[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.U6KGL8g2ci/springsettings.1179048.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f687c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2388 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1179048/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c4cee0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c4cee0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 584ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1179048/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (321ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1179048/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a63a40,0x52d69880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 21c41e6147602657e45afad24e5162e7 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000af260860,000000011e96a920}]" [f=-000001] [Game::ClientReadNet] added new player TheGreatD with number 2 to team 0 [f=-000001] > SPRINGIE:User TheGreatD|cloakjammer|2_2||False|||BE [f=-000001] Connection attempt from TheGreatD [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[Game::Load][lua{Rules,Gaia}={00000000f7707050,00000000737b9000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000096da6780,00000000649fa690}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] mspr [f=-000001] mr dan [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] or mr warrior [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] warior [f=-000001] yes [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Bob! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5055,11.8009033,3704]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1222,11.7978516,2154]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2856, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2650, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [1376,11.796875,2256]: 1 finished unit Rover Assembly [f=0000030] [30] Event [4912,11.796875,3680]: 0 finished unit Rover Assembly [f=0000211] [211] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Dart [f=0000314] [314] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000316] [316] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000438] [438] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Mason [f=0000556] [556] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000588] [588] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Scorcher [f=0000689] [689] Event [5110.46875,88.796875,3831.74341]: 0 finished unit Firefly [f=0000719] [719] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000723] [723] Event [1256,11.796875,2024]: 1 finished unit Solar Collector [f=0000999] [999] Event [1064,11.796875,2072]: 1 finished unit Solar Collector [f=0001115] [1115] Event [5112,11.796875,3928]: 0 finished unit Solar Collector [f=0001145] [1145] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Mason [f=0001163] [1163] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Mason [f=0001281] [1281] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Dart [f=0001512] [1512] Event [1584,11.796875,2304]: 1 finished unit Lotus [f=0001719] [1719] Event [5128,11.796875,3816]: 0 finished unit Solar Collector [f=0001898] [1898] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Scorcher [f=0001932] [1932] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0002150] [2150] Event [1204.3772,137.800812,1597.354]: 1 lost unit Dart [f=0002284] [2284] Event [5016,11.796875,3880]: 0 finished unit Solar Collector [f=0002285] [2285] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0002549] [2549] Event [104.086235,91.171875,1010.35114]: 1 lost unit Mason [f=0002664] [2664] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0002682] [2682] Event [4992,71.796875,3680]: 0 finished unit Lotus [f=0002690] [2690] Event [375.343872,91.171875,870.735413]: 0 lost unit Dart [f=0002736] [2736] Event [216,12.7890625,3048]: 1 finished unit Solar Collector [f=0002801] [2801] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Mason [f=0003115] [3115] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0003127] [3127] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Scorcher [f=0003510] [3510] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003510] [3510] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Scorcher [f=0003623] [3623] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0003828] [3828] Event [3056.05469,97.294136,2519.50317]: 0 lost unit Firefly [f=0003853] [3853] Event [3296,14.3858643,1824]: 1 finished unit Lotus [f=0003909] [3909] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Scorcher [f=0004080] [4080] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004139] [4139] Event [3556.59424,88.796875,2311.90332]: 0 finished unit Firefly [f=0004310] [4310] Event [4038.05737,100.681053,2761.29858]: 0 lost unit Firefly [f=0004323] [4323] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0004342] [4342] Event [3296,14.3858643,1824]: 1 lost unit Lotus [f=0004398] [4398] Event [3312,29.005127,1616]: 1 finished unit Picket [f=0004508] [4508] Event [4842.22607,15.9999895,3137.12231]: 1 lost unit Scorcher [f=0004514] [4514] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Scorcher [f=0004527] [4527] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0004619] [4619] Event [3605.54199,88.796875,2347.47021]: 0 finished unit Firefly [f=0004783] [4783] Event [3312,29.005127,1616]: 1 lost unit Picket [f=0004817] [4817] Event [3670.07568,105.049294,3145.29102]: 0 lost unit Firefly [f=0004939] [4939] Event [5832,11.796875,3000]: 0 finished unit Solar Collector [f=0004940] [4940] Event [3736.72314,14.5531721,2229.08081]: 0 lost unit Fencer [f=0004970] [4970] Event [3656.91968,42.4931755,1973.0708]: 1 lost unit Scorcher [f=0005026] [5026] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Mason [f=0005041] [5041] Event [3652.2981,12.2833652,2218.29541]: 0 finished unit Guardian Commander [f=0005041] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005041] [5041] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005113] [5113] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0005129] [5129] Event [3602.14697,88.796875,2295.89136]: 0 finished unit Firefly [f=0005261] [5261] Event [3376,18.2848511,1616]: 1 finished unit Lotus [f=0005326] [5326] Event [3697.30322,96.4170456,2890.29736]: 0 lost unit Firefly [f=0005394] [5394] Event [4452.97803,14.7734375,4000.74536]: 1 lost unit Scorcher [f=0005518] [5518] Event [4740.92236,17.4509163,3921.7439]: 1 lost unit Scorcher [f=0005538] [5538] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Ripper [f=0005639] [5639] Event [3611.99097,88.796875,2233.37598]: 0 finished unit Firefly [f=0005640] [5640] Event [4606.89795,20.4434624,3088.70093]: 1 lost unit Scorcher [f=0005737] [5737] Event [2104,11.796875,1208]: 1 finished unit Solar Collector [f=0005760] [5760] Event [3467.04663,113.314552,1775.00977]: 0 lost unit Firefly [f=0005790] [5790] Event [3328,27.396698,1584]: 1 finished unit Picket [f=0005800] [5800] Event [3648,13.3626709,2192]: 0 finished unit Radar Tower [f=0005909] [5909] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0005917] [5917] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0006089] [6089] Event [3611.99097,88.796875,2233.37598]: 0 finished unit Firefly [f=0006194] [6194] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0006248] [6248] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0006347] [6347] Event [2216,11.796875,1272]: 1 finished unit Solar Collector [f=0006421] [6421] Event [3324.30811,235.198853,1793.66748]: 0 lost unit Firefly [f=0006441] [6441] Event [3712,16.0214233,2160]: 0 finished unit Lotus [f=0006491] [6491] Event [3376,18.2848511,1616]: 1 lost unit Lotus [f=0006550] [6550] Event [5960,12.3007202,3144]: 0 finished unit Solar Collector [f=0006561] [6561] Event [1432,11.796875,2088]: 1 finished unit Caretaker [f=0006580] [6580] Event [3264,32.4938202,1696]: 1 lost unit Picket [f=0006673] [6673] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Mason [f=0006680] [6680] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0006700] [6700] Event [3328,27.396698,1584]: 1 lost unit Picket [f=0006708] [6708] Event [160,12.7890625,2960]: 1 finished unit Lotus [f=0006738] [6738] Event [2101.27881,11.796875,1588.80017]: 1 lost unit Mason [f=0006749] [6749] Event [3635.01465,95.2272491,2071.85571]: 0 finished unit Firefly [f=0006831] [6831] Event [2059.65283,11.796875,1520.74902]: 1 lost