[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aJlhycbguC/springsettings.1179551.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f38ac01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2209 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179551/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455ada70] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455ada70] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grantsmith257 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179551/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179551/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5947bbc0,0x5994f8d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6ded1f61921462880aa36c1d48b97af0 [f=-000001] Connection attempt from YurGa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: YurGa changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e88e8150,00000000e565bf20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[Game::Load][lua{Rules,Gaia}={00000000be9785b0,00000000f026b4e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [5454,241.495117,2171]: 0 finished unit Engineer Commander [f=-000001] [0] Event [631,241.350952,1939]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3024, userid: 352411 [f=0000000] [0] YurGa, team: 0, elo:2487, userid: 224699 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5344,241.483307,2224]: 0 finished unit Tank Foundry [f=0000014] [14] Event [776,241.494751,1928]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000241] [241] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000316] [316] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0000345] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0000358] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0000358] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000001180d1940,0000000123905ce0}]" [f=0000480] [480] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000481] [481] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000547] [547] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0000613] [613] Event [5316,242.80011,2224]: 0 finished unit Kodachi [f=0000671] [671] Event [616,240.982056,2072]: 1 finished unit Solar Collector [f=0000700] [700] Event [5624,235.855103,2344]: 0 finished unit Solar Collector [f=0000861] [861] Event [520,241.384888,1944]: 1 finished unit Solar Collector [f=0000911] [911] Event [5704,237.722778,2296]: 0 finished unit Solar Collector [f=0001095] [1095] Event [624,241.448975,1872]: 1 finished unit Lotus [f=0001462] [1462] Event [788,241.494751,1928]: 1 finished unit Convict [f=0001472] [1472] Event [4816,241.30249,2064]: 0 finished unit Radar Tower [f=0001570] [1570] Event [5316,242.80011,2224]: 0 finished unit Welder [f=0001696] [1696] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0002166] [2166] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002190] [2190] Event [4816,241.30249,2064]: 0 lost unit Radar Tower [f=0002194] [2194] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0002220] [2220] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002252] [2252] Event [5520,241.485596,2176]: 0 finished unit Picket [f=0002260] [2260] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0002357] [2357] Event [488,241.494751,1752]: 1 finished unit Solar Collector [f=0002381] [2381] Event [99.9000168,241.494751,2416.11865]: 0 lost unit Kodachi [f=0002450] [2450] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0002460] [2460] Event [5520,241.485596,2176]: 0 lost unit Picket [f=0002639] [2639] Event [5316,242.80011,2224]: 0 finished unit Welder [f=0002669] [2669] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0002703] [2703] Event [5566.86182,237.7668,2365.26855]: 1 lost unit Bandit [f=0002757] [2757] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0002899] [2899] Event [4384,240.313721,1936]: 0 finished unit Lotus [f=0002934] [2934] Event [408,241.485596,1864]: 1 finished unit Solar Collector [f=0003116] [3116] Event [280,238.236389,2920]: 1 finished unit Metal Extractor [f=0003220] [3220] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0003385] [3385] Event [4248,241.47644,2008]: 0 finished unit Solar Collector [f=0003486] [3486] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0003677] [3677] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0003708] [3708] Event [4264,241.485596,1912]: 0 finished unit Solar Collector [f=0003797] [3797] Event [616,241.494751,1784]: 1 finished unit Solar Collector [f=0003798] [3798] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0003858] [3858] Event [5640,235.123596,2280]: 0 finished unit Metal Extractor [f=0004045] [4045] Event [788,241.494751,1928]: 1 finished unit Rogue [f=0004174] [4174] Event [5715.62256,241.476898,1219.97083]: 1 lost unit Bandit [f=0004275] [4275] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0004392] [4392] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0004401] [4401] Event [744,241.494751,1784]: 1 finished unit Solar Collector [f=0004472] [4472] Event [5316,242.80011,2224]: 0 finished unit Blitz [f=0004550] [4550] Event [5172.05029,241.47644,2211.70947]: 1 lost unit Bandit [f=0004589] [4589] Event [5792,241.47644,1232]: 0 lost unit Lotus [f=0004626] [4626] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0004655] [4655] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0004861] [4861] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0004923] [4923] Event [856,241.183472,1704]: 1 finished unit Solar Collector [f=0005101] [5101] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0005130] [5130] Event [5997.39111,241.440018,1527.69641]: 1 lost unit Bandit [f=0005148] [5148] Event [4994.56543,229.344589,2543.55322]: 1 lost unit Bandit [f=0005341] [5341] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0005429] [5429] Event [5785.11035,241.485596,2883.82397]: 1 lost unit Bandit [f=0005438] [5438] Event [968,238.977051,1624]: 1 finished unit Solar Collector [f=0005539] [5539] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0005564] [5564] Event [976,241.494751,3248]: 1 finished unit Lotus [f=0005581] [5581] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0005672] [5672] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0005770] [5770] Event [5640,235.123596,2280]: 0 lost unit Metal Extractor [f=0005811] [5811] Event [5316,242.80011,2224]: 0 finished unit Blitz [f=0005821] [5821] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0006061] [6061] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0006093] [6093] Event [744,241.45813,2232]: 1 finished unit Solar Collector [f=0006177] [6177] Event [5880.17969,241.494751,3087.98169]: 0 lost unit Welder [f=0006255] [6255] Event [5432,238.236389,2008]: 0 finished unit Metal Extractor [f=0006277] [6277] Event [5840,241.494751,3232]: 0 lost unit Lotus [f=0006300] [6300] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0006487] [6487] Event [5316,242.80011,2224]: 0 finished unit Blitz [f=0006540] [6540] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0006548] [6548] Event [5617.979,241.492493,3458.53516]: 1 lost unit Bandit [f=0006602] [6602] Event [5737.34131,241.485596,3228.03442]: 0 lost unit Blitz [f=0006756] [6756] Event [5960,241.494751,3000]: 0 lost unit Metal Extractor [f=0006915] [6915] Event [788,241.494751,1928]: 1 finished unit Convict [f=0006920] [6920] Event [5316,241.480103,2224]: 0 finished unit Blitz [f=0006932] [6932] Event [5967.31738,241.034195,2827.07715]: 1 lost unit Bandit [f=0007014] [7014] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0007045] [7045] Event [4378.27686,235.602707,2637.46411]: 1 lost unit Bandit [f=0007066] [7066] Event [4384,240.313721,1936]: 0 lost unit Lotus [f=0007094] [7094] Event [664,241.467285,2136]: 1 finished unit Caretaker [f=0007178] [7178] Event [788,241.494751,1928]: 1 finished unit Convict [f=0007245] [7245] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0007267] [7267] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0007268] [7268] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0007377] [7377] Event [4230.50537,241.485596,2138.22925]: 1 lost unit Bandit [f=0007386] [7386] Event [680,241.45813,2392]: 1 finished unit Solar Collector [f=0007392] [7392] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0007508] [7508] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0007516] [7516] Event [5316,241.480103,2224]: 0 finished unit Blitz [f=0007539] [7539] Event [4236.56543,240.815414,2285.43848]: 1 lost unit Bandit [f=0007584] [7584] Event [4238.58496,235.425781,2560.28247]: 1 lost unit Bandit [f=0007595] [7595] Event [4248,241.47644,2008]: 0 lost unit Solar Collector [f=0007600] gg [f=0007622] [7622] Event [4286.65723,238.393234,2720.34033]: 0 lost unit Blitz [f=0007627] [7627] Event [680,241.714478,2504]: 1 finished unit Solar Collector [f=0007664] [7664] Event [undefined]: YurGa resigned [f=0007664] game_message: YurGa has been destroyed! [f=0007664] game_message: izirayd wins! [f=0007664] Submitting stats [f=0007664] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007664] Part| Total Time|Time of the last 0.5s [f=0007664] Draw 17523.05ms 21.56% [f=0007664] Lua::Callins::Synced 3131.00ms 15.67% [f=0007664] Lua::Callins::Unsynced 24760.23ms 30.74% [f=0007664] Lua::CollectGarbage::Synced 275.52ms 0.10% [f=0007664] Lua::CollectGarbage::Unsynced 801.15ms 0.60% [f=0007664] Misc::Profiler::AddTime 68.29ms 0.00% [f=0007664] Sim 15766.11ms 62.77% [f=0007664] [7664] Received game_message: YurGa has been destroyed! [f=0007664] [7664] Received game_message: izirayd wins! [f=0007665] [7665] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007665] [7665] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007665] [7665] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007665] [7665] Game End Stats Values: 2,2065,2140,2140,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.36499929,6.36499929,6.51799917,0,75,75,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007665] [7665] Game End Stats Values: 3,2400,2445,2445,2400,0.49797058,0.00001315,0.00001315,0.49797058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.80000019,8.80000019,8.66666698,1275,1275,1275,1275,10.3171978,11.064333,11.064333,10.3171978,175,150,150,175,0,0,0,0,950,1020,1020,950,0,14.0000038,14.0000038,0,0,0,0,0,0,0,0,0 [f=0007665] [7665] Game End Stats Values: 4,2470,2535,2535,2470,3.69741845,1.8669492,1.8669492,3.69741845,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.7333336,12,12,11.7333336,1275,1275,1275,1275,10.803298,10.7144632,10.7144632,10.803298,175,150,150,175,0,0,0,0,1020,1020,1020,1020,0,14.0000038,14.0000038,0,0,0,0,0,0,0,0,0 [f=0007665] [7665] Game End Stats Values: 5,2710,2730,2730,2710,8.48396492,6.387012,6.387012,8.48396492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12,12,12,1330,1275,1275,1330,10.9091024,10.8913364,10.8913364,10.9091024,175,225,225,175,0,0,0,0,1205,1140,1140,1205,0,14.0000038,14.0000038,0,0,0,0,0,0,0,0,0 [f=0007665] [7665] Game End Stats Values: 6,2745,2895,2895,2745,12.045393,8.51752758,8.51752758,12.045393,0,0,0,0,0,0,0,0,0,0,0,0,85.964653,60.1470642,60.1470642,85.964653,0,90,90,0,12,12,12,12,1275,1275,1275,1275,10.8274269,10.8850355,10.8850355,10.8274269,175,300,300,175,0,55,55,0,1295,1230,1230,1295,55,14.0000038,14.0000038,55,0,0,0,0,60.1470642,85.964653,85.964653,60.1470642 [f=0007665] [7665] Game End Stats Values: 7,2665,2950,2950,2665,15.2165775,12.4757185,12.4757185,15.2165775,0,0,0,0,0,0,0,0,0,0,0,0,375.589386,543.097839,543.097839,375.589386,0,90,90,0,11.8666668,13.333333,13.333333,11.8666668,1275,1275,1275,1275,13.0964136,11.1598797,11.1598797,13.0964136,0,375,375,0,90,420,420,90,1390,1210,1210,1390,420,104,104,420,0,0,0,0,553.321716,404.833954,404.833954,553.321716 [f=0007665] [7665] Game End Stats Values: 