[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5gfd5Wylhu/springsettings.1179074.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ddc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179074/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4655dcd0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4655dcd0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179074/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11940,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179074/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539ccad0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6ece1e617aaf511dcf9f5b019a071acf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001222bd910,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000096da25e0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Volantem Mortem! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4825,211.797119,2369]: 0 finished unit Recon Commander [f=-000001] [0] Event [651,100.007202,3013]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2795, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2652, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [560,100,2920]: 1 finished unit Cloakbot Factory [f=0000014] [14] Event [4736,211.792023,2264]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0000271] [271] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0000382] [382] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000468] [468] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0000485] [485] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0000511] [511] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0000681] [681] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0000772] [772] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000895] [895] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0001025] [1025] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0001026] [1026] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0001043] [1043] Event [4856,211.792023,2536]: 0 finished unit Solar Collector [f=0001095] [1095] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0001147] [1147] Event [920,100,2760]: 1 finished unit Solar Collector [f=0001417] [1417] Event [2421.96191,304.956085,2904.80957]: 1 lost unit Glaive [f=0001421] [1421] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0001458] [1458] Event [2173.32275,304.956085,2807.02759]: 0 lost unit Glaive [f=0001478] [1478] Event [4936,211.792023,2408]: 0 finished unit Solar Collector [f=0001490] [1490] Event [776,100,2776]: 1 finished unit Solar Collector [f=0001636] [1636] Event [4726.3999,211.792023,2264]: 0 finished unit Conjurer [f=0001725] [1725] Event [624,100,2848]: 1 finished unit Lotus [f=0001942] [1942] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0002155] [2155] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0002366] [2366] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0002463] [2463] Event [4726.3999,211.792023,2264]: 0 finished unit Scythe [f=0002576] [2576] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0002783] [2783] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0002923] [2923] Event [873.925781,222.327576,1411.23621]: 0 lost unit Glaive [f=0003092] [3092] Event [2208,377.00296,2480]: 1 finished unit Radar Tower [f=0003135] [3135] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0003160] [3160] Event [569.599976,100,2920]: 1 finished unit Conjurer [f=0003306] [3306] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0003369] [3369] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0003580] [3580] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0003653] [3653] Event [4726.3999,211.792023,2264]: 0 finished unit Reaver [f=0003715] [3715] Event [728,100,2664]: 1 finished unit Solar Collector [f=0003790] [3790] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0003821] [3821] Event [4472,211.792023,1928]: 0 finished unit Solar Collector [f=0003989] [3989] Event [3392,304.956085,3440]: 0 finished unit Lotus [f=0004001] [4001] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0004034] [4034] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0004069] [4069] Event [1063.48389,100,2639.53394]: 0 lost unit