[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jDwllkRdaF/springsettings.1183347.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efd3401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1053 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1183347/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452a2cb0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452a2cb0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1183347/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1183347/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51889b30,0x5a1f0e50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 606a26614e4598eb8a8647cc4596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f6f0f240,000000010115e5e0}]" [f=-000001] so mayny dumb mistakes [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009369d170,0000000099e27aa0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] u2 [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1203,47.1998291,662]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4931,46.3319702,3524]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2751, userid: 460566 [f=0000000] [0] PRO_Clopse, team: 1, elo:2657, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4920,46.9812164,3608]: 1 finished unit Shieldbot Factory [f=0000075] [75] Event [1080,46.4940033,792]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000359] [359] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000456] [456] Event [4908,46.6061096,3608]: 1 finished unit Convict [f=0000481] [481] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1119.46326,124.505661,631.100037]: 0 finished unit Firefly [f=0000703] [703] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000719] [719] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000719] [719] Event [1080,46.3279724,828]: 0 finished unit Conch [f=0001092] [1092] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0001176] [1176] Event [5064,47.2721252,3480]: 1 finished unit Solar Collector [f=0001215] [1215] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001455] [1455] Event [1080,46.3279724,828]: 0 finished unit Archer [f=0001471] [1471] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0001644] [1644] Event [1320,46.5957031,648]: 0 finished unit Solar Collector [f=0001725] [1725] Event [5000,47.5464783,3384]: 1 finished unit Solar Collector [f=0001998] [1998] Event [1288,46.803833,760]: 0 finished unit Solar Collector [f=0002021] [2021] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0002220] [2220] Event [1128,47.5464783,680]: 0 finished unit Solar Collector [f=0002309] [2309] Event [5080,46.3260803,3640]: 1 finished unit Solar Collector [f=0002378] [2378] Event [672,73.9553223,1648]: 0 finished unit Radar Tower [f=0002430] [2430] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0002490] [2490] Event [1128,46.3544617,536]: 0 finished unit Solar Collector [f=0002702] [2702] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0002740] [2740] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0002774] [2774] Event [1072,47.1869812,624]: 0 finished unit Lotus [f=0002843] [2843] Event [5064,46.3355408,3736]: 1 finished unit Solar Collector [f=0002906] [2906] Event [5832,17.1547852,2168]: 1 finished unit Solar Collector [f=0002938] [2938] Event [1545.62659,132.12912,434.544189]: 0 lost unit Firefly [f=0002971] [2971] Event [1644.07727,49.044857,518.750671]: 1 lost unit Bandit [f=0003085] [3085] Event [5752,17.192627,2072]: 1 finished unit Solar Collector [f=0003104] [3104] Event [1360,46.4191093,704]: 0 finished unit Lotus [f=0003239] [3239] Event [1330.74451,123.452744,553.175659]: 0 finished unit Firefly [f=0003246] [3246] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0003265] [3265] Event [5816,18.351532,1960]: 1 finished unit Solar Collector [f=0003293] [3293] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0003362] [3362] Event [4952,46.3260803,3784]: 1 finished unit Solar Collector [f=0003433] [3433] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0003495] [3495] Event [5824,18.0393372,2064]: 1 finished unit Lotus [f=0003505] [3505] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0003673] [3673] Event [344,17.2588501,1992]: 0 finished unit