[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.apeKUICETs/springsettings.1180498.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fefb801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1937 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1180498/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4620eb30] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4620eb30] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] WALL, spectator, false, allyTeamID, 1, customKeys.elo, , 1314, nil [f=-000001] Tpalpar, spectator, false, allyTeamID, 0, customKeys.elo,
, 1477, nil [f=-000001] Team 0, 1, 1477 [f=-000001] Team 1, 1, 1314 [f=-000001] firstAllyTeamMean, 1477 [f=-000001] secondAllyTeamMean, 1314 [f=-000001] lowerWinChance, 0.28124318 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1180498/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1180498/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533f6480,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af502161ff3423153ae062ef4596f592 [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tpalpar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tpalpar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x7fa3b5e0,(nil)}]" [f=-000001] Allies: I choose: Wills special sauce! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[Game::Load][lua{Rules,Gaia}={00000000e33aef40,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Leto with number 2 to team 0 [f=-000001] > SPRINGIE:User Leto|planescout|2_2||False|||NL [f=-000001] Connection attempt from Leto [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] hi [f=-000001] hello [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[Game::Load][lua{Rules,Gaia}={0x67781c20,(nil)}]" [f=-000001] [0] Event [1273,-17.440674,610]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4706,-18.283447,4440]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Tpalpar, team: 1, elo:1477, userid: 515833 [f=0000000] [0] WALL, team: 0, elo:1314, userid: 539367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4864,0,4400]: 1 finished unit Shipyard [f=0000165] [165] Event [1280,0,608]: 0 finished unit Shipyard [f=0000241] [241] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000259] [259] Event [1080,0,888]: 0 finished unit Wind/Tidal Generator [f=0000343] [343] Event [4648,0,4520]: 1 finished unit Wind/Tidal Generator [f=0000349] [349] Event [1160,0,888]: 0 finished unit Wind/Tidal Generator [f=0000439] [439] Event [1240,0,888]: 0 finished unit Wind/Tidal Generator [f=0000529] [529] Event [1320,0,888]: 0 finished unit Wind/Tidal Generator [f=0000571] [571] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000664] [664] Event [1400,0,888]: 0 finished unit Wind/Tidal Generator [f=0000727] [727] Event [1288,0,608]: 0 finished unit Hunter [f=0000814] [814] Event [1480,0,888]: 0 finished unit Wind/Tidal Generator [f=0000949] [949] Event [1560,0,888]: 0 finished unit Wind/Tidal Generator [f=0001004] [1004] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0001020] [1020] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001174] [1174] Event [4776,0,4584]: 1 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [4872,0,4584]: 1 finished unit Wind/Tidal Generator [f=0001545] [1545] Event [4968,0,4584]: 1 finished unit Wind/Tidal Generator [f=0001548] [1548] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0001604] [1604] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0001747] [1747] Event [5064,4.28186035,4568]: 1 finished unit Wind/Tidal Generator [f=0001868] [1868] Event [1288,0,608]: 0 finished unit Mariner [f=0001908] [1908] Event [4467.10059,0,3794.02344]: 1 lost unit Hunter [f=0001951] [1951] Event [5160,18.9096985,4568]: 1 finished unit Wind/Tidal Generator [f=0002113] [2113] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0002139] [2139] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0002349] [2349] Event [1288,0,608]: 0 finished unit Hunter [f=0002498] [2498] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0002690] [2690] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0002711] [2711] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0002858] [2858] Event [5272,0,3032]: 1 finished unit Wind/Tidal Generator [f=0002888] [2888] Event [1288,0,608]: 0 finished