8,2755,3110,3110,2755,15.2165775,18.2709675,18.2709675,15.2165775,0,0,0,0,0,0,0,0,0,0,0,0,375.831299,544.033691,544.033691,375.831299,90,90,90,90,10.5333338,14.8000002,14.8000002,10.5333338,1275,1275,1275,1275,10.5899982,13.3763485,13.3763485,10.5899982,0,375,375,0,165,420,420,165,1390,1370,1370,1390,420,179,179,420,0,35.9999924,35.9999924,0,554.257568,405.075867,405.075867,554.257568 [f=0007665] [7665] Game End Stats Values: 9,2825,3260,3260,2825,15.2265787,25.8894463,25.8894463,15.2265787,0,0,0,0,0,0,0,0,0,0,0,0,375.831299,544.033691,544.033691,375.831299,90,90,90,90,12.8000002,16,16,12.8000002,1275,1275,1275,1275,12.9906607,13.3928986,13.3928986,12.9906607,0,525,525,0,165,420,420,165,1460,1370,1370,1460,420,179,179,420,36.25,35.9999924,35.9999924,36.25,554.257568,405.075867,405.075867,554.257568 [f=0007665] [7665] Game End Stats Values: 10,3075,3540,3540,3075,16.6120071,37.8551636,37.8551636,16.6120071,0,0,0,0,0,0,0,0,0,0,0,0,410.137207,617.030151,617.030151,410.137207,90,90,90,90,15.333333,16.9333324,16.9333324,15.333333,1275,1275,1275,1275,13.0350285,15.3657141,15.3657141,13.0350285,0,645,645,0,165,420,420,165,1710,1530,1530,1710,420,179,179,420,44,35.9999924,35.9999924,44,627.254028,439.381775,439.381775,627.254028 [f=0007665] [7665] Game End Stats Values: 11,3375,3700,3700,3375,26.7526264,48.270134,48.270134,26.7526264,0,0,0,0,0,0,0,0,0,0,0,0,579.204651,970.023804,970.023804,579.204651,90,90,90,90,16,18.2666664,18.2666664,16,1275,1275,1275,1275,15.8560419,16.7923317,16.7923317,15.8560419,300,645,645,300,240,420,420,240,1710,1690,1690,1710,420,254,254,420,44,35.9999924,35.9999924,44,980.247681,612.554932,612.554932,980.247681 [f=0007665] [7665] Game End Stats Values: 12,3285,3845,3845,3285,55.3522568,66.8513489,66.8513489,55.3522568,0,0,0,0,0,0,0,0,0,0,0,0,608.807617,1123.63062,1123.63062,608.807617,90,90,90,90,16,20,20,16,1275,1275,1275,1275,17.5793095,18.7137489,18.7137489,17.5793095,300,720,720,300,315,560.5,560.5,315,1620,1760,1760,1620,560.5,329,329,560.5,77.25,35.9999924,35.9999924,77.25,1135.91821,647.848999,647.848999,1135.91821 [f=0007665] [7665] Game End Stats Values: 13,3285,3845,3845,3285,67.8648376,91.3263245,91.3263245,67.8648376,0,0,0,0,0,0,0,0,0,0,0,0,762.621094,1227.00903,1227.00903,762.621094,90,90,90,90,16,21.8666668,21.8666668,16,1275,1275,1275,1275,15.6691713,19.1066628,19.1066628,15.6691713,300,720,720,300,465,560.5,560.5,465,1620,1760,1760,1620,560.5,479,479,560.5,99.25,35.9999924,35.9999924,99.25,1239.29663,801.662476,801.662476,1239.29663 [f=0007665] [7665] Game End Stats Values: 14,3495,4080,4080,3495,78.3393936,111.049255,111.049255,78.3393936,0,0,0,0,0,0,0,0,0,0,0,0,777.559326,1369.6925,1369.6925,777.559326,90,180,180,90,15.7333336,23.6000004,23.6000004,15.7333336,1275,1275,1275,1275,12.6653023,18.7898617,18.7898617,12.6653023,600,795,795,600,540,740.5,740.5,540,1530,1830,1830,1530,740.5,554,554,740.5,99.25,35.9999924,35.9999924,99.25,1397.87476,816.600708,816.600708,1397.87476 [f=0007665] [7665] Game End Stats Values: 15,3400,4225,4225,3400,81.5788116,143.241425,143.241425,81.5788116,0,0,0,0,0,0,0,0,0,0,0,0,792.806396,1620.45203,1620.45203,792.806396,90,180,180,90,13.4666662,24.666666,24.666666,13.4666662,1275,1275,1275,1275,13.2059593,19.6211452,19.6211452,13.2059593,600,870,870,600,540,984,984,540,1435,1900,1900,1435,984,554,554,984,135.25,35.9999924,35.9999924,135.25,1648.63428,833.753662,833.753662,1648.63428 [f=0007665] [7665] Game End Stats Values: 16,3400,4300,4300,3400,82.5070419,179.570465,179.570465,82.5070419,0,0,0,0,0,0,0,0,0,0,0,0,863.60199,1770.69604,1770.69604,863.60199,90,180,180,90,16,26,26,16,1275,1275,1275,1275,12.9468803,19.8969345,19.8969345,12.9468803,600,945,945,600,615,1284,1284,615,1435,1900,1900,1435,1284,629,629,1284,135.25,35.9999924,35.9999924,135.25,1800.94226,904.549255,904.549255,1800.94226 [f=0007665] [7665] Game End Stats Values: 17,3520,4660,4660,3520,86.8011475,189.367767,189.367767,86.8011475,0,0,0,0,0,0,0,0,0,0,0,0,1005.64752,1946.31384,1946.31384,1005.64752,0,180,180,0,15.7333336,26,26,15.7333336,1275,1275,1275,1275,11.1822748,18.8931541,18.8931541,11.1822748,900,795,795,900,765,1464,1464,765,1345,2410,2410,1345,1464,779,779,1464,135.25,35.9999924,35.9999924,135.25,1987.09814,1046.59473,1046.59473,1987.09814 [f=0007665] [7665] Game End Stats Values: 18,3360,4890,4890,3360,86.8011475,198.901566,198.901566,86.8011475,0,0,0,0,0,0,0,0,0,0,0,0,1268.45642,2389.29248,2389.29248,1268.45642,0,180,180,0,13.333333,26.9333324,26.9333324,13.333333,1275,1275,1275,1275,11.3069954,22.2415886,22.2415886,11.3069954,900,795,795,900,990,1924,1924,990,1185,2640,2640,1185,1924,1004,1004,1924,171.5,35.9999924,35.9999924,171.5,2446.29956,1315.09497,1315.09497,2446.29956 [f=0007665] [7665] Game End Stats Values: 19,3360,4890,4890,3360,86.8011475,198.901566,198.901566,86.8011475,0,0,0,0,0,0,0,0,0,0,0,0,1308.16235,2389.29248,2389.29248,1308.16235,0,180,180,0,12,28,28,12,1275,1275,1275,1275,8.29500008,22.0650005,22.0650005,8.29500008,900,795,795,900,990,1924,1924,990,1185,2640,2640,1185,1924,1004,1004,1924,171.5,35.9999924,35.9999924,171.5,2446.29956,1354.8009,1354.8009,2446.29956 [f=0007679] [7679] Event [4253.71924,241.496033,2817.15991]: 0 lost unit Blitz [f=0007685] [7685] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0007695] gg [f=0007712] [7712] Event [4264,241.635437,1912]: 0 lost unit Solar Collector [f=0007777] Spectator YurGa left the game: normal quit [f=0007777] [7777] Event [undefined]: YurGa quit [f=0007784] Player izirayd left the game: normal quit [f=0007784] [7784] Event [undefined]: izirayd quit [f=0007826] [7826] Event [696,241.503906,2616]: 1 finished unit Solar Collector [f=0007879] [7879] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0007884] [7884] Event [1264,241.494751,1824]: 1 finished unit Lotus [f=0007931] Spectator Dave[tB] left the game: normal quit [f=0007931] [7931] Event [undefined]: Dave[tB] quit [f=0007937] No clients connected, shutting down server [f=0007937] Server shutdown [f=0007937] [7937] all players disconnected [f=0008006] [8006] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008129] [8129] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008261] [8261] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008356] [8356] Event [632,241.485596,2776]: 1 finished unit Solar Collector [f=0008391] [8391] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008490] [8490] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0008515] [8515] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008638] [8638] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008766] [8766] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008836] [8836] Event [520,241.47644,2776]: 1 finished unit Solar Collector [f=0008891] [8891] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0008999] [8999] Event [2112,241.485596,1712]: 1 finished unit Lotus [f=0009036] [9036] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009160] [9160] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009283] [9283] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009354] [9354] Event [408,241.494751,2792]: 1 finished unit Solar Collector [f=0009411] [9411] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009535] [9535] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009568] [9568] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0009667] [9667] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009790] [9790] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009851] [9851] Event [296,241.49231,2792]: 1 finished unit Solar Collector [f=0009920] [9920] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0009987] [9987] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0010045] [10045] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010167] [10167] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010295] [10295] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010321] [10321] Event [424,241.485596,2872]: 1 finished unit Solar Collector [f=0010420] [10420] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010542] [10542] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010617] [10617] Event [2784,237.969971,912]: 1 finished unit Lotus [f=0010670] [10670] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010794] [10794] Event [788,241.494751,1928]: 1 finished unit Bandit [f=0010848] Autoquit sending quit command. [f=0010848] [QuitAction] user exited to system [f=0010848] [SpringApp::Kill][1] fromRun=1 [f=0010848] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010848] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010848] [ThreadPool::SetThreadCount][2] workers=0 [f=0010848] [SpringApp::Kill][2] [f=0010848] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010848] [Game::KillLua][3] dtor=0 luaUI=0x59b16fe0 [f=0010848] Start widgetHandler:Shutdown [f=0010848] Shutdown - SaveOrderList Complete [f=0010848] Writing last game win data [f=0010848] Shutdown - SaveConfigData Complete [f=0010848] Shutdown Widget - Save/Load API [f=0010848] Shutdown Widget - Chili Highlight [f=0010848] Shutdown Widget - Draw After Chili [f=0010848] Shutdown Widget - EPIC Menu [f=0010848] Shutdown Widget - Chili Widget Selector [f=0010848] Shutdown Widget - Chili Minimap [f=0010848] Shutdown Widget - Local Team Colors [f=0010848] Shutdown Widget - Display Keys 2 [f=0010848] Shutdown Widget - Save Game Menu [f=0010848] Shutdown Widget - Unit Icons [f=0010848] Shutdown Widget - Noises [f=0010848] Shutdown Widget - HealthBars [f=0010848] Shutdown Widget - Win Counter [f=0010848] Shutdown Widget - BuildETA [f=0010848] Shutdown Widget - SpringRTS Replay Stats [f=0010848] Shutdown Widget - Modular Comm Info [f=0010848] Shutdown Widget - Stereo3D [f=0010848] Shutdown Widget - Showeco and Grid Drawer [f=0010848] Shutdown Widget - Point Tracker [f=0010848] Shutdown Widget - Missile Silo Range [f=0010848] Shutdown Widget - MetalFeatures (new) [f=0010848] Shutdown Widget - MinimapEvents [f=0010848] Shutdown Widget - Local Widgets Config [f=0010848] Shutdown Widget - Highlight Geos [f=0010848] Shutdown Widget - Grab Input [f=0010848] Input grabbing is disabled! [f=0010848] Shutdown Widget - Defense Range Zero-K [f=0010848] Shutdown Widget - Darkening [f=0010848] Shutdown Widget - Context Menu [f=0010848] Shutdown Widget - Chili Spectator Panels [f=0010848] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010848] Shutdown Widget - Chili Nuke Warning [f=0010848] Shutdown Widget - Chili EndGame Window [f=0010848] Shutdown Widget - Chili Economy Panel Default [f=0010848] Shutdown Widget - CameraShake [f=0010848] Shutdown Widget - State Reverse and Latency [f=0010848] Shutdown Widget - Music Player v2 [f=0010848] Shutdown Widget - Attack AoE [f=0010848] Shutdown Widget - Map Edge Extension [f=0010848] Shutdown Widget - Selection Send [f=0010848] Shutdown Widget - LupsManager [f=0010848] Shutdown Widget - Newton Firezone [f=0010848] Shutdown Widget - Chili Pro Console [f=0010848] Shutdown Widget - Persistent Build Height [f=0010848] Shutdown Widget - Lasso Terraform GUI [f=0010848] Shutdown Widget - Lups [f=0010848] Shutdown Widget - Chili Framework [f=0010848] Shutdown Widget - Mex Placement Handler [f=0010848] Shutdown Widget - Chili Core Selector [f=0010848] Shutdown Widget - Custom Markers [f=0010848] Shutdown Widget - Select Keys [f=0010848] Shutdown Widget - Pause Screen [f=0010848] Shutdown Widget - Text To Speech Control [f=0010848] Shutdown Widget - Layout Handler [f=0010848] End widgetHandler:Shutdown [f=0010848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560000,74112372} {int,ext,rec}Allocs={14115818,0,0} {chunk,block}Bytes={74112372,0} [f=0010848] [Game::KillLua][1] dtor=0 luaGaia=0x5994f8d0 [f=0010848] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393150,63500798} {int,ext,rec}Allocs={14115819,0,0} {chunk,block}Bytes={63500798,0} [f=0010848] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393150,63500798} {int,ext,rec}Allocs={14115819,0,0} {chunk,block}Bytes={63500798,0} [f=0010848] [Game::KillLua][2] dtor=0 