unit Fencer [f=0006846] [6846] Event [3360,23.4899597,1456]: 1 lost unit Picket [f=0006853] [6853] Event [1984,11.796875,1376]: 1 lost unit Lotus [f=0006913] [6913] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0006930] [6930] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0007046] [7046] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0007094] [7094] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0007126] [7126] Event [5728,11.796875,2992]: 0 finished unit Lotus [f=0007218] [7218] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0007230] [7230] Event [2093.87646,11.8673496,1261.10657]: 0 lost unit Scorcher [f=0007513] [7513] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0007514] [7514] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0007711] [7711] Event [5920,11.796875,2880]: 0 finished unit Lotus [f=0007763] [7763] Event [1975.5863,11.796875,2106.84888]: 1 lost unit Fencer [f=0007787] [7787] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0007875] [7875] Event [2429.02441,16.7578125,1925.44849]: 0 lost unit Fencer [f=0007910] [7910] Event [1844.99927,103.146889,2129.94141]: 0 lost unit Firefly [f=0007934] [7934] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0008065] [8065] Event [2418.12158,15.7756386,2048.26758]: 0 lost unit Fencer [f=0008117] [8117] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0008139] [8139] Event [2347.63501,92.1105042,1862.25562]: 0 lost unit Firefly [f=0008354] [8354] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0008369] [8369] Event [2082.65381,88.796875,1866.91614]: 0 lost unit Firefly [f=0008435] [8435] Event [1776,38.7370911,1808]: 1 lost unit Lotus [f=0008462] [8462] Event [1824.90564,12.4910393,2365.99243]: 1 lost unit Fencer [f=0008513] [8513] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0008646] [8646] Event [1863.87878,12.7890625,2423.6311]: 1 lost unit Fencer [f=0008691] [8691] Event [2136,10.3463554,1320]: 1 lost unit Metal Extractor [f=0008740] [8740] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0008774] [8774] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0008798] [8798] Event [2104,11.7977905,1208]: 1 lost unit Solar Collector [f=0008845] [8845] Event [2318.8645,15.7617493,2170.80298]: 0 lost unit Fencer [f=0008898] [8898] Event [2336.50439,15.9806309,2209.21558]: 0 lost unit Fencer [f=0008999] [8999] Event [1666.52124,214.791885,1398.64148]: 0 finished unit Firefly [f=0009012] [9012] Event [2039.05103,11.924387,1730.474]: 0 lost unit Ripper [f=0009092] [9092] Event [1196.36621,225.864319,1228.97961]: 0 lost unit Firefly [f=0009093] [9093] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Fencer [f=0009419] [9419] Event [1138.4834,214.800812,1241.66101]: 0 finished unit Firefly [f=0009513] [9513] Event [698.446411,99.7109756,1079.87231]: 1 finished unit Engineer Commander [f=0009513] [9513] Event [698.446411,99.7109756,1079.87231]: 1 lost unit Engineer Commander [f=0009560] [9560] Event [671.460205,181.701584,1062.36023]: 0 lost unit Firefly [f=0009592] [9592] Event [1277.94153,135.264114,1540.80969]: 1 lost unit Fencer [f=0009620] [9620] Event [1270.48425,214.800812,1326.60767]: 0 lost unit Firefly [f=0009691] [9691] Event [1524.63977,137.800812,1535.46301]: 1 lost unit Fencer [f=0009733] [9733] Event [1373.25342,136.548355,1534.10657]: 1 lost unit Fencer [f=0009795] [9795] Event [1310.40564,137.016098,1545.81946]: 0 finished unit Guardian Commander [f=0009795] [9795] Event [1310.40564,137.016098,1545.81946]: 0 lost unit Guardian Commander [f=0009795] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009795] [9795] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009816] [9816] Event [1331.04187,136.792572,1577.29065]: 1 lost unit Fencer [f=0009970] [9970] Event [1452.31775,137.35614,1424.85181]: 1 lost unit Fencer [f=0009975] [9975] Event [1414.59619,135.164932,1400.46509]: 1 lost unit Fencer [f=0010038] [10038] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Ravager [f=0010066] [10066] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0010097] [10097] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Ripper [f=0010099] [10099] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0010418] [10418] Event [1976.60742,32.1334419,1642.04919]: 0 lost unit Guardian Commander [f=0010422] [10422] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Mason [f=0010428] [10428] Event [1989.50903,112.326553,1639.42102]: 0 lost unit Firefly [f=0010492] [10492] Event [1584,11.796875,2304]: 1 lost unit Lotus [f=0010591] [10591] Event [1393.99231,12.4419765,2255.97046]: 1 finished unit Ripper [f=0010656] [10656] Event [1845.39355,11.796875,2043.69226]: 1 lost unit Ripper [f=0010785] [10785] Event [1653.62024,11.9321671,2219.53125]: 1 lost unit Ripper [f=0010847] [10847] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0010922] [10922] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0010933] [10933] Event [1728,24.3907471,1936]: 1 lost unit Lotus [f=0010954] [10954] Event [5064,11.796875,3624]: 0 finished unit Caretaker [f=0010982] [10982] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011004] [11004] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011020] [11020] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011027] [11027] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011043] [11043] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011069] [11069] Event [1776,12.41996,1984]: 1 lost unit Lotus [f=0011073] [11073] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011096] [11096] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011138] [11138] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011161] [11161] Event [1432,11.796875,2088]: 1 lost unit Caretaker [f=0011248] [11248] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011260] [11260] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011269] [11269] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011283] [11283] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011306] [11306] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011315] [11315] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011333] [11333] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011356] [11356] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011377] [11377] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011400] [11400] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011413] [11413] Event [1856,11.8134785,1952]: 1 finished unit Lotus [f=0011423] [11423] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011446] [11446] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011556] [11556] Event [1856,11.8134785,1952]: 1 lost unit Lotus [f=0011630] [11630] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Ravager [f=0011671] [11671] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0011765] [11765] Event [1632,21.7458801,2048]: 1 finished unit Lotus [f=0011773] [11773] Event [1658.39258,64.3940125,1809.56226]: 1 lost unit Engineer Commander [f=0011803] [11803] Event [1544,63.390625,1928]: 1 lost unit Stinger [f=0011803] [11803] Event [5016,11.796875,3592]: 0 finished unit Storage [f=0011810] [11810] Event [1594.44324,10.6733398,2277.39722]: 0 lost unit Fencer [f=0011829] [11829] Event [1632,22.5659447,2048]: 1 lost unit Lotus [f=0011902] [11902] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0011937] lol [f=0012018] !resign [f=0012018] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0012018] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0012018] > Poll: Resign team 1? [END:SUCCESS] [f=0012018] [12018] Event [undefined]: Masper resigned [f=0012018] game_message: Masper has been destroyed! [f=0012018] game_message: DanWarior wins! [f=0012018] Submitting stats [f=0012018] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012018] Part| Total Time|Time of the last 0.5s [f=0012018] Draw 25608.69ms 21.66% [f=0012018] Lua::Callins::Synced 7333.09ms 18.36% [f=0012018] Lua::Callins::Unsynced 31139.54ms 26.75% [f=0012018] Lua::CollectGarbage::Synced 364.83ms 0.00% [f=0012018] Lua::CollectGarbage::Unsynced 1069.00ms 0.50% [f=0012018] Misc::Profiler::AddTime 83.60ms 0.00% [f=0012018] Sim 28754.10ms 64.07% [f=0012018] [12018] Received game_message: Masper has been destroyed! [f=0012018] [12018] Received game_message: DanWarior wins! [f=0012019] [12019] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012019] [12019] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012019] [12019] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012019] [12019] Game