[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m5J8ge1KAA/springsettings.1179702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f479c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2155 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 265ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b5a790] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b5a790] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 609ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 85ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [Nik]NikolaMX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59806f20,0x5564c3c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 72172061f34f8959b8b65f9c52e76435 [f=-000001] Connection attempt from boga_hd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: boga_hd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="boga_hd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="boga_hd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x951dc4f0,0x8fe58ef0}]" [f=-000001] Allies: I choose: Wills special sauce! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="boga_hd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="boga_hd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="boga_hd" string="[Game::Load][lua{Rules,Gaia}={00000000c5e00830,000000005a2788e0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [866,312.841034,3842]: 0 finished unit Recon Commander [f=-000001] [0] Event [5081,310.574219,278]: 1 finished unit Engineer Commander [f=0000000] [0] WALL, team: 1, elo:1321, userid: 539367 [f=0000000] [0] boga_hd, team: 0, elo:1500, userid: 540348 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000024] [24] Event [5120,310.806274,392]: 1 finished unit Cloakbot Factory [f=0000206] [206] Event [4984,311.602783,120]: 1 finished unit Solar Collector [f=0000322] [322] Event [5110.3999,310.604858,392]: 1 finished unit Glaive [f=0000386] [386] Event [5064,311.364746,120]: 1 finished unit Solar Collector [f=0000566] [566] Event [5144,311.740112,120]: 1 finished unit Solar Collector [f=0000615] [615] Event [1120,311.909485,3816]: 0 finished unit Cloakbot Factory [f=0001057] [1057] Event [5110.3999,310.604858,392]: 1 finished unit Conjurer [f=0001090] [1090] Event [5224,311.062622,120]: 1 finished unit Solar Collector [f=0001784] [1784] Event [5304,310.348511,120]: 1 finished unit Solar Collector [f=0001879] [1879] Event [929.688843,313.586639,3711.79956]: 1 lost unit Glaive [f=0002742] [2742] Event [1129.59998,311.813354,3816]: 0 finished unit Iris [f=0002755] [2755] Event [4960,309.918213,384]: 1 finished unit Lotus [f=0003815] [3815] Event [5136,312.17041,496]: 1 finished unit Lotus [f=0003992] [3992] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0004240] [4240] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0004769] [4769] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0005370] [5370] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0005741] [5741] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0005988] [5988] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0006260] [6260] Event [5080,310.531616,280]: 1 finished unit Caretaker [f=0006616] [6616] Event [5960,313.35144,1128]: 1 finished unit Solar Collector [f=0006729] [6729] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0007305] [7305] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0007678] [7678] Event [5992,313.717651,1224]: 1 finished unit Solar Collector [f=0007817] [7817] Event [952,313.076782,3592]: 0 finished unit Solar Collector [f=0007904] [7904] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0008490] [8490] Event [5160,309.881592,312]: 1 finished unit Energy Pylon [f=0008567] [8567] Event [5110.3999,310.604858,392]: 1 finished unit Conjurer [f=0008826] [8826] Event [5856,313.433838,1152]: 1 finished unit Lotus [f=0009098] [9098] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0009656] [9656] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0010085] [10085] Event [5904,313.296509,1264]: 