[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vxIM7vYzNy/springsettings.1178330.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa83801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2600 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178330/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452aec80] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452aec80] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178330/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178330/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f75f50,0x52434df0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 716c1d6164cffe8d426d2d4e775ff29e [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000a2667130,00000001274ff400}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000ccf987d0,00000000c45bfc40}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> ah u again [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] Allies: I choose: Gevurah! [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x48d02f00,0x828325d0}]" [f=-000001] hfhf [f=-000001] [0] Event [4658,191.667114,3925]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1246,192.306702,504]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2683, userid: 461044 [f=0000000] [0] [Nik]NikolaMX, team: 1, elo:2445, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1408,192.937317,608]: 1 finished unit Tank Foundry [f=0000030] [30] Event [4680,192.506256,3768]: 0 finished unit Shieldbot Factory [f=0000208] [208] Event [4680.01855,192.095032,3756]: 0 finished unit Dirtbag [f=0000241] [241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000314] [314] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000343] [343] Event [1176,205.708923,632]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [1112,244.199219,680]: 1 finished unit Wind/Tidal Generator [f=0000553] [553] Event [1048,244.512024,664]: 1 finished unit Wind/Tidal Generator [f=0000577] [577] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0000646] [646] Event [1436,194.226807,608]: 1 finished unit Welder [f=0000689] [689] Event [4756.19238,267.475464,3947.59546]: 0 finished unit Firefly [f=0000689] [689] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000707] [707] Event [1112,216.298523,632]: 1 finished unit Wind/Tidal Generator [f=0000954] [954] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0001048] [1048] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001079] [1079] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001210] [1210] Event [4680.01855,192.095032,3756]: 0 finished unit Dirtbag [f=0001350] [1350] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001389] [1389] Event [4904,192.922058,4248]: 0 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [4368,205.327454,3888]: 0 finished unit Radar Tower [f=0001547] [1547] Event [1016,192.861023,280]: 1 finished unit Solar Collector [f=0001604] [1604] Event [4920,192.059937,4168]: 0 finished unit Wind/Tidal Generator [f=0001696] [1696] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0001723] [1723] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0001828] [1828] Event [4936,190.350952,4088]: 0 finished unit Wind/Tidal Generator [f=0002080] [2080] Event [4952,187.619629,4008]: 0 finished unit Wind/Tidal Generator [f=0002145] [2145] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0002242] [2242] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0002272] [2272] Event [4616,189.198914,3992]: 0 finished unit Solar Collector [f=0002280] [2280] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002309] [2309] Event [1048,244.512024,664]: 1 lost unit Wind/Tidal Generator [f=0002386] [2386] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0002451] [2451] Event [1112,244.199219,680]: 1 lost unit Wind/Tidal Generator [f=0002458] [2458] Event [1112,216.298523,632]: 1 lost unit Wind/Tidal Generator [f=0002627] [2627] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0002761] [2761] Event [664,192.815247,1320]: 1 finished unit Wind/Tidal Generator [f=0002783] [2783] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0002790] [2790] Event [4776,192.937317,4024]: 0 finished unit Solar Collector [f=0003095] [3095] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003289] [3289] Event [2641.08545,113.729965,2340.24268]: 0 lost unit Dirtbag [f=0003314] [3314] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0003619] [3619] Event [4680.01855,192.095032,3756]: 0 finished unit Racketeer [f=0003672] [3672] Event [3008,50.1913452,1184]: 1 finished unit Radar Tower [f=0003683] [3683] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003705] [3705] Event [672,191.037598,1856]: 1 finished unit Lotus [f=0003903] [3903] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0003947] [3947] Event [1436,194.226807,608]: 1 finished unit Welder [f=0004126] [4126] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0004175] [4175] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0004238] [4238] Event [3056,54.8223877,1312]: 1 finished unit Lotus [f=0004254] [4254] Event [3243.31592,278.692932,4553.7168]: 0 lost unit Firefly [f=0004300] [4300] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0004559] [4559] Event [3658.50171,270.740784,4604.08691]: 0 finished unit Firefly [f=0004582] [4582] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0004599] [4599] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0004610] [4610] Event [4880,186.803284,2272]: 0 finished unit Radar Tower [f=0004670] [4670] Event [1064,195.000916,552]: 1 finished unit Solar Collector [f=0004769] [4769] Event [3744,198.56781,4704]: 0 finished unit Lotus [f=0004815] [4815] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0004875] [4875] Event [1096,215.056915,632]: 1 finished unit Wind/Tidal Generator [f=0005156] [5156] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0005192] [5192] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0005268] [5268] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0005539] [5539] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0005691] [5691] Event [584,190.328064,1784]: 1 finished unit Solar Collector [f=0005951] [5951] Event [1336,190.823975,440]: 1 finished unit Caretaker [f=0005971] [5971] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005996] [5996] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0006024] [6024] Event [680,192.815247,1704]: 1 finished unit Solar Collector [f=0006168] [6168] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0006173] [6173] Event [1176,219.516907,680]: 1 finished unit Wind/Tidal Generator [f=0006210] [6210] Event [4976,183.484497,2176]: 0 finished unit Newton [f=0006404] [6404] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0006410] [6410] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0006420] [6420] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006486] [6486] Event [3476.35278,77.1280441,3556.41968]: 0 lost unit Bandit [f=0006504] [6504] Event [1128,242.660065,680]: 1 finished unit Wind/Tidal Generator [f=0006733] [6733] Event [1080,265.591125,696]: 1 finished unit Wind/Tidal Generator [f=0006745] [6745] Event [4680.01855,192.095032,3756]: 0 finished unit Snitch [f=0006758] [6758] Event [3999.81592,77.198349,3420.56128]: 0 lost unit Convict [f=0006761] [6761] Event [1436,194.226807,608]: 1 finished unit Ogre [f=0006761] [6761] Event [3895.63794,75.4136581,3417.45996]: 1 lost unit Kodachi [f=0006766] [6766] Event [3849.73535,76.4077148,3582.48389]: 0 lost unit Bandit [f=0006782] [6782] Event [3921.6875,75.1483765,3465.72339]: 1 lost unit Kodachi [f=0006804] [6804] Event [3884.15942,74.9571915,3450.50391]: 1 lost unit Kodachi [f=0006825] [6825] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006885] <[Nik]NikolaMX> wtf [f=0006919] [6919] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0006942] [6942] Event [1032,269.345398,696]: 1 finished unit Wind/Tidal Generator [f=0006964] <[Nik]NikolaMX> self dmg [f=0007077] [7077] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0007085] [7085] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0007160] [7160] Event [1144,192.891998,504]: 1 finished unit Wind/Tidal Generator [f=0007250] [7250] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0007415] [7415] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0007524] [7524] Event [2672,190.579834,4496]: 0 finished unit Lotus [f=0007626] [7626] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0007652] [7652] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0007657] [7657] Event [984,264.832458,696]: 1 finished unit Wind/Tidal Generator [f=0007825] [7825] Event [584,191.724243,2216]: 1 finished unit Stardust [f=0007956] [7956] Event [920,258.199463,696]: 1 finished unit Wind/Tidal Generator [f=0007957] [7957] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0008005] [8005] Event [408,192.853394,2216]: 1 finished unit Solar Collector [f=0008132] [8132] Event [1436,194.226807,608]: 1 finished unit Welder [f=0008134] [8134] Event [872,235.898438,680]: 1 finished unit Wind/Tidal Generator [f=0008318] [8318] Event [424,192.151489,2104]: 1 finished unit Solar Collector [f=0008324] [8324] Event [4680.01855,192.095032,3756]: 0 finished unit Snitch [f=0008439] [8439] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0008546] [8546] Event [2856,55.9362793,3800]: 0 finished unit Solar Collector [f=0008576] [8576] Event [488,187.901917,2328]: 1 finished unit Solar Collector [f=0008612] [8612] Event [4809.36426,352.301758,346.281677]: 0 lost unit Dirtbag [f=0008715] [8715] Event [1144,184.171143,408]: 1 finished unit Caretaker [f=0008764] [8764] Event [2904,68.3493042,3928]: 0 finished unit Solar Collector [f=0008824] [8824] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0008856] [8856] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0009003] [9003] Event [712,194.272461,648]: 1 finished unit Solar Collector [f=0009092] [9092] Event [2984,60.8496094,3784]: 0 finished unit Solar Collector [f=0009104] [9104] Event [2376,69.234314,1896]: 1 finished unit Stardust [f=0009391] [9391] Event [3080,75.9634399,3912]: 0 finished unit Solar Collector [f=0009426] [9426] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0009465] [9465] Event [552,192.929688,728]: 1 finished unit Solar Collector [f=0009497] [9497] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0009523] [9523] Event [1256,192.685547,344]: 1 finished unit Caretaker [f=0009678] [9678] Event [3128,65.1296997,3736]: 0 finished unit Solar Collector [f=0009710] [9710] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0009850] [9850] Event [440,192.616882,824]: 1 finished unit Solar Collector [f=0010193] [10193] Event [4808,191.831055,3912]: 0 finished unit Shieldbot Plate [f=0010205] [10205] Event [760,155.080261,3208]: 1 finished unit Stardust [f=0010233] [Game::ClientReadNet] added new player PRO_Clopse with number 3 to team 0 [f=0010233] > SPRINGIE:User PRO_Clopse|chickenr|5_4||False|PRO||NO [f=0010240] [10240] Event [4680.01855,192.095032,3756]: 0 finished unit Racketeer [f=0010245] Connection attempt from PRO_Clopse [f=0010245] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010245] -> Connection established (given id 3) [f=0010252] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0010252] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010435] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0010443] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0010443] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000eeb97d90,00000000ef7020a0}]" [f=0010458] [10458] Event [320,105.794373,4240]: 0 finished unit Lotus [f=0010498] [10498] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0010529] [10529] Event [1436,194.226807,608]: 1 finished unit Emissary [f=0010579] [Game::ClientReadNet] added new player PRO_rANDY with number 4 to team 0 [f=0010579] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0010593] Connection attempt from PRO_rANDY [f=0010593] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010593] -> Connection established (given