[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.f6aNeAUfD7/springsettings.1179090.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f31ec01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2394 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179090/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454f3c30] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454f3c30] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179090/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11946,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179090/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519946b0,0x5aaf10d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3bd91e610dd7a8ddda3766e1d400586a [f=-000001] Connection attempt from Evilpat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Evilpat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Nurgle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nurgle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nurgle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nurgle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Evilpat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Evilpat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nurgle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nurgle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nurgle" string="[Game::Load][lua{Rules,Gaia}={000000013cada450,00000000a8b7eed0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Evilpat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Evilpat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Evilpat" string="[Game::Load][lua{Rules,Gaia}={00000000ab7f6800,00000000bf9bcaa0}]" [f=-000001] Allies: I choose: blippy! [f=-000001] Allies: I choose: Guardian! [f=-000001] gl lol [f=-000001] u2 [f=-000001] [0] Event [4939,46.34198,3241]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1103,46.5020142,562]: 1 finished unit Guardian Commander [f=0000000] [0] Nurgle, team: 1, elo:2176, userid: 403040 [f=0000000] [0] Evilpat, team: 0, elo:1736, userid: 403113 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1208,46.5436707,616]: 1 finished unit Amphbot Factory [f=0000009] [9] Event [4824,46.3698349,3344]: 0 finished unit Cloakbot Factory [f=0000258] [258] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000294] [294] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000408] [408] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0000535] [535] Event [1244,46.3345947,616]: 1 finished unit Conch [f=0000585] [585] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000621] [621] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0000645] [645] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1139.94861,124.297287,685.542664]: 1 finished unit Firefly [f=0000775] [775] Event [4904,46.3591919,3464]: 0 finished unit Solar Collector [f=0000878] [878] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0001025] [1025] Event [4808,46.4679871,3544]: 0 finished unit Solar Collector [f=0001350] [1350] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001544] [1544] Event [5000,46.3450012,3560]: 0 finished unit Solar Collector [f=0001592] [1592] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001865] [1865] Event [4904,46.6666565,3592]: 0 finished unit Solar Collector [f=0001902] [1902] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0001923] [1923] Event [1064,47.1349487,632]: 1 finished unit Solar Collector [f=0002271] [2271] Event [4944,46.993042,3296]: 0 finished unit Lotus [f=0002411] [2411] Event [4888.0083,46.6501579,3309.6853]: 0 finished unit Engineer Commander [f=0002411] game_message: Morph complete: blippy lvl 1 -> blippy lvl 2 [f=0002411] [2411] Received game_message: Morph complete: blippy lvl 1 -> blippy lvl 2 [f=0002440] [2440] Event [1112,47.5370178,728]: 1 finished unit Solar Collector [f=0002705] [2705] Event [1144,46.6477356,472]: 1 finished unit Solar Collector [f=0002709] [2709] Event [4656,46.3260803,3472]: 0 finished unit Lotus [f=0002855] [2855] Event [611.976624,163.889587,1319.62366]: 1 lost unit Firefly [f=0002888] [2888] Event [1312,46.3260803,832]: 1 finished unit Lotus [f=0003046] [3046] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0003126] [3126] Event [1288,46.4112244,504]: 1 finished unit Solar Collector [f=0003129] [3129] Event [4896,47.2027473,3648]: 0 finished unit Lotus [f=0003179] [3179] Event [1393.77417,132.899612,1055.93457]: 1 finished unit Firefly [f=0003393] [3393] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Conjurer [f=0003601] [3601] Event [976,46.3260803,656]: 1 finished unit Lotus [f=0003658] [3658] Event [969.231995,156.936401,1948.47351]: 1 lost unit Firefly [f=0003673] [3673] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0003680] [3680] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0003959] [3959] Event [1444.97449,152.508209,1698.9281]: 1 finished unit Firefly [f=0003989] [3989] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0004008] [4008] Event [1136,47.456604,624]: 1 finished unit Lotus [f=0004094] [4094] Event [2170.21753,145.222748,1480.60669]: 1 lost unit Firefly [f=0004152] [4152] Event [3685.2583,74.3045425,3166.63208]: 0 finished unit Engineer Commander [f=0004152] game_message: Morph complete: blippy lvl 2 -> blippy lvl 3 [f=0004152] [4152] Received game_message: Morph complete: blippy lvl 2 -> blippy lvl 3 [f=0004196] [4196] Event [1630.60571,152.500732,1618.02905]: 1 finished unit Firefly [f=0004639] [4639] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004739] [4739] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Ronin [f=0004857] [4857] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0004952] [4952] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0005235] [5235] Event [5496.16699,17.4296074,1990.50183]: 0 lost unit Glaive [f=0005302] [5302] Event [5712.39111,17.1651707,1983.96191]: 0 lost unit Glaive [f=0005307] [5307] Event [5715.1875,17.1592579,2022.80908]: 0 lost unit Glaive [f=0005325] [5325] Event [1176,46.425415,536]: 1 finished unit Caretaker [f=0005338] [5338] Event [5804.82568,18.2051277,2031.36414]: 0 lost unit Glaive [f=0005354] [5354] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0005536] [5536] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0005751] [5751] Event [5572.50146,56.5551453,2388.94653]: 0 lost unit Glaive [f=0005791] [5791] Event [1224,46.4017639,536]: 1 finished unit Caretaker [f=0005856] [5856] Event [3265.64917,74.286438,3486.60889]: 1 lost unit Archer [f=0006045] [6045] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0006184] [6184] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0006254] [6254] Event [5199.06543,73.6070175,2969.6731]: 1 lost unit Archer [f=0006271] [6271] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0006581] [6581] Event [3512,74.286438,3192]: 0 finished unit Solar Collector [f=0006583] [6583] Event [2328,75.4973755,872]: 1 finished unit Solar Collector [f=0006602] [6602] Event [1128,46.3544617,536]: 1 finished unit Caretaker [f=0006729] [6729] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0006802] [6802] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0006905] [6905] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0007023] [7023] Event [3848,75.5021057,3224]: 0 finished unit Solar Collector [f=0007084] [7084] Event [2456,74.286438,856]: 1 finished unit Solar Collector [f=0007086] [7086] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0007241] [7241] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0007250] [7250] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0007394] [7394] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0007524] [7524] Event [3376,74.286438,3040]: 0 finished unit Radar Tower [f=0007543] [7543] Event [2312,75.5021057,984]: 1 finished unit Solar Collector [f=0007545] [7545] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0007693] [7693] Event [3310.68555,74.286438,3336.47974]: 0 finished unit Engineer Commander [f=0007693] game_message: Morph complete: blippy lvl 3 -> blippy lvl 4 [f=0007693] [7693] Received game_message: Morph complete: blippy lvl 3 -> blippy lvl 4 [f=0007708] [7708] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0007711] [7711] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007716] [7716] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0007888] [7888] Event [2455.12988,74.3977203,762.257202]: 0 lost unit Glaive [f=0007905] [7905] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0007987] [7987] Event [2628.5542,74.286438,3735.68213]: 1 lost unit Archer [f=0008138] [8138] Event [2456,74.3148193,1016]: 1 