[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gQDQlqicNZ/springsettings.1181426.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc48401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1696 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1181426/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4660abe0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4660abe0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WALL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1181426/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1181426/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d59800,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9db522615486b4ec0305638752e76435 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000000e0fb8970,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000063519b00,0000000000000000}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [4809,-22.896973,4327]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1537,-30.850758,815]: 1 finished unit Engineer Commander [f=0000000] [0] LooChenChanCZ, team: 1, elo:2162, userid: 440263 [f=0000000] [0] Jack500, team: 0, elo:1833, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1584,0,992]: 1 finished unit Shipyard [f=0000037] [37] Event [4672,0,4224]: 0 finished unit Shipyard [f=0000241] [241] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000343] [343] Event [1528,0,600]: 1 finished unit Wind/Tidal Generator [f=0000360] [360] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000425] [425] Event [1592,0,992]: 1 finished unit Hunter [f=0000508] [508] Event [1512,0,536]: 1 finished unit Wind/Tidal Generator [f=0000615] [615] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000766] [766] Event [4664,0,4504]: 0 finished unit Wind/Tidal Generator [f=0000795] [795] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000837] [837] Event [1592,0,992]: 1 finished unit Hunter [f=0000850] [850] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0000912] [912] Event [4776,0,4600]: 0 finished unit Wind/Tidal Generator [f=0000981] [981] Event [1384,0,552]: 1 finished unit Wind/Tidal Generator [f=0001112] [1112] Event [4856,0,4600]: 0 finished unit Wind/Tidal Generator [f=0001189] [1189] Event [1304,0,584]: 1 finished unit Wind/Tidal Generator [f=0001311] [1311] Event [4936,0,4600]: 0 finished unit Wind/Tidal Generator [f=0001411] [1411] Event [1224,0,632]: 1 finished unit Wind/Tidal Generator [f=0001493] [1493] Event [4507.80127,0,3550.08887]: 1 lost unit Hunter [f=0001531] [1531] Event [5016,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001643] [1643] Event [1144,0,664]: 1 finished unit Wind/Tidal Generator [f=0001763] [1763] Event [5096,9.56399536,4584]: 0 finished unit Wind/Tidal Generator [f=0001869] [1869] Event [1064,0,696]: 1 finished unit Wind/Tidal Generator [f=0001907] [1907] Event [4248.55225,0,3656.05688]: 1 lost unit Hunter [f=0001918] [1918] Event [1592,0,992]: 1 finished unit Mariner [f=0001980] [1980] Event [5176,19.8059998,4584]: 0 finished unit Wind/Tidal Generator [f=0002048] [2048] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0002252] [2252] Event [984,13.1038818,680]: 1 finished unit Solar Collector [f=0002435] [2435] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0002887] [2887] Event [1592,-45,992]: 1 finished unit Seawolf [f=0002930] [2930] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0003177] [3177] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0003389] [3389] Event [4936,-1,4296]: 0 finished unit Urchin [f=0003490] [3490] Event [2408,-1,1416]: 1 finished unit Urchin [f=0003691] [3691] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0003874] [3874] Event [1592,-45,992]: 1 finished unit Seawolf [f=0003962] [3962] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0004047] [4047] Event [4472,-1,4296]: 0 finished unit Urchin [f=0004143] [4143] Event [2520,0,1432]: 1 finished unit Wind/Tidal Generator [f=0004237] [4237] Event [3834.53833,-45,3698.29272]: 1 lost unit Seawolf [f=0004320] [4320] Event [2520,0,1352]: 1 finished unit Wind/Tidal Generator [f=0004505] [4505] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0004596] [4596] Event [2504,0,1272]: 1 finished unit Wind/Tidal Generator [f=0004873] [4873] Event [840,-1,2360]: 1 finished unit Urchin [f=0004889] [4889] Event [1592,0,992]: 1 finished unit Corsair [f=0005269] [5269] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0005276] [5276] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0005277] [5277] Event [4664,0,4223.98779]: 0 finished unit Mariner [f=0005384] [5384] Event [1592,0,992]: 1 finished unit Hunter [f=0005518] [5518] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0005635] [5635] Event [904,0,1992]: 1 finished unit Wind/Tidal Generator [f=0005759] [5759] Event [824,0,2072]: 1 finished unit