unit Hunter [f=0003023] [3023] Event [5320,0,2936]: 1 finished unit Wind/Tidal Generator [f=0003202] [3202] Event [1024,-5,928]: 0 finished unit Lotus [f=0003218] [3218] Event [5352,0,2840]: 1 finished unit Wind/Tidal Generator [f=0003315] [3315] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0003410] [3410] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0003418] [3418] Event [1288,0,608]: 0 finished unit Hunter [f=0003916] [3916] Event [1568,-5,928]: 0 finished unit Lotus [f=0003930] [3930] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0003956] [3956] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0004024] [4024] Event [1288,0,608]: 0 finished unit Hunter [f=0004154] [4154] Event [2472,0,1416]: 0 finished unit Caretaker [f=0004273] [4273] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0004536] [4536] Event [928,23.053833,752]: 0 finished unit Radar Tower [f=0004624] [4624] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0004707] [4707] Event [1288,0,608]: 0 finished unit Hunter [f=0004960] [4960] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0005026] [5026] Event [5048,0,4264]: 1 finished unit Caretaker [f=0005088] [5088] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0005373] [5373] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0005481] [5481] Event [3944,-1,3672]: 1 finished unit Urchin [f=0005570] [5570] Event [1160,0,680]: 0 finished unit Caretaker [f=0005571] [5571] Event [2216,-1,1176]: 0 finished unit Urchin [f=0005748] [5748] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0005791] [5791] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0005845] [5845] Event [1288,0,608]: 0 finished unit Mariner [f=0005945] [5945] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0006150] [6150] Event [2424,-1,1704]: 0 finished unit Urchin [f=0006189] [6189] Event [920,-1,1016]: 0 finished unit Urchin [f=0006332] [6332] Event [1288,0,608]: 0 finished unit Hunter [f=0006431] [6431] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0006790] [6790] Event [2680,-1,1304]: 0 finished unit Urchin [f=0006815] [6815] Event [1288,0,608]: 0 finished unit Hunter [f=0006941] [6941] Event [3672,0,3800]: 1 finished unit Wind/Tidal Generator [f=0007058] [7058] Event [1272,-1,1112]: 0 finished unit Urchin [f=0007153] [7153] Event [2712,0,3128]: 1 finished unit Wind/Tidal Generator [f=0007243] [7243] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0007259] [7259] Event [2320,-5,1408]: 0 finished unit Lotus [f=0007280] [7280] Event [3672,0,3720]: 1 finished unit Wind/Tidal Generator [f=0007333] [7333] Event [1288,0,608]: 0 finished unit Hunter [f=0007413] [7413] Event [2808,0,3176]: 1 finished unit Wind/Tidal Generator [f=0007727] [7727] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0007755] [7755] Event [2576,-5,1328]: 0 finished unit Lotus [f=0007763] [7763] Event [2904,0,3224]: 1 finished unit Wind/Tidal Generator [f=0007821] [7821] Event [1288,0,608]: 0 finished unit Hunter [f=0007902] [7902] Event [3584,132.87088,3184]: 1 finished unit Advanced Radar [f=0007957] [7957] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0008015] [8015] Event [3727.43823,0,3187.95459]: 0 lost unit Hunter [f=0008041] [8041] Event [3000,0,3288]: 1 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [1688,-1,936]: 0 finished unit Urchin [f=0008228] [8228] Event [1288,0,608]: 0 finished unit Hunter [f=0008297] [8297] Event [3096,0,3336]: 1 finished unit Wind/Tidal Generator [f=0008358] [8358] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0008461] [8461] Event [872,0,2136]: 0 finished unit Caretaker [f=0008516] [8516] Event [3192,0,3384]: 1 finished unit Wind/Tidal Generator [f=0008752] [8752] Event [3288,0,3432]: 1 finished unit Wind/Tidal Generator [f=0008755] [8755] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0008953] [8953] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0008986] [8986] Event [3384,0,3496]: 1 finished unit Wind/Tidal Generator [f=0009093] [9093] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0009098] [9098] Event [1288,-4,608]: 0 finished unit Mistral [f=0009205] [9205] Event [3480,0,3544]: 1 finished unit Wind/Tidal Generator [f=0009271] [9271] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0009318] [9318] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0009392] [9392] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0009445] [9445] Event [3576,0,3592]: 1 finished unit Wind/Tidal Generator [f=0009520] [9520] Event [3591.4397,0,1415.46985]: 1 lost unit Hunter [f=0009588] [9588] Event [3751.02026,0,1292.80981]: 1 lost unit Hunter [f=0009632] [9632] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0009648] [9648] Event [3855.45752,0,1198.20056]: 1 lost unit Hunter [f=0009675] [9675] Event [4028.55322,0,1063.97888]: 0 lost unit Hunter [f=0009718] [9718] Event [4146.8335,0,1031.32886]: 0 lost unit Hunter [f=0009733] [9733] Event [800,-5,2064]: 0 finished unit Lotus [f=0009852] [9852] Event [1288,-4,608]: 0 finished unit Mistral [f=0009915] [9915] Event [4592.67139,0,794.477783]: 0 lost unit Hunter [f=0010021] [10021] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0010074] [10074] Event [912,-5,2192]: 0 finished unit Lotus [f=0010271] [10271] Event [5255.99414,0,908.405457]: 0 lost unit Mariner [f=0010352] [10352] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0010532] [10532] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0010891] [10891] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0011061] [11061] Event [1288,-4,608]: 0 finished unit Mistral [f=0011250] [11250] Event [2432,0,1408]: 0 finished unit Aegis [f=0011281] [11281] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0011290] [11290] Event [2680,-1,1304]: 0 lost unit Urchin [f=0011424] [11424] Event [2576,-5,1328]: 0 lost unit Lotus [f=0011470] [11470] Event [2472,0,1416]: 0 lost unit Caretaker [f=0011493] [11493] Event [2824,-1,3400]: 1 finished unit Urchin [f=0011538] [11538] Event [2719.0896,0,1300.25415]: 1 lost unit Corsair [f=0011581] [11581] Event [2594.21558,0,1282.05151]: 1 lost unit Corsair [f=0011586] [11586] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0011611] [11611] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0011657] [11657] Event [2440,-1,1240]: 0 lost unit Metal Extractor [f=0011791] [11791] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0011851] [11851] Event [2851.70654,-4,1146.61279]: 1 lost unit Mistral [f=0011889] [11889] Event [2320,-5,1408]: 0 lost unit Lotus [f=0012006] [12006] Event [1288,-4,608]: 0 finished unit Mistral [f=0012018] [12018] Event [3256,-1,3688]: 1 finished unit Urchin [f=0012094] [12094] Event [3186.69702,-4,1360.10205]: 1 lost unit Mistral [f=0012151] [12151] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0012164] [12164] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0012263] [12263] Event [3218.34277,0,1823.77832]: 0 lost unit Hunter [f=0012433] [12433] Event [3067.19385,-4,2175.71777]: 1 lost unit Mistral [f=0012541] [12541] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0012575] [12575] Event [832,0,2128]: 0 finished unit Aegis [f=0012678] [12678] Event [3528,-1,3800]: 1 finished unit Urchin [f=0012871] [12871] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0013051] [13051] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0013116] [13116] Event [1288,-4,608]: 0 finished unit Mistral [f=0013368] [13368] Event [3816,-1,4088]: 1 finished unit Urchin [f=0013412] [13412] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0013413] [13413] Event [760,-1,2024]: 0 finished unit Urchin [f=0013784] [13784] Event [1128,0,616]: 0 finished unit Caretaker [f=0013801] [13801] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0013923] [13923] Event [4040,-1,3896]: 1 finished unit Urchin [f=0014131] [14131] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0014311] [14311] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0014367] Leto added point: MORE CARETAKERS! [f=0014523] [14523] Event [3880,-1,3416]: 1 finished unit Urchin [f=0014560] [14560] Event [1144,0,456]: 0 finished unit Caretaker [f=0014671] [14671] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0014764] [14764] Event [952,-1,2232]: 0 finished unit Urchin [f=0015060] [15060] Event [4856,0,4399.98779]: 1 finished unit Corsair [f=0015198] [15198] Event [4424,-1,3368]: 1 finished unit Urchin [f=0015308] [15308] Event [1288,0,608]: 0 finished unit Corsair [f=0015391] [15391] Event [4856,0,4399.98779]: 1 finished unit Mariner [f=0015571] [15571] Event [4856,0,4399.98779]: 1 finished unit Hunter [f=0015594] Player Tpalpar left the game: timeout [f=0015594] [15594] Event [undefined]: Tpalpar timed out [f=0015931] [15931] Event [4856,-4,4399.98779]: 1 finished unit Mistral [f=0016023] [16023] Event [5304,-1,3464]: 1 finished unit Urchin [f=0016114] WALL has forced a win due to dropped opposition. [f=0016114] game_message: Tpalpar has been destroyed! [f=0016114] [16114] Event [undefined]: Tpalpar resigned [f=0016114] game_message: WALL wins! [f=0016114] Submitting stats [f=0016114] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016114] Part| Total Time|Time of the last 0.5s [f=0016114] Draw 29254.29ms 25.70% [f=0016114] Lua::Callins::Synced 5734.24ms 6.90% [f=0016114] Lua::Callins::Unsynced 37737.36ms 33.60% [f=0016114] Lua::CollectGarbage::Synced 408.12ms 0.00% [f=0016114] Lua::CollectGarbage::Unsynced 1251.37ms 0.60% [f=0016114] Misc::Profiler::AddTime 100.04ms 0.00% [f=0016114] Sim 43017.76ms 57.80% [f=0016114] [16114] Received game_message: Tpalpar has been destroyed! [f=0016114] [16114] Received game_message: WALL wins! [f=0016115] [16115] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016115] [16115] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016115] [16115] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016115] [16115] Game End Stats Values: 2,2080,2100,2100,2080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.82933426,7.62666607,7.62666607,8.82933426,1275,1275,1275,1275,6.15999889,6.26666689,6.26666689,6.15999889,0,0,0,0,0,0,0,0,805,825,825,805,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016115] [16115] Game End Stats Values: 3,2285,2190,2190,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2559986,9.19999886,9.19999886,14.2559986,1275,1275,1275,1275,12.0999889,9.19999981,9.19999981,12.0999889,100,0,0,100,0,0,0,0,910,915,915,910,82.4997864,0,0,82.4997864,0,0,0,0,0,0,0,0 [f=0016115] [16115] Game End Stats Values: 4,2320,2515,2515,2320,0,0.29734555,0.29734555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.7760048,9.5199995,9.5199995,17.7760048,1275,1275,1275,1275,6.59999895,11.3531551,11.3531551,6.59999895,100,0,0,100,0,0,0,0,945,1240,1240,945,82.4997864,0,0,82.4997864,0,0,0,0,0,0,0,0 [f=0016115] [16115] Game End Stats Values: 5,2410,2720,2720,2410,0,1.04809165,1.04809165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.0400047,12.000001,12.000001,18.0400047,1275,1275,1275,1275,7.6266675,12.0500488,12.0500488,7.6266675,100,100,100,100,0,0,0,0,1035,1345,1345,1035,82.4997864,0,0,82.4997864,0,0,0,0,0,0,0,0 [f=0016115] [16115] Game End Stats Values: 6,2600,2745,2745,2600,0,2.94436169,2.94436169,0,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,0,0,0,0,18.0400047,14.1340036,14.1340036,18.0400047,1275,1275,1275,1275,9.24000072,12.3930845,12.3930845,9.24000072,0,0,0,0,100,0,0,100,1325,1470,1470,1325,182.499786,100,100,182.499786,0,0,0,0,100,100,100,100 [f=0016115] [16115] Game End Stats Values: 7,2700,3055,3055,2700,0,6.94325113,6.94325113,0,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,0,0,0,0,18.0400047,15.8392801,15.8392801,18.0400047,1275,1275,1275,1275,11,14.266592,14.266592,11,100,220,220,100,100,0,0,100,1325,1560,1560,1325,182.499786,100,100,182.499786,0,0,0,0,100,100,100,100 [f=0016115] [16115] Game End Stats Values: 8,2890,3125,3125,2890,0,10.2916918,10.2916918,0,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,0,0,0,0,18.0400047,16.9942875,16.9942875,18.0400047,1275,1275,1275,1275,12.9066648,16.0898972,16.0898972,12.9066648,200,220,220,200,100,0,0,100,1415,1630,1630,1415,182.499786,100,100,182.499786,0,0,0,0,100,100,100,100 [f=0016115] [16115] Game End Stats Values: 9,3080,3490,3490,3080,0,24.9939137,24.9939137,0,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,90,0,0,90,18.0400047,20.5630665,20.5630665,18.0400047,1275,1275,1275,1275,13.1999979,17.6468143,17.6468143,13.1999979,300,460,460,300,100,0,0,100,1415,1755,1755,1415,182.499786,100,100,182.499786,0,0,0,0,100,100,100,100 [f=0016115] [16115] Game End Stats Values: 10,3270,3780,3780,3270,0,40.8278885,40.8278885,0,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,180,0,0,180,18.0400047,20.5489197,20.5489197,18.0400047,1275,1275,1275,1275,13.1999979,19.4555969,19.4555969,13.1999979,400,460,460,400,100,0,0,100,1415,2045,2045,1415,182.499786,100,100,182.499786,0,0,0,0,100,100,100,100 [f=0016115] [16115] Game End Stats Values: 11,3450,3880,3880,3450,0,63.0445137,63.0445137,0,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,180,0,0,180,18.0400047,17.5188503,17.5188503,18.0400047,1275,1275,1275,1275,13.1999979,22.8144417,22.8144417,13.1999979,400,560,560,400,100,0,0,100,1595,2045,2045,1595,182.499786,100,100,182.499786,0,20.25,20.25,0,100,100,100,100 [f=0016115] [16115] Game End Stats Values: 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[f=0016251] [16251] Event [undefined]: WALL quit [f=0016398] No clients connected, shutting down server [f=0016398] Server shutdown [f=0016398] [16398] all players disconnected [f=0017081] [17081] Event [824,16.9156799,496]: 0 finished unit Fusion Reactor [f=0017231] [17231] Event [1288,0,608]: 0 finished unit Corsair [f=0017915] [17915] Event [1288,0,608]: 0 finished unit Corsair [f=0018590] [18590] Event [1288,0,608]: 0 finished unit Corsair [f=0019266] [19266] Event [1288,0,608]: 0 finished unit Corsair [f=0019343] Autoquit sending quit command. [f=0019343] [QuitAction] user exited to system [f=0019343] [SpringApp::Kill][1] fromRun=1 [f=0019343] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019343] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019343] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019343] [ThreadPool::SetThreadCount][2] workers=0 [f=0019343] [SpringApp::Kill][2] [f=0019343] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019343] [Game::KillLua][3] dtor=0 luaUI=0x5320f0e0 [f=0019343] Start widgetHandler:Shutdown [f=0019343] Shutdown - SaveOrderList Complete [f=0019343] Writing last game win data [f=0019343] Shutdown - SaveConfigData Complete [f=0019343] Shutdown Widget - Save/Load API [f=0019343] Shutdown Widget - Chili Highlight [f=0019343] Shutdown Widget - Draw After Chili [f=0019343] Shutdown Widget - EPIC Menu [f=0019343] Shutdown Widget - Chili Widget Selector [f=0019343] Shutdown Widget - Chili Minimap [f=0019343] Shutdown Widget - Local Team Colors [f=0019343] Shutdown Widget - Display Keys 2 [f=0019343] Shutdown Widget - Save Game Menu [f=0019343] Shutdown Widget - Unit Icons [f=0019343] Shutdown Widget - Noises [f=0019343] Shutdown Widget - HealthBars [f=0019343] Shutdown Widget - Win Counter [f=0019343] Shutdown Widget - BuildETA [f=0019343] Shutdown Widget - SpringRTS Replay Stats [f=0019343] Shutdown Widget - Modular Comm Info [f=0019343] Shutdown Widget - Stereo3D [f=0019343] Shutdown Widget - Showeco and Grid Drawer [f=0019343] Shutdown Widget - Point Tracker [f=0019343] Shutdown Widget - Missile Silo Range [f=0019343] Shutdown Widget - MetalFeatures (new) [f=0019343] Shutdown Widget - MinimapEvents [f=0019343] Shutdown Widget - Local Widgets Config [f=0019343] Shutdown Widget - Highlight Geos [f=0019343] Shutdown Widget - Grab Input [f=0019343] Input grabbing is disabled! [f=0019343] Shutdown Widget - Defense Range Zero-K [f=0019343] Shutdown Widget - Darkening [f=0019343] Shutdown Widget - Context Menu [f=0019343] Shutdown Widget - Chili Spectator Panels [f=0019343] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019343] Shutdown Widget - Chili Nuke Warning [f=0019343] Shutdown Widget - Chili EndGame Window [f=0019343] Shutdown Widget - Chili Economy Panel Default [f=0019343] Shutdown Widget - CameraShake [f=0019343] Shutdown Widget - State Reverse and Latency [f=0019343] Shutdown Widget - Music Player v2 [f=0019343] Shutdown Widget - Attack AoE [f=0019343] Shutdown Widget - UnitShapes [f=0019343] Shutdown Widget - Map Edge Extension [f=0019343] Shutdown Widget - Selection Send [f=0019343] Shutdown Widget - LupsManager [f=0019343] Shutdown Widget - Newton Firezone [f=0019343] Shutdown Widget - Chili Pro Console [f=0019343] Shutdown Widget - Persistent Build Height [f=0019343] Shutdown Widget - Lasso Terraform GUI [f=0019343] Shutdown Widget - Lups [f=0019343] Shutdown Widget - Chili Framework [f=0019343] Shutdown Widget - Mex Placement Handler [f=0019343] Shutdown Widget - Chili Core Selector [f=0019343] Shutdown Widget - Custom Markers [f=0019343] Shutdown Widget - Select Keys [f=0019343] Shutdown Widget - Pause Screen [f=0019343] Shutdown Widget - Text To Speech Control [f=0019343] Shutdown Widget - Layout Handler [f=0019343] End widgetHandler:Shutdown [f=0019343] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1238754,115644780} {int,ext,rec}Allocs={19516149,0,0} {chunk,block}Bytes={115644780,0} [f=0019343] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019343] [Game::KillLua][2] dtor=0 luaRules=0x533f6480 [f=0019343] Start gadgetHandler:Shutdown [f=0019343] Shutdown - StartSetup [f=0019343] Shutdown - UnitMorph [f=0019343] Shutdown - Carrier Drones [f=0019343] Shutdown - LupsNanoSpray [f=0019343] Shutdown - Missile Silo Controller [f=0019343] Shutdown - Modular Comm Info [f=0019343] Shutdown - Terrain Texture Handler [f=0019343] Shutdown - UnitCloakShield [f=0019343] Shutdown - Starlight Handler [f=0019343] End gadgetHandler:Shutdown [f=0019343] Start gadgetHandler:Shutdown [f=0019343] Shutdown - Save/Load [f=0019343] Shutdown - Teleport Throw [f=0019343] Shutdown - UnitMorph [f=0019343] Shutdown - Modular Comm Info [f=0019343] Shutdown - Retreat Command [f=0019343] Shutdown - Shockwaves [f=0019343] Shutdown - UnitCloakShield [f=0019343] Shutdown - Lups Cloak FX [f=0019343] Shutdown - Lups [f=0019343] Shutdown - Lups Shield [f=0019343] End gadgetHandler:Shutdown [f=0019343] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19516180,0,0} {chunk,block}Bytes={0,0} [f=0019343] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19516180,0,0} {chunk,block}Bytes={0,0} [f=0019343] [Game::KillLua][4] dtor=0 [f=0019343] [Game::~CGame][1] [f=0019343] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019343] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019343] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019343] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019343] [Game::KillLua][4] dtor=1 [f=0019343] [Game::KillMisc][1] [f=0019343] [Game::KillMisc][2] [f=0019343] [Game::KillMisc][3] [f=0019343] [Game::KillRendering][1] [f=0019343] [3DOParser::Kill] allocated 1 pieces [f=0019343] [S3OParser::Kill] allocated 236 pieces [f=0019343] [AssParser::Kill] allocated 19 pieces [f=0019343] [Game::KillInterface][1] [f=0019343] [Game::KillInterface][2] [f=0019343] [Game::KillSimulation][1] [f=0019343] [Game::KillSimulation][2] [f=0019343] [CCollisionHandler] dis-/continuous tests: 0/3360402 [f=0019343] [Game::KillSimulation][3] [f=0019343] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019343] [~CPathCache(24x20)] cacheHits=37 hitPercentage=21% numHashColls=0 maxCacheSize=6 [f=0019343] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019343] [~CPathCache(48x40)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019343] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019343] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019343] [LosHandler::Kill] raycast instance cache-{hits,misses}={1836,5324}; shared=1%; cached=25% [f=0019343] [Game::KillSimulation][4] [f=0019343] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019343] [Game::~CGame][2] [f=0019343] [Game::~CGame][3] [f=0019343] [SpringApp::Kill][3] [f=0019343] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202965 bytes sent 130719 bytes recv'd [f=0019343] [SpringApp::Kill][4] font=0x46144aa0 [f=0019343] [SpringApp::Kill][5] [f=0019343] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x461b1ac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1979ms file="unitpics/hoveraa.png" indx=6510 inflSize=10kb readTime=29ms file="bitmaps/gpl/glow2.tga" indx=456 inflSize=256kb readTime=27ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=24ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=23ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1864 inflSize=1kb readTime=22ms file="luaui/images/lobbyranks/2_2.png" indx=3659 inflSize=175kb readTime=15ms file="bitmaps/other/plasma0029.tga" indx=541 inflSize=3kb readTime=15ms file="luaui/widgets/gui_epicmenu.lua" indx=4699 inflSize=102kb readTime=14ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=12ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4764 inflSize=27kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29697610 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x462a3140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462bb050) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461bbaa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fefb801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]