[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IRY0zFNG9r/springsettings.1180537.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbdf401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1938 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1180537/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44db2c40] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44db2c40] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] ATOSTIC, spectator, false, allyTeamID, 0, customKeys.elo, , 2852, nil [f=-000001] Chirbolg, spectator, false, allyTeamID, 1, customKeys.elo,
, 2232, nil [f=-000001] Team 0, 1, 2852 [f=-000001] Team 1, 1, 2232 [f=-000001] firstAllyTeamMean, 2852 [f=-000001] secondAllyTeamMean, 2232 [f=-000001] lowerWinChance, 0.02741128 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MegaMech was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1180537/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1180537/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514f32a0,0x514f21d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1b5a21618729d3731acaa6965fc8eb57 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000d36a4870,00000000d4b2c370}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000ca19de20,00000000c87986b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x5ff17a00,0x8369f9d0}]" [f=-000001] Allies: I choose: Boum! [f=-000001] Allies: I choose: Builder! [f=-000001] hi [f=-000001] hf [f=-000001] [0] Event [4734,188.674927,393]: 0 finished unit Engineer Commander [f=-000001] [0] Event [396,188.674194,4735]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] ATOSTIC, team: 0, elo:2852, userid: 395449 [f=0000000] [0] Chirbolg, team: 1, elo:2232, userid: 503946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [520,188.671875,4680]: 1 finished unit Jumpbot Factory [f=0000016] [16] Event [4688,188.671875,560]: 0 finished unit Rover Assembly [f=0000028] hi, have fun too [f=0000203] [203] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000398] [398] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000478] [478] Event [312,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000483] [483] Event [4688.02979,189.316971,577.99231]: 0 finished unit Mason [f=0000495] [495] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000553] [553] Event [376,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000597] [597] Event [4504,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0000695] [695] Event [424,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000841] [841] Event [424,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0000861] [861] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0000880] [880] Event [4440,188.671875,504]: 0 finished unit Wind/Tidal Generator [f=0000916] [916] Event [4688.02979,188.671875,577.99231]: 0 finished unit Mason [f=0001226] [1226] Event [544,188.671875,4680]: 1 finished unit Constable [f=0001449] [1449] Event [4568,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0001499] [1499] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001568] [1568] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0001610] [1610] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001744] [1744] Event [904,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0001748] [1748] Event [4664,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0001874] [1874] Event [952,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [1000,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0002105] [2105] Event [4744,188.671875,328]: 0 finished unit Wind/Tidal Generator [f=0002126] [2126] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0002321] [2321] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002436] [2436] Event [4824,188.671875,424]: 0 finished unit Wind/Tidal Generator [f=0002476] [2476] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002501] [2501] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0002507] [2507] Event [544,188.671875,4680]: 1 finished unit Constable [f=0002693] [2693] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002730] [2730] Event [4856,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0003036] [3036] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003079] [3079] Event [4872,188.671875,616]: 0 finished unit Wind/Tidal Generator [f=0003158] [3158] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0003190] [3190] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003228] [3228] Event [3392.84131,58.0589943,1194.78845]: 0 lost unit Scorcher [f=0003270] [3270] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003287] [3287] Event [3088,80.7928467,768]: 0 finished unit Radar Tower [f=0003300] [3300] Event [3088,80.7928467,768]: 0 lost unit Radar Tower [f=0003308] [3308] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0003549] [3549] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0003555] [3555] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003681] [3681] Event [3248,77.104187,592]: 0 finished unit Lotus [f=0003795] [3795] Event [392,188.671875,4648]: 1 finished unit Caretaker [f=0003861] [3861] Event [312,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0003900] [3900] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0003966] [3966] Event [264,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0004171] [4171] Event [216,187.322998,4824]: 1 finished unit Wind/Tidal Generator [f=0004215] [4215] Event [4080,66.479187,1344]: 0 finished unit Lotus [f=0004217] [4217] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0004263] [4263] Event [4536,188.671875,520]: 0 finished unit Caretaker [f=0004266] [4266] Event [216,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0004437] [4437] Event [3848.89038,26.0711021,2394.69604]: 1 lost unit Pyro [f=0004442] [4442] Event [4392,188.671875,584]: 0 finished unit Wind/Tidal Generator [f=0004456] [4456] Event [216,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0004524] [4524] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0004576] [4576] Event [4160,67.0291138,1408]: 0 finished unit Radar Tower [f=0004591] [4591] Event [264,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0004592] [4592] Event [4392,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0004838] [4838] Event [312,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0004846] [4846] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0004862] [4862] Event [4376,188.671875,776]: 0 finished unit Wind/Tidal Generator [f=0005001] [5001] Event [4688.02979,189.316971,577.99231]: 0 finished unit Ripper [f=0005050] [5050] Event [4376,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0005140] [5140] Event [424,188.671875,4920]: 1 finished unit Wind/Tidal Generator [f=0005207] [5207] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0005251] [5251] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0005270] [5270] Event [4296,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0005323] [5323] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005416] [5416] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005492] [5492] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0005500] [5500] Event [4280,188.671875,776]: 0 finished unit Wind/Tidal Generator [f=0005552] [5552] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0005621] [5621] Event [720,89.3945313,3088]: 1 finished unit Lotus [f=0005639] [5639] Event [3248,77.104187,592]: 0 lost unit Lotus [f=0005703] [5703] Event [3032.8877,77.104187,252.115768]: 1 lost unit Pyro [f=0005731] [5731] Event [4280,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0005732] [5732] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0005849] [5849] Event [376,188.407288,4920]: 1 finished unit Wind/Tidal Generator [f=0005926] [5926] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0005947] [5947] Event [3504,52.3419189,1328]: 0 finished unit Lotus [f=0005970] [5970] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0005983] [5983] Event [328,188.485107,4920]: 1 finished unit Wind/Tidal Generator [f=0005989] [5989] Event [4264,188.671875,584]: 0 finished unit Wind/Tidal Generator [f=0006179] [6179] Event [328,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0006183] [6183] Event [4688.02979,189.316971,577.99231]: 0 finished unit Mason [f=0006248] [6248] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0006252] [6252] Event [3176.74316,77.3242645,782.97583]: 