[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3TX79s3gOX/springsettings.1179073.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe54c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179073/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450158e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450158e0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179073/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179073/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5196e370,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 68ce1e61a3e1acf6551f01d8b27b7080 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=-000001] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fd7baf20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000108f9bb30,0000000000000000}]" [f=-000001] hola [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000649d4e60,0000000000000000}]" [f=-000001] hey [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] gl hf [f=-000001] [0] Event [311,261.999573,465]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4718,261.999756,4688]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3202, userid: 85949 [f=0000000] [0] RiposteR, team: 0, elo:3059, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [408,261.995605,536]: 0 finished unit Shieldbot Factory [f=0000006] [6] Event [4744,261.995605,4480]: 1 finished unit Cloakbot Factory [f=0000042] u2 [f=0000162] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0000172] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0000172] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x81fc1b30,(nil)}]" [f=0000240] [240] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000358] [358] Event [4792,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0000435] [435] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Conjurer [f=0000533] [533] Event [420,261.995605,536]: 0 finished unit Convict [f=0000540] [540] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000657] [657] Event [392,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000766] [766] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000792] [792] Event [472,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4680,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0000927] [927] Event [552,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0001010] [1010] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001066] [1066] Event [420,261.995605,536]: 0 finished unit Bandit [f=0001232] [1232] Event [4872,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0001271] [1271] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001321] [1321] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001391] [1391] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001457] [1457] Event [4872,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0001557] [1557] Event [840,261.995605,824]: 0 finished unit Wind/Tidal Generator [f=0001761] [1761] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Conjurer [f=0001794] [1794] Event [4872,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0001833] [1833] Event [760,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0001841] [1841] Event [420,261.995605,536]: 0 finished unit Bandit [f=0001992] [1992] Event [4872,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0002068] [2068] Event [680,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0002087] [2087] Event [1152,253.77417,1136]: 0 finished unit Radar Tower [f=0002149] [2149] Event [4872,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0002151] [2151] Event [3952,253.121094,3968]: 1 finished unit Radar Tower [f=0002293] [2293] Event [420,261.995605,536]: 0 finished unit Bandit [f=0002319] [2319] Event [4792,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0002345] [2345] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0002367] [2367] Event [600,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0002529] [2529] Event [420,261.995605,536]: 0 finished unit Bandit [f=0002559] [2559] Event [4712,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0002640] [2640] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0002706] [2706] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0002768] [2768] Event [4632,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0002790] [2790] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0002911] [2911] Event [420,261.995605,536]: 0 finished