id 4) [f=0010604] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0010604] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010792] [10792] Event [2763.02832,76.2099915,2844.27271]: 0 lost unit Bandit [f=0010797] [10797] Event [2669.25879,77.2528076,2866.98413]: 0 lost unit Bandit [f=0010810] [10810] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0010836] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0010852] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0010852] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000102e35de0,00000000f7ae0bd0}]" [f=0011030] [11030] Event [4840,192.212524,4312]: 0 finished unit Wind/Tidal Generator [f=0011076] [11076] Event [3928,-58.780823,2664]: 0 finished unit Geothermal Generator [f=0011101] [Game::ClientReadNet] added new player therxyy with number 5 to team 0 [f=0011101] > SPRINGIE:User therxyy|energysingu|6_6||False|MFG|Empire|US [f=0011114] Connection attempt from therxyy [f=0011114] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011114] -> Connection established (given id 5) [f=0011120] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0011120] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011200] [11200] Event [792,142.156067,3448]: 1 finished unit Stardust [f=0011223] [11223] Event [496,105.94696,4352]: 0 finished unit Lotus [f=0011281] [11281] Event [4760,192.14386,4376]: 0 finished unit Wind/Tidal Generator [f=0011364] [11364] Event [4680.01855,192.095032,3756]: 0 finished unit Snitch [f=0011391] [11391] Event [1436,194.226807,608]: 1 finished unit Ogre [f=0011434] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0011452] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0011452] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c5544970,00000000d0ad2980}]" [f=0011565] [11565] Event [4680,192.937317,4456]: 0 finished unit Wind/Tidal Generator [f=0011609] [11609] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0011682] [11682] Event [4808.03369,191.831055,3890]: 0 finished unit Racketeer [f=0011794] [11794] Event [2183.89111,65.6779556,3839.00122]: 0 lost unit Snitch [f=0011794] [11794] Event [2085.72168,55.6258659,3707.8645]: 1 lost unit Kodachi [f=0011794] [11794] Event [2091.00464,143.751099,3697.58545]: 0 lost unit Firefly [f=0011794] [11794] Event [2114.14111,55.709404,3738.6543]: 1 lost unit Kodachi [f=0011794] [11794] Event [2075.44775,57.4446411,3796.97705]: 1 lost unit Kodachi [f=0011794] [11794] Event [2112.72437,56.9431496,3780.98438]: 1 lost unit Kodachi [f=0011794] [11794] Event [2096.83594,60.6198196,3829.08887]: 1 lost unit Kodachi [f=0011835] [11835] Event [4600,192.937317,4520]: 0 finished unit Wind/Tidal Generator [f=0011844] [11844] Event [4968,192.914429,2392]: 0 finished unit Wind/Tidal Generator [f=0011897] <[Nik]NikolaMX> ffs [f=0011957] [11957] Event [4968,191.708984,2440]: 0 finished unit Wind/Tidal Generator [f=0011958] [11958] Event [912,189.534607,440]: 1 finished unit Cloakbot Factory [f=0011975] [11975] Event [576,100.972595,4432]: 0 finished unit Lotus [f=0012026] [PRO_rANDY] Allies: boom [f=0012069] [12069] Event [4920,188.382568,2440]: 0 finished unit Wind/Tidal Generator [f=0012105] [12105] Event [4520,192.883911,4584]: 0 finished unit Wind/Tidal Generator [f=0012119] [12119] Event [2343.22534,209.201843,4247.11475]: 0 finished unit Firefly [f=0012128] Inde_Irae added point: ffs [f=0012182] [12182] Event [4872,172.902527,2440]: 0 finished unit Wind/Tidal Generator [f=0012220] [12220] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0012246] [12246] Event [2454.70215,49.7845726,3585.41895]: 0 lost unit Bandit [f=0012249] [12249] Event [2483.07251,49.7523003,3559.15063]: 0 lost unit Bandit [f=0012249] [12249] Event [2476.71338,50.7675018,3610.1936]: 0 lost unit Bandit [f=0012262] [12262] Event [2536.69019,50.5823936,3528.16504]: 0 lost unit Bandit [f=0012294] [12294] Event [4872,186.109009,2392]: 0 finished unit Wind/Tidal Generator [f=0012350] [12350] Event [1288,150.55603,3944]: 1 finished unit Stardust [f=0012390] [12390] Event [4440,192.937317,4664]: 0 finished unit Wind/Tidal Generator [f=0012399] [12399] Event [1436,194.226807,608]: 1 finished unit Welder [f=0012423] [12423] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0012527] [12527] Event [4872,188.283386,2344]: 0 finished unit Wind/Tidal Generator [f=0012628] [12628] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0012630] [12630] Event [4680.01855,192.095032,3756]: 0 finished unit Racketeer [f=0012633] [12633] Event [736,108.411255,4528]: 0 finished unit Lotus [f=0012635] [12635] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0012675] [12675] Event [4360,192.861023,4728]: 0 finished unit Wind/Tidal Generator [f=0012717] [12717] Event [4808.03369,191.831055,3890]: 0 finished unit Racketeer [f=0012732] [12732] Event [1391.41504,258.629913,4042.31372]: 0 lost unit Firefly [f=0012742] [12742] Event [3268.02295,75.2796707,3219.55493]: 1 lost unit Kodachi [f=0012744] [12744] Event [4920,192.39563,2344]: 0 finished unit Wind/Tidal Generator [f=0012751] [12751] Event [3268.14209,77.140686,3392.89233]: 0 lost unit Bandit [f=0012757] [therxyy] Allies: i love that [f=0012812] [12812] Event [3117.23242,55.9743729,1561.44641]: 0 lost unit Bandit [f=0012818] [12818] Event [3124.68677,55.7640228,1540.38599]: 0 lost unit Bandit [f=0012818] [12818] Event [3104.35815,55.8945465,1532.99487]: 0 lost unit Bandit [f=0012846] [12846] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0012860] [12860] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0012870] [12870] Event [4680.01855,192.095032,3756]: 0 finished unit Bandit [f=0012927] [12927] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0012929] [12929] Event [4968,192.922058,2344]: 0 finished unit Wind/Tidal Generator [f=0012933] [therxyy] Allies: racketeers [f=0012945] [12945] Event [4216,192.937317,4648]: 0 finished unit Wind/Tidal Generator [f=0012995] [therxyy] Allies: what a move [f=0013049] [13049] Event [2201.7854,250.757355,4369.12988]: 0 finished unit Firefly [f=0013163] [13163] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0013211] [13211] Event [921.599976,189.534607,440]: 1 finished unit Imp [f=0013215] [13215] Event [4136,192.937317,4616]: 0 finished unit Wind/Tidal Generator [f=0013424] [13424] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0013485] [13485] Event [4056,192.937317,4584]: 0 finished unit Wind/Tidal Generator [f=0013499] [13499] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0013506] [13506] Event [3886.15527,46.1615791,2380.57251]: 0 lost unit Snitch [f=0013512] [13512] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0013597] [13597] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0013657] [13657] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0013700] [13700] Event [1452.98303,277.009308,4370.65723]: 0 lost unit Firefly [f=0013752] [13752] Event [4808.03369,191.831055,3890]: 0 finished unit Racketeer [f=0013755] [13755] Event [3976,192.853394,4552]: 0 finished unit Wind/Tidal Generator [f=0013862] [13862] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0013919] [13919] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0013980] [13980] Event [4059.12549,48.4836693,2545.3501]: 0 lost unit Bandit [f=0014001] [14001] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0014002] [14002] Event [3891.30981,39.0399513,2363.12427]: 0 lost unit Bandit [f=0014006] [therxyy] Allies: i honestly have no clue why racketeers dont see much use [f=0014009] [14009] Event [2207.8689,255.829575,4383.70752]: 0 finished unit Firefly [f=0014022] [14022] Event [1480,153.33313,4264]: 1 finished unit Stardust [f=0014024] [14024] Event [3962.64111,42.8834229,2354.21362]: 1 lost unit Emissary [f=0014025] [14025] Event [3896,192.929688,4520]: 0 finished unit Wind/Tidal Generator [f=0014047] [14047] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0014066] [14066] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0014071] [14071] Event [3970.80835,43.3619232,2474.78491]: 1 lost unit Ogre [f=0014110] [14110] Event [3889.46729,43.0098724,2291.8252]: 0 lost unit Bandit [f=0014124] [14124] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0014134] [14134] Event [3785.83374,47.2557793,2373.36938]: 0 lost unit Bandit [f=0014167] [14167] Event [2408.54614,144.06073,3796.37158]: 0 lost unit Firefly [f=0014200] [14200] Event [3636.39063,52.6832504,2325.89209]: 1 lost unit Kodachi [f=0014286] [14286] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0014291] [14291] Event [2585.33447,55.6845093,3870.37061]: 0 lost unit Snitch [f=0014291] [14291] Event [2679.4126,55.6845093,3812.23706]: 1 lost unit Glaive [f=0014291] [14291] Event [2673.47949,55.6845093,3849.79468]: 1 lost unit Kodachi [f=0014291] [14291] Event [2702.15942,55.6845093,3832.71875]: 1 lost unit Glaive [f=0014291] [14291] Event [2715.12549,55.6845093,3854.73755]: 1 lost unit Glaive [f=0014291] [14291] Event [2701.54053,55.6845093,3876.30737]: 1 lost unit Glaive [f=0014291] [14291] Event [2729.84937,55.6845093,3873.86475]: 1 lost unit Glaive [f=0014295] [14295] Event [3816,192.670288,4488]: 0 finished unit Wind/Tidal Generator [f=0014347] [14347] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0014394] [14394] Event [2312,164.54071,4312]: 0 finished unit Stinger [f=0014406] [14406] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0014489] [14489] Event [2207.8689,255.829575,4383.70752]: 0 finished unit Firefly [f=0014526] [14526] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0014543] [14543] Event [2462.05371,76.0914917,4073.90625]: 1 lost unit Ogre [f=0014555] [14555] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0014620] [14620] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0014766] [14766] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0014785] [14785] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0014811] [PRO_Clopse] Allies: jeepers the ttrition [f=0014899] [14899] Event [1613.34949,251.053375,4320.9834]: 0 lost unit Firefly [f=0014940] [14940] Event [921.599976,189.534607,440]: 1 finished unit Imp [f=0014998] [14998] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0015003] [therxyy] Allies: ah right [f=0015005] [15005] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0015150] [15150] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0015209] [15209] Event [2186.37695,216.911819,4277.68701]: 0 finished unit Firefly [f=0015245] [15245] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0015356] [PRO_Clopse] Allies: glave spam will sort it [f=0015360] [15360] Event [4680.01855,192.095032,3756]: 0 finished unit Convict [f=0015362] [15362] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0015433] [15433] Event [1690.12866,274.254211,4196.67139]: 0 lost unit Firefly [f=0015485] [15485] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0015575] [15575] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0015596] [therxyy] Allies: true [f=0015608] [15608] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0015724] [therxyy] Allies: but then u have bandits [f=0015725] [15725] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0015749] [15749] Event [2186.37695,216.911819,4277.68701]: 0 finished unit Firefly [f=0015789] [15789] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0015858] [15858] Event [1592,165.875854,4392]: 1 finished unit Stinger [f=0015899] [15899] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0015910] [PRO_Clopse] Allies: oh is there aoe in their disarm? [f=0015937] [15937] Event [1639.54004,264.55835,4380.33545]: 0 lost unit Firefly [f=0015965] [15965] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0015966] [15966] Event [2104,143.933716,4312]: 0 finished unit Stinger [f=0016004] [16004] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0016011] [16011] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0016036] [therxyy] Allies: nah [f=0016091] [16091] Event [1436,194.226807,608]: 1 finished unit Ogre [f=0016141] [16141] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0016205] [16205] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0016243] [16243] Event [2041.89563,89.9755173,4135.90918]: 1 lost unit Kodachi [f=0016259] [16259] Event [2204.77905,244.458771,4349.46191]: 0 finished unit Firefly [f=0016299] [16299] Event [2104,143.933716,4312]: 0 lost unit Stinger [f=0016301] [16301] Event [5000,113.439026,3512]: 0 finished unit Shieldbot Plate [f=0016318] [16318] Event [1964.55005,162.014328,4399.80078]: 1 lost unit Glaive [f=0016325] [16325] Event [2587.89893,77.2528076,2784.20679]: 1 lost unit Imp [f=0016331] [16331] Event [1991.63232,168.30867,4414.18164]: 1 lost unit Glaive [f=0016340] [16340] Event [2029.22729,237.098495,4339.49365]: 0 lost unit Firefly [f=0016348] [16348] Event [2025.96252,173.179672,4422.87988]: 1 lost unit Glaive [f=0016361] [16361] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0016385] [16385] Event [2140.20874,156.824478,4344.104]: 0 lost unit Bandit [f=0016386] [16386] Event [2170.1311,121.069786,4229.80078]: 0 lost unit Bandit [f=0016422] [16422] Event [2008,192.593994,4568]: 0 lost unit Metal Extractor [f=0016435] [16435] Event [5064,107.823792,3688]: 0 finished unit Shieldbot Plate [f=0016445] [16445] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0016452] [16452] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0016510] [16510] Event [2155.48218,159.591156,4346.23242]: 1 lost unit Kodachi [f=0016550] [16550] Event [2197.58447,180.268997,4392.56299]: 1 lost unit Kodachi [f=0016573] [16573] Event [2155.58081,192.894836,4509.37598]: 1 lost unit Glaive [f=0016609] [16609] Event [2270.91187,192.764221,4558.6626]: 1 lost unit Glaive [f=0016620] [16620] Event [2285.1665,192.932678,4530.03174]: 1 lost unit Glaive [f=0016649] [16649] Event [2424.20361,269.658112,4573.23926]: 0 finished unit Firefly [f=0016671] [16671] Event [2389.63574,192.91275,4685.83643]: 1 lost unit Glaive [f=0016685] [16685] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0016689] [16689] Event [2324.13306,193.678436,4706.73389]: 1 lost unit Glaive [f=0016746] [16746] Event [921.599976,189.534607,440]: 1 finished unit Imp [f=0016882] [16882] Event [1784.84045,95.9298096,4084.71826]: 0 lost unit Firefly [f=0016921] [16921] Event [1787.07263,123.73774,4291.56348]: 1 lost unit Engineer Commander [f=0016925] [16925] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0016951] [16951] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0016993] [16993] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0017053] [17053] Event [2087.23682,122.426704,4252.31641]: 1 lost unit Glaive [f=0017093] [17093] Event [2136.84058,192.785889,4519.56494]: 0 lost unit Bandit [f=0017131] [17131] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0017131] [17131] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0017165] [17165] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0017165] [17165] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0017187] [17187] Event [2058.42871,145.644867,4334.36768]: 1 lost unit Glaive [f=0017189] [17189] Event [2626.59595,269.135559,4702.18115]: 0 finished unit Firefly [f=0017196] [17196] Event [2067.04712,148.013916,4340.1665]: 1 lost unit Glaive [f=0017284] [17284] Event [4664,191.350403,600]: 1 finished unit Solar Collector [f=0017367] [17367] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0017369] [17369] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0017374] [17374] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0017404] [17404] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0017436] [17436] Event [2358.10449,59.2430954,3846.11963]: 1 lost unit Imp [f=0017440] [17440] Event [1653.85876,92.8764267,3757.59766]: 0 lost unit Firefly [f=0017520] [17520] Event [2175.90234,186.32695,4426.6665]: 0 lost unit Bandit [f=0017533] [17533] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0017586] [17586] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0017606] [17606] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0017608] [17608] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0017631] [17631] Event [4680,191.51062,504]: 1 finished unit Solar Collector [f=0017644] [17644] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0017757] [17757] Event [1256,188.077393,424]: 1 finished unit Storage [f=0017759] [17759] Event [2620.63281,269.216125,4675.16504]: 0 finished unit Firefly [f=0017844] [17844] Event [2045.60266,80.5568619,4074.6958]: 0 lost unit Bandit [f=0017846] [17846] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0017848] [17848] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0017884] [17884] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0017893] [17893] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0018079] [18079] Event [2488,41.1810303,1208]: 1 finished unit Geothermal Generator [f=0018089] [18089] Event [4576,189.031067,640]: 1 finished unit Lotus [f=0018103] [18103] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0018161] [18161] Event [2740.12183,77.1043167,2780.62769]: 1 lost unit Glaive [f=0018204] [18204] Event [1436,194.226807,608]: 1 finished unit Ogre [f=0018206] [18206] Event [2816.52417,70.5404816,2857.17578]: 0 lost unit Bandit [f=0018229] [18229] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0018234] [18234] Event [2360,46.2545776,1192]: 1 finished unit Wind/Tidal Generator [f=0018270] [18270] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0018273] [18273] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0018309] [18309] Event [921.599976,189.534607,440]: 1 finished unit Glaive [f=0018342] [18342] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0018385] [18385] Event [2280,52.6861572,1160]: 1 finished unit Wind/Tidal Generator [f=0018435] [18435] Event [2392,192.937317,4456]: 0 finished unit Caretaker [f=0018439] <[Nik]NikolaMX> ok wtf is this even [f=0018440] [18440] Event [2788.87891,77.2528076,2407.85742]: 0 lost unit Bandit [f=0018442] [18442] Event [2761.05737,77.067749,2437.13403]: 0 lost unit Bandit [f=0018534] [18534] Event [2200,58.1030273,1128]: 1 finished unit