0 lost unit Scorcher [f=0006273] [6273] Event [3196.1438,76.9549484,776.781189]: 0 lost unit Scorcher [f=0006311] [6311] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0006444] [6444] Event [3528.71118,73.1594162,715.11676]: 0 lost unit Fencer [f=0006445] [6445] Event [3440.27979,77.1372986,539.084839]: 1 lost unit Pyro [f=0006459] [6459] Event [3595.27002,73.189415,649.53656]: 0 lost unit Fencer [f=0006465] [6465] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006467] [6467] Event [3449.77612,76.5858307,570.801208]: 1 lost unit Pyro [f=0006479] [6479] Event [3620.55005,72.7676773,646.08197]: 0 lost unit Ripper [f=0006514] [6514] Event [1848,56.0150146,4152]: 1 finished unit Stardust [f=0006571] [6571] Event [4688.02979,189.316971,577.99231]: 0 finished unit Ripper [f=0006586] [6586] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0006594] [6594] Event [3591.47778,79.3618469,414.586395]: 1 lost unit Pyro [f=0006811] [6811] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0006870] [6870] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006877] [6877] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0007053] [7053] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0007082] [7082] Event [3776,161.325989,3008]: 0 finished unit Radar Tower [f=0007176] [7176] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0007274] [7274] Event [3776,161.325989,3008]: 0 lost unit Radar Tower [f=0007357] [7357] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0007401] [7401] Event [4144,27.963562,3072]: 0 finished unit Lotus [f=0007460] [7460] Event [4084.88086,24.2869625,3148.90015]: 1 lost unit Pyro [f=0007462] [7462] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0007465] [7465] Event [4536,77.104187,1832]: 0 finished unit Wind/Tidal Generator [f=0007606] [7606] Event [3996.22241,24.1464176,3025.25952]: 0 lost unit Engineer Commander [f=0007607] [7607] Event [4239.41406,29.3256683,3201.25146]: 1 lost unit Pyro [f=0007611] [7611] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0007622] [7622] Event [3968,24.3890381,2928]: 0 lost unit Lotus [f=0007635] [7635] Event [4144,27.5659561,3072]: 0 lost unit Lotus [f=0007673] [7673] Event [4200,27.8853416,3176]: 0 lost unit Metal Extractor [f=0007718] [7718] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0007762] [7762] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0008033] [8033] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0008061] [8061] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0008062] [8062] Event [4688.02979,189.316971,577.99231]: 0 finished unit Mason [f=0008101] [8101] Event [2645.8457,66.479187,2636.30078]: 0 lost unit Fencer [f=0008310] [8310] Event [3066.79932,234.182709,2744.25586]: 1 lost unit Pyro [f=0008312] [8312] Event [3059.10132,226.865662,2769.55493]: 1 lost unit Pyro [f=0008347] [8347] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0008398] [8398] Event [3313.23389,24.0587845,2639.72314]: 1 lost unit Pyro [f=0008415] [8415] Event [4464,78.1106567,1984]: 0 finished unit Lotus [f=0008585] [8585] Event [4688.02979,189.316971,577.99231]: 0 finished unit Ripper [f=0008646] [8646] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0008784] [8784] Event [4632,77.104187,1848]: 0 finished unit Wind/Tidal Generator [f=0008851] [8851] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0008932] [8932] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0008951] [8951] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0009231] [9231] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0009293] [9293] Event [4728,77.104187,1848]: 0 finished unit Wind/Tidal Generator [f=0009349] [9349] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0009408] [9408] Event [2968,75.9437561,536]: 0 finished unit Metal Extractor [f=0009530] [9530] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0009559] [9559] Event [4488,188.671875,664]: 0 finished unit Storage [f=0009686] [9686] Event [2999.45288,163.654419,2518.62305]: 1 lost unit Pyro [f=0009725] [9725] Event [3193.06958,25.0294323,2509.51538]: 0 lost unit Fencer [f=0009766] [9766] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0009780] [9780] Event [3258.75977,24.7849255,2574.30908]: 