End Stats Values: 2,2105,2185,2185,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6,6,6,40,0,0,40,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012019] [12019] Game End Stats Values: 3,2320,2345,2345,2320,0,0.17641099,0.17641099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,8.66666698,9.34509373,9.34509373,8.66666698,165,0,0,165,0,0,0,0,880,1070,1070,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012019] [12019] Game End Stats Values: 4,2510,2575,2575,2510,0.40742439,3.14056158,3.14056158,0.40742439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,11.333333,11.333333,8.80000019,1275,1275,1275,1275,10.0271616,10.1976109,10.1976109,10.0271616,165,40,40,165,0,0,0,0,1070,1260,1260,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012019] [12019] Game End Stats Values: 5,2580,2665,2665,2580,0.63109064,6.84785175,6.84785175,0.63109064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10.1333332,12,12,10.1333332,1275,1275,1275,1275,10.0149107,12.4693747,12.4693747,10.0149107,165,40,40,165,0,0,0,0,1140,1260,1260,1140,0,8.33333588,8.33333588,0,0,27.8332996,27.8332996,0,0,0,0,0 [f=0012019] [12019] Game End Stats Values: 6,2720,2750,2750,2720,0.92894387,13.7372627,13.7372627,0.92894387,0,0,0,0,0,0,0,0,0,0,0,0,69.3999939,16.276041,16.276041,69.3999939,0,90,90,0,12,12,12,12,1275,1275,1275,1275,10.0198565,14.3140917,14.3140917,10.0198565,305,125,125,305,40,0,0,40,1140,1260,1260,1140,0,48.3333359,48.3333359,0,0,85.4569931,85.4569931,0,16.276041,69.3999939,69.3999939,16.276041 [f=0012019] [12019] Game End Stats Values: 7,2980,2720,2720,2980,6.20447779,21.7255116,21.7255116,6.20447779,0,0,0,0,0,0,0,0,0,0,0,0,160,56.2760468,56.2760468,160,90,90,90,90,13.6000004,12,12,13.6000004,1275,1275,1275,1275,10.3517027,12.3889933,12.3889933,10.3517027,405,125,125,405,160,40,40,160,1210,1230,1230,1210,40,168.333344,168.333344,40,0,86.877037,86.877037,0,56.2760468,160,160,56.2760468 [f=0012019] [12019] Game End Stats Values: 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26,3455,3265,3265,3455,284.184113,60.1002235,60.1002235,284.184113,0,0,0,0,0,0,0,0,517.40741,0,0,517.40741,5505.33301,3075.86426,3075.86426,5505.33301,360,90,90,360,12,16,16,12,55,1505,1505,55,10.7258368,16.0190315,16.0190315,10.7258368,1090,0,0,1090,4041.7002,3010,3010,4041.7002,1950,1670,1670,1950,3010,4050.03345,4050.03345,3010,312.771881,374.707092,374.707092,312.771881,3237.08716,5580.03516,5580.03516,3237.08716 [f=0012019] [12019] Game End Stats Values: 27,3705,3355,3355,3705,295.645782,60.106987,60.106987,295.645782,0,0,0,0,0,0,0,0,523.703979,0,0,523.703979,6219.41064,3153.7915,3153.7915,6219.41064,360,90,90,360,12,16,16,12,55,1505,1505,55,10.7641106,16.000452,16.000452,10.7641106,1340,0,0,1340,4142.69971,3010,3010,4142.69971,1950,1760,1760,1950,3010,4151.0332,4151.0332,3010,312.771881,374.707092,374.707092,312.771881,3325.58301,6294.11279,6294.11279,3325.58301 [f=0012019] [12019] Game End Stats Values: 28,3665,1850,1850,3665,301.281525,60.1431313,60.1431313,301.281525,0,0,0,0,0,0,0,0,524.300964,134.015015,134.015015,524.300964,6671.82568,3183.49902,3183.49902,6671.82568,360,90,90,360,12,12.181818,12.181818,12,55,0,0,55,10.5123377,19.9146881,19.9146881,10.5123377,1200,0,0,1200,5796.69971,3150,3150,5796.69971,2050,1760,1760,2050,3150,5904.1665,5904.1665,3150,312.771881,374.707092,374.707092,312.771881,3356.22705,6794.25391,6794.25391,3356.22705 [f=0012019] > Team 1 resigned [f=0012033] [12033] Event [1393.99231,12.4419765,2255.97046]: 1 lost unit Fencer [f=0012045] [12045] Event [1376,11.796875,2256]: 1 lost unit Rover Assembly [f=0012066] [12066] Event [1288,11.9715214,2136]: 1 lost unit Metal Extractor [f=0012139] Spectator Masper left the game: normal quit [f=0012139] [12139] Event [undefined]: Masper quit [f=0012145] Spectator TheGreatD left the game: normal quit [f=0012145] [12145] Event [undefined]: TheGreatD quit [f=0012151] Player DanWarior left the game: normal quit [f=0012151] [12151] Event [undefined]: DanWarior quit [f=0012157] No clients connected, shutting down server [f=0012157] Server shutdown [f=0012157] [12157] all players disconnected [f=0012516] [12516] Event [3400,17.0684738,1544]: 0 finished unit Metal Extractor [f=0012625] [12625] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Ravager [f=0013689] [13689] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Ravager [f=0013807] [13807] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0013927] [13927] Event [3352,12.481884,1752]: 0 finished unit Metal Extractor [f=0014712] [14712] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0014805] [14805] Event [4894.00781,12.4419765,3680.02954]: 0 finished unit Ravager [f=0015248] [15248] Event [3304,25.5448074,1672]: 0 finished unit Solar Collector [f=0015295] Autoquit sending quit command. [f=0015295] [QuitAction] user exited to system [f=0015295] [SpringApp::Kill][1] fromRun=1 [f=0015295] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015295] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015295] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015295] [ThreadPool::SetThreadCount][2] workers=0 [f=0015295] [SpringApp::Kill][2] [f=0015295] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015295] [Game::KillLua][3] dtor=0 luaUI=0x5260a1b0 [f=0015295] Start widgetHandler:Shutdown [f=0015295] Shutdown - SaveOrderList Complete [f=0015295] Writing last game win data [f=0015295] Shutdown - SaveConfigData Complete [f=0015295] Shutdown Widget - Save/Load API [f=0015295] Shutdown Widget - Chili Highlight [f=0015295] Shutdown Widget - Draw After Chili [f=0015295] Shutdown Widget - EPIC Menu [f=0015295] Shutdown Widget - Chili Widget Selector [f=0015295] Shutdown Widget - Chili Minimap [f=0015295] Shutdown Widget - Local Team Colors [f=0015295] Shutdown Widget - Display Keys 2 [f=0015295] Shutdown Widget - Save Game Menu [f=0015295] Shutdown Widget - Unit Icons [f=0015295] Shutdown Widget - Noises [f=0015295] Shutdown Widget - HealthBars [f=0015295] Shutdown Widget - Win Counter [f=0015295] Shutdown Widget - BuildETA [f=0015295] Shutdown Widget - SpringRTS Replay Stats [f=0015295] Shutdown Widget - Modular Comm Info [f=0015295] Shutdown Widget - Stereo3D [f=0015295] Shutdown Widget - Showeco and Grid Drawer [f=0015295] Shutdown Widget - Point Tracker [f=0015295] Shutdown Widget - Missile Silo Range [f=0015295] Shutdown Widget - MetalFeatures (new) [f=0015295] Shutdown Widget - MinimapEvents [f=0015295] Shutdown Widget - Local Widgets Config [f=0015295] Shutdown Widget - Highlight Geos [f=0015295] Shutdown Widget - Grab Input [f=0015295] Input grabbing is disabled! [f=0015295] Shutdown Widget - Defense Range Zero-K [f=0015295] Shutdown Widget - Darkening [f=0015295] Shutdown Widget - Context Menu [f=0015295] Shutdown Widget - Chili Spectator Panels [f=0015295] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015295] Shutdown Widget - Chili Nuke Warning [f=0015295] Shutdown Widget - Chili EndGame Window [f=0015295] Shutdown Widget - Chili Economy Panel Default [f=0015295] Shutdown Widget - CameraShake [f=0015295] Shutdown Widget - State Reverse and Latency [f=0015295] Shutdown Widget - Music Player v2 [f=0015295] Shutdown Widget - Attack AoE [f=0015295] Shutdown Widget - Map Edge Extension [f=0015295] Shutdown Widget - Selection Send [f=0015295] Shutdown Widget - LupsManager [f=0015295] Shutdown Widget - Newton Firezone [f=0015295] Shutdown Widget - Chili Pro Console [f=0015295] Shutdown Widget - Persistent Build Height [f=0015295] Shutdown Widget - Lasso Terraform GUI [f=0015295] Shutdown Widget - Lups [f=0015295] Shutdown Widget - Chili Framework [f=0015295] Shutdown Widget - Mex Placement Handler [f=0015295] Shutdown Widget - Chili Core Selector [f=0015295] Shutdown Widget - Custom Markers [f=0015295] Shutdown Widget - Select Keys [f=0015295] Shutdown Widget - Pause Screen [f=0015295] Shutdown Widget - Text To Speech Control [f=0015295] Shutdown Widget - Layout Handler [f=0015295] End widgetHandler:Shutdown [f=0015295] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618088,72308790} {int,ext,rec}Allocs={16141255,0,0} {chunk,block}Bytes={72308790,0} [f=0015295] [Game::KillLua][1] dtor=0 luaGaia=0x52d69880 [f=0015295] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409769,59583039} {int,ext,rec}Allocs={16141256,0,0} {chunk,block}Bytes={59583039,0} [f=0015295] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409769,59583039} {int,ext,rec}Allocs={16141256,0,0} {chunk,block}Bytes={59583039,0} [f=0015295] [Game::KillLua][2] dtor=0 