unit Bandit [f=0002955] [2955] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003042] [3042] Event [4552,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0003091] [3091] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0003165] [3165] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003270] [3270] Event [3472,104.305176,3472]: 1 finished unit Lotus [f=0003372] [3372] Event [4472,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0003450] [3450] Event [1664,104.311279,1648]: 0 finished unit Lotus [f=0003476] [3476] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0003541] [3541] Event [4392,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0003616] [3616] Event [420,261.995605,536]: 0 finished unit Bandit [f=0003701] [3701] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0003960] [3960] Event [1656,57.7109375,1320]: 0 finished unit Solar Collector [f=0004078] [4078] Event [420,261.995605,536]: 0 finished unit Bandit [f=0004121] [4121] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0004214] [4214] Event [4584,261.995605,4584]: 1 finished unit Caretaker [f=0004275] [4275] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0004284] [4284] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0004333] [4333] Event [420,261.995605,536]: 0 finished unit Bandit [f=0004380] [4380] Event [1776,96.9260254,1632]: 0 finished unit Lotus [f=0004381] [4381] Event [4408,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0004477] [4477] Event [392,261.995605,408]: 0 finished unit Caretaker [f=0004482] [4482] Event [4488,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0004515] [4515] Event [4256,54.1220703,2784]: 1 finished unit Lotus [f=0004535] [4535] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0004547] [4547] Event [1872,104.292969,1648]: 0 finished unit Radar Tower [f=0004568] [4568] Event [4568,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0004625] [4625] Event [420,261.995605,536]: 0 finished unit Bandit [f=0004661] [4661] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0004696] [4696] Event [1752,57.7353516,1352]: 0 finished unit Solar Collector [f=0004722] [4722] Event [4648,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0004747] [4747] Event [552,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0004796] [4796] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0004841] [4841] Event [420,261.995605,536]: 0 finished unit Bandit [f=0004866] [4866] Event [4728,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0004889] [4889] Event [472,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0004937] [4937] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0004988] [4988] Event [420,261.995605,536]: 0 finished unit Bandit [f=0005006] [5006] Event [4808,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0005044] [5044] Event [392,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0005140] [5140] Event [420,261.995605,536]: 0 finished unit Bandit [f=0005188] [5188] Event [4240,54.8239746,3040]: 1 finished unit Lotus [f=0005199] [5199] Event [312,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0005261] [5261] Event [2950.36743,54.0313492,4233.36182]: 1 lost unit Glaive [f=0005264] [5264] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0005297] [5297] Event [420,261.995605,536]: 0 finished unit Bandit [f=0005299] [5299] Event [2719.30957,54.0244141,4160.55957]: 0 lost unit Bandit [f=0005301] [5301] Event [2888.97754,54.0176086,4139.54102]: 1 lost unit Glaive [f=0005324] [5324] Event [2867.81104,54.0210075,4108.84473]: 1 lost unit Glaive [f=0005325] [5325] Event [2656.26807,54.0454559,4091.84888]: 0 lost unit Bandit [f=0005381] [5381] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0005434] [5434] Event [232,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0005498] [5498] Event [3376,113.47876,4464]: 1 finished unit Radar Tower [f=0005500] [5500] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0005505] [5505] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005616] [5616] Event [420,261.995605,536]: 0 finished unit Bandit [f=0005620] [5620] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0005695] [5695] Event [2280,54.5187988,712]: 0 finished unit Solar Collector [f=0005710] [5710] Event [168,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0005856] [5856] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0005925] [5925] Event [2208,54.0244141,736]: 0 finished