[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eHBDPLA4Ha/springsettings.1179628.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fee2401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2180 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179628/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46570640] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46570640] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [Nik]NikolaMX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179628/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179628/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d66ff0,0x52a06830}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 32022061c97e3fb82062aa8d48b97af0 [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={000000006e3b88a0,00000000dd1081f0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000001184fa970,0000000161964420}]" [f=-000001] hello frend [f=-000001] Allies: I choose: Davinki! [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] you too [f=-000001] [0] Event [4661,399.981689,410]: 0 finished unit Engineer Commander [f=-000001] [0] Event [369,399.978638,4658]: 1 finished unit Recon Commander [f=0000000] [0] LooChenChanCZ, team: 1, elo:2176, userid: 440263 [f=0000000] [0] AxeForge, team: 0, elo:1701, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [4672,399.978638,576]: 0 finished unit Tank Foundry [f=0000046] [46] Event [544,399.978638,4712]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000398] [398] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000430] [430] Event [4744,399.978638,328]: 0 finished unit Solar Collector [f=0000567] [567] Event [553.599976,399.978638,4712]: 1 finished unit Conjurer [f=0000582] [582] Event [280,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000663] [663] Event [4672,401.298645,604]: 0 finished unit Kodachi [f=0000732] [732] Event [360,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0000751] [751] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000768] [768] Event [553.599976,399.978638,4712]: 1 finished unit Glaive [f=0000926] [926] Event [440,399.978638,4936]: 1 finished unit Wind/Tidal Generator [f=0000979] [979] Event [553.599976,399.978638,4712]: 1 finished unit Glaive [f=0001168] [1168] Event [4536,399.978638,312]: 0 finished unit Solar Collector [f=0001519] [1519] Event [553.599976,399.978638,4712]: 1 finished unit Glaive [f=0001545] [1545] Event [4424,399.978638,456]: 0 finished unit Solar Collector [f=0001658] [1658] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001681] [1681] Event [4672,401.298645,604]: 0 finished unit Kodachi [f=0001748] [1748] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001967] [1967] Event [824,399.978638,4360]: 1 finished unit Wind/Tidal Generator [f=0001984] [1984] Event [4312,399.90387,584]: 0 finished unit Solar Collector [f=0002192] [2192] Event [744,399.978638,4408]: 1 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [4248,399.497986,712]: 0 finished unit Solar Collector [f=0002443] [2443] Event [553.599976,399.978638,4712]: 1 finished unit Conjurer [f=0002462] [2462] Event [664,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0002600] [2600] Event [2929.79956,244.519409,2718.58081]: 1 lost unit Glaive [f=0002626] [2626] Event [4672,401.298645,604]: 0 finished unit Welder [f=0002651] [2651] Event [553.599976,399.978638,4712]: 1 finished unit Glaive [f=0002746] [2746] Event [584,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0002917] [2917] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002943] [2943] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0003031] [3031] Event [504,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0003293] [3293] Event [4672,401.298645,604]: 0 finished unit Welder [f=0003317] [3317] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0003359] [3359] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0003369] [3369] Event [4726.52441,249.000549,1639.02148]: 1 lost unit Glaive [f=0003459] [3459] Event [1628.12585,249.15918,4503.56006]: 0 lost unit Kodachi [f=0003533] [3533] Event [1380.58337,287.190613,4534.74316]: 0 lost unit Kodachi [f=0003540] [3540] Event [4751.92236,249.000549,1660.30029]: 1 lost unit Glaive [f=0003592] [3592] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003602] [3602] Event [592,399.978638,4464]: 1 finished unit Lotus [f=0003802] [3802] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0004040] [4040] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0004140] [4140] Event [4672,399.978638,604]: 0 finished unit Kodachi [f=0004155] [4155] Event [553.599976,399.978638,4712]: 1 finished unit Conjurer [f=0004207] [4207] Event [1368,247.012482,4168]: 1 finished unit Metal Extractor [f=0004304] [4304] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0004486] [4486] Event [408,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0004511] [4511] Event [4808,249.000549,1864]: 0 finished unit Solar Collector [f=0004622] [4622] Event [4672,399.978638,604]: 0 finished unit Kodachi [f=0004730] [4730] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004771] [4771] Event [328,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0004793] [4793] Event [3672,249.000549,1016]: 0 finished unit Solar Collector [f=0005025] [5025] Event [248,399.978638,4632]: 1 finished unit Wind/Tidal Generator [f=0005216] [5216] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0005250] [5250] Event [248,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0005326] [5326] Event [4680,249.000549,1736]: 0 finished unit Caretaker [f=0005490] [5490] Event [232,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0005810] [5810] Event [232,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0005873] [5873] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0005993] [5993] Event [1336,289.311218,4472]: 1 finished unit Energy Pylon [f=0006030] [6030] Event [200,399.967957,4328]: 1 finished unit Wind/Tidal Generator [f=0006097] [6097] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0006285] [6285] Event [200,398.739624,4248]: 1 finished unit Wind/Tidal Generator [f=0006402] [6402] Event [1449.01831,249.264282,4126.34473]: 1 lost unit Glaive [f=0006525] [6525] Event [1360.36584,248.923523,3839.81079]: 0 lost unit Kodachi [f=0006555] [6555] Event [216,392.320251,4168]: 1 finished unit Wind/Tidal Generator [f=0006604] [6604] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0006622] [6622] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006825] [6825] Event [216,380.592346,4088]: 1 finished unit Wind/Tidal Generator [f=0006898] [6898] Event [986.219727,206.490982,3109.72314]: 0 lost unit Kodachi [f=0006942] [6942] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0007074] [7074] Event [3400,249.000549,808]: 0 finished unit Geothermal Generator [f=0007080] [7080] Event [216,359.700012,4008]: 1 finished unit Wind/Tidal Generator [f=0007099] [7099] Event [4680,399.978638,456]: 0 finished unit Gunship Plant [f=0007350] [7350] Event [232,322.561646,3928]: 1 finished unit Wind/Tidal Generator [f=0007507] [7507] Event [3120,158.766174,4032]: 1 finished unit Lotus [f=0007563] [7563] Event [4280,248.530579,1688]: 0 finished unit Energy Pylon [f=0007578] [7578] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0007599] [7599] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0007620] [7620] Event [232,301.391602,3848]: 1 finished unit Wind/Tidal Generator [f=0007787] [7787] Event [4672,401.298645,604]: 0 finished unit Blitz [f=0007852] [7852] Event [3200,157.388306,3984]: 1 finished unit Lotus [f=0007993] [7993] Event [3784,248.904419,1304]: 0 finished unit Energy Pylon [f=0008146] [8146] Event [216,265.962219,3704]: 1 finished unit Solar Collector [f=0008197] [8197] Event [3280,165.270996,3920]: 1 finished unit Lotus [f=0008617] [8617] Event [3424,178.665161,3904]: 1 finished unit Lotus [f=0008667] [8667] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0008671] [8671] Event [232,249.000549,3528]: 1 finished unit Solar Collector [f=0008729] [8729] Event [4672,401.298645,604]: 0 finished unit Blitz [f=0008981] [8981] Event [3304,154.985046,4088]: 1 finished unit Solar Collector [f=0009211] [9211] Event [280,249.000549,3352]: 1 finished unit Solar Collector [f=0009227] [9227] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0009229] [9229] Event [4680,420.978638,456]: 0 finished unit Hercules [f=0009299] [9299] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0009384] [9384] Event [3176,167.599487,4216]: 1 finished unit Solar Collector [f=0009676] [9676] Event [392,249.000549,3320]: 