 finished unit Rogue [f=0011403] [11403] Event [6104,310.316162,3336]: 0 lost unit Solar Collector [f=0011436] [11436] Event [2832,310.430908,1536]: 1 finished unit Lotus [f=0011464] [11464] Event [688,309.661865,688]: 0 lost unit Lotus [f=0011476] [11476] Event [1016,312.545776,4056]: 1 finished unit Solar Collector [f=0011497] [11497] Event [2136.39014,310.406769,943.540588]: 1 lost unit Fencer [f=0011520] [11520] Event [2162.24854,310.502991,832.742981]: 0 lost unit Bandit [f=0011552] [11552] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0011572] [11572] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0011710] [11710] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0011719] [11719] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0011750] [11750] Event [1968,312.527466,3040]: 1 finished unit Radar Tower [f=0011812] [11812] Event [2350.44043,311.819061,1048.30225]: 0 lost unit Bandit [f=0011859] [11859] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0011868] [11868] Event [5064,309.359741,2584]: 0 lost unit Metal Extractor [f=0011886] [11886] Event [2468.17456,310.426117,772.479309]: 0 lost unit Rogue [f=0011939] [11939] Event [5200,310.15625,2448]: 0 finished unit Lotus [f=0011972] [11972] Event [5147.69434,309.80014,2458.44824]: 0 lost unit Convict [f=0011976] [11976] Event [5076.71094,309.462219,2588.71313]: 1 lost unit Scorcher [f=0011995] [11995] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012016] [12016] Event [5200,310.15625,2448]: 0 lost unit Lotus [f=0012051] [12051] Event [2608,309.899902,1440]: 1 finished unit Picket [f=0012080] [12080] Event [2714.88599,308.184875,819.795654]: 0 lost unit Rogue [f=0012130] [12130] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012149] [12149] Event [2741.86597,309.19516,809.607971]: 0 lost unit Rogue [f=0012232] [12232] Event [6088,312.67395,2216]: 0 lost unit Metal Extractor [f=0012265] [12265] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012309] [12309] Event [2752,307.918091,1408]: 1 finished unit Picket [f=0012315] [12315] Event [6104,311.37207,2280]: 0 lost unit Solar Collector [f=0012318] [12318] Event [6129.39111,311.310883,2314.58887]: 1 lost unit Scorcher [f=0012400] [12400] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012424] gg wp [f=0012535] [12535] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012563] [12563] Event [920,308.444214,712]: 0 finished unit Stinger [f=0012570] [12570] Event [5036,310.978394,440]: 0 finished unit Bandit [f=0012590] [12590] Event [840.936646,308.487152,561.534973]: 1 lost unit Scorcher [f=0012604] [12604] Event [1026.88367,308.534821,727.635803]: 1 lost unit Scorcher [f=0012624] [12624] Event [890.425842,308.421783,564.677917]: 0 lost unit Engineer Commander [f=0012628] [12628] Event [920,308.444214,712]: 0 lost unit Stinger [f=0012634] [12634] Event [3600,313.964844,1504]: 0 lost unit Lotus [f=0012640] game_message: bloa has been destroyed! [f=0012640] [12640] Event [undefined]: bloa resigned [f=0012640] game_message: PRO_rANDY wins! [f=0012640] Submitting stats [f=0012640] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012640] Part| Total Time|Time of the last 0.5s [f=0012640] Draw 22741.32ms 24.60% [f=0012640] Lua::Callins::Synced 8121.98ms 14.60% [f=0012640] Lua::Callins::Unsynced 32300.46ms 33.30% [f=0012640] Lua::CollectGarbage::Synced 385.32ms 2.30% [f=0012640] Lua::CollectGarbage::Unsynced 1128.22ms 1.00% [f=0012640] Misc::Profiler::AddTime 94.73ms 0.10% [f=0012640] Sim 33188.32ms 55.70% [f=0012640] [12640] Received game_message: bloa has been destroyed! [f=0012640] [12640] Received game_message: PRO_rANDY wins! [f=0012641] [12641] Game End Stats Header: 