[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uVp0ldsT7p/springsettings.1184016.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f48ac01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1627 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1184016/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cb0b10] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cb0b10] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 556ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1184016/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1184016/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58b3ed70,0x58fdd970}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 32aa2761a8cb73fa691468004596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=-000001] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000048404490,00000000a8a33110}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000b9aa8200,00000000cc72d410}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000121cc72b0,0000000061f650a0}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] yoyo [f=-000001] gl hf [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] [0] Event [4923,241.420898,1973]: 0 finished unit Engineer Commander [f=-000001] [0] Event [734,241.480591,1956]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2523, userid: 529075 [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2404, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [848,241.487885,1952]: 1 finished unit Rover Assembly [f=0000007] [7] Event [4800,239.590454,1984]: 0 finished unit Tank Foundry [f=0000241] [241] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000425] [425] Event [865.99231,242.130692,1951.97034]: 1 finished unit Mason [f=0000511] [511] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000630] [630] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0000636] [636] Event [4772,240.090149,1984]: 0 finished unit Welder [f=0000762] [762] Event [4344,240.872192,1880]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4296,241.439819,1880]: 0 finished unit Wind/Tidal Generator [f=0000980] [980] Event [648,241.467285,2120]: 1 finished unit Solar Collector [f=0001016] [1016] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0001270] [1270] Event [4296,241.485596,2056]: 0 finished unit Solar Collector [f=0001476] [1476] Event [520,241.448975,1928]: 1 finished unit Solar Collector [f=0001526] [1526] Event [4772,240.090149,1984]: 0 finished unit Kodachi [f=0001597] [1597] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0001846] [1846] Event [1784,241.494751,2184]: 1 finished unit Solar Collector [f=0002029] [2029] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0002053] [2053] Event [536,235.827637,2120]: 1 finished unit Solar Collector [f=0002117] [2117] Event [1840,241.494751,2096]: 1 finished unit Lotus [f=0002278] [2278] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0002383] [2383] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0002612] [2612] Event [544,236.734009,2032]: 1 finished unit Lotus [f=0002654] [2654] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0002857] [2857] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0002892] [2892] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0003094] [3094] Event [5576,241.247559,2200]: 0 finished unit Solar Collector [f=0003115] [3115] Event [4064,241.485596,2928]: 0 finished unit Lotus [f=0003136] [3136] Event [456,235.791016,2040]: 1 finished unit Solar Collector [f=0003145] [3145] Event [4772,240.090149,1984]: 0 finished unit Kodachi [f=0003157] [3157] Event [2216,241.494751,1416]: 1 finished unit Solar Collector [f=0003199] [3199] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0003295] [3295] Event [4152,241.494751,2888]: 0 finished unit Solar Collector [f=0003317] [3317] Event [5874.39453,240.299515,2329.2124]: 