[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BiKtIMtwCZ/springsettings.1181370.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff1f001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1725 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1181370/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455b3040] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455b3040] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Rathim was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1181370/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1181370/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dfdd40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 88ab2261cbf99a4cb72bca7024ac5a3e [f=-000001] Connection attempt from Chimp [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Chimp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tpalpar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tpalpar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[Game::Load][lua{Rules,Gaia}={00000000e661f170,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[Game::Load][lua{Rules,Gaia}={00000000c8380960,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Tank! [f=-000001] [0] Event [510,262.000732,512]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4799,261.997803,4516]: 1 finished unit Engineer Commander [f=0000000] [0] Chimp, team: 0, elo:1758, userid: 490040 [f=0000000] [0] Tpalpar, team: 1, elo:1554, userid: 515833 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [616,261.995605,504]: 0 finished unit Gunship Plant [f=0000007] [7] Event [4736,261.995605,4608]: 1 finished unit Rover Assembly [f=0000241] [241] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000360] [360] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000426] [426] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0000586] [586] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000721] [721] Event [4872,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0000735] [735] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000807] [807] Event [616,282.995605,504]: 0 finished unit Locust [f=0000931] [931] Event [248,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0000993] [993] Event [4872,261.995605,4680]: 1 finished unit Wind/Tidal Generator [f=0001062] [1062] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0001150] [1150] Event [328,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [4872,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [408,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0001381] [1381] Event [4872,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0001677] [1677] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001691] [1691] Event [4872,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0001787] [1787] Event [504,261.995605,360]: 0 finished unit Solar Collector [f=0001803] [1803] Event [4626.6377,363.984894,4354.23389]: 0 lost unit Locust [f=0001872] [1872] Event [616,282.995605,504]: 0 finished unit Locust [f=0001872] [1872] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0002127] [2127] Event [664,261.995605,360]: 0 finished unit Solar Collector [f=0002445] [2445] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002475] [2475] Event [760,261.995605,488]: 0 finished unit Solar Collector [f=0002626] [2626] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0002665] [2665] Event [696,261.995605,552]: 0 finished unit Wind/Tidal Generator [f=0002842] [2842] Event [696,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0003079] [3079] Event [696,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0003272] [3272] Event [4424,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003485] [3485] Event [4520,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003554] [3554] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0003561] [3561] Event [616,282.995605,504]: 0 finished unit Wasp [f=0003566] [3566] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0003680] [3680] Event [4616,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003697] [3697] Event [616,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0003728] [3728] Event [4504,261.995605,4328]: 1 finished unit Hacksaw [f=0003830] [3830] Event [4712,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [536,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0003982] [3982] Event [4808,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003984] [3984] Event [440,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0004118] [4118] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0004148] [4148] Event [360,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0004486] [4486] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0004606] [4606] Event [616,282.995605,504]: 0 finished unit Locust [f=0004723] [4723] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0004780] [4780] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005171] [5171] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0005391] [5391] Event [616,282.995605,504]: 0 finished unit Locust [f=0005460] [5460] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005550] [5550] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0005560] [5560] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005836] [5836] Event [4616,261.995605,4728]: 1 finished unit Hacksaw [f=0005938] [5938] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0006053] [6053] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0006222] [6222] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0006438] [6438] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0006566] [6566] Event [1542.47937,57.7650261,1608.38257]: 1 lost unit Scorcher [f=0006600] [6600] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0006607] [6607] Event [616,282.995605,504]: 0 finished unit Harpy [f=0006881] [6881] Event [3016,54.0244141,4600]: 1 finished unit Hacksaw [f=0007003] [7003] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0007076] [7076] Event [1496.68616,60.8640137,1875.38184]: 1 lost unit Scorcher [f=0007154] [7154] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007365] [7365] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0007702] [7702] Event [616,282.995605,504]: 0 finished unit Harpy [f=0007955] [7955] Event [32,261.995605,504]: 0 finished unit Fusion Reactor [f=0008054] [8054] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0008079] [8079] Event [1672,53.210434,1416]: 0 finished unit Metal Extractor [f=0008345] [8345] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0008430] [8430] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0008609] [8609] Event [344,261.995605,536]: 0 finished unit Energy Pylon [f=0008692] [8692] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0008773] [8773] Event [3142.38843,54.0335617,2944.82446]: 1 lost unit Scorcher [f=0008817] [8817] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0009093] [9093] Event [3408.30029,57.7290459,3801.46362]: 1 lost unit Crasher [f=0009114] [9114] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0009169] [9169] Event [2184,49.4994965,648]: 0 finished unit Metal Extractor [f=0009295] [9295] Event [3309.59155,57.7126694,3653.65942]: 1 lost unit Mason [f=0009306] [9306] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0009372] [9372] Event [3435.52637,79.5775604,3602.00562]: 0 lost unit Locust [f=0009480] [9480] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0009761] [9761] Event [2974.49292,76.6837082,3931.36035]: 0 lost unit Locust [f=0009812] [9812] Event [2924.01929,164.425446,4344.62598]: 0 lost unit Locust [f=0009882] [9882] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0009993] [9993] Event [408,261.995605,632]: 0 finished unit Caretaker [f=0010069] [10069] Event [616,282.995605,504]: 0 finished unit Hercules [f=0010210] [10210] Event [1480,254.128174,4264]: 1 finished unit Hacksaw [f=0010235] [10235] Event [4520,54.0244141,3000]: 1 finished unit Hacksaw [f=0010257] [10257] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0010283] [10283] Event [408,261.995605,440]: 0 finished unit Caretaker [f=0010291] [10291] Event [3016,54.0244141,4600]: 1 lost unit Hacksaw [f=0010742] [10742] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0010784] [10784] Event [488,261.995605,552]: 0 finished unit Caretaker [f=0010983] [10983] Event [616,282.995605,504]: 0 finished unit Nimbus [f=0011023] [11023] Event [4632,261.995605,4584]: 1 finished unit Caretaker [f=0011074] [11074] Event [520,261.995605,648]: 0 finished unit Caretaker [f=0011077] [11077] Event [1448,254.189209,4456]: 1 finished unit Razor [f=0011091] [11091] Event [1872.72839,380.584595,4348.45703]: 0 lost unit Harpy [f=0011092] [11092] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0011451] [11451] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0011659] [11659] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0011935] [11935] Event [616,282.995605,504]: 0 finished unit Nimbus [f=0012185] [12185] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0012452] [12452] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0012601] [12601] Event [3320,55.2084961,1800]: 0 lost unit Metal Extractor [f=0012666] [12666] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0012801] [12801] Event [440,261.995605,856]: 