1 finished unit Lotus [f=0010242] [10242] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0010722] [10722] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0010791] [10791] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0011264] [11264] Event [5110.3999,310.604858,392]: 1 finished unit Scythe [f=0011720] [11720] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0011934] [11934] Event [3336,312.289429,1144]: 1 finished unit Wind/Tidal Generator [f=0012172] [12172] Event [3416,311.895752,1192]: 1 finished unit Wind/Tidal Generator [f=0012542] [12542] Event [3496,312.390137,1240]: 1 finished unit Wind/Tidal Generator [f=0012823] [12823] Event [5360,576.651672,496]: 1 finished unit Advanced Radar [f=0012992] [12992] Event [3576,312.820435,1272]: 1 finished unit Wind/Tidal Generator [f=0013022] [13022] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0013088] [13088] Event [5110.3999,310.604858,392]: 1 finished unit Conjurer [f=0013297] [13297] Event [3656,313.15918,1320]: 1 finished unit Wind/Tidal Generator [f=0013502] [13502] Event [5110.3999,310.604858,392]: 1 finished unit Reaver [f=0013755] [13755] Event [3736,312.472534,1368]: 1 finished unit Wind/Tidal Generator [f=0014073] [14073] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0014126] [14126] Event [5110.3999,310.604858,392]: 1 finished unit Reaver [f=0014591] [14591] Event [2472,309.552002,248]: 1 finished unit Wind/Tidal Generator [f=0014977] [14977] Event [1129.59998,311.813354,3816]: 0 finished unit Iris [f=0014979] [14979] Event [3328,311.923218,1216]: 1 finished unit Lotus [f=0015051] [15051] Event [2392,309.368896,296]: 1 finished unit Wind/Tidal Generator [f=0015083] [15083] Event [5048,312.490845,552]: 1 finished unit Caretaker [f=0015137] [15137] Event [5110.3999,310.604858,392]: 1 finished unit Reaver [f=0015489] [15489] Event [2312,309.176636,328]: 1 finished unit Wind/Tidal Generator [f=0015705] [15705] Event [5110.3999,310.604858,392]: 1 finished unit Reaver [f=0015910] [15910] Event [2232,308.97522,376]: 1 finished unit Wind/Tidal Generator [f=0015991] [15991] Event [3648,313.928223,1456]: 1 finished unit Lotus [f=0016238] [16238] Event [5110.3999,310.604858,392]: 1 finished unit Reaver [f=0016561] [16561] Event [2826.39136,309.305969,2728.41675]: 0 lost unit Iris [f=0016744] [16744] Event [2320,308.251953,480]: 1 finished unit Lotus [f=0016998] [16998] Event [4704,313.314819,120]: 1 finished unit Fusion Reactor [f=0017061] [17061] Event [5110.3999,310.604858,392]: 1 finished unit Knight [f=0017483] [17483] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0017521] [17521] Event [5110.3999,310.604858,392]: 1 finished unit Knight [f=0017560] [17560] Event [2544,308.508301,336]: 1 finished unit Lotus [f=0017756] [17756] Event [1386.75647,312.573181,3555.42505]: 0 lost unit Iris [f=0017904] [17904] Event [5110.3999,310.604858,392]: 1 finished unit Knight [f=0017912] [17912] Event [1000,313.388062,3688]: 0 finished unit Energy Pylon [f=0017983] [17983] Event [1080,313.250732,3656]: 0 lost unit Singularity Reactor [f=0018026] [18026] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018032] [18032] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018080] [18080] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018097] [18097] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018110] [18110] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018126] [18126] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018140] [18140] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018155] [18155] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018171] [18171] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018186] [18186] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018199] [18199] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018217] [18217] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018230] [18230] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018245] [18245] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018264] [18264] Event [1129.59998,311.813354,3816]: 0 lost unit Iris [f=0018266] [18266] Event [1120,311.813354,3816]: 0 lost unit Cloakbot Factory [f=0018279] [18279] Event [5110.3999,310.604858,392]: 1 finished unit Knight [f=0018304] [18304] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0018355] [18355] Event [1000,313.388062,3688]: 0 lost unit Energy Pylon [f=0018356] Player boga_hd left the game: normal quit [f=0018356] [18356] Event [undefined]: boga_hd quit [f=0018531] [18531] Event [1069.1095,298.534363,3691.74316]: 1 lost unit Reaver [f=0018643] game_message: boga_hd has been destroyed! [f=0018643] [18643] Event [undefined]: boga_hd resigned [f=0018643] game_message: WALL wins! [f=0018643] Submitting stats [f=0018643] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018643] Part| Total Time|Time of the last 0.5s [f=0018643] Draw 13051.30ms 14.40% [f=0018643] Lua::Callins::Synced 4458.57ms 14.10% [f=0018643] Lua::Callins::Unsynced 19423.82ms 22.40% [f=0018643] Lua::CollectGarbage::Synced 250.92ms 0.00% [f=0018643] Lua::CollectGarbage::Unsynced 575.38ms 0.90% [f=0018643] Misc::Profiler::AddTime 59.81ms 0.00% [f=0018643] Sim 34110.35ms 72.10% [f=0018643] [18643] Event [893.713379,311.761963,3803.68359]: 0 lost unit Recon Commander [f=0018643] [18643] Received game_message: boga_hd has been destroyed! [f=0018643] [18643] Received game_message: WALL wins! [f=0018644] [18644] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,2645,7515,7515,2645,0,275.122559,275.122559,0,0,0,0,0,0,0,0,0,1160.85864,0,0,1160.85864,65.0000153,49.4307747,49.4307747,65.0000153,0,360,360,0,10,26.3928432,26.3928432,10,1875,1675,1675,1875,6,21.2306557,21.2306557,6,0,2710,2710,0,65,0,0,65,770,2770,2770,770,0,65,65,0,0,0,0,0,53.5500069,65.0000153,65.0000153,53.5500069 [f=0018644] [18644] Game End Stats Values: 33,2645,7815,7815,2645,0,282.066925,282.066925,0,0,0,0,0,0,0,0,0,1216.3916,0,0,1216.3916,65.0000153,49.4307747,49.4307747,65.0000153,0,360,360,0,10,26.9600296,26.9600296,10,1875,1675,1675,1875,6,22.5711555,22.5711555,6,0,2920,2920,0,65,0,0,65,770,2860,2860,770,0,65,65,0,0,0,0,0,53.5500069,65.0000153,65.0000153,53.5500069 [f=0018644] [18644] Game End Stats Values: 34,2645,7850,7850,2645,0,297.513794,297.513794,0,0,0,0,0,0,0,0,0,1281.79126,0,0,1281.79126,65.0000153,49.4307747,49.4307747,65.0000153,0,360,360,0,10,30.9058857,30.9058857,10,1875,1675,1675,1875,6,23.9857903,23.9857903,6,0,2920,2920,0,65,0,0,65,770,2895,2895,770,0,65,65,0,0,0,0,0,53.5500069,65.0000153,65.0000153,53.5500069 [f=0018644] [18644] Game End Stats Values: 35,3245,8365,8365,3245,0,327.272552,327.272552,0,0,0,0,0,0,0,0,0,1350.93225,0,0,1350.93225,65.0000153,49.4307747,49.4307747,65.0000153,0,450,450,0,10,35.000927,35.000927,10,2475,1675,1675,2475,6,24.9399166,24.9399166,6,0,3130,3130,0,65,0,0,65,770,3110,3110,770,0,65,65,0,0,0,0,0,53.5500069,65.0000153,65.0000153,53.5500069 [f=0018644] [18644] Game End Stats Values: 36,3245,8610,8610,3245,0,366.217102,366.217102,0,0,0,0,0,0,0,0,0,1429.19885,0,0,1429.19885,65.0000153,49.4307747,49.4307747,65.0000153,0,450,450,0,10,37.6890526,37.6890526,10,2475,1675,1675,2475,6,25.5523033,25.5523033,6,0,3340,3340,0,65,0,0,65,770,3145,3145,770,0,65,65,0,0,0,0,0,53.5500069,65.0000153,65.0000153,53.5500069 [f=0018644] [18644] Game End Stats Values: 37,3245,8735,8735,3245,0,414.250763,414.250763,0,0,0,0,0,0,0,0,0,1507.86536,0,0,1507.86536,65.0000153,49.4307747,49.4307747,65.0000153,0,540,540,0,10,40.774807,40.774807,10,2475,1675,1675,2475,6,26.158247,26.158247,6,0,3340,3340,0,65,0,0,65,770,3180,3180,770,0,65,65,0,0,0,0,0,53.5500069,65.0000153,65.0000153,53.5500069 [f=0018644] [18644] Game End Stats Values: 38,2645,8945,8945,2645,0,451.352905,451.352905,0,0,0,0,0,0,0,0,0,1580.19849,0,0,1580.19849,65.0000153,649.430786,649.430786,65.0000153,0,540,540,0,10,39.1264038,39.1264038,10,1875,1675,1675,1875,6,25.4294777,25.4294777,6,0,3550,3550,0,65,600,600,65,770,3180,3180,770,600,65,65,600,0,0,0,0,653.550049,99.5731888,99.5731888,653.550049 [f=0018644] [18644] Game End Stats Values: 