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27,5595,8140,8140,5595,363.183533,70.1424789,70.1424789,363.183533,0,0,0,0,0,0,0,0,166.857941,0,0,166.857941,1825.22034,4576.40283,4576.40283,1825.22034,630,1000,1000,630,26.666666,38.7999992,38.7999992,26.666666,1505,1440,1440,1505,20.9236507,30.5852165,30.5852165,20.9236507,1110,2170,2170,1110,1290,4097,4097,1290,2350,3530,3530,2350,4247,1515,1515,4247,27.9999828,141.999893,141.999893,27.9999828,4659.80371,2312.06836,2312.06836,4659.80371 [f=0012641] [12641] Game End Stats Values: 28,5115,8670,8670,5115,390.591095,73.4928513,73.4928513,390.591095,0,0,0,0,0,0,0,0,166.857941,0,0,166.857941,2271.05396,5133.1582,5133.1582,2271.05396,630,1100,1100,630,26,40,40,26,1505,1495,1495,1505,20.5441704,33.6378632,33.6378632,20.5441704,750,2545,2545,750,1415,4768,4768,1415,2230,3530,3530,2230,4918,1640,1640,4918,27.9999828,198.501617,198.501617,27.9999828,5224.11914,2787.6897,2787.6897,5224.11914 [f=0012641] [12641] Game End Stats Values: 29,5480,8895,8895,5480,419.563385,77.111084,77.111084,419.563385,0,0,0,0,0,0,0,0,166.857941,0,0,166.857941,2637.19434,5826.76465,5826.76465,2637.19434,1080,1200,1200,1080,24.5333328,40,40,24.5333328,1505,1495,1495,1505,19.0941868,33.9668312,33.9668312,19.0941868,825,2670,2670,825,1540,4928,4928,1540,2070,3530,3530,2070,5078,1890,1890,5078,27.9999828,264.669495,264.669495,27.9999828,5925.07129,3208.91626,3208.91626,5925.07129 [f=0012641] [12641] Game End Stats Values: 30,450,8520,8520,450,424.845245,77.9972534,77.9972534,424.845245,0,0,0,0,0,0,0,0,171.032394,0,0,171.032394,2678.95752,5923.93311,5923.93311,2678.95752,450,1200,1200,450,24,40,40,24,0,1495,1495,0,19.2384338,34.7575951,34.7575951,19.2384338,0,2295,2295,0,1665,4928,4928,1665,0,3530,3530,0,10146,2265,2265,10146,27.9999828,271.335754,271.335754,27.9999828,6148.49463,3500.67944,3500.67944,6148.49463 [f=0012670] [12670] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012680] gg [f=0012736] Spectator nr1_rANDY_FAN left the game: normal quit [f=0012736] [12736] Event [undefined]: nr1_rANDY_FAN quit [f=0012770] [12770] Event [504,312.298584,744]: 1 finished unit Solar Collector [f=0012805] [12805] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0012807] Player PRO_rANDY left the game: normal quit [f=0012807] [12807] Event [undefined]: PRO_rANDY quit [f=0012900] No clients connected, shutting down server [f=0012900] Server shutdown [f=0012900] [12900] all players disconnected [f=0012940] [12940] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013075] [13075] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013209] [13209] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013249] [13249] Event [568,312.033081,856]: 1 finished unit Solar Collector [f=0013344] [13344] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013479] [13479] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013614] [13614] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013749] [13749] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0013884] [13884] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014019] [14019] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014154] [14154] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014289] [14289] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014424] [14424] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014559] [14559] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014694] [14694] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014829] [14829] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0014964] [14964] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0015099] [15099] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0015233] [15233] Event [1025.99231,314.148529,3631.97046]: 1 finished unit Scorcher [f=0015277] Autoquit sending quit command. [f=0015277] [QuitAction] user exited to system [f=0015277] [SpringApp::Kill][1] fromRun=1 [f=0015277] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015277] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015277] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015277] [ThreadPool::SetThreadCount][2] workers=0 [f=0015277] [SpringApp::Kill][2] [f=0015277] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015277] [Game::KillLua][3] dtor=0 luaUI=0x5acf6bd0 [f=0015277] Start widgetHandler:Shutdown [f=0015277] Shutdown - SaveOrderList Complete [f=0015277] Writing last game win data [f=0015277] Shutdown - SaveConfigData Complete [f=0015277] Shutdown Widget - Chili Highlight [f=0015277] Shutdown Widget - Save/Load API [f=0015277] Shutdown Widget - Draw After Chili [f=0015277] Shutdown Widget - EPIC Menu [f=0015277] Shutdown Widget - Chili Minimap [f=0015277] Shutdown Widget - Chili Widget Selector [f=0015277] Shutdown Widget - Local Team Colors [f=0015277] Shutdown Widget - Display Keys 2 [f=0015277] Shutdown Widget - Save Game Menu [f=0015277] Shutdown Widget - HealthBars [f=0015277] Shutdown Widget - Noises [f=0015277] Shutdown Widget - Unit Icons [f=0015277] Shutdown Widget - Win Counter [f=0015277] Shutdown Widget - SpringRTS Replay Stats [f=0015277] Shutdown Widget - BuildETA [f=0015277] Shutdown Widget - Modular Comm Info [f=0015277] Shutdown Widget - Music Player v2 [f=0015277] Shutdown Widget - State Reverse and Latency [f=0015277] Shutdown Widget - CameraShake [f=0015277] Shutdown Widget - Chili Economy Panel Default [f=0015277] Shutdown Widget - Chili EndGame Window [f=0015277] Shutdown Widget - Chili Nuke Warning [f=0015277] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015277] Shutdown Widget - Chili Spectator Panels [f=0015277] Shutdown Widget - Context Menu [f=0015277] Shutdown Widget - Darkening [f=0015277] Shutdown Widget - Defense Range Zero-K [f=0015277] Shutdown Widget - Grab Input [f=0015277] Input grabbing is disabled! [f=0015277] Shutdown Widget - Highlight Geos [f=0015277] Shutdown Widget - Local Widgets Config [f=0015277] Shutdown Widget - MinimapEvents [f=0015277] Shutdown Widget - MetalFeatures (new) [f=0015277] Shutdown Widget - Missile Silo Range [f=0015277] Shutdown Widget - Point Tracker [f=0015277] Shutdown Widget - Showeco and Grid Drawer [f=0015277] Shutdown Widget - Stereo3D [f=0015277] Shutdown Widget - Attack AoE [f=0015277] Shutdown Widget - UnitShapes [f=0015277] Shutdown Widget - Map Edge Extension [f=0015277] Shutdown Widget - Selection Send [f=0015277] Shutdown Widget - LupsManager [f=0015277] Shutdown Widget - Newton Firezone [f=0015277] Shutdown Widget - Chili Pro Console [f=0015277] Shutdown Widget - Persistent Build Height [f=0015277] Shutdown Widget - Lasso Terraform GUI [f=0015277] Shutdown Widget - Chili Framework [f=0015277] Shutdown Widget - Lups [f=0015277] Shutdown Widget - Custom Markers [f=0015277] Shutdown Widget - Chili Core Selector [f=0015277] Shutdown Widget - Mex Placement Handler [f=0015277] Shutdown Widget - Select Keys [f=0015277] Shutdown Widget - Pause Screen [f=0015277] Shutdown Widget - Layout Handler [f=0015277] Shutdown Widget - Text To Speech Control [f=0015277] End widgetHandler:Shutdown [f=0015277] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1189630,115173904} {int,ext,rec}Allocs={17331260,0,0} {chunk,block}Bytes={115173904,0} [f=0015277] [Game::KillLua][1] dtor=0 luaGaia=0x6477d5a0 [f=0015277] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1122589,109685685} {int,ext,rec}Allocs={17331262,0,0} {chunk,block}Bytes={109685685,0} [f=0015277] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1122589,109685685} {int,ext,rec}Allocs={17331262,0,0} {chunk,block}Bytes={109685685,0} [f=0015277] [Game::KillLua][2] dtor=0 luaRules=0x5a39b8c0 [f=0015277] Start gadgetHandler:Shutdown [f=0015277] Shutdown - StartSetup [f=0015277] Shutdown - UnitMorph [f=0015277] Shutdown - Carrier Drones [f=0015277] Shutdown - LupsNanoSpray [f=0015277] Shutdown - Missile Silo Controller [f=0015277] Shutdown - Modular Comm Info [f=0015277] Shutdown - Terrain Texture Handler [f=0015277] Shutdown - UnitCloakShield [f=0015277] Shutdown - Starlight Handler [f=0015277] End gadgetHandler:Shutdown [f=0015277] Start gadgetHandler:Shutdown [f=0015277] Shutdown - Save/Load [f=0015277] Shutdown - Teleport Throw [f=0015277] Shutdown - UnitMorph [f=0015277] Shutdown - Modular Comm Info [f=0015277] Shutdown - Retreat Command [f=0015277] Shutdown - Shockwaves [f=0015277] Shutdown - UnitCloakShield [f=0015277] Shutdown - Lups Cloak FX [f=0015277] Shutdown - Lups [f=0015277] Shutdown - Lups Shield [f=0015277] End gadgetHandler:Shutdown [f=0015277] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17331294,0,0} {chunk,block}Bytes={0,0} [f=0015277] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17331294,0,0} {chunk,block}Bytes={0,0} [f=0015277] [Game::KillLua][4] dtor=0 [f=0015277] [Game::~CGame][1] [f=0015277] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015277] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015277] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015277] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015277] [Game::KillLua][4] dtor=1 [f=0015277] [Game::KillMisc][1] [f=0015277] [Game::KillMisc][2] [f=0015277] [Game::KillMisc][3] [f=0015277] [Game::KillRendering][1] [f=0015277] [3DOParser::Kill] allocated 1 pieces [f=0015277] [S3OParser::Kill] allocated 307 pieces [f=0015277] [AssParser::Kill] allocated 21 pieces [f=0015277] [Game::KillInterface][1] [f=0015277] [Game::KillInterface][2] [f=0015277] [Game::KillSimulation][1] [f=0015277] [Game::KillSimulation][2] [f=0015277] [CCollisionHandler] dis-/continuous tests: 0/375598 [f=0015277] [Game::KillSimulation][3] [f=0015277] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015277] [~CPathCache(24x16)] cacheHits=64 hitPercentage=25% numHashColls=0 maxCacheSize=24 [f=0015277] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015277] [~CPathCache(48x32)] cacheHits=78 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015277] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015277] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015277] [LosHandler::Kill] raycast instance cache-{hits,misses}={8230,14130}; shared=4%; cached=33% [f=0015277] [Game::KillSimulation][4] [f=0015277] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015277] [Game::~CGame][2] [f=0015277] [Game::~CGame][3] [f=0015277] [SpringApp::Kill][3] [f=0015277] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161768 bytes sent 190568 bytes recv'd [f=0015277] [SpringApp::Kill][4] font=0x464f5aa0 [f=0015277] [SpringApp::Kill][5] [f=0015277] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x466703f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2204ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=103ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=27ms file="luaui/widgets/gui_icon_sets.lua" indx=4707 inflSize=3kb readTime=22ms file="luaui/widgets/unit_shield_guard.lua" indx=4823 inflSize=7kb readTime=21ms file="bitmaps/loadpictures/communication.png" indx=508 inflSize=2799kb readTime=21ms file="luaui/widgets/unit_show_selected_range.lua" indx=4824 inflSize=3kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_5.tga" indx=444 inflSize=18kb readTime=15ms file="unitpics/gunshipaa.png" indx=6499 inflSize=9kb readTime=14ms file="luaui/widgets/gui_team_platter.lua" indx=4741 inflSize=12kb readTime=14ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4661 inflSize=49kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31634684 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x46653ff0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46670510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4657b580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe46801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]