Scythe [f=0004103] [4103] Event [4403.50098,211.792023,2239.8186]: 1 lost unit Glaive [f=0004266] [4266] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0004444] [4444] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0004538] [4538] Event [2864,304.956085,3008]: 1 finished unit Lotus [f=0004619] [4619] Event [3408,383.213898,2944]: 0 finished unit Radar Tower [f=0004771] [4771] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0004870] [4870] Event [2872,304.956085,3160]: 1 finished unit Solar Collector [f=0004872] [4872] Event [569.599976,100,2920]: 1 finished unit Sling [f=0004906] [4906] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0004940] [4940] Event [3448,379.487335,2856]: 0 finished unit Wind/Tidal Generator [f=0005183] [5183] Event [4661.34863,211.792023,2120.13013]: 0 lost unit Conjurer [f=0005275] [5275] Event [4901.60791,211.792023,2164.69482]: 1 lost unit Glaive [f=0005289] [5289] Event [4856.73486,211.792023,2139.30347]: 0 lost unit Glaive [f=0005295] [5295] Event [4979.75342,211.792023,2215.09912]: 1 lost unit Glaive [f=0005297] [5297] Event [4931.13672,211.792023,2217.44067]: 1 lost unit Glaive [f=0005312] [5312] Event [2800,304.956085,2912]: 1 finished unit Picket [f=0005328] [5328] Event [5035.23291,211.792023,2291.08447]: 1 lost unit Glaive [f=0005350] [5350] Event [3376.396,390.60199,2977.21094]: 0 finished unit Recon Commander [f=0005350] [5350] Event [3376.396,390.60199,2977.21094]: 0 lost unit Recon Commander [f=0005350] game_message: Morph complete: Volantem Mortem lvl 1 -> Volantem Mortem lvl 2 [f=0005350] [5350] Received game_message: Morph complete: Volantem Mortem lvl 1 -> Volantem Mortem lvl 2 [f=0005381] [5381] Event [569.599976,100,2920]: 1 finished unit Sling [f=0005571] [5571] Event [4726.3999,211.792023,2264]: 0 finished unit Imp [f=0005690] [5690] Event [3360,368.307648,2896]: 0 finished unit Picket [f=0005714] [5714] Event [624,211.792023,2064]: 1 finished unit Lotus [f=0005736] [5736] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0005767] [5767] Event [3464,385.698273,2904]: 0 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [2800,304.956085,2912]: 1 lost unit Picket [f=0005822] [5822] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0005910] [5910] Event [4801.25391,211.792023,1982.12219]: 0 lost unit Imp [f=0005939] [5939] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0005955] [5955] Event [2864,304.956085,3008]: 1 lost unit Lotus [f=0005960] [5960] Event [4861.71973,211.792023,1877.18518]: 1 lost unit Glaive [f=0006019] [6019] Event [2872,304.80838,3080]: 1 lost unit Metal Extractor [f=0006029] [6029] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0006122] [6122] Event [2768,304.956085,2864]: 1 lost unit Picket [f=0006139] [6139] Event [4837.04102,211.792023,2023.57007]: 0 lost unit Glaive [f=0006146] [6146] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0006151] [6151] Event [2948.96973,304.956085,2717.64429]: 1 lost unit Glaive [f=0006169] [6169] Event [4719.27881,211.792023,1968.71765]: 0 lost unit Glaive [f=0006201] [6201] Event [4835.69678,211.829391,2131.29907]: 0 lost unit Glaive [f=0006209] [6209] Event [4726.5835,211.792023,1938.40173]: 0 lost unit Glaive [f=0006236] [6236] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0006260] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0006260] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0006272] Connection attempt from Fine [f=0006272] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0006272] -> Connection established (given id 2) [f=0006280] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006280] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006315] [6315] Event [2750.96777,305.218597,2992.33325]: 1 lost unit Engineer Commander [f=0006349] [6349] Event [4901.90137,211.792023,2046.96338]: 0 lost unit Glaive [f=0006355] [6355] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0006358] [6358] Event [2552.17798,307.242218,2918.90503]: 1 lost unit Glaive [f=0006363] [6363] Event [4608,211.792023,2160]: 0 lost unit Lotus [f=0006445] [6445] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0006472] [6472] Event [4596.0625,211.792023,2235.94702]: 1 lost unit Glaive [f=0006486] [6486] Event [4609.33057,211.792023,2264.14136]: 0 lost unit Glaive [f=0006519] [6519] Event [2872,305.524445,3160]: 1 lost unit Solar Collector [f=0006575] [6575] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0006641] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0006655] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0006655] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x825b0290,(nil)}]" [f=0006657] [6657] Event [4726.3999,211.792023,2264]: 0 finished unit Glaive [f=0006668] [6668] Event [569.599976,100,2920]: 1 finished unit Glaive [f=0006703] [6703] Event [4670.16699,211.792023,2258.79761]: 0 lost unit Glaive [f=0006754] [6754] Event [2640,297.272675,2992]: 0 finished unit Lotus [f=0006872] [6872] Event [4736,211.782257,2264]: 0 lost unit Cloakbot Factory [f=0007034] [7034] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0007057] [7057] Event [4968,211.792023,2328]: 0 lost unit Metal Extractor [f=0007086] [7086] Event [undefined]: DanWarior resigned [f=0007086] game_message: DanWarior has been destroyed! [f=0007086] game_message: Masper wins! [f=0007086] Submitting stats [f=0007086] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007086] Part| Total Time|Time of the last 0.5s [f=0007086] Draw 20296.58ms 37.90% [f=0007086] Lua::Callins::Synced 4138.75ms 8.10% [f=0007086] Lua::Callins::Unsynced 28584.00ms 49.90% [f=0007086] Lua::CollectGarbage::Synced 296.26ms 1.60% [f=0007086] Lua::CollectGarbage::Unsynced 917.82ms 0.40% [f=0007086] Misc::Profiler::AddTime 80.57ms 0.10% [f=0007086] Sim 16941.12ms 38.00% [f=0007086] [7086] Received game_message: DanWarior has been destroyed! [f=0007086] [7086] Received game_message: Masper wins! [f=0007087] [7087] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007087] [7087] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007087] [7087] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007087] [7087] Game End Stats Values: 2,2065,2130,2130,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.72445011,6.22199965,6.22199965,5.72445011,0,65,65,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007087] [7087] Game End Stats Values: 3,2350,2285,2285,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.24009991,9.23384953,9.23384953,8.24009991,195,130,130,195,0,0,0,0,880,880,880,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007087] [7087] Game End Stats Values: 4,2485,2510,2510,2485,0.15214428,0.01919927,0.01919927,0.15214428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.66666698,8.66666698,9.19999981,1275,1275,1275,1275,9.74364185,10.8516798,10.8516798,9.74364185,260,195,195,260,0,0,0,0,950,1040,1040,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007087] [7087] Game End Stats Values: 5,2610,2670,2670,2610,2.89852476,0.30933261,0.30933261,2.89852476,0,0,0,0,0,0,0,0,0,0,0,0,97.6413193,91.7065353,91.7065353,97.6413193,0,90,90,0,11.1999998,11.1999998,11.1999998,11.1999998,1275,1275,1275,1275,9.9165926,11.6158428,11.6158428,9.9165926,195,195,195,195,65,65,65,65,1140,1110,1110,1140,65,65,65,65,0,0,0,0,100.608711,103.576103,103.576103,100.608711 [f=0007087] [7087] Game End Stats Values: 6,2610,2800,2800,2610,7.78463554,4.25013494,4.25013494,7.78463554,0,0,0,0,0,0,0,0,0,0,0,0,97.6413193,91.7065353,91.7065353,97.6413193,0,90,90,0,12,12,12,12,1275,1275,1275,1275,10.0592403,11.8592205,11.8592205,10.0592403,195,325,325,195,65,65,65,65,1140,1110,1110,1140,65,65,65,65,0,0,0,0,100.608711,103.576103,103.576103,100.608711 [f=0007087] [7087] Game End Stats Values: 7,2860,2930,2930,2860,11.289937,9.96951866,9.96951866,11.289937,0,0,0,0,0,0,0,0,0,0,0,0,97.6413193,91.7065353,91.7065353,97.6413193,0,90,90,0,12,12,12,12,1275,1275,1275,1275,9.96718788,11.9777937,11.9777937,9.96718788,445,455,455,445,65,65,65,65,1140,1110,1110,1140,65,65,65,65,0,0,0,0,100.608711,103.576103,103.576103,100.608711 [f=0007087] [7087] Game End Stats Values: 8,2885,3050,3050,2885,15.3859081,14.4499025,14.4499025,15.3859081,0,0,0,0,0,0,0,0,0,0,0,0,165.891327,165.608719,165.608719,165.891327,0,90,90,0,12,12,12,12,1275,1330,1330,1275,10.0065651,11.8951912,11.8951912,10.0065651,380,520,520,380,65,130,130,65,1230,1110,1110,1230,130,65,65,130,0,3.60000062,3.60000062,0,174.510895,174.793503,174.793503,174.510895 [f=0007087] [7087] Game End Stats Values: 9,2975,3300,3300,2975,16.9726181,16.818903,16.818903,16.9726181,0,0,0,0,0,0,0,0,0,0,0,0,300.168976,270.791199,270.791199,300.168976,0,90,90,0,12,12,12,12,1275,1330,1330,1275,12.5760813,13.4877644,13.4877644,12.5760813,380,650,650,380,65,130,130,65,1320,1230,1230,1320,130,65,65,130,0,26.3999844,26.3999844,0,279.693359,309.071136,309.071136,279.693359 [f=0007087] [7087] Game End Stats Values: 10,3410,3500,3500,3410,17.9558678,20.458456,20.458456,17.9558678,0,0,0,0,0,0,0,0,0,0,0,0,356.718994,398.840515,398.840515,356.718994,90,90,90,90,12.8000002,13.333333,13.333333,12.8000002,1275,1330,1330,1275,13.5310497,11.839138,11.839138,13.5310497,655,780,780,655,65,130,130,65,1390,1300,1300,1390,130,65,65,130,0,26.3999844,26.3999844,0,407.742676,365.621155,365.621155,407.742676 [f=0007087] [7087] Game End Stats Values: 11,3225,3525,3525,3225,20.696146,23.6784687,23.6784687,20.696146,0,0,0,0,0,0,0,0,0,0,0,0,525.025391,460.36377,460.36377,525.025391,90,90,90,90,14,14,14,14,1275,1330,1330,1275,13.6481838,13.0207672,13.0207672,13.6481838,470,715,715,470,130,380,380,130,1390,1390,1390,1390,380,130,130,380,0,26.3999844,26.3999844,0,480.998962,533.927612,533.927612,480.998962 [f=0007087] [7087] Game End Stats Values: 12,3380,3875,3875,3380,22.0285873,23.6980515,23.6980515,22.0285873,0,0,0,0,0,0,0,0,0,0,0,0,525.025391,460.36377,460.36377,525.025391,90,180,180,90,14,14.1333332,14.1333332,14,1330,1330,1330,1330,13.5543299,15.1194057,15.1194057,13.5543299,535,815,815,535,130,380,380,130,1425,1550,1550,1425,380,130,130,380,0,26.3999844,26.3999844,0,480.998962,533.927612,533.927612,480.998962 [f=0007087] [7087] Game End Stats Values: 13,3425,3815,3815,3425,26.1452465,23.7369576,23.7369576,26.1452465,0,0,0,0,0,0,0,0,0,0,0,0,758.319946,862.634033,862.634033,758.319946,90,280,280,90,15.5960054,16,16,15.5960054,1560,1330,1330,1560,13.7399454,16.4890938,16.4890938,13.7399454,470,655,655,470,390,565,565,390,1305,1550,1550,1305,565,390,390,565,0,26.3999844,26.3999844,0,897.238525,793.928833,793.928833,897.238525 [f=0007087] [7087] Game End Stats Values: 14,3745,3870,3870,3745,31.841013,24.3184109,24.3184109,31.841013,0,0,0,0,0,0,0,0,0,0,0,0,867.222229,1086.08362,1086.08362,867.222229,190,270,270,190,15.9918633,16,16,15.9918633,1560,1330,1330,1560,13.8452187,16.5252628,16.5252628,13.8452187,655,720,720,655,490,565,565,490,1340,1550,1550,1340,565,490,490,565,0,26.3999844,26.3999844,0,1161.34265,902.831116,902.831116,1161.34265 [f=0007087] [7087] Game End Stats Values: 15,3495,3690,3690,3495,46.5457344,26.3957558,26.3957558,46.5457344,0,0,0,0,0,0,0,0,0,0,0,0,2523.21997,2220.42871,2220.42871,2523.21997,190,180,180,190,16.0846004,14.5333338,14.5333338,16.0846004,1560,1330,1330,1560,14.445816,15.0121908,15.0121908,14.445816,405,720,720,405,882.80011,945,945,882.80011,1340,1460,1460,1340,945,882.80011,882.80011,945,0,26.3999844,26.3999844,0,2420.32739,2601.26489,2601.26489,2420.32739 [f=0007087] [7087] Game End Stats Values: 16,3430,2370,2370,3430,53.6931839,27.4090786,27.4090786,53.6931839,0,0,0,0,0,0,0,0,0,200.561432,200.561432,0,2829.26563,3296.07251,3296.07251,2829.26563,190,180,180,190,15.5558481,9.19999981,9.19999981,15.5558481,1560,55,55,1560,13.9419975,10.5611897,10.5611897,13.9419975,340,655,655,340,2357.80005,1176.16675,1176.16675,2357.80005,1340,1480,1480,1340,1176.16675,2429.6001,2429.6001,1176.16675,0,26.3999844,26.3999844,0,3556.67407,2971.99292,2971.99292,3556.67407 [f=0007087] [7087] Game End Stats Values: 17,2640,2370,2370,2640,60.4895058,27.4090786,27.4090786,60.4895058,0,0,0,0,0,0,0,0,0,250.012405,250.012405,0,2829.26563,3795.51929,3795.51929,2829.26563,280,180,180,280,15.6006699,8,8,15.6006699,1560,55,55,1560,13.8763609,11.3292513,11.3292513,13.8763609,340,655,655,340,2357.80005,2056.16675,2056.16675,2357.80005,460,1480,1480,460,2122.8335,2429.6001,2429.6001,2122.8335,0,26.3999844,26.3999844,0,4068.30005,3118.74683,3118.74683,4068.30005 [f=0007120] [7120] Event [2760.03223,293.00061,3067.28882]: 0 lost unit Recon Commander [f=0007124] [7124] Event [4472,211.305573,1928]: 0 lost unit Solar Collector [f=0007127] [7127] Event [4776,212.049896,2520]: 0 lost unit Metal Extractor [f=0007128] [7128] Event [4936,211.77417,2408]: 0 lost unit Solar Collector [f=0007131] [7131] Event [2273.43579,304.956085,2848.52368]: 0 lost unit Reaver [f=0007194] Spectator DanWarior left the game: normal quit [f=0007194] [7194] Event [undefined]: DanWarior quit [f=0007248] Player Masper left the game: normal quit [f=0007248] [7248] Event [undefined]: Masper quit [f=0007345] No clients connected, shutting down server [f=0007345] Server shutdown [f=0007345] [7345] all players disconnected [f=0007753] [7753] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0007994] [7994] Event [569.599976,100,2920]: 1 finished unit Reaver [f=0008858] [8858] Event [432,211.792023,1712]: 1 finished unit Lotus [f=0009170] [9170] Event [569.599976,100,2920]: 1 finished unit Reaver [f=0010057] [10057] Event [569.599976,100,2920]: 1 finished unit Reaver [f=0010418] Autoquit sending quit command. [f=0010418] [QuitAction] user exited to system [f=0010418] [SpringApp::Kill][1] fromRun=1 [f=0010418] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010418] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010418] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010418] [ThreadPool::SetThreadCount][2] workers=0 [f=0010418] [SpringApp::Kill][2] [f=0010418] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010418] [Game::KillLua][3] dtor=0 luaUI=0x537e4fe0 [f=0010418] Start widgetHandler:Shutdown [f=0010418] Shutdown - SaveOrderList Complete [f=0010418] Writing last game win data [f=0010418] Shutdown - SaveConfigData Complete [f=0010418] Shutdown Widget - Save/Load API [f=0010418] Shutdown Widget - Chili Highlight [f=0010418] Shutdown Widget - Draw After Chili [f=0010418] Shutdown Widget - EPIC Menu [f=0010418] Shutdown Widget - Chili Widget Selector [f=0010418] Shutdown Widget - Chili Minimap [f=0010418] Shutdown Widget - Local Team Colors [f=0010418] Shutdown Widget - Display Keys 2 [f=0010418] Shutdown Widget - Save Game Menu [f=0010418] Shutdown Widget - Unit Icons [f=0010418] Shutdown Widget - Noises [f=0010418] Shutdown Widget - HealthBars [f=0010418] Shutdown Widget - Win Counter [f=0010418] Shutdown Widget - BuildETA [f=0010418] Shutdown Widget - SpringRTS Replay Stats [f=0010418] Shutdown Widget - Modular Comm Info [f=0010418] Shutdown Widget - Stereo3D [f=0010418] Shutdown Widget - Showeco and Grid Drawer [f=0010418] Shutdown Widget - Point Tracker [f=0010418] Shutdown Widget - Missile Silo Range [f=0010418] Shutdown Widget - MetalFeatures (new) [f=0010418] Shutdown Widget - MinimapEvents [f=0010418] Shutdown Widget - Local Widgets Config [f=0010418] Shutdown Widget - Highlight Geos [f=0010418] Shutdown Widget - Grab Input [f=0010418] Input grabbing is disabled! [f=0010418] Shutdown Widget - Defense Range Zero-K [f=0010418] Shutdown Widget - Darkening [f=0010418] Shutdown Widget - Context Menu [f=0010418] Shutdown Widget - Chili Spectator Panels [f=0010418] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010418] Shutdown Widget - Chili Nuke Warning [f=0010418] Shutdown Widget - Chili EndGame Window [f=0010418] Shutdown Widget - Chili Economy Panel Default [f=0010418] Shutdown Widget - CameraShake [f=0010418] Shutdown Widget - State Reverse and Latency [f=0010418] Shutdown Widget - Music Player v2 [f=0010418] Shutdown Widget - Attack AoE [f=0010418] Shutdown Widget - Map Edge Extension [f=0010418] Shutdown Widget - Selection Send [f=0010418] Shutdown Widget - LupsManager [f=0010418] Shutdown Widget - Newton Firezone [f=0010418] Shutdown Widget - Chili Pro Console [f=0010418] Shutdown Widget - Persistent Build Height [f=0010418] Shutdown Widget - Lasso Terraform GUI [f=0010418] Shutdown Widget - Lups [f=0010418] Shutdown Widget - Chili Framework [f=0010418] Shutdown Widget - Mex Placement Handler [f=0010418] Shutdown Widget - Chili Core Selector [f=0010418] Shutdown Widget - Custom Markers [f=0010418] Shutdown Widget - Select Keys [f=0010418] Shutdown Widget - Pause Screen [f=0010418] Shutdown Widget - Text To Speech Control [f=0010418] Shutdown Widget - Layout Handler [f=0010418] End widgetHandler:Shutdown [f=0010418] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={301273,49285602} {int,ext,rec}Allocs={14338279,0,0} {chunk,block}Bytes={49285602,0} [f=0010418] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010418] [Game::KillLua][2] dtor=0 