1 finished unit Solar Collector [f=0009687] [9687] Event [553.599976,399.978638,4712]: 1 finished unit Conjurer [f=0009932] [9932] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0010095] [10095] Event [4672,401.298645,604]: 0 finished unit Blitz [f=0010323] [10323] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0010395] [10395] Event [656,252.781677,3216]: 1 finished unit Lotus [f=0010501] [10501] Event [592,153.681946,272]: 1 finished unit Lotus [f=0010565] [10565] Event [4680,297.375488,2216]: 0 finished unit Energy Pylon [f=0010754] [10754] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0010994] [10994] Event [736,248.989868,3392]: 1 finished unit Lotus [f=0011013] [11013] Event [4680,420.978638,456]: 0 finished unit Hercules [f=0011071] [11071] Event [496,159.364319,448]: 1 finished unit Lotus [f=0011087] [11087] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0011227] [11227] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0011411] [11411] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0011443] [11443] Event [4664,154.418945,2808]: 0 finished unit Solar Collector [f=0011457] [11457] Event [568,399.978638,4888]: 1 finished unit Caretaker [f=0011510] [11510] Event [408,161.340332,312]: 1 finished unit Solar Collector [f=0011516] [11516] Event [4672,401.298645,604]: 0 finished unit Blitz [f=0011715] [11715] Event [520,249.043274,3256]: 1 finished unit Solar Collector [f=0011737] [11737] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0011760] [11760] Event [4728,159.909058,2968]: 0 finished unit Solar Collector [f=0011787] [11787] Event [553.599976,399.978638,4712]: 1 finished unit Conjurer [f=0011830] [11830] Event [648,399.978638,4888]: 1 finished unit Caretaker [f=0011950] [11950] Event [4312,399.978638,904]: 0 finished unit Energy Pylon [f=0011989] [11989] Event [360,161.938477,488]: 1 finished unit Solar Collector [f=0012172] [12172] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0012180] [12180] Event [696,249.214172,3288]: 1 finished unit Solar Collector [f=0012318] [12318] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0012326] [12326] Event [680,399.978638,4824]: 1 finished unit Caretaker [f=0012428] [12428] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0012455] [12455] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0012579] [12579] Event [553.599976,399.978638,4712]: 1 finished unit Conjurer [f=0012592] [12592] Event [1990.8252,163.776871,1000.16132]: 0 lost unit Welder [f=0012725] [12725] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0012728] [12728] Event [856,237.721252,3224]: 1 finished unit Solar Collector [f=0012901] [12901] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0012952] [12952] Event [4680,420.978638,456]: 0 finished unit Hercules [f=0013148] [13148] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0013374] [13374] Event [936,203.765869,3064]: 1 finished unit Solar Collector [f=0013541] [13541] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0013665] [13665] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0013815] [13815] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0014001] [14001] Event [4680,420.978638,456]: 0 finished unit Hercules [f=0014071] [14071] Event [936,184.913635,2904]: 1 finished unit Solar Collector [f=0014084] [14084] Event [4840,156.587219,4536]: 1 finished unit Stinger [f=0014732] [14732] Event [336,399.978638,4504]: 1 finished unit Fusion Reactor [f=0014814] [14814] Event [824,164.459229,2760]: 1 finished unit Solar Collector [f=0014895] [14895] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0015026] [15026] Event [3408,249.000549,1088]: 0 finished unit Radar Tower [f=0015157] [15157] Event [4680,420.978638,456]: 0 finished unit Hercules [f=0015175] [15175] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0015314] [15314] Event [1944,161.563263,984]: 1 finished unit Metal Extractor [f=0015537] [15537] Event [680,154.045105,2680]: 1 finished unit Solar Collector [f=0015605] [15605] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0015870] [15870] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0015951] [15951] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0016070] [16070] Event [4672,399.978638,604]: 0 finished unit Blitz [f=0016133] [16133] Event [2032,162.62558,1040]: 