[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LMNCtbEleD/springsettings.1182908.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4e2001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1244 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1182908/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44985e40] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44985e40] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 652ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] nr1_rANDY_FAN was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1182908/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1182908/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x588101a0,0x589c1b70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d2512561502ba4a11c1a2f9d5fdaa0bf [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001240d1ae0,0000000128744a00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000aee32020,000000006763b180}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] hey [f=-000001] are last match didnt record [f=-000001] hello again [f=-000001] was there a server rest? [f=-000001] reset [f=-000001] hm didnt notice, unlucky [f=-000001] I had to go immediately [f=-000001] good recovery tho [f=-000001] Allies: I choose: Bob! [f=-000001] > Game will be force started in 59 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 39 seconds [f=-000001] [0] Event [999,240.48584,289]: 0 finished unit Recon Commander [f=-000001] [0] Event [5542,241.4823,2118]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:3081, userid: 535154 [f=0000000] [0] Masper, team: 0, elo:2900, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5424,241.460419,2240]: 1 finished unit Rover Assembly [f=0000020] [20] Event [928,236.186981,368]: 0 finished unit Rover Assembly [f=0000241] [241] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000410] [410] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000527] [527] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0000686] [686] Event [5448,241.366577,2344]: 1 finished unit Solar Collector [f=0000730] [730] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0000774] [774] Event [1432,241.63208,104]: 0 finished unit Solar Collector [f=0000896] [896] Event [5368,241.375732,2344]: 1 finished unit Solar Collector [f=0000921] [921] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0001198] [1198] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0001374] [1374] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0001487] [1487] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0001593] [1593] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0001879] [1879] Event [2200,241.47644,184]: 0 finished unit Solar Collector [f=0001900] [1900] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0002082] [2082] Event [5816,241.485596,1224]: 1 finished unit Solar Collector [f=0002130] [2130] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0002232] [2232] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0002304] [2304] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0002461] [2461] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0002638] [2638] Event [5406.00781,242.121536,2240.02954]: 1 lost unit Scorcher [f=0002641] [2641] Event [5406.00781,242.121536,2240.02954]: 1 lost unit Scorcher [f=0002651] [2651] Event [5480,241.485596,936]: 1 finished unit Solar Collector [f=0002656] [2656] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0002667] [2667] Event [5406.00781,242.121536,2240.02954]: 1 lost unit Scorcher [f=0002707] [2707] Event [5406.00781,242.121536,2240.02954]: 1 lost unit Scorcher [f=0002822] [2822] Event [5509.47949,241.485596,2017.26025]: 1 lost unit Scorcher [f=0002881] [2881] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0002913] [2913] Event [5240.30908,241.494751,2141.69946]: 0 lost unit Scorcher [f=0003030] [3030] Event [5244.36084,242.716934,1783.19983]: 1 lost unit Scorcher [f=0003056] [3056] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0003085] [3085] Event [5424,241.485596,1152]: 1 finished unit Lotus [f=0003148] [3148] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0003161] [3161] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0003187] [3187] Event [5303.57861,241.485596,2090.99146]: 0 lost unit Scorcher [f=0003259] [3259] Event [5327.37354,241.485596,2170.7688]: 0 lost unit Scorcher [f=0003316] [3316] Event [872,240.78064,216]: 0 lost unit Metal Extractor [f=0003334] [3334] Event [582.579346,241.45813,437.468323]: 1 lost unit Scorcher [f=0003446] [3446] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0003459] [3459] Event [417.851898,239.035034,467.478394]: 0 lost unit Scorcher [f=0003526] [3526] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0003924] [3924] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0004300] [4300] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Mason [f=0004354] [4354] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0004443] [4443] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0004474] [4474] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0004640] [4640] Event [5128,241.485596,664]: 1 finished unit Solar Collector [f=0004694] [4694] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0004751] [4751] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0004763] [4763] Event [3032,241.485596,1240]: 0 finished unit Solar Collector [f=0005093] [5093] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0005139] [5139] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0005427] [5427] Event [4819.72217,241.311386,2132.44092]: 0 lost unit Scorcher [f=0005427] [5427] Event [4796.27783,241.479996,2121.17407]: 0 lost unit Scorcher [f=0005485] [5485] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0005530] [5530] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0005842] [5842] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0005875] [5875] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0005920] [5920] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0006095] [6095] Event [5432,238.236389,2008]: 1 finished unit Metal Extractor [f=0006136] [6136] Event [4376,241.45813,1208]: 1 lost unit Metal Extractor [f=0006173] [6173] Event [3448,241.494751,1448]: 0 finished unit Solar Collector [f=0006250] [6250] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Mason [f=0006311] [6311] Event [945.99231,240.1147,367.970367]: 0 finished unit Scorcher [f=0006435] [6435] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0006630] [6630] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0006670] [6670] Event [4312,241.485596,1224]: 1 finished unit Solar Collector [f=0006687] [6687] Event [945.99231,240.1147,367.970367]: 0 finished unit Mason [f=0006877] [6877] Event [3040,241.494751,1456]: 0 finished unit Lotus [f=0006904] [6904] Event [4320,241.479492,1168]: 1 finished unit Lotus [f=0006950] [6950] Event [5640,235.123596,2280]: 1 finished unit Metal Extractor [f=0007030] [7030] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0007031] [7031] Event [5376,241.485596,2160]: 1 finished unit Lotus [f=0007159] [7159] Event [4884.21973,241.255463,1961.20435]: 0 lost unit Scorcher [f=0007379] [7379] Event [945.99231,240.1147,367.970367]: 0 finished unit Ripper [f=0007433] [7433] Event [5250.20361,241.212753,1282.16577]: 0 lost unit Scorcher [f=0007471] [7471] Event [5208.06738,240.233963,1298.27783]: 0 lost unit Scorcher [f=0007668] [7668] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0007701] [7701] Event [5206.6709,241.602722,570.381714]: 1 lost unit Scorcher [f=0007738] [7738] Event [5091.66064,241.494751,525.282959]: 1 lost unit Scorcher [f=0007760] [7760] Event [4906.52979,241.494751,483.808899]: 0 lost unit Scorcher [f=0007762] [7762] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0007765] [7765] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Ripper [f=0007805] [7805] Event [4919.91064,241.494751,370.698334]: 0 lost unit Scorcher [f=0007832] [7832] Event [5424,241.485596,1152]: 1 lost unit Lotus [f=0007958] [7958] Event [5544,241.485596,920]: 1 lost unit Metal Extractor [f=0007972] [7972] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0008030] [8030] Event [945.99231,240.1147,367.970367]: 