unit Lotus [f=0005976] [5976] Event [420,261.995605,536]: 0 finished unit Rogue [f=0006003] [6003] Event [168,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0006039] [6039] Event [4648,261.995605,4600]: 1 finished unit Caretaker [f=0006082] [6082] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Glaive [f=0006181] [6181] Event [420,261.995605,536]: 0 finished unit Rogue [f=0006208] [6208] Event [184,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0006289] [6289] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0006344] [6344] Event [4360,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0006385] [6385] Event [420,261.995605,536]: 0 finished unit Convict [f=0006417] [6417] Event [184,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0006507] [6507] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0006525] [6525] Event [420,261.995605,536]: 0 finished unit Bandit [f=0006577] [6577] Event [184,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0006677] [6677] Event [420,261.995605,536]: 0 finished unit Bandit [f=0006727] [6727] Event [200,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0006788] [6788] Event [3952,250.728516,1216]: 1 finished unit Lotus [f=0006806] [6806] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Reaver [f=0006821] [6821] Event [4360,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0006827] [6827] Event [420,261.995605,536]: 0 finished unit Bandit [f=0006882] [6882] Event [200,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0006977] [6977] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007042] [7042] Event [200,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0007064] [7064] Event [4016,253.749756,1168]: 1 finished unit Picket [f=0007125] [7125] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0007134] [7134] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007187] [7187] Event [4344,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0007268] [7268] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007331] [7331] Event [3952,250.783447,1296]: 1 finished unit Picket [f=0007385] [7385] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0007393] [7393] Event [2912,54.0366211,4288]: 1 finished unit Radar Tower [f=0007426] [7426] Event [4344,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0007513] [7513] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007544] [7544] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0007602] [7602] Event [328,261.995605,424]: 0 finished unit Caretaker [f=0007619] [7619] Event [4208,254.189209,1264]: 1 finished unit Lotus [f=0007644] [7644] Event [3728,254.10376,800]: 0 finished unit Lotus [f=0007655] [7655] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007681] [7681] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0007705] [7705] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007741] [7741] Event [3952,250.783447,1296]: 1 lost unit Picket [f=0007745] [7745] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007779] [7779] Event [4296,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0007784] [7784] Event [328,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0007821] [7821] Event [3832.08398,214.509277,1221.23682]: 0 lost unit Bandit [f=0007850] [7850] Event [4016,253.749756,1168]: 1 lost unit Picket [f=0007858] [7858] Event [3975.55566,253.78949,1482.98608]: 0 lost unit Bandit [f=0007859] [7859] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007860] [7860] Event [3952,250.728516,1216]: 1 lost unit Lotus [f=0007876] [7876] Event [4192,254.256348,1472]: 1 finished unit Lotus [f=0007916] [7916] Event [3872.55103,254.335953,1155.43091]: 0 lost unit Bandit [f=0007942] [7942] Event [3843.42505,253.507797,1134.36255]: 0 lost unit Bandit [f=0007946] [7946] Event [3713.48242,244.483856,1187.4978]: 0 lost unit Bandit [f=0007955] [7955] Event [420,261.995605,536]: 0 finished unit Bandit [f=0007968] [7968] Event [3899.54224,253.754944,1057.72205]: 0 lost unit Bandit [f=0008006] [8006] Event [3768.10034,253.700623,1046.03101]: 0 lost unit Bandit [f=0008045] [8045] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008079] [8079] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Reaver [f=0008100] [8100] Event [4376,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0008150] [8150] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008220] [8220] Event [4160,254.231934,1120]: 1 finished unit Picket [f=0008222] [8222] Event [760,261.995605,840]: 0 finished unit Wind/Tidal Generator [f=0008314] [8314] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008316] [8316] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0008334] [8334] Event [3808,254.244141,976]: 0 finished unit Lotus [f=0008346] [8346] Event [4456,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0008422] [8422] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008438] [8438] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0008452] [8452] Event [4016,253.477997,1248]: 1 lost unit Picket [f=0008460] [8460] Event [4160,254.231934,1120]: 1 lost unit Picket [f=0008483] [8483] Event [4536,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0008525] [8525] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008537] [8537] Event [3808,254.244141,976]: 0 lost unit Lotus [f=0008539] [8539] Event [3996.0769,254.125061,821.094788]: 1 lost unit Glaive [f=0008553] [8553] Event [3814.62402,250.706009,1004.73517]: 1 lost unit Glaive [f=0008562] [8562] Event [3858.24756,254.70488,886.444092]: 1 lost unit Glaive [f=0008571] [8571] Event [872,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0008573] [8573] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0008573] [8573] Event [3835.13501,254.251511,827.2547]: 0 lost unit Bandit [f=0008590] [8590] Event [3747.27026,231.51236,1203.37708]: 1 lost unit Glaive [f=0008595] [8595] Event [3762.11768,254.040115,821.704407]: 1 lost unit Glaive [f=0008597] [8597] Event [3674.28101,254.112335,831.157776]: 0 lost unit Bandit [f=0008618] [8618] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008623] [8623] Event [4616,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0008657] [8657] Event [3778.87915,254.133286,758.793335]: 0 lost unit Bandit [f=0008659] [8659] Event [3867.01074,254.097,651.404419]: 1 lost unit Glaive [f=0008669] [8669] Event [3900.06641,254.143051,828.511963]: 0 lost unit Bandit [f=0008674] [8674] Event [3701.47852,253.567581,1080.38403]: 1 lost unit Glaive [f=0008689] [8689] Event [3690.58496,254.147522,857.641968]: 1 lost unit Glaive [f=0008720] [8720] Event [3660.13843,254.065765,786.272217]: 1 lost unit Glaive [f=0008726] [8726] Event [3804.38721,252.493057,1032.01123]: 0 lost unit Bandit [f=0008731] [8731] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008737] [8737] Event [3570.76245,253.872238,859.116211]: 0 lost unit Engineer Commander [f=0008756] [8756] Event [3696.03052,253.89534,741.023804]: 1 lost unit Glaive [f=0008758] [8758] Event [3724.27979,254.798111,759.86969]: 1 lost unit Glaive [f=0008799] [8799] Event [792,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0008800] [8800] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0008800] [8800] Event [3901.10791,254.434464,904.231628]: 0 lost unit Bandit [f=0008821] [8821] Event [4048,254.140381,992]: 1 finished unit Lotus [f=0008855] [8855] Event [3944.18237,254.127335,756.102722]: 0 lost unit Bandit [f=0008855] [8855] Event [3921.30151,254.192474,659.163696]: 1 lost unit Glaive [f=0008858] [8858] Event [4696,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0008880] \gg [f=0008881] [8881] Event [420,261.995605,536]: 0 finished unit Bandit [f=0008950] [8950] Event [undefined]: RiposteR resigned [f=0008950] game_message: RiposteR has been destroyed! [f=0008950] game_message: PRO_rANDY wins! [f=0008950] Submitting stats [f=0008950] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008950] Part| Total Time|Time of the last 0.5s [f=0008950] Draw 17851.82ms 9.76% [f=0008950] Lua::Callins::Synced 4981.96ms 33.96% [f=0008950] Lua::Callins::Unsynced 24273.02ms 14.84% [f=0008950] Lua::CollectGarbage::Synced 250.98ms 1.79% [f=0008950] Lua::CollectGarbage::Unsynced 813.19ms 0.60% [f=0008950] Misc::Profiler::AddTime 73.35ms 0.00% [f=0008950] Sim 21834.67ms 76.29% [f=0008950] [8950] Received game_message: RiposteR has been destroyed! [f=0008950] [8950] Received game_message: PRO_rANDY wins! [f=0008951] [8951] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008951] [8951] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008951] [8951] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 2,2065,2220,2220,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.53733873,7.53733873,7.4666667,1275,1275,1275,1275,6.41600037,6.28000021,6.28000021,6.41600037,0,0,0,0,0,0,0,0,790,945,945,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 