0 lost unit Welder [f=0003416] [3416] Event [2288,241.522217,1424]: 1 finished unit Lotus [f=0003458] [3458] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0003641] [3641] Event [440,241.47644,1880]: 1 finished unit Solar Collector [f=0003722] [3722] Event [4772,240.090149,1984]: 0 finished unit Kodachi [f=0003891] [3891] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0003976] [3976] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0004103] [4103] Event [616,241.485596,1816]: 1 finished unit Solar Collector [f=0004110] [4110] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0004300] [4300] Event [4772,240.090149,1984]: 0 finished unit Welder [f=0004350] [4350] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0004376] [4376] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0004558] [4558] Event [5576,241.247559,2200]: 0 lost unit Solar Collector [f=0004575] [4575] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0004606] [4606] Event [712,241.485596,1816]: 1 finished unit Solar Collector [f=0004780] [4780] Event [3192,241.494751,2584]: 0 finished unit Stardust [f=0005049] [5049] Event [3184,241.47644,2528]: 0 finished unit Picket [f=0005055] [5055] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0005112] [5112] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0005205] [5205] Event [656,241.238403,1728]: 1 finished unit Lotus [f=0005244] [5244] Event [4688,237.814331,1872]: 0 finished unit Lotus [f=0005312] [5312] Event [4772,240.090149,1984]: 0 finished unit Kodachi [f=0005320] [5320] Event [3048,241.494751,1224]: 1 finished unit Solar Collector [f=0005484] [5484] Event [4951.6123,241.489975,2044.21326]: 1 lost unit Scorcher [f=0005550] [5550] Event [2992,241.494751,1312]: 1 finished unit Lotus [f=0005834] [5834] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0005895] [5895] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0005931] [5931] Event [4772,240.090149,1984]: 0 finished unit Kodachi [f=0005958] [5958] Event [3048,241.494751,1112]: 1 finished unit Solar Collector [f=0006361] [6361] Event [840,241.494751,1784]: 1 finished unit Caretaker [f=0006362] [6362] Event [3088,241.494751,1008]: 1 finished unit Lotus [f=0006405] [6405] Event [3568,241.494751,3712]: 0 finished unit Lotus [f=0006463] [6463] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0006600] [6600] Event [2928,241.485596,1008]: 1 finished unit Lotus [f=0006742] [6742] Event [3472,241.485596,3472]: 0 finished unit Lotus [f=0006807] [6807] Event [4772,240.090149,1984]: 0 finished unit Kodachi [f=0006821] [6821] Event [952,241.494751,1784]: 1 finished unit Caretaker [f=0006946] [6946] Event [4776,241.082764,2168]: 0 finished unit Caretaker [f=0007003] [7003] Event [3142.36182,241.485596,3281.73315]: 1 lost unit Ripper [f=0007006] [7006] Event [3136,241.485596,768]: 1 finished unit Lotus [f=0007032] [7032] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0007190] [7190] Event [865.99231,242.130692,1951.97034]: 1 finished unit Mason [f=0007476] [7476] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0007710] [7710] Event [3136,241.494751,1200]: 1 finished unit Lotus [f=0007839] [7839] Event [4688,237.814331,1872]: 0 lost unit Lotus [f=0007891] [7891] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0007898] [7898] Event [4408,241.485596,2072]: 0 finished unit Solar Collector [f=0007916] [7916] Event [4772,240.090149,1984]: 0 lost unit Ogre [f=0007920] [7920] Event [227.78038,241.485596,1269.42969]: 1 lost unit Mason [f=0007920] [7920] Event [4772,240.090149,1984]: 0 lost unit Ogre [f=0007948] [7948] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [f=0007996] [7996] Event [4776,241.082764,2168]: 0 lost unit Caretaker [f=0008022] [8022] Event [4772,240.090149,1984]: 0 lost unit Ogre [f=0008025] [8025] Event [4772,240.090149,1984]: 0 lost unit Ogre [f=0008297] [8297] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0008314] [8314] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0008548] [8548] Event [4772,240.090149,1984]: 0 lost unit Ogre [f=0008548] [8548] Event [4800,238.770142,1984]: 0 lost unit Tank Foundry [f=0008642] [8642] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0008701] [8701] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0008750] [8750] Event [4488,241.430664,2104]: 0 lost unit Solar Collector [f=0008755] [8755] Event [2520,238.253784,3336]: 0 finished unit Stinger [f=0008807] [8807] Event [4344,240.872192,1880]: 0 lost unit Wind/Tidal Generator [f=0008822] [8822] Event [4296,240.017242,1880]: 0 lost unit Wind/Tidal Generator [f=0008900] [8900] Event [2034.50781,241.494751,3142.36768]: 1 lost unit Ripper [f=0008905] [8905] Event [3960,241.494751,856]: 1 finished unit Solar Collector [f=0009044] [9044] Event [2697.13135,239.076324,3328.01025]: 0 finished unit Engineer Commander [f=0009044] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009044] [9044] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009083] [9083] Event [865.99231,242.130692,1951.97034]: 1 finished unit Ripper [f=0009089] [9089] Event [3944,241.494751,1016]: 1 finished unit Solar Collector [f=0009214] [9214] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0009234] [9234] Event [4412.75342,239.247971,1902.1925]: 1 lost unit Scorcher [f=0009276] [9276] Event [4493.31396,238.417358,1973.26086]: 1 lost unit Scorcher [f=0009318] [9318] Event [4462.79346,241.446533,2150.11621]: 1 lost unit Scorcher [f=0009319] [9319] Event [865.99231,242.130692,1951.97034]: 1 finished unit Fencer [f=0009331] [9331] Event [3824,241.485596,1072]: 1 finished unit Lotus [f=0009491] [9491] Event [865.99231,242.130692,1951.97034]: 1 finished unit Fencer [f=0009656] [9656] Event [865.99231,242.130692,1951.97034]: 1 finished unit Fencer [f=0009781] [9781] Event [4080,241.485596,1072]: 1 finished unit Lotus [f=0009867] [9867] Event [865.99231,242.130692,1951.97034]: 1 finished unit Fencer [f=0010000] [10000] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0010157] [10157] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0010278] [10278] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0010345] [10345] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0010418] [10418] Event [3184,241.47644,2528]: 0 lost unit Picket [f=0010524] [10524] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0010637] [10637] Event [4368,241.485596,1424]: 1 finished unit Lotus [f=0010664] [10664] Event [2808,241.439819,3416]: 0 finished unit Shieldbot Factory [f=0010696] [10696] Event [undefined]: [Nik]NikolaMX resigned [f=0010696] game_message: [Nik]NikolaMX has been destroyed! [f=0010696] game_message: PRO_Clopse wins! [f=0010696] Submitting stats [f=0010696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010696] Part| Total Time|Time of the last 0.5s [f=0010696] Draw 19819.79ms 22.51% [f=0010696] Lua::Callins::Synced 4510.39ms 17.43% [f=0010696] Lua::Callins::Unsynced 27796.95ms 31.08% [f=0010696] Lua::CollectGarbage::Synced 310.02ms 0.20% [f=0010696] Lua::CollectGarbage::Unsynced 909.39ms 0.10% [f=0010696] Misc::Profiler::AddTime 80.93ms 0.10% [f=0010696] Sim 21754.93ms 60.16% [f=0010696] [10696] Received game_message: [Nik]NikolaMX has been destroyed! [f=0010696] [10696] Received game_message: PRO_Clopse wins! [f=0010697] [10697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010697] [10697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010697] [10697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010697] [10697] Game End Stats Values: 2,1975,2185,2185,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.36499929,6.36499929,5.5999999,0,0,0,0,0,0,0,0,700,910,910,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010697] [10697] Game