Wind/Tidal Generator [f=0005778] [5778] Event [1592,0,992]: 1 finished unit Hunter [f=0005825] [5825] Event [2832,121.173645,2048]: 1 finished unit Radar Tower [f=0005872] [5872] Event [744,0,2136]: 1 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [4664,0,4223.98779]: 0 finished unit Mariner [f=0005967] [5967] Event [664,0,2216]: 1 finished unit Wind/Tidal Generator [f=0006090] [6090] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0006100] [6100] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0006109] [6109] Event [1592,0,992]: 1 finished unit Hunter [f=0006433] [6433] Event [1592,0,992]: 1 finished unit Hunter [f=0006435] [6435] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0006438] [6438] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0006565] [6565] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0006750] [6750] Event [3592,-1,3784]: 0 finished unit Urchin [f=0006761] [6761] Event [1592,0,992]: 1 finished unit Hunter [f=0006775] [6775] Event [4808,0,4216]: 0 finished unit Caretaker [f=0006931] [6931] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0006945] [6945] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0006976] [6976] Event [3576,-1,2152]: 1 finished unit Urchin [f=0007032] [7032] Event [5448,-1,2984]: 0 lost unit Urchin [f=0007065] [7065] Event [3768,-1,3608]: 0 finished unit Urchin [f=0007324] [7324] Event [5090.53662,0,3137.2085]: 1 lost unit Corsair [f=0007377] [7377] Event [1592,0,992]: 1 finished unit Mariner [f=0007406] [7406] Event [1071.05457,-77.566963,3060.43018]: 1 finished unit Engineer Commander [f=0007584] [7584] Event [1592,0,992]: 1 finished unit Hunter [f=0007803] [7803] Event [4432.81738,0,3395.87231]: 1 lost unit Hunter [f=0007825] [7825] Event [4460.35303,-45,3636.93115]: 0 lost unit Seawolf [f=0007848] [7848] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0007863] [7863] Event [3968,-5,3600]: 0 finished unit Lotus [f=0007869] [7869] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0007986] [7986] Event [1592,-4,992]: 1 finished unit Mistral [f=0008261] [8261] Event [4064,-5,3680]: 0 finished unit Lotus [f=0008354] [8354] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0008608] [8608] Event [1592,0,992]: 1 finished unit Mariner [f=0008682] [8682] Event [1736,0,1032]: 1 finished unit Caretaker [f=0008800] [8800] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0008828] [8828] Event [5144,13.7886963,4456]: 0 finished unit Wind/Tidal Generator [f=0008926] [8926] Event [1736,0,856]: 1 finished unit Caretaker [f=0008932] [8932] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0009031] [9031] Event [3480,0,2168]: 1 finished unit Caretaker [f=0009122] [9122] Event [5176,10.641571,4376]: 0 finished unit Wind/Tidal Generator [f=0009210] [9210] Event [1592,0,992]: 1 finished unit Hunter [f=0009262] [9262] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0009334] [9334] Event [1592,0,992]: 1 finished unit Hunter [f=0009375] [9375] Event [5208,0,4296]: 0 finished unit Wind/Tidal Generator [f=0009404] [9404] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0009518] [9518] Event [5256,0,4216]: 0 finished unit Wind/Tidal Generator [f=0009563] [Game::ClientReadNet] added new player Niarteloc with number 2 to team 0 [f=0009563] > SPRINGIE:User Niarteloc|turretriot|4_6||False|||US [f=0009574] Connection attempt from Niarteloc [f=0009574] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009574] -> Connection established (given id 2) [f=0009579] [9579] Event [1592,-45,992]: 1 finished unit Seawolf [f=0009580] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0009580] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009614] [9614] Event [904,-1,4696]: 1 finished unit Urchin [f=0009764] [9764] Event [5288,0,4136]: 0 finished unit Wind/Tidal Generator [f=0009842] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0009842] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0009842] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000f1c077c0,0000000000000000}]" [f=0010052] [10052] Event [1592,-45,992]: 1 finished unit Seawolf [f=0010063] [10063] Event [4272,130.504242,2048]: 1 finished unit Radar Tower [f=0010093] [10093] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0010114] [10114] Event [5320,0,4056]: 0 finished unit Wind/Tidal Generator [f=0010296] [10296] Event [872,-1,4376]: 1 finished unit Urchin [f=0010449] [10449] Event [5352,0,3976]: 0 finished unit Wind/Tidal Generator [f=0010514] [10514] Event [1592,-45,992]: 1 finished unit Seawolf [f=0010539] [10539] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0010598] [10598] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0010737] [10737] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0010808] [10808] Event [4664,-45,4223.98779]: 0 finished unit Seawolf [f=0010819] [10819] Event [5384,0,3896]: 