3,2345,2345,2345,2345,0,2.10038686,2.10038686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.56537724,9.06008053,9.06008053,8.56537724,1275,1275,1275,1275,9.53600025,8.58802605,8.58802605,9.53600025,0,0,0,0,0,0,0,0,1070,1070,1070,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 4,2545,2560,2560,2545,0,4.92190695,4.92190695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5229187,9.84828854,9.84828854,10.5229187,1275,1275,1275,1275,10.0800009,11.7640991,11.7640991,10.0800009,75,0,0,75,0,0,0,0,1195,1285,1285,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 5,2670,2750,2750,2670,0.45034298,6.07549763,6.07549763,0.45034298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4396305,10.5831385,10.5831385,10.4396305,1275,1275,1275,1275,13.6460228,14.2369051,14.2369051,13.6460228,75,0,0,75,0,0,0,0,1320,1475,1475,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 6,2870,2875,2875,2870,2.10582328,11.5119772,11.5119772,2.10582328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666178,12.5577698,12.5577698,12.2666178,1330,1330,1330,1330,14.2703638,14.5224323,14.5224323,14.2703638,150,0,0,150,0,0,0,0,1390,1545,1545,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 7,3055,3100,3100,3055,4.74836302,12.2102051,12.2102051,4.74836302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1858644,16.6375561,16.6375561,15.1858644,1330,1330,1330,1330,14.3361692,14.3425474,14.3425474,14.3361692,300,65,65,300,0,0,0,0,1425,1705,1705,1425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 8,3220,3390,3390,3220,5.68062782,13.5091543,13.5091543,5.68062782,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0731297,17.9229374,17.9229374,15.0731297,1330,1330,1330,1330,15.7181492,16.9665928,16.9665928,15.7181492,375,195,195,375,0,0,0,0,1515,1865,1865,1515,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008951] [8951] Game End Stats Values: 9,3400,3615,3615,3400,7.05867434,14.729434,14.729434,7.05867434,0,0,0,0,0,0,0,0,0,0,0,0,31.4437561,4.96323538,4.96323538,31.4437561,90,90,90,90,12.743084,15.721097,15.721097,12.743084,1330,1330,1330,1330,18.0598698,18.3213501,18.3213501,18.0598698,375,260,260,375,0,0,0,0,1605,1935,1935,1605,0,0,0,0,0,0,0,0,4.96323538,31.4437561,31.4437561,4.96323538 [f=0008951] [8951] Game End Stats Values: 10,3545,3680,3680,3545,8.54693031,17.1479015,17.1479015,8.54693031,0,0,0,0,0,0,0,0,0,0,0,0,31.4437561,4.96323538,4.96323538,31.4437561,90,90,90,90,13.6179094,17.9380245,17.9380245,13.6179094,1330,1330,1330,1330,18.3392124,18.401228,18.401228,18.3392124,450,325,325,450,0,0,0,0,1675,1935,1935,1675,0,0,0,0,0,0,0,0,4.96323538,31.4437561,31.4437561,4.96323538 [f=0008951] [8951] Game End Stats Values: 11,3965,4205,4205,3965,11.7750568,19.35919,19.35919,11.7750568,0,0,0,0,0,0,0,0,0,0,0,0,31.4437561,4.96323538,4.96323538,31.4437561,180,90,90,180,20.9087429,28.4753475,28.4753475,20.9087429,1330,1330,1330,1330,18.455204,19.2034187,19.2034187,18.455204,600,510,510,600,0,0,0,0,1855,2275,2275,1855,0,0,0,0,0,0,0,0,4.96323538,31.4437561,31.4437561,4.96323538 [f=0008951] [8951] Game End Stats Values: 12,4310,4660,4660,4310,14.0511532,35.5105171,35.5105171,14.0511532,0,0,0,0,0,0,0,0,0,0,0,0,31.4437561,4.96323538,4.96323538,31.4437561,180,180,180,180,22.6336288,33.7430687,33.7430687,22.6336288,1385,1330,1330,1385,18.3917332,21.3567524,21.3567524,18.3917332,750,770,770,750,0,0,0,0,1995,2380,2380,1995,0,0,0,0,0,0,0,0,4.96323538,31.4437561,31.4437561,4.96323538 [f=0008951] [8951] Game End Stats Values: 13,4455,4775,4775,4455,16.7023392,51.2267952,51.2267952,16.7023392,0,0,0,0,0,0,0,0,0,0,0,0,343.104126,196.65448,196.65448,343.104126,180,270,270,180,22.9331303,28.5825443,28.5825443,22.9331303,1385,1330,1330,1385,18.4167423,21.3277531,21.3277531,18.4167423,825,760,760,825,195,150,150,195,2065,2415,2415,2065,150,195,195,150,0,0,0,0,216.66185,343.104126,343.104126,216.66185 [f=0008951] [8951] Game End Stats Values: 14,4760,4960,4960,4760,18.6622562,66.1267319,66.1267319,18.6622562,0,0,0,0,0,0,0,0,0,0,0,0,343.104126,196.65448,196.65448,343.104126,180,270,270,180,24.7441292,27.3324146,27.3324146,24.7441292,1385,1385,1385,1385,19.7306595,21.2733269,21.2733269,19.7306595,900,890,890,900,195,150,150,195,2295,2415,2415,2295,150,195,195,150,0,0,0,0,216.66185,343.104126,343.104126,216.66185 [f=0008951] [8951] Game End Stats Values: 