[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XTPqRmuEZl/springsettings.1180672.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f921001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1942 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1180672/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4686db50] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4686db50] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1180672/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1180672/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c7a870,0x5275ec50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 227f216109dc02d33e7715a64596f592 [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DrDoom [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DrDoom changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={000000007abed910,000000007b08f030}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[Game::Load][lua{Rules,Gaia}={00000001110f0060,000000010f5bdd80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5016,47.5546875,3434]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1431,46.3429565,671]: 1 finished unit Guardian Commander [f=0000000] [0] DrDoom, team: 0, elo:2565, userid: 408007 [f=0000000] [0] OrangeSky, team: 1, elo:2093, userid: 442541 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1520,46.3260803,592]: 1 finished unit Tank Foundry [f=0000013] [13] Event [5096,46.3272629,3280]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000309] [309] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0000451] [451] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000515] [515] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0000524] [524] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000672] [672] Event [1548,47.64608,592]: 1 finished unit Welder [f=0000675] [675] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1321.99805,123.380005,717.059326]: 1 finished unit Firefly [f=0000913] [913] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001210] [1210] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001328] [1328] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0001385] [1385] Event [4824,46.340271,3400]: 0 finished unit Solar Collector [f=0001665] [1665] Event [1064,46.5105591,584]: 1 finished unit Solar Collector [f=0001692] [1692] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0001753] [1753] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0001773] [1773] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0001779] [1779] Event [5016,47.541748,3464]: 0 finished unit Solar Collector [f=0001920] [1920] Event [1144,47.5322876,744]: 1 finished unit Solar Collector [f=0002103] [2103] Event [4872,46.3260803,3528]: 0 finished unit Solar Collector [f=0002139] [2139] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0002160] [2160] Event [1288,46.3686523,648]: 1 finished unit Solar Collector [f=0002349] [2349] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0002458] [2458] Event [1004.72394,164.050293,1213.26892]: 1 lost unit Firefly [f=0002523] [2523] Event [2416,74.3242798,880]: 1 finished unit Lotus [f=0002524] [2524] Event [1548,47.64608,592]: 1 finished unit Kodachi [f=0002564] [2564] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0002659] [2659] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0002715] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0002715] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0002736] Connection attempt from ATOSTIC [f=0002736] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002736] -> Connection established (given id 2) [f=0002745] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0002745] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002759] [2759] Event [1326.78235,123.32608,841.773499]: 1 finished unit Firefly [f=0002765] [2765] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0002888] [2888] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0002978] [2978] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0002984] [2984] Event [1200,46.3544617,848]: 1 finished unit Lotus [f=0003001] [3001] Event [754.378357,139.716599,463.599426]: 1 lost unit Firefly [f=0003157] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0003180] [3180] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0003182] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0003182] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000d4b2ddb0,00000000d36a06d0}]" [f=0003245] [3245] Event [1548,47.64608,592]: 1 finished unit Welder [f=0003250] [3250] Event [898.819031,46.493679,503.928314]: 0 lost unit Glaive [f=0003303] [3303] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0003329] [3329] Event [1684.12732,124.820969,656.999573]: 1 finished unit Firefly [f=0003348] [3348] Event [2669.05444,75.5021057,501.57666]: 0 lost unit Glaive [f=0003375] [3375] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0003482] [3482] Event [2216,71.4406738,872]: 1 finished unit Metal Extractor [f=0003570] [3570] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0003708] [3708] Event [2280,74.832016,872]: 1 finished unit Solar Collector [f=0003976] [3976] Event [5192,46.3260803,3496]: 0 finished unit Solar Collector [f=0003992] [3992] Event [5768,17.5237427,2040]: 0 finished unit Solar Collector [f=0004025] [4025] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004073] [4073] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0004091] [4091] Event [1548,47.64608,592]: 1 finished unit Kodachi [f=0004302] [4302] Event [5224,47.2768555,3624]: 0 finished unit Solar Collector [f=0004337] [4337] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0004526] [4526] Event [2648,74.286438,904]: 1 finished unit Solar Collector [f=0004544] [4544] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0004635] [4635] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004661] [4661] Event [1548,47.64608,592]: 1 finished unit Welder [f=0004739] [4739] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0004882] [4882] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0004934] [4934] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0005046] [5046] Event [3528,74.286438,568]: 1 finished unit Solar Collector [f=0005129] [5129] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0005324] [5324] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0005519] [5519] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0005528] [5528] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005789] [5789] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0005797] [5797] Event [4352.9082,58.2039871,683.270203]: 1 lost unit Firefly [f=0005884] [5884] Event [5224,46.3260803,3384]: 0 finished unit Caretaker [f=0005974] [5974] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0005995] [5995] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0006042] [6042] Event [999.599976,68.8679123,2069.30591]: 0 lost unit Glaive [f=0006044] [6044] Event [3664,74.286438,720]: 1 finished unit Lotus [f=0006104] [6104] Event [922.010559,69.5519409,1830.23938]: 0 lost unit Glaive [f=0006119] [6119] Event [3602.11133,151.286438,829.203796]: 1 finished unit Firefly [f=0006121] [6121] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0006138] [6138] Event [761.551575,74.3026047,1662.42004]: 1 lost unit Kodachi [f=0006158] [6158] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0006159] [6159] Event [560,33.4220276,1792]: 1 finished unit Radar Tower [f=0006190] [6190] Event [560,33.4220276,1792]: 1 lost unit Radar Tower [f=0006194] [6194] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0006204] [6204] Event [724.700012,30.8192368,1781.90979]: 0 lost unit Glaive [f=0006212] [6212] Event [1548,47.64608,592]: 1 finished unit Ogre [f=0006318] [6318] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0006494] [6494] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0006547] [6547] Event [400,22.7411804,1792]: 1 finished unit Lotus [f=0006588] [6588] Event [4037.48462,104.775391,948.72937]: 1 lost unit Firefly [f=0006795] [6795] Event [432,17.9967651,1856]: 1 finished unit Radar Tower [f=0006899] [6899] Event [3470.58105,146.91272,999.46759]: 1 finished unit Firefly [f=0006940] [6940] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0006976] [6976] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0007040] [7040] Event [1135.78406,75.4939346,1573.60474]: 0 lost unit Glaive [f=0007081] [7081] Event [5368,46.9173584,3496]: 0 finished unit Solar Collector [f=0007116] [7116] Event [912.449707,74.286438,1465.92896]: 0 lost unit Glaive [f=0007142] [7142] Event [1548,47.64608,592]: 1 finished unit Blitz [f=0007207] [7207] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0007283] [7283] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0007301] [7301] Event [5480,67.862793,3304]: 0 finished unit Solar Collector [f=0007386] [7386] Event [477.925507,73.9044418,1448.38953]: 0 lost unit Glaive [f=0007406] [7406] Event [5432,53.7430725,3400]: 0 finished unit Solar Collector [f=0007499] [7499] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0007512] [7512] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0007600] [7600] Event [3408,74.286438,528]: 1 finished unit Lotus [f=0007687] [7687] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0007698] [7698] Event [4051.64478,103.187088,1135.22852]: 1 lost unit Firefly [f=0007705] [7705] Event [5560,75.5021057,3144]: 0 finished unit Solar Collector [f=0007707] [7707] Event [3664,74.286438,720]: 1 lost unit Lotus [f=0007748] [7748] Event [546.230591,74.286438,1125.70251]: 0 lost unit Glaive [f=0007760] [7760] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Scythe [f=0007826] [7826] Event [3552,74.286438,704]: 1 lost unit Lotus [f=0007977] [7977] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0008009] [8009] Event [2976.65967,92.9290619,1608.50244]: 1 finished unit Firefly [f=0008074] [8074] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0008083] [8083] Event [3406.23389,45.0842476,1185.3512]: 0 lost unit Glaive [f=0008084] [8084] Event [2880,14.6572266,1680]: 1 finished unit Lotus [f=0008119] [8119] Event [3310.13867,119.138901,1236.57092]: 1 lost unit Firefly [f=0008136] [8136] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0008148] [8148] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Scythe [f=0008245] [8245] Event [3514.25,74.286438,624.009033]: 1 lost unit Welder [f=0008292] [8292] Event [1548,47.64608,592]: 1 finished unit Blitz [f=0008429] [8429] Event [2877.6687,92.9343872,1623.30261]: 1 finished unit Firefly [f=0008444] [8444] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0008492] [8492] Event [5432,72.9052124,3160]: 0 finished unit Solar Collector [f=0008494] [8494] Event [3648.3728,72.4306488,866.483704]: 0 lost unit Ronin [f=0008529] [8529] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0008537] [8537] Event [3528,73.8679504,568]: 1 lost unit Solar Collector [f=0008538] [8538] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Scythe [f=0008629] [8629] Event [3811.20044,74.1724625,731.446655]: 0 lost unit Ronin [f=0008635] [8635] Event [3408,74.8657379,528]: 1 lost unit Lotus [f=0008689] [8689] Event [2784,17.4149475,2704]: 0 finished unit Lotus [f=0008816] [8816] Event [3912.63086,15.2507915,1186.90076]: 0 lost unit Ronin [f=0008822] [8822] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0008830] [8830] Event [5640,74.4992981,2984]: 0 finished unit Solar Collector [f=0008877] [8877] Event [1548,47.64608,592]: 1 finished unit Welder [f=0008973] [8973] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0009018] [9018] Event [3337.77979,105.497238,2545.85522]: 1 lost unit Firefly [f=0009021] [9021] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0009136] [9136] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0009175] [9175] Event [5768,74.6412048,2872]: 0 finished unit Solar Collector [f=0009288] [9288] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0009318] [9318] Event [2944,12.855011,2464]: 0 finished unit Lotus [f=0009320] [9320] Event [2960,0,1984]: 1 finished unit Picket [f=0009329] [9329] Event [2996.8147,65.4295425,1896.9978]: 1 finished unit Firefly [f=0009415] [9415] Event [1384,46.5815125,664]: 1 finished unit Solar Collector [f=0009438] [9438] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0009468] [9468] Event [2944.9541,101.220764,2409.44409]: 1 lost unit Firefly [f=0009608] [9608] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0009667] [9667] Event [5352,51.6002808,3272]: 0 finished unit Caretaker [f=0009691] [9691] Event [1192,46.803833,808]: 1 finished unit Wind/Tidal Generator [f=0009692] [9692] Event [1548,47.64608,592]: 1 finished unit Kodachi [f=0009694] [9694] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0009779] [9779] Event [3053.79565,64.3070679,2047.48206]: 1 finished unit Firefly [f=0009811] [9811] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0009896] [9896] Event [2969.20142,100.49971,2442.51465]: 1 lost unit Firefly [f=0009931] [9931] Event [2528,75.5021057,560]: 1 finished unit Lotus [f=0009961] [9961] Event [5336,59.7741089,3176]: 0 finished unit Caretaker [f=0009979] [9979] Event [1272,47.1065674,760]: 1 finished unit Solar Collector [f=0009992] [9992] Event [1960,16.2938843,2072]: 1 finished unit Solar Collector [f=0010005] [10005] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0010110] [10110] Event [2911.271,74.286438,648.096069]: 0 lost unit Ronin [f=0010122] [10122] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0010133] [10133] Event [2912,16.582428,2560]: 0 finished unit Picket [f=0010191] [10191] Event [2912,16.582428,2560]: 0 lost unit Picket [f=0010199] [10199] Event [3189.57251,64.3336411,1937.97778]: 1 finished unit Firefly [f=0010234] [10234] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0010280] [10280] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0010315] [10315] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0010327] [10327] Event [2752.00928,75.5021057,663.240662]: 0 lost unit Reaver [f=0010390] [10390] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0010414] [10414] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0010464] [10464] Event [3390.86987,108.498344,2371.76392]: 1 lost unit Firefly [f=0010466] [10466] Event [3072,0,1952]: 1 finished unit Picket [f=0010479] [10479] Event [5480,74.2911682,3000]: 0 finished unit Solar Collector [f=0010493] [10493] Event [5152,75.5021057,464]: 0 finished unit Lotus [f=0010493] [10493] Event [2944,12.855011,2464]: 0 lost unit Lotus [f=0010497] [10497] Event [2913.32642,72.2860641,647.950623]: 0 lost unit Ronin [f=0010531] [10531] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0010571] [10571] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0010606] [10606] Event [1548,47.64608,592]: 1 finished unit Welder [f=0010614] [10614] Event [1048,42.2646103,520]: 1 finished unit Metal Extractor [f=0010625] [10625] Event [5672,75.5068359,3112]: 0 finished unit Solar Collector [f=0010662] [10662] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0010733] [10733] Event [432,17.9967651,1856]: 1 lost unit Radar Tower [f=0010750] [10750] Event [5688,75.3980408,3288]: 0 finished unit Solar Collector [f=0010753] [10753] Event [1944,17.1500549,2248]: 1 finished unit Solar Collector [f=0010769] [10769] Event [3189.57251,64.3336411,1937.97778]: 1 finished unit Firefly [f=0010796] [10796] Event [400,22.5570831,1792]: 1 lost unit Lotus [f=0010851] [10851] Event [408,17.1358643,1944]: 1 lost unit Metal Extractor [f=0010939] [10939] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0010957] [10957] Event [3296,0,1952]: 1 finished unit Picket [f=0010972] [10972] Event [2788.14111,90.8709869,2484.50488]: 1 lost unit Firefly [f=0010974] [10974] Event [424,17.1595154,2184]: 1 lost unit Metal Extractor [f=0011038] [11038] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0011053] [11053] Event [264,17.9494629,2024]: 1 lost unit Metal Extractor [f=0011127] [11127] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0011172] [11172] Event [5104,75.5021057,560]: 0 finished unit Lotus [f=0011175] [11175] Event [3344,74.286438,3104]: 0 finished unit Lotus [f=0011217] [11217] Event [5096.