luaRules=0x539ccad0 [f=0010418] Start gadgetHandler:Shutdown [f=0010418] Shutdown - StartSetup [f=0010418] Shutdown - UnitMorph [f=0010418] Shutdown - Carrier Drones [f=0010418] Shutdown - LupsNanoSpray [f=0010418] Shutdown - Missile Silo Controller [f=0010418] Shutdown - Modular Comm Info [f=0010418] Shutdown - Terrain Texture Handler [f=0010418] Shutdown - UnitCloakShield [f=0010418] Shutdown - Starlight Handler [f=0010418] End gadgetHandler:Shutdown [f=0010418] Start gadgetHandler:Shutdown [f=0010418] Shutdown - Save/Load [f=0010418] Shutdown - Teleport Throw [f=0010418] Shutdown - UnitMorph [f=0010418] Shutdown - Modular Comm Info [f=0010418] Shutdown - Retreat Command [f=0010418] Shutdown - Shockwaves [f=0010418] Shutdown - UnitCloakShield [f=0010418] Shutdown - Lups Cloak FX [f=0010418] Shutdown - Lups [f=0010418] Shutdown - Lups Shield [f=0010418] End gadgetHandler:Shutdown [f=0010418] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14338317,0,0} {chunk,block}Bytes={0,0} [f=0010418] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14338317,0,0} {chunk,block}Bytes={0,0} [f=0010418] [Game::KillLua][4] dtor=0 [f=0010418] [Game::~CGame][1] [f=0010418] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010418] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010418] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010418] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010418] [Game::KillLua][4] dtor=1 [f=0010418] [Game::KillMisc][1] [f=0010418] [Game::KillMisc][2] [f=0010418] [Game::KillMisc][3] [f=0010418] [Game::KillRendering][1] [f=0010418] [3DOParser::Kill] allocated 19 pieces [f=0010418] [S3OParser::Kill] allocated 255 pieces [f=0010418] [AssParser::Kill] allocated 2 pieces [f=0010418] [Game::KillInterface][1] [f=0010418] [Game::KillInterface][2] [f=0010418] [Game::KillSimulation][1] [f=0010418] [Game::KillSimulation][2] [f=0010418] [CCollisionHandler] dis-/continuous tests: 0/64183 [f=0010418] [Game::KillSimulation][3] [f=0010418] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010418] [~CPathCache(20x16)] cacheHits=62 hitPercentage=30% numHashColls=0 maxCacheSize=25 [f=0010418] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010418] [~CPathCache(40x32)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010418] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010418] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010418] [LosHandler::Kill] raycast instance cache-{hits,misses}={2562,6472}; shared=3%; cached=25% [f=0010418] [Game::KillSimulation][4] [f=0010418] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010418] [Game::~CGame][2] [f=0010418] [Game::~CGame][3] [f=0010418] [SpringApp::Kill][3] [f=0010418] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 111058 bytes sent 145088 bytes recv'd [f=0010418] [SpringApp::Kill][4] font=0x4648faa0 [f=0010418] [SpringApp::Kill][5] [f=0010418] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x464fd830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1920ms file="luarules/configs/customcmds.h.lua" indx=1255 inflSize=0kb readTime=29ms file="luaui/configs/integral_menu_commands.lua" indx=2894 inflSize=14kb readTime=21ms file="luaui/images/commands/states/retreat_90.png" indx=3270 inflSize=3kb readTime=16ms file="bitmaps/loadpictures/markers.png" indx=519 inflSize=2489kb readTime=15ms file="scripts/factoryshield.lua" indx=5757 inflSize=2kb readTime=14ms file="luaui/utilities/engine_range_circles.lua" indx=3854 inflSize=3kb readTime=13ms file="luarules/utilities/istargetreachable.lua" indx=1942 inflSize=1kb readTime=11ms file="luarules/utilities/lobbystuff.lua" indx=1944 inflSize=0kb readTime=11ms file="luaui/widgets/gui_defenserange.lua" indx=4695 inflSize=16kb readTime=11ms file="bitmaps/gpl/wake.png" indx=492 inflSize=76kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29327073 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4662c2a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467ca5c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4650ad00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5ddc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]