15,5160,5390,5390,5160,28.8438511,87.8321381,87.8321381,28.8438511,0,0,0,0,0,0,0,0,0,0,0,0,362.547485,196.65448,196.65448,362.547485,270,270,270,270,29.1593552,29.1540852,29.1540852,29.1593552,1385,1385,1385,1385,20.9587708,21.7270222,21.7270222,20.9587708,1140,1140,1140,1140,195,150,150,195,2365,2595,2595,2365,150,195,195,150,0,0,0,0,216.66185,362.547485,362.547485,216.66185 [f=0008951] [8951] Game End Stats Values: 16,5535,5515,5515,5535,53.412693,112.076866,112.076866,53.412693,0,0,0,0,0,0,0,0,0,0,0,0,362.547485,196.65448,196.65448,362.547485,270,270,270,270,32.1501579,30.5733109,30.5733109,32.1501579,1385,1385,1385,1385,21.9179211,22.8483162,22.8483162,21.9179211,1290,1140,1140,1290,195,150,150,195,2590,2720,2720,2590,150,195,195,150,0,0,0,0,216.66185,362.547485,362.547485,216.66185 [f=0008951] [8951] Game End Stats Values: 17,5830,6105,6105,5830,120.485741,159.692917,159.692917,120.485741,0,0,0,0,0,0,0,0,0,0,0,0,362.547485,254.117661,254.117661,362.547485,270,460,460,270,49.5070419,47.1020927,47.1020927,49.5070419,1385,1385,1385,1385,24.7515335,25.4943981,25.4943981,24.7515335,1515,1470,1470,1515,195,150,150,195,2660,2790,2790,2660,150,195,195,150,0,0,0,0,274.125031,362.547485,362.547485,274.125031 [f=0008951] [8951] Game End Stats Values: 18,6250,6565,6565,6250,202.812164,228.646317,228.646317,202.812164,0,0,0,0,0,0,0,0,0,0,0,0,362.547485,533.674683,533.674683,362.547485,360,650,650,360,60.0832672,59.1524467,59.1524467,60.0832672,1385,1440,1440,1385,25.7684269,28.6502285,28.6502285,25.7684269,1665,1650,1650,1665,195,150,150,195,2840,2825,2825,2840,150,195,195,150,0,28.6666298,28.6666298,0,553.682068,362.547485,362.547485,553.682068 [f=0008951] [8951] Game End Stats Values: 19,6225,6700,6700,6225,277.740204,286.782562,286.782562,277.740204,0,0,0,0,0,0,0,0,0,0,0,0,810.384216,1096.28125,1096.28125,810.384216,360,450,450,360,50.0439949,49.4612694,49.4612694,50.0439949,1385,1440,1440,1385,26.9071999,30.0068645,30.0068645,26.9071999,1515,1950,1950,1515,485,675,675,485,2965,2860,2860,2965,675,485,485,675,0,88.4998169,88.4998169,0,1141.67908,829.179749,829.179749,1141.67908 [f=0008951] [8951] Game End Stats Values: 20,6560,6950,6950,6560,332.295593,328.922791,328.922791,332.295593,0,0,0,0,0,0,0,0,0,0,0,0,1330.37195,1360.37463,1360.37463,1330.37195,360,450,450,360,40.441597,38.848526,38.848526,40.441597,1385,1440,1440,1385,25.9570255,28.7849045,28.7849045,25.9570255,1815,2095,2095,1815,672.799988,765,765,672.799988,3000,2965,2965,3000,765,672.799988,672.799988,765,0,138.499527,138.499527,0,1423.89966,1351.73022,1351.73022,1423.89966 [f=0008951] [8951] Game End Stats Values: 21,5055,6575,6575,5055,410.146881,394.097504,394.097504,410.146881,0,0,0,0,0,0,0,0,16.0805607,0,0,16.0805607,2387.23145,2643.77832,2643.77832,2387.23145,360,540,540,360,49.228405,53.5606804,53.5606804,49.228405,110,1440,1440,110,26.1665173,26.9753323,26.9753323,26.1665173,1515,1560,1560,1515,1322.80005,2565,2565,1322.80005,3070,3035,3035,3070,2565,1387.80005,1387.80005,2565,0,138.499527,138.499527,0,2888.6582,2495.06006,2495.06006,2888.6582 [f=0008983] [8983] Event [3162.56934,55.1784515,2197.44702]: 0 lost unit Bandit [f=0008999] [8999] Event [3563.91382,244.695572,967.466309]: 0 lost unit Rogue [f=0009083] [9083] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Reaver [f=0009087] Spectator Fine left the game: normal quit [f=0009087] [9087] Event [undefined]: Fine quit [f=0009093] Player PRO_rANDY left the game: normal quit [f=0009093] [9093] Event [undefined]: PRO_rANDY quit [f=0009099] Spectator RiposteR left the game: normal quit [f=0009099] [9099] Event [undefined]: RiposteR quit [f=0009101] [9101] Event [4776,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0009186] No clients connected, shutting down server [f=0009186] Server shutdown [f=0009186] [9186] all players disconnected [f=0009241] [9241] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0009272] [9272] Event [4856,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0009358] [9358] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0009420] [9420] Event [4936,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0009483] [9483] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0009588] [9588] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0009676] [9676] Event [5016,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0009817] [9817] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Reaver [f=0009937] [9937] Event [5080,261.995605,4952]: 1 finished unit Wind/Tidal Generator [f=0009963] [9963] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0010069] [10069] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0010173] [10173] Event [5080,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0010187] [10187] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0010293] [10293] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0010339] [10339] Event [5080,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0010538] [10538] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Reaver [f=0010569] [10569] Event [5080,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0010688] [10688] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Imp [f=0010726] [10726] Event [5080,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0010812] [10812] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0010855] [10855] Event [5080,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0010942] [10942] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0011008] [11008] Event [5080,261.995605,4472]: 1 finished unit Wind/Tidal Generator [f=0011071] [11071] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Ronin [f=0011144] [11144] Event [5080,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0011354] [11354] Event [4744.01465,261.995605,4470.3999]: 1 finished unit Reaver [f=0011428] [11428] Event [5080,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0011491] Autoquit sending quit command. [f=0011491] [QuitAction] user exited to system [f=0011491] [SpringApp::Kill][1] fromRun=1 [f=0011491] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011491] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011491] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011491] [ThreadPool::SetThreadCount][2] workers=0 [f=0011491] [SpringApp::Kill][2] [f=0011491] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011491] [Game::KillLua][3] dtor=0 luaUI=0x51774990 [f=0011491] Start widgetHandler:Shutdown [f=0011491] Shutdown - SaveOrderList Complete [f=0011491] Writing last game win data [f=0011491] Shutdown - SaveConfigData Complete [f=0011491] Shutdown Widget - Chili Highlight [f=0011491] Shutdown Widget - Save/Load API [f=0011491] Shutdown Widget - Draw After Chili [f=0011491] Shutdown Widget - EPIC Menu [f=0011491] Shutdown Widget - Chili Minimap [f=0011491] Shutdown Widget - Chili Widget Selector [f=0011491] Shutdown Widget - Local Team Colors [f=0011491] Shutdown Widget - Display Keys 2 [f=0011491] Shutdown Widget - Save Game Menu [f=0011491] Shutdown Widget - HealthBars [f=0011491] Shutdown Widget - Noises [f=0011491] Shutdown Widget - Unit Icons [f=0011491] Shutdown Widget - Win Counter [f=0011491] Shutdown Widget - SpringRTS Replay Stats [f=0011491] Shutdown Widget - BuildETA [f=0011491] Shutdown Widget - Modular Comm Info [f=0011491] Shutdown Widget - Music Player v2 [f=0011491] Shutdown Widget - State Reverse and Latency [f=0011491] Shutdown Widget - CameraShake [f=0011491] Shutdown Widget - Chili Economy Panel Default [f=0011491] Shutdown Widget - Chili EndGame Window [f=0011491] Shutdown Widget - Chili Nuke Warning [f=0011491] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011491] Shutdown Widget - Chili Spectator Panels [f=0011491] Shutdown Widget - Context Menu [f=0011491] Shutdown Widget - Darkening [f=0011491] Shutdown Widget - Defense Range Zero-K [f=0011491] Shutdown Widget - Grab Input [f=0011491] Input grabbing is disabled! [f=0011491] Shutdown Widget - Highlight Geos [f=0011491] Shutdown Widget - Local Widgets Config [f=0011491] Shutdown Widget - MinimapEvents [f=0011491] Shutdown Widget - MetalFeatures (new) [f=0011491] Shutdown Widget - Missile Silo Range [f=0011491] Shutdown Widget - Point Tracker [f=0011491] Shutdown Widget - Showeco and Grid Drawer [f=0011491] Shutdown Widget - Stereo3D [f=0011491] Shutdown Widget - Attack AoE [f=0011491] Shutdown Widget - Map Edge Extension [f=0011491] Shutdown Widget - Selection Send [f=0011491] Shutdown Widget - LupsManager [f=0011491] Shutdown Widget - Newton Firezone [f=0011491] Shutdown Widget - Chili Pro Console [f=0011491] Shutdown Widget - Persistent Build Height [f=0011491] Shutdown Widget - Lasso Terraform GUI [f=0011491] Shutdown Widget - Chili Framework [f=0011491] Shutdown Widget - Lups [f=0011491] Shutdown Widget - Custom Markers [f=0011491] Shutdown Widget - Chili Core Selector [f=0011491] Shutdown Widget - Mex Placement Handler [f=0011491] Shutdown Widget - Select Keys [f=0011491] Shutdown Widget - Pause Screen [f=0011491] Shutdown