[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HZDjz9Rf4b/springsettings.1181310.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0b3001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1721 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1181310/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455bbe60] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455bbe60] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] LooChenChanCZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1181310/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1181310/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59447f90,0x59b2c470}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 19a022616f2a378c4977bb24f30d042d [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x6683a260,0x65e45f60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000154eac7c0,000000014fa7e7b0}]" [f=-000001] hello [f=-000001] !predict [f=-000001] > Team Winsalot has a 67.8% chance to win [f=-000001] > Team mad_kraft has a 32.2% chance to win [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] glhf [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] [0] Event [780,241.504639,1984]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5665,241.489624,1184]: 1 finished unit Engineer Commander [f=0000000] [0] Winsalot, team: 0, elo:2257, userid: 397663 [f=0000000] [0] mad_kraft, team: 1, elo:2128, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5680,241.485596,1352]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [944,241.494751,1984]: 0 finished unit Hovercraft Platform [f=0000240] [240] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000407] [407] Event [912,241.494751,1984]: 0 finished unit Dagger [f=0000430] [430] Event [680,241.45813,2056]: 0 finished unit Solar Collector [f=0000432] hf [f=0000480] [480] Event [5670.3999,241.494751,1352]: 1 finished unit Conjurer [f=0000541] [541] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000648] [648] Event [912,241.494751,1984]: 0 finished unit Dagger [f=0000676] [676] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0000735] [735] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000871] [871] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0000941] [941] Event [568,241.357422,1928]: 0 finished unit Solar Collector [f=0001242] [1242] Event [976,241.485596,1856]: 0 finished unit Radar Tower [f=0001244] [1244] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001408] [1408] Event [912,241.494751,1984]: 0 finished unit Quill [f=0001705] [1705] Event [5023.12549,241.47644,736.459839]: 0 lost unit Dagger [f=0001769] [1769] Event [5007.14307,241.485596,675.60022]: 0 lost unit Dagger [f=0001834] [1834] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0001845] [1845] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0001849] [1849] Event [5288,241.47644,728]: 1 finished unit Solar Collector [f=0001966] [1966] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0002138] [2138] Event [5432,241.485596,840]: 1 finished unit Solar Collector [f=0002344] [2344] Event [928,241.485596,2144]: 0 finished unit Lotus [f=0002463] [2463] Event [5120,241.485596,592]: 1 finished unit Lotus [f=0002775] [2775] Event [5472,241.311646,2352]: 1 finished unit Lotus [f=0002892] [2892] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0002894] [2894] Event [5640,241.485596,1016]: 1 finished unit Solar Collector [f=0002949] [2949] Event [1768,241.485596,2152]: 0 finished unit Solar Collector [f=0003051] [3051] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0003132] [3132] Event [266.240234,240.610016,2680.63599]: 1 lost unit Glaive [f=0003250] [3250] Event [5784,241.485596,1144]: 1 finished unit Solar Collector [f=0003252] [3252] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0003418] [3418] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0003565] [3565] Event [5848,241.47644,1336]: 1 finished unit Solar Collector [f=0003630] [3630] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0003673] [3673] Event [200,241.485596,2968]: 0 finished unit Solar Collector [f=0003841] [3841] Event [5376,241.485596,2176]: 1 finished unit Lotus [f=0003979] [3979] Event [432,241.229248,3152]: 0 finished unit Lotus [f=0004005] [4005] Event [5670.3999,241.494751,1352]: 1 finished unit Conjurer [f=0004042] [4042] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0004255] [4255] Event [520,241.30249,3240]: 0 finished unit Solar Collector [f=0004294] [4294] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0004304] [4304] Event [5352,241.485596,1624]: 1 finished unit Caretaker [f=0004487] [4487] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0004534] [4534] Event [912,241.494751,1984]: 0 finished unit Scalpel [f=0004547] [4547] Event [4816,260.523987,2656]: 1 finished unit Radar Tower [f=0004570] [4570] Event [5784,241.064453,1512]: 1 finished unit Solar Collector [f=0004620] [4620] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0004657] [4657] Event [5194.10986,241.478851,2248.00781]: 1 lost unit Glaive [f=0004735] [4735] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0004742] [4742] Event [4816,260.523987,2656]: 1 lost unit Radar Tower [f=0004750] [4750] Event [600,241.485596,3304]: 0 finished unit Solar Collector [f=0004843] [4843] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0004956] [4956] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0005057] [5057] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0005177] [5177] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0005230] [5230] Event [888,241.494751,3512]: 0 finished unit Solar Collector [f=0005262] [5262] Event [4848,313.468933,1056]: 1 finished unit Radar Tower [f=0005340] [5340] Event [5704,238.78479,1672]: 1 finished unit Solar Collector [f=0005475] [5475] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0005575] [5575] Event [5544,241.494751,1752]: 1 finished unit Solar Collector [f=0005716] [5716] Event [4880,356.434631,3136]: 1 finished unit Radar Tower [f=0005814] [5814] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0005835] [5835] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0005867] [5867] Event [5368,241.485596,1800]: 1 finished unit Solar Collector [f=0005895] [5895] Event [1872,241.494751,2976]: 0 finished unit Lotus [f=0006021] [6021] Event [4688,250.672913,1104]: 1 lost unit Lotus [f=0006064] [6064] Event [1952,241.494751,2960]: 0 finished unit Radar Tower [f=0006100] [6100] Event [5448,241.485596,1896]: 1 finished unit Solar Collector [f=0006106] [6106] Event [4668.29639,241.504852,925.965393]: 1 lost unit Glaive [f=0006116] [6116] Event [4800,265.30304,1200]: 1 lost unit Picket [f=0006195] [6195] Event [912,241.494751,1984]: 0 finished unit Quill [f=0006267] [6267] Event [4935.38916,232.562515,1333.20386]: 1 lost unit Conjurer [f=0006283] [6283] Event [4827.40039,240.852448,1404.22009]: 0 lost unit Bolas [f=0006387] [6387] Event [4837.66016,239.701584,1372.14624]: 1 lost unit Glaive [f=0006445] [6445] Event [5288,241.485596,1992]: 1 finished unit Solar Collector [f=0006506] [6506] Event [2068.80566,241.494751,3199.29199]: 0 finished unit Engineer Commander [f=0006506] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0006506] [6506] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0006523] [6523] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0006625] [6625] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0006685] [6685] Event [5112,241.485596,1992]: 1 finished unit Solar Collector [f=0006832] [6832] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0006870] [6870] Event [912,241.494751,1984]: 0 finished unit Scalpel [f=0006926] [6926] Event [4928,241.485596,3680]: 1 finished unit Lotus [f=0007025] [7025] Event [4936,241.439819,1976]: 1 finished unit Solar Collector [f=0007083] [7083] Event [5078.42432,241.485596,1893.10974]: 1 finished unit Engineer Commander [f=0007096] [7096] Event [5670.3999,241.494751,1352]: 1 finished unit Sling [f=0007325] [7325] Event [4760,238.720703,1976]: 1 finished unit Solar Collector [f=0007414] [7414] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0007451] [7451] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0007570] [7570] Event [4864,241.494751,3856]: 1 finished unit Lotus [f=0007605] [7605] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0007655] [7655] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0007755] [7755] Event [4896,241.156006,1760]: 1 finished unit Lotus [f=0007885] [7885] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0007993] [7993] Event [5670.3999,241.494751,1352]: 1 finished unit Conjurer [f=0008010] [8010] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0008074] [8074] Event [4736,241.394043,2144]: 1 finished unit Lotus [f=0008175] [8175] Event [2912,241.494751,2736]: 0 finished unit Lotus [f=0008185] [8185] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0008252] [8252] Event [4834.10986,241.534836,814.934204]: 1 lost unit Ronin [f=0008303] [8303] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0008320] [8320] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0008386] [8386] Event [4832,241.494751,3424]: 1 finished unit Lotus [f=0008423] [8423] Event [1312,241.45813,1936]: 0 finished unit Lotus [f=0008449] [8449] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0008522] [8522] Event [4632,237.814331,1928]: 1 finished unit Solar Collector [f=0008580] [8580] Event [4305.26611,241.494751,919.70813]: 0 lost unit Bolas [f=0008592] [8592] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0008602] [8602] Event [4281.38672,241.601593,887.080872]: 0 lost unit Bolas [f=0008626] [8626] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0008855] [8855] Event [3975.17041,241.485596,1053.44116]: 0 lost unit Scalpel [f=0008952] [8952] Event [4456,238.28125,1928]: 1 finished unit Solar Collector [f=0009083] [9083] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0009118] [9118] Event [3272,241.494751,2904]: 0 finished unit Caretaker [f=0009160] [9160] Event [5256,241.238403,1256]: 1 finished unit Caretaker [f=0009190] [9190] Event [500.201019,235.607178,2043.10974]: 1 lost unit Glaive [f=0009193] [9193] Event [4880,241.485596,3520]: 1 finished unit Picket [f=0009228] [9228] Event [426.269897,236.54248,2083.5271]: 1 lost unit Glaive [f=0009251] [9251] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0009294] [9294] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0009436] [9436] Event [3272,241.494751,2952]: 0 finished unit Caretaker [f=0009437] [9437] Event [372.23645,241.47403,3106.11206]: 1 lost unit Glaive [f=0009498] [9498] Event [299.038147,241.47644,3055.27002]: 1 lost unit Glaive [f=0009507] [9507] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0009528] [9528] Event [432,241.229248,3152]: 0 lost unit Lotus [f=0009716] [9716] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0009768] [9768] Event [3224,241.494751,2952]: 0 finished unit Caretaker [f=0009907] [9907] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [f=0009947] [9947] Event [797.967834,241.494751,3420.11938]: 1 lost unit Glaive [f=0009961] [9961] Event [820.148682,241.518814,3409.16528]: 1 lost unit Glaive [f=0009962] [9962] Event [4816,270.887756,3984]: 1 finished unit Picket [f=0010002] [10002] Event [3376,241.485596,2992]: 0 finished unit Lotus [f=0010155] [10155] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0010157] [10157] Event [3376,241.494751,2848]: 0 finished unit Lotus [f=0010327] [10327] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0010542] [10542] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0010592] [10592] Event [4920,241.256714,1832]: 1 finished unit Caretaker [f=0010621] [10621] Event [5670.3999,241.494751,1352]: 1 finished unit Sling [f=0010702] [10702] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0010762] [10762] Event [3654.63672,241.534454,2346.18188]: 1 lost unit Glaive [f=0010772] [10772] Event [1016,241.485596,2104]: 0 finished unit Caretaker [f=0010786] [10786] Event [3592.37964,241.485596,2422.07031]: 1 lost unit Glaive [f=0010826] [10826] Event [3557.69312,241.485596,2502.25073]: 1 lost unit Glaive [f=0010857] [10857] Event [3449.86914,241.494751,2540.11987]: 1 lost unit Glaive [f=0010940] [10940] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0011141] [11141] Event [3388.59473,241.490051,2548.10083]: 0 lost unit Engineer Commander [f=0011209] [11209] Event [3256,241.394043,2488]: 0 lost unit Metal Extractor [f=0011315] [11315] Event [912,241.494751,1984]: 0 finished unit Quill [f=0011319] wtf [f=0011456] when did knights get so strong [f=0011501] [11501] Event [4536,240.844727,2072]: 1 finished unit Stinger [f=0011528] [11528] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0011593] [11593] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0011609] [11609] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0011684] [11684] Event [5670.3999,241.494751,1352]: 1 finished unit Conjurer [f=0011754] [11754] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0011843] [11843] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0011855] [11855] Event [2848,241.494751,2528]: 0 finished unit Lotus [f=0012022] [12022] Event [5472,241.485596,1160]: 1 finished unit Cloakbot Plate [f=0012038] [12038] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0012066] [12066] Event [912,241.494751,1984]: 0 finished unit Scalpel [f=0012128] [12128] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0012217] [12217] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0012337] [12337] Event [4083.13574,237.408569,2401.30103]: 1 finished unit Sling [f=0012425] [12425] Event [3256,238.144836,2488]: 0 finished unit Metal Extractor [f=0012428] [12428] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [f=0012495] [12495] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0012612] [12612] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0012765] [12765] Event [5450,241.485596,1160]: 1 finished unit Conjurer [f=0012835] [12835] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0012900] [12900] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0013022] [13022] Event [3728.68286,241.485596,2188.76587]: 0 lost unit Bolas [f=0013044] [13044] Event [3852.07153,241.494751,2053.91455]: 0 lost unit Bolas [f=0013063] [13063] Event [3816.4834,241.481445,2003.63159]: 1 lost unit Glaive [f=0013097] [13097] Event [3947.08447,241.436188,2127.12646]: 0 lost unit Bolas [f=0013112] [13112] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0013124] [13124] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0013184] [13184] Event [856,241.485596,2152]: 0 finished unit Caretaker [f=0013190] [13190] Event [3879.67822,239.293945,2197.66309]: 1 lost unit Knight [f=0013236] [13236] Event [3632.63647,241.476654,1892.41467]: 0 lost unit Bolas [f=0013271] [13271] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0013276] [13276] Event [3726.37109,241.595703,2228.96436]: 0 lost unit Bolas [f=0013352] [13352] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0013406] [13406] Event [3537.62354,242.985107,2410.16504]: 0 lost unit Scalpel [f=0013515] [13515] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0013560] [13560] Event [3383.48535,239.062256,2401.70313]: 1 lost unit Glaive [f=0013562] [13562] Event [3256,238.144836,2488]: 0 lost unit Metal Extractor [f=0013568] [13568] Event [4024,239.389038,2184]: 1 finished unit Caretaker [f=0013572] [13572] Event [4218.41016,241.03093,2271.33936]: 1 finished unit Engineer Commander [f=0013614] [13614] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0013632] [13632] Event [3169.83472,243.996185,2492.43872]: 1 lost unit Glaive [f=0013696] [13696] Event [3116.1709,242.136002,2550.11401]: 1 lost unit Glaive [f=0013708] [13708] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0013723] [13723] Event [2916.93848,241.485596,2418.79492]: 1 lost unit Glaive [f=0013747] [13747] Event [5670.3999,241.494751,1352]: 1 finished unit Sling [f=0013779] [13779] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0013804] [13804] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0013820] [13820] Event [2881.41528,241.55365,2037.42993]: 1 lost unit Glaive [f=0013898] [13898] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0013946] [13946] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0014013] [14013] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0014028] [14028] Event [3560.82397,243.344452,2429.75269]: 1 lost unit Ronin [f=0014070] [14070] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0014104] [14104] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0014131] [14131] Event [3116.25732,241.388,1595.43591]: 1 lost unit Ronin [f=0014182] [14182] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0014223] [14223] Event [5670.3999,241.494751,1352]: 1 finished unit Conjurer [f=0014267] [14267] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0014273] no cance to win for me now [f=0014313] [14313] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0014315] [14315] Event [2796.90527,241.485596,1217.31262]: 0 lost unit Scalpel [f=0014350] [14350] Event [280,238.236389,2920]: 0 finished unit Metal Extractor [f=0014350] [14350] Event [912,241.494751,1984]: 0 finished unit Bolas [f=0014382] [14382] Event [3028.45898,241.494751,2674.55127]: 0 lost unit Quill [f=0014395] [14395] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0014411] [14411] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0014482] my economy is fucked [f=0014493] gg [f=0014512] gg [f=0014548] [14548] Event [5450,241.485596,1160]: 1 finished unit Conjurer [f=0014576] [14576] Event [undefined]: Winsalot resigned [f=0014576] game_message: Winsalot has been destroyed! [f=0014576] game_message: mad_kraft wins! [f=0014576] Submitting stats [f=0014576] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014576] Part| Total Time|Time of the last 0.5s [f=0014576] Draw 15767.67ms 23.23% [f=0014576] Lua::Callins::Synced 6745.26ms 13.06% [f=0014576] Lua::Callins::Unsynced 22765.77ms 31.61% [f=0014576] Lua::CollectGarbage::Synced 335.44ms 0.10% [f=0014576] Lua::CollectGarbage::Unsynced 732.19ms 0.40% [f=0014576] Misc::Profiler::AddTime 67.80ms 0.00% [f=0014576] Sim 37617.09ms 62.21% [f=0014576] [14576] Received game_message: Winsalot has been destroyed! [f=0014576] [14576] Received game_message: mad_kraft wins! [f=0014577] [14577] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014577] [14577] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014577] [14577] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014577] [14577] Game End Stats Values: 2,2065,2215,2065,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36499929,6.51799917,6.36499929,6.51799917,0,80,0,80,0,0,0,0,790,860,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014577] [14577] Game End Stats Values: 3,2405,2385,2405,2385,0,0.00026949,0,0.00026949,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,8,9.86666679,1275,1275,1275,1275,9.8249979,8.9070158,9.8249979,8.9070158,130,160,130,160,0,0,0,0,1000,950,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014577] [14577] Game End Stats Values: 4,2495,2510,2495,2510,0,4.14039469,0,4.14039469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6000004,8,11.6000004,1275,1330,1275,1330,10.895998,10.8660078,10.895998,10.8660078,130,160,130,160,0,0,0,0,1090,1020,1090,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014577] [14577] Game End Stats Values: 5,2495,2475,2495,2475,0,8.72394943,0,8.72394943,0,0,0,0,0,0,0,0,0,0,0,0,159.999969,42.1917191,159.999969,42.1917191,0,0,0,0,8,12,8,12,1275,1330,1275,1330,12.8849983,10.8955698,12.8849983,10.8955698,130,0,130,0,160,0,160,0,1090,1145,1090,1145,0,160,0,160,0,0,0,0,42.1917191,159.999969,42.1917191,159.999969 [f=0014577] [14577] Game End Stats Values: 6,2790,2660,2790,2660,0.96627456,12.0274954,0.96627456,12.0274954,0,0,0,0,0,0,0,0,0,0,0,0,159.999969,42.1917191,159.999969,42.1917191,0,0,0,0,9.86666679,12,9.86666679,12,1275,1330,1275,1330,14.7854166,10.810235,14.7854166,10.810235,195,185,195,185,160,0,160,0,1320,1145,1320,1145,0,160,0,160,0,0,0,0,42.1917191,159.999969,42.1917191,159.999969 [f=0014577] [14577] Game End Stats Values: 7,2880,2750,2880,2750,2.49520874,14.7938585,2.49520874,14.7938585,0,0,0,0,0,0,0,0,0,0,0,0,159.999969,42.1917191,159.999969,42.1917191,90,90,90,90,12,12,12,12,1275,1330,1275,1330,15.28193,10.7744236,15.28193,10.7744236,195,185,195,185,160,0,160,0,1320,1145,1320,1145,0,160,0,160,0,0,0,0,42.1917191,159.999969,42.1917191,159.999969 [f=0014577] [14577] Game