0 lost unit Ripper [f=0008078] [8078] Event [948.226685,238.800644,318.308655]: 1 lost unit Scorcher [f=0008080] [8080] Event [921.707947,238.732437,331.575287]: 1 lost unit Scorcher [f=0008082] [8082] Event [923.511902,237.795898,304.362091]: 1 lost unit Scorcher [f=0008100] [8100] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0008103] [8103] Event [949.001465,239.469604,329.314728]: 1 lost unit Scorcher [f=0008170] [8170] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0008182] [8182] Event [5480,241.485596,936]: 1 lost unit Solar Collector [f=0008270] [8270] Event [928,239.485931,368]: 0 lost unit Rover Assembly [f=0008273] [8273] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0008275] [8275] Event [914.038879,236.44931,435.08017]: 1 lost unit Scorcher [f=0008320] [8320] Event [3720,241.467285,968]: 1 finished unit Solar Collector [f=0008421] [8421] Event [5896,241.494751,3016]: 1 finished unit Solar Collector [f=0008562] [8562] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0008635] [8635] Event [5640,235.123596,2280]: 1 lost unit Metal Extractor [f=0008678] [8678] Event [5512.74756,241.281998,2228.10986]: 0 lost unit Scorcher [f=0008680] [8680] Event [3856,241.494751,864]: 1 finished unit Lotus [f=0008810] [8810] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0008952] [8952] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0009010] [9010] Event [3736,241.494751,776]: 1 finished unit Solar Collector [f=0009101] [9101] Event [5570,240.770111,2240.12549]: 0 lost unit Scorcher [f=0009264] [9264] Event [3824,241.485596,1072]: 1 finished unit Picket [f=0009343] [9343] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0009380] [9380] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0009381] [9381] Event [1072,242.65213,512]: 0 finished unit Lotus [f=0009466] [9466] Event [3752,241.485596,888]: 1 finished unit Solar Collector [f=0009754] [9754] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0009783] [9783] Event [3840,241.494751,1152]: 1 finished unit Picket [f=0009820] [9820] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [f=0009874] [9874] Event [5864,241.009521,3944]: 1 finished unit Solar Collector [f=0009994] [9994] Event [928,243.046722,544]: 0 finished unit Lotus [f=0010153] [10153] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0010466] [10466] Event [3448,241.494751,1448]: 0 lost unit Solar Collector [f=0010517] [10517] Event [3147.47583,241.494751,1525.00684]: 0 finished unit Recon Commander [f=0010517] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0010517] [10517] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0010528] [10528] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Mason [f=0010668] [10668] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0010680] [10680] Event [3456,237.265015,1056]: 1 finished unit Lotus [f=0010714] [10714] Event [3120,241.494751,1328]: 0 lost unit Picket [f=0010789] [10789] Event [3192,241.494751,1544]: 0 finished unit Caretaker [f=0010879] [10879] Event [832,241.2117,480]: 0 finished unit Lotus [f=0010907] [10907] Event [5416,241.969452,2104]: 1 finished unit Caretaker [f=0010949] [10949] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0011203] [11203] Event [5208,236.807251,3912]: 1 finished unit Solar Collector [f=0011296] [11296] Event [3328,241.467285,1008]: 1 finished unit Lotus [f=0011369] [11369] Event [5120,273.881531,2544]: 1 finished unit Radar Tower [f=0011430] [11430] Event [5368,241.062317,2024]: 1 finished unit Solar Collector [f=0011439] [11439] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0011461] [11461] Event [3456,237.265015,1056]: 1 lost unit Lotus [f=0011646] [11646] Event [3184.70068,241.494751,1417.85425]: 0 finished unit Recon Commander [f=0011646] [11646] Event [3184.70068,241.494751,1417.85425]: 0 lost unit Recon Commander [f=0011646] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0011646] [11646] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0011705] [11705] Event [740.792358,242.311127,343.393921]: 1 lost unit Scorcher [f=0011720] [11720] Event [3536,237.257233,1008]: 1 finished