[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vvTNm5eIhz/springsettings.1183705.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fca2001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1618 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1183705/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466879e0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466879e0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1183705/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1183705/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a4cf220,0x5a966810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 74de2661b34f9096dad4e176d400586a [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000c83c6f30,00000000f9b45ac0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000b7fd9070,00000000c74628a0}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] u2 [f=-000001] [0] Event [5143,312.123474,535]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1021,313.160339,3744]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2574, userid: 529075 [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2466, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [1168,312.392426,3720]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [4944,312.458801,592]: 0 finished unit Tank Foundry [f=0000240] [240] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000241] [241] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000342] [342] Event [5192,312.17041,536]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [5224,312.106323,472]: 0 finished unit Wind/Tidal Generator [f=0000447] [447] Event [1177.59998,313.259888,3720]: 1 finished unit Conjurer [f=0000481] [481] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000681] [681] Event [4916,313.576477,592]: 0 finished unit Welder [f=0000776] [776] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000812] [812] Event [1177.59998,313.259888,3720]: 1 finished unit Conjurer [f=0001052] [1052] Event [5480,354.833984,616]: 0 finished unit Wind/Tidal Generator [f=0001146] [1146] Event [872,313.699341,3752]: 1 finished unit Solar Collector [f=0001219] [1219] Event [5544,365.41748,632]: 0 finished unit Wind/Tidal Generator [f=0001327] [1327] Event [5496,444.125366,696]: 0 finished unit Wind/Tidal Generator [f=0001399] [1399] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0001656] [1656] Event [5320,312.051392,424]: 0 finished unit Solar Collector [f=0001728] [1728] Event [232,313.067627,3048]: 1 finished unit Solar Collector [f=0001809] [1809] Event [936,312.591553,3528]: 1 finished unit Solar Collector [f=0001867] [1867] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0001920] [1920] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0002051] [2051] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0002127] [2127] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0002378] [2378] Event [120,313.525391,2872]: 1 finished unit Solar Collector [f=0002388] [2388] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0002409] [2409] Event [960,313.241577,3616]: 1 finished unit Lotus [f=0002610] [2610] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002682] [2682] Event [6024,313.48877,1256]: 0 finished unit Solar Collector [f=0002850] [2850] Event [272,312.774658,2784]: 1 finished unit Lotus [f=0002967] [2967] Event [5976,312.957764,1112]: 0 finished unit Solar Collector [f=0002980] [2980] Event [872,313.040161,3624]: 1 finished unit Solar Collector [f=0003090] [3090] Event [336,313.278198,2896]: 1 finished unit Lotus [f=0003158] [3158] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0003165] [3165] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0003235] [3235] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0003313] [3313] Event [184,313.150024,2952]: 1 finished unit Solar Collector [f=0003332] [3332] Event [5888,313.772583,1184]: 0 finished unit Lotus [f=0003765] [3765] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0003766] [3766] Event [944,313.095093,3856]: 1 finished unit Lotus [f=0003809] [3809] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0003825] [3825] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0003882] [3882] Event [1177.59998,313.259888,3720]: 1 finished