[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.K925qPEjgD/springsettings.1183357.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f951c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1054 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1183357/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465a4d00] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465a4d00] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 773ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 895ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 72ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 868ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1183357/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (426ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11939,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1183357/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535e9680,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2c70266146a21879a26d21134596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f50342d0,0000000000000000}]" [f=-000001] Allies: I choose: RollingOut! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000097b3af10,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [6530,272.997192,7050]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1547,272.999634,1029]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2780, userid: 460566 [f=0000000] [0] PRO_Clopse, team: 1, elo:2620, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [6512,272.993896,6832]: 0 finished unit Rover Assembly [f=0000240] [240] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000293] [293] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Dart [f=0000345] [345] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000720] [720] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000728] [728] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0000822] [822] Event [6376,272.993896,7064]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [1512,272.993896,888]: 1 finished unit Wind/Tidal Generator [f=0000913] [913] Event [6440,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0000967] [967] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0001002] [1002] Event [1464,272.993896,920]: 1 finished unit Wind/Tidal Generator [f=0001028] [1028] Event [6504,272.993896,7224]: 0 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [6600,272.993896,7192]: 0 finished unit Wind/Tidal Generator [f=0001136] [1136] Event [1496,272.993896,968]: 1 finished unit Wind/Tidal Generator [f=0001212] [1212] Event [6616,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0001271] [1271] Event [1640,272.993896,920]: 1 finished unit Wind/Tidal Generator [f=0001302] [1302] Event [6648,272.993896,7032]: 0 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [1528,272.993896,1152]: 1 finished unit Cloakbot Factory [f=0001392] [1392] Event [6664,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [1688,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0001646] [1646] Event [1736,272.993896,984]: 1 finished unit Wind/Tidal Generator [f=0001766] [1766] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0001847] [1847] Event [1528,272.993896,1161.59998]: 1 finished unit Conjurer [f=0001987] [1987] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0002146] [2146] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0002217] [2217] Event [1528,272.993896,1161.59998]: 1 finished unit Conjurer [f=0002231] [2231] Event [2008,272.993896,1192]: 1 finished unit Wind/Tidal Generator [f=0002366] [2366] Event [2072,272.993896,1208]: 1 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0002544] [2544] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0002576] [2576] Event [2136,272.993896,1240]: 1 finished unit Wind/Tidal Generator [f=0002619] [2619] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0002756] [2756] Event [2200,272.993896,1256]: 1 finished unit Wind/Tidal Generator [f=0002842] [2842] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0002884] [2884] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0002918] [2918] Event [1688,272.993896,1160]: 1 finished unit Caretaker [f=0003044] [3044] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0003189] [3189] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0003279] [3279] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0003279] [3279] Event [1011.47626,260.309509,1562.18115]: 0 lost unit Dart [f=0003544] [3544] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0003564] [3564] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0003669] [3669] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0003690] [3690] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0003692] [3692] Event [1528,272.993896,1161.59998]: 1 finished unit Conjurer [f=0003993] [3993] Event [7240,133.388184,5384]: 0 finished unit Solar Collector [f=0004055] [4055] Event [1528,272.993896,1161.59998]: 1 finished unit Imp [f=0004061] [4061] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0004222] [4222] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0004260] [4260] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0004425] [4425] Event [895.490356,133.388184,2469.95703]: 1 lost unit Conjurer [f=0004430] [4430] Event [1528,272.993896,1161.59998]: 1 finished unit Imp [f=0004451] [4451] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0004495] [4495] Event [847.57373,133.388184,2368.90454]: 0 lost unit Scorcher [f=0004500] [4500] Event [4976,133.040283,6416]: 0 finished unit Lotus [f=0004533] [4533] Event [7240,133.388184,5528]: 0 finished unit Solar Collector [f=0004704] [4704] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0004805] [4805] Event [1528,272.993896,1161.59998]: 1 finished unit Imp [f=0004995] [4995] Event [5472,133.388184,6400]: 0 finished unit Lotus [f=0005014] [5014] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0005074] [5074] Event [3088,133.388184,1744]: 1 finished unit Lotus [f=0005186] [5186] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0005297] [5297] Event [6512,133.388184,5504]: 0 finished unit Lotus [f=0005365] [5365] Event [4904,133.388184,6680]: 0 finished unit Solar Collector [f=0005389] [5389] Event [1528,272.993896,1161.59998]: 1 finished unit Conjurer [f=0005389] [5389] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0005486] [5486] Event [3360,133.388184,1856]: 1 finished unit Radar Tower [f=0005545] [5545] Event [5064,133.388184,6744]: 0 finished unit Solar Collector [f=0005558] [5558] Event [5792,133.290527,4688]: 0 finished unit Radar Tower [f=0005606] [5606] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0005740] [5740] Event [5224,133.388184,6792]: 0 finished unit Solar Collector [f=0005741] [5741] Event [1384,272.993896,1080]: 1 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [2286.98291,32.9418526,4339.85303]: 1 lost unit Glaive [f=0005778] [5778] Event [2275.62036,32.9572411,4328.0293]: 1 lost unit Glaive [f=0005803] [5803] Event [2237.86475,32.89217,4248.06494]: 1 lost unit Glaive [f=0005935] [5935] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0005941] [5941] Event [6464,133.388184,5760]: 0 finished unit Lotus [f=0005966] [5966] Event [1336,272.993896,1176]: 1 finished unit Wind/Tidal Generator [f=0006007] [6007] Event [2876.74341,32.9975586,3921.64209]: 1 lost unit Glaive [f=0006070] [6070] Event [5448,133.388184,6808]: 0 finished unit Solar Collector [f=0006205] [6205] Event [1320,272.993896,1240]: 1 finished unit Wind/Tidal Generator [f=0006252] [6252] Event [1528,272.993896,1161.59998]: 1 finished unit Reaver [f=0006340] [6340] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0006460] [6460] Event [1288,272.969482,1304]: 1 finished unit Wind/Tidal Generator [f=0006516] [6516] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0006728] [6728] Event [1272,272.090576,1368]: 1 finished unit Wind/Tidal Generator [f=0006847] [6847] Event [4632,133.333252,1048]: 1 finished unit Metal Extractor [f=0006897] [6897] Event [1528,272.993896,1161.59998]: 1 finished unit Reaver [f=0006998] [6998] Event [1240,271.309326,1432]: 1 finished unit Wind/Tidal Generator [f=0007109] [7109] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0007121] [7121] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0007160] [7160] Event [2016,133.388184,2864]: 1 finished unit Lotus [f=0007190] [7190] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0007239] [7239] Event [4624,132.93042,6464]: 0 finished unit Radar Tower [f=0007253] [7253] Event [1208,269.411133,1496]: 1 finished unit Wind/Tidal Generator [f=0007292] [7292] Event [2801.18628,32.9975586,3367.70996]: 1 lost unit Glaive [f=0007327] [7327] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0007387] [7387] Event [4792,133.388184,824]: 1 finished unit Metal Extractor [f=0007390] [7390] Event [3088,132.424866,1744]: 1 lost unit Lotus [f=0007399] [7399] Event [2988.00049,133.286301,1917.53601]: 0 lost unit Ripper [f=0007508] [7508] Event [1192,265.120361,1560]: 1 finished unit Wind/Tidal Generator [f=0007532] [7532] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0007557] [7557] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0007612] [7612] Event [2689.82129,83.5664902,2944.82251]: 0 lost unit Scorcher [f=0007652] [7652] Event [6632,272.993896,6824]: 0 finished unit Caretaker [f=0007679] [7679] Event [2860.93408,64.3139877,2841.93262]: 0 lost unit Scorcher [f=0007686] [7686] Event [2785.23779,77.2129211,2876.44238]: 0 lost unit Scorcher [f=0007759] [7759] Event [2763.38062,66.1313477,2938.5625]: 0 lost unit Scorcher [f=0007777] [7777] Event [1160,256.599854,1624]: 1 finished unit Wind/Tidal Generator [f=0007822] [7822] Event [4888,133.308838,1080]: 1 finished unit Metal Extractor [f=0007832] [7832] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0007880] [7880] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0007988] [7988] Event [6632,272.993896,6744]: 0 finished unit Storage [f=0008047] [8047] Event [1144,242.799805,1688]: 1 finished unit Wind/Tidal Generator [f=0008133] [8133] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0008173] [8173] Event [1528,272.993896,1161.59998]: 1 finished unit Reaver [f=0008227] [8227] Event [4736,133.241699,1184]: 1 finished unit Lotus [f=0008277] [8277] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Dart [f=0008301] [8301] Event [1112,222.645996,1752]: 1 finished unit Wind/Tidal Generator [f=0008306] [8306] Event [6384,272.993896,6896]: 0 finished unit Lotus [f=0008366] [8366] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Dart [f=0008384] [8384] Event [2892.06177,132.994003,2215.104]: 1 lost unit Glaive [f=0008396] [8396] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0008435] [8435] Event [3023.72754,127.489632,2324.90723]: 1 lost unit Glaive [f=0008481] [8481] Event [824,133.38208,2712]: 1 finished unit Solar Collector [f=0008520] [8520] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0008523] [8523] Event [6592,-5,4096]: 0 finished unit Lotus [f=0008538] [8538] Event [2288,133.272217,2816]: 1 finished unit Lotus [f=0008565] [8565] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0008571] [8571] Event [1080,198.622559,1816]: 1 finished unit Wind/Tidal Generator [f=0008617] [8617] Event [4728,133.369873,1032]: 1 finished unit Solar Collector [f=0008711] [8711] Event [6864,272.993896,6832]: 0 finished unit Lotus [f=0008773] [8773] Event [1528,272.993896,1161.59998]: 1 finished unit Imp [f=0008825] [8825] Event [1064,176.295898,1880]: 1 finished unit Wind/Tidal Generator [f=0008839] [8839] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0008880] [8880] Event [6712,272.993896,6888]: 0 finished unit Wind/Tidal Generator [f=0008906] [8906] Event [3231.98022,55.9493408,2477.14966]: 1 lost unit Reaver [f=0008910] [8910] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0008913] [8913] Event [1016,133.388184,2712]: 1 finished unit Solar Collector [f=0008946] [8946] Event [3288.17529,100.013199,2254.21045]: 0 lost unit Ripper [f=0008975] [8975] Event [4872,133.388184,952]: 1 finished unit Solar Collector [f=0009082] [9082] Event [3158.09375,132.735443,2007.38135]: 1 lost unit Glaive [f=0009095] [9095] Event [1032,157.338379,1944]: 1 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [6656,-5,3856]: 0 finished unit Lotus [f=0009120] [9120] Event [6744,272.993896,6808]: 0 finished unit Wind/Tidal Generator [f=0009128] [9128] Event [3320.64355,121.872429,2101.72852]: 1 lost unit Glaive [f=0009180] [9180] Event [3380.5918,126.968842,2034.23376]: 1 lost unit Glaive [f=0009183] [9183] Event [2400,133.241699,2672]: 1 finished unit Lotus [f=0009235] [9235] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0009236] [9236] Event [3360,133.388184,1856]: 1 lost unit Radar Tower [f=0009240] [9240] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0009248] [9248] Event [4680,133.388184,904]: 1 finished unit Solar Collector [f=0009262] [9262] Event [3184.25244,33.5788155,2820.8125]: 0 lost unit Fencer [f=0009290] [9290] Event [6776,272.804688,6728]: 0 finished unit Wind/Tidal Generator [f=0009364] [9364] Event [1000,144.820068,2008]: 1 finished unit Wind/Tidal Generator [f=0009408] [9408] Event [952,133.38208,2840]: 1 finished unit Solar Collector [f=0009408] [9408] Event [3176,132.819336,1640]: 1 lost unit Metal Extractor [f=0009416] [9416] Event [1528,272.993896,1161.59998]: 1 finished unit Reaver [f=0009459] [9459] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0009489] [9489] Event [6792,270.857666,6648]: 0 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [3136,133.388184,7104]: 0 finished unit Lotus [f=0009604] [9604] Event [984,138.368652,2072]: 1 finished unit Wind/Tidal Generator [f=0009621] [9621] Event [2744,132.338074,1448]: 1 lost unit Metal Extractor [f=0009670] [9670] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0009714] [9714] Event [6824,266.280029,6568]: 0 finished unit Wind/Tidal Generator [f=0009750] [9750] Event [4864,133.15625,1200]: 1 finished unit Picket [f=0009825] [9825] Event [3456,133.223389,7024]: 0 finished unit Lotus [f=0009944] [9944] Event [3207.74707,124.141792,2204.49536]: 1 lost unit Reaver [f=0009985] [9985] Event [3179.6377,65.6534119,2473.70288]: 0 lost unit Fencer [f=0009990] [9990] Event [6856,254.616211,6488]: 0 finished unit Wind/Tidal Generator [f=0010041] [10041] Event [4551.41064,67.242218,1619.8363]: 1 lost unit Imp [f=0010043] [10043] Event [4968,133.253906,1048]: 1 finished unit Solar Collector [f=0010061] [10061] Event [1528,272.993896,1161.59998]: 1 finished unit Reaver [f=0010066] [10066] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0010067] [10067] Event [1072,133.36377,2864]: 1 finished unit Lotus [f=0010093] [10093] Event [4543.59961,97.2555847,1531.25598]: 0 lost unit Dart [f=0010134] [10134] Event [6888,232.851074,6408]: 0 finished unit Wind/Tidal Generator [f=0010176] [10176] Event [2149.40918,132.497543,2314.58569]: 0 lost unit Ripper [f=0010189] [10189] Event [952,135.237549,2136]: 1 finished unit Wind/Tidal Generator [f=0010200] [10200] Event [3680,132.924316,7104]: 0 finished unit Lotus [f=0010203] [10203] Event [3331.95654,35.7263832,2559.15967]: 1 lost unit Glaive [f=0010271] [10271] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0010329] [10329] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0010410] [10410] Event [6920,203.175781,6328]: 0 finished unit Wind/Tidal Generator [f=0010440] [10440] Event [3408,133.388184,7232]: 0 finished unit Lotus [f=0010449] [10449] Event [2780.57813,58.0850525,2955.04272]: 0 lost unit Scorcher [f=0010458] [10458] Event [936,134.108398,2200]: 1 finished unit Wind/Tidal Generator [f=0010482] [10482] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0010561] [10561] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0010695] [10695] Event [6952,173.628662,6248]: 0 finished unit Wind/Tidal Generator [f=0010713] [10713] Event [904,133.48584,2264]: 1 finished unit Wind/Tidal Generator [f=0010745] [10745] Event [3220.89941,33.5352707,2810.7793]: 0 lost unit Fencer [f=0010772] [10772] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0010858] [10858] Event [1528,272.993896,1161.59998]: 1 finished unit Conjurer [f=0010965] [10965] Event [6968,152.852295,6168]: 0 finished unit Wind/Tidal Generator [f=0011073] [11073] Event [824,133.388184,2472]: 1 finished unit Wind/Tidal Generator [f=0011177] [11177] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ravager [f=0011234] [11234] Event [1528,272.993896,1161.59998]: 1 finished unit Conjurer [f=0011250] [11250] Event [7000,140.272949,6088]: 0 finished unit Wind/Tidal Generator [f=0011314] [11314] Event [3520.35425,33.0585938,6207.14502]: 0 finished unit Engineer Commander [f=0011314] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0011314] [11314] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0011442] [11442] Event [1528,272.993896,1161.59998]: 1 finished unit Glaive [f=0011489] PRO_Clopse paused the game [f=0011489] Player PRO_Clopse left the game: normal quit [f=0011489] [11489] Event [undefined]: PRO_Clopse quit [f=0011489] wat? [f=0011489] DanWarior paused the game [f=0011489] DanWarior unpaused the game [f=0011534] DanWarior paused the game [f=0011534] > SPRINGIE:User PRO_Clopse|chickenr|5_4||False|PRO||NO [f=0011534] > SPRINGIE:User PRO_Clopse|chickenr|5_4||False|PRO||NO [f=0011534] > SPRINGIE:User PRO_Clopse|chickenr|5_4||False|PRO||NO [f=0011534] Connection attempt from PRO_Clopse [f=0011534] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011534] [11534] Event [undefined]: PRO_Clopse changed status [f=0011534] -> Connection established (given id 1) [f=0011534] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0011534] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011534] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0011534] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0011534] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000a81a9990,0000000000000000}]" [f=0011534] [11534] Event [undefined]: PRO_Clopse resigned [f=0011534] game_message: PRO_Clopse has been destroyed! [f=0011534] game_message: DanWarior wins! [f=0011534] Submitting stats [f=0011534] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011534] Part| Total Time|Time of the last 0.5s [f=0011534] Draw 12367.83ms 23.88% [f=0011534] Lua::Callins::Synced 5598.13ms 12.39% [f=0011534] Lua::Callins::Unsynced 13748.77ms 24.88% [f=0011534] Lua::CollectGarbage::Synced 241.42ms 1.90% [f=0011534] Lua::CollectGarbage::Unsynced 494.18ms 0.90% [f=0011534] Misc::Profiler::AddTime 42.93ms 0.00% [f=0011534] Sim 29437.82ms 57.54% [f=0011534] [11534] Received game_message: PRO_Clopse has been destroyed! [f=0011534] [11534] Received game_message: DanWarior wins! [f=0011534] No clients connected, shutting down server [f=0011534] Server shutdown [f=0011534] [11534] all players disconnected [f=0011535] [11535] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011535] [11535] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011535] [11535] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011535] [11535] Game End Stats Values: 2,1365,2105,1365,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.4000001,5.86666679,6.4000001,0,40,0,40,0,0,0,0,90,790,90,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011535] [11535] Game End Stats Values: 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Values: 27,6390,7935,6390,7935,1045.75427,623.66626,1045.75427,623.66626,0,0,0,0,0,0,0,0,1320.49487,72.0360718,1320.49487,72.0360718,2038.98596,2140.18335,2038.98596,2140.18335,550,1080,550,1080,46.8786621,35.3068848,46.8786621,35.3068848,1275,1615,1275,1615,32.0249138,34.5522232,32.0249138,34.5522232,825,1440,825,1440,1970,1700,1970,1700,3740,3800,3740,3800,2060,2077.99951,2060,2077.99951,197.33577,0,197.33577,0,2185.02441,2107.69336,2185.02441,2107.69336 [f=0011535] [11535] Event [7032,135.512207,6008]: 0 finished unit Wind/Tidal Generator [f=0011542] [11542] Event [2510.61523,122.068542,2951.67358]: 1 lost unit Conjurer [f=0011555] [11555] Event [2522.6582,111.72496,3006.63647]: 1 lost unit Reaver [f=0011578] [11578] Event [6511.99805,273.639008,6814.00781]: 0 finished unit Ravager [f=0013943] Autoquit sending quit command. [f=0013943] [QuitAction] user exited to system [f=0013943] [SpringApp::Kill][1] fromRun=1 [f=0013943] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013943] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013943] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013943] [ThreadPool::SetThreadCount][2] workers=0 [f=0013943] [SpringApp::Kill][2] [f=0013943] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013943] [Game::KillLua][3] dtor=0 luaUI=0x5c8b8f40 [f=0013943] Start widgetHandler:Shutdown [f=0013943] Shutdown - SaveOrderList Complete [f=0013943] Writing last game win data [f=0013943] Shutdown - SaveConfigData Complete [f=0013943] Shutdown Widget - Save/Load API [f=0013943] Shutdown Widget - Chili Highlight [f=0013943] Shutdown Widget - Draw After Chili [f=0013943] Shutdown Widget - EPIC Menu [f=0013943] Shutdown Widget - Chili Widget Selector [f=0013943] Shutdown Widget - Chili Minimap [f=0013943] Shutdown Widget - Local Team Colors [f=0013943] Shutdown Widget - Display Keys 2 [f=0013943] Shutdown Widget - Save Game Menu [f=0013943] Shutdown Widget - Unit Icons [f=0013943] Shutdown Widget - Noises [f=0013943] Shutdown Widget - HealthBars [f=0013943] Shutdown Widget - Win Counter [f=0013943] Shutdown Widget - BuildETA [f=0013943] Shutdown Widget - SpringRTS Replay Stats [f=0013943] Shutdown Widget - Modular Comm Info [f=0013943] Shutdown Widget - Stereo3D [f=0013943] Shutdown Widget - Showeco and Grid Drawer [f=0013943] Shutdown Widget - Point Tracker [f=0013943] Shutdown Widget - Missile Silo Range [f=0013943] Shutdown Widget - MetalFeatures (new) [f=0013943] Shutdown Widget - MinimapEvents [f=0013943] Shutdown Widget - Local Widgets Config [f=0013943] Shutdown Widget - Highlight Geos [f=0013943] Shutdown Widget - Grab Input [f=0013943] Input grabbing is disabled! [f=0013943] Shutdown Widget - Defense Range Zero-K [f=0013943] Shutdown Widget - Darkening [f=0013943] Shutdown Widget - Context Menu [f=0013943] Shutdown Widget - Chili Spectator Panels [f=0013943] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013943] Shutdown Widget - Chili Nuke Warning [f=0013943] Shutdown Widget - Chili EndGame Window [f=0013943] Shutdown Widget - Chili Economy Panel Default [f=0013943] Shutdown Widget - CameraShake [f=0013943] Shutdown Widget - State Reverse and Latency [f=0013943] Shutdown Widget - Music Player v2 [f=0013943] Shutdown Widget - Attack AoE [f=0013943] Shutdown Widget - Map Edge Extension [f=0013943] Shutdown Widget - Selection Send [f=0013943] Shutdown Widget - LupsManager [f=0013943] Shutdown Widget - Newton Firezone [f=0013943] Shutdown Widget - Chili Pro Console [f=0013943] Shutdown Widget - Persistent Build Height [f=0013943] Shutdown Widget - Lasso Terraform GUI [f=0013943] Shutdown Widget - Lups [f=0013943] Shutdown Widget - Chili Framework [f=0013943] Shutdown Widget - Mex Placement Handler [f=0013943] Shutdown Widget - Chili Core Selector [f=0013943] Shutdown Widget - Custom Markers [f=0013943] Shutdown Widget - Select Keys [f=0013943] Shutdown Widget - Pause Screen [f=0013943] Shutdown Widget - Text To Speech Control [f=0013943] Shutdown Widget - Layout Handler [f=0013943] End widgetHandler:Shutdown [f=0013943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={287821,49971180} {int,ext,rec}Allocs={9486516,0,0} {chunk,block}Bytes={49971180,0} [f=0013943] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013943] [Game::KillLua][2] dtor=0 luaRules=0x535e9680 [f=0013943] Start gadgetHandler:Shutdown [f=0013943] Shutdown - StartSetup [f=0013943] Shutdown - UnitMorph [f=0013943] Shutdown - Carrier Drones [f=0013943] Shutdown - LupsNanoSpray [f=0013943] Shutdown - Missile Silo Controller [f=0013943] Shutdown - Modular Comm Info [f=0013943] Shutdown - Terrain Texture Handler [f=0013943] Shutdown - UnitCloakShield [f=0013943] Shutdown - Starlight Handler [f=0013943] End gadgetHandler:Shutdown [f=0013943] Start gadgetHandler:Shutdown [f=0013943] Shutdown - Save/Load [f=0013943] Shutdown - Teleport Throw [f=0013943] Shutdown - UnitMorph [f=0013943] Shutdown - Modular Comm Info [f=0013943] Shutdown - Retreat Command [f=0013943] Shutdown - Shockwaves [f=0013943] Shutdown - UnitCloakShield [f=0013943] Shutdown - Lups Cloak FX [f=0013943] Shutdown - Lups [f=0013943] Shutdown - Lups Shield [f=0013943] End gadgetHandler:Shutdown [f=0013943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9486548,0,0} {chunk,block}Bytes={0,0} [f=0013943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9486548,0,0} {chunk,block}Bytes={0,0} [f=0013943] [Game::KillLua][4] dtor=0 [f=0013943] [Game::~CGame][1] [f=0013943] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013943] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013943] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013943] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013943] [Game::KillLua][4] dtor=1 [f=0013943] [Game::KillMisc][1] [f=0013943] [Game::KillMisc][2] [f=0013943] [Game::KillMisc][3] [f=0013943] [Game::KillRendering][1] [f=0013943] [3DOParser::Kill] allocated 19 pieces [f=0013943] [S3OParser::Kill] allocated 400 pieces [f=0013943] [AssParser::Kill] allocated 29 pieces [f=0013943] [Game::KillInterface][1] [f=0013943] [Game::KillInterface][2] [f=0013943] [Game::KillSimulation][1] [f=0013943] [Game::KillSimulation][2] [f=0013943] [CCollisionHandler] dis-/continuous tests: 0/162690 [f=0013943] [Game::KillSimulation][3] [f=0013943] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013943] [~CPathCache(32x32)] cacheHits=75 hitPercentage=35% numHashColls=0 maxCacheSize=11 [f=0013943] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013943] [~CPathCache(64x64)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013943] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013943] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013943] [LosHandler::Kill] raycast instance cache-{hits,misses}={7145,11466}; shared=2%; cached=36% [f=0013943] [Game::KillSimulation][4] [f=0013943] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013943] [Game::~CGame][2] [f=0013943] [Game::~CGame][3] [f=0013943] [SpringApp::Kill][3] [f=0013943] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147653 bytes sent 170602 bytes recv'd [f=0013943] [SpringApp::Kill][4] font=0x464d7aa0 [f=0013943] [SpringApp::Kill][5] [f=0013943] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46545540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2761ms file="gamedata/unitdefs.lua" indx=933 inflSize=2kb readTime=37ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="bitmaps/pd/lightningball_purple.png" indx=559 inflSize=32kb readTime=18ms file="icons/heavygunshipears.png" indx=1027 inflSize=1kb readTime=17ms file="bitmaps/gpl/explo.png" indx=438 inflSize=48kb readTime=16ms file="bitmaps/gpl/sporetrail2.tga" indx=490 inflSize=37kb readTime=15ms file="luaui/images/commands/bold/health.png" indx=3148 inflSize=1kb readTime=15ms file="bitmaps/pd/splashside.tga" indx=580 inflSize=64kb readTime=14ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=14ms file="unittextures/tatex/32xlogos.tga" indx=7507 inflSize=15kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32133560 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x4663ae00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4664dfc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465576d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f951c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]