[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.116wyyHJzH/springsettings.1180747.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3c5001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1920 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1180747/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46660640] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46660640] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Cody123gd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1180747/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (242ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1180747/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529eb510,0x5bb41a20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4ca221616965d8723be57bf648b97af0 [f=-000001] Connection attempt from macfire19 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: macfire19 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Eonfighter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Eonfighter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="macfire19" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="macfire19" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="macfire19" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="macfire19" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="macfire19" string="[Game::Load][lua{Rules,Gaia}={0000000079914d90,0000000101893ff0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] Allies: I choose: Lasers Ahoy! [f=-000001] Player Eonfighter left the game: timeout [f=-000001] [0] Event [undefined]: Eonfighter timed out [f=-000001] wow [f=-000001] > SPRINGIE:User Eonfighter|shieldaa|2_4||False|||US [f=-000001] Connection attempt from Eonfighter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Eonfighter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[Game::Load][lua{Rules,Gaia}={00000000675f65b0,00000000d14ebab0}]" [f=-000001] whoops [f=-000001] > Game will be force started in 60 seconds [f=-000001] that was strange [f=-000001] Allies: I choose: HHH! [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [213,195.765137,916]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3912,195.765503,5030]: 1 finished unit Strike Commander [f=0000000] [0] Eonfighter, team: 0, elo:1886, userid: 473482 [f=0000000] [0] macfire19, team: 1, elo:1616, userid: 411553 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [3760,195.761719,5072]: 1 finished unit Rover Assembly [f=0000146] [146] Event [280,195.761719,984]: 0 finished unit Gunship Plant [f=0000240] [240] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0000315] [315] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000535] [535] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000556] [556] Event [3880,195.761719,5176]: 1 finished unit Solar Collector [f=0000602] [602] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Mason [f=0000689] [689] Event [215.689026,272.761719,917.587891]: 0 finished unit Firefly [f=0000741] [741] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0000804] [804] Event [3960,195.761719,5176]: 1 finished unit Solar Collector [f=0000996] [996] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0001094] [1094] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0001306] [1306] Event [280,216.761719,984]: 0 finished unit Wasp [f=0001455] [1455] Event [4040,195.761719,5176]: 1 finished unit Solar Collector [f=0001469] [1469] Event [312,195.761719,792]: 0 finished unit Solar Collector [f=0001848] [1848] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Mason [f=0001864] [1864] Event [168,195.761719,904]: 0 finished unit Solar Collector [f=0001981] [1981] Event [345.604858,195.761719,1399.88623]: 1 lost unit Dart [f=0002228] [2228] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0002231] [2231] Event [3440,195.761719,5296]: 1 finished unit Lotus [f=0002362] [2362] Event [408,195.761719,920]: 0 finished unit Solar Collector [f=0002393] [2393] Event [280,216.761719,984]: 0 finished unit Locust [f=0002525] [2525] Event [741.211548,195.761719,231.058792]: 1 lost unit Dart [f=0002595] [2595] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002718] gunships first? interesting [f=0003090] thought it'd be fun [f=0003117] [3117] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0003208] [3208] Event [280,216.761719,984]: 0 finished unit Locust [f=0003317] aren't they expensive? [f=0003328] [3328] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0003360] [3360] Event [3648,195.761719,4768]: 1 finished unit Lotus [f=0003628] [3628] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0003681] [3681] Event [1296,195.761719,176]: 0 finished unit Lotus [f=0003684] [3684] Event [2345.44629,195.761719,3843.47705]: 1 lost unit Dart [f=0003881] [3881] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0004117] [4117] Event [280,216.761719,984]: 0 finished unit Locust [f=0004264] [4264] Event [3134.34302,217.402206,3941.80542]: 0 lost unit Locust [f=0004411] [4411] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0004449] [4449] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004544] [4544] Event [368,195.761719,1120]: 0 finished unit Lotus [f=0004808] [4808] Event [1368,195.761719,104]: 0 finished unit Solar Collector [f=0004876] [4876] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0005071] [5071] Event [3768.19141,195.761719,3684.86743]: 1 finished unit Strike Commander [f=0005148] [5148] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0005270] [5270] Event [280,216.761719,984]: 0 finished unit Locust [f=0005313] [5313] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0005341] [5341] Event [1256,195.761719,88]: 0 finished unit Solar Collector [f=0005379] [5379] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005381] [5381] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0005450] [5450] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0005534] [5534] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0005814] [5814] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0005819] [5819] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0005904] [5904] Event [1240.36279,218.441986,2099.68726]: 0 lost unit Locust [f=0006024] [6024] Event [2728.99121,301.718048,6165.45654]: 0 lost unit Locust [f=0006030] [6030] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0006045] [6045] Event [888,195.761719,1192]: 0 finished unit Solar Collector [f=0006097] [6097] Event [3752,195.761719,5224]: 1 finished unit Caretaker [f=0006113] [6113] Event [3752,195.761719,5464]: 1 finished unit Solar Collector [f=0006159] [6159] Event [3664,195.761719,3408]: 1 finished unit Lotus [f=0006270] [6270] Event [760,195.761719,1240]: 0 finished unit Solar Collector [f=0006311] [6311] Event [3672,195.761719,5512]: 1 finished unit Solar Collector [f=0006728] [6728] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0006729] [6729] Event [548.036926,195.761719,1461.59937]: 1 lost unit Dart [f=0006756] [6756] Event [2816,195.761719,5904]: 1 finished unit Lotus [f=0006758] [6758] Event [620.713928,284.762604,1602.71411]: 0 lost unit Firefly [f=0006809] [6809] Event [528,195.761719,1392]: 0 finished unit Lotus [f=0006835] [6835] Event [511.837616,195.761719,1490.86133]: 1 lost unit Scorcher [f=0006841] [6841] Event [3624,195.761719,5432]: 1 finished unit Solar Collector [f=0006962] [6962] Event [280,216.761719,984]: 0 finished unit Wasp [f=0007064] [7064] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0007079] [7079] Event [558.34137,272.761719,1245.54407]: 0 finished unit Firefly [f=0007276] [7276] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0007334] [7334] Event [584,195.761719,1288]: 0 finished unit Solar Collector [f=0007344] [7344] Event [3704,195.761719,5384]: 1 finished unit Solar Collector [f=0007539] [7539] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0007742] [7742] Event [3800,195.761719,5384]: 1 finished unit Solar Collector [f=0007875] [7875] Event [280,216.761719,984]: 0 finished unit Harpy [f=0007877] [7877] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0007916] [7916] Event [2256,220.962891,1504]: 0 finished unit Radar Tower [f=0007928] [7928] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0008109] [8109] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Dart [f=0008113] [8113] Event [3880,195.761719,5336]: 1 finished unit Solar Collector [f=0008133] [8133] Event [376,195.761719,1064]: 0 finished unit Caretaker [f=0008254] [8254] Event [2712,195.761719,6008]: 1 finished unit Solar Collector [f=0008258] [8258] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0008356] [8356] Event [2912,195.761719,3104]: 1 finished unit Lotus [f=0008362] [8362] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0008386] [8386] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0008440] [8440] Event [2256,220.962891,1504]: 0 lost unit Radar Tower [f=0008466] [8466] Event [280,216.761719,984]: 