[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jRKc09eadz/springsettings.1181581.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0e1001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1654 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1181581/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4565b3a0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4565b3a0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1181581/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1181581/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52229780,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bdf022612461696601a47a564596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d41f6540,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000009e0d2ed0,0000000000000000}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [518,174.483536,529]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4550,172.177063,4513]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2881, userid: 518109 [f=0000000] [0] therxyy, team: 1, elo:2706, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4560,170.370026,4336]: 1 finished unit Rover Assembly [f=0000009] [9] Event [416,175.817474,704]: 0 finished unit Tank Foundry [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000391] [391] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Scorcher [f=0000495] [495] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000580] [580] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0000691] [691] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000952] [952] Event [4360,173.868042,4520]: 1 finished unit Solar Collector [f=0000990] [990] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001161] [1161] Event [4360,175.755371,4616]: 1 finished unit Solar Collector [f=0001227] [1227] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Scorcher [f=0001326] [1326] Event [328,175.812134,1096]: 0 finished unit Solar Collector [f=0001541] [1541] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Mason [f=0001778] [1778] Event [392,177.642761,1256]: 0 finished unit Solar Collector [f=0001805] [1805] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0001983] [1983] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0002027] [2027] Event [496,175.819244,992]: 0 finished unit Lotus [f=0002486] [Game::ClientReadNet] added new player RiposteR with number 2 to team 0 [f=0002486] > SPRINGIE:User RiposteR|shipaa|5_6|donator_2|False|||US [f=0002496] Connection attempt from RiposteR [f=0002496] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002496] -> Connection established (given id 2) [f=0002503] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002503] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002517] [2517] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0002568] [2568] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0002571] [2571] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002797] [2797] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0002870] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0002885] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0002885] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000006f1d7840,0000000000000000}]" [f=0002893] [2893] Event [584,179.7146,1656]: 0 finished unit Solar Collector [f=0002980] [2980] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0003117] [3117] Event [4936,170.100403,3864]: 1 finished unit Solar Collector [f=0003343] [3343] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0003393] [3393] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0003496] [3496] Event [592,178.333374,1600]: 0 finished unit Lotus [f=0003500] [3500] Event [1347.2865,173.961029,2062.81836]: 1 lost unit Scorcher [f=0003784] [3784] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0003985] [3985] Event [416,175.459076,732]: 0 finished unit Welder [f=0004023] [4023] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004155] [4155] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0004184] [4184] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0004255] [4255] Event [5048.32715,175.864365,4233.59668]: 0 lost unit Kodachi [f=0004525] [4525] Event [1280,177.642761,1872]: 0 finished unit Lotus [f=0004563] [4563] Event [4552,175.819244,3448]: 1 finished unit Solar Collector [f=0004567] [4567] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0004753] [4753] Event [1208,177.451172,1992]: 0 finished unit Solar Collector [f=0004814] [4814] Event [1216,177.571777,1008]: 0 finished unit Lotus [f=0004827] [4827] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Scorcher [f=0004889] Spectator RiposteR left the game: normal quit [f=0004889] [4889] Event [undefined]: RiposteR quit [f=0005056] [5056] Event [1112,175.819244,2088]: 0 finished unit Solar Collector [f=0005098] [5098] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0005125] [5125] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0005497] [5497] Event [4559.99805,170.348755,4318.00781]: 1 finished unit Scorcher [f=0005559] [5559] Event [1024,177.465363,1984]: 0 finished unit Lotus [f=0005618] [5618] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0005667] [5667] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005730] [5730] Event [416,175.459076,732]: 0 finished unit Welder [f=0005900] [5900] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Scorcher [f=0005958] [5958] Event [1304,174.002838,344]: 0 finished unit Solar Collector [f=0006272] [6272] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0006306] [6306] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0006306] [6306] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0006373] [6373] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0006379] [6379] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Scorcher [f=0006434] [6434] Event [840,175.762482,648]: 0 finished unit Solar Collector [f=0006738] [6738] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006755] [6755] Event [4040,175.691528,2584]: 1 finished unit Solar Collector [f=0006785] [6785] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006816] [6816] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Mason [f=0006906] [6906] Event [856,175.94696,504]: 0 finished unit Solar Collector [f=0006960] [6960] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0007028] [7028] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0007127] [7127] Event [1896,177.401489,776]: 0 finished unit Solar Collector [f=0007150] [7150] Event [3336,170.341644,4680]: 1 finished unit Solar Collector [f=0007199] [7199] Event [848,177.394409,2624]: 0 finished unit Lotus [f=0007219] [7219] Event [4120,177.649841,2712]: 1 finished unit Solar Collector [f=0007262] [7262] Event [2102.29443,169.078766,2223.81128]: 1 lost unit Scorcher [f=0007391] [7391] Event [3304,177.699524,4536]: 1 finished unit Solar Collector [f=0007410] [7410] Event [728,175.705719,2840]: 0 finished unit Solar Collector [f=0007621] [7621] Event [1784,173.995728,888]: 0 finished unit Solar Collector [f=0007771] [7771] Event [3392,170.348755,4608]: 1 finished unit Lotus [f=0007802] [7802] Event [4240,181.289734,2512]: 1 finished unit Lotus [f=0007888] [7888] Event [1000,179.210815,456]: 0 finished unit Solar Collector [f=0008015] [8015] Event [2000,174.25116,912]: 0 finished unit Lotus [f=0008046] [8046] Event [3079.16724,163.723206,1961.33325]: 1 lost unit Scorcher [f=0008190] [8190] Event [896,173.818359,2768]: 0 finished unit Lotus [f=0008202] [8202] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0008252] [8252] Event [1128,175.819244,376]: 0 finished unit Solar Collector [f=0008261] [8261] Event [4424,177.642761,4264]: 1 finished unit Caretaker [f=0008378] [8378] Event [2112,173.995728,800]: 0 finished unit Lotus [f=0008425] [8425] Event [872,175.819244,2872]: 0 finished unit Solar Collector [f=0008476] [8476] Event [3968,163.047638,2272]: 1 finished unit Lotus [f=0008560] [8560] Event [416,175.459076,732]: 0 finished unit Ogre [f=0008611] [8611] Event [1160,175.819244,248]: 0 finished unit Solar Collector [f=0008613] [8613] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0008650] [8650] Event [984,173.931885,2872]: 0 finished unit Solar Collector [f=0008685] [8685] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0008935] [8935] Event [1128,173.995728,2888]: 0 finished unit Solar Collector [f=0008948] [8948] Event [2904,179.345642,3832]: 1 finished unit Solar Collector [f=0009010] [9010] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0009045] [9045] Event [2636.35352,180.965256,3375.2832]: 1 lost unit Scorcher [f=0009118] [9118] Event [2726.9502,179.570679,3382.93506]: 0 lost unit Kodachi [f=0009139] [9139] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0009147] [9147] Event [2695.16284,184.936768,3504.08179]: 0 lost unit Kodachi [f=0009166] [9166] Event [4032,173.988647,1968]: 1 finished unit Lotus [f=0009330] [9330] Event [2864,177.642761,3648]: 1 finished unit Lotus [f=0009377] [9377] Event [4248,177.713684,4280]: 1 finished unit Caretaker [f=0009480] [9480] Event [2376,172.35672,1192]: 0 finished unit Solar Collector [f=0009590] [9590] Event [456,177.706604,536]: 0 finished unit Caretaker [f=0009694] [9694] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0009750] [9750] Event [1184,177.458252,2784]: 0 finished unit Lotus [f=0009751] [9751] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0009793] [9793] Event [2456,173.995728,1112]: 0 finished unit Solar Collector [f=0009846] [9846] Event [2992,179.466248,3744]: 1 finished unit Radar Tower [f=0009871] [9871] Event [4208,173.995728,1936]: 1 finished unit Lotus [f=0010005] [10005] Event [1264,177.642761,2720]: 0 finished unit Lotus [f=0010061] [10061] Event [392,177.642761,536]: 0 finished unit Caretaker [f=0010151] [10151] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0010173] [10173] Event [2448,171.987762,1216]: 0 finished unit Lotus [f=0010185] [10185] Event [2608,184.929657,3952]: 1 finished unit Lotus [f=0010212] [10212] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0010342] [10342] Event [312,177.564697,536]: 0 finished unit Caretaker [f=0010425] [10425] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0010437] [10437] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0010576] [10576] Event [4240,169.908813,1696]: 1 finished unit Lotus [f=0010593] [10593] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0010596] [10596] Event [2734.73364,177.508377,3357.15015]: 1 lost unit Scorcher [f=0010610] [10610] Event [3732.56738,173.973221,1957.0249]: 0 lost unit Kodachi [f=0010638] [10638] Event [3963.78149,166.722656,1909.5293]: 1 lost unit Fencer [f=0010710] [10710] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0010748] [10748] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0010763] [10763] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0011070] [11070] Event [2720,177.649841,3680]: 1 finished unit Lotus [f=0011140] [11140] Event [1808,172.044525,3296]: 0 finished unit Lotus [f=0011260] [11260] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0011280] [11280] Event [4320,177.635651,1408]: 1 finished unit Lotus [f=0011285] [11285] Event [416,175.459076,732]: 0 finished unit Ogre [f=0011407] [11407] Event [2111.69727,173.875183,3598.4707]: 1 lost unit Scorcher [f=0011422] [11422] Event [2544,181.098175,3696]: 1 finished unit Lotus [f=0011432] [11432] Event [1840,174.173126,3184]: 0 finished unit Lotus [f=0011585] [11585] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0011670] [11670] Event [3120,172.172241,1248]: 0 finished unit Lotus [f=0011715] [11715] Event [2368,172.243195,3776]: 1 finished unit Lotus [f=0011786] [11786] Event [2368,171.457825,3776]: 1 lost unit Lotus [f=0011947] [11947] Event [2544,180.375061,3696]: 1 lost unit Lotus [f=0011950] [11950] Event [3920.00366,173.832153,1276.96533]: 1 lost unit Scorcher [f=0011985] [11985] Event [4160,176.067566,1264]: 1 finished unit Lotus [f=0012027] [12027] Event [3834.45923,175.819244,1325.19495]: 0 lost unit Kodachi [f=0012053] [12053] Event [4020.2937,175.859482,1221.34277]: 1 lost unit Scorcher [f=0012065] [12065] Event [2400,175.630859,3824]: 1 finished unit Lotus [f=0012089] [12089] Event [3777.63159,171.485916,1189.55554]: 0 lost unit Kodachi [f=0012140] [12140] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0012183] [12183] Event [3232,173.995728,1600]: 0 finished unit Lotus [f=0012298] [12298] Event [416,175.459076,732]: 0 finished unit Ogre [f=0012390] [12390] Event [2208,174.116364,3808]: 1 finished unit Lotus [f=0012413] [12413] Event [3854.9624,172.173157,1679.1748]: 0 lost unit Kodachi [f=0012482] [12482] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0012486] [12486] Event [3971.40698,170.131042,1935.41528]: 0 lost unit Kodachi [f=0012534] [12534] Event [4032,173.988647,1968]: 1 lost unit Lotus [f=0012587] [12587] Event [4127.76807,174.045197,2027.71741]: 0 lost unit Kodachi [f=0012606] [12606] Event [4248.47705,177.330902,2290.85913]: 0 lost unit Kodachi [f=0012622] [12622] Event [4208,173.995728,1936]: 1 lost unit Lotus [f=0012690] [12690] Event [4000,172.349609,976]: 1 finished unit Lotus [f=0012698] [12698] Event [3476.72583,172.231979,1395.85083]: 1 lost unit Scorcher [f=0012718] [12718] Event [3439.7063,175.819244,1347.0415]: 1 lost unit Scorcher [f=0012769] [12769] Event [4348.5332,175.878616,2567.73633]: 0 lost unit Kodachi [f=0012813] [12813] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0012877] [12877] Event [4252.06641,179.37384,2700.61768]: 0 lost unit Kodachi [f=0012889] [12889] Event [416,175.459076,732]: 0 finished unit Ogre [f=0012983] [12983] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0013074] [13074] Event [2152,173.995728,3240]: 0 finished unit Stinger [f=0013099] [13099] Event [2208,174.116364,3808]: 1 lost unit Lotus [f=0013129] [13129] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0013330] [13330] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0013444] [13444] Event [3232,173.995728,1600]: 0 lost unit Lotus [f=0013540] [13540] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0013545] [13545] Event [4128,181.282654,1136]: 1 finished unit Lotus [f=0013784] [13784] Event [2718.34839,172.151489,2982.19067]: 1 lost unit Fencer [f=0013857] [13857] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0013858] [13858] Event [416,175.459076,732]: 0 finished unit Emissary [f=0013874] [13874] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0014119] [14119] Event [1944,179.466248,2712]: 0 finished unit Solar Collector [f=0014130] [14130] Event [3339.63745,175.819244,1341.13477]: 1 lost unit Scorcher [f=0014175] [14175] Event [4096,175.819244,848]: 1 finished unit Lotus [f=0014185] [14185] Event [3148.76563,174.000488,1322.13245]: 1 lost unit Scorcher [f=0014195] [14195] Event [3968,162.970123,2272]: 1 lost unit Lotus [f=0014253] [14253] Event [4056,175.087738,2472]: 1 lost unit Metal Extractor [f=0014300] [14300] Event [4240,181.289734,2512]: 1 lost unit Lotus [f=0014336] [14336] Event [3120,171.972504,1248]: 0 lost unit Lotus [f=0014338] [14338] Event [4232,177.965546,2632]: 1 lost unit Metal Extractor [f=0014372] [14372] Event [2056,179.537201,2616]: 0 finished unit Solar Collector [f=0014384] [14384] Event [4120,177.095459,2712]: 1 lost unit Solar Collector [f=0014404] [14404] Event [2189.77344,177.029694,4017.85913]: 0 lost unit Ogre [f=0014437] [14437] Event [3245.16382,173.995728,1376.6637]: 1 lost unit Ripper [f=0014503] [14503] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Dominatrix [f=0014596] [14596] Event [416,175.459076,732]: 0 finished unit Emissary [f=0014798] [14798] Event [2088,183.361572,2728]: 0 finished unit Solar Collector [f=0014835] [14835] Event [3888,175.890198,672]: 1 finished unit Lotus [f=0014921] [14921] Event [3697.5542,173.997116,806.343567]: 1 lost unit Ripper [f=0014940] [14940] Event [4552,175.20401,3448]: 1 lost unit Solar Collector [f=0014974] [14974] Event [4488,167.24823,3528]: 1 lost unit Metal Extractor [f=0015029] [15029] Event [3584,173.995728,720]: 1 lost unit Lotus [f=0015041] [15041] Event [3542.87256,172.83725,926.39502]: 0 lost unit Ogre [f=0015103] [15103] Event [4648.49951,172.18306,3606.16919]: 1 lost unit Ogre [f=0015186] [15186] Event [416,175.459076,732]: 0 finished unit Ogre [f=0015216] [15216] Event [2112,177.635651,2864]: 0 finished unit Lotus [f=0015240] [15240] Event [3888,175.812134,3104]: 1 finished unit Lotus [f=0015276] [15276] Event [2632,177.883972,2200]: 0 lost unit Solar Collector [f=0015360] [15360] Event [2600,184.801575,2104]: 0 lost unit Metal Extractor [f=0015373] [15373] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Dominatrix [f=0015465] [15465] Event [2565.20557,175.677063,1877.72632]: 0 lost unit Welder [f=0015553] [15553] Event [2176,188.448944,2768]: 0 finished unit Lotus [f=0015580] [15580] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0015737] [15737] Event [2995.64478,177.364792,1625.67053]: 1 lost unit Ripper [f=0015740] [15740] Event [2995.70703,185.286362,1554.72046]: 0 lost unit Welder [f=0015743] [15743] Event [416,175.459076,732]: 0 finished unit Ogre [f=0015816] [15816] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0015844] [15844] Event [2920,177.61438,1528]: 0 lost unit Stinger [f=0015886] > SPRINGIE:User RiposteR|shipaa|5_6|donator_2|False|||US [f=0015894] Connection attempt from RiposteR [f=0015894] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015894] -> Connection established (given id 2) [f=0015897] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0015897] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015949] [15949] Event [3624,172.377258,632]: 1 finished unit Metal Extractor [f=0016095] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0016107] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0016107] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000112000970,0000000000000000}]" [f=0016152] [16152] Event [2930.04175,175.829819,1327.43457]: 1 lost unit Ripper [f=0016235] [16235] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0016442] [16442] Event [2648.42236,176.389984,2223.95581]: 1 lost unit Fencer [f=0016444] [16444] Event [2296,179.459167,2648]: 0 lost unit Stinger [f=0016461] [16461] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0016535] [16535] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0016556] [16556] Event [2786.01929,179.246353,2365.10474]: 1 lost unit Fencer [f=0016578] [16578] Event [416,175.459076,732]: 0 finished unit Ogre [f=0016712] [16712] Event [3060.47241,179.080795,2352.12842]: 1 lost unit Ripper [f=0016832] [16832] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0016939] [16939] Event [2449.64722,174.969482,3729.64063]: 1 lost unit Ripper [f=0016996] [16996] Event [416,175.459076,732]: 0 finished unit Ogre [f=0017178] [17178] Event [4488,167.093887,3528]: 1 finished unit Metal Extractor [f=0017274] [17274] Event [3536,168.660034,3312]: 1 finished unit Lotus [f=0017295] [RiposteR] Allies: [f=0017370] [17370] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0017379] [17379] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Fencer [f=0017432] [17432] Event [3198.85571,167.990891,1119.50293]: 1 lost unit Fencer [f=0017540] [17540] Event [416,175.459076,732]: 0 finished unit Ogre [f=0017565] [17565] Event [3376,177.706604,3360]: 1 finished unit Lotus [f=0017940] [17940] Event [3232,179.281769,3184]: 1 finished unit Lotus [f=0017995] [17995] Event [2328,175.826355,2728]: 0 finished unit Stinger [f=0018075] [18075] Event [416,175.459076,732]: 0 finished unit Ogre [f=0018145] [18145] Event [3592,183.113251,1736]: 1 lost unit Metal Extractor [f=0018213] [18213] Event [4232,176.552124,2632]: 1 finished unit Metal Extractor [f=0018247] [18247] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ravager [f=0018295] [18295] Event [3848.46069,172.036789,1487.88232]: 1 lost unit Ripper [f=0018491] [18491] Event [416,175.459076,732]: 0 finished unit Ogre [f=0018558] [18558] Event [3026.87158,180.864731,1577.10913]: 1 lost unit Ogre [f=0018750] [18750] Event [3376,173.995728,2976]: 1 finished unit Lotus [f=0018851] [18851] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0018888] [18888] Event [4056,173.290359,2472]: 1 finished unit Metal Extractor [f=0019051] [19051] Event [3808,168.469147,1600]: 1 finished unit Radar Tower [f=0019095] [19095] Event [3136,175.819244,2976]: 1 finished unit Lotus [f=0019219] [19219] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Mason [f=0019263] [19263] Event [416,175.459076,732]: 0 finished unit Emissary [f=0019538] [19538] Event [2744,173.811279,2776]: 0 lost unit Stinger [f=0019614] [19614] Event [416,175.459076,732]: 0 finished unit Welder [f=0019622] [19622] Event [2760.49805,172.010803,2935.06372]: 1 lost unit Ripper [f=0019683] [19683] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ravager [f=0019719] [19719] Event [2620.04102,171.93866,2852.24023]: 1 lost unit Ripper [f=0019778] [19778] Event [416,175.459076,732]: 0 finished unit Welder [f=0019846] [19846] Event [2648.55322,174.456268,2798.42114]: 1 lost unit Ravager [f=0019848] [19848] Event [3592,181.113037,1736]: 1 finished unit Metal Extractor [f=0019910] [19910] Event [2930.17749,172.088547,983.449341]: 1 lost unit Scorcher [f=0019936] [19936] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0019991] [19991] Event [3224.13354,174.185257,1310.85205]: 1 lost unit Ripper [f=0020089] [20089] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ravager [f=0020238] [20238] Event [3136,175.819244,2976]: 1 lost unit Lotus [f=0020470] [20470] Event [488,175.812134,1416]: 0 finished unit Solar Collector [f=0020501] [20501] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ripper [f=0020576] [20576] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0020730] [20730] Event [416,175.459076,732]: 0 finished unit Kodachi [f=0020753] [20753] Event [568,176.003723,1496]: 0 finished unit Solar Collector [f=0020790] [20790] Event [1346.04736,177.526382,3874.93188]: 1 lost unit Ripper [f=0020794] [20794] Event [1414.85352,175.819244,3638.22607]: 0 lost unit Ogre [f=0020941] [20941] Event [3509.79028,175.833374,2294.15723]: 1 lost unit Dominatrix [f=0020976] [20976] Event [3700.52393,175.819244,2439.69849]: 1 lost unit Fencer [f=0021003] [21003] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ravager [f=0021005] [21005] Event [3592,179.937958,1736]: 1 lost unit Metal Extractor [f=0021041] [21041] Event [3808,168.469147,1600]: 1 lost unit Radar Tower [f=0021098] [21098] Event [3845.85962,171.491547,1521.72327]: 1 lost unit Mason [f=0021203] [21203] Event [416,175.459076,732]: 0 finished unit Ogre [f=0021350] [21350] Event [4559.99805,170.993851,4318.00781]: 1 finished unit Ravager [f=0021373] [21373] Event [2488,172.35672,2264]: 0 finished unit Stinger [f=0021444] [21444] Event [3480.00757,172.189255,1947.28516]: 1 lost unit Dominatrix [f=0021476] [21476] Event [3462.12793,170.929382,1560.44568]: 0 lost unit Ogre [f=0021490] [21490] Event [3653.50635,169.059174,1492.1344]: 1 lost unit Fencer [f=0021543] [21543] Event [undefined]: therxyy resigned [f=0021543] game_message: therxyy has been destroyed! [f=0021543] game_message: Masper wins! [f=0021543] Submitting stats [f=0021543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021543] Part| Total Time|Time of the last 0.5s [f=0021543] Draw 32624.41ms 21.96% [f=0021543] Lua::Callins::Synced 15735.28ms 15.23% [f=0021543] Lua::Callins::Unsynced 45178.70ms 29.77% [f=0021543] Lua::CollectGarbage::Synced 558.34ms 0.10% [f=0021543] Lua::CollectGarbage::Unsynced 1472.82ms 0.40% [f=0021543] Misc::Profiler::AddTime 131.29ms 0.00% [f=0021543] Sim 62342.23ms 62.51% [f=0021543] [21543] Received game_message: therxyy has been destroyed! [f=0021543] [21543] Received game_message: Masper wins! [f=0021544] [21544] Game End Stats Header: 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44,10425,12075,10425,12075,148.44194,1749.8916,148.44194,1749.8916,0,0,0,0,0,0,0,0,212.331177,129.663208,212.331177,129.663208,6300.80127,8149.69873,6300.80127,8149.69873,1620,2340,1620,2340,22,52,22,52,1385,1275,1385,1275,32.1081848,36.2703285,32.1081848,36.2703285,4340,4600,4340,4600,4271.70215,5976.5,4271.70215,5976.5,3080,3860,3080,3860,6200.09961,4446.70215,6200.09961,4446.70215,36.1666489,0,36.1666489,0,8425.68555,6451.5874,8425.68555,6451.5874 [f=0021544] [21544] Game End Stats Values: 45,10195,12445,10195,12445,150.036606,1826.66235,150.036606,1826.66235,0,0,0,0,0,0,0,0,426.179016,129.663208,426.179016,129.663208,6607.75439,8791.18652,6607.75439,8791.18652,1620,2340,1620,2340,22,52,22,52,1385,1275,1385,1275,34.611351,46.4407082,34.611351,46.4407082,4110,4600,4110,4600,4584.90088,6456.5,4584.90088,6456.5,3080,4230,3080,4230,6680.09961,4928.90186,6680.09961,4928.90186,82.6180649,0,82.6180649,0,9070.66895,6964.55566,9070.66895,6964.55566 [f=0021544] [21544] Game End Stats Values: 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Game End Stats Values: 48,9255,12610,9255,12610,156.358688,2055.97314,156.358688,2055.97314,0,0,0,0,0,0,0,0,1337.47961,258.375854,1337.47961,258.375854,7164.82227,10022.8965,7164.82227,10022.8965,1530,2340,1530,2340,22,55.5999985,22,55.5999985,1330,1275,1330,1275,42.2810745,31.8125191,42.2810745,31.8125191,3435,4625,3435,4625,5084.90088,8086.5,5084.90088,8086.5,2960,4370,2960,4370,8450.09961,5428.90186,8450.09961,5428.90186,311.284576,0,311.284576,0,10445.7188,7521.62354,10445.7188,7521.62354 [f=0021544] [21544] Game End Stats Values: 49,7945,14060,7945,14060,157.871307,2130.74414,157.871307,2130.74414,0,0,0,0,0,0,0,0,1527.0293,258.375854,1527.0293,258.375854,7322.21191,10451.9238,7322.21191,10451.9238,1530,2790,1530,2790,22,56,22,56,1330,1275,1330,1275,34.7042923,35.3966942,34.7042923,35.3966942,2125,5625,2125,5625,5584.90088,8506.5,5584.90088,8506.5,2960,4370,2960,4370,9010.09961,5928.90186,9010.09961,5928.90186,347.282379,0,347.282379,0,10892.793,7689.646,10892.793,7689.646 [f=0021550] [21550] Event [3232,179.281769,3184]: 1 lost unit Lotus [f=0021551] [21551] Event [3731.73999,174.022293,3281.78564]: 1 lost unit Engineer Commander [f=0021557] [21557] Event [3897.93042,162.461914,2341.19897]: 1 lost unit Ripper [f=0021559] [21559] Event [861.67627,175.821304,4048.28516]: 1 lost unit Scorcher [f=0021572] [21572] Event [3614.56445,174.282761,2434.75586]: 1 lost unit Mason [f=0021573] [21573] Event [3459.06104,181.164642,1686.30994]: 1 lost unit Ravager [f=0021589] [21589] Event [3376,173.995728,2976]: 1 lost unit Lotus [f=0021591] [21591] Event [3192.37134,-104.56621,945.478455]: 1 lost unit Fencer [f=0021591] [21591] Event [3443.29883,178.642151,1660.82019]: 1 lost unit Ravager [f=0021651] Spectator therxyy left the game: normal quit [f=0021651] [21651] Event [undefined]: therxyy quit [f=0021688] Spectator RiposteR left the game: normal quit [f=0021688] [21688] Event [undefined]: RiposteR quit [f=0021700] [21700] Event [416,175.459076,732]: 0 finished unit Ogre [f=0021801] No clients connected, shutting down server [f=0021801] Server shutdown [f=0021801] [21801] all players disconnected [f=0022009] [22009] Event [416,175.459076,732]: 0 finished unit Blitz [f=0022198] [22198] Event [2436.41895,157.110367,2477.64844]: 0 finished unit Engineer Commander [f=0022198] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0022198] [22198] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0022301] [22301] Event [768,177.635651,4048]: 0 finished unit Lotus [f=0022675] [22675] Event [1008,175.812134,3920]: 0 finished unit Lotus [f=0022932] [22932] Event [416,175.459076,732]: 0 finished unit Blitz [f=0023185] [23185] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0023847] [23847] Event [416,175.459076,732]: 0 finished unit Blitz [f=0024162] Autoquit sending quit command. [f=0024162] [QuitAction] user exited to system [f=0024162] [SpringApp::Kill][1] fromRun=1 [f=0024162] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024162] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024162] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024162] [ThreadPool::SetThreadCount][2] workers=0 [f=0024162] [SpringApp::Kill][2] [f=0024162] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024162] [Game::KillLua][3] dtor=0 luaUI=0x52030270 [f=0024162] Start widgetHandler:Shutdown [f=0024162] Shutdown - SaveOrderList Complete [f=0024162] Writing last game win data [f=0024162] Shutdown - SaveConfigData Complete [f=0024162] Shutdown Widget - Save/Load API [f=0024162] Shutdown Widget - Chili Highlight [f=0024162] Shutdown Widget - Draw After Chili [f=0024162] Shutdown Widget - EPIC Menu [f=0024162] Shutdown Widget - Chili Widget Selector [f=0024162] Shutdown Widget - Chili Minimap [f=0024162] Shutdown Widget - Local Team Colors [f=0024162] Shutdown Widget - Display Keys 2 [f=0024162] Shutdown Widget - Save Game Menu [f=0024162] Shutdown Widget - Unit Icons [f=0024162] Shutdown Widget - Noises [f=0024162] Shutdown Widget - HealthBars [f=0024162] Shutdown Widget - Win Counter [f=0024162] Shutdown Widget - BuildETA [f=0024162] Shutdown Widget - SpringRTS Replay Stats [f=0024162] Shutdown Widget - Modular Comm Info [f=0024162] Shutdown Widget - Stereo3D [f=0024162] Shutdown Widget - Showeco and Grid Drawer [f=0024162] Shutdown Widget - Point Tracker [f=0024162] Shutdown Widget - Missile Silo Range [f=0024162] Shutdown Widget - MetalFeatures (new) [f=0024162] Shutdown Widget - MinimapEvents [f=0024162] Shutdown Widget - Local Widgets Config [f=0024162] Shutdown Widget - Highlight Geos [f=0024162] Shutdown Widget - Grab Input [f=0024162] Input grabbing is disabled! [f=0024162] Shutdown Widget - Defense Range Zero-K [f=0024162] Shutdown Widget - Darkening [f=0024162] Shutdown Widget - Context Menu [f=0024162] Shutdown Widget - Chili Spectator Panels [f=0024162] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024162] Shutdown Widget - Chili Nuke Warning [f=0024162] Shutdown Widget - Chili EndGame Window [f=0024162] Shutdown Widget - Chili Economy Panel Default [f=0024162] Shutdown Widget - CameraShake [f=0024162] Shutdown Widget - State Reverse and Latency [f=0024162] Shutdown Widget - Music Player v2 [f=0024162] Shutdown Widget - Attack AoE [f=0024162] Shutdown Widget - UnitShapes [f=0024162] Shutdown Widget - Map Edge Extension [f=0024162] Shutdown Widget - Selection Send [f=0024162] Shutdown Widget - LupsManager [f=0024162] Shutdown Widget - Newton Firezone [f=0024162] Shutdown Widget - Chili Pro Console [f=0024162] Shutdown Widget - Persistent Build Height [f=0024162] Shutdown Widget - Lasso Terraform GUI [f=0024162] Shutdown Widget - Lups [f=0024162] Shutdown Widget - Chili Framework [f=0024162] Shutdown Widget - Mex Placement Handler [f=0024162] Shutdown Widget - Chili Core Selector [f=0024162] Shutdown Widget - Custom Markers [f=0024162] Shutdown Widget - Select Keys [f=0024162] Shutdown Widget - Pause Screen [f=0024162] Shutdown Widget - Text To Speech Control [f=0024162] Shutdown Widget - Layout Handler [f=0024162] End widgetHandler:Shutdown [f=0024162] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357347,54776138} {int,ext,rec}Allocs={21600052,0,0} {chunk,block}Bytes={54776138,0} [f=0024162] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024162] [Game::KillLua][2] dtor=0 luaRules=0x52229780 [f=0024162] Start gadgetHandler:Shutdown [f=0024162] Shutdown - StartSetup [f=0024162] Shutdown - UnitMorph [f=0024162] Shutdown - Carrier Drones [f=0024162] Shutdown - LupsNanoSpray [f=0024162] Shutdown - Missile Silo Controller [f=0024162] Shutdown - Modular Comm Info [f=0024162] Shutdown - Terrain Texture Handler [f=0024162] Shutdown - UnitCloakShield [f=0024162] Shutdown - Starlight Handler [f=0024162] End gadgetHandler:Shutdown [f=0024162] Start gadgetHandler:Shutdown [f=0024162] Shutdown - Save/Load [f=0024162] Shutdown - Teleport Throw [f=0024162] Shutdown - UnitMorph [f=0024162] Shutdown - Modular Comm Info [f=0024162] Shutdown - Retreat Command [f=0024162] Shutdown - Shockwaves [f=0024162] Shutdown - UnitCloakShield [f=0024162] Shutdown - Lups Cloak FX [f=0024162] Shutdown - Lups [f=0024162] Shutdown - Lups Shield [f=0024162] End gadgetHandler:Shutdown [f=0024162] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21600084,0,0} {chunk,block}Bytes={0,0} [f=0024162] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21600084,0,0} {chunk,block}Bytes={0,0} [f=0024162] [Game::KillLua][4] dtor=0 [f=0024162] [Game::~CGame][1] [f=0024162] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024162] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024162] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024162] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024162] [Game::KillLua][4] dtor=1 [f=0024162] [Game::KillMisc][1] [f=0024162] [Game::KillMisc][2] [f=0024162] [Game::KillMisc][3] [f=0024162] [Game::KillRendering][1] [f=0024162] [3DOParser::Kill] allocated 1 pieces [f=0024162] [S3OParser::Kill] allocated 382 pieces [f=0024162] [AssParser::Kill] allocated 56 pieces [f=0024162] [Game::KillInterface][1] [f=0024162] [Game::KillInterface][2] [f=0024162] [Game::KillSimulation][1] [f=0024162] [Game::KillSimulation][2] [f=0024162] [CCollisionHandler] dis-/continuous tests: 0/565144 [f=0024162] [Game::KillSimulation][3] [f=0024162] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024162] [~CPathCache(20x20)] cacheHits=354 hitPercentage=30% numHashColls=0 maxCacheSize=26 [f=0024162] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024162] [~CPathCache(40x40)] cacheHits=222 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024162] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024162] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024162] [LosHandler::Kill] raycast instance cache-{hits,misses}={11802,23812}; shared=2%; cached=31% [f=0024162] [Game::KillSimulation][4] [f=0024162] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024162] [Game::~CGame][2] [f=0024162] [Game::~CGame][3] [f=0024162] [SpringApp::Kill][3] [f=0024162] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 255408 bytes sent 470212 bytes recv'd [f=0024162] [SpringApp::Kill][4] font=0x455e0aa0 [f=0024162] [SpringApp::Kill][5] [f=0024162] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4564f580) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2285ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/firestates.png" indx=513 inflSize=2945kb readTime=23ms file="luaui/images/factory.png" indx=3375 inflSize=6kb readTime=19ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1681 inflSize=2kb readTime=18ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1872 inflSize=11kb readTime=18ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=16ms file="luarules/configs/cai/buildtasks.lua" indx=1245 inflSize=18kb readTime=14ms file="luarules/configs/cai/unitarrays.lua" indx=1250 inflSize=2kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 42141212 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45743550) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45733600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4565de70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0e1001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]