unit Lotus [f=0011757] [11757] Event [832,241.2117,480]: 0 lost unit Lotus [f=0011758] [11758] Event [848,230.704803,336]: 0 lost unit Lotus [f=0011792] [11792] Event [3237.04492,241.494751,1284.89014]: 1 lost unit Scorcher [f=0011794] [11794] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0011810] [11810] Event [767.986755,242.01738,266.62262]: 1 lost unit Scorcher [f=0011811] [11811] Event [821.127136,234.52623,413.5466]: 0 lost unit Mason [f=0011850] [11850] Event [928,243.206787,544]: 0 lost unit Lotus [f=0011918] [11918] Event [1072,242.65213,512]: 0 lost unit Lotus [f=0011926] [11926] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0012006] [12006] Event [5640,232.671204,2280]: 1 finished unit Metal Extractor [f=0012065] [12065] Event [3488,241.618652,1152]: 1 finished unit Lotus [f=0012131] [12131] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0012132] [12132] Event [3136,241.494751,1656]: 0 finished unit Cloakbot Factory [f=0012176] [12176] Event [5040,240.762329,3744]: 1 finished unit Lotus [f=0012250] [12250] Event [5576,237.196198,2296]: 1 finished unit Solar Collector [f=0012394] [12394] Event [3145.6001,241.494751,1656]: 0 finished unit Glaive [f=0012443] [12443] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0012503] [12503] Event [3281.06641,241.956299,1371.19556]: 0 lost unit Glaive [f=0012540] [12540] Event [3408,241.524048,1168]: 1 finished unit Lotus [f=0012603] [12603] Event [1832,237.677002,152]: 0 lost unit Metal Extractor [f=0012633] [12633] Event [5294.30518,240.290054,2022.09521]: 1 lost unit Fencer [f=0012689] [12689] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0012697] [12697] Event [3032,241.485596,1240]: 0 lost unit Solar Collector [f=0012721] [12721] Event [5303.76123,241.481171,2267.86108]: 0 lost unit Ripper [f=0012843] [12843] Event [5880,238.227234,1208]: 1 finished unit Metal Extractor [f=0012850] [12850] Event [3456,241.494751,1248]: 1 finished unit Lotus [f=0012926] well karma [f=0012959] [12959] Event [3145.12476,241.494751,1532.65344]: 0 lost unit Recon Commander [f=0012961] [12961] Event [3192,241.494751,1544]: 0 lost unit Caretaker [f=0012978] [12978] Event [2424,241.494751,328]: 0 lost unit Metal Extractor [f=0013063] [13063] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0013144] you had 1 going anyway [f=0013155] gg [f=0013156] [13156] Event [2200,241.47644,184]: 0 lost unit Solar Collector [f=0013170] [13170] Event [3456,241.910553,1344]: 1 finished unit Lotus [f=0013188] !resign [f=0013188] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013188] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013188] > Poll: Resign team 2? [END:SUCCESS] [f=0013188] [13188] Event [undefined]: Masper resigned [f=0013188] game_message: Masper has been destroyed! [f=0013188] game_message: RiposteR wins! [f=0013188] Submitting stats [f=0013188] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013188] Part| Total Time|Time of the last 0.5s [f=0013188] Draw 14525.70ms 22.06% [f=0013188] Lua::Callins::Synced 6868.47ms 18.26% [f=0013188] Lua::Callins::Unsynced 20551.80ms 30.34% [f=0013188] Lua::CollectGarbage::Synced 284.06ms 0.10% [f=0013188] Lua::CollectGarbage::Unsynced 720.74ms 1.50% [f=0013188] Misc::Profiler::AddTime 58.55ms 0.10% [f=0013188] Sim 29588.61ms 61.48% [f=0013188] [13188] Received game_message: Masper has been destroyed! [f=0013188] [13188] Received game_message: RiposteR wins! [f=0013188] > Team 2 resigned [f=0013189] [13189] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013189] [13189] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013189] [13189] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013189] [13189] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.76499939,6.76499939,5.5999999,0,0,0,0,0,0,0,0,790,790,790,790,0,6,6,0,0,0,0,0,0,0,0,0 [f=0013189] [13189] Game End Stats Values: 3,2260,2420,2420,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.80000019,8.80000019,8.39999962,1275,1275,1275,1275,8.29499912,10.1309977,10.1309977,8.29499912,125,125,125,125,0,0,0,0,860,1020,1020,860,0,6,6,0,0,0,0,0,0,0,0,0 [f=0013189] [13189] Game