luaRules=0x52a63a40 [f=0015295] Start gadgetHandler:Shutdown [f=0015295] Shutdown - StartSetup [f=0015295] Shutdown - UnitMorph [f=0015295] Shutdown - Carrier Drones [f=0015295] Shutdown - LupsNanoSpray [f=0015295] Shutdown - Missile Silo Controller [f=0015295] Shutdown - Modular Comm Info [f=0015295] Shutdown - Terrain Texture Handler [f=0015295] Shutdown - UnitCloakShield [f=0015295] Shutdown - Starlight Handler [f=0015295] End gadgetHandler:Shutdown [f=0015295] Start gadgetHandler:Shutdown [f=0015295] Shutdown - Save/Load [f=0015295] Shutdown - Teleport Throw [f=0015295] Shutdown - UnitMorph [f=0015295] Shutdown - Modular Comm Info [f=0015295] Shutdown - Retreat Command [f=0015295] Shutdown - Shockwaves [f=0015295] Shutdown - UnitCloakShield [f=0015295] Shutdown - Lups Cloak FX [f=0015295] Shutdown - Lups [f=0015295] Shutdown - Lups Shield [f=0015295] End gadgetHandler:Shutdown [f=0015295] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16141288,0,0} {chunk,block}Bytes={0,0} [f=0015295] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16141288,0,0} {chunk,block}Bytes={0,0} [f=0015295] [Game::KillLua][4] dtor=0 [f=0015295] [Game::~CGame][1] [f=0015295] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015295] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015295] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015295] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015295] [Game::KillLua][4] dtor=1 [f=0015295] [Game::KillMisc][1] [f=0015295] [Game::KillMisc][2] [f=0015295] [Game::KillMisc][3] [f=0015295] [Game::KillRendering][1] [f=0015295] [3DOParser::Kill] allocated 1 pieces [f=0015295] [S3OParser::Kill] allocated 353 pieces [f=0015295] [AssParser::Kill] allocated 29 pieces [f=0015295] [Game::KillInterface][1] [f=0015295] [Game::KillInterface][2] [f=0015295] [Game::KillSimulation][1] [f=0015295] [Game::KillSimulation][2] [f=0015295] [CCollisionHandler] dis-/continuous tests: 0/351196 [f=0015295] [Game::KillSimulation][3] [f=0015295] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015295] [~CPathCache(28x20)] cacheHits=13 hitPercentage=16% numHashColls=0 maxCacheSize=14 [f=0015295] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015295] [~CPathCache(56x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015295] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015295] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015295] [LosHandler::Kill] raycast instance cache-{hits,misses}={1460,8083}; shared=0%; cached=15% [f=0015295] [Game::KillSimulation][4] [f=0015295] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015295] [Game::~CGame][2] [f=0015295] [Game::~CGame][3] [f=0015295] [SpringApp::Kill][3] [f=0015295] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162299 bytes sent 199017 bytes recv'd [f=0015295] [SpringApp::Kill][4] font=0x44b6baa0 [f=0015295] [SpringApp::Kill][5] [f=0015295] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44c54bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1875ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=25ms file="luarules/configs/target_priority_defs.lua" indx=1642 inflSize=12kb readTime=17ms file="bitmaps/pd/lightningball.tga" indx=556 inflSize=256kb readTime=14ms file="luaui/widgets/gui_custom_markers.lua" indx=4692 inflSize=15kb readTime=13ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=11ms file="luaui/widgets/gui_replay_controls.lua" indx=4728 inflSize=11kb readTime=11ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4765 inflSize=18kb readTime=11ms file="luarules/utilities/cacheinclude.lua" indx=1932 inflSize=0kb readTime=11ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1869 inflSize=2kb readTime=11ms file="scripts/cloakassault.lua" indx=5716 inflSize=7kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31236706 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44cd1020) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ccb700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bec260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f687c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]