[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IglfWMoL3a/springsettings.1178859.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f04e401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2468 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178859/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 284ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465a6f10] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465a6f10] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 133ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 587ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Kane, spectator, false, allyTeamID, 0, customKeys.elo, , 1964, nil [f=-000001] R0B0L0VER, spectator, false, allyTeamID, 1, customKeys.elo,
, 1393, nil [f=-000001] Team 0, 1, 1964 [f=-000001] Team 1, 1, 1393 [f=-000001] firstAllyTeamMean, 1964 [f=-000001] secondAllyTeamMean, 1393 [f=-000001] lowerWinChance, 0.03602194 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dave[tB] was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178859/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178859/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e2a460,0x52cf48d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b57d1e61f930b8571cf1d22152e76435 [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kane changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kane" string="[Game::Load][lua{Rules,Gaia}={00000000f225a990,000000010bb343e0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000b943f060,00000000cbb9fc40}]" [f=-000001] Allies: I choose: ROBO 1! [f=-000001] hf & gl [f=-000001] u2 [f=-000001] [0] Event [538,399.987305,4517]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4793,399.983154,455]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Kane, team: 0, elo:1964, userid: 428381 [f=0000000] [0] R0B0L0VER, team: 1, elo:1393, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000022] [22] Event [4704,399.978638,544]: 1 finished unit Rover Assembly [f=0000150] [150] Event [840,399.751648,4584]: 0 finished unit Shieldbot Factory [f=0000218] [218] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000435] [435] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000461] [461] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0000554] [554] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000570] [570] Event [4686.00781,400.623749,544.029663]: 1 finished unit Mason [f=0000674] [674] Event [808,399.978638,4344]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [824.954285,476.958069,4437.50391]: 0 finished unit Firefly [f=0000794] [794] Event [728,399.978638,4344]: 0 finished unit Wind/Tidal Generator [f=0000829] [829] Event [852,395.879211,4584]: 0 finished unit Convict [f=0000908] [908] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0000974] [974] Event [648,399.978638,4344]: 0 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001124] [1124] Event [648,399.946594,4264]: 0 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [4232,399.647522,888]: 1 finished unit Wind/Tidal Generator [f=0001244] [1244] Event [728,399.978638,4264]: 0 finished unit Wind/Tidal Generator [f=0001252] [1252] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0001401] [1401] Event [808,399.978638,4264]: 0 finished unit Wind/Tidal Generator [f=0001500] [1500] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0001611] [1611] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0001673] [1673] Event [808,399.861145,4184]: 0 finished unit Wind/Tidal Generator [f=0001830] [1830] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001842] [1842] Event [4744,399.978638,328]: 1 finished unit Solar Collector [f=0001952] [1952] Event [4920,399.839783,408]: 1 finished unit Wind/Tidal Generator [f=0002060] [2060] Event [5000,399.07074,456]: 1 finished unit Wind/Tidal Generator [f=0002144] [2144] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0002166] [2166] Event [5032,399.690247,552]: 1 finished unit Wind/Tidal Generator [f=0002261] [2261] Event [5016,399.177551,648]: 1 finished unit Wind/Tidal Generator [f=0002390] [2390] Event [800,394.541931,4080]: 0 finished unit Picket [f=0002500] [2500] Event [852,395.879211,4584]: 0 finished unit Convict [f=0002801] [2801] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0002835] [2835] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0003154] [3154] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0003168] [3168] Event [232,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0003439] [3439] Event [4809.04004,306.909912,1254.09534]: 0 lost unit Bandit [f=0003620] [3620] Event [312,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0003627] [3627] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0003771] [3771] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003853] [3853] Event [4686.00781,400.623749,544.029663]: 1 finished unit Impaler [f=0003970] [3970] Event [392,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0003991] [3991] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0004155] [4155] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0004342] [4342] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0004378] [4378] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0004387] [4387] Event [472,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0004424] [4424] Event [1336,256.872559,4280]: 0 finished unit Solar Collector [f=0004506] [4506] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0004570] [4570] Event [4296,399.743652,952]: 1 finished unit Wind/Tidal Generator [f=0004622] [4622] Event [4686.00781,400.623749,544.029663]: 1 finished unit Dart [f=0004639] [4639] Event [4376,399.935913,1032]: 1 finished unit Wind/Tidal Generator [f=0004666] [4666] Event [248,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0004714] [4714] Event [4456,399.572754,1064]: 1 finished unit Wind/Tidal Generator [f=0004853] [4853] Event [1288,248.680115,4120]: 0 finished unit Solar Collector [f=0004923] [4923] Event [4686.00781,400.623749,544.029663]: 1 finished unit Mason [f=0004965] [4965] Event [688,289.204407,3008]: 0 finished unit Picket [f=0005026] [5026] Event [328,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0005072] [5072] Event [4552,399.978638,616]: 1 finished unit Energy Pylon [f=0005206] [5206] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0005445] [5445] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0005685] [5685] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0005705] [5705] Event [1760,246.138,3952]: 0 finished unit Picket [f=0005913] [5913] Event [4686.00781,400.623749,544.029663]: 1 finished unit Impaler [f=0005925] [5925] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0006116] [6116] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0006165] [6165] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0006341] [6341] Event [4686.00781,399.978638,544.029663]: 1 finished unit Fencer [f=0006405] [6405] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0006406] [6406] Event [616,399.978638,4568]: 0 finished unit Caretaker [f=0006412] [6412] Event [4686.00781,399.978638,544.029663]: 1 finished unit Dart [f=0006434] [6434] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0006488] [6488] Event [728,399.978638,4184]: 0 finished unit Wind/Tidal Generator [f=0006567] [6567] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0006590] [6590] Event [4686.00781,399.978638,544.029663]: 1 finished unit Mason [f=0006807] [6807] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0006972] [6972] Event [504,397.86377,4264]: 0 finished unit Energy Pylon [f=0006989] [6989] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007015] [7015] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0007071] [7071] Event [408,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0007165] [7165] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0007292] [7292] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0007437] [7437] Event [387.365234,158.621094,2195.36304]: 0 finished unit Guardian Commander [f=0007437] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007437] [7437] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007530] [7530] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0007577] [7577] Event [1760,246.138,3952]: 0 lost unit Picket [f=0007652] [7652] Event [872,396.304321,4168]: 0 finished unit Energy Pylon [f=0007662] [7662] Event [2098.5415,248.345474,4585.35205]: 0 lost unit Bandit [f=0007683] [7683] Event [280,153.799438,2216]: 0 finished unit Solar Collector [f=0007712] [7712] Event [2115.38403,248.69133,4608.00977]: 0 lost unit Bandit [f=0007715] [7715] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0007725] [7725] Event [4686.00781,400.623749,544.029663]: 1 finished unit Impaler [f=0007752] [7752] Event [2145.03101,248.089859,4598.85254]: 0 lost unit Bandit [f=0007755] [7755] Event [2116.16406,249.000549,4678.68799]: 0 lost unit Bandit [f=0007756] [7756] Event [2327.8335,244.972351,4605.84619]: 1 lost unit Fencer [f=0007814] [7814] Event [2269.97168,239.185532,4529.13135]: 0 lost unit Bandit [f=0007829] [7829] Event [2272.97705,243.213516,4569.6875]: 0 lost unit Bandit [f=0007837] [7837] Event [2323.69336,237.275986,4529.03369]: 0 lost unit Bandit [f=0007842] [7842] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0007873] [7873] Event [2372.87012,234.044067,4514.58887]: 1 lost unit Fencer [f=0007920] [7920] Event [2409.57227,246.534866,4641.28809]: 0 lost unit Bandit [f=0007933] [7933] Event [408,153.030396,2360]: 0 finished unit Solar Collector [f=0007936] [7936] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0007962] [7962] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0008024] [8024] Event [2015.61035,249.000549,4656.2959]: 0 lost unit Bandit [f=0008074] [8074] Event [2750.1897,237.765167,4626.43799]: 0 lost unit Bandit [f=0008111] [8111] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0008144] [8144] Event [2184.03271,249.000549,4809.55322]: 0 lost unit Bandit [f=0008147] [8147] Event [2355.23926,249.000549,4770.70313]: 1 lost unit Fencer [f=0008178] [8178] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0008215] [8215] Event [2309.53809,248.919495,4700.20947]: 1 lost unit Impaler [f=0008244] [8244] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0008246] [8246] Event [4686.00781,399.978638,544.029663]: 1 finished unit Dart [f=0008259] [8259] Event [2214.75781,240.899765,4525.23877]: 1 lost unit Dart [f=0008282] [8282] Event [2372.323,224.998352,4434.8999]: 0 lost unit Bandit [f=0008303] [8303] Event [2348.21484,228.327377,4458.84521]: 1 lost unit Fencer [f=0008307] [8307] Event [576,153.617859,2240]: 0 finished unit Picket [f=0008362] [8362] Event [2371.1521,218.273361,4368.18018]: 1 lost unit Fencer [f=0008381] [8381] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0008402] [8402] Event [2313.66626,248.73143,4939.48633]: 0 lost unit Bandit [f=0008424] [8424] Event [2485.46167,242.830566,5013.52051]: 1 lost unit Scorcher [f=0008458] [8458] Event [4686.00781,399.978638,544.029663]: 1 finished unit Mason [f=0008515] [8515] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0008649] [8649] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0008710] [8710] Event [416,153.382874,2000]: 0 finished unit Picket [f=0008850] [8850] Event [852,395.879211,4584]: 0 finished unit Convict [f=0008981] [8981] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0009114] [9114] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0009181] [9181] Event [472,250.495911,3656]: 0 finished unit Energy Pylon [f=0009190] [9190] Event [416,157.954407,2160]: 0 finished unit Radar Tower [f=0009248] [9248] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0009385] [9385] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0009521] [9521] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0009592] [9592] Event [4686.00781,400.623749,544.029663]: 1 finished unit Impaler [f=0009594] [9594] Event [3353.59766,248.987732,3140.9873]: 1 lost unit Dart [f=0009644] [9644] Event [3303.77954,248.960007,3109.92114]: 1 lost unit Dart [f=0009650] [9650] Event [3615.74561,228.529449,3094.68091]: 0 lost unit Bandit [f=0009651] [9651] Event [3468.93091,230.005554,2978.22656]: 1 lost unit Scorcher [f=0009656] [9656] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0009704] [9704] Event [3315.18677,243.176239,2940.33936]: 1 lost unit Scorcher [f=0009735] [9735] Event [3542.29956,226.90506,3020.9939]: 0 lost unit Bandit [f=0009795] [9795] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0009856] [9856] Event [852,395.879211,4584]: 0 finished unit Convict [f=0010014] [10014] Event [408,399.978638,4504]: 0 finished unit Storage [f=0010036] [10036] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0010061] [10061] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0010104] [10104] Event [4686.00781,399.978638,544.029663]: 1 finished unit Dart [f=0010194] [10194] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0010317] [10317] Event [4686.00781,400.623749,544.029663]: 1 finished unit Mason [f=0010329] [10329] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0010463] [10463] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0010561] [10561] Event [4686.00781,399.978638,544.029663]: 1 finished unit Fencer [f=0010596] [10596] Event [297.281372,164.269226,583.960022]: 0 finished unit Guardian Commander [f=0010596] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010596] [10596] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010618] [10618] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0010664] [10664] Event [852,395.879211,4584]: 0 finished unit Convict [f=0010740] [10740] Event [3042.24121,248.5392,3034.23804]: 0 lost unit Bandit [f=0010800] [10800] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0010863] [10863] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0010919] [10919] Event [458.858063,237.431732,329.397003]: 0 finished unit Firefly [f=0011005] [11005] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0011007] [11007] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0011127] [11127] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0011208] [11208] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0011236] [11236] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0011335] [11335] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0011335] [11335] Event [1888,245.625305,4048]: 0 finished unit Picket [f=0011432] [11432] Event [2835.89893,153.77095,3768.00146]: 0 lost unit Bandit [f=0011465] [11465] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0011468] [11468] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0011529] [11529] Event [2847.72852,153.824356,3776.00049]: 0 lost unit Bandit [f=0011532] [11532] Event [688,155.487061,384]: 0 finished unit Picket [f=0011668] [11668] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0011709] [11709] Event [1728,247.798767,3952]: 0 finished unit Radar Tower [f=0011713] [11713] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0011815] [11815] Event [632,399.978638,4712]: 0 finished unit Caretaker [f=0011910] [11910] Event [852,395.879211,4584]: 0 finished unit Convict [f=0011917] [11917] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0012011] [12011] Event [528,156.063843,688]: 0 finished unit Picket [f=0012117] [12117] Event [696,399.978638,4712]: 0 finished unit Caretaker [f=0012162] [12162] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0012197] [12197] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0012244] [12244] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0012342] [12342] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0012400] [12400] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0012465] [12465] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0012504] [12504] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0012534] [12534] Event [1664,245.66803,3840]: 0 finished unit Picket [f=0012535] [12535] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0012558] [12558] Event [4304,399.957275,704]: 1 finished unit Lotus [f=0012637] [12637] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0012716] [12716] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0012738] [12738] Event [2284.78125,233.17804,4482.01221]: 0 lost unit Convict [f=0012767] [12767] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0012814] [12814] Event [2136.96436,241.142242,4498.53369]: 1 lost unit Scorcher [f=0012819] [12819] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0012895] [12895] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0012970] [12970] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013006] [13006] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0013041] [13041] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013083] [13083] Event [2090.15625,249.000549,4664.45801]: 0 lost unit Bandit [f=0013132] [13132] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0013133] [13133] Event [2072.69946,249.000549,4725.85889]: 0 lost unit Bandit [f=0013171] [13171] Event [2091.67871,249.042099,4730.69727]: 0 lost unit Bandit [f=0013176] [13176] Event [2312.49341,247.938889,4650.63916]: 1 lost unit Scorcher [f=0013180] [13180] Event [2124.99194,248.645081,4617.02588]: 0 lost unit Bandit [f=0013210] [13210] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013218] [13218] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0013226] [13226] Event [2230.31519,247.876404,4625.08105]: 0 lost unit Bandit [f=0013233] [13233] Event [2365.59619,248.925232,4713.72998]: 1 lost unit Fencer [f=0013268] [13268] Event [2373.68652,249.000549,4845.43701]: 1 lost unit Dart [f=0013275] [13275] Event [2209.08154,249.000549,4746.54053]: 0 lost unit Bandit [f=0013288] [13288] Event [2306.53491,245.237625,4668.84424]: 0 lost unit Bandit [f=0013289] [13289] Event [2282.45337,249.611755,4685.53564]: 0 lost unit Bandit [f=0013307] [13307] Event [2390.09839,244.194992,4608.63477]: 1 lost unit Fencer [f=0013308] [13308] Event [2312.15674,243.051086,4643.68604]: 0 lost unit Bandit [f=0013312] [13312] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0013334] [13334] Event [2356.56689,248.273438,4705.00684]: 0 lost unit Bandit [f=0013345] [13345] Event [2397.51465,248.463211,4681.75293]: 1 lost unit Fencer [f=0013389] [13389] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013398] [13398] Event [2401.79492,249.026978,4736.00586]: 0 lost unit Bandit [f=0013408] [13408] Event [2399.51978,247.440613,4663.27832]: 0 lost unit Bandit [f=0013409] [13409] Event [2413.33569,239.603851,4569.6123]: 1 lost unit Fencer [f=0013412] [13412] Event [2413.90967,246.387085,4642.51563]: 0 lost unit Bandit [f=0013413] [13413] Event [2440.93555,246.243011,4642.60645]: 0 lost unit Bandit [f=0013447] [13447] Event [2498.80908,247.713684,4678.13281]: 1 lost unit Fencer [f=0013450] [13450] Event [2410.24634,249.000549,4771.27539]: 1 lost unit Fencer [f=0013456] [13456] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0013456] [13456] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013472] [13472] Event [2443.2876,249.063705,4747.81885]: 1 lost unit Fencer [f=0013525] [13525] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013547] [13547] Event [2496.08618,249.000549,4782.7959]: 1 lost unit Scorcher [f=0013610] [13610] Event [2802.70044,224.691971,4537.82227]: 1 lost unit Impaler [f=0013626] [13626] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0013656] [13656] Event [2713.16528,196.94426,4293.10156]: 1 lost unit Impaler [f=0013687] [13687] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0013704] [13704] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013727] [13727] Event [2846.15723,233.09169,4601.83154]: 1 lost unit Impaler [f=0013812] [13812] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0013868] [13868] Event [4347.49268,249.000549,1524.51721]: 1 lost unit Fencer [f=0013883] [13883] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0013887] [13887] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0013962] [13962] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014037] [14037] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014107] [14107] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0014107] [14107] Event [4702.43359,291.103424,1304.19031]: 0 lost unit Bandit [f=0014142] [14142] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0014217] [14217] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014307] [14307] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0014326] [14326] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0014367] [14367] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014427] [14427] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014489] [14489] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014523] [14523] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0014592] [14592] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0014649] [14649] Event [616,151.876831,2632]: 0 finished unit Energy Pylon [f=0014652] [14652] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014743] [14743] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0014763] [14763] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0014832] [14832] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014911] [14911] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014984] [14984] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0014996] [14996] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0015087] [15087] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0015146] [15146] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0015176] [15176] Event [4686.00781,399.978638,544.029663]: 1 finished unit Scorcher [f=0015250] [15250] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0015326] [15326] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0015394] [15394] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0015405] [15405] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0015481] [15481] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0015589] [15589] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0015616] [15616] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0015693] [15693] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0015814] [15814] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0015892] [15892] Event [536,253.475952,3160]: 0 finished unit Energy Pylon [f=0016041] [16041] Event [4686.00781,399.978638,544.029663]: 1 finished unit Fencer [f=0016064] [16064] Event [2975.16675,244.476135,2738.4563]: 1 lost unit Scorcher [f=0016264] [16264] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0016275] [16275] Event [360,399.946594,4360]: 0 finished unit Gunship Plant [f=0016295] [16295] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0016338] [16338] Event [280,257.545471,3080]: 0 finished unit Solar Collector [f=0016344] [16344] Event [2141.00928,220.929794,2617.19067]: 0 lost unit Rogue [f=0016380] [16380] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0016455] [16455] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0016464] [16464] Event [4686.00781,399.978638,544.029663]: 1 finished unit Scorcher [f=0016478] [16478] Event [1970.00989,199.760345,2715.26221]: 0 lost unit Rogue [f=0016500] [16500] Event [1940.13098,193.882736,2745.55542]: 0 lost unit Bandit [f=0016530] [16530] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0016571] [16571] Event [2197.89209,219.97702,2679.93311]: 1 lost unit Scorcher [f=0016588] [16588] Event [2054.35474,205.724915,2729.25781]: 0 lost unit Bandit [f=0016595] [16595] Event [2088.69995,221.850815,2560.18286]: 1 lost unit Scorcher [f=0016612] [16612] Event [2081.79736,211.256836,2702.57251]: 0 lost unit Bandit [f=0016623] [16623] Event [2166.42578,232.158035,2478.71753]: 1 lost unit Scorcher [f=0016636] [16636] Event [2073.43066,213.154831,2686.75562]: 0 lost unit Bandit [f=0016639] [16639] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0016662] [16662] Event [360,254.544067,3080]: 0 finished unit Solar Collector [f=0016674] [16674] Event [2334.31909,245.655991,2482.02905]: 1 lost unit Scorcher [f=0016680] [16680] Event [2173.6499,223.925278,2570.61523]: 0 lost unit Bandit [f=0016687] [16687] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0016687] [16687] Event [2211.63232,224.239243,2611.86255]: 0 lost unit Bandit [f=0016725] [16725] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0016749] [16749] Event [2281.50635,215.122116,2765.10767]: 0 lost unit Bandit [f=0016778] [16778] Event [2312.37451,224.622787,2693.26563]: 0 lost unit Bandit [f=0016791] [16791] Event [2483.90332,231.479324,2769.39697]: 1 lost unit Fencer [f=0016799] [16799] Event [2229.40234,233.929016,2508.20874]: 0 lost unit Bandit [f=0016804] [16804] Event [2503.81567,227.445663,2806.92651]: 1 lost unit Fencer [f=0016823] [16823] Event [2184.46265,231.810165,2488.57544]: 0 lost unit Bandit [f=0016834] [16834] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0016835] [16835] Event [2341.46289,248.997162,2368]: 1 lost unit Fencer [f=0016847] [16847] Event [2425.62549,232.019653,2711.36206]: 0 lost unit Bandit [f=0016850] [16850] Event [2407.12622,228.751373,2723.3855]: 0 lost unit Bandit [f=0016879] [16879] Event [2473.6875,242.648956,2655.43018]: 0 lost unit Bandit [f=0016879] [16879] Event [2479.42603,243.546631,2649.78076]: 0 lost unit Bandit [f=0016892] [16892] Event [2533.84253,244.429779,2718.65234]: 1 lost unit Fencer [f=0016894] [16894] Event [2433.0437,249.238083,2478.48242]: 1 lost unit Fencer [f=0016899] [16899] Event [2517.1626,247.829254,2601.17041]: 1 lost unit Fencer [f=0016905] [16905] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0016907] [16907] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0016951] [16951] Event [2559.23462,247.601974,2675.03247]: 1 lost unit Fencer [f=0016980] [16980] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0017008] [17008] Event [440,257.460022,3080]: 0 finished unit Solar Collector [f=0017055] [17055] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0017104] [17104] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0017164] [17164] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0017198] [17198] Event [2893.3894,224.546402,2499.26367]: 0 lost unit Bandit [f=0017250] [17250] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0017252] [17252] Event [2925.00562,225.809296,2554.04004]: 0 lost unit Bandit [f=0017307] [17307] Event [2906.74365,223.83046,2501.48486]: 0 lost unit Bandit [f=0017325] [17325] Event [2916.72705,224.621506,2526.06885]: 0 lost unit Bandit [f=0017327] [17327] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0017331] [17331] Event [2881.10181,225.37265,2500.16064]: 0 lost unit Bandit [f=0017348] [17348] Event [440,250.154114,3160]: 0 finished unit Solar Collector [f=0017360] [17360] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0017365] [17365] Event [2895.43799,223.338486,2479.1272]: 0 lost unit Bandit [f=0017373] [17373] Event [2892.85645,225.925354,2521.21411]: 0 lost unit Bandit [f=0017418] [17418] Event [2901.59692,226.854126,2545.41479]: 0 lost unit Bandit [f=0017438] [17438] Event [2863.57886,225.680481,2486.37305]: 0 lost unit Bandit [f=0017557] [17557] Event [4686.00781,399.978638,544.029663]: 1 finished unit Fencer [f=0017571] [17571] Event [360,420.946594,4360]: 0 finished unit Locust [f=0017714] [17714] Event [360,249.235535,3160]: 0 finished unit Solar Collector [f=0017767] [17767] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0017771] [17771] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0017911] [17911] Event [360,420.946594,4360]: 0 finished unit Locust [f=0017989] [17989] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0018013] [18013] Event [4686.00781,399.978638,544.029663]: 1 finished unit Fencer [f=0018015] [18015] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0018029] [18029] Event [3701.06567,170.412933,2565.16675]: 0 lost unit Bandit [f=0018080] [18080] Event [3564.40649,182.996643,2565.2041]: 0 lost unit Bandit [f=0018239] [18239] Event [360,420.946594,4360]: 0 finished unit Locust [f=0018256] [18256] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0018265] [18265] Event [280,249.459839,3160]: 0 finished unit Solar Collector [f=0018347] [18347] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0018467] [18467] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0018523] [18523] Event [360,420.946594,4360]: 0 finished unit Locust [f=0018656] [18656] Event [2463.36133,248.188583,2320.64819]: 1 lost unit Scorcher [f=0018692] [18692] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0018699] [18699] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0018712] [18712] Event [2572.85059,238.748688,2384.29956]: 1 lost unit Scorcher [f=0018714] [18714] Event [2416.73779,248.981354,2349.08057]: 0 lost unit Bandit [f=0018745] [18745] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0018754] [18754] Event [2456.48535,249.445694,2382.24854]: 0 lost unit Bandit [f=0018785] [18785] Event [2459.20459,248.972534,2382.44116]: 0 lost unit Bandit [f=0018835] [18835] Event [2536.9585,243.503922,2499.06323]: 0 lost unit Bandit [f=0018845] [18845] Event [360,420.946594,4360]: 0 finished unit Locust [f=0018864] [18864] Event [2641.38403,196.183746,2226.64893]: 0 lost unit Bandit [f=0018876] [18876] Event [2653.53125,236.723526,2413.82959]: 0 lost unit Bandit [f=0018918] [18918] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0018932] [18932] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0018934] [18934] Event [2809.88843,213.657013,2338.88843]: 1 lost unit Fencer [f=0018945] [18945] Event [2587.44824,250.655563,2590.1814]: 0 lost unit Bandit [f=0018982] [18982] Event [2770.6626,211.278351,2312.88818]: 0 lost unit Bandit [f=0018990] [18990] Event [2614.66479,248.911453,2561.59668]: 0 lost unit Bandit [f=0019011] [19011] Event [2685.14209,219.940979,2325.67554]: 0 lost unit Bandit [f=0019033] [19033] Event [2646.35132,236.516418,2413.98267]: 0 lost unit Bandit [f=0019051] [19051] Event [2843.8418,225.336975,2461.76001]: 1 lost unit Fencer [f=0019056] [19056] Event [2851.28027,170.259003,2063.96558]: 1 lost unit Scorcher [f=0019058] [19058] Event [2677.79712,224.821045,2348.26929]: 0 lost unit Bandit [f=0019074] [19074] Event [360,420.946594,4360]: 0 finished unit Locust [f=0019074] [19074] Event [2388.76538,248.974808,2334.90698]: 0 lost unit Bandit [f=0019076] [19076] Event [2750.65283,216.880325,2340.47021]: 0 lost unit Bandit [f=0019124] [19124] Event [2745.51611,210.302582,2301.14038]: 0 lost unit Bandit [f=0019138] [19138] Event [4686.00781,400.623749,544.029663]: 1 finished unit Scorcher [f=0019154] [19154] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0019162] [19162] Event [2432.20215,249.128815,2421.03589]: 0 lost unit Bandit [f=0019163] [19163] Event [2484.45605,241.341461,2255.98242]: 0 lost unit Bandit [f=0019171] [19171] Event [2703.17212,248.005814,2620.50366]: 1 lost unit Fencer [f=0019231] [19231] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019254] [19254] Event [2729.28149,247.994461,2623.4873]: 1 lost unit Fencer [f=0019271] [19271] Event [2322.66846,243.134155,2184.40039]: 0 lost unit Rogue [f=0019306] [19306] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019328] [19328] Event [2340.48975,248.687454,2270.74658]: 0 lost unit Rogue [f=0019340] [19340] Event [2760.60913,235.807831,2496.64233]: 1 lost unit Fencer [f=0019345] [19345] Event [2753.88379,229.328751,2430.14868]: 1 lost unit Fencer [f=0019373] [19373] Event [4686.00781,399.978638,544.029663]: 1 finished unit Fencer [f=0019381] [19381] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019490] [19490] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0019576] [19576] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019602] [19602] Event [4686.00781,400.623749,544.029663]: 1 finished unit Fencer [f=0019629] [19629] Event [3579.96875,153.985794,2148.60864]: 1 lost unit Fencer [f=0019685] [19685] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0019695] [19695] Event [undefined]: R0B0L0VER resigned [f=0019695] game_message: R0B0L0VER has been destroyed! [f=0019695] game_message: Kane wins! [f=0019695] Submitting stats [f=0019695] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019695] Part| Total Time|Time of the last 0.5s [f=0019695] Draw 25127.26ms 37.82% [f=0019695] Lua::Callins::Synced 14032.19ms 9.78% [f=0019695] Lua::Callins::Unsynced 32902.99ms 45.41% [f=0019695] Lua::CollectGarbage::Synced 480.65ms 0.40% [f=0019695] Lua::CollectGarbage::Unsynced 1111.92ms 0.80% [f=0019695] Misc::Profiler::AddTime 91.17ms 0.00% [f=0019695] Sim 63775.30ms 44.11% [f=0019695] [19695] Received game_message: R0B0L0VER has been destroyed! [f=0019695] [19695] Received game_message: Kane wins! [f=0019696] [19696] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019696] [19696] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019696] [19696] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 2,2155,1975,2155,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,9.33333302,7.4666667,1275,1275,1275,1275,8,5.5999999,8,5.5999999,0,0,0,0,0,0,0,0,880,700,880,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 3,2275,2330,2275,2330,0,0.51164222,0,0.51164222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3888826,8.44807339,11.3888826,8.44807339,1275,1275,1275,1275,12.3333769,7.36744261,12.3333769,7.36744261,0,75,0,75,0,0,0,0,1000,980,1000,980,0,0,0,0,0.00089583,0,0.00089583,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 4,2680,2435,2680,2435,0.6361177,5.66648245,0.6361177,5.66648245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.532196,13.5404577,14.532196,13.5404577,1275,1275,1275,1275,14.2092266,8.34365654,14.2092266,8.34365654,280,75,280,75,0,0,0,0,1125,1085,1125,1085,0,0,0,0,0.00301388,0,0.00301388,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 5,2820,2580,2820,2580,1.33780885,20.1240959,1.33780885,20.1240959,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9918203,22.0419254,12.9918203,22.0419254,1275,1275,1275,1275,15.0467796,8.96384048,15.0467796,8.96384048,420,150,420,150,0,0,0,0,1125,1155,1125,1155,0,0,0,0,0.00301388,0,0.00301388,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 6,3135,2670,3135,2670,3.13679552,39.7972527,3.13679552,39.7972527,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.9235783,23.4536114,16.9235783,23.4536114,1275,1275,1275,1275,15.1199331,11.044878,15.1199331,11.044878,560,150,560,150,0,0,0,0,1300,1245,1300,1245,0,0,0,0,0.00301388,0,0.00301388,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 7,3170,2890,3170,2890,22.3940525,58.5336189,22.3940525,58.5336189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,24.6224594,20.4180794,24.6224594,20.4180794,1275,1275,1275,1275,16.2838821,11.2490892,16.2838821,11.2490892,560,150,560,150,0,0,0,0,1335,1365,1335,1365,0,0,0,0,0.00403888,0,0.00403888,0,0,0,0,0 [f=0019696] [19696] Game End Stats Values: 8,3170,3055,3170,3055,59.8244057,76.812088,59.8244057,76.812088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,26.744442,20.223814,26.744442,20.223814,1275,1275,1275,1275,17.495491,12.4185648,17.495491,12.4185648,560,225,560,225,0,0,0,0,1335,1455,1335,1455,0,0,0,0,0.00608053,0,0.00608053,0,0,0,0,0 [f=0019696] 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41,5385,12675,5385,12675,1568.3667,1368.74402,1568.3667,1368.74402,0,0,0,0,0,0,0,0,0,0,0,0,4556.25684,7116.63574,4556.25684,7116.63574,90,700,90,700,22.9584961,40.7656021,22.9584961,40.7656021,1275,1865,1275,1865,17.4561539,36.0629539,17.4561539,36.0629539,1900,4415,1900,4415,4240,7135,4240,7135,2120,5695,2120,5695,7135,4985,7135,4985,0.01109796,2087.82129,0.01109796,2087.82129,7323.29004,5923.29395,7323.29004,5923.29395 [f=0019696] [19696] Game End Stats Values: 42,5665,12980,5665,12980,1605.93469,1394.53711,1605.93469,1394.53711,0,0,0,0,0,0,0,0,0,0,0,0,4706.25684,7118.87549,4706.25684,7118.87549,90,700,90,700,23.1983643,42.7252235,23.1983643,42.7252235,1275,1865,1275,1865,17.50453,38.3529625,17.50453,38.3529625,2180,4560,2180,4560,4390,7135,4390,7135,2120,5855,2120,5855,7135,5135,7135,5135,0.01109796,2221.55322,0.01109796,2221.55322,7330.00928,6073.29395,7330.00928,6073.29395 [f=0019696] [19696] Game End Stats Values: 43,5680,13180,5680,13180,1651.64441,1441.297,1651.64441,1441.297,0,0,0,0,0,0,0,0,0,0,0,0,5282.17676,7560.37793,5282.17676,7560.37793,90,700,90,700,27.2668934,50.1582069,27.2668934,50.1582069,1275,1865,1275,1865,18.0473042,41.2623634,18.0473042,41.2623634,2195,4670,2195,4670,4765,7385,4765,7385,2120,5945,2120,5945,7385,5585,7385,5585,0.01109796,2371.12622,0.01109796,2371.12622,7809.521,6682.08887,7809.521,6682.08887 [f=0019696] [19696] Game End Stats Values: 44,4855,12605,4855,12605,1695.79138,1486.09509,1695.79138,1486.09509,0,0,0,0,0,0,0,0,0,0,0,0,6083.81104,8528.17383,6083.81104,8528.17383,90,700,90,700,27.6689529,50.760994,27.6689529,50.760994,1275,1865,1275,1865,17.9431343,46.7419205,17.9431343,46.7419205,1370,4095,1370,4095,5830,8350,5830,8350,2120,5945,2120,5945,8475,6725,8475,6725,0.01109796,2577.72705,0.01109796,2577.72705,8795.0332,7644.14941,8795.0332,7644.14941 [f=0019696] [19696] Game End Stats Values: 45,4995,12995,4995,12995,1736.9989,1543.30212,1736.9989,1543.30212,0,0,0,0,0,0,0,0,0,0,0,0,6083.81104,8595.48828,6083.81104,8595.48828,90,700,90,700,29.1718769,53.0142212,29.1718769,53.0142212,1275,1865,1275,1865,18.4339638,49.3505096,18.4339638,49.3505096,1510,4485,1510,4485,5830,8490,5830,8490,2120,5945,2120,5945,8615,6725,8615,6725,0.01109796,2745.80908,0.01109796,2745.80908,8862.34766,7644.14941,8862.34766,7644.14941 [f=0019770] [19770] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019842] Spectator R0B0L0VER left the game: normal quit [f=0019842] [19842] Event [undefined]: R0B0L0VER quit [f=0019845] [19845] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019920] [19920] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0019980] No clients connected, shutting down server [f=0019980] Server shutdown [f=0019980] [19980] all players disconnected [f=0020028] [20028] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0020114] [20114] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020223] [20223] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0020309] [20309] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020385] [20385] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020460] [20460] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020568] [20568] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0020654] [20654] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020763] [20763] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0020835] [20835] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020910] [20910] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0020985] [20985] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0021093] [21093] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0021101] [21101] Event [1688,249.000549,4296]: 0 finished unit Geothermal Generator [f=0021165] [21165] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0021273] [21273] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0021344] [21344] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0021419] [21419] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0021494] [21494] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0021603] [21603] Event [852,395.879211,4584]: 0 finished unit Rogue [f=0021689] [21689] Event [852,395.879211,4584]: 0 finished unit Bandit [f=0021721] Autoquit sending quit command. [f=0021721] [QuitAction] user exited to system [f=0021721] [SpringApp::Kill][1] fromRun=1 [f=0021721] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021721] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021721] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021721] [ThreadPool::SetThreadCount][2] workers=0 [f=0021721] [SpringApp::Kill][2] [f=0021721] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021721] [Game::KillLua][3] dtor=0 luaUI=0x537870b0 [f=0021721] Start widgetHandler:Shutdown [f=0021721] Shutdown - SaveOrderList Complete [f=0021721] Writing last game win data [f=0021721] Shutdown - SaveConfigData Complete [f=0021721] Shutdown Widget - Save/Load API [f=0021721] Shutdown Widget - Chili Highlight [f=0021721] Shutdown Widget - Draw After Chili [f=0021721] Shutdown Widget - EPIC Menu [f=0021721] Shutdown Widget - Chili Widget Selector [f=0021721] Shutdown Widget - Chili Minimap [f=0021721] Shutdown Widget - Local Team Colors [f=0021721] Shutdown Widget - Display Keys 2 [f=0021721] Shutdown Widget - Save Game Menu [f=0021721] Shutdown Widget - Unit Icons [f=0021721] Shutdown Widget - Noises [f=0021721] Shutdown Widget - HealthBars [f=0021721] Shutdown Widget - Win Counter [f=0021721] Shutdown Widget - BuildETA [f=0021721] Shutdown Widget - SpringRTS Replay Stats [f=0021721] Shutdown Widget - Modular Comm Info [f=0021721] Shutdown Widget - Stereo3D [f=0021721] Shutdown Widget - Showeco and Grid Drawer [f=0021721] Shutdown Widget - Point Tracker [f=0021721] Shutdown Widget - Missile Silo Range [f=0021721] Shutdown Widget - MetalFeatures (new) [f=0021721] Shutdown Widget - MinimapEvents [f=0021721] Shutdown Widget - Local Widgets Config [f=0021721] Shutdown Widget - Highlight Geos [f=0021721] Shutdown Widget - Grab Input [f=0021721] Input grabbing is disabled! [f=0021721] Shutdown Widget - Defense Range Zero-K [f=0021721] Shutdown Widget - Darkening [f=0021721] Shutdown Widget - Context Menu [f=0021721] Shutdown Widget - Chili Spectator Panels [f=0021721] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021721] Shutdown Widget - Chili Nuke Warning [f=0021721] Shutdown Widget - Chili EndGame Window [f=0021721] Shutdown Widget - Chili Economy Panel Default [f=0021721] Shutdown Widget - CameraShake [f=0021721] Shutdown Widget - State Reverse and Latency [f=0021721] Shutdown Widget - Music Player v2 [f=0021721] Shutdown Widget - Attack AoE [f=0021721] Shutdown Widget - Map Edge Extension [f=0021721] Shutdown Widget - Selection Send [f=0021721] Shutdown Widget - LupsManager [f=0021721] Shutdown Widget - Newton Firezone [f=0021721] Shutdown Widget - Chili Pro Console [f=0021721] Shutdown Widget - Persistent Build Height [f=0021721] Shutdown Widget - Lasso Terraform GUI [f=0021721] Shutdown Widget - Lups [f=0021721] Shutdown Widget - Chili Framework [f=0021721] Shutdown Widget - Mex Placement Handler [f=0021721] Shutdown Widget - Chili Core Selector [f=0021721] Shutdown Widget - Custom Markers [f=0021721] Shutdown Widget - Select Keys [f=0021721] Shutdown Widget - Pause Screen [f=0021721] Shutdown Widget - Text To Speech Control [f=0021721] Shutdown Widget - Layout Handler [f=0021721] End widgetHandler:Shutdown [f=0021721] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626653,74032018} {int,ext,rec}Allocs={18944460,0,0} {chunk,block}Bytes={74032018,0} [f=0021721] [Game::KillLua][1] dtor=0 luaGaia=0x52cf48d0 [f=0021721] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558732,68488401} {int,ext,rec}Allocs={18944462,0,0} {chunk,block}Bytes={68488401,0} [f=0021721] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558732,68488401} {int,ext,rec}Allocs={18944462,0,0} {chunk,block}Bytes={68488401,0} [f=0021721] [Game::KillLua][2] dtor=0 luaRules=0x52e2a460 [f=0021721] Start gadgetHandler:Shutdown [f=0021721] Shutdown - StartSetup [f=0021721] Shutdown - UnitMorph [f=0021721] Shutdown - Carrier Drones [f=0021721] Shutdown - LupsNanoSpray [f=0021721] Shutdown - Missile Silo Controller [f=0021721] Shutdown - Modular Comm Info [f=0021721] Shutdown - Terrain Texture Handler [f=0021721] Shutdown - UnitCloakShield [f=0021721] Shutdown - Starlight Handler [f=0021721] End gadgetHandler:Shutdown [f=0021721] Start gadgetHandler:Shutdown [f=0021721] Shutdown - Save/Load [f=0021721] Shutdown - Teleport Throw [f=0021721] Shutdown - UnitMorph [f=0021721] Shutdown - Modular Comm Info [f=0021721] Shutdown - Retreat Command [f=0021721] Shutdown - Shockwaves [f=0021721] Shutdown - UnitCloakShield [f=0021721] Shutdown - Lups Cloak FX [f=0021721] Shutdown - Lups [f=0021721] Shutdown - Lups Shield [f=0021721] End gadgetHandler:Shutdown [f=0021721] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18944506,0,0} {chunk,block}Bytes={0,0} [f=0021721] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18944506,0,0} {chunk,block}Bytes={0,0} [f=0021721] [Game::KillLua][4] dtor=0 [f=0021721] [Game::~CGame][1] [f=0021721] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021721] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021721] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021721] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021721] [Game::KillLua][4] dtor=1 [f=0021721] [Game::KillMisc][1] [f=0021721] [Game::KillMisc][2] [f=0021721] [Game::KillMisc][3] [f=0021721] [Game::KillRendering][1] [f=0021721] [3DOParser::Kill] allocated 1 pieces [f=0021721] [S3OParser::Kill] allocated 429 pieces [f=0021721] [AssParser::Kill] allocated 24 pieces [f=0021721] [Game::KillInterface][1] [f=0021721] [Game::KillInterface][2] [f=0021721] [Game::KillSimulation][1] [f=0021721] [Game::KillSimulation][2] [f=0021721] [CCollisionHandler] dis-/continuous tests: 0/583354 [f=0021721] [Game::KillSimulation][3] [f=0021721] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021721] [~CPathCache(20x20)] cacheHits=291 hitPercentage=47% numHashColls=0 maxCacheSize=21 [f=0021721] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021721] [~CPathCache(40x40)] cacheHits=463 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021721] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021721] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021721] [LosHandler::Kill] raycast instance cache-{hits,misses}={26218,26410}; shared=12%; cached=38% [f=0021721] [Game::KillSimulation][4] [f=0021721] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021721] [Game::~CGame][2] [f=0021721] [Game::~CGame][3] [f=0021721] [SpringApp::Kill][3] [f=0021721] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228186 bytes sent 212718 bytes recv'd [f=0021721] [SpringApp::Kill][4] font=0x464daaa0 [f=0021721] [SpringApp::Kill][5] [f=0021721] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46548230) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2830ms file="luaui/widgets/camera_save_position.lua" indx=3884 inflSize=4kb readTime=185ms file="luaui/widgets/cmd_guard_remove.lua" indx=4587 inflSize=2kb readTime=181ms file="luaui/widgets/dbg_chili_redraw_tracker.lua" indx=4608 inflSize=5kb readTime=152ms file="luaui/widgets/cmd_factory_plate_placer.lua" indx=4584 inflSize=11kb readTime=94ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=38ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="lups/particleclasses/nanolasers.lua" indx=4856 inflSize=10kb readTime=17ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=525 inflSize=1479kb readTime=16ms file="bitmaps/other/plasma0029.tga" indx=541 inflSize=3kb readTime=13ms file="gamedata/explosions.lua" indx=863 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31295451 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x466333a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466542d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46559c80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f04e401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]