finished unit Solar Collector [f=0008229] [8229] Event [5221.6582,48.6991806,3168.64209]: 1 lost unit Archer [f=0008261] [8261] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0008321] [8321] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0008508] [8508] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0008777] [8777] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Ronin [f=0008828] [8828] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0008944] [8944] Event [5418.28174,17.3390617,2186.05615]: 0 lost unit Conjurer [f=0008976] [8976] Event [3455.31934,16.1766109,2618.35767]: 1 lost unit Duck [f=0008984] [8984] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0009126] [9126] Event [3213.72949,15.7850666,2416.51025]: 1 lost unit Duck [f=0009219] [9219] Event [3349.07935,27.4297428,2692.88452]: 1 lost unit Duck [f=0009312] [9312] Event [3240.64233,72.6259308,2894.30151]: 1 lost unit Duck [f=0009394] [9394] Event [3221.01685,62.2521935,2814.72607]: 0 lost unit Glaive [f=0009405] [9405] Event [3084.73804,56.5061073,2778.52441]: 1 lost unit Duck [f=0009420] [9420] Event [3082.6106,42.2867813,2718.73608]: 1 lost unit Duck [f=0009459] [9459] Event [3205.6062,30.0211906,2688.6731]: 0 lost unit Glaive [f=0009498] [9498] Event [3016.43701,29.9196777,2707.41284]: 1 lost unit Duck [f=0009518] [9518] Event [4944,46.993042,3296]: 0 lost unit Lotus [f=0009535] [9535] Event [2336,75.5005264,928]: 1 finished unit Lotus [f=0009549] [9549] Event [3267.29126,74.286438,3054.74072]: 0 finished unit Engineer Commander [f=0009549] game_message: Morph complete: blippy lvl 4 -> blippy lvl 5 [f=0009549] [9549] Received game_message: Morph complete: blippy lvl 4 -> blippy lvl 5 [f=0009567] [9567] Event [1244,46.3345947,616]: 1 finished unit Duck [f=0009720] [9720] Event [1008,47.1491394,392]: 1 finished unit Fusion Reactor [f=0009758] [9758] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0009938] [9938] Event [1244,46.3345947,616]: 1 finished unit Conch [f=0009958] [9958] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0010096] [10096] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0010105] [10105] Event [2432,74.3952332,928]: 1 finished unit Lotus [f=0010148] [10148] Event [5382.04834,47.6394539,3530.79956]: 1 lost unit Archer [f=0010154] [10154] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0010668] [10668] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0010849] [10849] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0010853] [10853] Event [1911.38159,16.1827717,2177.01172]: 0 lost unit Glaive [f=0010866] [10866] Event [2028.09656,16.8385868,1967.65381]: 1 lost unit Duck [f=0010889] [10889] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0010959] [10959] Event [2322.90283,103.404831,2489.68457]: 1 lost unit Firefly [f=0011096] [11096] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Conjurer [f=0011279] [11279] Event [3161.20215,93.3737793,1496.81104]: 1 finished unit Firefly [f=0011744] [11744] Event [1192,46.3260803,304]: 1 finished unit Airplane Plant [f=0011784] [11784] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0011840] [11840] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0011843] [11843] Event [1703.7019,69.5913696,1811.01172]: 1 lost unit Duck [f=0011936] [11936] Event [1605.41943,72.4808044,1896.29028]: 1 lost unit Archer [f=0012050] [12050] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0012329] [12329] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0012365] [12365] Event [2050.40112,6.56826353,2447.91016]: 0 finished unit Engineer Commander [f=0012365] game_message: Morph complete: blippy lvl 5 -> blippy lvl 6 [f=0012365] [12365] Received game_message: Morph complete: blippy lvl 5 -> blippy lvl 6 [f=0012393] [12393] Event [1212.5,50.3260803,341.999847]: 1 finished unit Raven [f=0012527] [12527] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0012536] [12536] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0012738] [12738] Event [3814.24683,99.142952,2059.11646]: 1 lost unit Firefly [f=0012746] [12746] Event [4824.01465,46.3260803,3334.3999]: 0 finished unit Glaive [f=0012866] [12866] Event [1883.25647,65.7521896,1613.99707]: 1 lost unit Archer [f=0012918] [12918] Event [1212.5,50.3260803,341.999847]: 1 finished unit Raven [f=0013049] [13049] Event [2423.69434,92.7066116,1759.15198]: 1 finished unit Firefly [f=0013052] [13052] Event [1876.26367,61.1657944,1668.22925]: 1 lost unit Archer [f=0013095] [13095] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0013101] [13101] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0013145] [13145] Event [1975.0625,25.9537888,1826.3501]: 1 lost unit Archer [f=0013165] [13165] Event [5024,48.5433731,3360]: 0 finished unit Faraday [f=0013331] [13331] Event [1970.68152,102.943535,2314.04248]: 1 lost unit Firefly [f=0013371] [13371] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0013424] [13424] Event [1832.07202,20.2127476,2014.80652]: 1 lost unit Archer [f=0013649] [13649] Event [2176.49878,83.1966019,2369.698]: 1 finished unit Firefly [f=0013658] [13658] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0013807] [13807] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0013834] [13834] Event [2261.63843,9.07296753,2788.06226]: 0 lost unit Engineer Commander [f=0013842] [13842] Event [2178.14111,-4.1891723,2794.58716]: 1 lost unit Duck [f=0013856] [13856] Event [2311.27881,82.1726761,2691.78198]: 1 lost unit Firefly [f=0014159] [14159] Event [2000.57422,93.8618011,2179.87598]: 1 finished unit Firefly [f=0014164] [14164] Event [1464,46.3260803,456]: 1 finished unit Airpad [f=0014171] [14171] Event [1991.94202,17.0258045,2167.80566]: 1 finished unit Guardian Commander [f=0014266] [14266] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0014276] Player Evilpat left the game: normal quit [f=0014276] [14276] Event [undefined]: Evilpat quit [f=0014294] [14294] Event [1994.93835,16.0502319,2294.12842]: 0 lost unit Glaive [f=0014294] [14294] Event [2016.89417,14.5159121,2322.48462]: 0 lost unit Glaive [f=0014338] [14338] Event [2093.55078,12.6386156,2218.91748]: 0 lost unit Glaive [f=0014366] [14366] Event [2070.33447,14.3842411,2180.98511]: 0 lost unit Glaive [f=0014451] [14451] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0014580] [14580] Event [2354.26904,-2.7166386,2474.86133]: 0 lost unit Ronin [f=0014603] Nurgle has forced a win due to dropped opposition. [f=0014603] game_message: Evilpat has been destroyed! [f=0014603] [14603] Event [undefined]: Evilpat resigned [f=0014603] game_message: Nurgle wins! [f=0014603] Submitting stats [f=0014603] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014603] Part| Total Time|Time of the last 0.5s [f=0014603] Draw 18644.19ms 31.37% [f=0014603] Lua::Callins::Synced 8426.18ms 6.59% [f=0014603] Lua::Callins::Unsynced 25335.14ms 39.56% [f=0014603] Lua::CollectGarbage::Synced 358.06ms 0.20% [f=0014603] Lua::CollectGarbage::Unsynced 869.41ms 0.60% [f=0014603] Misc::Profiler::AddTime 70.66ms 0.10% [f=0014603] Sim 43594.31ms 48.35% [f=0014603] [14603] Received game_message: Evilpat has been destroyed! [f=0014603] [14603] Received game_message: Nurgle wins! [f=0014604] [14604] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014604] [14604] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014604] [14604] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 2,2130,2065,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.13333321,6.26666689,65,0,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 3,2420,2305,2305,2420,0.02879252,0,0,0.02879252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8,8.39999962,1275,1275,1275,1275,9.20191956,8.9333334,8.9333334,9.20191956,195,0,0,195,0,0,0,0,950,1030,1030,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 4,2490,2305,2305,2490,2.78459716,0,0,2.78459716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,8,11.1999998,1275,1275,1275,1275,10.1837206,10,10,10.1837206,195,0,0,195,0,0,0,0,1020,1030,1030,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 5,2650,2395,2395,2650,4.69411373,0,0,4.69411373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,8,8,12.9333334,1275,1275,1275,1275,11.993968,10.666667,10.666667,11.993968,195,0,0,195,0,0,0,0,1180,1120,1120,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 6,2720,2665,2665,2720,11.6271276,0.21432962,0.21432962,11.6271276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4666662,9.19999981,9.19999981,15.4666662,1275,1275,1275,1275,12.4622021,12.0142879,12.0142879,12.4622021,195,200,200,195,0,0,0,0,1250,1190,1190,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 