0 finished unit Shieldbot Factory [f=0012884] [12884] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0012944] [12944] Event [4440,54.5249023,3032]: 1 finished unit Razor [f=0013249] [13249] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0013277] [13277] Event [2184,49.4994965,648]: 0 lost unit Metal Extractor [f=0013466] [13466] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0013528] [13528] Event [2952,49.5117035,4472]: 1 finished unit Metal Extractor [f=0013669] [13669] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0013682] [13682] Event [616,282.995605,504]: 0 finished unit Nimbus [f=0013899] [13899] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0013962] [13962] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0013962] [13962] Event [760,261.995605,648]: 0 lost unit Stardust [f=0013963] [13963] Event [452,261.995605,856]: 0 finished unit Thug [f=0013987] [13987] Event [715.742798,262.525085,673.011902]: 1 lost unit Crasher [f=0013995] [13995] Event [4064,254.20752,736]: 0 finished unit Picket [f=0014029] [14029] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0014116] [14116] Event [616,261.995605,728]: 0 lost unit Wind/Tidal Generator [f=0014151] [14151] Event [580.197876,259.037415,730.906616]: 1 lost unit Scorcher [f=0014165] [14165] Event [625.993652,275.506226,787.664124]: 0 lost unit Nimbus [f=0014202] [14202] Event [673.330078,261.752197,687.231018]: 1 lost unit Scorcher [f=0014247] [14247] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0014258] [14258] Event [579.221313,261.995605,581.323059]: 1 lost unit Scorcher [f=0014272] [14272] Event [561.524963,261.980469,601.93927]: 0 lost unit Engineer Commander [f=0014272] [14272] Event [533.935364,261.995819,602.118286]: 1 lost unit Scorcher [f=0014272] [14272] Event [551.751892,262.052948,619.217224]: 1 lost unit Scorcher [f=0014286] [14286] Event [654.762085,251.712051,626.567627]: 1 lost unit Crasher [f=0014432] [14432] Event [undefined]: Chimp resigned [f=0014432] game_message: Chimp has been destroyed! [f=0014432] game_message: Tpalpar wins! [f=0014432] Submitting stats [f=0014432] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014432] Part| Total Time|Time of the last 0.5s [f=0014432] Draw 12878.52ms 10.36% [f=0014432] Lua::Callins::Synced 4958.38ms 32.07% [f=0014432] Lua::Callins::Unsynced 17770.47ms 15.54% [f=0014432] Lua::CollectGarbage::Synced 204.97ms 0.10% [f=0014432] Lua::CollectGarbage::Unsynced 581.47ms 0.40% [f=0014432] Misc::Profiler::AddTime 48.36ms 0.00% [f=0014432] Sim 29466.14ms 80.48% [f=0014432] [14432] Received game_message: Chimp has been destroyed! [f=0014432] [14432] Received game_message: Tpalpar wins! [f=0014433] [14433] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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28,6870,8045,6870,8045,493.085541,1240.07275,493.085541,1240.07275,0,0,0,0,0,0,0,0,418.262604,295.170013,418.262604,295.170013,1480.27332,1170.72131,1480.27332,1170.72131,1160,0,1160,0,13.8344574,54.8344574,13.8344574,54.8344574,1275,2025,1275,2025,18.3433857,27.6373825,18.3433857,27.6373825,1945,1820,1945,1820,920,1115,920,1115,2490,4200,2490,4200,1115,1459.33325,1115,1459.33325,88.3334198,72.5,88.3334198,72.5,1260.43176,1571.60364,1260.43176,1571.60364 [f=0014433] [14433] Game End Stats Values: 29,7090,8135,7090,8135,494.273254,1319.39429,494.273254,1319.39429,0,0,0,0,0,0,0,0,418.262604,295.170013,418.262604,295.170013,1630.27612,1170.72131,1630.27612,1170.72131,1160,0,1160,0,13.817215,54.8172112,13.817215,54.8172112,1275,2025,1275,2025,20.7191772,28.0161037,20.7191772,28.0161037,2165,1820,2165,1820,920,1115,920,1115,2490,4290,2490,4290,1115,1459.33325,1115,1459.33325,124.333557,72.5,124.333557,72.5,1260.43176,1721.60645,1260.43176,1721.60645 [f=0014433] [14433] Game End Stats 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Stats Values: 32,8260,9415,8260,9415,519.666199,1609.1593,519.666199,1609.1593,0,0,0,0,0,0,0,0,418.262604,295.170013,418.262604,295.170013,2324.31812,1308.81262,2324.31812,1308.81262,1440,0,1440,0,26.3054581,67.3054504,26.3054581,67.3054504,1275,2025,1275,2025,20.4937572,26.7707043,20.4937572,26.7707043,2635,2580,2635,2580,1100,1115,1100,1115,2910,4810,2910,4810,1115,1639.33325,1115,1639.33325,124.333557,72.5,124.333557,72.5,1477.92944,2418.198,1477.92944,2418.198 [f=0014433] [14433] Game End Stats Values: 33,7540,6995,7540,6995,540.196228,1693.53699,540.196228,1693.53699,0,0,0,0,0,0,0,0,418.262604,295.170013,418.262604,295.170013,4195.85742,2061.18286,4195.85742,2061.18286,1440,100,1440,100,25.3420715,62.9276848,25.3420715,62.9276848,1275,750,1275,750,23.6886635,23.3371754,23.6886635,23.3371754,1915,1995,1915,1995,2631.6665,2180,2631.6665,2180,2910,4150,2910,4150,2180,4466,2180,4466,124.333557,72.5,124.333557,72.5,2325.43335,5240.90869,2325.43335,5240.90869 [f=0014433] [14433] Game End Stats Values: 34,7540,6995,7540,6995,542.828857,1703.06787,542.828857,1703.06787,0,0,0,0,0,0,0,0,418.262604,295.191223,418.262604,295.191223,4195.85742,2061.18286,4195.85742,2061.18286,1440,100,1440,100,25.3420677,47.9368286,25.3420677,47.9368286,1275,750,1275,750,23.6363144,19.0054207,23.6363144,19.0054207,1915,1995,1915,1995,2631.6665,2180,2631.6665,2180,2910,4150,2910,4150,2180,4466,2180,4466,124.333557,72.5,124.333557,72.5,2325.43335,5240.90869,2325.43335,5240.90869 [f=0014449] [14449] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0014545] Spectator Chimp left the game: normal quit [f=0014545] [14545] Event [undefined]: Chimp quit [f=0014612] Player Tpalpar left the game: normal quit [f=0014612] [14612] Event [undefined]: Tpalpar quit [f=0014618] No clients connected, shutting down server [f=0014618] Server shutdown [f=0014618] [14618] all players disconnected [f=0014808] [14808] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0015024] [15024] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0015226] [15226] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0015587] [15587] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0015804] [15804] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0016007] [16007] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0016367] [16367] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0016585] [16585] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0016787] [16787] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0017147] [17147] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Crasher [f=0017365] [17365] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Scorcher [f=0017568] [17568] Event [4735.99805,262.640717,4590.00781]: 1 finished unit Mason [f=0017863] Autoquit sending quit command. [f=0017863] [QuitAction] user exited to system [f=0017863] [SpringApp::Kill][1] fromRun=1 [f=0017863] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017863] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017863] [ThreadPool::SetThreadCount][2] workers=0 [f=0017863] [SpringApp::Kill][2] [f=0017863] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017863] [Game::KillLua][3] dtor=0 luaUI=0x51c182f0 [f=0017863] Start widgetHandler:Shutdown [f=0017863] Shutdown - SaveOrderList Complete [f=0017863] Writing last game win data [f=0017863] Shutdown - SaveConfigData Complete [f=0017863] Shutdown Widget - Save/Load API [f=0017863] Shutdown Widget - Chili Highlight [f=0017863] Shutdown Widget - Draw After Chili [f=0017863] Shutdown Widget - EPIC Menu [f=0017863] Shutdown Widget - Chili Widget Selector [f=0017863] Shutdown Widget - Chili Minimap [f=0017863] Shutdown Widget - Local Team Colors [f=0017863] Shutdown Widget - Display Keys 2 [f=0017863] Shutdown Widget - Save Game Menu [f=0017863] Shutdown Widget - Unit Icons [f=0017863] Shutdown Widget - Noises [f=0017863] Shutdown Widget - HealthBars [f=0017863] Shutdown Widget - Win Counter [f=0017863] Shutdown Widget - BuildETA [f=0017863] Shutdown Widget - SpringRTS Replay Stats [f=0017863] Shutdown Widget - Modular Comm Info [f=0017863] Shutdown Widget - Stereo3D [f=0017863] Shutdown Widget - Showeco and Grid Drawer [f=0017863] Shutdown Widget - Point Tracker [f=0017863] Shutdown Widget - Missile Silo Range [f=0017863] Shutdown Widget - MetalFeatures (new) [f=0017863] Shutdown Widget - MinimapEvents [f=0017863] Shutdown Widget - Local Widgets Config [f=0017863] Shutdown Widget - Highlight Geos [f=0017863] Shutdown Widget - Grab Input [f=0017863] Input grabbing is disabled! [f=0017863] Shutdown Widget - Defense Range Zero-K [f=0017863] Shutdown Widget - Darkening [f=0017863] Shutdown Widget - Context Menu [f=0017863] Shutdown Widget - Chili Spectator Panels [f=0017863] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017863] Shutdown Widget - Chili Nuke Warning [f=0017863] Shutdown Widget - Chili EndGame Window [f=0017863] Shutdown Widget - Chili Economy Panel Default [f=0017863] Shutdown Widget - CameraShake [f=0017863] Shutdown Widget - State Reverse and Latency [f=0017863] Shutdown Widget - Music Player v2 [f=0017863] Shutdown Widget - Attack AoE [f=0017863] Shutdown Widget - Map Edge Extension [f=0017863] Shutdown Widget - Selection Send [f=0017863] Shutdown Widget - LupsManager [f=0017863] Shutdown Widget - Newton Firezone [f=0017863] Shutdown Widget - Chili Pro Console [f=0017863] Shutdown Widget - Persistent Build Height [f=0017863] Shutdown Widget - Lasso