0 lost unit Fencer [f=0009810] [9810] Event [3135.68384,26.7329597,2451.25342]: 0 lost unit Fencer [f=0009817] [9817] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0009832] [9832] Event [3291.08643,21.4154587,2352.5835]: 1 lost unit Pyro [f=0009970] [9970] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0010029] [10029] Event [4752,86.6500854,2000]: 0 finished unit Lotus [f=0010116] [10116] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0010125] [10125] Event [4028.21631,51.718441,1927.95435]: 0 lost unit Fencer [f=0010179] [10179] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0010225] [10225] Event [4084.9165,42.88311,2147.83057]: 1 lost unit Pyro [f=0010226] [10226] Event [3108.36475,77.121254,693.878906]: 0 lost unit Mason [f=0010277] [10277] Event [4183.1377,42.5629768,2233.43677]: 1 lost unit Pyro [f=0010297] [10297] Event [4824,77.104187,1864]: 0 finished unit Wind/Tidal Generator [f=0010349] [10349] Event [2968,75.9437561,536]: 0 lost unit Metal Extractor [f=0010364] [10364] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0010389] [10389] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0010402] [10402] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0010410] [10410] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0010537] [10537] Event [4792,77.104187,1784]: 0 finished unit Wind/Tidal Generator [f=0010598] [10598] Event [4688.02979,189.316971,577.99231]: 0 finished unit Scorcher [f=0010612] [10612] Event [2600,66.479187,2728]: 1 finished unit Stinger [f=0010701] [10701] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0010754] [10754] Event [2448,63.807373,2624]: 1 finished unit Radar Tower [f=0010787] [10787] Event [3847.61816,29.7799397,3218.28003]: 0 lost unit Mason [f=0010826] [10826] Event [4688.02979,189.316971,577.99231]: 0 finished unit Mason [f=0010836] [10836] Event [2843.5,66.479187,2964.96826]: 0 lost unit Ripper [f=0010855] [10855] Event [4792,77.104187,1688]: 0 finished unit Wind/Tidal Generator [f=0010891] [10891] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0010944] [10944] Event [3364.18359,76.665451,550.3797]: 0 lost unit Scorcher [f=0010985] [10985] Event [2774.43726,62.9291267,2552.02002]: 0 lost unit Ripper [f=0011001] [11001] Event [3187.02686,77.0893326,549.427856]: 0 lost unit Scorcher [f=0011012] [11012] Event [544,188.671875,4680]: 1 finished unit Moderator [f=0011016] [11016] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0011082] [11082] Event [3016.9043,76.4106445,299.759949]: 0 lost unit Scorcher [f=0011108] [11108] Event [4688.02979,189.316971,577.99231]: 0 finished unit Fencer [f=0011116] [11116] Event [3016.13354,31.0229073,2385.78125]: 0 lost unit Fencer [f=0011117] [11117] Event [2985.50806,76.2161407,583.854248]: 1 lost unit Pyro [f=0011149] [11149] Event [3001.43774,75.1794205,561.871887]: 0 lost unit Scorcher [f=0011183] [11183] Event [4808,77.104187,1592]: 0 finished unit Wind/Tidal Generator [f=0011206] [11206] Event [2926.13794,79.4055786,583.649902]: 0 lost unit Scorcher [f=0011244] [11244] Event [2916.12231,39.9092064,2338.23022]: 0 lost unit Fencer [f=0011316] [11316] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0011532] [11532] Event [4808,77.8668213,1496]: 0 finished unit Wind/Tidal Generator [f=0011627] [11627] Event [544,188.671875,4680]: 1 finished unit Moderator [f=0011759] [11759] Event [4688.02979,189.316971,577.99231]: 0 finished unit Ripper [f=0011764] [11764] Event [4264,188.671875,584]: 0 lost unit Wind/Tidal Generator [f=0011777] [11777] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0011787] game_message: ATOSTIC has been destroyed! [f=0011787] [11787] Event [undefined]: ATOSTIC resigned [f=0011787] game_message: Chirbolg wins! [f=0011787] Submitting stats [f=0011787] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011787] Part| Total Time|Time of the last 0.5s [f=0011787] Draw 24843.00ms 29.10% [f=0011787] Lua::Callins::Synced 5638.45ms 7.80% [f=0011787] Lua::Callins::Unsynced 31798.57ms 35.60% [f=0011787] Lua::CollectGarbage::Synced 319.36ms 0.00% [f=0011787] Lua::CollectGarbage::Unsynced 1042.11ms 0.60% [f=0011787] Misc::Profiler::AddTime 86.39ms 0.00% [f=0011787] Sim 33168.94ms 