unit Imp [f=0004112] [4112] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0004229] [4229] Event [872,312.042236,3896]: 1 finished unit Solar Collector [f=0004314] [4314] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0004319] [4319] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0004386] [4386] Event [3368,312.390137,1112]: 0 finished unit Solar Collector [f=0004508] [4508] Event [6072,313.607788,2104]: 0 finished unit Solar Collector [f=0004570] [4570] Event [3384,311.978149,1208]: 0 finished unit Solar Collector [f=0004615] [4615] Event [384,310.934448,1760]: 1 finished unit Lotus [f=0004629] [4629] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0004728] [4728] Event [872,310.897827,3976]: 1 finished unit Solar Collector [f=0004756] [4756] Event [1177.59998,313.259888,3720]: 1 finished unit Imp [f=0004882] [4882] Event [4916,313.576477,592]: 0 finished unit Welder [f=0004905] [4905] Event [3200,311.630249,1216]: 0 finished unit Lotus [f=0004945] [4945] Event [6000,311.437988,2192]: 0 finished unit Lotus [f=0005112] [5112] Event [5768,308.114624,3464]: 1 lost unit Metal Extractor [f=0005141] [5141] Event [1177.59998,313.259888,3720]: 1 finished unit Imp [f=0005206] [5206] Event [872,310.549927,4056]: 1 finished unit Solar Collector [f=0005221] [5221] Event [6064,310.275269,3152]: 1 finished unit Lotus [f=0005277] [5277] Event [6064,310.275269,3152]: 1 lost unit Lotus [f=0005282] [5282] Event [3328,373.565674,1744]: 0 finished unit Radar Tower [f=0005310] [5310] Event [6053.3833,310.284882,3352.06152]: 1 lost unit Conjurer [f=0005339] [5339] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0005384] [5384] Event [6072,311.373901,2296]: 0 finished unit Solar Collector [f=0005386] [5386] Event [6088,310.940857,3272]: 1 lost unit Metal Extractor [f=0005489] [5489] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0005546] [5546] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0005791] [5791] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0005824] [5824] Event [5872,309.82666,2128]: 0 finished unit Lotus [f=0006017] [6017] Event [4952,312.124634,728]: 0 finished unit Caretaker [f=0006125] [6125] Event [2736,308.654785,1712]: 0 finished unit Lotus [f=0006191] [6191] Event [1177.59998,313.259888,3720]: 1 finished unit Reaver [f=0006247] [6247] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0006315] [6315] Event [2904,310.430908,1768]: 0 finished unit Solar Collector [f=0006324] [6324] Event [5112,310.531616,712]: 0 finished unit Solar Collector [f=0006555] [6555] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0006556] [6556] Event [1032,313.15918,3864]: 1 finished unit Caretaker [f=0006681] [6681] Event [5224,310.687256,712]: 0 finished unit Solar Collector [f=0006701] [6701] Event [1177.59998,313.259888,3720]: 1 finished unit Reaver [f=0006740] [6740] Event [1620.3147,309.797241,3853.44189]: 0 lost unit Kodachi [f=0006754] [6754] Event [1662.255,310.635681,3763.52002]: 0 lost unit Kodachi [f=0006762] [6762] Event [1806.50684,309.949463,3853.3855]: 1 lost unit Reaver [f=0006799] [6799] Event [6088,306.428223,3272]: 0 finished unit Metal Extractor [f=0006842] [6842] Event [1848.39099,313.419189,3322.7876]: 1 lost unit Imp [f=0006898] [6898] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0006925] [6925] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0006940] [6940] Event [1320,313.360596,1592]: 1 finished unit Solar Collector [f=0007055] [7055] Event [1016,313.223267,3768]: 1 finished unit Caretaker [f=0007095] [7095] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0007231] [7231] Event [1177.59998,313.259888,3720]: 1 finished unit Reaver [f=0007455] [7455] Event [1296,312.005615,1504]: 1 finished unit Lotus [f=0007487] [7487] Event [5768,303.60199,3464]: 0 finished unit Metal Extractor [f=0007568] [7568] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0007603] [7603] Event [1016,313.305664,3688]: 1 finished unit Caretaker [f=0007706] [7706] Event [1177.59998,313.259888,3720]: 1 finished unit Conjurer [f=0007736] [7736] Event [5176,310.48584,856]: 0 finished unit Caretaker [f=0007866] [7866] Event [5728,310.073853,3312]: 0 finished unit Lotus [f=0007996] [7996] Event [3304,310.275269,2552]: 0 finished unit