[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DpX8LH6Lsi/springsettings.1179720.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f674401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2156 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179720/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ec1ce0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ec1ce0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 604ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grantsmith257 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179720/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179720/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52883fc0,0x52753690}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 651c206129e98c0da9c84010939337a8 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000010c13bb80,000000011af69210}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000cd796420,00000000f9575970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000d9b4fc00,00000000d906a1e0}]" [f=-000001] <[Nik]NikolaMX> oh shit i didnt see what u guys wrote before game started [f=-000001] <[Nik]NikolaMX> what did u2 say? [f=-000001] nothing of value [f=-000001] no seriosuly nothing [f=-000001] <[Nik]NikolaMX> did anyone answer my q? [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] no but I can answer [f=-000001] <[Nik]NikolaMX> pls do [f=-000001] it's rock paper scisssors spiders [f=-000001] <[Nik]NikolaMX> so the fact i forgot to stop making vipers [f=-000001] <[Nik]NikolaMX> threw the game [f=-000001] no [f=-000001] <[Nik]NikolaMX> ? [f=-000001] the fact that I'm better at the game lol [f=-000001] > Game will be force started in 60 seconds [f=-000001] you'll get back to it no doubt [f=-000001] <[Nik]NikolaMX> >lost ur comm [f=-000001] <[Nik]NikolaMX> you were behind before the right side tradees [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4637,399.98877,446]: 0 finished unit Engineer Commander [f=-000001] [0] Event [820,399.983765,4346]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2812, userid: 518109 [f=0000000] [0] [Nik]NikolaMX, team: 1, elo:2535, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [760,399.978638,4248]: 1 finished unit Amphbot Factory [f=0000009] [9] Event [4448,399.978638,464]: 0 finished unit Rover Assembly [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000241] [241] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000428] [428] Event [4448.02979,400.623749,481.99234]: 0 finished unit Mason [f=0000431] [431] Event [808,399.978638,4424]: 1 finished unit Solar Collector [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000499] [499] Event [760.055237,399.978638,4212]: 1 finished unit Conch [f=0000582] [582] Event [4712,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0000669] [669] Event [712,399.978638,4376]: 1 finished unit Solar Collector [f=0000672] [672] Event [4776,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0000770] [770] Event [4856,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0000860] [860] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0000958] [958] Event [4888,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0001281] [1281] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001359] [1359] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0001517] [1517] Event [4248,399.925232,872]: 0 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0001623] [1623] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001775] [1775] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0001828] [1828] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0001923] [1923] Event [4256,399.658203,912]: 0 finished unit Radar Tower [f=0002099] [2099] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002107] [2107] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0002171] [2171] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0002427] [2427] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0002510] [2510] Event [424,399.978638,4776]: 1 finished unit Solar Collector [f=0002643] [2643] Event [4238.84668,224.425507,1981.85889]: 1 lost unit Duck [f=0002684] [2684] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002691] [2691] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0002756] [2756] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0002789] [2789] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002923] [2923] Event [4400,249.427795,1888]: 0 finished unit Lotus [f=0002950] [2950] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0003135] [3135] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0003259] [3259] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0003410] [3410] Event [3584,249.000549,992]: 0 finished unit Lotus [f=0003586] [3586] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0003619] [3619] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003641] [3641] Event [4448.02979,400.623749,481.99234]: 0 finished unit Mason [f=0003776] [3776] Event [3256,159.172058,4120]: 1 finished unit Solar Collector [f=0003975] [3975] Event [3736,249.000549,1016]: 0 finished unit Solar Collector [f=0004024] [4024] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0004031] [4031] Event [3248,156.704712,4016]: 1 finished unit Lotus [f=0004143] [4143] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0004147] [4147] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004228] [4228] Event [3336,154.141235,4088]: 1 finished unit Solar Collector [f=0004230] [4230] Event [4296,399.946594,920]: 0 finished unit Wind/Tidal Generator [f=0004354] [4354] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0004540] [4540] Event [344,249.000549,3320]: 1 finished unit Solar Collector [f=0004542] [4542] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0004577] [4577] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0004591] [4591] Event [4392,399.978638,872]: 0 finished unit Wind/Tidal Generator [f=0004614] [4614] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0004873] [4873] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0004893] [4893] Event [4472,399.978638,824]: 0 finished unit Wind/Tidal Generator [f=0004967] [4967] Event [4832,154.344177,2992]: 0 finished unit Lotus [f=0004995] [4995] Event [3520,248.893738,3280]: 1 finished unit Lotus [f=0005023] [5023] Event [4448.02979,400.623749,481.99234]: 0 finished unit Mason [f=0005056] [5056] Event [480,249.000549,3376]: 1 finished unit Lotus [f=0005128] [5128] Event [760.055237,399.978638,4212]: 1 finished unit Duck [f=0005195] [5195] Event [1968,240.57312,480]: 0 finished unit Radar Tower [f=0005241] [5241] Event [4568,399.967957,776]: 0 finished unit Wind/Tidal Generator [f=0005298] [5298] Event [4656,154.450989,2832]: 0 finished unit Lotus [f=0005496] [5496] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0005530] [5530] Event [4664,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0005539] [5539] Event [3600,248.81897,3344]: 1 finished unit Lotus [f=0005816] [5816] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0005867] [5867] Event [4760,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0005977] [5977] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0005977] [5977] Event [3075.82373,156.704361,3926.60156]: 0 lost unit Scorcher [f=0006001] [6001] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0006084] [6084] Event [3248,156.704712,4016]: 1 lost unit Lotus [f=0006085] [6085] Event [4112,170.098877,3104]: 0 finished unit Picket [f=0006120] [6120] Event [3176,162.431488,4120]: 1 lost unit Metal Extractor [f=0006144] [6144] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0006173] [6173] Event [4856,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0006291] [6291] Event [3728,236.631775,3296]: 1 finished unit Lotus [f=0006300] [6300] Event [488,397.543335,4264]: 1 finished unit Caretaker [f=0006369] [6369] Event [4160,170.654297,3328]: 0 finished unit Picket [f=0006394] [6394] Event [2740.25586,182.520645,4190.89404]: 1 lost unit Duck [f=0006429] [6429] Event [4112,170.098877,3104]: 0 lost unit Picket [f=0006439] [6439] Event [2665.02271,228.472229,4543.15332]: 0 lost unit Scorcher [f=0006442] [6442] Event [2618.44873,199.016159,4281.521]: 1 lost unit Duck [f=0006445] [6445] Event [2643.24658,227.145294,4526.2373]: 0 lost unit Scorcher [f=0006499] [6499] Event [4952,399.978638,600]: 0 finished unit Wind/Tidal Generator [f=0006525] [6525] Event [3824,230.981445,3376]: 1 finished unit Lotus [f=0006528] [6528] Event [2200.49951,243.075745,4541.85791]: 1 lost unit Duck [f=0006553] [6553] Event [4160,170.654297,3328]: 0 lost unit Picket [f=0006573] [6573] Event [4016,188.737488,3184]: 0 lost unit Picket [f=0006574] [6574] Event [2256.104,245.652756,4593.93457]: 0 lost unit Scorcher [f=0006587] [6587] Event [4376,399.978638,328]: 0 finished unit Caretaker [f=0006593] [6593] Event [2224.83154,228.851212,4423.95752]: 1 lost unit Duck [f=0006598] [6598] Event [2007.47083,248.304535,4544.09375]: 1 lost unit Duck [f=0006598] [6598] Event [2048.62158,249.000549,4664.85156]: 0 lost unit Scorcher [f=0006664] [6664] Event [4448.02979,400.623749,481.99234]: 0 finished unit Ripper [f=0006671] [6671] Event [584,399.978638,4360]: 1 finished unit Solar Collector [f=0006672] [6672] Event [2136.65967,249.001221,4687.03125]: 0 lost unit Scorcher [f=0006690] [6690] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006765] [6765] Event [3888,240.039063,3456]: 1 finished unit Lotus [f=0006984] [6984] Event [4448.02979,400.623749,481.99234]: 0 finished unit Ripper [f=0007055] [7055] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0007060] [7060] Event [648,399.978638,4472]: 1 finished unit Solar Collector [f=0007063] [7063] Event [4368,158.232117,2752]: 0 finished unit Picket [f=0007080] [7080] Event [3872,208.668518,3216]: 1 finished unit Lotus [f=0007168] [7168] Event [4128,164.416504,2928]: 0 lost unit Picket [f=0007281] [7281] Event [4840,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0007357] [7357] Event [4496,157.868958,2784]: 0 finished unit Lotus [f=0007360] [7360] Event [1840,169.810486,1248]: 0 finished unit Lotus [f=0007417] [7417] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0007452] [7452] Event [4760,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0007460] [7460] Event [3984,195.829773,3232]: 1 finished unit Lotus [f=0007481] [7481] Event [760.055237,399.978638,4212]: 1 finished unit Conch [f=0007633] [7633] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0007663] [7663] Event [4664,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0007695] [7695] Event [3936,197.816467,3184]: 1 finished unit Lotus [f=0007751] [7751] Event [504,394.392395,4200]: 1 finished unit Caretaker [f=0007920] [7920] Event [4448,154.867554,2624]: 0 finished unit Picket [f=0007941] [7941] Event [1936,157.260132,1136]: 0 finished unit Lotus [f=0007962] [7962] Event [4584,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0007968] [7968] Event [4016,171.42334,2992]: 1 lost unit Lotus [f=0007999] [7999] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0008027] [8027] Event [4448.02979,400.623749,481.99234]: 0 finished unit Scorcher [f=0008290] [8290] Event [4240,152.966309,2544]: 0 finished unit Picket [f=0008313] [8313] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0008455] [8455] Event [280,249.000549,3464]: 1 finished unit Solar Collector [f=0008481] [8481] Event [760.055237,399.978638,4212]: 1 finished unit Buoy [f=0008502] [8502] Event [4544,157.302856,2592]: 0 finished unit Picket [f=0008584] [8584] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0008650] [8650] Event [3984,199.557495,3280]: 1 finished unit Picket [f=0008701] [8701] Event [1200,249.000549,848]: 0 finished unit Radar Tower [f=0008762] [8762] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0009057] [9057] Event [4368,152.944946,2544]: 0 finished unit Picket [f=0009089] [9089] Event [4160,168.411255,3152]: 1 finished unit Lotus [f=0009093] [9093] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0009226] [9226] Event [4368,158.232117,2752]: 0 lost unit Picket [f=0009254] [9254] Event [760.055237,399.978638,4212]: 1 finished unit Buoy [f=0009286] [9286] Event [1200,249.000549,1056]: 0 finished unit Lotus [f=0009331] [9331] Event [4064,175.193787,3104]: 1 finished unit Lotus [f=0009333] [9333] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0009384] [9384] Event [2427.06396,201.957947,2865.22974]: 1 lost unit Archer [f=0009441] [9441] Event [2421.51123,183.972015,2946.73926]: 1 lost unit Archer [f=0009461] [9461] Event [4336,157.313538,2624]: 0 finished unit Picket [f=0009551] [9551] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0009682] [9682] Event [4064,175.193787,3104]: 1 lost unit Lotus [f=0009683] [9683] Event [4160,168.411255,3152]: 1 lost unit Lotus [f=0009730] [9730] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0009910] [9910] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0009938] [9938] Event [3936,197.816467,3184]: 1 lost unit Lotus [f=0009943] [9943] Event [3968,234.591675,3424]: 1 finished unit Lotus [f=0009944] [9944] Event [3176,160.400696,4120]: 1 finished unit Metal Extractor [f=0010102] [10102] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0010229] [10229] Event [3984,195.829773,3232]: 1 lost unit Lotus [f=0010233] [10233] Event [760.055237,399.978638,4212]: 1 finished unit Buoy [f=0010244] [10244] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0010271] [10271] Event [3960.66943,211.027115,3349.67334]: 1 finished unit Engineer Commander [f=0010271] [10271] Event [3960.66943,211.027115,3349.67334]: 1 lost unit Engineer Commander [f=0010339] [10339] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0010367] [10367] Event [3872,208.668518,3216]: 1 lost unit Lotus [f=0010410] [10410] Event [3984,155.94635,2368]: 0 finished unit Lotus [f=0010487] [10487] Event [3984,199.561768,3280]: 1 lost unit Picket [f=0010611] [10611] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0010616] [10616] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [f=0010626] [10626] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0010668] [10668] Event [416,157.131958,2192]: 1 lost unit Lotus [f=0010724] [10724] Event [372.015442,153.096451,1968.91931]: 1 lost unit Duck [f=0010814] [10814] Event [3728,236.631775,3296]: 1 lost unit Lotus [f=0010919] [10919] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0010930] [10930] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0010968] [10968] Event [3968,234.591675,3424]: 1 lost unit Lotus [f=0011010] [11010] Event [3600,156.715393,2080]: 0 finished unit Lotus [f=0011043] [11043] Event [3824,230.981445,3376]: 1 lost unit Lotus [f=0011133] [11133] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0011136] [11136] Event [3520,248.893738,3280]: 1 lost unit Lotus [f=0011188] [11188] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0011230] [11230] Event [672.92981,152.934265,2554.44312]: 1 lost unit Duck [f=0011231] [11231] Event [416,157.954407,2160]: 1 lost unit Lotus [f=0011287] [11287] Event [760.055237,399.978638,4212]: 1 finished unit Archer [f=0011287] [11287] Event [3888,240.039063,3456]: 1 lost unit Lotus [f=0011289] [11289] Event [674.537415,152.934265,2344.42188]: 0 lost unit Ripper [f=0011325] [11325] Event [634.998047,153.316498,2305.17749]: 0 lost unit Scorcher [f=0011368] [11368] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0011371] [11371] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0011378] [11378] Event [4648,399.978638,488]: 0 finished unit Caretaker [f=0011402] [11402] Event [3600,248.930664,3344]: 1 lost unit Lotus [f=0011414] [11414] Event [359.108887,158.741333,2200.73022]: 1 lost unit Conch [f=0011414] [11414] Event [379.007019,157.257553,2216.68896]: 0 lost unit Scorcher [f=0011439] [11439] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0011564] [11564] Event [400,160.838318,512]: 0 finished unit Lotus [f=0011587] [11587] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0011630] [11630] Event [3456,244.46106,3408]: 1 lost unit Lotus [f=0011640] [11640] Event [760.055237,399.978638,4212]: 1 finished unit Buoy [f=0011744] [11744] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0011767] [11767] Event [3584,202.366638,2848]: 0 finished unit Lotus [f=0011790] [11790] Event [996.617432,165.765717,2168.25098]: 1 lost unit Duck [f=0011892] [11892] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0011893] [11893] Event [978.269714,168.896545,1987.073]: 1 lost unit Archer [f=0011940] [11940] Event [3680.28906,238.359512,3257.44043]: 0 lost unit Fencer [f=0011987] [11987] Event [760.055237,399.978638,4212]: 1 finished unit Buoy [f=0012000] [12000] Event [1058.5824,182.063873,1924.33459]: 1 lost unit Archer [f=0012028] [12028] Event [3517.93286,249.368698,3356.86646]: 1 lost unit Archer [f=0012052] [12052] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0012141] [12141] Event [512,157.911682,528]: 0 finished unit Lotus [f=0012160] [12160] Event [3691.13599,233.669846,3217.26074]: 0 lost unit Fencer [f=0012174] [12174] Event [3496.09619,248.190872,3316.89819]: 1 lost unit Engineer Commander [f=0012178] [12178] Event [undefined]: [Nik]NikolaMX resigned [f=0012178] game_message: [Nik]NikolaMX has been destroyed! [f=0012178] game_message: Masper wins! [f=0012178] Submitting stats [f=0012178] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012178] Part| Total Time|Time of the last 0.5s [f=0012178] Draw 25978.80ms 22.77% [f=0012178] Lua::Callins::Synced 6398.02ms 20.00% [f=0012178] Lua::Callins::Unsynced 33237.10ms 26.93% [f=0012178] Lua::CollectGarbage::Synced 377.73ms 0.20% [f=0012178] Lua::CollectGarbage::Unsynced 1154.81ms 0.40% [f=0012178] Misc::Profiler::AddTime 90.13ms 0.00% [f=0012178] Sim 31704.53ms 63.66% [f=0012178] [12178] Received game_message: [Nik]NikolaMX has been destroyed! [f=0012178] [12178] Received game_message: Masper wins! [f=0012179] [12179] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012179] [12179] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012179] [12179] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012179] [12179] Game End Stats Values: 2,2135,2185,2135,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,860,910,860,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012179] [12179] Game End Stats Values: 3,2435,2380,2435,2380,2.15423179,0.84837604,2.15423179,0.84837604,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,9.77947998,10.666667,9.77947998,1275,1275,1275,1275,8.14361477,9.78989124,8.14361477,9.78989124,80,0,80,0,0,0,0,0,1080,1105,1080,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012179] [12179] Game End Stats Values: 4,2435,2505,2435,2505,7.4009347,5.40312243,7.4009347,5.40312243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.216156,12,13.216156,1275,1275,1275,1275,8.34978008,10.4369841,8.34978008,10.4369841,80,0,80,0,0,0,0,0,1080,1230,1080,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012179] [12179] Game End Stats Values: 5,2695,2665,2695,2665,14.2239389,8.95011902,14.2239389,8.95011902,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.3493814,12,13.3493814,1275,1275,1275,1275,9.78819942,12.2364664,9.78819942,12.2364664,160,125,160,125,0,0,0,0,1260,1265,1260,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012179] [12179] Game End Stats Values: 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lost unit Buoy [f=0012218] [12218] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0012277] Spectator nr1_rANDY_FAN left the game: normal quit [f=0012277] [12277] Event [undefined]: nr1_rANDY_FAN quit [f=0012324] Player Masper left the game: normal quit [f=0012324] [12324] Event [undefined]: Masper quit [f=0012381] [12381] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0012386] Spectator [Nik]NikolaMX left the game: normal quit [f=0012386] [12386] Event [undefined]: [Nik]NikolaMX quit [f=0012392] No clients connected, shutting down server [f=0012392] Server shutdown [f=0012392] [12392] all players disconnected [f=0012422] [12422] Event [3800,303.335571,456]: 0 finished unit Wind/Tidal Generator [f=0012602] [12602] Event [360,159.19342,344]: 0 finished unit Solar Collector [f=0012661] [12661] Event [3768,297.525024,552]: 0 finished unit Wind/Tidal Generator [f=0012831] [12831] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0012961] [12961] Event [3736,278.982544,648]: 0 finished unit Wind/Tidal