54.20% [f=0011787] [11787] Received game_message: ATOSTIC has been destroyed! [f=0011787] [11787] Received game_message: Chirbolg wins! [f=0011788] [11788] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011788] [11788] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011788] [11788] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 2,2155,2065,2155,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,8.96000004,7.4666667,1275,1275,1275,1275,7.8399992,6.26666689,7.8399992,6.26666689,0,0,0,0,0,0,0,0,880,790,880,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 3,2515,2345,2515,2345,1.22154927,0,1.22154927,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2038507,8.88984013,13.2038507,8.88984013,1275,1275,1275,1275,12.0814362,9.60000038,12.0814362,9.60000038,220,0,220,0,0,0,0,0,1020,1070,1020,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 4,2655,2465,2655,2465,12.2589226,0,12.2589226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2861462,11.0913324,17.2861462,11.0913324,1275,1275,1275,1275,12.7358246,10,12.7358246,10,220,0,220,0,0,0,0,0,1160,1190,1160,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 5,2780,2715,2780,2715,22.1516609,0,22.1516609,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.8645344,12.0358524,16.8645344,12.0358524,1275,1275,1275,1275,13.4595165,12,13.4595165,12,220,0,220,0,0,0,0,0,1285,1440,1285,1440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 6,3070,2875,3070,2875,40.6362267,1.12538195,40.6362267,1.12538195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.5956192,14.4115458,20.5956192,14.4115458,1275,1275,1275,1275,15.6323061,14.0750265,15.6323061,14.0750265,440,125,440,125,0,0,0,0,1355,1475,1355,1475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 7,3300,3215,3300,3215,64.4081116,3.36064625,64.4081116,3.36064625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.6531086,16.4948826,22.6531086,16.4948826,1275,1275,1275,1275,16.9447937,15.6156864,16.9447937,15.6156864,440,250,440,250,0,0,0,0,1585,1690,1585,1690,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011788] [11788] Game End Stats Values: 8,3300,3375,3300,3375,86.8120117,6.19095707,86.8120117,6.19095707,0,0,0,0,0,0,0,0,0,0,0,0,148.328766,26.331728,148.328766,26.331728,0,0,0,0,23.2343273,19.0511532,23.2343273,19.0511532,1275,1275,1275,1275,18.2935905,18.3220215,18.2935905,18.3220215,440,250,440,250,0,0,0,0,1585,1850,1585,1850,0,0,0,0,0,0,0,0,26.331728,148.328766,26.331728,148.328766 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Game End Stats Values: 26,7350,3600,7350,3600,935.253479,320.988647,935.253479,320.988647,0,0,0,0,0,0,0,0,465.809235,102.823532,465.809235,102.823532,4997.00098,3576.04956,4997.00098,3576.04956,760,360,760,360,21.8878403,12.8219252,21.8878403,12.8219252,1330,55,1330,55,28.2265377,20.8232784,28.2265377,20.8232784,2660,140,2660,140,5055,2860,5055,2860,2600,3045,2600,3045,3300,5560.7998,3300,5560.7998,56.1609573,143.49968,56.1609573,143.49968,4146.97217,5726.01074,4146.97217,5726.01074 [f=0011788] [11788] Game End Stats Values: 27,7810,3635,7810,3635,939.170471,322.092987,939.170471,322.092987,0,0,0,0,0,0,0,0,465.809235,102.823532,465.809235,102.823532,4997.00098,3576.04956,4997.00098,3576.04956,760,360,760,360,21.3873768,12.8031788,21.3873768,12.8031788,1330,55,1330,55,35.4611435,29.3847637,35.4611435,29.3847637,3120,140,3120,140,5055,2860,5055,2860,2600,3080,2600,3080,3300,5670.4668,3300,5670.4668,152.641174,143.49968,152.641174,143.49968,4160.39648,5726.01074,4160.39648,5726.01074 [f=0011788] [11788] Game End Stats Values: 28,7810,90,7810,90,945.145752,322.847961,945.145752,322.847961,0,0,0,0,0,0,0,0,465.809235,102.823532,465.809235,102.823532,5034.62988,3576.04956,5034.62988,3576.04956,760,0,760,0,26.8197575,19.2920685,26.8197575,19.2920685,1330,0,1330,0,35.7517662,22.2516537,35.7517662,22.2516537,3120,0,3120,0,5090,2860,5090,2860,2600,90,2600,90,3300,9652.46875,3300,9652.46875,180.000931,143.49968,180.000931,143.49968,4160.39648,5764.39893,4160.39648,5764.39893 [f=0011876] Spectator nr1_rANDY_FAN left the game: normal quit [f=0011876] [11876] Event [undefined]: nr1_rANDY_FAN quit [f=0011919] Spectator ATOSTIC left the game: normal quit [f=0011919] [11919] Event [undefined]: ATOSTIC quit [f=0011925] Player Chirbolg left the game: normal quit [f=0011925] [11925] Event [undefined]: Chirbolg quit [f=0011931] [11931] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0011931] No clients connected, shutting down server [f=0011931] Server shutdown [f=0011931] [11931] all players disconnected [f=0012255] [12255] Event [544,188.671875,4680]: 1 finished unit Moderator [f=0012560] [12560] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0012872] [12872] Event [544,188.671875,4680]: 1 finished unit Moderator [f=0013176] [13176] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0013487] [13487] Event [544,188.671875,4680]: 1 finished unit Moderator [f=0013791] [13791] Event [544,188.671875,4680]: 1 finished unit Pyro [f=0014058] Autoquit sending quit command. [f=0014058] [QuitAction] user exited to system [f=0014058] [SpringApp::Kill][1] fromRun=1 [f=0014058] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014058] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014058] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014058] [ThreadPool::SetThreadCount][2] workers=0 [f=0014058] [SpringApp::Kill][2] [f=0014058] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014058] [Game::KillLua][3] dtor=0 luaUI=0x51112260 [f=0014058] Start widgetHandler:Shutdown [f=0014058] Shutdown - SaveOrderList Complete [f=0014058] Writing last game win data [f=0014058] Shutdown - SaveConfigData Complete [f=0014058] Shutdown Widget - Save/Load API [f=0014058] Shutdown Widget - Chili Highlight [f=0014058] Shutdown Widget - Draw After Chili [f=0014058] Shutdown Widget - EPIC Menu [f=0014058] Shutdown Widget - Chili Widget Selector [f=0014058] Shutdown Widget - Chili Minimap [f=0014058] Shutdown Widget - Local Team Colors [f=0014058] Shutdown Widget - Display Keys 2 [f=0014058] Shutdown Widget - Save Game Menu [f=0014058] Shutdown Widget - Unit Icons [f=0014058] Shutdown Widget - Noises [f=0014058] Shutdown Widget - HealthBars [f=0014058] Shutdown Widget - Win Counter [f=0014058] Shutdown Widget - BuildETA [f=0014058] Shutdown Widget - SpringRTS Replay Stats [f=0014058] Shutdown Widget - Modular Comm Info [f=0014058] Shutdown Widget - Stereo3D [f=0014058] Shutdown Widget - Showeco and Grid Drawer [f=0014058] Shutdown Widget - Point Tracker [f=0014058] Shutdown Widget - Missile Silo Range [f=0014058] Shutdown Widget - MetalFeatures (new) [f=0014058] Shutdown Widget - MinimapEvents [f=0014058] Shutdown Widget - Local Widgets Config [f=0014058] Shutdown Widget - Highlight Geos [f=0014058] Shutdown Widget - Grab Input [f=0014058] Input grabbing is disabled! [f=0014058] Shutdown Widget - Defense Range Zero-K [f=0014058] Shutdown Widget - Darkening [f=0014058] Shutdown Widget - Context Menu [f=0014058] Shutdown Widget - Chili Spectator Panels [f=0014058] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014058] Shutdown Widget - Chili Nuke Warning [f=0014058] Shutdown Widget - Chili EndGame Window [f=0014058] Shutdown Widget - Chili Economy Panel Default [f=0014058] Shutdown Widget - CameraShake [f=0014058] Shutdown Widget - State Reverse and Latency [f=0014058] Shutdown Widget - Music Player v2 [f=0014058] Shutdown Widget - Attack AoE [f=0014058] Shutdown Widget - Map Edge Extension [f=0014058] Shutdown Widget - Selection Send [f=0014058] Shutdown Widget - LupsManager [f=0014058] Shutdown Widget - Newton Firezone [f=0014058] Shutdown Widget - Chili Pro Console [f=0014058] Shutdown Widget - Persistent Build Height [f=0014058] Shutdown Widget - Lasso Terraform GUI [f=0014058] Shutdown Widget - Lups [f=0014058] Shutdown Widget - Chili Framework [f=0014058] Shutdown Widget - Mex Placement Handler [f=0014058] Shutdown Widget - Chili Core Selector [f=0014058] Shutdown Widget - Custom Markers [f=0014058] Shutdown Widget - Select Keys [f=0014058] Shutdown Widget - Pause Screen [f=0014058] Shutdown Widget - Text To Speech Control [f=0014058] Shutdown Widget - Layout Handler [f=0014058] End widgetHandler:Shutdown [f=0014058] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515567,63496775} {int,ext,rec}Allocs={16879502,0,0} {chunk,block}Bytes={63496775,0} [f=0014058] [Game::KillLua][1] dtor=0 luaGaia=0x514f21d0 [f=0014058] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319010,51357222} {int,ext,rec}Allocs={16879503,0,0} {chunk,block}Bytes={51357222,0} [f=0014058] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319010,51357222} {int,ext,rec}Allocs={16879503,0,0} {chunk,block}Bytes={51357222,0} [f=0014058] [Game::KillLua][2] dtor=0 luaRules=0x514f32a0 [f=0014058] Start gadgetHandler:Shutdown [f=0014058] Shutdown - StartSetup [f=0014058] Shutdown - UnitMorph [f=0014058] Shutdown - Carrier Drones [f=0014058] Shutdown - LupsNanoSpray [f=0014058] Shutdown - Missile Silo Controller [f=0014058] Shutdown - Modular Comm Info [f=0014058] Shutdown - Terrain Texture Handler [f=0014058] Shutdown - UnitCloakShield [f=0014058] Shutdown - Starlight Handler [f=0014058] End gadgetHandler:Shutdown [f=0014058] Start gadgetHandler:Shutdown [f=0014058] Shutdown - Save/Load [f=0014058] Shutdown - Teleport Throw [f=0014058] Shutdown - UnitMorph [f=0014058] Shutdown - Modular Comm Info [f=0014058] Shutdown - Retreat Command [f=0014058] Shutdown - Shockwaves [f=0014058] Shutdown - UnitCloakShield [f=0014058] Shutdown - Lups Cloak FX [f=0014058] Shutdown - Lups [f=0014058] Shutdown - Lups Shield [f=0014058] End gadgetHandler:Shutdown [f=0014058] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16879535,0,0} {chunk,block}Bytes={0,0} [f=0014058] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16879535,0,0} {chunk,block}Bytes={0,0} [f=0014058] [Game::KillLua][4] dtor=0 [f=0014058] [Game::~CGame][1] [f=0014058] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014058] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014058] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014058] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014058] [Game::KillLua][4] dtor=1 [f=0014058] [Game::KillMisc][1] [f=0014058] [Game::KillMisc][2] [f=0014058] [Game::KillMisc][3] [f=0014058] [Game::KillRendering][1] [f=0014058] [3DOParser::Kill] allocated 1 pieces [f=0014058] [S3OParser::Kill] allocated 260 pieces [f=0014058] [AssParser::Kill] allocated 36 pieces [f=0014058] [Game::KillInterface][1] [f=0014058] [Game::KillInterface][2] [f=0014058] [Game::KillSimulation][1] [f=0014058] [Game::KillSimulation][2] [f=0014058] [CCollisionHandler] dis-/continuous tests: 0/64060 [f=0014058] [Game::KillSimulation][3] [f=0014058] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014058] [~CPathCache(20x20)] cacheHits=39 hitPercentage=29% numHashColls=0 maxCacheSize=8 [f=0014058] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014058] [~CPathCache(40x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014058] [LosHandler::Kill] raycast instance cache-{hits,misses}={4065,8358}; shared=6%; cached=26% [f=0014058] [Game::KillSimulation][4] [f=0014058] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014058] [Game::~CGame][2] [f=0014058] [Game::~CGame][3] [f=0014058] [SpringApp::Kill][3] [f=0014058] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148870 bytes sent 158135 bytes recv'd [f=0014058] [SpringApp::Kill][4] font=0x44ce2aa0 [f=0014058] [SpringApp::Kill][5] [f=0014058] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x43a877c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2133ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=54ms file="bitmaps/loadpictures/cloaking.png" indx=506 inflSize=3633kb readTime=28ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=27ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=26ms file="luarules/gadgets/cai/combathandler.lua" indx=1669 inflSize=1kb readTime=22ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=21ms file="luaui/widgets/api_chili.lua" indx=3857 inflSize=11kb readTime=20ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1867 inflSize=2kb readTime=18ms file="unitpics/pw_interception.png" indx=6587 inflSize=9kb readTime=16ms file="unitpics/pw_metal.png" indx=6588 inflSize=10kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32832134 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44e44bf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fe5020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44db5750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbdf401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]