Widget - Layout Handler [f=0011491] Shutdown Widget - Text To Speech Control [f=0011491] End widgetHandler:Shutdown [f=0011491] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492447,64538251} {int,ext,rec}Allocs={13443648,0,0} {chunk,block}Bytes={64538251,0} [f=0011491] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011491] [Game::KillLua][2] dtor=0 luaRules=0x5196e370 [f=0011491] Start gadgetHandler:Shutdown [f=0011491] Shutdown - StartSetup [f=0011491] Shutdown - UnitMorph [f=0011491] Shutdown - Carrier Drones [f=0011491] Shutdown - LupsNanoSpray [f=0011491] Shutdown - Missile Silo Controller [f=0011491] Shutdown - Modular Comm Info [f=0011491] Shutdown - Terrain Texture Handler [f=0011491] Shutdown - UnitCloakShield [f=0011491] Shutdown - Starlight Handler [f=0011491] End gadgetHandler:Shutdown [f=0011491] Start gadgetHandler:Shutdown [f=0011491] Shutdown - Save/Load [f=0011491] Shutdown - Teleport Throw [f=0011491] Shutdown - UnitMorph [f=0011491] Shutdown - Modular Comm Info [f=0011491] Shutdown - Retreat Command [f=0011491] Shutdown - Shockwaves [f=0011491] Shutdown - UnitCloakShield [f=0011491] Shutdown - Lups Cloak FX [f=0011491] Shutdown - Lups [f=0011491] Shutdown - Lups Shield [f=0011491] End gadgetHandler:Shutdown [f=0011491] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13443740,0,0} {chunk,block}Bytes={0,0} [f=0011491] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13443740,0,0} {chunk,block}Bytes={0,0} [f=0011491] [Game::KillLua][4] dtor=0 [f=0011491] [Game::~CGame][1] [f=0011491] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011491] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011491] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011491] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011491] [Game::KillLua][4] dtor=1 [f=0011491] [Game::KillMisc][1] [f=0011491] [Game::KillMisc][2] [f=0011491] [Game::KillMisc][3] [f=0011491] [Game::KillRendering][1] [f=0011491] [3DOParser::Kill] allocated 19 pieces [f=0011491] [S3OParser::Kill] allocated 273 pieces [f=0011491] [AssParser::Kill] allocated 0 pieces [f=0011491] [Game::KillInterface][1] [f=0011491] [Game::KillInterface][2] [f=0011491] [Game::KillSimulation][1] [f=0011491] [Game::KillSimulation][2] [f=0011491] [CCollisionHandler] dis-/continuous tests: 0/880216 [f=0011491] [Game::KillSimulation][3] [f=0011491] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011491] [~CPathCache(20x20)] cacheHits=158 hitPercentage=39% numHashColls=0 maxCacheSize=32 [f=0011491] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011491] [~CPathCache(40x40)] cacheHits=198 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011491] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011491] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011491] [LosHandler::Kill] raycast instance cache-{hits,misses}={7215,12197}; shared=1%; cached=36% [f=0011491] [Game::KillSimulation][4] [f=0011491] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011491] [Game::~CGame][2] [f=0011491] [Game::~CGame][3] [f=0011491] [SpringApp::Kill][3] [f=0011491] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122259 bytes sent 190843 bytes recv'd [f=0011491] [SpringApp::Kill][4] font=0x44f49aa0 [f=0011491] [SpringApp::Kill][5] [f=0011491] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4501a910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1918ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=26ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=23ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4693 inflSize=3kb readTime=22ms file="unitpics/vehaa.png" indx=6702 inflSize=11kb readTime=21ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=18ms file="luaui/widgets/camera_cofc.lua" indx=3881 inflSize=94kb readTime=17ms file="scripts/bomberriot.lua" indx=5659 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/cooperation.png" indx=510 inflSize=2500kb readTime=14ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4642 inflSize=16kb readTime=14ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1671 inflSize=7kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 28970120 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x450addb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450bac10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fc9b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe54c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]