0 finished unit Wind/Tidal Generator [f=0010832] [10832] Event [3832,0,3464]: 0 finished unit Stinger [f=0010933] [10933] Event [1912,-83.047089,1000]: 1 finished unit Energy Pylon [f=0011020] [11020] Event [5416,0,3816]: 0 finished unit Wind/Tidal Generator [f=0011074] [11074] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0011223] [11223] Event [5432,0,3736]: 0 finished unit Wind/Tidal Generator [f=0011253] [11253] Event [1592,-4,992]: 1 finished unit Mistral [f=0011418] [11418] Event [5416,0,3656]: 0 finished unit Wind/Tidal Generator [f=0011534] [11534] Event [5075.37158,-45,2812.12061]: 0 lost unit Seawolf [f=0011605] [11605] Event [5400,0,3576]: 0 finished unit Wind/Tidal Generator [f=0011764] [11764] Event [4920,-1,2344]: 1 finished unit Urchin [f=0011800] [11800] Event [5384,0,3496]: 0 finished unit Wind/Tidal Generator [f=0011827] [11827] Event [1592,0,992]: 1 finished unit Corsair [f=0012010] [12010] Event [5368,0,3416]: 0 finished unit Wind/Tidal Generator [f=0012081] [12081] Event [3927.05127,0,2873.01831]: 1 lost unit Hunter [f=0012201] [12201] Event [4664,0,4223.98779]: 0 finished unit Envoy [f=0012233] [12233] Event [5352,0,3336]: 0 finished unit Wind/Tidal Generator [f=0012460] [12460] Event [5336,0,3256]: 0 finished unit Wind/Tidal Generator [f=0012621] [12621] Event [840,-1,2360]: 1 lost unit Urchin [f=0012693] [12693] Event [664,0,2216]: 1 lost unit Wind/Tidal Generator [f=0012697] [12697] Event [5304,0,3176]: 0 finished unit Wind/Tidal Generator [f=0012777] [12777] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0012848] [12848] Event [744,0,2136]: 1 lost unit Wind/Tidal Generator [f=0012920] [12920] Event [824,0,2072]: 1 lost unit Wind/Tidal Generator [f=0012945] [12945] Event [5288,0,3096]: 0 finished unit Wind/Tidal Generator [f=0013057] [13057] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0013117] [13117] Event [1592,0,992]: 1 finished unit Siren [f=0013132] [13132] Event [904,0,1992]: 1 lost unit Wind/Tidal Generator [f=0013266] [13266] Event [677.684937,0,1716.07104]: 1 lost unit Hunter [f=0013509] [13509] Event [1592,0,992]: 1 finished unit Hunter [f=0013533] [13533] Event [2088,-85.177063,1768]: 1 finished unit Energy Pylon [f=0013702] [13702] Event [4664,0,4223.98779]: 0 finished unit Envoy [f=0013918] [13918] Event [1753.05908,-45,128.624954]: 0 lost unit Seawolf [f=0014292] [14292] Event [1592,-45,992]: 1 finished unit Seawolf [f=0014515] [14515] Event [4208,0,3744]: 0 finished unit Radar Tower [f=0015099] [15099] Event [4664,0,4223.98779]: 0 finished unit Envoy [f=0015342] [15342] Event [1752,10.1481018,3624]: 1 finished unit Gauss [f=0015479] [15479] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0015516] [15516] Event [1592,-45,992]: 1 finished unit Seawolf [f=0015810] [15810] Event [3946.82397,0,2280.27026]: 1 lost unit Hunter [f=0015810] [15810] Event [3905.34961,0,2276.11963]: 1 lost unit Hunter [f=0015965] [15965] Event [1920,9.96682739,3664]: 1 finished unit Radar Tower [f=0016004] [16004] Event [4283.27979,0,2837.95044]: 1 lost unit Hunter [f=0016018] [16018] Event [4220.00195,-45,2929.67822]: 0 lost unit Seawolf [f=0016018] [16018] Event [4181.68311,-45,2935.77881]: 0 lost unit Seawolf [f=0016050] [16050] Event [4299.854,-45,2990.92627]: 0 lost unit Seawolf [f=0016052] [16052] Event [4137.47705,-4,2775.99927]: 1 lost unit Mistral [f=0016095] [16095] Event [4304.37061,-45,3088.69067]: 0 lost unit Seawolf [f=0016119] [16119] Event [4184.98438,-4,2842.00635]: 1 lost unit Mistral [f=0016143] [16143] Event [4288.90869,0,2936.68213]: 1 lost unit Corsair [f=0016157] [16157] Event [4664,0,4223.98779]: 0 finished unit Siren [f=0016163] [16163] Event [4345.94141,0,3296.12842]: 0 lost unit Envoy [f=0016167] [16167] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0016337] [16337] Event [872,25.455719,592]: 1 finished unit Fusion Reactor [f=0016394] [16394] Event [4845.56885,0,4012.15479]: 1 lost unit Hunter [f=0016410] [16410] Event [1592,-45,992]: 1 finished unit Seawolf [f=0016424] [16424] Event [4791.62939,0,3835.96045]: 1 lost unit Hunter [f=0016424] [16424] Event [4767.7207,0,3868.36035]: 1 lost unit Hunter [f=0016502] [16502] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0016513] [16513] Event [4729.6377,-45,3789.36011]: 1 lost unit Seawolf [f=0016536] [16536] Event [4865.78418,-45,3809.52905]: 1 lost unit Seawolf [f=0016536] [16536] Event [4906.20801,-45,3814.37036]: 1 lost unit Seawolf [f=0016594] [16594] Event [4841.75098,0,3781.01709]: 0 lost unit Siren [f=0016605] [16605] Event [4820.89014,-45,3788.84888]: 1 lost unit Seawolf [f=0016693] [16693] Event [1592,-4,992]: 1 finished unit Mistral [f=0016776] [16776] Event [4513.35938,-45,4107.26611]: 1 lost unit Seawolf [f=0016969] [16969] Event [1592,0,992]: 1 finished unit Corsair [f=0016987] [16987] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0017025] [17025] Event [3970.35669,-45,3379.39941]: 1 lost unit Seawolf [f=0017063] [17063] Event [5096,0,2296]: 1 finished unit Stinger [f=0017085] [17085] Event [4664,0,4223.98779]: 0 finished unit Siren [f=0017168] [17168] Event [1864,0,952]: 1 finished unit Caretaker [f=0017632] [17632] Event [1592,0,992]: 1 finished unit Siren [f=0017691] [17691] Event [1352,-55.417847,2360]: 1 finished unit Energy Pylon [f=0017722] [17722] Event [5336,-1,2168]: 1 finished unit Urchin [f=0017787] [17787] Event [1592,0,992]: 1 finished unit Hunter [f=0017870] [17870] Event [2151.33521,-52.041122,3435.98755]: 1 finished unit Engineer Commander [f=0017870] [17870] Event [2151.33521,-52.041122,3435.98755]: 1 lost unit Engineer Commander [f=0017951] [17951] Event [2408,-1,3352]: 1 lost unit Urchin [f=0018053] [18053] Event [4664,0,4223.98779]: 0 finished unit Siren [f=0018065] [18065] Event [3632,29.4437561,944]: 1 finished unit Radar Tower [f=0018121] [18121] Event [1592,-45,992]: 1 finished unit Seawolf [f=0018302] [18302] Event [2098.68921,-20.626865,3509.30664]: 0 lost unit Seawolf [f=0018402] [18402] Event [1592,-45,992]: 1 finished unit Seawolf [f=0018459] [18459] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0018677] [18677] Event [1592,-45,992]: 1 finished unit Seawolf [f=0018977] [18977] Event [1592,-4,992]: 1 finished unit Mistral [f=0019020] [19020] Event [4664,0,4223.98779]: 0 finished unit Siren [f=0019222] [19222] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0019255] [19255] Event [1320,-67.46756,3160]: 1 finished unit Energy Pylon [f=0019324] [19324] Event [1592,0,992]: 1 finished unit Corsair [f=0019538] [19538] Event [4664,0,4223.98779]: 0 finished unit Corsair [f=0019664] [19664] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0019913] [19913] Event [2520,-1,3384]: 1 finished unit Urchin [f=0020207] [20207] Event [5448,7.27288818,1784]: 1 finished unit Solar Collector [f=0020219] [20219] Event [2792,-1,3256]: 1 lost unit Urchin [f=0020291] [20291] Event [4664,0,4223.98779]: 0 finished unit Corsair [f=0020386] [20386] Event [4336,0,4200]: 0 finished unit Airplane Plant [f=0020417] [20417] Event [1592,0,992]: 1 finished unit Siren [f=0020440] [20440] Event [3261.57813,0,3527.53857]: 1 lost unit Corsair [f=0020500] [20500] Event [3475.29443,0,3816.85669]: 0 lost unit Envoy [f=0020503] [20503] Event [5144,-123.9144,568]: 1 finished unit Energy Pylon [f=0020568] [20568] Event [3510.58252,0,3762.11523]: 0 lost unit Envoy [f=0020592] [20592] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0020594] [20594] Event [1592,0,992]: 1 finished unit Hunter [f=0020640] [20640] Event [3592,-1,3784]: 0 lost unit Urchin [f=0020644] [20644] Event [3482.78394,-45,3761.99268]: 1 lost unit Seawolf [f=0020670] [20670] Event [3425.68359,-45,3742.23486]: 1 lost unit Seawolf [f=0020715] [20715] Event [4664,0,4223.98779]: 0 finished unit Corsair [f=0020719] [20719] Event [3328.83228,0,3567.02393]: 1 lost unit Hunter [f=0020722] [20722] Event [3280.47021,0,3533.68896]: 1 lost unit Corsair [f=0020733] [20733] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0020757] [20757] Event [3287.81079,-45,3517.9165]: 1 lost unit Seawolf [f=0020857] [20857] Event [1592,-45,992]: 1 finished unit Seawolf [f=0021174] [21174] Event [1592,-45,992]: 1 finished unit Seawolf [f=0021210] [21210] Event [1080,-122.11172,4120]: 1 finished unit Energy Pylon [f=0021263] [21263] Event [4664,0,4223.98779]: 0 finished unit Corsair [f=0021389] [21389] Event [4168,0,4104]: 0 finished unit Caretaker [f=0021665] [21665] Event [776,0,4504]: 1 finished unit Wind/Tidal Generator [f=0021679] [21679] Event [4344,-73.907837,1128]: 1 finished unit Energy Pylon [f=0021830] [21830] Event [1823.60388,14.8128471,3475.40991]: 1 finished unit Engineer Commander [f=0021830] [21830] Event [1823.60388,14.8128471,3475.40991]: 1 lost unit Engineer Commander [f=0021897] [21897] Event [1592,0,992]: 1 finished unit Siren [f=0021900] [21900] Event [728,0,4584]: 1 finished unit Wind/Tidal Generator [f=0022099] [22099] Event [1592,-45,992]: 1 finished unit Seawolf [f=0022105] [22105] Event [664,0,4664]: 1 finished unit Wind/Tidal Generator [f=0022202] [22202] Event [4152,0,4216]: 0 finished unit Caretaker [f=0022252] [22252] Event [4664,-4,4223.98779]: 0 finished unit Mistral [f=0022333] [22333] Event [1592,-4,992]: 1 finished unit Mistral [f=0022378] [22378] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0022407] [22407] Event [568,0,4824]: 1 finished unit Wind/Tidal Generator [f=0022563] [22563] Event [5185.09424,-45,2907.09277]: 1 lost unit Seawolf [f=0022589] [22589] Event [1592,0,992]: 1 finished unit Corsair [f=0022780] [22780] Event [1592,0,992]: 1 finished unit Mariner [f=0022885] [22885] Event [3960,-68.207764,1992]: 1 finished unit Energy Pylon [f=0022925] [22925] Event [4920,-28.916534,1816]: 1 finished unit Energy Pylon [f=0023138] [23138] Event [728,0,4760]: 1 finished unit Wind/Tidal Generator [f=0023267] [23267] Event [2200,-82.946381,2984]: 1 finished unit Energy Pylon [f=0023396] [23396] Event [1592,0,992]: 1 finished unit Siren [f=0023426] [23426] Event [3784,0,3832]: 0 finished unit Caretaker [f=0023509] [23509] Event [1592,0,992]: 1 finished unit Hunter [f=0023703] [23703] Event [1592,-45,992]: 1 finished unit Seawolf [f=0023846] [23846] Event [4664,-4,4223.98779]: 0 finished unit Mistral [f=0023979] [23979] Event [3016,-84.713806,1736]: 1 finished unit Energy Pylon [f=0024170] [24170] Event [4374.03125,4,4179.55811]: 0 finished unit Likho [f=0024268] [24268] Event [1592,0,992]: 1 finished unit Siren [f=0024301] [24301] Event [5336,-1,2392]: 1 finished unit Urchin [f=0024528] [24528] Event [4664,-4,4223.98779]: 0 finished unit Mistral [f=0024694] [24694] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0025313] [25313] Event [1592,0,992]: 1 finished unit Envoy [f=0025430] [25430] Event [792,3.41577148,3352]: 1 finished unit Thresher [f=0025450] [25450] Event [712,8.69790649,3336]: 1 finished unit Solar Collector [f=0025539] [25539] Event [808,0,3256]: 1 finished unit Wind/Tidal Generator [f=0025710] [25710] Event [4664,-4,4223.98779]: 0 finished unit Mistral [f=0025779] [25779] Event [2278.09448,-20.352253,3894.41113]: 1 lost unit Seawolf [f=0025788] [25788] Event [1592,-4,992]: 1 finished unit Zephyr [f=0025799] [25799] Event [2300.05786,0,3904.88672]: 1 lost unit Hunter [f=0025855] [25855] Event [2150.62988,-27.258669,3944.09058]: 1 lost unit Seawolf [f=0025858] [25858] Event [2183.88721,-26.642048,3964.81396]: 1 lost unit Seawolf [f=0026039] [26039] Event [2082.47754,0,4286.32813]: 0 lost unit Siren [f=0026058] [26058] Event [2040.60889,0,4184.21289]: 0 lost unit Corsair [f=0026142] [26142] Event [1973.26147,-45,4519.10303]: 1 lost unit Seawolf [f=0026279] [26279] Event [1869.93787,0,4571.97949]: 1 lost unit Corsair [f=0026317] [26317] Event [1842.06494,0,4496.54639]: 1 lost unit Hunter [f=0026425] [26425] Event [1592,-4,992]: 1 finished unit Zephyr [f=0026429] [26429] Event [1749.22705,0,4731.39307]: 0 lost unit Siren [f=0026749] [26749] Event [1168.46814,355.832123,3365.69678]: 0 lost unit Likho [f=0026979] [26979] Event [1144,0,3320]: 1 finished unit Stinger [f=0027049] [27049] Event [1592,-4,992]: 1 finished unit Zephyr [f=0027242] [27242] Event [4664,-4,4223.98779]: 0 finished unit Mistral [f=0027408] [27408] Event [3277.01685,-4,3243.54102]: 1 lost unit Mistral [f=0027450] [27450] Event [3832,0,3464]: 0 lost unit Stinger [f=0027519] [27519] Event [4374.03125,4,4179.55811]: 0 finished unit Likho [f=0027527] [27527] Event [1592,-4,992]: 1 finished unit Zephyr [f=0027678] [27678] Event [3768,-1,3608]: 0 lost unit Urchin [f=0027796] [27796] Event [1592,-45,992]: 1 finished unit Seawolf [f=0027906] [27906] Event [4160,0,2720]: 1 finished unit Chainsaw [f=0028024] [28024] Event [1592,-45,992]: 1 finished unit Seawolf [f=0028033] [28033] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0028049] [28049] Event [3968,-5,3600]: 0 lost unit Lotus [f=0028221] [28221] Event [1592,-4,992]: 1 finished unit Mistral [f=0028264] [28264] Event [3784,0,3832]: 0 lost unit Caretaker [f=0028336] [28336] Event [4664,-4,4223.98779]: 0 finished unit Mistral [f=0028435] [28435] Event [1592,0,992]: 1 finished unit Corsair [f=0028482] [28482] Event [4047.67017,0,3451.13257]: 0 lost unit Mariner [f=0028485] [28485] Event [1755.03784,11.6710854,3191.62549]: 0 lost unit Likho [f=0028497] gg [f=0028567] gg [f=0028579] [28579] Event [undefined]: Jack500 resigned [f=0028579] game_message: Jack500 has been destroyed! [f=0028579] game_message: LooChenChanCZ wins! [f=0028579] Submitting stats [f=0028579] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0028579] Part| Total Time|Time of the last 0.5s [f=0028579] Draw 38530.16ms 29.14% [f=0028579] Lua::Callins::Synced 9711.15ms 8.18% [f=0028579] Lua::Callins::Unsynced 50132.92ms 35.63% [f=0028579] Lua::CollectGarbage::Synced 605.32ms 1.00% [f=0028579] Lua::CollectGarbage::Unsynced 1505.82ms 0.60% [f=0028579] Misc::Profiler::AddTime 149.63ms 0.00% [f=0028579] Sim 66191.62ms 54.89% [f=0028579] [28579] Received game_message: Jack500 has been destroyed! [f=0028579] [28579] Received game_message: LooChenChanCZ wins! [f=0028580] [28580] Game End Stats Header: 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55,11805,18210,18210,11805,1443.09155,1533.17773,1533.17773,1443.09155,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,8687.43457,7063.48047,7063.48047,8687.43457,990,1690,1690,990,40.5743065,65.5069275,65.5069275,40.5743065,1330,3325,3325,1330,30.5211563,46.1310539,46.1310539,30.5211563,5640,5580,5580,5640,5270.40039,4612.5,4612.5,5270.40039,3845,7615,7615,3845,5772.5,5490.40039,5490.40039,5772.5,1699.75293,729.803467,729.803467,1699.75293,7830.76611,8814.43359,8814.43359,7830.76611 [f=0028580] [28580] Game End Stats Values: 56,11935,18330,18330,11935,1463.75012,1634.52722,1634.52722,1463.75012,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,9981.24902,8001.02295,8001.02295,9981.24902,990,1810,1810,990,38.4299278,65.0737152,65.0737152,38.4299278,1330,3325,3325,1330,27.3773251,46.7566261,46.7566261,27.3773251,5860,5580,5580,5860,5270.40039,4702.5,4702.5,5270.40039,3755,7615,7615,3755,5862.5,5490.40039,5490.40039,5862.5,1849.77124,729.803467,729.803467,1849.77124,8768.30859,10108.248,10108.248,8768.30859 [f=0028580] [28580] Game End Stats Values: 57,11935,18330,18330,11935,1488.87329,1744.53345,1744.53345,1488.87329,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,9981.24902,8001.02295,8001.02295,9981.24902,990,1810,1810,990,38.9835434,65.1855621,65.1855621,38.9835434,1330,3325,3325,1330,25.6528282,47.3337479,47.3337479,25.6528282,5860,5580,5580,5860,5270.40039,4702.5,4702.5,5270.40039,3755,7615,7615,3755,5862.5,5490.40039,5490.40039,5862.5,1999.78955,729.803467,729.803467,1999.78955,8768.30859,10108.248,10108.248,8768.30859 [f=0028580] [28580] Game End Stats Values: 58,11935,19735,19735,11935,1518.23987,1861.43237,1861.43237,1518.23987,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,10116.6367,8149.03223,8149.03223,10116.6367,990,2260,2260,990,42.3373604,66.8092422,66.8092422,42.3373604,1330,3325,3325,1330,25.9578171,47.7932701,47.7932701,25.9578171,5860,6430,6430,5860,5270.40039,4702.5,4702.5,5270.40039,3755,7720,7720,3755,5862.5,5490.40039,5490.40039,5862.5,2149.77051,729.803467,729.803467,2149.77051,8916.31738,10243.6357,10243.6357,8916.31738 [f=0028580] [28580] Game End Stats Values: 59,11315,19375,19375,11315,1554.5033,1981.12903,1981.12903,1554.5033,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,11344.1465,8891.38574,8891.38574,11344.1465,990,2260,2260,990,42.2353592,69.8849945,69.8849945,42.2353592,1330,3325,3325,1330,26.2400932,47.9797516,47.9797516,26.2400932,5240,6070,6070,5240,6030.40039,4942.5,4942.5,6030.40039,3755,7720,7720,3755,6702.5,6250.40039,6250.40039,6702.5,2295.40161,729.803467,729.803467,2295.40161,9742.13965,11526.2031,11526.2031,9742.13965 [f=0028580] [28580] Game End Stats Values: 60,10715,19215,19215,10715,1597.24792,2100.64673,2100.64673,1597.24792,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,11635.5244,9255.44629,9255.44629,11635.5244,990,2260,2260,990,38.9155006,68.5436325,68.5436325,38.9155006,1330,3325,3325,1330,24.0051956,47.9678497,47.9678497,24.0051956,4640,5910,5910,4640,6350.40039,5542.5,5542.5,6350.40039,3755,7720,7720,3755,7302.5,6810.40039,6810.40039,7302.5,2396.0437,729.803467,729.803467,2396.0437,10131.5967,11826.542,11826.542,10131.5967 [f=0028580] [28580] Game End Stats Values: 61,8715,19665,19665,8715,1654.41333,2223.93042,2223.93042,1654.41333,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,12929.3389,10593.6211,10593.6211,12929.3389,990,2710,2710,990,38.4529266,68.3567352,68.3567352,38.4529266,1330,3325,3325,1330,17.8110313,48.218895,48.218895,17.8110313,2640,5910,5910,2640,6350.40039,7542.5,7542.5,6350.40039,3755,7720,7720,3755,9302.5,6810.40039,6810.40039,9302.5,2396.0437,729.803467,729.803467,2396.0437,11469.7715,13120.3564,13120.3564,11469.7715 [f=0028580] [28580] Game End Stats Values: 62,8935,19845,19845,8935,1706.92432,2339.29712,2339.29712,1706.92432,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,13149.333,10954.2803,10954.2803,13149.333,990,2710,2710,990,35.9065704,67.3278961,67.3278961,35.9065704,1330,3325,3325,1330,17.5007286,47.6911125,47.6911125,17.5007286,2860,6090,6090,2860,6570.40039,7542.5,7542.5,6570.40039,3755,7720,7720,3755,9302.5,7030.40039,7030.40039,9302.5,2396.0437,729.803467,729.803467,2396.0437,11830.4307,13340.3506,13340.3506,11830.4307 [f=0028580] [28580] Game End Stats Values: 63,10365,20465,20465,10365,1760.24316,2459.70703,2459.70703,1760.24316,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,13149.333,11218.4453,11218.4453,13149.333,420,2710,2710,420,35.3074303,67.0858154,67.0858154,35.3074303,1330,3325,3325,1330,17.554575,48.0273323,48.0273323,17.554575,4860,6710,6710,4860,6570.40039,8112.5,8112.5,6570.40039,3755,7720,7720,3755,9872.5,7030.40039,7030.40039,9872.5,2396.0437,729.803467,729.803467,2396.0437,12094.5957,13340.3506,13340.3506,12094.5957 [f=0028580] [28580] Game End Stats Values: 64,10225,21805,21805,10225,1821.87976,2578.36499,2578.36499,1821.87976,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,13202.249,13536.5596,13536.5596,13202.249,330,3610,3610,330,40.453743,69.1651459,69.1651459,40.453743,1330,3325,3325,1330,16.9090843,47.9105568,47.9105568,16.9090843,5080,7150,7150,5080,6570.40039,8472.5,8472.5,6570.40039,3485,7720,7720,3485,10232.5,7030.40039,7030.40039,10232.5,2396.0437,729.803467,729.803467,2396.0437,14419.209,13393.2666,13393.2666,14419.209 [f=0028580] [28580] Game End Stats Values: 65,8025,22045,22045,8025,1856.82251,2646.19629,2646.19629,1856.82251,0,0,0,0,0,0,0,0,609.490051,2095.25586,2095.25586,609.490051,13202.249,13716.0459,13716.0459,13202.249,330,3610,3610,330,42.6593056,70.0562744,70.0562744,42.6593056,1330,3325,3325,1330,16.3678322,48.4789581,48.4789581,16.3678322,3080,7390,7390,3080,6570.40039,8672.5,8672.5,6570.40039,3285,7720,7720,3285,12432.5,7030.40039,7030.40039,12432.5,2396.0437,729.803467,729.803467,2396.0437,14598.6953,13393.2666,13393.2666,14598.6953 [f=0028595] [28595] Event [3874.35864,0,3926.54443]: 0 lost unit Mariner [f=0028625] [28625] Event [4066.16211,-45,3853.10303]: 0 lost unit Seawolf [f=0028641] Spectator Niarteloc left the game: normal quit [f=0028641] [28641] Event [undefined]: Niarteloc quit [f=0028683] Player LooChenChanCZ left the game: normal quit [f=0028683] [28683] Event [undefined]: LooChenChanCZ quit [f=0028774] Spectator Jack500 left the game: normal quit [f=0028774] [28774] Event [undefined]: Jack500 quit [f=0028780] No clients connected, shutting down server [f=0028780] Server shutdown [f=0028780] [28780] all players disconnected [f=0028935] [28935] Event [488,0,3160]: 1 finished unit Caretaker [f=0029108] [29108] Event [1592,0,992]: 1 finished unit Siren [f=0029259] [29259] Event [1592,0,992]: 1 finished unit Hunter [f=0029279] [29279] Event [1384,-31.449341,416]: 1 finished unit Fusion Reactor [f=0029352] [29352] Event [744,0,3096]: 1 finished unit Caretaker [f=0029464] [29464] Event [1592,-45,992]: 1 finished unit Seawolf [f=0029866] [29866] Event [856,-81.471008,2128]: 1 finished unit Fusion Reactor [f=0029942] [29942] Event [1592,0,992]: 1 finished unit Siren [f=0030610] [30610] Event [1592,0,992]: 1 finished unit Envoy [f=0030813] [30813] Event [1592,-45,992]: 1 finished unit Seawolf [f=0031008] [31008] Event [1592,-45,992]: 1 finished unit Seawolf [f=0031203] [31203] Event [1592,-4,992]: 1 finished unit Mistral [f=0031412] [31412] Event [1592,0,992]: 1 finished unit Corsair [f=0031659] Autoquit sending quit command. [f=0031659] [QuitAction] user exited to system [f=0031659] [SpringApp::Kill][1] fromRun=1 [f=0031659] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031659] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031659] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031659] [ThreadPool::SetThreadCount][2] workers=0 [f=0031659] [SpringApp::Kill][2] [f=0031659] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031659] [Game::KillLua][3] dtor=0 luaUI=0x546b6440 [f=0031659] Start widgetHandler:Shutdown [f=0031659] Shutdown - SaveOrderList Complete [f=0031659] Writing last game win data [f=0031659] Shutdown - SaveConfigData Complete [f=0031659] Shutdown Widget - Chili Highlight [f=0031659] Shutdown Widget - Save/Load API [f=0031659] Shutdown Widget - Draw After Chili [f=0031659] Shutdown Widget - EPIC Menu [f=0031659] Shutdown Widget - Chili Minimap [f=0031659] Shutdown Widget - Chili Widget Selector [f=0031659] Shutdown Widget - Local Team Colors [f=0031659] Shutdown Widget - Display Keys 2 [f=0031659] Shutdown Widget - Save Game Menu [f=0031659] Shutdown Widget - HealthBars [f=0031659] Shutdown Widget - Noises [f=0031659] Shutdown Widget - Unit Icons [f=0031659] Shutdown Widget - Win Counter [f=0031659] Shutdown Widget - SpringRTS Replay Stats [f=0031659] Shutdown Widget - BuildETA [f=0031659] Shutdown Widget - Modular Comm Info [f=0031659] Shutdown Widget - Music Player v2 [f=0031659] Shutdown Widget - State Reverse and Latency [f=0031659] Shutdown Widget - CameraShake [f=0031659] Shutdown Widget - Chili Economy Panel Default [f=0031659] Shutdown Widget - Chili EndGame Window [f=0031659] Shutdown Widget - Chili Nuke Warning [f=0031659] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031659] Shutdown Widget - Chili Spectator Panels [f=0031659] Shutdown Widget - Context Menu [f=0031659] Shutdown Widget - Darkening [f=0031659] Shutdown Widget - Defense Range Zero-K [f=0031659] Shutdown Widget - Grab Input [f=0031659] Input grabbing is disabled! [f=0031659] Shutdown Widget - Highlight Geos [f=0031659] Shutdown Widget - Local Widgets Config [f=0031659] Shutdown Widget - MinimapEvents [f=0031659] Shutdown Widget - MetalFeatures (new) [f=0031659] Shutdown Widget - Missile Silo Range [f=0031659] Shutdown Widget - Point Tracker [f=0031659] Shutdown Widget - Showeco and Grid Drawer [f=0031659] Shutdown Widget - Stereo3D [f=0031659] Shutdown Widget - Attack AoE [f=0031659] Shutdown Widget - Map Edge Extension [f=0031659] Shutdown Widget - Selection Send [f=0031659] Shutdown Widget - LupsManager [f=0031659] Shutdown Widget - Newton Firezone [f=0031659] Shutdown Widget - Chili Pro Console [f=0031659] Shutdown Widget - Persistent Build Height [f=0031659] Shutdown Widget - Lasso Terraform GUI [f=0031659] Shutdown Widget - Chili Framework [f=0031659] Shutdown Widget - Lups [f=0031659] Shutdown Widget - Custom Markers [f=0031659] Shutdown Widget - Chili Core Selector [f=0031659] Shutdown Widget - Mex Placement Handler [f=0031659] Shutdown Widget - Select Keys [f=0031659] Shutdown Widget - Pause Screen [f=0031659] Shutdown Widget - Layout Handler [f=0031659] Shutdown Widget - Text To Speech Control [f=0031659] End widgetHandler:Shutdown [f=0031659] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1720777,149902383} {int,ext,rec}Allocs={24426335,0,0} {chunk,block}Bytes={149902383,0} [f=0031659] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031659] [Game::KillLua][2] dtor=0 luaRules=0x53d59800 [f=0031659] Start gadgetHandler:Shutdown [f=0031659] Shutdown - StartSetup [f=0031659] Shutdown - UnitMorph [f=0031659] Shutdown - Carrier Drones [f=0031659] Shutdown - LupsNanoSpray [f=0031659] Shutdown - Missile Silo Controller [f=0031659] Shutdown - Modular Comm Info [f=0031659] Shutdown - Terrain Texture Handler [f=0031659] Shutdown - UnitCloakShield [f=0031659] Shutdown - Starlight Handler [f=0031659] End gadgetHandler:Shutdown [f=0031659] Start gadgetHandler:Shutdown [f=0031659] Shutdown - Save/Load [f=0031659] Shutdown - Teleport Throw [f=0031659] Shutdown - UnitMorph [f=0031659] Shutdown - Modular Comm Info [f=0031659] Shutdown - Retreat Command [f=0031659] Shutdown - Shockwaves [f=0031659] Shutdown - UnitCloakShield [f=0031659] Shutdown - Lups Cloak FX [f=0031659] Shutdown - Lups [f=0031659] Shutdown - Lups Shield [f=0031659] End gadgetHandler:Shutdown [f=0031659] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24426366,0,0} {chunk,block}Bytes={0,0} [f=0031659] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24426366,0,0} {chunk,block}Bytes={0,0} [f=0031659] [Game::KillLua][4] dtor=0 [f=0031659] [Game::~CGame][1] [f=0031659] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031659] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031659] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031659] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031659] [Game::KillLua][4] dtor=1 [f=0031659] [Game::KillMisc][1] [f=0031659] [Game::KillMisc][2] [f=0031659] [Game::KillMisc][3] [f=0031659] [Game::KillRendering][1] [f=0031659] [3DOParser::Kill] allocated 18 pieces [f=0031659] [S3OParser::Kill] allocated 415 pieces [f=0031659] [AssParser::Kill] allocated 41 pieces [f=0031659] [Game::KillInterface][1] [f=0031659] [Game::KillInterface][2] [f=0031659] [Game::KillSimulation][1] [f=0031659] [Game::KillSimulation][2] [f=0031659] [CCollisionHandler] dis-/continuous tests: 0/3387899 [f=0031659] [Game::KillSimulation][3] [f=0031659] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031659] [~CPathCache(24x20)] cacheHits=103 hitPercentage=41% numHashColls=0 maxCacheSize=14 [f=0031659] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031659] [~CPathCache(48x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031659] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031659] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031659] [LosHandler::Kill] raycast instance cache-{hits,misses}={8944,15572}; shared=0%; cached=36% [f=0031659] [Game::KillSimulation][4] [f=0031659] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0031659] [Game::~CGame][2] [f=0031659] [Game::~CGame][3] [f=0031659] [SpringApp::Kill][3] [f=0031659] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 332977 bytes sent 243754 bytes recv'd [f=0031659] [SpringApp::Kill][4] font=0x46528aa0 [f=0031659] [SpringApp::Kill][5] [f=0031659] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46596900) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2088ms file="luaui/widgets/chili/skins/evolved/panel_1021.png" indx=4088 inflSize=4kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=22ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=19ms file="bitmaps/smoke/smoke03.tga" indx=590 inflSize=16kb readTime=18ms file="luaui/configs/teamcolorconfig.lua" indx=2975 inflSize=4kb readTime=14ms file="scripts/aimposterraform.lua" indx=5638 inflSize=1kb readTime=12ms file="unitpics/chickenbroodqueen.png" indx=6404 inflSize=11kb readTime=12ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=11ms file="luarules/configs/cloak_shield_defs.lua" indx=1253 inflSize=1kb readTime=9ms file="luarules/utilities/teamfunctions.lua" indx=1952 inflSize=2kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32358070 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x46685690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4669b800) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465ac1f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc48401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]