luaRules=0x5947bbc0 [f=0010848] Start gadgetHandler:Shutdown [f=0010848] Shutdown - StartSetup [f=0010848] Shutdown - UnitMorph [f=0010848] Shutdown - Carrier Drones [f=0010848] Shutdown - LupsNanoSpray [f=0010848] Shutdown - Missile Silo Controller [f=0010848] Shutdown - Modular Comm Info [f=0010848] Shutdown - Terrain Texture Handler [f=0010848] Shutdown - UnitCloakShield [f=0010848] Shutdown - Starlight Handler [f=0010848] End gadgetHandler:Shutdown [f=0010848] Start gadgetHandler:Shutdown [f=0010848] Shutdown - Save/Load [f=0010848] Shutdown - Teleport Throw [f=0010848] Shutdown - UnitMorph [f=0010848] Shutdown - Modular Comm Info [f=0010848] Shutdown - Retreat Command [f=0010848] Shutdown - Shockwaves [f=0010848] Shutdown - UnitCloakShield [f=0010848] Shutdown - Lups Cloak FX [f=0010848] Shutdown - Lups [f=0010848] Shutdown - Lups Shield [f=0010848] End gadgetHandler:Shutdown [f=0010848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14115851,0,0} {chunk,block}Bytes={0,0} [f=0010848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14115851,0,0} {chunk,block}Bytes={0,0} [f=0010848] [Game::KillLua][4] dtor=0 [f=0010848] [Game::~CGame][1] [f=0010848] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010848] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010848] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010848] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010848] [Game::KillLua][4] dtor=1 [f=0010848] [Game::KillMisc][1] [f=0010848] [Game::KillMisc][2] [f=0010848] [Game::KillMisc][3] [f=0010848] [Game::KillRendering][1] [f=0010848] [3DOParser::Kill] allocated 1 pieces [f=0010848] [S3OParser::Kill] allocated 271 pieces [f=0010848] [AssParser::Kill] allocated 0 pieces [f=0010848] [Game::KillInterface][1] [f=0010848] [Game::KillInterface][2] [f=0010848] [Game::KillSimulation][1] [f=0010848] [Game::KillSimulation][2] [f=0010848] [CCollisionHandler] dis-/continuous tests: 0/32663 [f=0010848] [Game::KillSimulation][3] [f=0010848] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010848] [~CPathCache(24x16)] cacheHits=31 hitPercentage=33% numHashColls=0 maxCacheSize=6 [f=0010848] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010848] [~CPathCache(48x32)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010848] [LosHandler::Kill] raycast instance cache-{hits,misses}={3802,4777}; shared=2%; cached=43% [f=0010848] [Game::KillSimulation][4] [f=0010848] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010848] [Game::~CGame][2] [f=0010848] [Game::~CGame][3] [f=0010848] [SpringApp::Kill][3] [f=0010848] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115094 bytes sent 115711 bytes recv'd [f=0010848] [SpringApp::Kill][4] font=0x454ccaa0 [f=0010848] [SpringApp::Kill][5] [f=0010848] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45546ab0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2064ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="luarules/utilities/lobbystuff.lua" indx=1944 inflSize=0kb readTime=26ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="unitpics/energypylon.png" indx=6480 inflSize=9kb readTime=22ms file="luaui/images/lobbyranks/6_6.png" indx=3695 inflSize=89kb readTime=14ms file="luarules/gadgets/unit_reclaim_hp.lua" indx=1818 inflSize=4kb readTime=14ms file="luarules/gadgets/unit_refuel_pad_handler.lua" indx=1819 inflSize=17kb readTime=13ms file="objects3d/commsupport.s3o" indx=5065 inflSize=85kb readTime=13ms file="luaui/widgets/gui_chili_proconsole2.lua" indx=4679 inflSize=43kb readTime=11ms file="lups/particleclasses/shockwave.lua" indx=4867 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 37168351 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x456750b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45804f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4554f9f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f38ac01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]