[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZqdpigABhu/springsettings.1181609.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f44a801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1654 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1181609/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468f3890] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468f3890] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 527ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Mr_Funny_Guy_69 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1181609/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1181609/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531014d0,0x5342a110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bcfb226187d5e6fb39d12aae939337a8 [f=-000001] Connection attempt from Masked_Fox_God [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masked_Fox_God changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masked_Fox_God" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masked_Fox_God" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000f9aefee0,00000000f9ab3800}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masked_Fox_God" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masked_Fox_God" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masked_Fox_God" string="[Game::Load][lua{Rules,Gaia}={00000000f0a63ba0,00000000efaea070}]" [f=-000001] Allies: I choose: Dog the BountyHunter! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4200,188.678223,655]: 0 finished unit Guardian Commander [f=-000001] [0] Event [363,188.675354,4806]: 1 finished unit Guardian Commander [f=0000000] [0] Skrid, team: 0, elo:1613, userid: 524522 [f=0000000] [0] Masked_Fox_God, team: 1, elo:1500, userid: 540450 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4344,188.671875,656]: 0 finished unit Cloakbot Factory [f=0000278] [278] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000314] [314] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000498] [498] Event [4344,188.671875,665.599976]: 0 finished unit Conjurer [f=0000689] [689] Event [4207.69971,265.671875,680.343811]: 0 finished unit Firefly [f=0000689] [689] Event [363,265.671875,4806]: 1 finished unit Firefly [f=0000709] [709] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0000716] [716] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000923] [923] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0001111] [1111] Event [488,188.671875,4952]: 1 finished unit Solar Collector [f=0001134] [1134] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0001365] [1365] Event [216,188.671875,4640]: 1 finished unit Airplane Plant [f=0001666] [1666] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0002822] [2822] Event [4344,188.671875,665.599976]: 0 finished unit Reaver [f=0002841] [2841] Event [2429.51221,65.4355011,2248.14722]: 0 finished unit Guardian Commander [f=0002841] game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0002841] [2841] Received game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0003096] [3096] Event [368,188.671875,4800]: 1 finished unit Advanced Radar [f=0003244] [3244] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0003515] [3515] Event [4344,188.671875,665.599976]: 0 finished unit Conjurer [f=0003588] [3588] Event [4648,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0003636] [3636] Event [520.064758,278.305939,4262.2168]: 1 lost unit Firefly [f=0003811] [3811] Event [4696,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0003959] [3959] Event [438.291656,265.671875,4782.78418]: 1 finished unit Firefly [f=0004036] [4036] Event [4744,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0004261] [4261] Event [4808,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0004509] [4509] Event [236.5,192.671875,4678]: 1 finished unit Crane [f=0004531] [4531] Event [4600,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0004992] [4992] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0005198] [5198] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0005409] [5409] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0005527] [5527] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0005575] [5575] Event [626.4198,243.845444,4076.8208]: 1 lost unit Firefly [f=0005586] [5586] Event [236.5,192.671875,4678]: 1 finished unit Crane [f=0005619] [5619] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0005622] [5622] Event [518.007202,138.652786,4071.01855]: 0 finished unit Guardian Commander [f=0005622] game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0005622] [5622] Received game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0005761] [5761] Event [412.748413,275.510651,4578.17578]: 0 lost unit Firefly [f=0005829] [5829] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0005879] [5879] Event [438.291656,265.671875,4782.78418]: 1 finished unit Firefly [f=0005922] [5922] Event [156.918854,269.125061,4540.26709]: 1 lost unit Crane [f=0005939] [5939] Event [309.370758,268.671875,4263.56152]: 0 finished unit Firefly [f=0006040] [6040] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0006080] [6080] Event [298.844757,275.266113,4568.34424]: 0 lost unit Firefly [f=0006102] [6102] Event [608.690918,188.671875,4918.98535]: 0 lost unit Glaive [f=0006124] [6124] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0006233] [6233] Event [636.448059,188.671906,4913.23584]: 0 lost unit Glaive [f=0006250] [6250] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0006329] [6329] Event [309.370758,268.671875,4263.56152]: 0 finished unit Firefly [f=0006402] [6402] Event [338.98468,276.896606,4267.86914]: 1 lost unit Firefly [f=0006460] [6460] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0006676] [6676] Event [446.730713,265.671875,4544.75537]: 1 lost unit Firefly [f=0006719] [6719] Event [302.519379,268.671875,4215.10303]: 0 finished unit Firefly [f=0006805] [6805] Event [419.679474,188.671875,4528.08984]: 1 lost unit Guardian Commander [f=0006859] [6859] Event [236.5,193.111176,4678]: 1 finished unit Crane [f=0006926] [6926] Event [236.5,192.671875,4678]: 1 lost unit Crane [f=0006990] [6990] Event [236.5,192.671875,4678]: 1 lost unit Crane [f=0007006] [7006] Event [216,188.671875,4640]: 1 lost unit Airplane Plant [f=0007139] [7139] Event [227.541595,269.438477,4406.20166]: 0 finished unit Firefly [f=0007229] [7229] Event [368,188.671875,4800]: 1 lost unit Advanced Radar [f=0007285] [7285] Event [231.80574,270.134277,4843.22266]: 1 lost unit Crane [f=0007325] [7325] Event [544,188.709869,4840]: 1 finished unit Cloakbot Factory [f=0007351] [7351] Event [327.734222,271.015442,4842.15771]: 1 lost unit Crane [f=0007523] [7523] Event [264,188.671875,4776]: 1 lost unit Metal Extractor [f=0007529] [7529] Event [300.620911,266.943298,4662.01416]: 0 finished unit Firefly [f=0007545] [7545] Event [544,188.685303,4840]: 1 lost unit Cloakbot Factory [f=0007605] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0007605] [7605] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0007622] game_message: Masked_Fox_God has been destroyed! [f=0007622] [7622] Event [undefined]: Masked_Fox_God resigned [f=0007622] game_message: Skrid wins! [f=0007622] Submitting stats [f=0007622] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007622] Part| Total Time|Time of the last 0.5s [f=0007622] Draw 9270.12ms 39.12% [f=0007622] Lua::Callins::Synced 6837.51ms 10.48% [f=0007622] Lua::Callins::Unsynced 12697.62ms 49.00% [f=0007622] Lua::CollectGarbage::Synced 210.52ms 0.90% [f=0007622] Lua::CollectGarbage::Unsynced 415.46ms 0.70% [f=0007622] Misc::Profiler::AddTime 36.53ms 0.10% [f=0007622] Sim 23726.32ms 34.43% [f=0007622] [7622] Event [376,189.187622,4872]: 1 lost unit Metal Extractor [f=0007622] [7622] Received game_message: Masked_Fox_God has been destroyed! [f=0007622] [7622] Received game_message: Skrid wins! [f=0007623] [7623] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007623] [7623] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007623] [7623] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007623] [7623] Game End Stats Values: 2,1365,2065,1365,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6,6.13333321,6,0,0,0,0,0,0,0,0,90,790,90,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007623] [7623] Game End Stats Values: 3,1455,2250,1455,2250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,8,8.66666698,8,0,65,0,65,0,0,0,0,180,910,180,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007623] [7623] Game End 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7,2225,2470,2225,2470,19.1035252,0,19.1035252,0,0,0,0,0,0,0,0,0,82.7615356,0,82.7615356,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,10.047596,10,10.047596,10,0,195,0,195,0,0,0,0,950,1000,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007623] [7623] Game