Wind/Tidal Generator [f=0018536] [18536] Event [1711.60266,103.82077,4215.94336]: 0 lost unit Bandit [f=0018576] [18576] Event [2584.60083,77.2528076,2197.35034]: 1 lost unit Ogre [f=0018582] [18582] Event [1436,194.226807,608]: 1 finished unit Kodachi [f=0018594] [18594] Event [1767.64453,141.474731,4358.48145]: 0 lost unit Bandit [f=0018644] [18644] Event [1592,165.875854,4392]: 1 lost unit Stinger [f=0018652] [18652] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0018652] [18652] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0018667] [18667] Event [2461.33716,76.685318,2156.90796]: 0 lost unit Bandit [f=0018667] [18667] Event [undefined]: [Nik]NikolaMX resigned [f=0018667] game_message: [Nik]NikolaMX has been destroyed! [f=0018667] game_message: Inde_Irae wins! [f=0018667] Submitting stats [f=0018667] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018667] Part| Total Time|Time of the last 0.5s [f=0018667] Draw 39946.44ms 19.54% [f=0018667] Lua::Callins::Synced 15312.18ms 14.46% [f=0018667] Lua::Callins::Unsynced 46859.91ms 24.13% [f=0018667] Lua::CollectGarbage::Synced 692.73ms 1.99% [f=0018667] Lua::CollectGarbage::Unsynced 1681.22ms 1.40% [f=0018667] Misc::Profiler::AddTime 158.48ms 0.00% [f=0018667] Sim 71213.54ms 65.50% [f=0018667] [18667] Received game_message: [Nik]NikolaMX has been destroyed! [f=0018667] [18667] Received game_message: Inde_Irae wins! [f=0018668] [18668] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[18668] Game End Stats Values: 32,10400,9380,10400,9380,734.462463,632.472473,734.462463,632.472473,0,0,0,0,0,0,0,0,289.600586,332.606262,289.600586,332.606262,2046.70764,2349.89868,2046.70764,2349.89868,1280,740,1280,740,46.9277916,84.1790237,46.9277916,84.1790237,1330,1385,1330,1385,28.2225914,33.9532127,28.2225914,33.9532127,3215,3050,3215,3050,1400,1610,1400,1610,4575,4205,4575,4205,1680,1463.83337,1680,1463.83337,1352.35388,325.275238,1352.35388,325.275238,2920.44824,2166.51196,2920.44824,2166.51196 [f=0018668] [18668] Game End Stats Values: 33,8940,9765,8940,9765,802.992493,732.666443,802.992493,732.666443,0,0,0,0,0,0,0,0,289.600586,332.606262,289.600586,332.606262,2613.82837,3660.46118,2613.82837,3660.46118,1500,1190,1500,1190,46.343647,85.3096542,46.343647,85.3096542,1330,1385,1330,1385,28.5686684,33.6795921,28.5686684,33.6795921,1535,2915,1535,2915,1860,3485,1860,3485,4575,4275,4575,4275,3555,1923.83337,3555,1923.83337,1352.35388,325.275238,1352.35388,325.275238,4326.10791,2750.51294,4326.10791,2750.51294 [f=0018668] [18668] Game End Stats Values: 34,8685,10090,8685,10090,860.596863,834.923645,860.596863,834.923645,0,0,0,0,0,0,0,0,289.600586,332.606262,289.600586,332.606262,2622.23193,3952.52246,2622.23193,3952.52246,1500,1190,1500,1190,41.1910553,73.7343826,41.1910553,73.7343826,1330,1385,1330,1385,28.7736263,33.8171463,28.7736263,33.8171463,1100,3240,1100,3240,1860,3985,1860,3985,4755,4275,4755,4275,4055,1923.83337,4055,1923.83337,1352.35388,325.275238,1352.35388,325.275238,4618.16113,2880.76563,4618.16113,2880.76563 [f=0018668] [18668] Game End Stats Values: 35,8870,10360,8870,10360,907.125854,922.051636,907.125854,922.051636,0,0,0,0,0,0,0,0,289.600586,358.676605,289.600586,358.676605,2642.23438,3965.32227,2642.23438,3965.32227,1500,1190,1500,1190,37.2508354,67.0151596,37.2508354,67.0151596,1330,1385,1330,1385,29.1019287,32.8085327,29.1019287,32.8085327,1285,3390,1285,3390,1860,3985,1860,3985,4755,4395,4755,4395,4055,1923.83337,4055,1923.83337,1352.35388,325.275238,1352.35388,325.275238,4630.96094,2900.76807,4630.96094,2900.76807 [f=0018668] [18668] Game End Stats Values: 36,9090,10630,9090,10630,951.105286,1005.11139,951.105286,1005.11139,0,0,0,0,0,0,0,0,289.600586,374.914429,289.600586,374.914429,2703.42847,3980.91992,2703.42847,3980.91992,1500,1190,1500,1190,36.3685455,67.5418701,36.3685455,67.5418701,1330,1385,1330,1385,29.1319599,32.5373116,29.1319599,32.5373116,1415,3540,1415,3540,1860,3985,1860,3985,4845,4515,4845,4515,4055,1923.83337,4055,1923.83337,1352.35388,325.275238,1352.35388,325.275238,4646.55908,2961.96216,4646.55908,2961.96216 [f=0018668] [18668] Game End Stats Values: 37,10325,11330,10325,11330,986.668274,1079.66882,986.668274,1079.66882,0,0,0,0,0,0,0,0,289.600586,374.914429,289.600586,374.914429,3515.43286,4743.29541,3515.43286,4743.29541,1950,1640,1950,1640,35.2147827,64.8981552,35.2147827,64.8981552,1330,1385,1330,1385,30.0375423,31.9704685,30.0375423,31.9704685,2110,3790,2110,3790,1860,3985,1860,3985,4935,4515,4935,4515,4055,1923.83337,4055,1923.83337,1352.35388,325.275238,1352.35388,325.275238,5422.5918,3773.96655,5422.5918,3773.96655 [f=0018668] [18668] Game End Stats Values: 38,9355,11190,9355,11190,1019.59241,1165.19055,1019.59241,1165.19055,0,0,0,0,0,0,0,0,289.600586,374.914429,289.600586,374.914429,4440.19873,5943.51807,4440.19873,5943.51807,1950,1190,1950,1190,32.5810165,69.615387,32.5810165,69.615387,1330,1385,1330,1385,28.2616158,31.9014473,28.2616158,31.9014473,1140,3890,1140,3890,2550,4955,2550,4955,4935,4725,4935,4725,5090,2688.8335,5090,2688.8335,1352.35388,325.275238,1352.35388,325.275238,6719.09814,4815.15186,6719.09814,4815.15186 [f=0018668] [18668] Game End Stats Values: 39,8070,11440,8070,11440,1065.0415,1267.71411,1065.0415,1267.71411,0,0,0,0,0,0,0,0,293.315765,374.914429,293.315765,374.914429,4586.9209,6731.51514,4586.9209,6731.51514,1950,1190,1950,1190,35.1022568,78.8112335,35.1022568,78.8112335,55,1385,55,1385,28.0299358,31.8349552,28.0299358,31.8349552,1130,4140,1130,4140,2625,6425,2625,6425,4935,4725,4935,4725,6560,2763.8335,6560,2763.8335,1352.35388,325.275238,1352.35388,325.275238,7514.38916,4971.00146,7514.38916,4971.00146 [f=0018668] [18668] Game End Stats Values: 40,8020,11990,8020,11990,1115.51831,1366.27527,1115.51831,1366.27527,0,0,0,0,0,0,0,0,303.489746,374.914429,303.489746,374.914429,4659.01465,6974.9917,4659.01465,6974.9917,1950,1190,1950,1190,35.6210251,77.7991867,35.6210251,77.7991867,55,1385,55,1385,28.3651333,31.5707607,28.3651333,31.5707607,1010,4690,1010,4690,2700,6675,2700,6675,5005,4725,5005,4725,6810,2838.8335,6810,2838.8335,1352.35388,325.275238,1352.35388,325.275238,7761.36719,5043.09521,7761.36719,5043.09521 [f=0018668] [18668] Game End Stats Values: 41,8320,12365,8320,12365,1152.67664,1448.22998,1152.67664,1448.22998,0,0,0,0,0,0,0,0,304.703247,374.914429,304.703247,374.914429,4734.01514,6996.86768,4734.01514,6996.86768,1950,1190,1950,1190,36.3924637,69.925621,36.3924637,69.925621,55,1385,55,1385,27.2105503,30.4636402,27.2105503,30.4636402,1140,5065,1140,5065,2775,6675,2775,6675,5175,4725,5175,4725,6810,2913.8335,6810,2913.8335,1352.35388,325.275238,1352.35388,325.275238,7783.24316,5118.0957,7783.24316,5118.0957 [f=0018668] [18668] Game End Stats Values: 42,9545,12720,9545,12720,1212.78821,1540.20288,1212.78821,1540.20288,0,0,0,0,0,0,0,0,304.703247,374.914429,304.703247,374.914429,4959.01514,7475.9165,4959.01514,7475.9165,2040,1190,2040,1190,54.9644241,68.8226089,54.9644241,68.8226089,55,1385,55,1385,28.4741039,31.1315231,28.4741039,31.1315231,1705,5240,1705,5240,3000,6740,3000,6740,5745,4905,5745,4905,6875,3138.8335,6875,3138.8335,1352.35388,325.275238,1352.35388,325.275238,8266.70215,5343.0957,8266.70215,5343.0957 [f=0018668] [18668] Game End Stats Values: 43,8805,12645,8805,12645,1257.3186,1581.15515,1257.3186,1581.15515,0,0,0,0,0,0,0,0,304.703247,374.914429,304.703247,374.914429,5283.51416,7639.11084,5283.51416,7639.11084,1590,1190,1590,1190,58.7852707,61.0962029,58.7852707,61.0962029,55,1385,55,1385,30.566288,36.6190338,30.566288,36.6190338,1380,5165,1380,5165,3225,7690,3225,7690,5780,4905,5780,4905,7825,3363.8335,7825,3363.8335,1352.35388,377.276825,1352.35388,377.276825,8433.31348,5668.29346,8433.31348,5668.29346 [f=0018674] [18674] Event [4200,73.1939697,3080]: 0 finished unit Energy Pylon [f=0018690] [18690] Event [921.599976,189.536255,440]: 1 finished unit Imp [f=0018696] [18696] Event [1400,77.8326416,3720]: 1 lost unit Metal Extractor [f=0018700] [18700] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0018704] [18704] Event [2376,69.234314,1896]: 1 lost unit Stardust [f=0018705] [18705] Event [1093.34241,79.2130508,3380.48486]: 1 lost unit Glaive [f=0018707] [18707] Event [1480,153.413696,4264]: 1 lost unit Stardust [f=0018715] [18715] Event [1288,150.55603,3944]: 1 lost unit Stardust [f=0018780] Spectator PRO_Clopse left the game: normal quit [f=0018780] [18780] Event [undefined]: PRO_Clopse quit [f=0018786] no clue [f=0018800] gg [f=0018804] [[Nik]NikolaMX (replay)] units wont shoot [f=0018824] Spectator Fine left the game: normal quit [f=0018824] [18824] Event [undefined]: Fine quit [f=0018902] Player Inde_Irae left the game: normal quit [f=0018902] [18902] Event [undefined]: Inde_Irae quit [f=0018908] [[Nik]NikolaMX (replay)] some sort of disarm bs [f=0018910] Spectator PRO_rANDY left the game: normal quit [f=0018910] [18910] Event [undefined]: PRO_rANDY quit [f=0018916] [18916] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0018916] No clients connected, shutting down server [f=0018916] Server shutdown [f=0018916] [18916] all players disconnected [f=0018917] [18917] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0018966] [18966] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0018976] [18976] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0019204] [19204] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0019208] [19208] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0019258] [19258] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0019486] [19486] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0019488] [19488] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0019545] [19545] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0019632] [19632] Event [4680.01855,192.095032,3756]: 0 finished unit Thug [f=0019753] [19753] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0019754] [19754] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0019813] [19813] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0020019] [20019] Event [5000.03369,113.439026,3490]: 0 finished unit Bandit [f=0020021] [20021] Event [5064.03369,107.823792,3666]: 0 finished unit Bandit [f=0020081] [20081] Event [4808.03369,191.831055,3890]: 0 finished unit Bandit [f=0020154] Autoquit sending quit command. [f=0020154] [QuitAction] user exited to system [f=0020154] [SpringApp::Kill][1] fromRun=1 [f=0020154] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020154] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020154] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020154] [ThreadPool::SetThreadCount][2] workers=0 [f=0020154] [SpringApp::Kill][2] [f=0020154] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020154] [Game::KillLua][3] dtor=0 luaUI=0x51d95960 [f=0020154] Start widgetHandler:Shutdown [f=0020154] Shutdown - SaveOrderList Complete [f=0020154] Writing last game win data [f=0020154] Shutdown - SaveConfigData Complete [f=0020154] Shutdown Widget - Save/Load API [f=0020154] Shutdown Widget - Chili Highlight [f=0020154] Shutdown Widget - Draw After Chili [f=0020154] Shutdown Widget - EPIC Menu [f=0020154] Shutdown Widget - Chili Widget Selector [f=0020154] Shutdown Widget - Chili Minimap [f=0020154] Shutdown Widget - Local Team Colors [f=0020154] Shutdown Widget - Display Keys 2 [f=0020154] Shutdown Widget - Save Game Menu [f=0020154] Shutdown Widget - Unit Icons [f=0020154] Shutdown Widget - Noises [f=0020154] Shutdown Widget - HealthBars [f=0020154] Shutdown Widget - Win Counter [f=0020154] Shutdown Widget - BuildETA [f=0020154] Shutdown Widget - SpringRTS Replay Stats [f=0020154] Shutdown Widget - Modular Comm Info [f=0020154] Shutdown Widget - Stereo3D [f=0020154] Shutdown Widget - Showeco and Grid Drawer [f=0020154] Shutdown Widget - Point Tracker [f=0020154] Shutdown Widget - Missile Silo Range [f=0020154] Shutdown Widget - MetalFeatures (new) [f=0020154] Shutdown Widget - MinimapEvents [f=0020154] Shutdown Widget - Local Widgets Config [f=0020154] Shutdown Widget - Highlight Geos [f=0020154] Shutdown Widget - Grab Input [f=0020154] Input grabbing is