Stardust [f=0008138] [8138] Event [5256,312.124634,600]: 0 finished unit Solar Collector [f=0008167] [8167] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0008220] [8220] Event [1177.59998,313.259888,3720]: 1 finished unit Reaver [f=0008256] [8256] Event [5680,309.061584,3440]: 0 finished unit Lotus [f=0008305] [8305] Event [1448,313.067627,3656]: 1 finished unit Solar Collector [f=0008400] [8400] Event [1648,309.002686,1024]: 1 finished unit Lotus [f=0008539] [8539] Event [5136,311.877441,464]: 0 finished unit Lotus [f=0008555] [8555] Event [5848,308.884277,3432]: 0 finished unit Solar Collector [f=0008574] [8574] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0008674] [8674] Event [1672,308.97522,920]: 1 finished unit Solar Collector [f=0008733] [8733] Event [1336,312.893677,3576]: 1 finished unit Solar Collector [f=0008767] [8767] Event [4916,313.576477,592]: 0 finished unit Ogre [f=0008818] [8818] Event [1296,312.005615,1504]: 1 lost unit Lotus [f=0008846] [8846] Event [5928,309.020996,3400]: 0 finished unit Solar Collector [f=0008882] [8882] Event [1096,312.738037,1608]: 1 lost unit Metal Extractor [f=0008923] [8923] Event [1177.59998,313.259888,3720]: 1 finished unit Knight [f=0008998] [8998] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0009030] [9030] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0009056] [9056] Event [1272,312.335205,3448]: 1 finished unit Solar Collector [f=0009082] [9082] Event [384,310.934448,1760]: 1 lost unit Lotus [f=0009157] [9157] Event [1568,312.408447,1392]: 1 finished unit Lotus [f=0009217] [9217] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0009222] [9222] Event [3896,309.048462,2152]: 0 finished unit Solar Collector [f=0009254] [9254] Event [72,310.83374,1928]: 1 lost unit Metal Extractor [f=0009403] [9403] Event [3816,308.892822,2136]: 0 finished unit Solar Collector [f=0009406] [9406] Event [6008,309.725952,3384]: 0 finished unit Solar Collector [f=0009487] [9487] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0009511] [9511] Event [1177.59998,313.259888,3720]: 1 finished unit Knight [f=0009959] [9959] Event [1712,308.773804,1152]: 1 finished unit Lotus [f=0010066] [10066] Event [5056,310.403442,800]: 0 finished unit Lotus [f=0010079] [10079] Event [1177.59998,313.259888,3720]: 1 finished unit Knight [f=0010334] [10334] Event [1320,313.360596,1592]: 1 lost unit Solar Collector [f=0010348] [10348] Event [1744,308.920288,912]: 1 finished unit Lotus [f=0010364] [10364] Event [4916,313.576477,592]: 0 finished unit Minotaur [f=0010510] [10510] Event [4872,311.538696,792]: 0 finished unit Caretaker [f=0010536] [10536] Event [1177.59998,313.259888,3720]: 1 finished unit Reaver [f=0010619] [10619] Event [4916,313.576477,592]: 0 finished unit Welder [f=0010754] [10754] Event [4968,309.973145,920]: 0 finished unit Caretaker [f=0010757] [10757] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0010791] [10791] Event [1792,308.746338,688]: 1 finished unit Lotus [f=0010916] [10916] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0010922] [10922] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0011013] [11013] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0011014] [11014] Event [5056,312.225342,480]: 0 finished unit Lotus [f=0011111] [11111] Event [1968,308.97522,656]: 1 finished unit Lotus [f=0011179] [11179] Event [1177.59998,313.259888,3720]: 1 finished unit Conjurer [f=0011309] [11309] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0011449] [11449] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0011450] [11450] Event [3531.69604,308.374573,3933.46118]: 1 lost unit Conjurer [f=0011460] [11460] Event [3624,308.261108,3928]: 1 lost unit Metal Extractor [f=0011526] [11526] Event [4916,313.576477,592]: 0 finished unit Emissary [f=0011573] [11573] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0011596] [11596] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0011656] [11656] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0011675] [11675] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0011739] [11739] Event [3738.92236,309.389221,3060.4082]: 1 lost unit Reaver [f=0011768] [11768] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0011785] [11785] Event [3901.29053,310.733734,3017.4126]: 1 lost unit Glaive [f=0011792] [11792] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0011794] [11794] Event [3507.68262,309.324615,2851.28735]: 0 lost unit Kodachi [f=0011797] [11797] Event [3556.76636,308.897034,2845.65356]: 0 lost unit Kodachi [f=0011826] [11826] Event [3757.53394,309.697845,2945.24683]: 1 lost unit Conjurer [f=0011849] [11849] Event [3896,312.252808,2744]: 0 lost unit Metal Extractor [f=0011869] [11869] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0011934] [11934] Event [3857.12549,311.318542,2933.3103]: 0 lost unit Kodachi [f=0011944] [11944] Event [4013.99243,309.172272,2949.28394]: 1 lost unit Reaver [f=0011947] [11947] Event [3885.23511,306.928833,2972.82715]: 1 lost unit Knight [f=0011952] [11952] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0011962] [11962] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0012018] [12018] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0012034] [12034] Event [3981.70337,311.910034,2896.09033]: 0 lost unit Blitz [f=0012056] [12056] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0012114] [12114] Event [4226.23877,309.532532,2908.82935]: 1 lost unit Knight [f=0012140] [12140] Event [4377.50391,313.286041,2831.46436]: 1 lost unit Reaver [f=0012156] [12156] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0012164] [12164] Event [4381.55273,311.40033,2920.71899]: 0 lost unit Engineer Commander [f=0012180] [12180] Event [4479.07422,303.89679,2862.02173]: 1 lost unit Knight [f=0012201] [12201] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0012253] [12253] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0012333] [12333] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0012414] [12414] Event [1177.59998,313.259888,3720]: 1 finished unit Glaive [f=0012514] [12514] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0012622] [12622] Event [3624,303.748474,3928]: 0 finished unit Metal Extractor [f=0012853] [12853] Event [4916,313.576477,592]: 0 finished unit Ogre [f=0012860] [12860] Event [5080,310.128784,888]: 0 finished unit Storage [f=0012912] [12912] Event [2152,304.12384,440]: 1 finished unit Metal Extractor [f=0012984] [12984] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0013022] [13022] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0013071] [13071] Event [72,306.321106,1928]: 1 finished unit Metal Extractor [f=0013084] [13084] Event [5320,311.328125,872]: 0 finished unit Solar Collector [f=0013115] [13115] Event [1177.59998,313.259888,3720]: 1 finished unit Knight [f=0013121] [13121] Event [2264,312.948608,2088]: 0 lost unit Metal Extractor [f=0013213] [13213] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0013215] [13215] Event [2304.42212,311.494019,2056.9668]: 1 lost unit Glaive [f=0013364] [13364] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0013507] [13507] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0013522] [13522] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0013546] [13546] Event [4916,313.576477,592]: 0 finished unit Welder [f=0013572] [13572] Event [1968,308.97522,656]: 1 lost unit Lotus [f=0013598] [13598] Event [2323.82227,308.525391,2933.43652]: 1 lost unit Reaver [f=0013777] [13777] Event [2656,309.268188,368]: 1 finished unit Lotus [f=0013802] [13802] Event [1177.59998,313.259888,3720]: 1 finished unit Knight [f=0014011] [14011] Event [2390.20654,308.33606,407.844421]: 0 lost unit Kodachi [f=0014044] [14044] Event [2656,309.268188,368]: 1 lost unit Lotus [f=0014093] [14093] Event [2151.80884,308.837555,371.314331]: 1 lost unit Engineer Commander [f=0014101] [14101] Event [2152,299.098053,440]: 1 lost unit Metal Extractor [f=0014143] [14143] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0014182] [14182] Event [2385.49683,310.8255,805.934326]: 1 lost unit Glaive [f=0014190] [14190] Event [2391.96509,310.171997,799.708618]: 1 lost unit Glaive [f=0014190] [14190] Event [2347.26489,310.015472,743.875]: 1 lost unit Glaive [f=0014195] [14195] Event [2364.823,309.720764,738.031555]: 1 lost unit Glaive [f=0014199] [14199] Event [2342.53882,309.598572,733.673462]: 1 lost unit Glaive [f=0014200] [14200] Event [2370.47217,309.845093,748.322144]: 1 lost unit Glaive [f=0014205] [14205] Event [2350.15234,308.939636,744.009094]: 1 lost unit Glaive [f=0014216] [14216] Event [2339.44702,309.024445,687.975342]: 1 lost unit Glaive [f=0014221] [14221] Event [2391.9856,308.781067,691.029297]: 1 lost unit Glaive [f=0014224] [14224] Event [2369.42798,308.9599,696.27356]: 1 lost unit Glaive [f=0014240] gg [f=0014244] [14244] Event [4916,313.576477,592]: 0 finished unit Minotaur [f=0014309] [14309] Event [1177.59998,313.259888,3720]: 1 finished unit Knight [f=0014337] [14337] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0014341] [14341] Event [1625.59705,308.904144,894.236145]: 1 lost unit Glaive [f=0014342] [14342] Event [1602.27539,308.718475,903.15802]: 1 lost unit Glaive [f=0014353] [14353] Event [1792,308.746338,688]: 1 lost unit Lotus [f=0014353] game_message: PRO_Clopse has been destroyed! [f=0014353] [14353] Event [undefined]: PRO_Clopse resigned [f=0014353] game_message: [Nik]NikolaMX wins! [f=0014353] Submitting stats [f=0014353] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014353] Part| Total Time|Time of the last 0.5s [f=0014353] Draw 14862.75ms 18.25% [f=0014353] Lua::Callins::Synced 7125.53ms 20.34% [f=0014353] Lua::Callins::Unsynced 21061.58ms 26.02% [f=0014353] Lua::CollectGarbage::Synced 308.62ms 1.99% [f=0014353] Lua::CollectGarbage::Unsynced 691.47ms 0.50% [f=0014353] Misc::Profiler::AddTime 66.63ms 0.10% [f=0014353] Sim 35454.85ms 64.41% [f=0014353] [14353] Received game_message: PRO_Clopse has been destroyed! [f=0014353] [14353] Received game_message: [Nik]NikolaMX wins! [f=0014354] [14354] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014354] [14354] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014354] [14354] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 2,2135,2185,2185,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.68254995,7.4666667,7.4666667,7.68254995,1275,1275,1275,1275,6.44779968,6.30649996,6.30649996,6.44779968,0,0,0,0,0,0,0,0,860,910,910,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 3,2410,2395,2395,2410,2.2876122,0,0,2.2876122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.130209,8,8,11.130209,1275,1275,1275,1275,8.69590759,10.4150991,10.4150991,8.69590759,0,0,0,0,0,0,0,0,1135,1120,1120,1135,0,9,9,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 4,2515,2465,2465,2515,4.29853678,0,0,4.29853678,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2198877,8.66666698,8.66666698,10.2198877,1275,1275,1275,1275,10.3730612,10.2389994,10.2389994,10.3730612,0,0,0,0,0,0,0,0,1240,1190,1190,1240,0,9,9,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 5,2585,2625,2625,2585,5.24519777,0.2951155,0.2951155,5.24519777,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.26332664,10.1333332,10.1333332,9.26332664,1275,1275,1275,1275,10.3021097,11.9542742,11.9542742,10.3021097,0,0,0,0,0,0,0,0,1310,1350,1350,1310,0,9,9,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 6,2850,2825,2825,2850,7.14243126,2.68603039,2.68603039,7.14243126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9845705,13.7333336,13.7333336,10.9845705,1275,1275,1275,1275,11.9197836,12.5178957,12.5178957,11.9197836,175,130,130,175,0,0,0,0,1400,1420,1420,1400,0,9,9,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 7,3010,3075,3075,3010,7.62169933,4.23464632,4.23464632,7.62169933,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.2090807,15.1999998,15.1999998,11.2090807,1275,1275,1275,1275,13.6621504,12.7443409,12.7443409,13.6621504,175,130,130,175,0,0,0,0,1560,1580,1580,1560,0,9,9,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 8,3080,3325,3325,3080,8.75530624,5.90293932,5.90293932,8.75530624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,270,0,15.6889839,16.5333328,16.5333328,15.6889839,1275,1275,1275,1275,14.5535727,14.5892191,14.5892191,14.5535727,175,130,130,175,0,0,0,0,1630,1650,1650,1630,0,9,9,0,0,0,0,0,0,0,0,0 [f=0014354] [14354] Game End Stats Values: 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[f=0014663] Server shutdown [f=0014663] [14663] all players disconnected [f=0014945] [14945] Event [4916,313.576477,592]: 0 finished unit Minotaur [f=0015088] [15088] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0015232] [15232] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0015477] [15477] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0015718] [15718] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0016115] [16115] Event [4916,313.576477,592]: 0 finished unit Ogre [f=0016254] [16254] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0016391] [16391] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0016527] [16527] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0016671] [16671] Event [4916,313.576477,592]: 0 finished unit Welder [f=0016808] [16808] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0016944] [16944] Event [4916,313.576477,592]: 0 finished unit Kodachi [f=0017177] [17177] Event [4916,313.576477,592]: 0 finished unit Blitz [f=0017186] Autoquit sending quit command. [f=0017186] [QuitAction] user exited to system [f=0017186] [SpringApp::Kill][1] fromRun=1 [f=0017186] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017186] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017186] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017186] [ThreadPool::SetThreadCount][2] workers=0 [f=0017186] [SpringApp::Kill][2] [f=0017186] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017186] [Game::KillLua][3] dtor=0 luaUI=0x5a56b820 [f=0017186] Start widgetHandler:Shutdown [f=0017186] Shutdown - SaveOrderList Complete [f=0017186] Writing last game win data [f=0017186] Shutdown - SaveConfigData Complete [f=0017186] Shutdown Widget - Chili Highlight [f=0017186] Shutdown Widget - Save/Load API [f=0017186] Shutdown Widget - Draw After Chili [f=0017186] Shutdown Widget - EPIC Menu [f=0017186] Shutdown Widget - Chili Minimap [f=0017186] Shutdown Widget - Chili Widget Selector [f=0017186] Shutdown Widget - Local Team Colors [f=0017186] Shutdown Widget - Display Keys 2 [f=0017186] Shutdown Widget - Save Game Menu [f=0017186] Shutdown Widget - HealthBars [f=0017186] Shutdown Widget - Noises [f=0017186] Shutdown Widget - Unit Icons [f=0017186] Shutdown Widget - Win Counter [f=0017186] Shutdown Widget - SpringRTS Replay Stats [f=0017186] Shutdown Widget - BuildETA [f=0017186] Shutdown Widget - Modular Comm Info [f=0017186] Shutdown Widget - Music Player v2 [f=0017186] Shutdown Widget - State Reverse and Latency [f=0017186] Shutdown Widget - CameraShake [f=0017186] Shutdown Widget - Chili Economy Panel Default [f=0017186] Shutdown Widget - Chili EndGame Window [f=0017186] Shutdown Widget - Chili Nuke Warning [f=0017186] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017186] Shutdown Widget - Chili Spectator Panels [f=0017186] Shutdown Widget - Context Menu [f=0017186] Shutdown Widget - Darkening [f=0017186] Shutdown Widget - Defense Range Zero-K [f=0017186] Shutdown Widget - Grab Input [f=0017186] Input grabbing is disabled! [f=0017186] Shutdown Widget - Highlight Geos [f=0017186] Shutdown Widget - Local Widgets Config [f=0017186] Shutdown Widget - MinimapEvents [f=0017186] Shutdown Widget - MetalFeatures (new) [f=0017186] Shutdown Widget - Missile Silo Range [f=0017186] Shutdown Widget - Point Tracker [f=0017186] Shutdown Widget - Showeco and Grid Drawer [f=0017186] Shutdown Widget - Stereo3D [f=0017186] Shutdown Widget - Attack AoE [f=0017186] Shutdown Widget - Map Edge Extension [f=0017186] Shutdown Widget - Selection Send [f=0017186] Shutdown Widget - LupsManager [f=0017186] Shutdown Widget - Newton Firezone [f=0017186] Shutdown Widget - Chili Pro Console [f=0017186] Shutdown Widget - Persistent Build Height [f=0017186] Shutdown Widget - Lasso Terraform GUI [f=0017186] Shutdown Widget - Chili Framework [f=0017186] Shutdown Widget - Lups [f=0017186] Shutdown Widget - Custom Markers [f=0017186] Shutdown Widget - Chili Core Selector [f=0017186] Shutdown Widget - Mex Placement Handler [f=0017186] Shutdown Widget - Select Keys [f=0017186] Shutdown Widget - Pause Screen [f=0017186] Shutdown Widget - Layout Handler [f=0017186] Shutdown Widget - Text To Speech Control [f=0017186] End widgetHandler:Shutdown [f=0017186] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505646,66077631} {int,ext,rec}Allocs={14351019,0,0} {chunk,block}Bytes={66077631,0} [f=0017186] [Game::KillLua][1] dtor=0 luaGaia=0x5a966810 [f=0017186] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438725,60598236} {int,ext,rec}Allocs={14351021,0,0} {chunk,block}Bytes={60598236,0} [f=0017186] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438725,60598236} {int,ext,rec}Allocs={14351021,0,0} {chunk,block}Bytes={60598236,0} [f=0017186] [Game::KillLua][2] dtor=0 luaRules=0x5a4cf220 [f=0017186] Start gadgetHandler:Shutdown [f=0017186] Shutdown - StartSetup [f=0017186] Shutdown - UnitMorph [f=0017186] Shutdown - Carrier Drones [f=0017186] Shutdown - LupsNanoSpray [f=0017186] Shutdown - Missile Silo Controller [f=0017186] Shutdown - Modular Comm Info [f=0017186] Shutdown - Terrain Texture Handler [f=0017186] Shutdown - UnitCloakShield [f=0017186] Shutdown - Starlight Handler [f=0017186] End gadgetHandler:Shutdown [f=0017186] Start gadgetHandler:Shutdown [f=0017186] Shutdown - Save/Load [f=0017186] Shutdown - Teleport Throw [f=0017186] Shutdown - UnitMorph [f=0017186] Shutdown - Modular Comm Info [f=0017186] Shutdown - Retreat Command [f=0017186] Shutdown - Shockwaves [f=0017186] Shutdown - UnitCloakShield [f=0017186] Shutdown - Lups Cloak FX [f=0017186] Shutdown - Lups [f=0017186] Shutdown - Lups Shield [f=0017186] End gadgetHandler:Shutdown [f=0017186] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14351053,0,0} {chunk,block}Bytes={0,0} [f=0017186] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14351053,0,0} {chunk,block}Bytes={0,0} [f=0017186] [Game::KillLua][4] dtor=0 [f=0017186] [Game::~CGame][1] [f=0017186] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017186] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017186] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017186] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017186] [Game::KillLua][4] dtor=1 [f=0017186] [Game::KillMisc][1] [f=0017186] [Game::KillMisc][2] [f=0017186] [Game::KillMisc][3] [f=0017186] [Game::KillRendering][1] [f=0017186] [3DOParser::Kill] allocated 19 pieces [f=0017186] [S3OParser::Kill] allocated 349 pieces [f=0017186] [AssParser::Kill] allocated 0 pieces [f=0017186] [Game::KillInterface][1] [f=0017186] [Game::KillInterface][2] [f=0017186] [Game::KillSimulation][1] [f=0017186] [Game::KillSimulation][2] [f=0017186] [CCollisionHandler] dis-/continuous tests: 0/176595 [f=0017186] [Game::KillSimulation][3] [f=0017186] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017186] [~CPathCache(24x16)] cacheHits=136 hitPercentage=43% numHashColls=0 maxCacheSize=18 [f=0017186] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017186] [~CPathCache(48x32)] cacheHits=128 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017186] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017186] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017186] [LosHandler::Kill] raycast instance cache-{hits,misses}={6003,12786}; shared=6%; cached=26% [f=0017186] [Game::KillSimulation][4] [f=0017186] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017186] [Game::~CGame][2] [f=0017186] [Game::~CGame][3] [f=0017186] [SpringApp::Kill][3] [f=0017186] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182529 bytes sent 209257 bytes recv'd [f=0017186] [SpringApp::Kill][4] font=0x465baaa0 [f=0017186] [SpringApp::Kill][5] [f=0017186] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4663ae70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2083ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=68ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=16ms file="luarules/utilities/glvolumes.lua" indx=1941 inflSize=10kb readTime=15ms file="luarules/configs/icon_generator.lua" indx=1262 inflSize=10kb readTime=13ms file="bitmaps/loadpictures/water.png" indx=526 inflSize=3506kb readTime=12ms file="luaui/widgets/gui_icon_sets.lua" indx=4707 inflSize=3kb readTime=11ms file="luarules/gadgets/cai/unitclusterhandler.lua" indx=1675 inflSize=5kb readTime=9ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=9ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1671 inflSize=7kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39423942 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x46708bf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46724270) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4662f6b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fca2001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]