End Stats Values: 8,2625,2905,2625,2905,19.1108494,0,19.1108494,0,0,0,0,0,0,0,0,0,91.0975037,0,91.0975037,0,0,0,0,0,0,0,0,0,10.000001,8,10.000001,8,1675,1500,1675,1500,10.0004883,10,10.0004883,10,0,405,0,405,0,0,0,0,950,1000,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007623] [7623] Game End Stats Values: 9,2625,3150,2625,3150,24.0606003,0,24.0606003,0,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,9.04347801,1.16666663,9.04347801,1.16666663,0,0,0,0,10,8,10,8,1675,1500,1675,1500,10.3299828,11.333333,10.3299828,11.333333,0,405,0,405,0,0,0,0,950,1245,950,1245,0,0,0,0,0,0,0,0,1.16666663,9.04347801,1.16666663,9.04347801 [f=0007623] [7623] Game End Stats Values: 10,2625,3220,2625,3220,24.0606003,5.08485889,24.0606003,5.08485889,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,39.2826157,43.8875046,39.2826157,43.8875046,0,0,0,0,10,9.51623249,10,9.51623249,1675,1500,1675,1500,10,12.3389912,10,12.3389912,0,405,0,405,0,0,0,0,950,1315,950,1315,0,0,0,0,0,0,0,0,43.8875046,45.2173996,43.8875046,45.2173996 [f=0007623] [7623] Game End Stats Values: 11,2625,3255,2625,3255,24.0606003,17.8317604,24.0606003,17.8317604,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,39.2826157,43.8875046,39.2826157,43.8875046,0,0,0,0,10,11.8362341,10,11.8362341,1675,1500,1675,1500,10,12.8497934,10,12.8497934,0,405,0,405,0,0,0,0,950,1350,950,1350,0,0,0,0,0,0,0,0,43.8875046,45.2173996,43.8875046,45.2173996 [f=0007623] [7623] Game End Stats Values: 12,2825,3355,2825,3355,24.0606003,31.6941357,24.0606003,31.6941357,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,39.2826157,43.8875046,39.2826157,43.8875046,0,0,0,0,10,14.6218004,10,14.6218004,1675,1500,1675,1500,10,12.9241581,10,12.9241581,0,470,0,470,0,0,0,0,1150,1385,1150,1385,0,0,0,0,0,0.00017167,0,0.00017167,43.8875046,45.2173996,43.8875046,45.2173996 [f=0007623] [7623] Game End Stats Values: 13,2825,3485,2825,3485,24.0622311,31.6941357,24.0622311,31.6941357,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,39.2826157,43.8875046,39.2826157,43.8875046,0,0,0,0,10,22.5005245,10,22.5005245,1675,1500,1675,1500,10.0001078,12,10.0001078,12,0,600,0,600,0,0,0,0,1150,1385,1150,1385,0,0,0,0,0,0.00092166,0,0.00092166,43.8875046,45.2173996,43.8875046,45.2173996 [f=0007623] [7623] Game End Stats Values: 14,3025,4170,3025,4170,24.0637531,34.7902832,24.0637531,34.7902832,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,59.2826767,202.427719,59.2826767,202.427719,0,0,0,0,10,23.0752525,10,23.0752525,1675,1900,1675,1900,10.0001011,13.4064083,10.0001011,13.4064083,0,795,0,795,0,0,0,0,1350,1475,1350,1475,0,0,0,0,0,0.00167168,0,0.00167168,202.427719,65.2174606,202.427719,65.2174606 [f=0007623] [7623] Game End Stats Values: 15,2825,4260,2825,4260,24.064188,47.1703415,24.064188,47.1703415,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,214.934845,836.224121,214.934845,836.224121,0,0,0,0,8.53333378,19.9302902,8.53333378,19.9302902,1675,1900,1675,1900,10.0000286,15.3586712,10.0000286,15.3586712,0,795,0,795,130,200,130,200,1150,1565,1150,1565,200,130,200,130,0,0.00200336,0,0.00200336,836.959106,220.869629,836.959106,220.869629 [f=0007623] [7623] Game End Stats Values: 16,2825,4325,2825,4325,24.2232361,51.0364494,24.2232361,51.0364494,0,0,0,0,0,0,0,0,151.046692,0,151.046692,0,732.338867,1973.70313,732.338867,1973.70313,0,0,0,0,9.33333302,20.3586044,9.33333302,20.3586044,1675,1900,1675,1900,10.010603,16.2577419,10.010603,16.2577419,0,860,0,860,130,200,130,200,1150,1565,1150,1565,200,130,200,130,0,0.00252667,0,0.00252667,1974.43811,780.631897,1974.43811,780.631897 [f=0007623] [7623] Game End Stats Values: 17,1050,4325,1050,4325,24.2235622,52.1236496,24.2235622,52.1236496,0,0,0,0,0,0,0,0,605.351868,0,605.351868,0,804.047852,2742.8147,804.047852,2742.8147,0,0,0,0,5.19999981,18.8588505,5.19999981,18.8588505,400,1900,400,1900,6.80002165,16.0724812,6.80002165,16.0724812,0,860,0,860,130,2181.3335,130,2181.3335,650,1565,650,1565,2182,130,2182,130,0,0.00300499,0,0.00300499,2766.19751,874.663147,2766.19751,874.663147 [f=0007623] [7623] Game End Stats Values: 18,90,4325,90,4325,25.6377773,52.1236496,25.6377773,52.1236496,0,0,0,0,0,0,0,0,651.759583,0,651.759583,0,804.047852,3978.18359,804.047852,3978.18359,0,0,0,0,3.86666656,14.2975616,3.86666656,14.2975616,0,1900,0,1900,5.6942811,16,5.6942811,16,0,860,0,860,130,3771.3335,130,3771.3335,90,1565,90,1565,3866.33325,130,3866.33325,130,0,0.00300499,0,0.00300499,4039.29907,886.532776,4039.29907,886.532776 [f=0007819] Player Skrid left the game: normal quit [f=0007819] [7819] Event [undefined]: Skrid quit [f=0007907] No clients connected, shutting down server [f=0007907] Server shutdown [f=0007907] [7907] all players disconnected [f=0007995] [7995] Event [300.620911,186.962296,4662.01416]: 0 finished unit Guardian Commander [f=0007995] game_message: Morph complete: Dog the BountyHunter lvl 3 -> Dog the BountyHunter lvl 4 [f=0007995] [7995] Received game_message: Morph complete: Dog the BountyHunter lvl 3 -> Dog the BountyHunter lvl 4 [f=0008192] [8192] Event [4344,188.671875,665.599976]: 0 finished unit Glaive [f=0008550] [8550] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0009496] Autoquit sending quit command. [f=0009496] [QuitAction] user exited to system [f=0009496] [SpringApp::Kill][1] fromRun=1 [f=0009496] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009496] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009496] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009496] [ThreadPool::SetThreadCount][2] workers=0 [f=0009496] [SpringApp::Kill][2] [f=0009496] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009496] [Game::KillLua][3] dtor=0 luaUI=0x5379f870 [f=0009496] Start widgetHandler:Shutdown [f=0009496] Shutdown - SaveOrderList Complete [f=0009496] Writing last game win data [f=0009496] Shutdown - SaveConfigData Complete [f=0009496] Shutdown Widget - Chili Highlight [f=0009496] Shutdown Widget - Save/Load API [f=0009496] Shutdown Widget - Draw After Chili [f=0009496] Shutdown Widget - EPIC Menu [f=0009496] Shutdown Widget - Chili Minimap [f=0009496] Shutdown Widget - Chili Widget Selector [f=0009496] Shutdown Widget - Local Team Colors [f=0009496] Shutdown Widget - Display Keys 2 [f=0009496] Shutdown Widget - Save Game Menu [f=0009496] Shutdown Widget - HealthBars [f=0009496] Shutdown Widget - Noises [f=0009496] Shutdown Widget - Unit Icons [f=0009496] Shutdown Widget - Win Counter [f=0009496] Shutdown Widget - SpringRTS Replay Stats [f=0009496] Shutdown Widget - BuildETA [f=0009496] Shutdown Widget - Modular Comm Info [f=0009496] Shutdown Widget - Music Player v2 [f=0009496] Shutdown Widget - State Reverse and Latency [f=0009496] Shutdown Widget - CameraShake [f=0009496] Shutdown Widget - Chili Economy Panel Default [f=0009496] Shutdown Widget - Chili EndGame Window [f=0009496] Shutdown Widget - Chili Nuke Warning [f=0009496] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009496] Shutdown Widget - Chili Spectator Panels [f=0009496] Shutdown Widget - Context Menu [f=0009496] Shutdown Widget - Darkening [f=0009496] Shutdown Widget - Defense Range Zero-K [f=0009496] Shutdown Widget - Grab Input [f=0009496] Input grabbing is disabled! [f=0009496] Shutdown Widget - Highlight Geos [f=0009496] Shutdown Widget - Local Widgets Config [f=0009496] Shutdown Widget - MinimapEvents [f=0009496] Shutdown Widget - MetalFeatures (new) [f=0009496] Shutdown Widget - Missile Silo Range [f=0009496] Shutdown Widget - Point Tracker [f=0009496] Shutdown Widget - Showeco and Grid Drawer [f=0009496] Shutdown Widget - Stereo3D [f=0009496] Shutdown Widget - Attack AoE [f=0009496] Shutdown Widget - UnitShapes [f=0009496] Shutdown Widget - Map Edge Extension [f=0009496] Shutdown Widget - Selection Send [f=0009496] Shutdown Widget - LupsManager [f=0009496] Shutdown Widget - Newton Firezone [f=0009496] Shutdown Widget - Chili Pro Console [f=0009496] Shutdown Widget - Persistent Build Height [f=0009496] Shutdown Widget - Lasso Terraform GUI [f=0009496] Shutdown Widget - Chili Framework [f=0009496] Shutdown Widget - Lups [f=0009496] Shutdown Widget - Custom Markers [f=0009496] Shutdown Widget - Chili Core Selector [f=0009496] Shutdown Widget - Mex Placement Handler [f=0009496] Shutdown Widget - Select Keys [f=0009496] Shutdown Widget - Pause Screen [f=0009496] Shutdown Widget - Layout Handler [f=0009496] Shutdown Widget - Text To Speech Control [f=0009496] End widgetHandler:Shutdown [f=0009496] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={491110,66553383} {int,ext,rec}Allocs={9698081,0,0} {chunk,block}Bytes={66553383,0} [f=0009496] [Game::KillLua][1] dtor=0 luaGaia=0x5342a110 [f=0009496] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336423,56552554} {int,ext,rec}Allocs={9698082,0,0} {chunk,block}Bytes={56552554,0} [f=0009496] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336423,56552554} {int,ext,rec}Allocs={9698082,0,0} {chunk,block}Bytes={56552554,0} [f=0009496] [Game::KillLua][2] dtor=0 luaRules=0x531014d0 [f=0009496] Start gadgetHandler:Shutdown [f=0009496] Shutdown - StartSetup [f=0009496] Shutdown - UnitMorph [f=0009496] Shutdown - Carrier Drones [f=0009496] Shutdown - LupsNanoSpray [f=0009496] Shutdown - Missile Silo Controller [f=0009496] Shutdown - Modular Comm Info [f=0009496] Shutdown - Terrain Texture Handler [f=0009496] Shutdown - UnitCloakShield [f=0009496] Shutdown - Starlight Handler [f=0009496] End gadgetHandler:Shutdown [f=0009496] Start gadgetHandler:Shutdown [f=0009496] Shutdown - Save/Load [f=0009496] Shutdown - Teleport Throw [f=0009496] Shutdown - UnitMorph [f=0009496] Shutdown - Modular Comm Info [f=0009496] Shutdown - Retreat Command [f=0009496] Shutdown - Shockwaves [f=0009496] Shutdown - UnitCloakShield [f=0009496] Shutdown - Lups Cloak FX [f=0009496] Shutdown - Lups [f=0009496] Shutdown - Lups Shield [f=0009496] End gadgetHandler:Shutdown [f=0009496] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9698138,0,0} {chunk,block}Bytes={0,0} [f=0009496] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9698138,0,0} {chunk,block}Bytes={0,0} [f=0009496] [Game::KillLua][4] dtor=0 [f=0009496] [Game::~CGame][1] [f=0009496] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009496] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009496] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009496] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009496] [Game::KillLua][4] dtor=1 [f=0009496] [Game::KillMisc][1] [f=0009496] [Game::KillMisc][2] [f=0009496] [Game::KillMisc][3] [f=0009496] [Game::KillRendering][1] [f=0009496] [3DOParser::Kill] allocated 1 pieces [f=0009496] [S3OParser::Kill] allocated 251 pieces [f=0009496] [AssParser::Kill] allocated 12 pieces [f=0009496] [Game::KillInterface][1] [f=0009496] [Game::KillInterface][2] [f=0009496] [Game::KillSimulation][1] [f=0009496] [Game::KillSimulation][2] [f=0009496] [CCollisionHandler] dis-/continuous tests: 0/27115 [f=0009496] [Game::KillSimulation][3] [f=0009496] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009496] [~CPathCache(20x20)] cacheHits=31 hitPercentage=41% numHashColls=0 maxCacheSize=5 [f=0009496] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009496] [~CPathCache(40x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009496] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009496] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009496] [LosHandler::Kill] raycast instance cache-{hits,misses}={2778,3880}; shared=3%; cached=39% [f=0009496] [Game::KillSimulation][4] [f=0009496] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009496] [Game::~CGame][2] [f=0009496] [Game::~CGame][3] [f=0009496] [SpringApp::Kill][3] [f=0009496] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101560 bytes sent 65060 bytes recv'd [f=0009496] [SpringApp::Kill][4] font=0x46822aa0 [f=0009496] [SpringApp::Kill][5] [f=0009496] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46890920) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1956ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=31ms file="bitmaps/loadpictures/firestates.png" indx=513 inflSize=2945kb readTime=29ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4834 inflSize=2kb readTime=21ms file="unittextures/tatex/corse10a00.bmp" indx=7613 inflSize=12kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=13ms file="luaui/widgets/gui_persistent_build_spacing.lua" indx=4721 inflSize=16kb readTime=12ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4664 inflSize=55kb readTime=12ms file="lups/lups.cfg" indx=4845 inflSize=1kb readTime=11ms file="anims/cursorjump_2.png" indx=51 inflSize=1kb readTime=11ms file="unittextures/tatex/corebridge00.bmp" indx=7610 inflSize=48kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30446100 bytes cached in 2780 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x469be7a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469c4230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46899600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f44a801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]