End Stats Values: 3,2320,2275,2275,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.49669838,8,8,8.49669838,1275,1275,1275,1275,7.22399902,9.97799778,9.97799778,7.22399902,0,0,0,0,0,0,0,0,1045,1000,1000,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010697] [10697] Game End Stats Values: 4,2390,2470,2470,2390,5.15328979,0.78925002,0.78925002,5.15328979,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2260303,9.46666622,9.46666622,12.2260303,1275,1275,1275,1275,8.63855267,10.6426144,10.6426144,8.63855267,0,125,125,0,0,0,0,0,1115,1070,1070,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010697] [10697] Game End Stats Values: 5,2565,2630,2630,2565,13.627286,0.83349007,0.83349007,13.627286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3314676,11.1999998,11.1999998,13.3314676,1275,1275,1275,1275,8.85993385,11.3579493,11.3579493,8.85993385,175,125,125,175,0,0,0,0,1115,1230,1230,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010697] [10697] Game End Stats Values: 6,2655,2860,2860,2655,21.8871403,2.2356112,2.2356112,21.8871403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.6429157,14.2666664,14.2666664,12.6429157,1275,1275,1275,1275,9.76365757,12.9784727,12.9784727,9.76365757,175,125,125,175,0,0,0,0,1205,1370,1370,1205,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010697] [10697] Game End Stats Values: 7,2835,3075,3075,2835,23.372385,6.63907337,6.63907337,23.372385,0,0,0,0,0,0,0,0,0,0,0,0,0,25.0919189,25.0919189,0,0,180,180,0,11.0362959,16,16,11.0362959,1275,1275,1275,1275,12.6780148,13.1785641,13.1785641,12.6780148,175,250,250,175,0,0,0,0,1385,1370,1370,1385,0,0,0,0,0,0,0,0,25.0919189,0,0,25.0919189 [f=0010697] [10697] Game End Stats Values: 8,3260,3235,3235,3260,24.0657444,12.1844063,12.1844063,24.0657444,0,0,0,0,0,0,0,0,0,0,0,0,18.0000019,72.8450012,72.8450012,18.0000019,90,180,180,90,11.4295111,16,16,11.4295111,1275,1275,1275,1275,16.4502277,14.3256893,14.3256893,16.4502277,350,250,250,350,0,0,0,0,1545,1530,1530,1545,0,0,0,0,0,0,0,0,72.8450012,18.0000019,18.0000019,72.8450012 [f=0010697] [10697] Game End Stats Values: 9,3055,3520,3520,3055,32.9479904,25.4076424,25.4076424,32.9479904,0,0,0,0,0,0,0,0,0,0,0,0,81.0000076,320.490509,320.490509,81.0000076,90,270,270,90,15.9006853,19.6000004,19.6000004,15.9006853,1275,1275,1275,1275,17.6081505,16.0615501,16.0615501,17.6081505,350,375,375,350,0,275,275,0,1340,1600,1600,1340,275,0,0,275,0,0,0,0,323.29187,83.7756424,83.7756424,323.29187 [f=0010697] [10697] Game End Stats Values: 10,3230,3805,3805,3230,45.216507,44.8903503,44.8903503,45.216507,0,0,0,0,0,0,0,0,0,0,0,0,81.0000076,431.618622,431.618622,81.0000076,90,270,270,90,16.1139603,21.6000004,21.6000004,16.1139603,1275,1275,1275,1275,15.9979,17.0908451,17.0908451,15.9979,525,500,500,525,0,275,275,0,1340,1760,1760,1340,275,0,0,275,0,0,0,0,434.419983,83.7756424,83.7756424,434.419983 [f=0010697] [10697] Game End Stats Values: 11,3415,4000,4000,3415,48.3839417,72.9382019,72.9382019,48.3839417,0,0,0,0,0,0,0,0,0,0,0,0,81.0000076,574.742981,574.742981,81.0000076,90,270,270,90,14.5179424,23.6000004,23.6000004,14.5179424,1275,1275,1275,1275,16.6151619,19.3448563,19.3448563,16.6151619,525,625,625,525,0,365,365,0,1525,1830,1830,1525,365,0,0,365,0,0,0,0,577.544373,83.7756424,83.7756424,577.544373 [f=0010697] [10697] Game End Stats Values: 12,3565,4160,4160,3565,48.9813728,96.7852631,96.7852631,48.9813728,0,0,0,0,0,0,0,0,0,0,0,0,81.0000076,585.183472,585.183472,81.0000076,310,270,270,310,14.3372869,25.333334,25.333334,14.3372869,1275,1275,1275,1275,15.2198267,20.7478046,20.7478046,15.2198267,525,625,625,525,0,435,435,0,1455,1990,1990,1455,435,0,0,435,0,0,0,0,587.984863,83.7756424,83.7756424,587.984863 [f=0010697] [10697] Game End Stats Values: 