0 finished unit Harpy [f=0008487] [8487] Event [3960,195.761719,5304]: 1 finished unit Solar Collector [f=0008627] [8627] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0008652] [8652] Event [264,195.761719,1080]: 0 finished unit Caretaker [f=0008757] [8757] Event [2632,195.761719,6056]: 1 finished unit Solar Collector [f=0008855] [8855] Event [2720,228.521484,3504]: 1 finished unit Radar Tower [f=0008977] [8977] Event [1984,195.761719,1056]: 0 finished unit Lotus [f=0009015] [9015] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ripper [f=0009047] [9047] Event [280,216.761719,984]: 0 finished unit Harpy [f=0009095] [9095] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0009195] [9195] Event [2584,195.761719,5976]: 1 finished unit Solar Collector [f=0009249] [9249] Event [504,195.761719,1176]: 0 finished unit Solar Collector [f=0009406] [9406] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ripper [f=0009455] [9455] Event [2496,195.761719,3360]: 1 finished unit Picket [f=0009571] [9571] Event [472,195.761719,632]: 0 finished unit Solar Collector [f=0009624] [9624] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0009645] [9645] Event [2664,195.761719,5928]: 1 finished unit Solar Collector [f=0009791] [9791] Event [2224,195.761719,1248]: 0 finished unit Lotus [f=0009817] [9817] Event [280,216.761719,984]: 0 finished unit Wasp [f=0009819] [9819] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0009933] [9933] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0009964] [9964] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0010071] [10071] Event [616,195.761719,520]: 0 finished unit Solar Collector [f=0010110] [10110] Event [2808,195.761719,6040]: 1 finished unit Solar Collector [f=0010170] [10170] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0010315] [10315] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0010360] [10360] Event [280,216.761719,984]: 0 finished unit Harpy [f=0010488] [10488] Event [3688,195.761719,5224]: 1 finished unit Caretaker [f=0010551] [10551] Event [1581.49072,195.761719,3058.66382]: 1 lost unit Dart [f=0010594] [10594] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0010634] [10634] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ripper [f=0010650] [10650] Event [760,195.761719,408]: 0 finished unit Solar Collector [f=0010650] [10650] Event [3000,195.761719,6088]: 1 finished unit Solar Collector [f=0010837] [10837] Event [3592,195.761719,5176]: 1 finished unit Caretaker [f=0010867] [10867] Event [2200,195.761719,1080]: 0 finished unit Solar Collector [f=0010911] [10911] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0010931] [10931] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0010964] [10964] Event [280,216.761719,984]: 0 finished unit Harpy [f=0010992] [10992] Event [1808,195.761719,2960]: 1 finished unit Lotus [f=0011001] [11001] Event [488,195.761719,1048]: 0 finished unit Solar Collector [f=0011192] [11192] Event [904,195.761719,296]: 0 finished unit Solar Collector [f=0011265] harpies do slow damage? [f=0011278] [11278] Event [928,195.761719,2512]: 0 finished unit Radar Tower [f=0011314] [11314] Event [2152,195.761719,1192]: 0 finished unit Solar Collector [f=0011324] [11324] Event [2952,195.761719,6008]: 1 finished unit Solar Collector [f=0011387] [11387] Event [280,216.761719,984]: 0 finished unit Harpy [f=0011392] apparently [f=0011407] [11407] Event [3496,195.761719,5192]: 1 finished unit Razor [f=0011411] never knew [f=0011496] [11496] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0011545] [11545] Event [1154.82043,195.761719,3133.69189]: 1 lost unit Scorcher [f=0011584] [11584] Event [1984,195.761719,2736]: 1 finished unit Lotus [f=0011602] [11602] Event [945.99292,215.382614,2527.78345]: 0 lost unit Harpy [f=0011616] [11616] Event [1048,195.761719,184]: 0 finished unit Solar Collector [f=0011707] [11707] Event [1953.58655,195.761719,2845.42432]: 1 finished unit Strike Commander [f=0011805] [11805] Event [1040,195.761719,2544]: 0 finished unit Lotus [f=0011812] [11812] Event [280,216.761719,984]: 0 finished unit Wasp [f=0011853] [11853] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0011970] [11970] Event [1144,195.761719,152]: 0 finished unit Solar Collector [f=0012058] [12058] Event [2752,195.761719,5824]: 1 finished unit Lotus [f=0012079] [12079] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0012212] [12212] Event [280,216.761719,984]: 0 finished unit Harpy [f=0012326] [12326] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ripper [f=0012500] [12500] Event [352,195.761719,2752]: 0 finished unit Lotus [f=0012565] [12565] Event [280,216.761719,984]: 0 finished unit Harpy [f=0012597] [12597] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ravager [f=0012608] [12608] Event [1775.1781,195.761719,2044.59375]: 1 lost unit Scorcher [f=0012819] [12819] Event [1880.90125,215.878693,2262.54639]: 0 lost unit Harpy [f=0012873] [12873] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ripper [f=0012874] [12874] Event [280,216.761719,984]: 0 finished unit Harpy [f=0013021] [13021] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0013162] [13162] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0013189] [13189] Event [280,216.761719,984]: 0 finished unit Wasp [f=0013245] [13245] Event [1896,195.761719,2952]: 1 finished unit Caretaker [f=0013314] [13314] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0013504] [13504] Event [280,216.761719,984]: 0 finished unit Harpy [f=0013576] [13576] Event [778.397949,215.338684,4141.10645]: 0 lost unit Wasp [f=0013591] [13591] Event [1832,195.761719,2888]: 1 finished unit Razor [f=0013730] [13730] Event [1000.61816,195.761719,4088.71899]: 1 lost unit Scorcher [f=0013819] [13819] Event [280,216.761719,984]: 0 finished unit Harpy [f=0013860] [13860] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0013876] [13876] Event [1236.42871,215.769882,3902.4751]: 0 lost unit Harpy [f=0013917] [13917] Event [1575.11108,339.293121,2584.93848]: 0 lost unit Harpy [f=0013958] [13958] Event [998.007202,215.395172,2970.35742]: 0 lost unit Harpy [f=0014134] [14134] Event [280,216.761719,984]: 0 finished unit Harpy [f=0014224] [14224] Event [1253.59595,195.761719,2750.28833]: 1 lost unit Scorcher [f=0014252] [14252] Event [1243.68286,215.73349,2449.51538]: 0 lost unit Harpy [f=0014292] [14292] Event [1040,195.761719,2544]: 0 lost unit Lotus [f=0014298] [14298] Event [1035.58142,338.976807,2343.54248]: 0 lost unit Harpy [f=0014331] [14331] Event [928,195.805359,2512]: 0 lost unit Radar Tower [f=0014416] [14416] Event [883.910278,342.895172,2683.30835]: 0 lost unit Harpy [f=0014418] [14418] Event [1075.16064,195.76181,2674.58472]: 1 lost unit Crasher [f=0014449] [14449] Event [280,216.761719,984]: 0 finished unit Harpy [f=0014469] [14469] Event [1048,195.761719,2424]: 0 lost unit Metal Extractor [f=0014474] [14474] Event [994.646545,195.764572,2664.81934]: 1 lost unit Scorcher [f=0014520] [14520] Event [1952,195.761719,5024]: 1 finished unit Lotus [f=0014568] [14568] Event [793.698608,195.762314,2503.37524]: 1 lost unit Scorcher [f=0014587] [14587] Event [688.020569,244.921021,2541.69873]: 0 lost unit Wasp [f=0014678] [14678] Event [841.874023,216.44957,2954.4187]: 0 lost unit Harpy [f=0014723] [14723] Event [738.215393,342.66095,2594.15601]: 0 lost unit Harpy [f=0014731] [14731] Event [880.982727,216.228943,2740.34961]: 0 lost unit Harpy [f=0014764] [14764] Event [280,216.761719,984]: 0 finished unit Harpy [f=0014805] [14805] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0014989] [14989] Event [1092.48438,195.625748,2683.02173]: 1 lost unit Crasher [f=0015079] [15079] Event [280,216.761719,984]: 0 finished unit Harpy [f=0015120] [15120] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0015210] [15210] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0015233] [15233] Event [610.535339,215.566086,2713.66504]: 0 lost unit Harpy [f=0015373] [15373] Event [928.434082,338.72879,2494.46533]: 0 lost unit Harpy [f=0015394] [15394] Event [280,216.761719,984]: 0 finished unit Harpy [f=0015446] [15446] Event [1045.95093,195.761719,2839.65259]: 1 finished unit Strike Commander [f=0015494] [15494] Event [637.237549,335.568451,2765.4751]: 0 lost unit Harpy [f=0015499] [15499] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0015551] [15551] Event [1133.3916,195.853119,2356.56348]: 1 lost unit Dart [f=0015614] [15614] Event [1128,195.761719,2808]: 1 finished unit Caretaker [f=0015634] [15634] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0015717] [15717] Event [814.113525,338.471741,2416.00049]: 0 lost unit Harpy [f=0015750] [15750] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0015769] [15769] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0015897] [15897] Event [1040,195.761719,2928]: 1 finished unit Lotus [f=0015904] [15904] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0016033] [16033] Event [352,195.761719,2752]: 