[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WEpfMX3MqZ/springsettings.1179115.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe1e801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2369 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179115/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450c0e60] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450c0e60] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179115/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179115/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50462fd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a3e71e61baf0f5cd9fb7560a5fc8eb57 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000078c3f2d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001222c4210,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000ce22d520,0000000000000000}]" [f=-000001] Allies: I choose: RollingOut! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 3 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000cd736d80,0000000000000000}]" [f=-000001] [0] Event [2475,617.393066,4925]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2442,617.387329,137]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2759, userid: 518109 [f=0000000] [0] PRO_Clopse, team: 1, elo:2650, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=0000013] [13] Event [2536,617.383179,4736]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [2568,617.383179,216]: 1 finished unit Amphbot Factory [f=0000021] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=0000021] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e1f3e150,0000000000000000}]" [f=0000240] [240] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0000368] [368] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0000435] [435] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Conjurer [f=0000480] [480] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000519] [519] Event [2568,617.383179,252]: 1 finished unit Conch [f=0000670] [670] Event [2584,617.383179,5064]: 0 finished unit Solar Collector [f=0000713] [713] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000719] [Dave[tB]] Allies: this map is weird I'm not sure I have a handle on it yet [f=0000764] [764] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0000769] [769] Event [2568,617.383179,252]: 1 finished unit Duck [f=0000959] [Dave[tB]] Allies: those supermex are just so fat [f=0001183] [1183] Event [2280,617.383179,56]: 1 finished unit Solar Collector [f=0001204] [1204] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0001236] [1236] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0001237] [1237] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0001537] [1537] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0001543] [1543] Event [2696,617.383179,72]: 1 finished unit Solar Collector [f=0001794] [1794] Event [2680,617.383179,5064]: 0 finished unit Solar Collector [f=0001806] [1806] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0001983] [1983] Event [2736,617.383179,336]: 1 finished unit Lotus [f=0002015] [2015] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0002285] [2285] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0002312] [2312] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0002322] [2322] Event [2712,617.383179,152]: 1 finished unit Solar Collector [f=0002386] [2386] Event [2856,617.383179,5032]: 0 finished unit Solar Collector [f=0002486] [2486] Event [1320,500,4456]: 0 finished unit Solar Collector [f=0002530] [nr1_rANDY_FAN] Allies: its an interesting one [f=0002564] [2564] Event [2568,617.383179,252]: 1 finished unit Conch [f=0002667] [2667] Event [2808,617.383179,72]: 1 finished unit Solar Collector [f=0002748] [2748] Event [1360,500,4368]: 0 finished unit Lotus [f=0002870] [2870] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0002876] [2876] Event [2568,617.383179,252]: 1 finished unit Duck [f=0002877] [2877] Event [2632,617.383179,4968]: 0 finished unit Solar Collector [f=0002878] [nr1_rANDY_FAN] Allies: feels like most labs should be fine here [f=0002952] [2952] Event [2824,617.383179,200]: 1 finished unit Solar Collector [f=0002994] [2994] Event [848,648.150269,4400]: 0 finished unit Radar Tower [f=0003174] [3174] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0003310] [3310] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0003354] [3354] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0003383] [3383] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0003575] [3575] Event [3697.82813,500,683.46698]: 0 lost unit Glaive [f=0003592] [3592] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0003614] [3614] Event [3884.81934,500,692.269531]: 1 lost unit Duck [f=0003626] [3626] Event [3846.42749,500,654.225891]: 0 lost unit Glaive [f=0003671] [3671] Event [4016.52124,500.619446,831.468994]: 1 lost unit Duck [f=0003788] [3788] Event [2352,617.375183,880]: 1 finished unit Lotus [f=0003801] [3801] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0003833] [3833] Event [1360,500,1392]: 1 finished unit Lotus [f=0003893] [3893] Event [2648,617.383179,280]: 1 finished unit Caretaker [f=0003916] [3916] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0004004] [4004] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0004030] [4030] Event [2568,617.383179,252]: 1 finished unit Duck [f=0004113] [4113] Event [2400,616.029358,1024]: 1 finished unit Radar Tower [f=0004238] [4238] Event [2568,617.383179,252]: 1 finished unit Duck [f=0004275] [4275] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0004287] [4287] Event [2824,617.383179,312]: 1 finished unit Solar Collector [f=0004351] [4351] Event [2696,617.383179,4232]: 0 finished unit Solar Collector [f=0004397] [4397] Event [2568,617.383179,252]: 1 finished unit Duck [f=0004460] [4460] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Conjurer [f=0004545] [4545] Event [384,617.383179,3328]: 0 finished unit Lotus [f=0004676] [4676] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0004719] [4719] Event [2568,617.383179,252]: 1 finished unit Duck [f=0004736] [4736] Event [2728,617.383179,280]: 1 finished unit Solar Collector [f=0004815] [4815] Event [160,617.383179,3312]: 0 finished unit Lotus [f=0004831] [4831] Event [296,617.383179,1688]: 1 finished unit Metal Extractor [f=0004867] [4867] Event [2792,617.377869,4248]: 0 finished unit Solar Collector [f=0004888] [4888] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0004897] [4897] Event [2568,617.383179,252]: 1 finished unit Duck [f=0005026] [5026] Event [1374.29822,500,1436.14868]: 0 lost unit Glaive [f=0005051] [5051] Event [1360,500,1392]: 1 lost unit Lotus [f=0005095] [5095] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0005147] [5147] Event [1368,500,1240]: 1 lost unit Metal Extractor [f=0005149] [5149] Event [2792,617.383179,392]: 1 finished unit Solar Collector [f=0005176] [5176] Event [2568,617.383179,252]: 1 finished unit Duck [f=0005209] [5209] Event [216,617.383179,1720]: 1 finished unit Solar Collector [f=0005243] [5243] Event [1493.81384,500.000763,1412.3916]: 0 lost unit Glaive [f=0005268] [5268] Event [1611.20837,500,1595.7439]: 1 lost unit Duck [f=0005305] [5305] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0005353] [5353] Event [2568,617.383179,252]: 1 finished unit Duck [f=0005516] [5516] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0005649] [5649] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0005657] [5657] Event [1303.68994,501.488586,1165.98267]: 0 lost unit Glaive [f=0005665] [5665] Event [1488.03284,500,1164.35449]: 1 lost unit Duck [f=0005666] [5666] Event [2664,617.383179,376]: 1 finished unit Solar Collector [f=0005676] [5676] Event [280,617.383179,1608]: 1 finished unit Solar Collector [f=0005691] [5691] Event [2568,617.383179,252]: 1 finished unit Duck [f=0005708] [5708] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0005727] [5727] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0005745] [5745] Event [272,617.383179,2400]: 0 finished unit Lotus [f=0005751] [5751] Event [1245.79724,500.271362,1528.21069]: 1 lost unit Duck [f=0005937] [5937] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0005995] [5995] Event [1401.88562,500,1547.06226]: 1 lost unit Duck [f=0006015] [6015] Event [384,617.383179,2368]: 0 finished unit Lotus [f=0006080] [6080] Event [392,617.383179,1704]: 1 finished unit Solar Collector [f=0006121] [6121] Event [2648,617.383179,4712]: 0 finished unit Caretaker [f=0006140] [6140] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0006190] [6190] Event [2568,617.383179,252]: 1 finished unit Conch [f=0006193] [6193] Event [3992,506.11496,4712]: 0 finished unit Solar Collector [f=0006224] [6224] Event [2440,617.383179,328]: 1 finished unit Caretaker [f=0006241] [6241] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0006345] [6345] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0006371] [6371] Event [2568,617.383179,252]: 1 finished unit Duck [f=0006499] [6499] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0006501] [6501] Event [3696,613.78363,1216]: 1 finished unit Lotus [f=0006586] [6586] Event [2392,617.383179,248]: 1 finished unit Solar Collector [f=0006594] [6594] Event [312,617.383179,1800]: 1 finished unit Solar Collector [f=0006630] [6630] Event [2568,617.383179,252]: 1 finished unit Duck [f=0006659] [6659] Event [256,617.383179,1952]: 1 lost unit Picket [f=0006663] [6663] Event [512,617.383179,2272]: 0 finished unit Lotus [f=0006673] [6673] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0006718] [6718] Event [256,617.383179,1968]: 1 lost unit Lotus [f=0006730] [6730] Event [2568,617.383179,252]: 1 finished unit Duck [f=0006819] [6819] Event [3896,504.576874,4680]: 0 finished unit Solar Collector [f=0006834] [6834] Event [2568,617.383179,252]: 1 finished unit Duck [f=0006857] [6857] Event [2744,617.383179,4904]: 0 finished unit Solar Collector [f=0006931] [6931] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0006931] [6931] Event [1513.94092,500,2149.49414]: 1 lost unit Duck [f=0007014] [7014] Event [1475.43787,500,1848.76428]: 0 lost unit Glaive [f=0007039] [7039] Event [1609.25598,500,1661.27649]: 1 lost unit Duck [f=0007099] [7099] Event [480,617.383179,2272]: 0 finished unit Picket [f=0007105] [7105] Event [1433.27979,500,1662.73206]: 1 lost unit Duck [f=0007106] [7106] Event [2392,617.383179,136]: 1 finished unit Solar Collector [f=0007126] [7126] Event [2840,617.383179,4872]: 0 finished unit Solar Collector [f=0007126] [7126] Event [2568,617.383179,252]: 1 finished unit Duck [f=0007135] [7135] Event [1649.91675,500,1821.8562]: 0 lost unit Glaive [f=0007152] [7152] Event [240,617.383179,1888]: 1 finished unit Lotus [f=0007165] [7165] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0007175] [7175] Event [288,617.383179,1888]: 1 lost unit Picket [f=0007237] [7237] Event [336,617.383179,1888]: 1 lost unit Lotus [f=0007238] [7238] Event [2568,617.383179,252]: 1 finished unit Duck [f=0007251] [7251] Event [1966.2959,502.010498,1948.3031]: 0 lost unit Glaive [f=0007273] [7273] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0007280] [7280] Event [3464,655.322632,1608]: 1 finished unit Metal Extractor [f=0007281] [7281] Event [2037.36548,565.501587,2151.36646]: 1 lost unit Duck [f=0007289] [7289] Event [480,617.383179,2272]: 0 lost unit Picket [f=0007348] [7348] Event [2568,617.383179,252]: 1 finished unit Duck [f=0007444] [7444] Event [576,617.383179,2256]: 0 finished unit Picket [f=0007447] [7447] Event [2568,617.383179,252]: 1 finished unit Duck [f=0007472] [7472] Event [3872,501.913696,4736]: 0 finished unit Lotus [f=0007509] [7509] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0007553] [7553] Event [2568,617.383179,252]: 1 finished unit Duck [f=0007666] [7666] Event [1056.77539,531.623047,2092.31738]: 0 lost unit Glaive [f=0007673] [7673] Event [1215.20251,528.552307,2044.59778]: 1 lost unit Duck [f=0007722] [7722] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0007812] [7812] Event [2568,617.383179,252]: 1 finished unit Duck [f=0007858] [7858] Event [640,617.383179,2272]: 0 finished unit Picket [f=0007893] [7893] Event [2632,617.383179,4808]: 0 finished unit Caretaker [f=0007938] [7938] Event [240,617.383179,1888]: 1 lost unit Lotus [f=0007942] [7942] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0007967] [7967] Event [1341.65674,500.143524,1319.09058]: 1 lost unit Conch [f=0008002] hmm my ducks are off [f=0008086] [8086] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008122] [8122] Event [3472,655.322632,1712]: 1 finished unit Lotus [f=0008129] [8129] Event [688,602.966309,2128]: 0 finished unit Picket [f=0008188] [8188] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008288] [8288] Event [2568,617.383179,252]: 1 finished unit Conch [f=0008294] [8294] Event [1176,500.221619,296]: 