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0011217] [11217] Event [undefined]: OrangeSky resigned [f=0011217] game_message: OrangeSky has been destroyed! [f=0011217] game_message: DrDoom wins! [f=0011217] Submitting stats [f=0011217] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011217] Part| Total Time|Time of the last 0.5s [f=0011217] Draw 24073.18ms 23.50% [f=0011217] Lua::Callins::Synced 5776.03ms 9.10% [f=0011217] Lua::Callins::Unsynced 32130.54ms 30.30% [f=0011217] Lua::CollectGarbage::Synced 365.48ms 0.10% [f=0011217] Lua::CollectGarbage::Unsynced 1178.03ms 0.60% [f=0011217] Misc::Profiler::AddTime 96.69ms 0.00% [f=0011217] Sim 33724.72ms 59.70% [f=0011217] [11217] Received game_message: OrangeSky has been destroyed! [f=0011217] [11217] Received game_message: DrDoom wins! [f=0011218] [11218] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011218] [11218] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011218] [11218] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011218] [11218] Game End Stats Values: 2,2065,2040,2065,2040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,6.13333321,5.5999999,0,65,0,65,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011218] [11218] Game End Stats Values: 3,2340,2285,2340,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,9.19999981,8.80000019,9.19999981,0,130,0,130,0,0,0,0,1065,880,1065,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011218] [11218] Game End Stats Values: 4,2430,2495,2430,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.3999996,11.7333336,10.3999996,11.7333336,0,130,0,130,0,0,0,0,1155,1090,1155,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011218] [11218] Game End Stats Values: 5,2500,2700,2500,2700,0.18288618,0.65796351,0.18288618,0.65796351,0,0,0,0,0,0,0,0,0,0,0,0,2.44173932,92.2993698,2.44173932,92.2993698,0,0,0,0,8.39999962,9.60000038,8.39999962,9.60000038,1275,1275,1275,1275,12.2788591,12.0438643,12.2788591,12.0438643,0,195,0,195,0,90,0,90,1225,1230,1225,1230,90,0,90,0,0,0,0,0,93.9640808,2.44173932,93.9640808,2.44173932 [f=0011218] [11218] Game End Stats Values: 6,2640,2835,2640,2835,1.67580676,1.84935296,1.67580676,1.84935296,0,0,0,0,0,0,0,0,0,0,0,0,2.44173932,92.2993698,2.44173932,92.2993698,0,0,0,0,11.6000004,12.2666664,11.6000004,12.2666664,1275,1275,1275,1275,12.0995283,12.0794258,12.0995283,12.0794258,0,260,0,260,0,90,0,90,1365,1300,1365,1300,90,0,90,0,0,0,0,0,93.9640808,2.44173932,93.9640808,2.44173932 [f=0011218] [11218] Game End Stats Values: 7,2905,3055,2905,3055,3.95733976,2.4811902,3.95733976,2.4811902,0,0,0,0,0,0,0,0,0,0,0,0,13.9269562,137.579605,13.9269562,137.579605,90,0,90,0,14,14,14,14,1275,1275,1275,1275,12.1521015,12.0421228,12.1521015,12.0421228,175,390,175,390,0,90,0,90,1365,1390,1365,1390,90,0,90,0,0,0,0,0,139.244324,13.9269562,139.244324,13.9269562 [f=0011218] [11218] Game End Stats Values: 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24,5990,7250,5990,7250,126.691422,134.397873,126.691422,134.397873,0,0,0,0,0,0,0,0,189.929626,129.83786,189.929626,129.83786,1765.25769,2016.72766,1765.25769,2016.72766,550,180,550,180,24.4564705,34,24.4564705,34,1330,1275,1330,1275,26.2773418,32.2072182,26.2773418,32.2072182,1450,2235,1450,2235,1320,1109.75,1320,1109.75,2660,3560,2660,3560,1269.75,1320,1269.75,1320,304.916595,0,304.916595,0,2105.12402,1847.00073,2105.12402,1847.00073 [f=0011218] [11218] Game End Stats Values: 25,6380,7475,6380,7475,130.079285,137.138412,130.079285,137.138412,0,0,0,0,0,0,0,0,189.929626,129.83786,189.929626,129.83786,1940.93713,2207.09521,1940.93713,2207.09521,560,180,560,180,25.6578484,35.7333336,25.6578484,35.7333336,1275,1275,1275,1275,26.3591881,31.3827038,26.3591881,31.3827038,1450,2340,1450,2340,1590,1254.75,1590,1254.75,3095,3680,3095,3680,1414.75,1590,1414.75,1590,304.916595,0,304.916595,0,2301.22803,2027.9259,2301.22803,2027.9259 [f=0011218] [11218] Game End Stats Values: 26,6210,8135,6210,8135,148.92868,142.623642,148.92868,142.623642,0,0,0,0,0,0,0,0,277.183167,129.83786,277.183167,129.83786,1954.43713,2494.77002,1954.43713,2494.77002,660,360,660,360,28.2827969,40,28.2827969,40,1275,1275,1275,1275,26.2035275,30.3918037,26.2035275,30.3918037,1450,2820,1450,2820,1590,1524.75,1590,1524.75,2825,3680,2825,3680,1684.75,1590,1684.75,1590,304.916595,0,304.916595,0,2588.90283,2110.2019,2588.90283,2110.2019 [f=0011351] Spectator ATOSTIC left the game: normal quit [f=0011351] [11351] Event [undefined]: ATOSTIC quit [f=0011370] Spectator OrangeSky left the game: normal quit [f=0011370] [11370] Event [undefined]: OrangeSky quit [f=0011376] Player DrDoom left the game: normal quit [f=0011376] [11376] Event [undefined]: DrDoom quit [f=0011382] No clients connected, shutting down server [f=0011382] Server shutdown [f=0011382] [11382] all players disconnected [f=0013208] Autoquit sending quit command. [f=0013208] [QuitAction] user exited to system [f=0013208] [SpringApp::Kill][1] fromRun=1 [f=0013208] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013208] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013208] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013208] [ThreadPool::SetThreadCount][2] workers=0 [f=0013208] [SpringApp::Kill][2] [f=0013208] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013208] [Game::KillLua][3] dtor=0 luaUI=0x5289b390 [f=0013208] Start widgetHandler:Shutdown [f=0013208] Shutdown - SaveOrderList Complete [f=0013208] Writing last game win data [f=0013208] Shutdown - SaveConfigData Complete [f=0013208] Shutdown Widget - Save/Load API [f=0013208] Shutdown Widget - Chili Highlight [f=0013208] Shutdown Widget - Draw After Chili [f=0013208] Shutdown Widget - EPIC Menu [f=0013208] Shutdown Widget - Chili Widget Selector [f=0013208] Shutdown Widget - Chili Minimap [f=0013208] Shutdown Widget - Local Team Colors [f=0013208] Shutdown Widget - Display Keys 2 [f=0013208] Shutdown Widget - Save Game Menu [f=0013208] Shutdown Widget - Unit Icons [f=0013208] Shutdown Widget - Noises [f=0013208] Shutdown Widget - HealthBars [f=0013208] Shutdown Widget - Win Counter [f=0013208] Shutdown Widget - BuildETA [f=0013208] Shutdown Widget - SpringRTS Replay Stats [f=0013208] Shutdown Widget - Modular Comm Info [f=0013208] Shutdown Widget - Stereo3D [f=0013208] Shutdown Widget - Showeco and Grid Drawer [f=0013208] Shutdown Widget - Point Tracker [f=0013208] Shutdown Widget - Missile Silo Range [f=0013208] Shutdown Widget - MetalFeatures (new) [f=0013208] Shutdown Widget - MinimapEvents [f=0013208] Shutdown Widget - Local Widgets Config [f=0013208] Shutdown Widget - Highlight Geos [f=0013208] Shutdown Widget - Grab Input [f=0013208] Input grabbing is disabled! [f=0013208] Shutdown Widget - Defense Range Zero-K [f=0013208] Shutdown Widget - Darkening [f=0013208] Shutdown Widget - Context Menu [f=0013208] Shutdown Widget - Chili Spectator Panels [f=0013208] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013208] Shutdown Widget - Chili Nuke Warning [f=0013208] Shutdown Widget - Chili EndGame Window [f=0013208] Shutdown Widget - Chili Economy Panel Default [f=0013208] Shutdown Widget - CameraShake [f=0013208] Shutdown Widget - State Reverse and Latency [f=0013208] Shutdown Widget - Music Player v2 [f=0013208] Shutdown Widget - Attack AoE [f=0013208] Shutdown Widget - Map Edge Extension [f=0013208] Shutdown Widget - Selection Send [f=0013208] Shutdown Widget - LupsManager [f=0013208] Shutdown Widget - Newton Firezone [f=0013208] Shutdown Widget - Chili Pro Console [f=0013208] Shutdown Widget - Persistent Build Height [f=0013208] Shutdown Widget - Lasso Terraform GUI [f=0013208] Shutdown Widget - Lups [f=0013208] Shutdown Widget - Chili Framework [f=0013208] Shutdown Widget - Mex Placement Handler [f=0013208] Shutdown Widget - Chili Core Selector [f=0013208] Shutdown Widget - Custom Markers [f=0013208] Shutdown Widget - Select Keys [f=0013208] Shutdown Widget - Pause Screen [f=0013208] Shutdown Widget - Text To Speech Control [f=0013208] Shutdown Widget - Layout Handler [f=0013208] End widgetHandler:Shutdown [f=0013208] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447051,59382773} {int,ext,rec}Allocs={16262962,0,0} {chunk,block}Bytes={59382773,0} [f=0013208] [Game::KillLua][1] dtor=0 luaGaia=0x5275ec50 [f=0013208] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={258629,47671142} {int,ext,rec}Allocs={16262963,0,0} {chunk,block}Bytes={47671142,0} [f=0013208] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={258629,47671142} {int,ext,rec}Allocs={16262963,0,0} {chunk,block}Bytes={47671142,0} [f=0013208] [Game::KillLua][2] dtor=0 luaRules=0x52c7a870 [f=0013208] Start gadgetHandler:Shutdown [f=0013208] Shutdown - StartSetup [f=0013208] Shutdown - UnitMorph [f=0013208] Shutdown - Carrier Drones [f=0013208] Shutdown - LupsNanoSpray [f=0013208] Shutdown - Missile Silo Controller [f=0013208] Shutdown - Modular Comm Info [f=0013208] Shutdown - Terrain Texture Handler [f=0013208] Shutdown - UnitCloakShield [f=0013208] Shutdown - Starlight Handler [f=0013208] End gadgetHandler:Shutdown [f=0013208] Start gadgetHandler:Shutdown [f=0013208] Shutdown - Save/Load [f=0013208] Shutdown - Teleport Throw [f=0013208] Shutdown - UnitMorph [f=0013208] Shutdown - Modular Comm Info [f=0013208] Shutdown - Retreat Command [f=0013208] Shutdown - Shockwaves [f=0013208] Shutdown - UnitCloakShield [f=0013208] Shutdown - Lups Cloak FX [f=0013208] Shutdown - Lups [f=0013208] Shutdown - Lups Shield [f=0013208] End gadgetHandler:Shutdown [f=0013208] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16263025,0,0} {chunk,block}Bytes={0,0} [f=0013208] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16263025,0,0} {chunk,block}Bytes={0,0} [f=0013208] [Game::KillLua][4] dtor=0 [f=0013208] [Game::~CGame][1] [f=0013208] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013208] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013208] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013208] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013208] [Game::KillLua][4] dtor=1 [f=0013208] [Game::KillMisc][1] [f=0013208] [Game::KillMisc][2] [f=0013208] [Game::KillMisc][3] [f=0013208] [Game::KillRendering][1] [f=0013208] [3DOParser::Kill] allocated 1 pieces [f=0013208] [S3OParser::Kill] allocated 378 pieces [f=0013208] [AssParser::Kill] allocated 2 pieces [f=0013208] [Game::KillInterface][1] [f=0013208] [Game::KillInterface][2] [f=0013208] [Game::KillSimulation][1] [f=0013208] [Game::KillSimulation][2] [f=0013208] [CCollisionHandler] dis-/continuous tests: 0/2139957 [f=0013208] [Game::KillSimulation][3] [f=0013208] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013208] [~CPathCache(24x16)] cacheHits=103 hitPercentage=54% numHashColls=0 maxCacheSize=8 [f=0013208] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013208] [~CPathCache(48x32)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013208] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013208] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013208] [LosHandler::Kill] raycast instance cache-{hits,misses}={6040,10081}; shared=5%; cached=32% [f=0013208] [Game::KillSimulation][4] [f=0013208] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013208] [Game::~CGame][2] [f=0013208] [Game::~CGame][3] [f=0013208] [SpringApp::Kill][3] [f=0013208] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141211 bytes sent 155446 bytes recv'd [f=0013208] [SpringApp::Kill][4] font=0x467a7aa0 [f=0013208] [SpringApp::Kill][5] [f=0013208] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4554c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2044ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=27ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=23ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4802 inflSize=3kb readTime=18ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4662 inflSize=21kb readTime=18ms file="unitpics/shipaa.png" indx=6616 inflSize=10kb readTime=18ms file="luaui/images/lobbyranks/6_6.png" indx=3695 inflSize=89kb readTime=13ms file="luarules/gadgets/unit_script_notification.lua" indx=1825 inflSize=1kb readTime=11ms file="luarules/gadgets/awards.lua" indx=1661 inflSize=21kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 37983018 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x468fab80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46a9bdf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46815cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f921001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]