39,2645,10385,10385,2645,0,490.696503,490.696503,0,0,0,0,0,0,0,0,0,1641.99792,0,0,1641.99792,65.0000153,649.430786,649.430786,65.0000153,0,630,630,0,10,37.8037148,37.8037148,10,1875,1675,1675,1875,6,25.5789089,25.5789089,6,0,3900,3900,0,65,600,600,65,770,4180,4180,770,600,65,65,600,0,0,0,0,653.550049,99.5731888,99.5731888,653.550049 [f=0018644] [18644] Game End Stats Values: 40,2645,10825,10825,2645,0,608.871216,608.871216,0,0,0,0,0,0,0,0,0,1697.46423,0,0,1697.46423,65.0000153,649.430786,649.430786,65.0000153,0,630,630,0,10,70.4666977,70.4666977,10,1875,1675,1675,1875,6,30.9756203,30.9756203,6,0,4250,4250,0,65,600,600,65,770,4270,4270,770,600,65,65,600,0,0,0,0,653.550049,99.5731888,99.5731888,653.550049 [f=0018644] [18644] Game End Stats Values: 41,2245,11265,11265,2245,0,749.132507,749.132507,0,0,0,0,0,0,0,0,0,1733.79736,0,0,1733.79736,65.0000153,1252.69348,1252.69348,65.0000153,0,720,720,0,10,80.367775,80.367775,10,1275,1675,1675,1275,6,34.4262581,34.4262581,6,0,4600,4600,0,65,1200,1200,65,970,4270,4270,970,1200,65,65,1200,0,0,0,0,1256.81287,99.5731888,99.5731888,1256.81287 [f=0018644] [18644] Game End Stats Values: 42,1275,11705,11705,1275,0,882.865967,882.865967,0,0,0,0,0,0,0,0,0,1750.12952,0,0,1750.12952,136.707291,2456.42065,2456.42065,136.707291,0,720,720,0,9.86666679,79.2164383,79.2164383,9.86666679,1275,1675,1675,1275,6,34.4149628,34.4149628,6,0,4950,4950,0,65,2258.66699,2258.66699,65,0,4360,4360,0,2383.86719,65,65,2383.86719,0,0,0,0,2722.63086,256.346741,256.346741,2722.63086 [f=0018644] [18644] Game End Stats Values: 43,1275,11495,11495,1275,0,935.045776,935.045776,0,0,0,0,0,0,0,0,0,1792.12952,0,0,1792.12952,374.181122,3430.25073,3430.25073,374.181122,0,720,720,0,8,68.6094131,68.6094131,8,1275,1675,1675,1275,6,34.6492577,34.6492577,6,0,4740,4740,0,275,2258.66699,2258.66699,275,0,4360,4360,0,2383.86719,275,275,2383.86719,0,0,0,0,3731.76855,493.820557,493.820557,3731.76855 [f=0018653] [18653] Event [5110.3999,310.604858,392]: 1 finished unit Knight [f=0018778] [18778] Event [5110.3999,310.604858,392]: 1 finished unit Sling [f=0018786] Player WALL left the game: normal quit [f=0018786] [18786] Event [undefined]: WALL quit [f=0018792] No clients connected, shutting down server [f=0018792] Server shutdown [f=0018792] [18792] all players disconnected [f=0018913] [18913] Event [5110.3999,310.604858,392]: 1 finished unit Sling [f=0019048] [19048] Event [5110.3999,310.604858,392]: 1 finished unit Sling [f=0019114] [19114] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0019183] [19183] Event [5110.3999,310.604858,392]: 1 finished unit Sling [f=0019318] [19318] Event [5110.3999,310.604858,392]: 1 finished unit Sling [f=0019338] [19338] Event [3400,311.383057,2456]: 1 finished unit Wind/Tidal Generator [f=0019443] [19443] Event [5110.3999,310.604858,392]: 1 finished unit Ronin [f=0019563] [19563] Event [5110.3999,310.604858,392]: 1 finished unit Ronin [f=0019563] [19563] Event [3480,309.80835,2440]: 1 finished unit Wind/Tidal Generator [f=0019683] [19683] Event [5110.3999,310.604858,392]: 1 finished unit Ronin [f=0019801] [19801] Event [5110.3999,310.604858,392]: 1 finished unit Ronin [f=0019818] [19818] Event [3560,308.590698,2424]: 1 finished unit Wind/Tidal Generator [f=0019921] [19921] Event [5110.3999,310.604858,392]: 1 finished unit Ronin [f=0020016] [20016] Event [5110.3999,310.604858,392]: 1 finished unit Glaive [f=0020073] [20073] Event [3640,308.334351,2408]: 1 finished unit Wind/Tidal Generator [f=0020107] [20107] Event [5110.3999,310.604858,392]: 1 finished unit Glaive [f=0020197] [20197] Event [5110.3999,310.604858,392]: 1 finished unit Glaive [f=0020287] [20287] Event [5110.3999,310.604858,392]: 1 finished unit Glaive [f=0020377] [20377] Event [5110.3999,310.604858,392]: 1 finished unit Glaive [f=0020388] [20388] Event [3704,308.288574,2344]: 1 finished unit Wind/Tidal Generator [f=0020673] [20673] Event [3784,308.480835,2264]: 1 finished unit Wind/Tidal Generator [f=0020958] [20958] Event [3864,309.039307,2200]: 1 finished unit