End Stats Values: 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32,10045,4695,10045,4695,807.661133,187.75972,807.661133,187.75972,0,0,0,0,0,0,0,0,0,3818.31958,0,3818.31958,4701.21973,2319.03052,4701.21973,2319.03052,1370,630,1370,630,40,16,40,16,1560,110,1560,110,41.7353325,29.6953392,41.7353325,29.6953392,2865,590,2865,590,4125,1946.83337,4125,1946.83337,4250,3365,4250,3365,1946.83337,4125,1946.83337,4125,297.03598,751.331848,297.03598,751.331848,2426.59229,4797.89844,2426.59229,4797.89844 [f=0014577] [14577] Game End Stats Values: 33,10515,4625,10515,4625,817.816589,187.75972,817.816589,187.75972,0,0,0,0,0,0,0,0,0,4018.73413,0,4018.73413,5029.97363,2451.34644,5029.97363,2451.34644,1370,630,1370,630,40,16,40,16,1560,110,1560,110,46.4846802,24.9500027,46.4846802,24.9500027,3035,555,3035,555,4470,2126.8335,4470,2126.8335,4550,3330,4550,3330,2126.8335,4470,2126.8335,4470,441.706757,751.331848,441.706757,751.331848,2558.9082,5126.65234,2558.9082,5126.65234 [f=0014577] [14577] Game End Stats Values: 34,10700,4625,10700,4625,817.816589,187.75972,817.816589,187.75972,0,0,0,0,0,0,0,0,0,4113.87061,0,4113.87061,5184.86719,2600.97876,5184.86719,2600.97876,1370,630,1370,630,40,16,40,16,1560,110,1560,110,43.8244286,27.2450008,43.8244286,27.2450008,3100,555,3100,555,4470,2126.8335,4470,2126.8335,4670,3330,4670,3330,2126.8335,4470,2126.8335,4470,470.53833,751.331848,470.53833,751.331848,2708.54053,5281.5459,2708.54053,5281.5459 [f=0014579] [14579] Event [2565.01611,241.503906,1600.4707]: 0 lost unit Bolas [f=0014579] [14579] Event [3241.31665,238.95137,2330.94849]: 1 lost unit Ronin [f=0014597] [14597] Event [2652.64844,241.485596,1643.078]: 0 lost unit Bolas [f=0014624] [14624] Event [3376,241.494751,2848]: 0 lost unit Lotus [f=0014703] [14703] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0014767] Player mad_kraft left the game: normal quit [f=0014767] [14767] Event [undefined]: mad_kraft quit [f=0014806] [14806] Event [5928,241.47644,2888]: 1 finished unit Solar Collector [f=0014859] No clients connected, shutting down server [f=0014859] Server shutdown [f=0014859] [14859] all players disconnected [f=0014859] End of demo reached [f=0014898] [14898] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0014941] [14941] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0014952] [14952] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0015012] [15012] Event [3752,256.752014,2488]: 1 finished unit Stinger [f=0015066] [15066] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0015122] [15122] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0015160] [15160] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0015345] [15345] Event [5848,241.467285,2728]: 1 finished unit Solar Collector [f=0015362] [15362] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0015406] [15406] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0015525] [15525] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0015534] [15534] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0015641] [15641] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0015849] [15849] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0015885] [15885] Event [5800,241.384888,2552]: 1 finished unit Solar Collector [f=0015974] [15974] Event [5670.3999,241.494751,1352]: 1 finished unit Knight [f=0016006] [16006] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0016125] [16125] Event [5670.3999,241.494751,1352]: 1 finished unit Sling [f=0016162] [16162] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0016274] [16274] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0016308] [16308] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0016322] [16322] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0016414] [16414] Event [5670.3999,241.494751,1352]: 1 finished unit Ronin [f=0016427] [16427] Event [5752,238.656616,2376]: 1 finished unit Solar Collector [f=0016504] [16504] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0016505] [16505] Event [5450,241.485596,1160]: 1 finished unit Conjurer [f=0016599] [16599] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0016623] [16623] Event [5670.3999,241.494751,1352]: 1 finished unit Conjurer [f=0016684] [16684] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0016758] [16758] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0016784] [16784] Event [5450,241.485596,1160]: 1 finished unit Glaive [f=0016843] [16843] Event [5670.3999,241.494751,1352]: 1 finished unit Glaive [f=0016891] Autoquit sending quit command. [f=0016891] [QuitAction] user exited to system [f=0016891] [SpringApp::Kill][1] fromRun=1 [f=0016891] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016891] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016891] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016891] [ThreadPool::SetThreadCount][2] workers=0 [f=0016891] [SpringApp::Kill][2] [f=0016891] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016891] [Game::KillLua][3] dtor=0 luaUI=0x5924f980 [f=0016891] Start widgetHandler:Shutdown [f=0016891] Shutdown - SaveOrderList Complete [f=0016891] Writing last game win data [f=0016891] Shutdown - SaveConfigData Complete [f=0016891] Shutdown Widget - Chili Highlight [f=0016891] Shutdown Widget - Save/Load API [f=0016891] Shutdown Widget - Draw After Chili [f=0016891] Shutdown Widget - EPIC Menu [f=0016891] Shutdown Widget - Chili Minimap [f=0016891] Shutdown Widget - Chili Widget Selector [f=0016891] Shutdown Widget - Local Team Colors [f=0016891] Shutdown Widget - Display Keys 2 [f=0016891] Shutdown Widget - Save Game Menu [f=0016891] Shutdown Widget - HealthBars [f=0016891] Shutdown Widget - Noises [f=0016891] Shutdown Widget - Unit Icons [f=0016891] Shutdown Widget - Win Counter [f=0016891] Shutdown Widget - SpringRTS Replay Stats [f=0016891] Shutdown Widget - BuildETA [f=0016891] Shutdown Widget - Modular Comm Info [f=0016891] Shutdown Widget - Music Player v2 [f=0016891] Shutdown Widget - State Reverse and Latency [f=0016891] Shutdown Widget - CameraShake [f=0016891] Shutdown Widget - Chili Economy Panel Default [f=0016891] Shutdown Widget - Chili EndGame Window [f=0016891] Shutdown Widget - Chili Nuke Warning [f=0016891] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016891] Shutdown Widget - Chili Spectator Panels [f=0016891] Shutdown Widget - Context Menu [f=0016891] Shutdown Widget - Darkening [f=0016891] Shutdown Widget - Defense Range Zero-K [f=0016891] Shutdown Widget - Grab Input [f=0016891] Input grabbing is disabled! [f=0016891] Shutdown Widget - Highlight Geos [f=0016891] Shutdown Widget - Local Widgets Config [f=0016891] Shutdown Widget - MinimapEvents [f=0016891] Shutdown Widget - MetalFeatures (new) [f=0016891] Shutdown Widget - Missile Silo Range [f=0016891] Shutdown Widget - Point Tracker [f=0016891] Shutdown Widget - Showeco and Grid Drawer [f=0016891] Shutdown Widget - Stereo3D [f=0016891] Shutdown Widget - Attack AoE [f=0016891] Shutdown Widget - Map Edge Extension [f=0016891] Shutdown Widget - Selection Send [f=0016891] Shutdown Widget - LupsManager [f=0016891] Shutdown Widget - Newton Firezone [f=0016891] Shutdown Widget - Chili Pro Console [f=0016891] Shutdown Widget - Persistent Build Height [f=0016891] Shutdown Widget - Lasso Terraform GUI [f=0016891] Shutdown Widget - Chili Framework [f=0016891] Shutdown Widget - Lups [f=0016891] Shutdown Widget - Custom Markers [f=0016891] Shutdown Widget - Chili Core Selector [f=0016891] Shutdown Widget - Mex Placement Handler [f=0016891] Shutdown Widget - Select Keys [f=0016891] Shutdown Widget - Pause Screen [f=0016891] Shutdown Widget - Layout Handler [f=0016891] Shutdown Widget - Text To Speech Control [f=0016891] End widgetHandler:Shutdown [f=0016891] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={918418,92817978} {int,ext,rec}Allocs={15892707,0,0} {chunk,block}Bytes={92817978,0} [f=0016891] [Game::KillLua][1] dtor=0 luaGaia=0x59b2c470 [f=0016891] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={696938,79444280} {int,ext,rec}Allocs={15892708,0,0} {chunk,block}Bytes={79444280,0} [f=0016891] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={696938,79444280} {int,ext,rec}Allocs={15892708,0,0} {chunk,block}Bytes={79444280,0} [f=0016891] [Game::KillLua][2] dtor=0 