7,3040,2735,2735,3040,26.9664154,0.5802235,0.5802235,26.9664154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16,10.9333334,10.9333334,16,1505,1275,1275,1505,13.0226192,12.0243931,12.0243931,13.0226192,195,200,200,195,0,0,0,0,1250,1260,1260,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014604] [14604] Game End Stats Values: 8,3220,3165,3165,3220,47.8730392,1.21054077,1.21054077,47.8730392,0,0,0,0,0,0,0,0,0,0,0,0,19.9999981,18.086956,18.086956,19.9999981,270,90,90,270,16,13.7333336,13.7333336,16,1505,1275,1275,1505,13.393774,12.0420198,12.0420198,13.393774,195,400,400,195,0,0,0,0,1250,1400,1400,1250,0,0,0,0,0,0,0,0,18.086956,19.9999981,19.9999981,18.086956 [f=0014604] [14604] Game End Stats Values: 9,3340,3165,3165,3340,51.4067574,3.41195369,3.41195369,51.4067574,0,0,0,0,0,0,0,0,0,0,0,0,19.9999981,18.086956,18.086956,19.9999981,270,90,90,270,16,15.8666668,15.8666668,16,1505,1275,1275,1505,12.2355814,12.1467609,12.1467609,12.2355814,195,400,400,195,0,0,0,0,1370,1400,1400,1370,0,0,0,0,0,0,0,0,18.086956,19.9999981,19.9999981,18.086956 [f=0014604] [14604] Game End Stats Values: 10,3405,3635,3635,3405,63.6066666,4.83163214,4.83163214,63.6066666,0,0,0,0,0,0,0,0,0,0,0,0,54.765625,82.2390976,82.2390976,54.765625,270,270,270,270,16,16,16,16,1505,1275,1275,1505,12.8133268,12.2279787,12.2279787,12.8133268,260,600,600,260,0,0,0,0,1370,1490,1490,1370,0,0,0,0,0,0,0,0,82.2390976,54.765625,54.765625,82.2390976 [f=0014604] [14604] Game End Stats Values: 11,3805,3635,3635,3805,88.8561172,29.3758373,29.3758373,88.8561172,0,0,0,0,0,0,0,0,0,0,0,0,74.7656097,181.155487,181.155487,74.7656097,270,270,270,270,16,16,16,16,1905,1275,1275,1905,13.6832952,15.6362801,15.6362801,13.6832952,260,600,600,260,0,0,0,0,1370,1490,1490,1370,0,0,0,0,0,0,0,0,181.155487,74.7656097,74.7656097,181.155487 [f=0014604] [14604] Game End Stats Values: 12,4075,3635,3635,4075,94.7647552,59.9368858,59.9368858,94.7647552,0,0,0,0,0,0,0,0,0,0,0,0,85.2655869,181.155487,181.155487,85.2655869,270,270,270,270,16,16,16,16,1905,1275,1275,1905,13.8605757,16.0374031,16.0374031,13.8605757,350,600,600,350,0,0,0,0,1550,1490,1490,1550,0,0,0,0,0,0,0,0,181.155487,85.2655869,85.2655869,181.155487 [f=0014604] [14604] Game End Stats Values: 13,3880,3905,3905,3880,96.4357452,72.8238983,72.8238983,96.4357452,0,0,0,0,0,0,0,0,0,0,0,0,256.581207,441.155487,441.155487,256.581207,270,270,270,270,16,16,16,16,1905,1275,1275,1905,16.1113987,14.8591337,14.8591337,16.1113987,155,600,600,155,0,260,260,0,1550,1760,1760,1550,260,0,0,260,0,0,0,0,441.155487,270.396973,270.396973,441.155487 [f=0014604] [14604] Game End Stats Values: 14,3815,4285,4285,3815,97.4136581,72.8797607,72.8797607,97.4136581,0,0,0,0,0,0,0,0,0,0,0,0,433.028595,727.625916,727.625916,433.028595,270,270,270,270,16,16,16,16,1905,1275,1275,1905,16.0651932,16.0037251,16.0037251,16.0651932,90,800,800,90,0,325,325,0,1550,1940,1940,1550,325,0,0,325,0,0,0,0,727.625916,455.13382,455.13382,727.625916 [f=0014604] [14604] Game End Stats Values: 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33,2610,8495,8495,2610,462.395721,981.583801,981.583801,462.395721,0,0,0,0,0,0,0,0,2093.23633,0,0,2093.23633,4154.07813,6616.7373,6616.7373,4154.07813,440,450,450,440,14,59,59,14,55,1505,1505,55,18.4389076,32.930687,32.930687,18.4389076,245,1400,1400,245,2800,5840,5840,2800,1870,5140,5140,1870,5840,2800,2800,5840,17.3333397,139.333542,139.333542,17.3333397,6739.34277,4211.77344,4211.77344,6739.34277 [f=0014604] [14604] Game End Stats Values: 34,2520,8695,8695,2520,479.468048,1018.19617,1018.19617,479.468048,0,0,0,0,0,0,0,0,2187.30908,0,0,2187.30908,4154.07813,6706.7373,6706.7373,4154.07813,440,450,450,440,14,59,59,14,55,1505,1505,55,18.4389057,33.2303352,33.2303352,18.4389057,155,1600,1600,155,2800,5930,5930,2800,1870,5140,5140,1870,5930,2800,2800,5930,17.3333397,139.333542,139.333542,17.3333397,6829.34277,4211.77344,4211.77344,6829.34277 [f=0014629] [14629] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0014669] [14669] Event [1948.83838,94.0531769,2017.06641]: 1 finished unit Firefly [f=0014862] [14862] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0014912] No clients connected, shutting down server [f=0014912] Server shutdown [f=0014912] [14912] all players disconnected [f=0014993] [14993] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0015066] [15066] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0015266] [15266] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0015479] [15479] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0015521] [15521] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0015662] [15662] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0015841] [15841] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0016021] [16021] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0016201] [16201] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0016382] [16382] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0016562] [16562] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0016742] [16742] Event [1244,46.3345947,616]: 1 finished unit Archer [f=0016750] Autoquit sending quit command. [f=0016750] [QuitAction] user exited to system [f=0016750] [SpringApp::Kill][1] fromRun=1 [f=0016750] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016750] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016750] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016750] [ThreadPool::SetThreadCount][2] workers=0 [f=0016750] [SpringApp::Kill][2] [f=0016750] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016750] [Game::KillLua][3] dtor=0 luaUI=0x517aec40 [f=0016750] Start widgetHandler:Shutdown [f=0016750] Shutdown - SaveOrderList Complete [f=0016750] Writing last game win data [f=0016750] Shutdown - SaveConfigData Complete [f=0016750] Shutdown Widget - Save/Load API [f=0016750] Shutdown Widget - Chili Highlight [f=0016750] Shutdown Widget - Draw After Chili [f=0016750] Shutdown Widget - EPIC Menu [f=0016750] Shutdown Widget - Chili Widget Selector [f=0016750] Shutdown Widget - Chili Minimap [f=0016750] Shutdown Widget - Local Team Colors [f=0016750] Shutdown Widget - Display Keys 2 [f=0016750] Shutdown Widget - Save Game Menu [f=0016750] Shutdown Widget - Unit Icons [f=0016750] Shutdown Widget - Noises [f=0016750] Shutdown Widget - HealthBars [f=0016750] Shutdown Widget - Win Counter [f=0016750] Shutdown Widget - BuildETA [f=0016750] Shutdown Widget - SpringRTS Replay Stats [f=0016750] Shutdown Widget - Modular Comm Info [f=0016750] Shutdown Widget - Stereo3D [f=0016750] Shutdown Widget - Showeco and Grid Drawer [f=0016750] Shutdown Widget - Point Tracker [f=0016750] Shutdown Widget - Missile Silo Range [f=0016750] Shutdown Widget - MetalFeatures (new) [f=0016750] Shutdown Widget - MinimapEvents [f=0016750] Shutdown Widget - Local Widgets Config [f=0016750] Shutdown Widget - Highlight Geos [f=0016750] Shutdown Widget - Grab Input [f=0016750] Input grabbing is disabled! [f=0016750] Shutdown Widget - Defense Range Zero-K [f=0016750] Shutdown Widget - Darkening [f=0016750] Shutdown Widget - Context Menu [f=0016750] Shutdown Widget - Chili Spectator Panels [f=0016750] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016750] Shutdown Widget - Chili Nuke Warning [f=0016750] Shutdown Widget - Chili EndGame Window [f=0016750] Shutdown Widget - Chili Economy Panel Default [f=0016750] Shutdown Widget - CameraShake [f=0016750] Shutdown Widget - State Reverse and Latency [f=0016750] Shutdown Widget - Music Player v2 [f=0016750] Shutdown Widget - Attack AoE [f=0016750] Shutdown Widget - UnitShapes [f=0016750] Shutdown Widget - Map Edge Extension [f=0016750] Shutdown Widget - Selection Send [f=0016750] Shutdown Widget - LupsManager [f=0016750] Shutdown Widget - Newton Firezone [f=0016750] Shutdown Widget - Chili Pro Console [f=0016750] Shutdown Widget - Persistent Build Height [f=0016750] Shutdown Widget - Lasso Terraform GUI [f=0016750] Shutdown Widget - Lups [f=0016750] Shutdown Widget - Chili Framework [f=0016750] Shutdown Widget - Mex Placement Handler [f=0016750] Shutdown Widget - Chili Core Selector [f=0016750] Shutdown Widget - Custom Markers [f=0016750] Shutdown Widget - Select Keys [f=0016750] Shutdown Widget - Pause Screen [f=0016750] Shutdown Widget - Text To Speech Control [f=0016750] Shutdown Widget - Layout Handler [f=0016750] End widgetHandler:Shutdown [f=0016750] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603144,69215704} {int,ext,rec}Allocs={14807053,0,0} {chunk,block}Bytes={69215704,0} [f=0016750] [Game::KillLua][1] dtor=0 luaGaia=0x5aaf10d0 [f=0016750] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={382680,55874169} {int,ext,rec}Allocs={14807054,0,0} {chunk,block}Bytes={55874169,0} [f=0016750] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={382680,55874169} {int,ext,rec}Allocs={14807054,0,0} {chunk,block}Bytes={55874169,0} [f=0016750] [Game::KillLua][2] dtor=0 luaRules=0x519946b0 [f=0016750] Start gadgetHandler:Shutdown [f=0016750] Shutdown - StartSetup [f=0016750] Shutdown - UnitMorph [f=0016750] Shutdown - Carrier Drones [f=0016750] Shutdown - LupsNanoSpray [f=0016750] Shutdown - Missile Silo Controller [f=0016750] Shutdown - Modular Comm Info [f=0016750] Shutdown - Terrain Texture Handler [f=0016750] Shutdown - UnitCloakShield [f=0016750] Shutdown - Starlight Handler [f=0016750] End gadgetHandler:Shutdown [f=0016750] Start gadgetHandler:Shutdown [f=0016750] Shutdown - Save/Load [f=0016750] Shutdown - Teleport Throw [f=0016750] Shutdown - UnitMorph [f=0016750] Shutdown - Modular Comm Info [f=0016750] Shutdown - Retreat Command [f=0016750] Shutdown - Shockwaves [f=0016750] Shutdown - UnitCloakShield [f=0016750] Shutdown - Lups Cloak FX [f=0016750] Shutdown - Lups [f=0016750] Shutdown - Lups Shield [f=0016750] End gadgetHandler:Shutdown [f=0016750] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14807092,0,0} {chunk,block}Bytes={0,0} [f=0016750] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14807092,0,0} {chunk,block}Bytes={0,0} [f=0016750] [Game::KillLua][4] dtor=0 [f=0016750] [Game::~CGame][1] [f=0016750] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016750] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016750] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016750] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016750] [Game::KillLua][4] dtor=1 [f=0016750] [Game::KillMisc][1] [f=0016750] [Game::KillMisc][2] [f=0016750] [Game::KillMisc][3] [f=0016750] [Game::KillRendering][1] [f=0016750] [3DOParser::Kill] allocated 19 pieces [f=0016750] [S3OParser::Kill] allocated 416 pieces [f=0016750] [AssParser::Kill] allocated 14 pieces [f=0016750] [Game::KillInterface][1] [f=0016750] [Game::KillInterface][2] [f=0016750] [Game::KillSimulation][1] [f=0016750] [Game::KillSimulation][2] [f=0016750] [CCollisionHandler] dis-/continuous tests: 0/1795365 [f=0016750] [Game::KillSimulation][3] [f=0016750] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016750] [~CPathCache(24x16)] cacheHits=17 hitPercentage=25% numHashColls=0 maxCacheSize=5 [f=0016750] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016750] [~CPathCache(48x32)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016750] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016750] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016750] [LosHandler::Kill] raycast instance cache-{hits,misses}={4172,10451}; shared=5%; cached=23% [f=0016750] [Game::KillSimulation][4] [f=0016750] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016750] [Game::~CGame][2] [f=0016750] [Game::~CGame][3] [f=0016750] [SpringApp::Kill][3] [f=0016750] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176971 bytes sent 128234 bytes recv'd [f=0016750] [SpringApp::Kill][4] font=0x45428aa0 [f=0016750] [SpringApp::Kill][5] [f=0016750] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45496110) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2068ms file="bitmaps/pd/shield.png" indx=566 inflSize=260kb readTime=33ms file="luaui/widgets/unit_smart_nanos.lua" indx=4827 inflSize=15kb readTime=22ms file="luaui/widgets/gui_display_dps.lua" indx=4696 inflSize=10kb readTime=22ms file="unitpics/turretaaclose.png" indx=6686 inflSize=10kb readTime=17ms file="luarules/gadgets/factory_anti_slacker.lua" indx=1704 inflSize=1kb readTime=17ms file="luaui/widgets/unit_healthbars.lua" indx=4811 inflSize=41kb readTime=10ms file="luarules/configs/jump_defs.lua" indx=1263 inflSize=0kb readTime=9ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=8ms file="objects3d/energyfusion.s3o" indx=5186 inflSize=68kb readTime=8ms file="luaui/images/lobbyranks/3_3.png" indx=3668 inflSize=91kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29115200 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45587cb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4558ea70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454a0e00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f31ec01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]