0 lost unit Lotus [f=0016039] [16039] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0016085] [16085] Event [3712,81.0585938,1232]: 0 finished unit Lotus [f=0016129] [16129] Event [1190.41895,215.201736,2309.84497]: 0 lost unit Harpy [f=0016134] [16134] Event [248,195.462341,2728]: 0 lost unit Metal Extractor [f=0016159] [16159] Event [1008,195.761719,2752]: 1 finished unit Lotus [f=0016169] [16169] Event [280,216.761719,984]: 0 finished unit Nimbus [f=0016173] [16173] Event [328,195.761719,2584]: 0 lost unit Metal Extractor [f=0016174] [16174] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0016255] [16255] Event [487.182068,281.359863,1928.1792]: 0 lost unit Wasp [f=0016295] [16295] Event [664,195.761719,2008]: 0 lost unit Stinger [f=0016298] [16298] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0016418] [16418] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0016504] [16504] Event [280,195.761719,1880]: 0 lost unit Metal Extractor [f=0016506] [16506] Event [538.16217,195.761719,2014.74292]: 1 lost unit Dart [f=0016530] [16530] Event [3840,81.5566406,1424]: 0 finished unit Lotus [f=0016530] [16530] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0016538] [16538] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0016658] [16658] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0016708] [16708] Event [447.026428,195.761719,1724.89209]: 1 lost unit Scorcher [f=0016711] [16711] Event [473.226013,437.960419,1738.2373]: 0 lost unit Nimbus [f=0016753] [16753] Event [431.533386,195.761719,1626.1095]: 1 lost unit Scorcher [f=0016782] [16782] Event [474.800049,279.518585,1546.6311]: 0 lost unit Wasp [f=0016815] [16815] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0016875] apparently [f=0016976] [16976] Event [3616,102.533203,1296]: 0 finished unit Lotus [f=0016996] [16996] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0017032] [17032] Event [280,216.761719,984]: 0 finished unit Nimbus [f=0017071] [17071] Event [528,195.761719,1392]: 0 lost unit Lotus [f=0017153] [17153] Event [1704,195.761719,600]: 0 finished unit Energy Pylon [f=0017230] I should probably have taken a closer look at gunships before meming with them [f=0017265] [17265] Event [3608,195.761719,5256]: 1 finished unit Caretaker [f=0017265] gg [f=0017324] oh you now have nimbuses [f=0017373] [17373] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0017408] [17408] Event [280,216.761719,984]: 0 finished unit Harpy [f=0017466] [17466] Event [3536,107.53125,1168]: 0 finished unit Lotus [f=0017466] [17466] Event [3528,195.761719,5448]: 1 finished unit Solar Collector [f=0017491] [17491] Event [875.060303,195.712021,2464.45483]: 1 finished unit Strike Commander [f=0017658] [17658] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0017671] [17671] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ripper [f=0017673] [17673] Event [1088.19409,209.635712,1982.177]: 0 lost unit Nimbus [f=0017710] [17710] Event [3448,195.761719,5368]: 1 finished unit Solar Collector [f=0017715] I have a nimbus [f=0017716] [17716] Event [909.59082,334.000092,1844.57886]: 0 lost unit Harpy [f=0017737] [17737] Event [280,216.761719,984]: 0 finished unit Harpy [f=0017756] so [f=0017807] yeah gunships are easily hit by regular ground units [f=0017887] [17887] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ravager [f=0017925] [17925] Event [3368,195.761719,5288]: 1 finished unit Solar Collector [f=0017955] [17955] Event [undefined]: Eonfighter resigned [f=0017955] game_message: Eonfighter has been destroyed! [f=0017955] game_message: macfire19 wins! [f=0017955] Submitting stats [f=0017955] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017955] Part| Total Time|Time of the last 0.5s [f=0017955] Draw 21262.10ms 28.96% [f=0017955] Lua::Callins::Synced 9292.39ms 13.33% [f=0017955] Lua::Callins::Unsynced 29250.65ms 36.32% [f=0017955] Lua::CollectGarbage::Synced 438.39ms 2.39% [f=0017955] Lua::CollectGarbage::Unsynced 1006.03ms 0.70% [f=0017955] Misc::Profiler::AddTime 83.60ms 0.00% [f=0017955] Sim 41901.28ms 54.13% [f=0017955] [17955] Received game_message: Eonfighter has been destroyed! [f=0017955] [17955] Received game_message: macfire19 wins! [f=0017956] [17956] Game End Stats Header: 