1 finished unit Lotus [f=0016192] [16192] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0016206] [16206] Event [4664,154.418945,2808]: 0 lost unit Solar Collector [f=0016222] [16222] Event [4728,159.956055,2968]: 0 lost unit Solar Collector [f=0016248] [16248] Event [632,152.934265,2552]: 1 finished unit Solar Collector [f=0016299] [16299] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0016470] [16470] Event [504,399.978638,4584]: 1 lost unit Wind/Tidal Generator [f=0016511] [16511] Event [4672,399.978638,604]: 0 finished unit Blitz [f=0016542] [16542] Event [744,399.978638,4408]: 1 lost unit Wind/Tidal Generator [f=0016572] [16572] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0016575] [16575] Event [4664,171.615601,4552]: 1 finished unit Gauss [f=0016593] [16593] Event [665.456665,400.246094,4362.69336]: 1 lost unit Reaver [f=0016617] [16617] Event [661.66571,652.058594,4394.99512]: 0 lost unit Hercules [f=0016629] [16629] Event [592,399.978638,4464]: 1 lost unit Lotus [f=0016638] [16638] Event [584,399.50647,4520]: 1 lost unit Wind/Tidal Generator [f=0016643] [16643] Event [664,400.198792,4472]: 1 lost unit Wind/Tidal Generator [f=0016789] [16789] Event [522.158875,399.75296,4512.0498]: 0 lost unit Blitz [f=0016864] [16864] Event [755.476013,400.038605,4550.21826]: 0 lost unit Blitz [f=0016874] [16874] Event [644.661438,399.978638,4774.21729]: 1 lost unit Reaver [f=0016876] [16876] Event [1720,75.5668945,4296]: 1 finished unit Geothermal Generator [f=0016946] [16946] Event [4672,399.978638,604]: 0 finished unit Blitz [f=0016954] [16954] Event [616,153.959656,2376]: 1 finished unit Solar Collector [f=0016961] [16961] Event [1968,158.44574,1184]: 1 finished unit Lotus [f=0016972] [16972] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0017047] [17047] Event [934.695007,412.295685,4670.16064]: 0 lost unit Hercules [f=0017091] [17091] Event [748.482178,400.367188,4524.36475]: 0 lost unit Blitz [f=0017213] [17213] Event [836.031921,399.836212,4623.19336]: 0 lost unit Blitz [f=0017270] [17270] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0017381] [17381] Event [4672,399.978638,604]: 0 finished unit Blitz [f=0017531] [17531] Event [320,399.957275,4360]: 1 finished unit Fusion Reactor [f=0017565] [17565] Event [1888,169.543457,1280]: 1 finished unit Lotus [f=0017678] [17678] Event [472,399.990845,4424]: 1 finished unit Wind/Tidal Generator [f=0017702] [17702] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0017723] [17723] Event [undefined]: AxeForge resigned [f=0017723] game_message: AxeForge has been destroyed! [f=0017723] game_message: LooChenChanCZ wins! [f=0017723] Submitting stats [f=0017723] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017723] Part| Total Time|Time of the last 0.5s [f=0017723] Draw 18536.59ms 32.83% [f=0017723] Lua::Callins::Synced 9832.90ms 8.78% [f=0017723] Lua::Callins::Unsynced 24269.57ms 40.92% [f=0017723] Lua::CollectGarbage::Synced 447.07ms 0.00% [f=0017723] Lua::CollectGarbage::Unsynced 772.06ms 0.50% [f=0017723] Misc::Profiler::AddTime 74.85ms 0.10% [f=0017723] Sim 44391.09ms 49.10% [f=0017723] [17723] Received game_message: AxeForge has been destroyed! [f=0017723] [17723] Received game_message: LooChenChanCZ wins! [f=0017724] [17724] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017724] [17724] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017724] [17724] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017724] [17724] Game End Stats Values: 2,2135,2065,2065,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017724] [17724] Game End Stats Values: 3,2400,2320,2320,2400,1.72999728,0.57511473,0.57511473,1.72999728,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,10.0910959,10.0910959,9.86666679,1275,1275,1275,1275,8.51533318,8.03834152,8.03834152,8.51533318,175,65,65,175,0,0,0,0,950,980,980,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017724] [17724] Game End Stats Values: 4,2470,2420,2420,2470,3.42474413,6.26039076,6.26039076,3.42474413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,13.8419952,13.8419952,10.666667,1275,1275,1275,1275,10.1129818,8.37901783,8.37901783,10.1129818,175,130,130,175,0,0,0,0,1020,1015,1015,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017724] [17724] Game End Stats Values: 