End Stats Values: 4,2385,2545,2545,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.8666668,11.8666668,10,1275,1275,1275,1275,8.29499912,10.5899982,10.5899982,8.29499912,250,250,250,250,0,0,0,0,860,1020,1020,860,0,6,6,0,0,0,0,0,0,0,0,0 [f=0013189] [13189] Game End Stats Values: 5,2600,2670,2670,2600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,12,10,1275,1275,1275,1275,10.2839985,10.5899982,10.5899982,10.2839985,375,375,375,375,0,0,0,0,950,1020,1020,950,0,6,6,0,0,0,0,0,0,0,0,0 [f=0013189] [13189] Game End Stats Values: 6,2795,2955,2955,2795,0,1.60235763,1.60235763,0,0,0,0,0,0,0,0,0,0,0,0,0,68.3194122,29.4386482,29.4386482,68.3194122,0,0,0,0,11.4666662,12.5333338,12.5333338,11.4666662,1275,1275,1275,1275,10.5899982,12.2268248,12.2268248,10.5899982,500,500,500,500,0,0,0,0,1020,1180,1180,1020,0,6,6,0,0,0,0,0,29.4386482,68.3194122,68.3194122,29.4386482 [f=0013189] [13189] Game End Stats Values: 7,3010,3115,3115,3010,0,3.36516452,3.36516452,0,0,0,0,0,0,0,0,0,0,0,0,0,281.623962,106.595413,106.595413,281.623962,0,0,0,0,12,14,14,12,1275,1275,1275,1275,12.4259987,13.9205179,13.9205179,12.4259987,625,500,500,625,57.9998627,0,0,57.9998627,1110,1340,1340,1110,0,63.9998627,63.9998627,0,0,0,0,0,106.595413,281.623962,281.623962,106.595413 [f=0013189] [13189] Game End Stats Values: 8,3010,2990,2990,3010,0,9.18379688,9.18379688,0,0,0,0,0,0,0,0,0,0,0,0,0,615.889771,348.89743,348.89743,615.889771,0,90,90,0,12,16,16,12,1275,1275,1275,1275,12.8849983,14.4969082,14.4969082,12.8849983,625,375,375,625,410.333191,125,125,410.333191,1110,1250,1250,1110,125,416.333191,416.333191,125,0,0,0,0,365.847168,645.321228,645.321228,365.847168 [f=0013189] [13189] Game End Stats Values: 9,2670,2775,2775,2670,0,22.6460838,22.6460838,0,0,0,0,0,0,0,0,0,0,0,0,0,937.277527,691.376404,691.376404,937.277527,0,90,90,0,12,16,16,12,1275,1275,1275,1275,11.6609983,11.7934866,11.7934866,11.6609983,375,250,250,375,625.333191,590,590,625.333191,1020,1160,1160,1020,590,756.333191,756.333191,590,0,0,0,0,712.490967,982.843506,982.843506,712.490967 [f=0013189] [13189] Game End Stats Values: 10,2670,2900,2900,2670,0,40.5702591,40.5702591,0,0,0,0,0,0,0,0,0,0,0,0,0,1061.52185,772.779114,772.779114,1061.52185,0,90,90,0,12,16,16,12,1275,1275,1275,1275,10.5899982,11.7849455,11.7849455,10.5899982,375,375,375,375,625.333191,590,590,625.333191,1020,1160,1160,1020,590,756.333191,756.333191,590,0,0,0,0,793.893677,1107.08765,1107.08765,793.893677 [f=0013189] [13189] Game End Stats Values: 11,2885,3110,3110,2885,0,50.0959663,50.0959663,0,0,0,0,0,0,0,0,0,0,0,0,0,1083.54053,813.172058,813.172058,1083.54053,0,90,90,0,12,16,16,12,1275,1275,1275,1275,10.5899982,12.2294893,12.2294893,10.5899982,500,375,375,500,625.333191,590,590,625.333191,1110,1370,1370,1110,590,756.333191,756.333191,590,0,21.0095539,21.0095539,0,834.286621,1129.10632,1129.10632,834.286621 [f=0013189] [13189] Game End Stats Values: 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[f=0013237] [13237] Event [3040,241.685974,1456]: 0 lost unit Lotus [f=0013237] [13237] Event [2664,238.4552,808]: 0 lost unit Metal Extractor [f=0013237] [13237] Event [1432,241.63208,104]: 0 lost unit Solar Collector [f=0013256] [13256] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0013343] Spectator Masper left the game: normal quit [f=0013343] [13343] Event [undefined]: Masper quit [f=0013349] Player RiposteR left the game: normal quit [f=0013349] [13349] Event [undefined]: RiposteR quit [f=0013355] No clients connected, shutting down server [f=0013355] Server shutdown [f=0013355] [13355] all players disconnected [f=0013494] [13494] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0013792] [13792] Event [5544,237.910004,920]: 1 finished unit Metal Extractor [f=0013793] [13793] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0014102] [14102] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0014417] [14417] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0014440] [14440] Event [5480,238.236389,936]: 1 finished unit Solar Collector [f=0014790] [14790] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0015084] [15084] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0015413] [15413] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0015440] [15440] Event [5192,238.236389,648]: 1 finished unit Metal Extractor [f=0015637] [15637] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Scorcher [f=0015871] [15871] Event [5406.00781,242.121536,2240.02954]: 1 finished unit Fencer [f=0016025] Autoquit sending quit command. [f=0016025] [QuitAction] user exited to system [f=0016025] [SpringApp::Kill][1] fromRun=1 [f=0016025] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016025] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016025] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016025] [ThreadPool::SetThreadCount][2] workers=0 [f=0016025] [SpringApp::Kill][2] [f=0016025] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016025] [Game::KillLua][3] dtor=0 luaUI=0x5916df90 [f=0016025] Start widgetHandler:Shutdown [f=0016025] Shutdown - SaveOrderList Complete [f=0016025] Writing last game win data [f=0016025] Shutdown - SaveConfigData Complete [f=0016025] Shutdown Widget - Chili Highlight [f=0016025] Shutdown Widget - Save/Load API [f=0016025] Shutdown Widget - Draw After Chili [f=0016025] Shutdown Widget - EPIC Menu [f=0016025] Shutdown Widget - Chili Minimap [f=0016025] Shutdown Widget - Chili Widget Selector [f=0016025] Shutdown Widget - Local Team Colors [f=0016025] Shutdown Widget - Display Keys 2 [f=0016025] Shutdown Widget - Save Game Menu [f=0016025] Shutdown Widget - HealthBars [f=0016025] Shutdown Widget - Noises [f=0016025] Shutdown Widget - Unit Icons [f=0016025] Shutdown Widget - Win Counter [f=0016025] Shutdown Widget - SpringRTS Replay Stats [f=0016025] Shutdown Widget - BuildETA [f=0016025] Shutdown Widget - Modular Comm Info [f=0016025] Shutdown Widget - Music Player v2 [f=0016025] Shutdown Widget - State Reverse and Latency [f=0016025] Shutdown Widget - CameraShake [f=0016025] Shutdown Widget - Chili Economy Panel Default [f=0016025] Shutdown Widget - Chili EndGame Window [f=0016025] Shutdown Widget - Chili Nuke Warning [f=0016025] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016025] Shutdown Widget - Chili Spectator Panels [f=0016025] Shutdown Widget - Context Menu [f=0016025] Shutdown Widget - Darkening [f=0016025] Shutdown Widget - Defense Range Zero-K [f=0016025] Shutdown Widget - Grab Input [f=0016025] Input grabbing is disabled! [f=0016025] Shutdown Widget - Highlight Geos [f=0016025] Shutdown Widget - Local Widgets Config [f=0016025] Shutdown Widget - MinimapEvents [f=0016025] Shutdown Widget - MetalFeatures (new) [f=0016025] Shutdown Widget - Missile Silo Range [f=0016025] Shutdown Widget - Point Tracker [f=0016025] Shutdown Widget - Showeco and Grid Drawer [f=0016025] Shutdown Widget - Stereo3D [f=0016025] Shutdown Widget - Attack AoE [f=0016025] Shutdown Widget - UnitShapes [f=0016025] Shutdown Widget - Map Edge Extension [f=0016025] Shutdown Widget - Selection Send [f=0016025] Shutdown Widget - LupsManager [f=0016025] Shutdown Widget - Newton Firezone [f=0016025] Shutdown Widget - Chili Pro Console [f=0016025] Shutdown Widget - Persistent Build Height [f=0016025] Shutdown Widget - Lasso Terraform GUI [f=0016025] Shutdown Widget - Chili Framework [f=0016025] Shutdown Widget - Lups [f=0016025] Shutdown Widget - Custom Markers [f=0016025] Shutdown Widget - Chili Core Selector [f=0016025] Shutdown Widget - Mex Placement Handler [f=0016025] Shutdown Widget - Select Keys [f=0016025] Shutdown Widget - Pause Screen [f=0016025] Shutdown Widget - Layout Handler [f=0016025] Shutdown Widget - Text To Speech Control [f=0016025] End widgetHandler:Shutdown [f=0016025] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586866,70702774} {int,ext,rec}Allocs={13263903,0,0} {chunk,block}Bytes={70702774,0} [f=0016025] [Game::KillLua][1] dtor=0 luaGaia=0x589c1b70 [f=0016025] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373431,57737440} {int,ext,rec}Allocs={13263904,0,0} {chunk,block}Bytes={57737440,0} [f=0016025] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373431,57737440} {int,ext,rec}Allocs={13263904,0,0} {chunk,block}Bytes={57737440,0} [f=0016025] [Game::KillLua][2] dtor=0 