Solar Collector [f=0003735] [3735] Event [5696,17.1453247,2016]: 1 finished unit Lotus [f=0003751] [3751] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0003862] [3862] Event [4908,46.6061096,3608]: 1 finished unit Convict [f=0003872] [3872] Event [4840,46.3686523,3800]: 1 finished unit Solar Collector [f=0003975] [3975] Event [5664,16.1141357,2144]: 1 finished unit Lotus [f=0004105] [4105] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0004126] [4126] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004165] [4165] Event [5608,17.2541199,2200]: 1 finished unit Solar Collector [f=0004256] [4256] Event [1080,46.3279724,828]: 0 finished unit Conch [f=0004345] [4345] Event [5592,16.4925537,2040]: 1 finished unit Solar Collector [f=0004504] [4504] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0004524] [4524] Event [424,17.1547852,2040]: 0 finished unit Solar Collector [f=0004719] [4719] Event [952,46.3260803,696]: 0 finished unit Solar Collector [f=0004740] [4740] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0004895] [4895] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0004959] [4959] Event [3760,74.7358093,3264]: 1 finished unit Lotus [f=0004980] [4980] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0005001] [5001] Event [2969.89307,107.111458,2551.55469]: 0 lost unit Firefly [f=0005013] [5013] Event [4792,47.4234924,3720]: 1 finished unit Caretaker [f=0005076] [5076] Event [2485.68091,74.263382,3290.82056]: 1 lost unit Bandit [f=0005119] [5119] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0005186] [5186] Event [344,18.3278809,2120]: 0 finished unit Solar Collector [f=0005217] [5217] Event [1080,46.3279724,828]: 0 finished unit Bulkhead [f=0005309] [5309] Event [2956.4043,64.4517136,1921.3324]: 0 finished unit Firefly [f=0005317] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0005317] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=0005332] Connection attempt from PRO_rANDY [f=0005332] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005332] -> Connection established (given id 2) [f=0005339] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0005339] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005385] [5385] Event [2573.72656,67.1661453,3106.07764]: 0 lost unit Duck [f=0005457] [5457] Event [1048,47.0261536,680]: 0 finished unit Caretaker [f=0005527] [5527] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005566] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0005579] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0005579] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f6267de0,0000000073d887f0}]" [f=0005625] [5625] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0005691] [5691] Event [4872,47.2957764,3720]: 1 finished unit Caretaker [f=0005699] [5699] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0005715] [5715] Event [240,17.8832397,2128]: 0 finished unit Lotus [f=0005811] [5811] Event [1080,46.3279724,828]: 0 finished unit Buoy [f=0005826] [5826] Event [3190.74341,74.286438,3518.10278]: 1 lost unit Bandit [f=0005827] [5827] Event [840,46.8795166,792]: 0 finished unit Solar Collector [f=0005860] [5860] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0006027] [6027] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0006074] [6074] Event [4728,46.3308105,3784]: 1 finished unit Solar Collector [f=0006158] [6158] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0006201] [6201] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006269] [6269] Event [4600,46.1605225,3784]: 1 finished unit Solar Collector [f=0006295] [6295] Event [760,68.4777222,936]: 0 finished unit Solar Collector [f=0006304] [6304] Event [432,17.1689758,2112]: 0 finished unit Lotus [f=0006384] [6384] Event [3646.76953,164.011795,3069.34277]: 0 lost unit Firefly [f=0006389] [6389] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0006500] [6500] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0006523] [6523] Event [4568,47.0450745,3688]: 1 finished unit Solar Collector [f=0006597] [6597] Event [5096,75.5021057,632]: 1 finished unit Wind/Tidal Generator [f=0006609] [6609] Event [3535.94897,74.286438,3054.25781]: 1 lost unit Bandit [f=0006610] [6610] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0006689] [6689] Event [3554.43457,149.734222,2946.67969]: 0 finished unit Firefly [f=0006784] [6784] Event [680,74.286438,1080]: 0 finished unit Solar Collector [f=0006830] [6830] Event [5168,75.5115662,496]: 1 finished unit Lotus [f=0006852] [6852] Event [3536.61255,74.286438,3134.60059]: 1 lost unit Bandit [f=0006876] [6876] Event [3658.323,74.2836151,3019.22925]: 0 finished unit Guardian Commander [f=0006876] [6876] Event [3658.323,74.2836151,3019.22925]: 0 lost unit Guardian Commander [f=0006876] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006876] [6876] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006901] [6901] Event [528,15.9674988,2032]: 0 finished unit Lotus [f=0006901] [6901] Event [4908,46.6061096,3608]: 1 finished unit Snitch [f=0006917] [6917] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0006925] [6925] Event [1080,46.3279724,828]: 0 finished unit Archer [f=0006945] [6945] Event [3654.33081,74.4219818,3000.7771]: 1 lost unit Bandit [f=0006964] [6964] Event [4904,46.1132202,3880]: 1 finished unit Solar Collector [f=0006994] [6994] Event [2893.70459,74.286438,645.789185]: 1 lost unit Bandit [f=0007032] [7032] Event [3601.74121,72.0862885,3209.40381]: 1 lost unit Bandit [f=0007095] [7095] Event [3624.79834,75.3365936,3306.77832]: 1 lost unit Bandit [f=0007115] [7115] Event [4960,74.286438,512]: 1 finished unit Lotus [f=0007142] [7142] Event [3760,75.0799713,3264]: 1 lost unit Lotus [f=0007160] [7160] Event [616,74.286438,1224]: 0 finished unit Solar Collector [f=0007182] [7182] Event [2517.31201,75.4977875,604.614746]: 1 lost unit Bandit [f=0007238] [7238] Event [3042.12476,74.286438,498.35434]: 0 lost unit Duck [f=0007246] [7246] Event [2970.35791,74.286438,678.788452]: 1 lost unit Bandit [f=0007295] [7295] Event [3928,71.5900574,3224]: 1 lost unit Metal Extractor [f=0007327] [7327] Event [3138.28027,74.286438,729.148438]: 1 lost unit Bandit [f=0007333] [7333] Event [352,18.0629883,2064]: 0 finished unit Lotus [f=0007358] [7358] Event [4908,46.6061096,3608]: 1 finished unit Snitch [f=0007430] [7430] Event [5152,75.5021057,832]: 1 finished unit Lotus [f=0007443] [7443] Event [5048,46.4159546,3864]: 1 finished unit Solar Collector [f=0007449] [7449] Event [3744,71.9905243,3056]: 0 finished unit Lotus [f=0007531] [7531] Event [2496,74.286438,3808]: 1 finished unit Lotus [f=0007534] [7534] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0007541] [7541] Event [3952.75806,75.690567,3299.96704]: 1 lost unit Snitch [f=0007572] [7572] Event [536,75.4973755,1368]: 0 finished unit Solar Collector [f=0007647] [7647] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0007648] [7648] Event [4349.43066,69.3245163,3477.68237]: 1 lost unit Snitch [f=0007648] [7648] Event [4222.47998,161.405563,3408.08057]: 0 lost unit Firefly [f=0007761] [7761] Event [3696,71.6843567,3312]: 0 finished unit Lotus [f=0007772] [7772] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0007829] [7829] Event [5160,50.4839478,3752]: 1 finished unit Solar Collector [f=0007912] [7912] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0007933] [7933] Event [3680,75.4168091,3088]: 0 finished unit Radar Tower [f=0007949] [7949] Event [3685.16479,152.072845,3185.85815]: 0 finished unit Firefly [f=0007957] [7957] Event [1080,46.3279724,828]: 0 finished unit Archer [f=0007973] [7973] Event [456,69.8305664,1512]: 0 finished unit Solar Collector [f=0008054] [8054] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0008108] [8108] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0008110] [8110] Event [4433.42139,166.144791,2976.44385]: 0 lost unit Firefly [f=0008134] [8134] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0008282] [8282] Event [3961.16016,55.3996391,3302.52466]: 1 lost unit Bandit [f=0008332] [8332] Event [1080,46.3279724,828]: 0 finished unit Bulkhead [f=0008338] [8338] Event [4664,46.3260803,3640]: 1 finished unit Caretaker [f=0008346] [8346] Event [537.060547,77.3394241,3762.48999]: 1 lost unit Bandit [f=0008362] [8362] Event [376,42.2770081,1656]: 0 finished unit Solar Collector [f=0008429] [8429] Event [3636.56055,150.791901,3173.34595]: 0 finished unit Firefly [f=0008461] [8461] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0008556] [8556] Event [2456,73.6856995,3256]: 1 lost unit Metal Extractor [f=0008651] [8651] Event [4908,46.6061096,3608]: 1 finished unit Racketeer [f=0008669] [8669] Event [1080,46.3279724,828]: 0 finished unit Archer [f=0008695] [8695] Event [4336.66211,13.8583536,1110.87036]: 0 lost unit Bulkhead [f=0008712] [8712] Event [4471.90479,162.333817,3041.83081]: 0 lost unit Firefly [f=0008746] [8746] Event [296,18.961731,1800]: 0 finished unit Solar Collector [f=0008907] [8907] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0009002] [9002] Event [1080,46.3279724,828]: 0 finished unit Archer [f=0009028] [9028] Event [2163.49512,74.286438,3808.62524]: 1 lost unit Convict [f=0009029] [9029] Event [3771.61548,155.475555,3182.41699]: 0 finished unit Firefly [f=0009061] [9061] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0009089] [9089] Event [4908,46.6061096,3608]: 1 finished unit Thug [f=0009135] [9135] Event [216,17.1547852,1944]: 0 finished unit Solar Collector [f=0009152] [9152] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0009181] [9181] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0009258] [9258] Event [2471.44141,74.286438,3631.29785]: 0 lost unit Archer [f=0009266] [9266] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0009288] [9288] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0009367] [9367] Event [2265.73486,74.286438,3782.57959]: 0 lost unit Duck [f=0009423] [9423] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0009425] [9425] Event [2496,74.286438,3808]: 1 lost unit Lotus [f=0009446] [9446] Event [4908,46.6061096,3608]: 1 finished unit Thug [f=0009499] [9499] Event [4611.89648,135.928284,3330.56201]: 0 lost unit Firefly [f=0009578] [9578] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0009623] [9623] Event [3928,59.316925,3224]: 0 finished unit Metal Extractor [f=0009646] [9646] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0009662] [9662] Event [1080,46.3279724,828]: 0 finished unit Conch [f=0009662] [9662] Event [4960,74.286438,512]: 1 lost unit Lotus [f=0009718] [9718] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0009809] [9809] Event [3693.20923,152.030701,3206.97949]: 0 finished unit Firefly [f=0009992] [9992] Event [1080,46.3279724,828]: 0 finished unit Archer [f=0010002] [10002] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0010071] [10071] Event [3576,70.6321106,3176]: 0 finished unit Metal Extractor [f=0010083] [10083] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0010108] [10108] Event [4791.00488,74.286438,388.909515]: 0 lost unit Archer [f=0010230] [10230] Event [5096,75.5021057,632]: 1 lost unit Wind/Tidal Generator [f=0010245] [10245] Event [784,75.5021057,3280]: 0 finished unit Lotus [f=0010273] [10273] Event [4908,46.6061096,3608]: 1 finished unit Thug [f=0010342] [10342] Event [5048,74.286438,360]: 1 lost unit Metal Extractor [f=0010618] [10618] Event [5280,75.5021057,768]: 1 finished unit Lotus [f=0010690] [10690] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0010762] [10762] Event [4043.42773,69.9519348,3382.25391]: 0 lost unit Archer [f=0010784] [10784] Event [4233.59033,162.796494,3212.41797]: 0 lost unit Firefly [f=0010785] [10785] Event [1136,74.3006287,3568]: 0 finished unit Lotus [f=0010903] [10903] Event [5168,75.5115662,496]: 1 lost unit Lotus [f=0010967] [10967] Event [3928,59.316925,3224]: 0 lost unit Metal Extractor [f=0011070] [11070] Event [5480,75.5021057,792]: 1 finished unit Caretaker [f=0011089] [11089] Event [3696,71.6843567,3312]: 0 lost unit Lotus [f=0011097] [11097] Event [3740.72949,72.511116,3297.73169]: 1 lost unit Bandit [f=0011099] [11099] Event [3599.40405,146.444733,3114.18311]: 0 finished unit Firefly [f=0011146] [11146] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0011158] [11158] Event [3779.86133,70.9961548,3205.47095]: 1 lost unit Bandit [f=0011164] [11164] Event [3788.10083,71.815834,3220.30444]: 1 lost unit Bandit [f=0011177] [11177] Event [3744,71.9905243,3056]: 0 lost unit Lotus [f=0011181] [11181] Event [3774.9353,163.098816,3234.10034]: 0 lost unit Firefly [f=0011191] [11191] Event [3680,75.3063507,3088]: 0 lost unit Radar Tower [f=0011225] [11225] Event [3709.43457,72.6230469,3168.23218]: 1 lost unit Bandit [f=0011231] [11231] Event [3692.81641,75.8710556,3200.10669]: 1 lost unit Bandit [f=0011237] [11237] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0011237] [11237] Event [3576,70.6321106,3176]: 0 lost unit Metal Extractor [f=0011295] [11295] Event [1264,74.286438,3776]: 0 finished unit Lotus [f=0011445] [11445] Event [4908,46.6061096,3608]: 1 finished unit Thug [f=0011458] [11458] Event [5152,75.5021057,832]: 1 lost unit Lotus [f=0011489] [11489] Event [3392,74.286438,3104]: 0 lost unit Lotus [f=0011571] [11571] Event [3251.97656,141.282303,2822.30542]: 0 finished unit Firefly [f=0011595] [11595] Event [3292.34912,74.0168228,3036.75269]: 1 lost unit Bandit [f=0011660] [11660] Event [3337.60107,157.97963,3267.08154]: 0 lost unit Firefly [f=0011741] [11741] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0011818] [11818] Event [3045.85205,41.4067612,2729.82178]: 1 lost unit Bandit [f=0011822] [11822] Event [3032.48022,45.8147888,2756.20288]: 1 lost unit Bandit [f=0011979] [11979] Event [3088.22607,135.300995,2794.67236]: 0 lost unit Firefly [f=0011994] [11994] Event [5044.04297,75.161087,695.096375]: 1 lost unit Engineer Commander [f=0011997] [11997] Event [3085.74341,59.2293434,2816.10522]: 0 finished unit Guardian Commander [f=0011997] [11997] Event [3085.74341,59.2293434,2816.10522]: 0 lost unit Guardian Commander [f=0011997] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011997] [11997] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0012010] [12010] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0012024] [12024] Event [3064.33398,66.4297409,2872.22729]: 0 lost unit Duck [f=0012118] [12118] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0012154] [12154] Event [4870.94092,75.3997803,616.989868]: 0 lost unit Buoy [f=0012258] [12258] Event [2768.21289,73.9036713,3147.83228]: 0 lost unit Duck [f=0012301] [12301] Event [5280,75.5021057,768]: 1 lost unit Lotus [f=0012409] [12409] Event [2731.48804,73.5243378,3277.54565]: 1 lost unit Outlaw [f=0012425] [12425] Event [4908,46.6061096,3608]: 1 finished unit Thug [f=0012433] [12433] Event [2780.97314,74.286438,3349.92285]: 0 lost unit Duck [f=0012590] [12590] Event [5320,75.5021057,664]: 1 lost unit Metal Extractor [f=0012682] [12682] Event [3928,58.1968918,3224]: 1 finished unit Metal Extractor [f=0012744] [12744] Event [3359.84692,57.4212608,2796.97974]: 1 lost unit Bandit [f=0012779] [12779] Event [2582.68408,154.286438,3462.56323]: 0 finished unit Firefly [f=0012870] [12870] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0012971] [12971] Event [1859.65527,164.055618,3803.0835]: 0 lost unit Firefly [f=0012976] [12976] Event [3382.46973,74.2867889,3036.03125]: 0 lost unit Archer [f=0013021] [13021] Event [1080,46.3279724,828]: 0 finished unit Grizzly [f=0013032] [13032] Event [5480,75.5021057,792]: 1 lost unit Caretaker [f=0013170] [13170] Event [3036.05811,32.1823044,2717.34033]: 0 lost unit Archer [f=0013201] [13201] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0013278] [13278] Event [1264,74.286438,3776]: 0 lost unit Lotus [f=0013298] [13298] Event [2926.44971,73.8632355,3116.03247]: 0 lost unit Archer [f=0013319] [13319] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0013338] [13338] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0013349] [13349] Event [1894.96643,154.286438,3747.49829]: 0 finished unit Firefly [f=0013363] [13363] Event [3576,67.6576385,3176]: 1 finished unit Metal Extractor [f=0013381] [13381] Event [1923.77209,74.286438,3962.86426]: 1 lost unit Racketeer [f=0013388] [13388] Event [5512,75.5021057,504]: 1 lost unit Metal Extractor [f=0013454] [13454] Event [4908,46.6061096,3608]: 1 finished unit Bandit [f=0013473] [13473] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0013541] [13541] Event [1763.20251,154.286438,3764.69702]: 0 lost unit Firefly [f=0013545] [13545] Event [1673.56262,74.156395,3755.64893]: 1 lost unit Thug [f=0013589] [13589] Event [1718.12939,74.0929108,3790.0918]: 1 lost unit Outlaw [f=0013608] [13608] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0013699] [13699] Event [1704.35852,90.9725037,3698.7085]: 0 lost unit Firefly [f=0013704] [13704] Event [1747.0415,71.6072998,3817.44556]: 1 lost unit Outlaw [f=0013705] [13705] Event [4908,46.6061096,3608]: 1 finished unit Thug [f=0013706] [13706] Event [1736.48462,69.4210129,3778.77808]: 1 lost unit Thug [f=0013707] [13707] Event [1781.05615,75.2583313,3839.07178]: 1 lost unit Thug [f=0013712] [13712] Event [1732.18433,75.4985657,3855.01001]: 1 lost unit Outlaw [f=0013740] [13740] Event [1080,46.3279724,828]: 0 finished unit Duck [f=0014071] [14071] Event [4908,46.6061096,3608]: 1 finished unit Outlaw [f=0014126] game_message: PRO_Clopse has been destroyed! [f=0014126] [14126] Event [undefined]: PRO_Clopse resigned [f=0014126] game_message: DanWarior wins! [f=0014126] Submitting stats [f=0014126] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014126] Part| Total Time|Time of the last 0.5s [f=0014126] Draw 28555.13ms 32.70% [f=0014126] Lua::Callins::Synced 10607.42ms 8.10% [f=0014126] Lua::Callins::Unsynced 38168.71ms 41.20% [f=0014126] Lua::CollectGarbage::Synced 515.63ms 0.00% [f=0014126] Lua::CollectGarbage::Unsynced 1357.68ms 0.80% [f=0014126] Misc::Profiler::AddTime 110.41ms 0.10% [f=0014126] Sim 46926.37ms 47.60% [f=0014126] [14126] Received game_message: PRO_Clopse has been destroyed! [f=0014126] [14126] Received game_message: DanWarior wins! [f=0014127] [14127] Game End Stats Header: 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Values: 29,6495,6930,6495,6930,889.005615,708.414612,889.005615,708.414612,0,0,0,0,0,0,0,0,29.57481,0,29.57481,0,3835.92896,5250.12402,3835.92896,5250.12402,270,810,270,810,37.9999924,39.5797501,37.9999924,39.5797501,0,1960,0,1960,22.0554409,27.6040363,22.0554409,27.6040363,2865,830,2865,830,1953.66663,4532.8335,1953.66663,4532.8335,3360,3330,3360,3330,4757.8335,2088.6665,4757.8335,2088.6665,82.834259,584.001831,82.834259,584.001831,5395.27881,3952.25293,5395.27881,3952.25293 [f=0014127] [14127] Game End Stats Values: 30,6580,8730,6580,8730,953.921265,786.424072,953.921265,786.424072,0,0,0,0,0,0,0,0,62.3734436,0,62.3734436,0,4077.09155,5538.35303,4077.09155,5538.35303,270,810,270,810,40.6222343,39.5999985,40.6222343,39.5999985,0,1960,0,1960,22.6166096,27.6006241,22.6166096,27.6006241,3040,2630,3040,2630,2153.6665,4787.8335,2153.6665,4787.8335,3270,3330,3270,3330,5012.8335,2288.6665,5012.8335,2288.6665,97.5026398,584.001831,97.5026398,584.001831,5684.08594,4197.94336,5684.08594,4197.94336 [f=0014127] [14127] Game End Stats Values: 31,6565,8480,6565,8480,1017.48169,821.221497,1017.48169,821.221497,0,0,0,0,0,0,0,0,95.6022644,0,95.6022644,0,4375.05078,6358.56445,4375.05078,6358.56445,270,720,270,720,36,42,36,42,0,1960,0,1960,22.6595955,26.3139114,22.6595955,26.3139114,3025,2470,3025,2470,2643.6665,5217.8335,2643.6665,5217.8335,3270,3330,3270,3330,5442.8335,2778.6665,5442.8335,2778.6665,97.5026398,584.001831,97.5026398,584.001831,6504.29736,4495.90234,6504.29736,4495.90234 [f=0014127] [14127] Game End Stats Values: 32,5465,8640,5465,8640,1082.72278,860.140564,1082.72278,860.140564,0,0,0,0,0,0,0,0,111.751213,0,111.751213,0,4777.41846,7212.03662,4777.41846,7212.03662,270,720,270,720,36,41.049511,36,41.049511,0,1960,0,1960,22.3494015,28.5731392,22.3494015,28.5731392,1925,2630,1925,2630,2643.6665,6492.8335,2643.6665,6492.8335,3270,3330,3270,3330,6717.8335,2778.6665,6717.8335,2778.6665,97.5026398,632.670288,97.5026398,632.670288,7361.53223,4898.27002,7361.53223,4898.27002 [f=0014127] [14127] Game End Stats Values: 33,180,8640,180,8640,1108.46899,872.200073,1108.46899,872.200073,0,0,0,0,0,0,0,0,139.258347,0,139.258347,0,4777.41846,7212.03662,4777.41846,7212.03662,0,720,0,720,36,41.9433594,36,41.9433594,0,1960,0,1960,22.2910061,35.5528221,22.2910061,35.5528221,0,2630,0,2630,2643.6665,6492.8335,2643.6665,6492.8335,180,3330,180,3330,12266.834,2778.6665,12266.834,2778.6665,97.5026398,688.997437,97.5026398,688.997437,7361.53223,4898.27002,7361.53223,4898.27002 [f=0014219] [14219] Event [1777.66602,152.262283,3780.19775]: 0 finished unit Firefly [f=0014251] Spectator PRO_Clopse left the game: normal quit [f=0014251] [14251] Event [undefined]: PRO_Clopse quit [f=0014257] Player DanWarior left the game: normal quit [f=0014257] [14257] Event [undefined]: DanWarior quit [f=0014385] No clients connected, shutting down server [f=0014385] Server shutdown [f=0014385] [14385] all players disconnected [f=0014503] [14503] Event [1777.66602,72.2622833,3780.19775]: 0 finished unit Guardian Commander [f=0014503] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0014503] [14503] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0014520] [14520] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0014639] [14639] Event [1777.66602,154.762283,3780.19775]: 0 finished unit Firefly [f=0015099] [15099] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0015534] [15534] Event [2272,75.5021057,1056]: 0 finished unit Lotus [f=0016074] [16074] Event [2656,74.2817078,1088]: 0 finished unit Lotus [f=0016162] Autoquit sending quit command. [f=0016162] [QuitAction] user exited to system [f=0016162] [SpringApp::Kill][1] fromRun=1 [f=0016162] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016162] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016162] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016162] [ThreadPool::SetThreadCount][2] workers=0 [f=0016162] [SpringApp::Kill][2] [f=0016162] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016162] [Game::KillLua][3] dtor=0 luaUI=0x521e5150 [f=0016162] Start widgetHandler:Shutdown [f=0016162] Shutdown - SaveOrderList Complete [f=0016162] Writing last game win data [f=0016162] Shutdown - SaveConfigData Complete [f=0016162] Shutdown Widget - Chili Highlight [f=0016162] Shutdown Widget - Save/Load API [f=0016162] Shutdown Widget - Draw After Chili [f=0016162] Shutdown Widget - EPIC Menu [f=0016162] Shutdown Widget - Chili Minimap [f=0016162] Shutdown Widget - Chili Widget Selector [f=0016162] Shutdown Widget - Local Team Colors [f=0016162] Shutdown Widget - Display Keys 2 [f=0016162] Shutdown Widget - Save Game Menu [f=0016162] Shutdown Widget - HealthBars [f=0016162] Shutdown Widget - Noises [f=0016162] Shutdown Widget - Unit Icons [f=0016162] Shutdown Widget - Win Counter [f=0016162] Shutdown Widget - SpringRTS Replay Stats [f=0016162] Shutdown Widget - BuildETA [f=0016162] Shutdown Widget - Modular Comm Info [f=0016162] Shutdown Widget - Music Player v2 [f=0016162] Shutdown Widget - State Reverse and Latency [f=0016162] Shutdown Widget - CameraShake [f=0016162] Shutdown Widget - Chili Economy Panel Default [f=0016162] Shutdown Widget - Chili EndGame Window [f=0016162] Shutdown Widget - Chili Nuke Warning [f=0016162] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016162] Shutdown Widget - Chili Spectator Panels [f=0016162] Shutdown Widget - Context Menu [f=0016162] Shutdown Widget - Darkening [f=0016162] Shutdown Widget - Defense Range Zero-K [f=0016162] Shutdown Widget - Grab Input [f=0016162] Input grabbing is disabled! [f=0016162] Shutdown Widget - Highlight Geos [f=0016162] Shutdown Widget - Local Widgets Config [f=0016162] Shutdown Widget - MinimapEvents [f=0016162] Shutdown Widget - MetalFeatures (new) [f=0016162] Shutdown Widget - Missile Silo Range [f=0016162] Shutdown Widget - Point Tracker [f=0016162] Shutdown Widget - Showeco and Grid Drawer [f=0016162] Shutdown Widget - Stereo3D [f=0016162] Shutdown Widget - Attack AoE [f=0016162] Shutdown Widget - Map Edge Extension [f=0016162] Shutdown Widget - Selection Send [f=0016162] Shutdown Widget - LupsManager [f=0016162] Shutdown Widget - Newton Firezone [f=0016162] Shutdown Widget - Chili Pro Console [f=0016162] Shutdown Widget - Persistent Build Height [f=0016162] Shutdown Widget - Lasso Terraform GUI [f=0016162] Shutdown Widget - Chili Framework [f=0016162] Shutdown Widget - Lups [f=0016162] Shutdown Widget - Custom Markers [f=0016162] Shutdown Widget - Chili Core Selector [f=0016162] Shutdown Widget - Mex Placement Handler [f=0016162] Shutdown Widget - Select Keys [f=0016162] Shutdown Widget - Pause Screen [f=0016162] Shutdown Widget - Layout Handler [f=0016162] Shutdown Widget - Text To Speech Control [f=0016162] End widgetHandler:Shutdown [f=0016162] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1297432,126968706} {int,ext,rec}Allocs={19522647,0,0} {chunk,block}Bytes={126968706,0} [f=0016162] [Game::KillLua][1] dtor=0 luaGaia=0x5a1f0e50 [f=0016162] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1081752,113873623} {int,ext,rec}Allocs={19522648,0,0} {chunk,block}Bytes={113873623,0} [f=0016162] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1081752,113873623} {int,ext,rec}Allocs={19522648,0,0} {chunk,block}Bytes={113873623,0} [f=0016162] [Game::KillLua][2] dtor=0 