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33,11125,8225,11125,8225,386.615326,555.204895,386.615326,555.204895,0,0,0,0,0,0,0,0,311.31604,51.3482361,311.31604,51.3482361,4143.05371,1585.8988,4143.05371,1585.8988,1380,540,1380,540,41.9295006,44,41.9295006,44,1960,1275,1960,1275,36.6321526,35.3022842,36.6321526,35.3022842,3765,1720,3765,1720,1020,825,1020,825,4020,4690,4020,4690,825,3491.99927,825,3491.99927,8.00000095,82.5833282,8.00000095,82.5833282,1713.35181,4146.99658,1713.35181,4146.99658 [f=0017956] [17956] Game End Stats Values: 34,10745,7325,10745,7325,446.428375,616.610718,446.428375,616.610718,0,0,0,0,0,0,0,0,486.113708,51.3482361,486.113708,51.3482361,5368.35059,1842.68066,5368.35059,1842.68066,1470,540,1470,540,42,44,42,44,1960,1275,1960,1275,35.9875336,34.6270561,35.9875336,34.6270561,3295,1120,3295,1120,2010,1075,2010,1075,4020,4390,4020,4390,1295,5081.99902,1295,5081.99902,8.00000095,82.5833282,8.00000095,82.5833282,2016.56885,5372.29346,2016.56885,5372.29346 [f=0017956] [17956] Game End Stats Values: 35,10615,7415,10615,7415,499.780823,675.59613,499.780823,675.59613,0,0,0,0,0,0,0,0,603.455872,51.3482361,603.455872,51.3482361,5739.31494,2042.89539,5739.31494,2042.89539,1470,540,1470,540,42,44,42,44,1960,1275,1960,1275,36.2234917,36.1990318,36.2234917,36.1990318,3075,1120,3075,1120,2010,1295,2010,1295,4110,4480,4110,4480,1515,5381.99902,1515,5381.99902,8.00000095,82.5833282,8.00000095,82.5833282,2216.77661,5743.25781,2216.77661,5743.25781 [f=0017956] [17956] Game End Stats Values: 36,11990,6815,11990,6815,519.367249,739.532959,519.367249,739.532959,0,0,0,0,0,0,0,0,607.8479,51.3482361,607.8479,51.3482361,6489.23291,2292.19873,6489.23291,2292.19873,1470,540,1470,540,42,44,42,44,2915,1275,2915,1275,35.3057632,38.2624474,35.3057632,38.2624474,3315,520,3315,520,2910,1335,2910,1335,4290,4480,4290,4480,1555,6281.99902,1555,6281.99902,8.00000095,82.5833282,8.00000095,82.5833282,2466.07886,6493.17578,2466.07886,6493.17578 [f=0017956] [17956] Game End Stats Values: 37,12695,7095,12695,7095,527.682312,749.652222,527.682312,749.652222,0,0,0,0,0,0,0,0,607.8479,51.3482361,607.8479,51.3482361,7220.47021,2490.96045,7220.47021,2490.96045,1650,540,1650,540,42,44,42,44,2915,1275,2915,1275,36.4210052,34.5412827,36.4210052,34.5412827,3750,980,3750,980,3180,1335,3180,1335,4380,4300,4380,4300,1680,6851.99902,1680,6851.99902,8.00000095,82.5833282,8.00000095,82.5833282,2758.23315,7224.79785,2758.23315,7224.79785 [f=0017956] [17956] Game End Stats Values: 38,13120,6795,13120,6795,536.68573,786.416321,536.68573,786.416321,0,0,0,0,0,0,0,0,607.8479,51.3482361,607.8479,51.3482361,8043.88721,2589.64526,8043.88721,2589.64526,1650,630,1650,630,42,44,42,44,2915,1275,2915,1275,44.3779984,32.1842728,44.3779984,32.1842728,4085,980,4085,980,3769.74878,1375,3769.74878,1375,4470,3910,4470,3910,1720,7441.74756,1720,7441.74756,134.333618,82.5833282,134.333618,82.5833282,2878.39282,8048.21484,2878.39282,8048.21484 [f=0017956] [17956] Game End Stats Values: 39,13245,6495,13245,6495,537.910889,831.694275,537.910889,831.694275,0,0,0,0,0,0,0,0,607.8479,51.3482361,607.8479,51.3482361,8796.71582,2799.67944,8796.71582,2799.67944,1650,630,1650,630,42,44,42,44,2915,1275,2915,1275,55.6817207,31.0185375,55.6817207,31.0185375,4210,980,4210,980,4919.74902,1625,4919.74902,1625,4470,3610,4470,3610,1970,8591.74805,1970,8591.74805,402.336212,82.5833282,402.336212,82.5833282,3089.93042,8812.38086,3089.93042,8812.38086 [f=0017956] [17956] Game End Stats Values: 40,14270,7085,14270,7085,539.190186,895.608276,539.190186,895.608276,0,0,0,0,0,0,0,0,675.012512,51.3482361,675.012512,51.3482361,9353.08984,2897.71851,9353.08984,2897.71851,1650,720,1650,720,42.1333351,43.2000008,42.1333351,43.2000008,3565,1275,3565,1275,55.0408859,32.2609291,55.0408859,32.2609291,4335,1280,4335,1280,4919.74902,1625,4919.74902,1625,4720,3810,4720,3810,1970,8591.74805,1970,8591.74805,659.330566,82.5833282,659.330566,82.5833282,3187.96948,9368.75488,3187.96948,9368.75488 [f=0017956] [17956] Game End Stats Values: 41,14990,5050,14990,5050,541.667358,959.184082,541.667358,959.184082,0,0,0,0,0,0,0,0,842.504395,74.1987534,842.504395,74.1987534,9945.31055,2978.85376,9945.31055,2978.85376,1650,720,1650,720,45,39.2857132,45,39.2857132,3565,0,3565,0,55.4627991,29.3982716,55.4627991,29.3982716,4825,520,4825,520,5219.74902,1625,5219.74902,1625,4950,3810,4950,3810,1970,10932.0811,1970,10932.0811,864.98468,82.5833282,864.98468,82.5833282,3269.10474,9966.32324,3269.10474,9966.32324 [f=0017968] [17968] Event [3282.80591,280.450439,1553.49731]: 0 lost unit Wasp [f=0017974] [17974] Event [781.774231,342.386505,1595.26746]: 0 lost unit Harpy [f=0018002] [18002] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0018004] [18004] Event [616,195.890198,1384]: 0 lost unit Metal Extractor [f=0018073] [18073] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0018108] gg [f=0018125] [18125] Event [3304,195.761719,5208]: 1 finished unit Solar Collector [f=0018211] Spectator Eonfighter left the game: normal quit [f=0018211] [18211] Event [undefined]: Eonfighter quit [f=0018238] No clients connected, shutting down server [f=0018238] Server shutdown [f=0018238] [18238] all players disconnected [f=0018276] [18276] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Crasher [f=0018332] [18332] Event [3224,195.761719,5128]: 1 finished unit Solar Collector [f=0018409] [18409] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0018531] [18531] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0018533] [18533] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Scorcher [f=0018564] [18564] Event [3144,195.761719,5048]: 1 finished unit Solar Collector [f=0018646] [18646] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Fencer [f=0018829] [18829] Event [3759.99805,196.406815,5054.00781]: 1 finished unit Ravager [f=0019065] [19065] Event [3064,195.761719,4968]: 1 finished unit Solar Collector [f=0020310] Autoquit sending quit command. [f=0020310] [QuitAction] user exited to system [f=0020310] [SpringApp::Kill][1] fromRun=1 [f=0020310] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020310] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020310] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020310] [ThreadPool::SetThreadCount][2] workers=0 [f=0020310] [SpringApp::Kill][2] [f=0020310] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020310] [Game::KillLua][3] dtor=0 luaUI=0x527f3e00 [f=0020310] Start widgetHandler:Shutdown [f=0020310] Shutdown - SaveOrderList Complete [f=0020310] Writing last game win data [f=0020310] Shutdown - SaveConfigData Complete [f=0020310] Shutdown Widget - Chili Highlight [f=0020310] Shutdown Widget - Save/Load API [f=0020310] Shutdown Widget - Draw After Chili [f=0020310] Shutdown Widget - EPIC Menu [f=0020310] Shutdown Widget - Chili Minimap [f=0020310] Shutdown Widget - Chili Widget Selector [f=0020310] Shutdown Widget - Local Team Colors [f=0020310] Shutdown Widget - Display Keys 2 [f=0020310] Shutdown Widget - Save Game Menu [f=0020310] Shutdown Widget - HealthBars [f=0020310] Shutdown Widget - Noises [f=0020310] Shutdown Widget - Unit Icons [f=0020310] Shutdown Widget - Win Counter [f=0020310] Shutdown Widget - SpringRTS Replay Stats [f=0020310] Shutdown Widget - BuildETA [f=0020310] Shutdown Widget - Modular Comm Info [f=0020310] Shutdown Widget - Music Player v2 [f=0020310] Shutdown Widget - State Reverse and Latency [f=0020310] Shutdown Widget - CameraShake [f=0020310] Shutdown Widget - Chili Economy Panel Default [f=0020310] Shutdown Widget - Chili EndGame Window [f=0020310] Shutdown Widget - Chili Nuke Warning [f=0020310] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020310] Shutdown Widget - Chili Spectator Panels [f=0020310] Shutdown Widget - Context Menu [f=0020310] Shutdown Widget - Darkening [f=0020310] Shutdown Widget - Defense Range Zero-K [f=0020310] Shutdown Widget - Grab Input [f=0020310] Input grabbing is disabled! [f=0020310] Shutdown Widget - Highlight Geos [f=0020310] Shutdown Widget - Local Widgets Config [f=0020310] Shutdown Widget - MinimapEvents [f=0020310] Shutdown Widget - MetalFeatures (new) [f=0020310] Shutdown Widget - Missile Silo Range [f=0020310] Shutdown Widget - Point Tracker [f=0020310] Shutdown Widget - Showeco and Grid Drawer [f=0020310] Shutdown Widget - Stereo3D [f=0020310] Shutdown Widget - Attack AoE [f=0020310] Shutdown Widget - Map Edge Extension [f=0020310] Shutdown Widget - Selection Send [f=0020310] Shutdown Widget - LupsManager [f=0020310] Shutdown Widget - Newton Firezone [f=0020310] Shutdown Widget - Chili Pro Console [f=0020310] Shutdown Widget - Persistent Build Height [f=0020310] Shutdown Widget - Lasso Terraform GUI [f=0020310] Shutdown Widget - Chili Framework [f=0020310] Shutdown Widget - Lups [f=0020310] Shutdown Widget - Custom Markers [f=0020310] Shutdown Widget - Chili Core Selector [f=0020310] Shutdown Widget - Mex Placement Handler [f=0020310] Shutdown Widget - Select Keys [f=0020310] Shutdown Widget - Pause Screen [f=0020310] Shutdown Widget - Layout Handler [f=0020310] Shutdown Widget - Text To Speech Control [f=0020310] End widgetHandler:Shutdown [f=0020310] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576047,69017506} {int,ext,rec}Allocs={17520504,0,0} {chunk,block}Bytes={69017506,0} [f=0020310] [Game::KillLua][1] dtor=0 luaGaia=0x5bb41a20 [f=0020310] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323063,54029615} {int,ext,rec}Allocs={17520505,0,0} {chunk,block}Bytes={54029615,0} [f=0020310] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323063,54029615} {int,ext,rec}Allocs={17520505,0,0} {chunk,block}Bytes={54029615,0} [f=0020310] [Game::KillLua][2] dtor=0 luaRules=0x529eb510 [f=0020310] Start gadgetHandler:Shutdown [f=0020310] Shutdown - StartSetup [f=0020310] Shutdown - UnitMorph [f=0020310] Shutdown - Carrier Drones [f=0020310] Shutdown - LupsNanoSpray [f=0020310] Shutdown - Missile Silo Controller [f=0020310] Shutdown - Modular Comm Info [f=0020310] Shutdown - Terrain Texture Handler [f=0020310] Shutdown - UnitCloakShield [f=0020310] Shutdown - Starlight Handler [f=0020310] End gadgetHandler:Shutdown [f=0020310] Start gadgetHandler:Shutdown [f=0020310] Shutdown - Save/Load [f=0020310] Shutdown - Teleport Throw [f=0020310] Shutdown - UnitMorph [f=0020310] Shutdown - Modular Comm Info [f=0020310] Shutdown - Retreat Command [f=0020310] Shutdown - Shockwaves [f=0020310] Shutdown - UnitCloakShield [f=0020310] Shutdown - Lups Cloak FX [f=0020310] Shutdown - Lups [f=0020310] Shutdown - Lups Shield [f=0020310] End gadgetHandler:Shutdown [f=0020310] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17520537,0,0} {chunk,block}Bytes={0,0} [f=0020310] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17520537,0,0} {chunk,block}Bytes={0,0} [f=0020310] [Game::KillLua][4] dtor=0 [f=0020310] [Game::~CGame][1] [f=0020310] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020310] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020310] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020310] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020310] [Game::KillLua][4] dtor=1 [f=0020310] [Game::KillMisc][1] [f=0020310] [Game::KillMisc][2] [f=0020310] [Game::KillMisc][3] [f=0020310] [Game::KillRendering][1] [f=0020310] [3DOParser::Kill] allocated 1 pieces [f=0020310] [S3OParser::Kill] allocated 387 pieces [f=0020310] [AssParser::Kill] allocated 187 pieces [f=0020310] [Game::KillInterface][1] [f=0020310] [Game::KillInterface][2] [f=0020310] [Game::KillSimulation][1] [f=0020310] [Game::KillSimulation][2] [f=0020310] [CCollisionHandler] dis-/continuous tests: 0/279938 [f=0020310] [Game::KillSimulation][3] [f=0020310] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020310] [~CPathCache(16x24)] cacheHits=12 hitPercentage=21% numHashColls=0 maxCacheSize=4 [f=0020310] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020310] [~CPathCache(32x48)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020310] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020310] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020310] [LosHandler::Kill] raycast instance cache-{hits,misses}={6622,14241}; shared=0%; cached=31% [f=0020310] [Game::KillSimulation][4] [f=0020310] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020310] [Game::~CGame][2] [f=0020310] [Game::~CGame][3] [f=0020310] [SpringApp::Kill][3] [f=0020310] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215478 bytes sent 200828 bytes recv'd [f=0020310] [SpringApp::Kill][4] font=0x46592aa0 [f=0020310] [SpringApp::Kill][5] [f=0020310] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4660e600) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2178ms file="objects3d/vehaa.s3o" indx=5580 inflSize=93kb readTime=31ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=26ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_start_state.lua" indx=4828 inflSize=44kb readTime=21ms file="gamedata/modularcomms/functions.lua" indx=870 inflSize=5kb readTime=17ms file="objects3d/bumblebee_d.dae" indx=5002 inflSize=1228kb readTime=15ms file="bitmaps/saktoths/starexplo.tga" indx=585 inflSize=64kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5544 inflSize=999kb readTime=15ms file="luaui/widgets/gui_group_recall_fix.lua" indx=4701 inflSize=4kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39066448 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x466f7d50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466e8f20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46609a30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3c5001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]