13,3930,4650,4650,3930,51.4862633,112.240089,112.240089,51.4862633,0,0,0,0,0,0,0,0,0,0,0,0,81.0000076,585.183472,585.183472,81.0000076,500,360,360,500,14.5393391,26.1333332,26.1333332,14.5393391,1275,1275,1275,1275,15.3469934,22.3303223,22.3303223,15.3469934,700,865,865,700,0,435,435,0,1455,2150,2150,1455,435,0,0,435,0,0,0,0,587.984863,83.7756424,83.7756424,587.984863 [f=0010697] [10697] Game End Stats Values: 14,3930,4855,4855,3930,58.329792,147.541718,147.541718,58.329792,0,0,0,0,0,0,0,0,0,0,0,0,128.734558,608.245361,608.245361,128.734558,500,450,450,500,14.6055822,28,28,14.6055822,1275,1275,1275,1275,15.6362324,24.4184399,24.4184399,15.6362324,700,980,980,700,125,435,435,125,1455,2150,2150,1455,435,125,125,435,0,0,0,0,615.037415,131.510208,131.510208,615.037415 [f=0010697] [10697] Game End Stats Values: 15,4195,4925,4925,4195,59.5241356,184.872559,184.872559,59.5241356,0,0,0,0,0,0,0,0,0,0,0,0,128.734558,608.245361,608.245361,128.734558,500,450,450,500,15.6207733,29.333334,29.333334,15.6207733,1275,1275,1275,1275,17.0956249,24.5537243,24.5537243,17.0956249,875,980,980,875,125,435,435,125,1545,2220,2220,1545,435,125,125,435,0,0,0,0,615.037415,131.510208,131.510208,615.037415 [f=0010697] [10697] Game End Stats Values: 16,4375,5525,5525,4375,60.3848381,202.043945,202.043945,60.3848381,0,0,0,0,0,0,0,0,0,0,0,0,128.734558,608.245361,608.245361,128.734558,680,630,630,680,15.9441967,30,30,15.9441967,1275,1275,1275,1275,17.532383,23.2097607,23.2097607,17.532383,875,1220,1220,875,125,435,435,125,1545,2400,2400,1545,435,125,125,435,0,0,0,0,615.037415,131.510208,131.510208,615.037415 [f=0010697] [10697] Game End Stats Values: 17,4730,5915,5915,4730,61.7260895,229.062561,229.062561,61.7260895,0,0,0,0,0,0,0,0,0,0,0,0,368.735016,667.909058,667.909058,368.735016,680,720,720,680,16.2772751,30,30,16.2772751,1275,1275,1275,1275,17.5644188,23.8662415,23.8662415,17.5644188,1050,1220,1220,1050,365,435,435,365,1725,2700,2700,1725,435,365,365,435,0,0,0,0,674.701111,371.510651,371.510651,674.701111 [f=0010697] [10697] Game End Stats Values: 18,4730,6155,6155,4730,62.0615883,252.69313,252.69313,62.0615883,0,0,0,0,0,0,0,0,0,0,0,0,368.735016,667.909058,667.909058,368.735016,680,720,720,680,16.4701138,30,30,16.4701138,1275,1275,1275,1275,17.4973698,23.6403751,23.6403751,17.4973698,1050,1460,1460,1050,365,435,435,365,1725,2700,2700,1725,435,365,365,435,0,0,0,0,674.701111,371.510651,371.510651,674.701111 [f=0010697] [10697] Game End Stats Values: 19,4530,6365,6365,4530,62.5965538,282.847504,282.847504,62.5965538,0,0,0,0,0,0,0,0,0,0,0,0,576.309875,1452.849,1452.849,576.309875,590,810,810,590,16.1285114,30,30,16.1285114,1275,1275,1275,1275,17.5106678,24.0752907,24.0752907,17.5106678,1050,1700,1700,1050,495.5,1050.00317,1050.00317,495.5,1615,2580,2580,1615,1050.00317,495.5,495.5,1050.00317,0,0,0,0,1459.64111,631.369995,631.369995,1459.64111 [f=0010697] [10697] Game End Stats Values: 20,3830,6695,6695,3830,63.2431526,315.732635,315.732635,63.2431526,0,0,0,0,0,0,0,0,0,0,0,0,576.309875,1987.98218,1987.98218,576.309875,590,810,810,590,16.453577,30,30,16.453577,1275,1275,1275,1275,17.5181065,25.1753349,25.1753349,17.5181065,1050,1940,1940,1050,495.5,1750.00317,1750.00317,495.5,915,2670,2670,915,1785.50317,495.5,495.5,1785.50317,0,0,0,0,1994.77429,668.519043,668.519043,1994.77429 [f=0010697] [10697] Game End Stats Values: 21,4210,6855,6855,4210,65.098587,343.181641,343.181641,65.098587,0,0,0,0,0,0,0,0,0,0,0,0,847.809204,2217.84253,2217.84253,847.809204,1040,810,810,1040,15.1689568,30.2666664,30.2666664,15.1689568,1275,1275,1275,1275,17.5986938,27.7199345,27.7199345,17.5986938,1050,1940,1940,1050,735.5,1820.00317,1820.00317,735.5,845,2830,2830,845,1855.50317,735.5,735.5,1855.50317,0,0,0,0,2242.87085,940.018311,940.018311,2242.87085 [f=0010697] [10697] Game End Stats Values: 