luaRules=0x51889b30 [f=0016162] Start gadgetHandler:Shutdown [f=0016162] Shutdown - StartSetup [f=0016162] Shutdown - UnitMorph [f=0016162] Shutdown - Carrier Drones [f=0016162] Shutdown - LupsNanoSpray [f=0016162] Shutdown - Missile Silo Controller [f=0016162] Shutdown - Modular Comm Info [f=0016162] Shutdown - Terrain Texture Handler [f=0016162] Shutdown - UnitCloakShield [f=0016162] Shutdown - Starlight Handler [f=0016162] End gadgetHandler:Shutdown [f=0016162] Start gadgetHandler:Shutdown [f=0016162] Shutdown - Save/Load [f=0016162] Shutdown - Teleport Throw [f=0016162] Shutdown - UnitMorph [f=0016162] Shutdown - Modular Comm Info [f=0016162] Shutdown - Retreat Command [f=0016162] Shutdown - Shockwaves [f=0016162] Shutdown - UnitCloakShield [f=0016162] Shutdown - Lups Cloak FX [f=0016162] Shutdown - Lups [f=0016162] Shutdown - Lups Shield [f=0016162] End gadgetHandler:Shutdown [f=0016162] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19522692,0,0} {chunk,block}Bytes={0,0} [f=0016162] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19522692,0,0} {chunk,block}Bytes={0,0} [f=0016162] [Game::KillLua][4] dtor=0 [f=0016162] [Game::~CGame][1] [f=0016162] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016162] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016162] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016162] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016162] [Game::KillLua][4] dtor=1 [f=0016162] [Game::KillMisc][1] [f=0016162] [Game::KillMisc][2] [f=0016162] [Game::KillMisc][3] [f=0016162] [Game::KillRendering][1] [f=0016162] [3DOParser::Kill] allocated 1 pieces [f=0016162] [S3OParser::Kill] allocated 495 pieces [f=0016162] [AssParser::Kill] allocated 6 pieces [f=0016162] [Game::KillInterface][1] [f=0016162] [Game::KillInterface][2] [f=0016162] [Game::KillSimulation][1] [f=0016162] [Game::KillSimulation][2] [f=0016162] [CCollisionHandler] dis-/continuous tests: 0/2014393 [f=0016162] [Game::KillSimulation][3] [f=0016162] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016162] [~CPathCache(24x16)] cacheHits=12 hitPercentage=8% numHashColls=0 maxCacheSize=7 [f=0016162] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016162] [~CPathCache(48x32)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016162] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016162] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016162] [LosHandler::Kill] raycast instance cache-{hits,misses}={3491,11431}; shared=4%; cached=19% [f=0016162] [Game::KillSimulation][4] [f=0016162] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016162] [Game::~CGame][2] [f=0016162] [Game::~CGame][3] [f=0016162] [SpringApp::Kill][3] [f=0016162] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173721 bytes sent 201959 bytes recv'd [f=0016162] [SpringApp::Kill][4] font=0x451d2aa0 [f=0016162] [SpringApp::Kill][5] [f=0016162] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45254150) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2193ms file="unittextures/bcore_abc_1.tga" indx=7054 inflSize=3210kb readTime=81ms file="unittextures/bcore_abc_2.tga" indx=7056 inflSize=1800kb readTime=27ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4794 inflSize=6kb readTime=20ms file="bitmaps/loadpictures/fkeys.png" indx=514 inflSize=4463kb readTime=15ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3870 inflSize=4kb readTime=13ms file="unitpics/jumpsumo.png" indx=6531 inflSize=11kb readTime=13ms file="luaui/configs/zk_keys.lua" indx=2980 inflSize=5kb readTime=12ms file="bitmaps/randdots.tga" indx=583 inflSize=28kb readTime=11ms file="luarules/configs/cai/unitarrays.lua" indx=1250 inflSize=2kb readTime=11ms file="luaui/widgets/api_lag_monitor.lua" indx=3869 inflSize=4kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 38185456 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45336910) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45330b50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452526d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efd3401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]