luaRules=0x588101a0 [f=0016025] Start gadgetHandler:Shutdown [f=0016025] Shutdown - StartSetup [f=0016025] Shutdown - UnitMorph [f=0016025] Shutdown - Carrier Drones [f=0016025] Shutdown - LupsNanoSpray [f=0016025] Shutdown - Missile Silo Controller [f=0016025] Shutdown - Modular Comm Info [f=0016025] Shutdown - Terrain Texture Handler [f=0016025] Shutdown - UnitCloakShield [f=0016025] Shutdown - Starlight Handler [f=0016025] End gadgetHandler:Shutdown [f=0016025] Start gadgetHandler:Shutdown [f=0016025] Shutdown - Save/Load [f=0016025] Shutdown - Teleport Throw [f=0016025] Shutdown - UnitMorph [f=0016025] Shutdown - Modular Comm Info [f=0016025] Shutdown - Retreat Command [f=0016025] Shutdown - Shockwaves [f=0016025] Shutdown - UnitCloakShield [f=0016025] Shutdown - Lups Cloak FX [f=0016025] Shutdown - Lups [f=0016025] Shutdown - Lups Shield [f=0016025] End gadgetHandler:Shutdown [f=0016025] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13263936,0,0} {chunk,block}Bytes={0,0} [f=0016025] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13263936,0,0} {chunk,block}Bytes={0,0} [f=0016025] [Game::KillLua][4] dtor=0 [f=0016025] [Game::~CGame][1] [f=0016025] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016025] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016025] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016025] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016025] [Game::KillLua][4] dtor=1 [f=0016025] [Game::KillMisc][1] [f=0016025] [Game::KillMisc][2] [f=0016025] [Game::KillMisc][3] [f=0016025] [Game::KillRendering][1] [f=0016025] [3DOParser::Kill] allocated 1 pieces [f=0016025] [S3OParser::Kill] allocated 325 pieces [f=0016025] [AssParser::Kill] allocated 25 pieces [f=0016025] [Game::KillInterface][1] [f=0016025] [Game::KillInterface][2] [f=0016025] [Game::KillSimulation][1] [f=0016025] [Game::KillSimulation][2] [f=0016025] [CCollisionHandler] dis-/continuous tests: 0/697089 [f=0016025] [Game::KillSimulation][3] [f=0016025] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016025] [~CPathCache(24x16)] cacheHits=136 hitPercentage=42% numHashColls=0 maxCacheSize=15 [f=0016025] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016025] [~CPathCache(48x32)] cacheHits=112 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016025] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016025] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016025] [LosHandler::Kill] raycast instance cache-{hits,misses}={4518,10182}; shared=4%; cached=27% [f=0016025] [Game::KillSimulation][4] [f=0016025] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016025] [Game::~CGame][2] [f=0016025] [Game::~CGame][3] [f=0016025] [SpringApp::Kill][3] [f=0016025] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169398 bytes sent 262818 bytes recv'd [f=0016025] [SpringApp::Kill][4] font=0x448baaa0 [f=0016025] [SpringApp::Kill][5] [f=0016025] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x449283c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2269ms file="bitmaps/loadpictures/skydust.png" indx=524 inflSize=3031kb readTime=36ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4664 inflSize=55kb readTime=33ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=33ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1830 inflSize=1kb readTime=26ms file="unittextures/tatex/wreck003e00.bmp" indx=7775 inflSize=3kb readTime=23ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/minimap_events.lua" indx=4761 inflSize=11kb readTime=19ms file="bitmaps/smoke/new_dirta.png" indx=586 inflSize=19kb readTime=17ms file="unittextures/tatex/corv2b00.bmp" indx=7654 inflSize=24kb readTime=16ms file="effects/largemuzzleflame.lua" indx=764 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32478156 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44a14080) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a24be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449289a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4e2001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]