22,4350,7020,7020,4350,65.739357,381.21698,381.21698,65.739357,0,0,0,0,0,0,0,0,0,0,0,0,1005.86328,2348.66846,2348.66846,1005.86328,1040,900,900,1040,12.5333338,33.4666672,33.4666672,12.5333338,1505,1275,1275,1505,16.5997162,29.1906929,29.1906929,16.5997162,1050,1945,1945,1050,1110.5,1910.00317,1910.00317,1110.5,755,2900,2900,755,1945.50317,1110.5,1110.5,1945.50317,0,0,0,0,2462.57129,1117.02258,1117.02258,2462.57129 [f=0010697] [10697] Game End Stats Values: 23,4350,7530,7530,4350,65.7616119,412.541077,412.541077,65.7616119,0,0,0,0,0,0,0,0,0,0,0,0,1005.86328,2348.66846,2348.66846,1005.86328,1040,990,990,1040,13.6000004,34,34,13.6000004,1505,1275,1275,1505,15.1814823,28.7432747,28.7432747,15.1814823,1050,2365,2365,1050,1110.5,1910.00317,1910.00317,1110.5,755,2900,2900,755,1945.50317,1110.5,1110.5,1945.50317,0,0,0,0,2462.57129,1117.02258,1117.02258,2462.57129 [f=0010697] [10697] Game End Stats Values: 24,4350,7995,7995,4350,65.7616119,446.909454,446.909454,65.7616119,0,0,0,0,0,0,0,0,0,0,0,0,1088.27832,2388.67847,2388.67847,1088.27832,1040,990,990,1040,14,34,34,14,1505,1275,1275,1505,15.1799965,29.0992298,29.0992298,15.1799965,1050,2740,2740,1050,1110.5,1910.00317,1910.00317,1110.5,755,2990,2990,755,1945.50317,1110.5,1110.5,1945.50317,0,0,0,0,2502.5813,1199.43762,1199.43762,2502.5813 [f=0010697] [10697] Game End Stats Values: 25,4950,8210,8210,4950,65.7850952,470.843353,470.843353,65.7850952,0,0,0,0,0,0,0,0,0,0,0,0,1129.96069,2631.11304,2631.11304,1129.96069,940,1080,1080,940,14,34,34,14,1505,1275,1275,1505,15.1819572,30.9444942,30.9444942,15.1819572,1050,2865,2865,1050,1110.5,2010.00317,2010.00317,1110.5,1455,2990,2990,1455,2045.50317,1110.5,1110.5,2045.50317,0,0,0,0,2745.01587,1241.12,1241.12,2745.01587 [f=0010697] [10697] Event [4120,239.672852,2744]: 0 finished unit Solar Collector [f=0010714] [10714] Event [3131.03418,241.494751,2709.75391]: 0 lost unit Kodachi [f=0010722] [10722] Event [3175.57251,241.506485,2699.90283]: 0 lost unit Kodachi [f=0010726] [10726] Event [3192,241.494751,2584]: 0 lost unit Stardust [f=0010727] [10727] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0010737] [10737] Event [434.137878,241.494751,1267.41248]: 0 lost unit Kodachi [f=0010744] [10744] Event [3256,240.26268,2488]: 0 lost unit Metal Extractor [f=0010767] [[Nik]NikolaMX (replay)] gg [f=0010813] gg [f=0010845] Spectator [Nik]NikolaMX left the game: normal quit [f=0010845] [10845] Event [undefined]: [Nik]NikolaMX quit [f=0010911] [10911] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0010980] [10980] Event [4528,241.448975,1472]: 1 finished unit Lotus [f=0010981] No clients connected, shutting down server [f=0010981] Server shutdown [f=0010981] [10981] all players disconnected [f=0011066] [11066] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0011221] [11221] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0011340] [11340] Event [4336,241.375732,1664]: 1 finished unit Lotus [f=0011402] [11402] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0011557] [11557] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0011687] [11687] Event [4592,237.805176,1680]: 1 finished unit Lotus [f=0011729] [11729] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0011904] [11904] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0011972] [11972] Event [4512,237.805176,1808]: 1 finished unit Lotus [f=0012065] [12065] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0012217] [12217] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0012353] [12353] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0012488] [12488] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0012623] [12623] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0012758] [12758] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0012893] [12893] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013028] [13028] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013163] [13163] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013298] [13298] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013433] [13433] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013568] [13568] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013703] [13703] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013838] [13838] Event [865.99231,242.130692,1951.97034]: 1 finished unit Scorcher [f=0013841] Autoquit sending quit command. [f=0013841] [QuitAction] user exited to system [f=0013841] [SpringApp::Kill][1] fromRun=1 [f=0013841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013841] [ThreadPool::SetThreadCount][2] workers=0 [f=0013841] [SpringApp::Kill][2] [f=0013841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013841] [Game::KillLua][3] dtor=0 luaUI=0x5949a1c0 [f=0013841] Start widgetHandler:Shutdown [f=0013841] Shutdown - SaveOrderList Complete [f=0013841] Writing last game win data [f=0013841] Shutdown - SaveConfigData Complete [f=0013841] Shutdown Widget - Save/Load API [f=0013841] Shutdown Widget - Chili Highlight [f=0013841] Shutdown Widget - Draw After Chili [f=0013841] Shutdown Widget - EPIC Menu [f=0013841] Shutdown Widget - Chili Widget Selector [f=0013841] Shutdown Widget - Chili Minimap [f=0013841] Shutdown Widget - Local Team Colors [f=0013841] Shutdown Widget - Display Keys 2 [f=0013841] Shutdown Widget - Save Game Menu [f=0013841] Shutdown Widget - Unit Icons [f=0013841] Shutdown Widget - Noises [f=0013841] Shutdown Widget - HealthBars [f=0013841] Shutdown Widget - Win Counter [f=0013841] Shutdown Widget - BuildETA [f=0013841] Shutdown Widget - SpringRTS Replay Stats [f=0013841] Shutdown Widget - Modular Comm Info [f=0013841] Shutdown Widget - Stereo3D [f=0013841] Shutdown Widget - Showeco and Grid Drawer [f=0013841] Shutdown Widget - Point Tracker [f=0013841] Shutdown Widget - Missile Silo Range [f=0013841] Shutdown Widget - MetalFeatures (new) [f=0013841] Shutdown Widget - MinimapEvents [f=0013841] Shutdown Widget - Local Widgets Config [f=0013841] Shutdown Widget - Highlight Geos [f=0013841] Shutdown Widget - Grab Input [f=0013841] Input grabbing is disabled! [f=0013841] Shutdown Widget - Defense Range Zero-K [f=0013841] Shutdown Widget - Darkening [f=0013841] Shutdown Widget - Context Menu [f=0013841] Shutdown Widget - Chili Spectator Panels [f=0013841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013841] Shutdown Widget - Chili Nuke Warning [f=0013841] Shutdown Widget - Chili EndGame Window [f=0013841] Shutdown Widget - Chili Economy Panel Default [f=0013841] Shutdown Widget - CameraShake [f=0013841] Shutdown Widget - State Reverse and Latency [f=0013841] Shutdown Widget - Music Player v2 [f=0013841] Shutdown Widget - Attack AoE [f=0013841] Shutdown Widget - Map Edge Extension [f=0013841] Shutdown Widget - Selection Send [f=0013841] Shutdown Widget - LupsManager [f=0013841] Shutdown Widget - Newton Firezone [f=0013841] Shutdown Widget - Chili Pro Console [f=0013841] Shutdown Widget - Persistent Build Height [f=0013841] Shutdown Widget - Lasso Terraform GUI [f=0013841] Shutdown Widget - Lups [f=0013841] Shutdown Widget - Chili Framework [f=0013841] Shutdown Widget - Mex Placement Handler [f=0013841] Shutdown Widget - Chili Core Selector [f=0013841] Shutdown Widget - Custom Markers [f=0013841] Shutdown Widget - Select Keys [f=0013841] Shutdown Widget - Pause Screen [f=0013841] Shutdown Widget - Text To Speech Control [f=0013841] Shutdown Widget - Layout Handler [f=0013841] End widgetHandler:Shutdown [f=0013841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643504,73465267} {int,ext,rec}Allocs={14899547,0,0} {chunk,block}Bytes={73465267,0} [f=0013841] [Game::KillLua][1] dtor=0 luaGaia=0x58fdd970 [f=0013841] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449841,61500017} {int,ext,rec}Allocs={14899548,0,0} {chunk,block}Bytes={61500017,0} [f=0013841] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449841,61500017} {int,ext,rec}Allocs={14899548,0,0} {chunk,block}Bytes={61500017,0} [f=0013841] [Game::KillLua][2] dtor=0 