disabled! [f=0020154] Shutdown Widget - Defense Range Zero-K [f=0020154] Shutdown Widget - Darkening [f=0020154] Shutdown Widget - Context Menu [f=0020154] Shutdown Widget - Chili Spectator Panels [f=0020154] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020154] Shutdown Widget - Chili Nuke Warning [f=0020154] Shutdown Widget - Chili EndGame Window [f=0020154] Shutdown Widget - Chili Economy Panel Default [f=0020154] Shutdown Widget - CameraShake [f=0020154] Shutdown Widget - State Reverse and Latency [f=0020154] Shutdown Widget - Music Player v2 [f=0020154] Shutdown Widget - Attack AoE [f=0020154] Shutdown Widget - Map Edge Extension [f=0020154] Shutdown Widget - Selection Send [f=0020154] Shutdown Widget - LupsManager [f=0020154] Shutdown Widget - Newton Firezone [f=0020154] Shutdown Widget - Chili Pro Console [f=0020154] Shutdown Widget - Persistent Build Height [f=0020154] Shutdown Widget - Lasso Terraform GUI [f=0020154] Shutdown Widget - Lups [f=0020154] Shutdown Widget - Chili Framework [f=0020154] Shutdown Widget - Mex Placement Handler [f=0020154] Shutdown Widget - Chili Core Selector [f=0020154] Shutdown Widget - Custom Markers [f=0020154] Shutdown Widget - Select Keys [f=0020154] Shutdown Widget - Pause Screen [f=0020154] Shutdown Widget - Text To Speech Control [f=0020154] Shutdown Widget - Layout Handler [f=0020154] End widgetHandler:Shutdown [f=0020154] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1763102,152981405} {int,ext,rec}Allocs={23771517,0,0} {chunk,block}Bytes={152981405,0} [f=0020154] [Game::KillLua][1] dtor=0 luaGaia=0x52434df0 [f=0020154] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1532303,139050380} {int,ext,rec}Allocs={23771518,0,0} {chunk,block}Bytes={139050380,0} [f=0020154] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1532303,139050380} {int,ext,rec}Allocs={23771518,0,0} {chunk,block}Bytes={139050380,0} [f=0020154] [Game::KillLua][2] dtor=0 luaRules=0x51f75f50 [f=0020154] Start gadgetHandler:Shutdown [f=0020154] Shutdown - StartSetup [f=0020154] Shutdown - UnitMorph [f=0020154] Shutdown - Carrier Drones [f=0020154] Shutdown - LupsNanoSpray [f=0020154] Shutdown - Missile Silo Controller [f=0020154] Shutdown - Modular Comm Info [f=0020154] Shutdown - Terrain Texture Handler [f=0020154] Shutdown - UnitCloakShield [f=0020154] Shutdown - Starlight Handler [f=0020154] End gadgetHandler:Shutdown [f=0020154] Start gadgetHandler:Shutdown [f=0020154] Shutdown - Save/Load [f=0020154] Shutdown - Teleport Throw [f=0020154] Shutdown - UnitMorph [f=0020154] Shutdown - Modular Comm Info [f=0020154] Shutdown - Retreat Command [f=0020154] Shutdown - Shockwaves [f=0020154] Shutdown - UnitCloakShield [f=0020154] Shutdown - Lups Cloak FX [f=0020154] Shutdown - Lups [f=0020154] Shutdown - Lups Shield [f=0020154] End gadgetHandler:Shutdown [f=0020154] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23771556,0,0} {chunk,block}Bytes={0,0} [f=0020154] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23771556,0,0} {chunk,block}Bytes={0,0} [f=0020154] [Game::KillLua][4] dtor=0 [f=0020154] [Game::~CGame][1] [f=0020154] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020154] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020154] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020154] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020154] [Game::KillLua][4] dtor=1 [f=0020154] [Game::KillMisc][1] [f=0020154] [Game::KillMisc][2] [f=0020154] [Game::KillMisc][3] [f=0020154] [Game::KillRendering][1] [f=0020154] [3DOParser::Kill] allocated 29 pieces [f=0020154] [S3OParser::Kill] allocated 465 pieces [f=0020154] [AssParser::Kill] allocated 5 pieces [f=0020154] [Game::KillInterface][1] [f=0020154] [Game::KillInterface][2] [f=0020154] [Game::KillSimulation][1] [f=0020154] [Game::KillSimulation][2] [f=0020154] [CCollisionHandler] dis-/continuous tests: 0/3866564 [f=0020154] [Game::KillSimulation][3] [f=0020154] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020154] [~CPathCache(20x20)] cacheHits=214 hitPercentage=37% numHashColls=0 maxCacheSize=31 [f=0020154] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020154] [~CPathCache(40x40)] cacheHits=159 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020154] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020154] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020154] [LosHandler::Kill] raycast instance cache-{hits,misses}={17292,27909}; shared=2%; cached=36% [f=0020154] [Game::KillSimulation][4] [f=0020154] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020154] [Game::~CGame][2] [f=0020154] [Game::~CGame][3] [f=0020154] [SpringApp::Kill][3] [f=0020154] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215530 bytes sent 513804 bytes recv'd [f=0020154] [SpringApp::Kill][4] font=0x451e7aa0 [f=0020154] [SpringApp::Kill][5] [f=0020154] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45255c30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2149ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=89ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=30ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=28ms file="bitmaps/loadpictures/skydust.png" indx=524 inflSize=3031kb readTime=27ms file="luaui/images/commands/states/metal_heavy.png" indx=3252 inflSize=8kb readTime=19ms file="luaui/widgets/unit_initial_queue.lua" indx=4813 inflSize=23kb readTime=15ms file="luaui/widgets/gui_simple_settings.lua" indx=4736 inflSize=6kb readTime=14ms file="scripts/cloakskirm.lua" indx=5723 inflSize=4kb readTime=14ms file="bitmaps/saktoths/starexplo.tga" indx=585 inflSize=64kb readTime=14ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4825 inflSize=10kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39460061 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x453507c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453429c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452c0420) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa83801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]