luaRules=0x59447f90 [f=0016891] Start gadgetHandler:Shutdown [f=0016891] Shutdown - StartSetup [f=0016891] Shutdown - UnitMorph [f=0016891] Shutdown - Carrier Drones [f=0016891] Shutdown - LupsNanoSpray [f=0016891] Shutdown - Missile Silo Controller [f=0016891] Shutdown - Modular Comm Info [f=0016891] Shutdown - Terrain Texture Handler [f=0016891] Shutdown - UnitCloakShield [f=0016891] Shutdown - Starlight Handler [f=0016891] End gadgetHandler:Shutdown [f=0016891] Start gadgetHandler:Shutdown [f=0016891] Shutdown - Save/Load [f=0016891] Shutdown - Teleport Throw [f=0016891] Shutdown - UnitMorph [f=0016891] Shutdown - Modular Comm Info [f=0016891] Shutdown - Retreat Command [f=0016891] Shutdown - Shockwaves [f=0016891] Shutdown - UnitCloakShield [f=0016891] Shutdown - Lups Cloak FX [f=0016891] Shutdown - Lups [f=0016891] Shutdown - Lups Shield [f=0016891] End gadgetHandler:Shutdown [f=0016891] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15892788,0,0} {chunk,block}Bytes={0,0} [f=0016891] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15892788,0,0} {chunk,block}Bytes={0,0} [f=0016891] [Game::KillLua][4] dtor=0 [f=0016891] [Game::~CGame][1] [f=0016891] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016891] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016891] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016891] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016891] [Game::KillLua][4] dtor=1 [f=0016891] [Game::KillMisc][1] [f=0016891] [Game::KillMisc][2] [f=0016891] [Game::KillMisc][3] [f=0016891] [Game::KillRendering][1] [f=0016891] [3DOParser::Kill] allocated 1 pieces [f=0016891] [S3OParser::Kill] allocated 363 pieces [f=0016891] [AssParser::Kill] allocated 24 pieces [f=0016891] [Game::KillInterface][1] [f=0016891] [Game::KillInterface][2] [f=0016891] [Game::KillSimulation][1] [f=0016891] [Game::KillSimulation][2] [f=0016891] [CCollisionHandler] dis-/continuous tests: 0/273362 [f=0016891] [Game::KillSimulation][3] [f=0016891] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016891] [~CPathCache(24x16)] cacheHits=91 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0016891] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016891] [~CPathCache(48x32)] cacheHits=89 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016891] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016891] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016891] [LosHandler::Kill] raycast instance cache-{hits,misses}={6369,13134}; shared=6%; cached=26% [f=0016891] [Game::KillSimulation][4] [f=0016891] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016891] [Game::~CGame][2] [f=0016891] [Game::~CGame][3] [f=0016891] [SpringApp::Kill][3] [f=0016891] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179071 bytes sent 182563 bytes recv'd [f=0016891] [SpringApp::Kill][4] font=0x454efaa0 [f=0016891] [SpringApp::Kill][5] [f=0016891] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x455653f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1926ms file="unitpics/energyheavygeo.png" indx=6479 inflSize=10kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=22ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=460 inflSize=4kb readTime=21ms file="scripts/scriptreload.lua" indx=5857 inflSize=3kb readTime=21ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=18ms file="luaui/widgets/gui_jumpjets.lua" indx=4711 inflSize=8kb readTime=16ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=11ms file="bitmaps/gpl/sporetrail2.tga" indx=490 inflSize=37kb readTime=9ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4796 inflSize=4kb readTime=8ms file="bitmaps/loadpictures/chickenroosts.png" indx=505 inflSize=1999kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32712241 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45649f80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456564c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4556edc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0b3001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]