Terraform GUI [f=0017863] Shutdown Widget - Lups [f=0017863] Shutdown Widget - Chili Framework [f=0017863] Shutdown Widget - Mex Placement Handler [f=0017863] Shutdown Widget - Chili Core Selector [f=0017863] Shutdown Widget - Custom Markers [f=0017863] Shutdown Widget - Select Keys [f=0017863] Shutdown Widget - Pause Screen [f=0017863] Shutdown Widget - Text To Speech Control [f=0017863] Shutdown Widget - Layout Handler [f=0017863] End widgetHandler:Shutdown [f=0017863] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380445,56302954} {int,ext,rec}Allocs={11995562,0,0} {chunk,block}Bytes={56302954,0} [f=0017863] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017863] [Game::KillLua][2] dtor=0 luaRules=0x51dfdd40 [f=0017863] Start gadgetHandler:Shutdown [f=0017863] Shutdown - StartSetup [f=0017863] Shutdown - UnitMorph [f=0017863] Shutdown - Carrier Drones [f=0017863] Shutdown - LupsNanoSpray [f=0017863] Shutdown - Missile Silo Controller [f=0017863] Shutdown - Modular Comm Info [f=0017863] Shutdown - Terrain Texture Handler [f=0017863] Shutdown - UnitCloakShield [f=0017863] Shutdown - Starlight Handler [f=0017863] End gadgetHandler:Shutdown [f=0017863] Start gadgetHandler:Shutdown [f=0017863] Shutdown - Save/Load [f=0017863] Shutdown - Teleport Throw [f=0017863] Shutdown - UnitMorph [f=0017863] Shutdown - Modular Comm Info [f=0017863] Shutdown - Retreat Command [f=0017863] Shutdown - Shockwaves [f=0017863] Shutdown - UnitCloakShield [f=0017863] Shutdown - Lups Cloak FX [f=0017863] Shutdown - Lups [f=0017863] Shutdown - Lups Shield [f=0017863] End gadgetHandler:Shutdown [f=0017863] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11995594,0,0} {chunk,block}Bytes={0,0} [f=0017863] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11995594,0,0} {chunk,block}Bytes={0,0} [f=0017863] [Game::KillLua][4] dtor=0 [f=0017863] [Game::~CGame][1] [f=0017863] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017863] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017863] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017863] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017863] [Game::KillLua][4] dtor=1 [f=0017863] [Game::KillMisc][1] [f=0017863] [Game::KillMisc][2] [f=0017863] [Game::KillMisc][3] [f=0017863] [Game::KillRendering][1] [f=0017863] [3DOParser::Kill] allocated 1 pieces [f=0017863] [S3OParser::Kill] allocated 381 pieces [f=0017863] [AssParser::Kill] allocated 46 pieces [f=0017863] [Game::KillInterface][1] [f=0017863] [Game::KillInterface][2] [f=0017863] [Game::KillSimulation][1] [f=0017863] [Game::KillSimulation][2] [f=0017863] [CCollisionHandler] dis-/continuous tests: 0/407366 [f=0017863] [Game::KillSimulation][3] [f=0017863] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017863] [~CPathCache(20x20)] cacheHits=23 hitPercentage=21% numHashColls=0 maxCacheSize=13 [f=0017863] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017863] [~CPathCache(40x40)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017863] [LosHandler::Kill] raycast instance cache-{hits,misses}={1984,8523}; shared=1%; cached=18% [f=0017863] [Game::KillSimulation][4] [f=0017863] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017863] [Game::~CGame][2] [f=0017863] [Game::~CGame][3] [f=0017863] [SpringApp::Kill][3] [f=0017863] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188364 bytes sent 118491 bytes recv'd [f=0017863] [SpringApp::Kill][4] font=0x454e6aa0 [f=0017863] [SpringApp::Kill][5] [f=0017863] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x455ab790) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2006ms file="luaui/images/lobbyranks/3_3.png" indx=3668 inflSize=91kb readTime=29ms file="bitmaps/loadpictures/water.png" indx=526 inflSize=3506kb readTime=24ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=23ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/autoquit.lua" indx=3880 inflSize=1kb readTime=18ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1865 inflSize=0kb readTime=14ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4732 inflSize=10kb readTime=13ms file="luarules/gadgets/unit_spawner.lua" indx=1831 inflSize=44kb readTime=12ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4664 inflSize=55kb readTime=12ms file="objects3d/commsupport.s3o" indx=5065 inflSize=85kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 34207603 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4567d620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45693590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45561800) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff1f001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]