Generator [f=0013067] [13067] Event [472,156.619263,328]: 0 finished unit Solar Collector [f=0013246] [13246] Event [3704,259.436035,744]: 0 finished unit Wind/Tidal Generator [f=0013272] [13272] Event [4448.02979,400.623749,481.99234]: 0 finished unit Fencer [f=0013531] [13531] Event [3672,249.267578,840]: 0 finished unit Wind/Tidal Generator [f=0013592] [13592] Event [600,155.038452,312]: 0 finished unit Solar Collector [f=0014174] [14174] Event [624,153.436279,512]: 0 finished unit Lotus [f=0014492] Autoquit sending quit command. [f=0014492] [QuitAction] user exited to system [f=0014492] [SpringApp::Kill][1] fromRun=1 [f=0014492] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014492] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014492] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014492] [ThreadPool::SetThreadCount][2] workers=0 [f=0014492] [SpringApp::Kill][2] [f=0014492] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014492] [Game::KillLua][3] dtor=0 luaUI=0x529227b0 [f=0014492] Start widgetHandler:Shutdown [f=0014492] Shutdown - SaveOrderList Complete [f=0014492] Writing last game win data [f=0014492] Shutdown - SaveConfigData Complete [f=0014492] Shutdown Widget - Save/Load API [f=0014492] Shutdown Widget - Chili Highlight [f=0014492] Shutdown Widget - Draw After Chili [f=0014492] Shutdown Widget - EPIC Menu [f=0014492] Shutdown Widget - Chili Widget Selector [f=0014492] Shutdown Widget - Chili Minimap [f=0014492] Shutdown Widget - Local Team Colors [f=0014492] Shutdown Widget - Display Keys 2 [f=0014492] Shutdown Widget - Save Game Menu [f=0014492] Shutdown Widget - Unit Icons [f=0014492] Shutdown Widget - Noises [f=0014492] Shutdown Widget - HealthBars [f=0014492] Shutdown Widget - Win Counter [f=0014492] Shutdown Widget - BuildETA [f=0014492] Shutdown Widget - SpringRTS Replay Stats [f=0014492] Shutdown Widget - Modular Comm Info [f=0014492] Shutdown Widget - Stereo3D [f=0014492] Shutdown Widget - Showeco and Grid Drawer [f=0014492] Shutdown Widget - Point Tracker [f=0014492] Shutdown Widget - Missile Silo Range [f=0014492] Shutdown Widget - MetalFeatures (new) [f=0014492] Shutdown Widget - MinimapEvents [f=0014492] Shutdown Widget - Local Widgets Config [f=0014492] Shutdown Widget - Highlight Geos [f=0014492] Shutdown Widget - Grab Input [f=0014492] Input grabbing is disabled! [f=0014492] Shutdown Widget - Defense Range Zero-K [f=0014492] Shutdown Widget - Darkening [f=0014492] Shutdown Widget - Context Menu [f=0014492] Shutdown Widget - Chili Spectator Panels [f=0014492] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014492] Shutdown Widget - Chili Nuke Warning [f=0014492] Shutdown Widget - Chili EndGame Window [f=0014492] Shutdown Widget - Chili Economy Panel Default [f=0014492] Shutdown Widget - CameraShake [f=0014492] Shutdown Widget - State Reverse and Latency [f=0014492] Shutdown Widget - Music Player v2 [f=0014492] Shutdown Widget - Attack AoE [f=0014492] Shutdown Widget - Map Edge Extension [f=0014492] Shutdown Widget - Selection Send [f=0014492] Shutdown Widget - LupsManager [f=0014492] Shutdown Widget - Newton Firezone [f=0014492] Shutdown Widget - Chili Pro Console [f=0014492] Shutdown Widget - Persistent Build Height [f=0014492] Shutdown Widget - Lasso Terraform GUI [f=0014492] Shutdown Widget - Lups [f=0014492] Shutdown Widget - Chili Framework [f=0014492] Shutdown Widget - Mex Placement Handler [f=0014492] Shutdown Widget - Chili Core Selector [f=0014492] Shutdown Widget - Custom Markers [f=0014492] Shutdown Widget - Select Keys [f=0014492] Shutdown Widget - Pause Screen [f=0014492] Shutdown Widget - Text To Speech Control [f=0014492] Shutdown Widget - Layout Handler [f=0014492] End widgetHandler:Shutdown [f=0014492] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378622,57589891} {int,ext,rec}Allocs={16934984,0,0} {chunk,block}Bytes={57589891,0} [f=0014492] [Game::KillLua][1] dtor=0 luaGaia=0x52753690 [f=0014492] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310521,52033038} {int,ext,rec}Allocs={16934986,0,0} {chunk,block}Bytes={52033038,0} [f=0014492] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310521,52033038} {int,ext,rec}Allocs={16934986,0,0} {chunk,block}Bytes={52033038,0} [f=0014492] [Game::KillLua][2] dtor=0 luaRules=0x52883fc0 [f=0014492] Start gadgetHandler:Shutdown [f=0014492] Shutdown - StartSetup [f=0014492] Shutdown - UnitMorph [f=0014492] Shutdown - Carrier Drones [f=0014492] Shutdown - LupsNanoSpray [f=0014492] Shutdown - Missile Silo Controller [f=0014492] Shutdown - Modular Comm Info [f=0014492] Shutdown - Terrain Texture Handler [f=0014492] Shutdown - UnitCloakShield [f=0014492] Shutdown - Starlight Handler [f=0014492] End gadgetHandler:Shutdown [f=0014492] Start gadgetHandler:Shutdown [f=0014492] Shutdown - Save/Load [f=0014492] Shutdown - Teleport Throw [f=0014492] Shutdown - UnitMorph [f=0014492] Shutdown - Modular Comm Info [f=0014492] Shutdown - Retreat Command [f=0014492] Shutdown - Shockwaves [f=0014492] Shutdown - UnitCloakShield [f=0014492] Shutdown - Lups Cloak FX [f=0014492] Shutdown - Lups [f=0014492] Shutdown - Lups Shield [f=0014492] End gadgetHandler:Shutdown [f=0014492] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16935018,0,0} {chunk,block}Bytes={0,0} [f=0014492] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16935018,0,0} {chunk,block}Bytes={0,0} [f=0014492] [Game::KillLua][4] dtor=0 [f=0014492] [Game::~CGame][1] [f=0014492] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014492] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014492] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014492] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014492] [Game::KillLua][4] dtor=1 [f=0014492] [Game::KillMisc][1] [f=0014492] [Game::KillMisc][2] [f=0014492] [Game::KillMisc][3] [f=0014492] [Game::KillRendering][1] [f=0014492] [3DOParser::Kill] allocated 1 pieces [f=0014492] [S3OParser::Kill] allocated 327 pieces [f=0014492] [AssParser::Kill] allocated 23 pieces [f=0014492] [Game::KillInterface][1] [f=0014492] [Game::KillInterface][2] [f=0014492] [Game::KillSimulation][1] [f=0014492] [Game::KillSimulation][2] [f=0014492] [CCollisionHandler] dis-/continuous tests: 0/498212 [f=0014492] [Game::KillSimulation][3] [f=0014492] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014492] [~CPathCache(20x20)] cacheHits=97 hitPercentage=28% numHashColls=0 maxCacheSize=22 [f=0014492] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014492] [~CPathCache(40x40)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014492] [LosHandler::Kill] raycast instance cache-{hits,misses}={5220,11046}; shared=4%; cached=28% [f=0014492] [Game::KillSimulation][4] [f=0014492] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014492] [Game::~CGame][2] [f=0014492] [Game::~CGame][3] [f=0014492] [SpringApp::Kill][3] [f=0014492] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153761 bytes sent 232336 bytes recv'd [f=0014492] [SpringApp::Kill][4] font=0x45de0aa0 [f=0014492] [SpringApp::Kill][5] [f=0014492] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45e570f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2433ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=33ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=33ms file="luaui/widgets/api_widget_disabler.lua" indx=3878 inflSize=2kb readTime=26ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=24ms file="bitmaps/cc/flashside2.tga" indx=427 inflSize=128kb readTime=23ms file="bitmaps/pd/shell.tga" indx=565 inflSize=64kb readTime=22ms file="bitmaps/gpl/wakelarge.png" indx=493 inflSize=124kb readTime=19ms file="bitmaps/other/burst.tga" indx=530 inflSize=39kb readTime=19ms file="bitmaps/gpl/wake.png" indx=492 inflSize=76kb readTime=19ms file="luaui/widgets/unit_shield_guard.lua" indx=4823 inflSize=7kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32632551 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45f3cf00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f439e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e63b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f674401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]