luaRules=0x58b3ed70 [f=0013841] Start gadgetHandler:Shutdown [f=0013841] Shutdown - StartSetup [f=0013841] Shutdown - UnitMorph [f=0013841] Shutdown - Carrier Drones [f=0013841] Shutdown - LupsNanoSpray [f=0013841] Shutdown - Missile Silo Controller [f=0013841] Shutdown - Modular Comm Info [f=0013841] Shutdown - Terrain Texture Handler [f=0013841] Shutdown - UnitCloakShield [f=0013841] Shutdown - Starlight Handler [f=0013841] End gadgetHandler:Shutdown [f=0013841] Start gadgetHandler:Shutdown [f=0013841] Shutdown - Save/Load [f=0013841] Shutdown - Teleport Throw [f=0013841] Shutdown - UnitMorph [f=0013841] Shutdown - Modular Comm Info [f=0013841] Shutdown - Retreat Command [f=0013841] Shutdown - Shockwaves [f=0013841] Shutdown - UnitCloakShield [f=0013841] Shutdown - Lups Cloak FX [f=0013841] Shutdown - Lups [f=0013841] Shutdown - Lups Shield [f=0013841] End gadgetHandler:Shutdown [f=0013841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14899580,0,0} {chunk,block}Bytes={0,0} [f=0013841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14899580,0,0} {chunk,block}Bytes={0,0} [f=0013841] [Game::KillLua][4] dtor=0 [f=0013841] [Game::~CGame][1] [f=0013841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013841] [Game::KillLua][4] dtor=1 [f=0013841] [Game::KillMisc][1] [f=0013841] [Game::KillMisc][2] [f=0013841] [Game::KillMisc][3] [f=0013841] [Game::KillRendering][1] [f=0013841] [3DOParser::Kill] allocated 1 pieces [f=0013841] [S3OParser::Kill] allocated 345 pieces [f=0013841] [AssParser::Kill] allocated 29 pieces [f=0013841] [Game::KillInterface][1] [f=0013841] [Game::KillInterface][2] [f=0013841] [Game::KillSimulation][1] [f=0013841] [Game::KillSimulation][2] [f=0013841] [CCollisionHandler] dis-/continuous tests: 0/828927 [f=0013841] [Game::KillSimulation][3] [f=0013841] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013841] [~CPathCache(24x16)] cacheHits=41 hitPercentage=36% numHashColls=0 maxCacheSize=11 [f=0013841] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013841] [~CPathCache(48x32)] cacheHits=68 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013841] [LosHandler::Kill] raycast instance cache-{hits,misses}={2949,6559}; shared=5%; cached=26% [f=0013841] [Game::KillSimulation][4] [f=0013841] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013841] [Game::~CGame][2] [f=0013841] [Game::~CGame][3] [f=0013841] [SpringApp::Kill][3] [f=0013841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146237 bytes sent 167508 bytes recv'd [f=0013841] [SpringApp::Kill][4] font=0x44be3aa0 [f=0013841] [SpringApp::Kill][5] [f=0013841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x439887c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2188ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=60ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=38ms file="luaui/widgets/gui_custom_markers.lua" indx=4692 inflSize=15kb readTime=32ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="unitpics/planecon.png" indx=6558 inflSize=10kb readTime=19ms file="bitmaps/gpl/smoke_orange.png" indx=488 inflSize=7kb readTime=18ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=16ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=16ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4808 inflSize=127kb readTime=15ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=460 inflSize=4kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39605565 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44d47070) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d34b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c58760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f48ac01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]