Wind/Tidal Generator [f=0021243] [21243] Event [3944,308.938599,2120]: 1 finished unit Wind/Tidal Generator [f=0021603] [21603] Event [3736,308.599854,2424]: 1 finished unit Wind/Tidal Generator [f=0021776] Autoquit sending quit command. [f=0021776] [QuitAction] user exited to system [f=0021776] [SpringApp::Kill][1] fromRun=1 [f=0021776] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021776] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021776] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021776] [ThreadPool::SetThreadCount][2] workers=0 [f=0021776] [SpringApp::Kill][2] [f=0021776] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021776] [Game::KillLua][3] dtor=0 luaUI=0x59427dc0 [f=0021776] Start widgetHandler:Shutdown [f=0021776] Shutdown - SaveOrderList Complete [f=0021776] Writing last game win data [f=0021776] Shutdown - SaveConfigData Complete [f=0021776] Shutdown Widget - Chili Highlight [f=0021776] Shutdown Widget - Save/Load API [f=0021776] Shutdown Widget - Draw After Chili [f=0021776] Shutdown Widget - EPIC Menu [f=0021776] Shutdown Widget - Chili Minimap [f=0021776] Shutdown Widget - Chili Widget Selector [f=0021776] Shutdown Widget - Local Team Colors [f=0021776] Shutdown Widget - Display Keys 2 [f=0021776] Shutdown Widget - Save Game Menu [f=0021776] Shutdown Widget - HealthBars [f=0021776] Shutdown Widget - Noises [f=0021776] Shutdown Widget - Unit Icons [f=0021776] Shutdown Widget - Win Counter [f=0021776] Shutdown Widget - SpringRTS Replay Stats [f=0021776] Shutdown Widget - BuildETA [f=0021776] Shutdown Widget - Modular Comm Info [f=0021776] Shutdown Widget - Music Player v2 [f=0021776] Shutdown Widget - State Reverse and Latency [f=0021776] Shutdown Widget - CameraShake [f=0021776] Shutdown Widget - Chili Economy Panel Default [f=0021776] Shutdown Widget - Chili EndGame Window [f=0021776] Shutdown Widget - Chili Nuke Warning [f=0021776] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021776] Shutdown Widget - Chili Spectator Panels [f=0021776] Shutdown Widget - Context Menu [f=0021776] Shutdown Widget - Darkening [f=0021776] Shutdown Widget - Defense Range Zero-K [f=0021776] Shutdown Widget - Grab Input [f=0021776] Input grabbing is disabled! [f=0021776] Shutdown Widget - Highlight Geos [f=0021776] Shutdown Widget - Local Widgets Config [f=0021776] Shutdown Widget - MinimapEvents [f=0021776] Shutdown Widget - MetalFeatures (new) [f=0021776] Shutdown Widget - Missile Silo Range [f=0021776] Shutdown Widget - Point Tracker [f=0021776] Shutdown Widget - Showeco and Grid Drawer [f=0021776] Shutdown Widget - Stereo3D [f=0021776] Shutdown Widget - Attack AoE [f=0021776] Shutdown Widget - UnitShapes [f=0021776] Shutdown Widget - Map Edge Extension [f=0021776] Shutdown Widget - Selection Send [f=0021776] Shutdown Widget - LupsManager [f=0021776] Shutdown Widget - Newton Firezone [f=0021776] Shutdown Widget - Chili Pro Console [f=0021776] Shutdown Widget - Persistent Build Height [f=0021776] Shutdown Widget - Lasso Terraform GUI [f=0021776] Shutdown Widget - Chili Framework [f=0021776] Shutdown Widget - Lups [f=0021776] Shutdown Widget - Custom Markers [f=0021776] Shutdown Widget - Chili Core Selector [f=0021776] Shutdown Widget - Mex Placement Handler [f=0021776] Shutdown Widget - Select Keys [f=0021776] Shutdown Widget - Pause Screen [f=0021776] Shutdown Widget - Layout Handler [f=0021776] Shutdown Widget - Text To Speech Control [f=0021776] End widgetHandler:Shutdown [f=0021776] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363903,55408043} {int,ext,rec}Allocs={12118195,0,0} {chunk,block}Bytes={55408043,0} [f=0021776] [Game::KillLua][1] dtor=0 luaGaia=0x5564c3c0 [f=0021776] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297282,49950708} {int,ext,rec}Allocs={12118197,0,0} {chunk,block}Bytes={49950708,0} [f=0021776] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297282,49950708} {int,ext,rec}Allocs={12118197,0,0} {chunk,block}Bytes={49950708,0} [f=0021776] [Game::KillLua][2] dtor=0 luaRules=0x59806f20 [f=0021776] Start gadgetHandler:Shutdown [f=0021776] Shutdown - StartSetup [f=0021776] Shutdown - UnitMorph [f=0021776] Shutdown - Carrier Drones [f=0021776] Shutdown - LupsNanoSpray [f=0021776] Shutdown - Missile Silo Controller [f=0021776] Shutdown - Modular Comm Info [f=0021776] Shutdown - Terrain Texture Handler [f=0021776] Shutdown - UnitCloakShield [f=0021776] Shutdown - Starlight Handler [f=0021776] End gadgetHandler:Shutdown [f=0021776] Start gadgetHandler:Shutdown [f=0021776] Shutdown - Save/Load [f=0021776] Shutdown - Teleport Throw [f=0021776] Shutdown - UnitMorph [f=0021776] Shutdown - Modular Comm Info [f=0021776] Shutdown - Retreat Command [f=0021776] Shutdown - Shockwaves [f=0021776] Shutdown - UnitCloakShield [f=0021776] Shutdown - Lups Cloak FX [f=0021776] Shutdown - Lups [f=0021776] Shutdown - Lups Shield [f=0021776] End gadgetHandler:Shutdown [f=0021776] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12118307,0,0} {chunk,block}Bytes={0,0} [f=0021776] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12118307,0,0} {chunk,block}Bytes={0,0} [f=0021776] [Game::KillLua][4] dtor=0 [f=0021776] [Game::~CGame][1] [f=0021776] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021776] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021776] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021776] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021776] [Game::KillLua][4] dtor=1 [f=0021776] [Game::KillMisc][1] [f=0021776] [Game::KillMisc][2] [f=0021776] [Game::KillMisc][3] [f=0021776] [Game::KillRendering][1] [f=0021776] [3DOParser::Kill] allocated 1 pieces [f=0021776] [S3OParser::Kill] allocated 287 pieces [f=0021776] [AssParser::Kill] allocated 2 pieces [f=0021776] [Game::KillInterface][1] [f=0021776] [Game::KillInterface][2] [f=0021776] [Game::KillSimulation][1] [f=0021776] [Game::KillSimulation][2] [f=0021776] [CCollisionHandler] dis-/continuous tests: 0/5473 [f=0021776] [Game::KillSimulation][3] [f=0021776] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021776] [~CPathCache(24x16)] cacheHits=29 hitPercentage=6% numHashColls=0 maxCacheSize=2 [f=0021776] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021776] [~CPathCache(48x32)] cacheHits=977 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021776] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021776] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021776] [LosHandler::Kill] raycast instance cache-{hits,misses}={2107,2512}; shared=19%; cached=27% [f=0021776] [Game::KillSimulation][4] [f=0021776] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021776] [Game::~CGame][2] [f=0021776] [Game::~CGame][3] [f=0021776] [SpringApp::Kill][3] [f=0021776] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227325 bytes sent 127332 bytes recv'd [f=0021776] [SpringApp::Kill][4] font=0x45a91aa0 [f=0021776] [SpringApp::Kill][5] [f=0021776] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45b568e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2527ms file="bitmaps/smoke/smoke02.tga" indx=589 inflSize=16kb readTime=52ms file="scripts/cloakriot.lua" indx=5722 inflSize=16kb readTime=48ms file="icons/defensetorp.png" indx=985 inflSize=2kb readTime=40ms file="scripts/cloakbomb.lua" indx=5717 inflSize=10kb readTime=37ms file="luarules/configs/overkill_prevention_defs.lua" indx=1336 inflSize=2kb readTime=28ms file="units/tankraid.lua" indx=6951 inflSize=4kb readTime=26ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1830 inflSize=1kb readTime=24ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=23ms file="anims/cursorjump_0.png" indx=49 inflSize=1kb readTime=23ms file="bitmaps/smoke/smoke08.tga" indx=595 inflSize=16kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29691434 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45bda0a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bf5720) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b558b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f479c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]