5,2715,2665,2665,2715,9.13567162,16.5766411,16.5766411,9.13567162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,13.1295176,13.1295176,12.9333334,1275,1275,1275,1275,10.3807278,9.08775043,9.08775043,10.3807278,350,195,195,350,0,0,0,0,1090,1195,1195,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017724] [17724] Game End Stats Values: 6,2785,2735,2735,2785,18.85285,33.4527779,33.4527779,18.85285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9333334,13.3349171,13.3349171,14.9333334,1275,1275,1275,1275,10.6478119,13.1250763,13.1250763,10.6478119,350,195,195,350,0,0,0,0,1160,1265,1265,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017724] [17724] Game End Stats Values: 7,3040,2890,2890,3040,33.3060074,40.6005402,40.6005402,33.3060074,0,0,0,0,0,0,0,0,0,0,0,0,68.5714874,0,0,68.5714874,0,0,0,0,17.0666676,14.521574,14.521574,17.0666676,1275,1275,1275,1275,10.9635439,12.4765177,12.4765177,10.9635439,350,195,195,350,65,0,0,65,1415,1420,1420,1415,0,75.6666641,75.6666641,0,0,0,0,0,0,68.5714874,68.5714874,0 [f=0017724] [17724] Game End Stats Values: 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[f=0017724] [17724] Game End Stats Values: 36,10695,13960,13960,10695,2000.30688,2181.96216,2181.96216,2000.30688,0,0,0,0,0,0,0,0,1056.27039,716.987793,716.987793,1056.27039,791.228516,1173.02783,1173.02783,791.228516,0,1260,1260,0,51,106.443619,106.443619,51,5080,1275,1275,5080,90.6668549,49.1490822,49.1490822,90.6668549,1200,5040,5040,1200,350,980.25,980.25,350,4415,6385,6385,4415,1888.51929,360.666656,360.666656,1888.51929,52.4999771,146.167877,146.167877,52.4999771,1180.53589,889.094299,889.094299,1180.53589 [f=0017724] [17724] Game End Stats Values: 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38,10225,14850,14850,10225,2201.65112,2521.71924,2521.71924,2201.65112,0,0,0,0,0,0,0,0,1225.94702,716.987793,716.987793,1225.94702,1313.19104,4604.14502,4604.14502,1313.19104,0,1660,1660,0,47,105.340736,105.340736,47,4330,1275,1275,4330,24.301342,49.1701241,49.1701241,24.301342,1800,5600,5600,1800,755,2050.25,2050.25,755,4095,6315,6315,4095,2958.51929,800.666626,800.666626,2958.51929,52.4999771,146.167877,146.167877,52.4999771,4664.396,1496.92236,1496.92236,4664.396 [f=0017724] [17724] Game End Stats Values: 39,8875,15650,15650,8875,2294.05762,2687.99341,2687.99341,2294.05762,0,0,0,0,0,0,0,0,1277.35376,716.987793,716.987793,1277.35376,1978.9375,5189.63574,5189.63574,1978.9375,0,1750,1750,0,47,104.583031,104.583031,47,3580,1275,1275,3580,24.1604729,49.084938,49.084938,24.1604729,1200,5740,5740,1200,965,2950.25,2950.25,965,4095,6885,6885,4095,4608.51953,1010.66663,1010.66663,4608.51953,52.4999771,146.167877,146.167877,52.4999771,5288.14502,2162.66748,2162.66748,5288.14502 [f=0017724] [17724] Game End Stats Values: 40,8875,16860,16860,8875,2386.57715,2875.04102,2875.04102,2386.57715,0,0,0,0,0,0,0,0,1328.87329,716.987793,716.987793,1328.87329,2005.1875,5334.854,5334.854,2005.1875,0,1750,1750,0,47,124.929306,124.929306,47,3580,1275,1275,3580,24.1680088,50.4698143,50.4698143,24.1680088,1200,5950,5950,1200,965,3250.25,3250.25,965,4095,7885,7885,4095,4908.51953,1010.66663,1010.66663,4908.51953,52.4999771,146.167877,146.167877,52.4999771,5433.36328,2188.91748,2188.91748,5433.36328 [f=0017724] [17724] Game End Stats Values: 41,8875,17335,17335,8875,2422.72656,2969.82739,2969.82739,2422.72656,0,0,0,0,0,0,0,0,1341.02271,716.987793,716.987793,1341.02271,2005.1875,5334.854,5334.854,2005.1875,0,1840,1840,0,47,170.041794,170.041794,47,3580,1275,1275,3580,24.0249481,53.7977715,53.7977715,24.0249481,1200,6300,6300,1200,965,3250.25,3250.25,965,4095,7920,7920,4095,4908.51953,1010.66663,1010.66663,4908.51953,52.4999771,146.167877,146.167877,52.4999771,5433.36328,2188.91748,2188.91748,5433.36328 [f=0017766] [17766] Event [3452.05078,453.253998,2156.0625]: 0 lost unit Hercules [f=0017844] Spectator AxeForge left the game: normal quit [f=0017844] [17844] Event [undefined]: AxeForge quit [f=0017868] Player LooChenChanCZ left the game: normal quit [f=0017868] [17868] Event [undefined]: LooChenChanCZ quit [f=0017874] No clients connected, shutting down server [f=0017874] Server shutdown [f=0017874] [17874] all players disconnected [f=0017887] [17887] Event [552,399.894714,4408]: 1 finished unit Wind/Tidal Generator [f=0017919] [17919] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0018245] [18245] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0018285] [18285] Event [632,400.655212,4376]: 1 finished unit Wind/Tidal Generator [f=0018349] [18349] Event [4376,157.61261,4648]: 1 finished unit Gauss [f=0018412] [18412] Event [808,158.050537,1928]: 1 finished unit Energy Pylon [f=0018427] [18427] Event [712,399.477844,4360]: 1 finished unit Wind/Tidal Generator [f=0018436] [18436] Event [1552,249.000549,672]: 1 finished unit Radar Tower [f=0018494] [18494] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0018823] [18823] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0019188] [19188] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0019651] [19651] Event [2312,220.973206,4376]: 1 finished unit Energy Pylon [f=0019804] [19804] Event [553.599976,399.978638,4712]: 1 finished unit Knight [f=0019999] [19999] Event [553.599976,399.978638,4712]: 1 finished unit Reaver [f=0020071] [20071] Event [1560,206.724548,1272]: 1 finished unit Energy Pylon [f=0020072] Autoquit sending quit command. [f=0020072] [QuitAction] user exited to system [f=0020072] [SpringApp::Kill][1] fromRun=1 [f=0020072] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020072] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020072] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020072] [ThreadPool::SetThreadCount][2] workers=0 [f=0020072] [SpringApp::Kill][2] [f=0020072] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020072] [Game::KillLua][3] dtor=0 luaUI=0x536c3ea0 [f=0020072] Start widgetHandler:Shutdown [f=0020072] Shutdown - SaveOrderList Complete [f=0020072] Writing last game win data [f=0020072] Shutdown - SaveConfigData Complete [f=0020072] Shutdown Widget - Save/Load API [f=0020072] Shutdown Widget - Chili Highlight [f=0020072] Shutdown Widget - Draw After Chili [f=0020072] Shutdown Widget - EPIC Menu [f=0020072] Shutdown Widget - Chili Widget Selector [f=0020072] Shutdown Widget - Chili Minimap [f=0020072] Shutdown Widget - Local Team Colors [f=0020072] Shutdown Widget - Display Keys 2 [f=0020072] Shutdown Widget - Save Game Menu [f=0020072] Shutdown Widget - Unit Icons [f=0020072] Shutdown Widget - Noises [f=0020072] Shutdown Widget - HealthBars [f=0020072] Shutdown Widget - Win Counter [f=0020072] Shutdown Widget - BuildETA [f=0020072] Shutdown Widget - SpringRTS Replay Stats [f=0020072] Shutdown Widget - Modular Comm Info [f=0020072] Shutdown Widget - Stereo3D [f=0020072] Shutdown Widget - Showeco and Grid Drawer [f=0020072] Shutdown Widget - Point Tracker [f=0020072] Shutdown Widget - Missile Silo Range [f=0020072] Shutdown Widget - MetalFeatures (new) [f=0020072] Shutdown Widget - MinimapEvents [f=0020072] Shutdown Widget - Local Widgets Config [f=0020072] Shutdown Widget - Highlight Geos [f=0020072] Shutdown Widget - Grab Input [f=0020072] Input grabbing is disabled! [f=0020072] Shutdown Widget - Defense Range Zero-K [f=0020072] Shutdown Widget - Darkening [f=0020072] Shutdown Widget - Context Menu [f=0020072] Shutdown Widget - Chili Spectator Panels [f=0020072] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020072] Shutdown Widget - Chili Nuke Warning [f=0020072] Shutdown Widget - Chili EndGame Window [f=0020072] Shutdown Widget - Chili Economy Panel Default [f=0020072] Shutdown Widget - CameraShake [f=0020072] Shutdown Widget - State Reverse and Latency [f=0020072] Shutdown Widget - Music Player v2 [f=0020072] Shutdown Widget - Attack AoE [f=0020072] Shutdown Widget - Map Edge Extension [f=0020072] Shutdown Widget - Selection Send [f=0020072] Shutdown Widget - LupsManager [f=0020072] Shutdown Widget - Newton Firezone [f=0020072] Shutdown Widget - Chili Pro Console [f=0020072] Shutdown Widget - Persistent Build Height [f=0020072] Shutdown Widget - Lasso Terraform GUI [f=0020072] Shutdown Widget - Lups [f=0020072] Shutdown Widget - Chili Framework [f=0020072] Shutdown Widget - Mex Placement Handler [f=0020072] Shutdown Widget - Chili Core Selector [f=0020072] Shutdown Widget - Custom Markers [f=0020072] Shutdown Widget - Select Keys [f=0020072] Shutdown Widget - Pause Screen [f=0020072] Shutdown Widget - Text To Speech Control [f=0020072] Shutdown Widget - Layout Handler [f=0020072] End widgetHandler:Shutdown [f=0020072] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={506259,68488354} {int,ext,rec}Allocs={15953359,0,0} {chunk,block}Bytes={68488354,0} [f=0020072] [Game::KillLua][1] dtor=0 luaGaia=0x52a06830 [f=0020072] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438458,62953561} {int,ext,rec}Allocs={15953361,0,0} {chunk,block}Bytes={62953561,0} [f=0020072] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438458,62953561} {int,ext,rec}Allocs={15953361,0,0} {chunk,block}Bytes={62953561,0} [f=0020072] [Game::KillLua][2] dtor=0 luaRules=0x52d66ff0 [f=0020072] Start gadgetHandler:Shutdown [f=0020072] Shutdown - StartSetup [f=0020072] Shutdown - UnitMorph [f=0020072] Shutdown - Carrier Drones [f=0020072] Shutdown - LupsNanoSpray [f=0020072] Shutdown - Missile Silo Controller [f=0020072] Shutdown - Modular Comm Info [f=0020072] Shutdown - Terrain Texture Handler [f=0020072] Shutdown - UnitCloakShield [f=0020072] Shutdown - Starlight Handler [f=0020072] End gadgetHandler:Shutdown [f=0020072] Start gadgetHandler:Shutdown [f=0020072] Shutdown - Save/Load [f=0020072] Shutdown - Teleport Throw [f=0020072] Shutdown - UnitMorph [f=0020072] Shutdown - Modular Comm Info [f=0020072] Shutdown - Retreat Command [f=0020072] Shutdown - Shockwaves [f=0020072] Shutdown - UnitCloakShield [f=0020072] Shutdown - Lups Cloak FX [f=0020072] Shutdown - Lups [f=0020072] Shutdown - Lups Shield [f=0020072] End gadgetHandler:Shutdown [f=0020072] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15953428,0,0} {chunk,block}Bytes={0,0} [f=0020072] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15953428,0,0} {chunk,block}Bytes={0,0} [f=0020072] [Game::KillLua][4] dtor=0 [f=0020072] [Game::~CGame][1] [f=0020072] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020072] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020072] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020072] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020072] [Game::KillLua][4] dtor=1 [f=0020072] [Game::KillMisc][1] [f=0020072] [Game::KillMisc][2] [f=0020072] [Game::KillMisc][3] [f=0020072] [Game::KillRendering][1] [f=0020072] [3DOParser::Kill] allocated 1 pieces [f=0020072] [S3OParser::Kill] allocated 423 pieces [f=0020072] [AssParser::Kill] allocated 27 pieces [f=0020072] [Game::KillInterface][1] [f=0020072] [Game::KillInterface][2] [f=0020072] [Game::KillSimulation][1] [f=0020072] [Game::KillSimulation][2] [f=0020072] [CCollisionHandler] dis-/continuous tests: 0/204850 [f=0020072] [Game::KillSimulation][3] [f=0020072] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020072] [~CPathCache(20x20)] cacheHits=62 hitPercentage=36% numHashColls=0 maxCacheSize=10 [f=0020072] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020072] [~CPathCache(40x40)] cacheHits=169 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020072] [LosHandler::Kill] raycast instance cache-{hits,misses}={4039,9566}; shared=6%; cached=23% [f=0020072] [Game::KillSimulation][4] [f=0020072] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020072] [Game::~CGame][2] [f=0020072] [Game::~CGame][3] [f=0020072] [SpringApp::Kill][3] [f=0020072] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212320 bytes sent 170188 bytes recv'd [f=0020072] [SpringApp::Kill][4] font=0x464a5aa0 [f=0020072] [SpringApp::Kill][5] [f=0020072] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46512c80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2152ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=48ms file="bitmaps/loadpictures/facplop.png" indx=511 inflSize=3075kb readTime=47ms file="luaui/widgets/unit_start_state.lua" indx=4828 inflSize=44kb readTime=31ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=27ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=26ms file="bitmaps/cc/greennovaexplo.tga" indx=428 inflSize=64kb readTime=25ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="luaui/widgets/chili/skins/evolved/panel_1011.png" indx=4087 inflSize=7kb readTime=19ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 43142530 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x465fc110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46617460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4651af70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fee2401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]