1 lost unit Metal Extractor [f=0008318] [8318] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008410] [8410] Event [688,617.369873,2240]: 0 finished unit Picket [f=0008445] [8445] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008520] [8520] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008547] [8547] Event [3360,655.322632,1680]: 1 finished unit Lotus [f=0008548] [8548] Event [2568,617.383179,252]: 1 finished unit Duck [f=0008589] [8589] Event [3315.0979,655.322632,1780.896]: 0 lost unit Glaive [f=0008605] [8605] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008667] [8667] Event [3252.98999,655.322632,1611.04041]: 0 lost unit Glaive [f=0008671] [8671] Event [3360,655.322632,1680]: 1 lost unit Lotus [f=0008699] [8699] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008715] [8715] Event [3318.83936,655.471741,1752.00378]: 0 lost unit Glaive [f=0008749] [8749] Event [3472,655.411743,1712]: 1 lost unit Lotus [f=0008781] [8781] Event [2968,617.383179,4840]: 0 finished unit Solar Collector [f=0008809] [8809] Event [2568,617.383179,252]: 1 finished unit Duck [f=0008830] [8830] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0008837] [8837] Event [3464,655.322632,1608]: 1 lost unit Metal Extractor [f=0008854] [8854] Event [3608.2417,655.322632,1559.90527]: 0 lost unit Glaive [f=0008907] [8907] Event [3794.40259,632.175842,1605.08105]: 0 lost unit Glaive [f=0008919] [8919] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009005] [9005] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009064] [9064] Event [2568,617.383179,252]: 1 finished unit Duck [f=0009077] [9077] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009077] [9077] Event [312,617.383179,1800]: 1 lost unit Solar Collector [f=0009128] [9128] Event [4211.00781,527.687256,2162.10571]: 1 lost unit Conch [f=0009159] [9159] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009170] [9170] Event [198.229126,616.66156,1859.80737]: 1 lost unit Recon Commander [f=0009239] [9239] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009273] [9273] Event [2488,617.383179,96]: 1 finished unit Fusion Reactor [f=0009286] [9286] Event [296,618.227295,1688]: 1 lost unit Metal Extractor [f=0009296] [9296] Event [2568,617.383179,252]: 1 finished unit Duck [f=0009319] [9319] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009380] [9380] Event [1261.82666,522.374634,755.510742]: 1 lost unit Duck [f=0009391] [9391] Event [392,617.383179,1704]: 1 lost unit Solar Collector [f=0009392] [9392] Event [1213.38977,531.508545,852.885742]: 0 lost unit Glaive [f=0009424] [9424] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009442] [9442] Event [304,613.403687,1872]: 0 finished unit Lotus [f=0009446] [9446] Event [2568,617.383179,252]: 1 finished unit Duck [f=0009510] [9510] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009513] [9513] Event [1527.32825,500.00293,761.424072]: 0 lost unit Glaive [f=0009548] [9548] Event [1362.21021,502.631653,2208.39331]: 0 lost unit Glaive [f=0009557] [Dave[tB]] Allies: was that bm? [f=0009562] [9562] Event [1443.06177,500.703705,1067.29797]: 1 lost unit Duck [f=0009588] [9588] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0009596] [9596] Event [2568,617.383179,252]: 1 finished unit Duck [f=0009630] [9630] Event [216,617.383179,1720]: 1 lost unit Solar Collector [f=0009758] [9758] Event [1318.50964,516.235168,2068.53394]: 1 lost unit Duck [f=0009775] [Dave[tB]] Allies: ;-) [f=0009776] [9776] Event [2568,617.383179,252]: 1 finished unit Duck [f=0009830] [9830] Event [1386.92529,504.255768,1804.09277]: 1 lost unit Duck [f=0009847] [9847] Event [3809.90234,588.256287,1195.71826]: 0 lost unit Glaive [f=0009847] [9847] Event [1302.83203,519.35675,2042.88611]: 1 lost unit Duck [f=0009872] [9872] Event [280,617.383179,1608]: 1 lost unit Solar Collector [f=0009935] [9935] Event [3559.96729,631.432373,1279.99963]: 0 lost unit Glaive [f=0009940] [9940] Event [1355.61475,510.789459,2071.55078]: 1 lost unit Conch [f=0009944] [9944] Event [2312,617.383179,152]: 1 finished unit Solar Collector [f=0010002] [10002] Event [2568,617.383179,252]: 1 finished unit Duck [f=0010123] [10123] Event [1595.50183,500,2104.0481]: 0 lost unit Glaive [f=0010151] [10151] Event [2568,617.383179,252]: 1 finished unit Duck [f=0010286] [10286] Event [1722.37061,547.008118,457.096802]: 0 lost unit Glaive [f=0010302] [10302] Event [2568,617.383179,252]: 1 finished unit Duck [f=0010350] [10350] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0010359] [10359] Event [1946.73035,603.645447,400.816528]: 0 lost unit Glaive [f=0010379] [10379] Event [4912,617.383179,3552]: 0 finished unit Lotus [f=0010386] [10386] Event [2006.72644,613.13147,362.628754]: 0 lost unit Glaive [f=0010393] [10393] Event [2696,617.383179,4808]: 0 finished unit Caretaker [f=0010423] [10423] Event [2256.31006,617.383179,313.376831]: 1 lost unit Duck [f=0010454] [10454] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0010472] [10472] Event [2288.11108,617.383179,457.013916]: 0 lost unit Glaive [f=0010515] [10515] Event [344,618.06311,1992]: 0 finished unit Caretaker [f=0010524] [10524] Event [2387.49316,617.383179,516.708862]: 0 lost unit Glaive [f=0010548] [10548] Event [4642.93408,617.362244,3762.76099]: 1 lost unit Duck [f=0010596] [10596] Event [2792,617.383179,4680]: 0 finished unit Caretaker [f=0010616] [10616] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0010617] [10617] Event [2568,617.383179,252]: 1 finished unit Conch [f=0010690] [10690] Event [3716.83569,636.887146,1297.91882]: 0 lost unit Glaive [f=0010717] [10717] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0010734] [10734] Event [3696,613.78363,1216]: 1 lost unit Lotus [f=0010784] [10784] Event [296,616.963867,1688]: 0 finished unit Metal Extractor [f=0010835] [10835] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0010841] [10841] Event [2376,617.383179,424]: 1 finished unit Storage [f=0010928] [10928] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0010952] [10952] Event [2568,617.383179,252]: 1 finished unit Conch [f=0010967] [10967] Event [3896,500,632]: 1 lost unit Metal Extractor [f=0011011] [11011] Event [2879.4541,510.953217,1410.59253]: 0 lost unit Glaive [f=0011023] [11023] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0011084] [11084] Event [2568,617.383179,252]: 1 finished unit Duck [f=0011131] [11131] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0011135] [11135] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0011207] [11207] Event [2568,617.383179,252]: 1 finished unit Duck [f=0011228] [11228] Event [undefined]: PRO_Clopse resigned [f=0011228] game_message: PRO_Clopse has been destroyed! [f=0011228] game_message: Masper wins! [f=0011228] Submitting stats [f=0011228] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011228] Part| Total Time|Time of the last 0.5s [f=0011228] Draw 23229.71ms 26.45% [f=0011228] Lua::Callins::Synced 7941.46ms 11.58% [f=0011228] Lua::Callins::Unsynced 29602.13ms 33.43% [f=0011228] Lua::CollectGarbage::Synced 336.11ms 0.10% [f=0011228] Lua::CollectGarbage::Unsynced 985.42ms 2.79% [f=0011228] Misc::Profiler::AddTime 86.97ms 0.10% [f=0011228] Sim 29768.10ms 55.69% [f=0011228] [11228] Received game_message: PRO_Clopse has been destroyed! [f=0011228] [11228] Received game_message: Masper wins! [f=0011229] [11229] Game End Stats Header: 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game: normal quit [f=0011336] [11336] Event [undefined]: nr1_rANDY_FAN quit [f=0011344] Spectator Dave[tB] left the game: normal quit [f=0011344] [11344] Event [undefined]: Dave[tB] quit [f=0011361] Spectator PRO_Clopse left the game: normal quit [f=0011361] [11361] Event [undefined]: PRO_Clopse quit [f=0011463] No clients connected, shutting down server [f=0011463] Server shutdown [f=0011463] [11463] all players disconnected [f=0011586] [11586] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012040] [12040] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012339] [12339] Event [4912,617.383179,3360]: 0 finished unit Lotus [f=0012431] [12431] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012572] [12572] Event [2728,617.383179,4992]: 0 finished unit Fusion Reactor [f=0012625] [12625] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012697] [12697] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012778] [12778] Event [304,617.635864,1520]: 0 finished unit Lotus [f=0012786] [12786] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012876] [12876] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0012952] [12952] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013039] [13039] Event [4784,617.383179,3344]: 0 finished unit Lotus [f=0013041] [13041] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013080] [13080] Event [512,617.383179,1600]: 0 finished unit Lotus [f=0013117] [13117] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013206] [13206] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013282] [13282] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013357] [13357] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013432] [13432] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013507] [13507] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013582] [13582] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013666] [13666] Event [4640,617.383179,3344]: 0 finished unit Lotus [f=0013671] [13671] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013747] [13747] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013822] [13822] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013897] [13897] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0013972] [13972] Event [2536.01465,617.383179,4726.3999]: 0 finished unit Glaive [f=0014001] Autoquit sending quit command. [f=0014001] [QuitAction] user exited to system [f=0014001] [SpringApp::Kill][1] fromRun=1 [f=0014001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014001] [ThreadPool::SetThreadCount][2] workers=0 [f=0014001] [SpringApp::Kill][2] [f=0014001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014001] [Game::KillLua][3] dtor=0 luaUI=0x50da5130 [f=0014001] Start widgetHandler:Shutdown [f=0014001] Shutdown - SaveOrderList Complete [f=0014001] Writing last game win data [f=0014001] Shutdown - SaveConfigData Complete [f=0014001] Shutdown Widget - Chili Highlight [f=0014001] Shutdown Widget - Save/Load API [f=0014001] Shutdown Widget - Draw After Chili [f=0014001] Shutdown Widget - EPIC Menu [f=0014001] Shutdown Widget - Chili Minimap [f=0014001] Shutdown Widget - Chili Widget Selector [f=0014001] Shutdown Widget - Local Team Colors [f=0014001] Shutdown Widget - Display Keys 2 [f=0014001] Shutdown Widget - Save Game Menu [f=0014001] Shutdown Widget - HealthBars [f=0014001] Shutdown Widget - Noises [f=0014001] Shutdown Widget - Unit Icons [f=0014001] Shutdown Widget - Win Counter [f=0014001] Shutdown Widget - SpringRTS Replay Stats [f=0014001] Shutdown Widget - BuildETA [f=0014001] Shutdown Widget - Modular Comm Info [f=0014001] Shutdown Widget - Music Player v2 [f=0014001] Shutdown Widget - State Reverse and Latency [f=0014001] Shutdown Widget - CameraShake [f=0014001] Shutdown Widget - Chili Economy Panel Default [f=0014001] Shutdown Widget - Chili EndGame Window [f=0014001] Shutdown Widget - Chili Nuke Warning [f=0014001] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014001] Shutdown Widget - Chili Spectator Panels [f=0014001] Shutdown Widget - Context Menu [f=0014001] Shutdown Widget - Darkening [f=0014001] Shutdown Widget - Defense Range Zero-K [f=0014001] Shutdown Widget - Grab Input [f=0014001] Input grabbing is disabled! [f=0014001] Shutdown Widget - Highlight Geos [f=0014001] Shutdown Widget - Local Widgets Config [f=0014001] Shutdown Widget - MinimapEvents [f=0014001] Shutdown Widget - MetalFeatures (new) [f=0014001] Shutdown Widget - Missile Silo Range [f=0014001] Shutdown Widget - Point Tracker [f=0014001] Shutdown Widget - Showeco and Grid Drawer [f=0014001] Shutdown Widget - Stereo3D [f=0014001] Shutdown Widget - Attack AoE [f=0014001] Shutdown Widget - Map Edge Extension [f=0014001] Shutdown Widget - Selection Send [f=0014001] Shutdown Widget - LupsManager [f=0014001] Shutdown Widget - Newton Firezone [f=0014001] Shutdown Widget - Chili Pro Console [f=0014001] Shutdown Widget - Persistent Build Height [f=0014001] Shutdown Widget - Lasso Terraform GUI [f=0014001] Shutdown Widget - Chili Framework [f=0014001] Shutdown Widget - Lups [f=0014001] Shutdown Widget - Custom Markers [f=0014001] Shutdown Widget - Chili Core Selector [f=0014001] Shutdown Widget - Mex Placement Handler [f=0014001] Shutdown Widget - Select Keys [f=0014001] Shutdown Widget - Pause Screen [f=0014001] Shutdown Widget - Layout Handler [f=0014001] Shutdown Widget - Text To Speech Control [f=0014001] End widgetHandler:Shutdown [f=0014001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={659708,75581989} {int,ext,rec}Allocs={15534259,0,0} {chunk,block}Bytes={75581989,0} [f=0014001] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014001] [Game::KillLua][2] dtor=0 luaRules=0x50462fd0 [f=0014001] Start gadgetHandler:Shutdown [f=0014001] Shutdown - StartSetup [f=0014001] Shutdown - UnitMorph [f=0014001] Shutdown - Carrier Drones [f=0014001] Shutdown - LupsNanoSpray [f=0014001] Shutdown - Missile Silo Controller [f=0014001] Shutdown - Modular Comm Info [f=0014001] Shutdown - Terrain Texture Handler [f=0014001] Shutdown - UnitCloakShield [f=0014001] Shutdown - Starlight Handler [f=0014001] End gadgetHandler:Shutdown [f=0014001] Start gadgetHandler:Shutdown [f=0014001] Shutdown - Save/Load [f=0014001] Shutdown - Teleport Throw [f=0014001] Shutdown - UnitMorph [f=0014001] Shutdown - Modular Comm Info [f=0014001] Shutdown - Retreat Command [f=0014001] Shutdown - Shockwaves [f=0014001] Shutdown - UnitCloakShield [f=0014001] Shutdown - Lups Cloak FX [f=0014001] Shutdown - Lups [f=0014001] Shutdown - Lups Shield [f=0014001] End gadgetHandler:Shutdown [f=0014001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15534303,0,0} {chunk,block}Bytes={0,0} [f=0014001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15534303,0,0} {chunk,block}Bytes={0,0} [f=0014001] [Game::KillLua][4] dtor=0 [f=0014001] [Game::~CGame][1] [f=0014001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014001] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014001] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014001] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014001] [Game::KillLua][4] dtor=1 [f=0014001] [Game::KillMisc][1] [f=0014001] [Game::KillMisc][2] [f=0014001] [Game::KillMisc][3] [f=0014001] [Game::KillRendering][1] [f=0014001] [3DOParser::Kill] allocated 1 pieces [f=0014001] [S3OParser::Kill] allocated 249 pieces [f=0014001] [AssParser::Kill] allocated 0 pieces [f=0014001] [Game::KillInterface][1] [f=0014001] [Game::KillInterface][2] [f=0014001] [Game::KillSimulation][1] [f=0014001] [Game::KillSimulation][2] [f=0014001] [CCollisionHandler] dis-/continuous tests: 0/2401952 [f=0014001] [Game::KillSimulation][3] [f=0014001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014001] [~CPathCache(20x20)] cacheHits=504 hitPercentage=49% numHashColls=0 maxCacheSize=39 [f=0014001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014001] [~CPathCache(40x40)] cacheHits=256 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014001] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014001] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014001] [LosHandler::Kill] raycast instance cache-{hits,misses}={17460,12957}; shared=5%; cached=52% [f=0014001] [Game::KillSimulation][4] [f=0014001] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014001] [Game::~CGame][2] [f=0014001] [Game::~CGame][3] [f=0014001] [SpringApp::Kill][3] [f=0014001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147732 bytes sent 265236 bytes recv'd [f=0014001] [SpringApp::Kill][4] font=0x44fefaa0 [f=0014001] [SpringApp::Kill][5] [f=0014001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4505d9c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2428ms file="scripts/reliablestartmoving.lua" indx=5850 inflSize=2kb readTime=462ms file="bitmaps/gpl/smallflare.tga" indx=487 inflSize=4kb readTime=48ms file="objects3d/amphcon.s3o" indx=4903 inflSize=76kb readTime=25ms file="unitpics/energysolar.png" indx=6482 inflSize=11kb readTime=24ms file="bitmaps/cc/brightblueexplo.tga" indx=422 inflSize=64kb readTime=20ms file="scripts/hoverarty.lua" indx=5783 inflSize=4kb readTime=19ms file="bitmaps/cc/greennovaexplo.tga" indx=428 inflSize=64kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=13ms file="luaui/widgets/gui_planetwars_info.lua" indx=4722 inflSize=16kb readTime=12ms file="luaui/widgets/autoquit.lua" indx=3880 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29618097 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45151120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452e4580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450668b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe1e801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]