[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ca86cZvNpI/springsettings.1178312.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbf0c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2594 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178312/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bc7850] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bc7850] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Mr_Ephir was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178312/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178312/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523c1a40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d9661d618d6ebda6771c91940c599fa4 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000e5963940,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000d5d78050,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Hobart! [f=-000001] [0] Event [4552,172.24707,4616]: 0 finished unit Engineer Commander [f=-000001] [0] Event [555,172.807281,485]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2638, userid: 529075 [f=0000000] [0] KingLunchBox, team: 0, elo:2305, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4592,172.172241,4448]: 0 finished unit Rover Assembly [f=0000006] [6] Event [464,178.47113,592]: 1 finished unit Rover Assembly [f=0000203] [203] Event [464.029633,178.292099,609.99231]: 1 finished unit Dart [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000424] [424] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Mason [f=0000481] [481] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000540] [540] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000592] [592] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0000671] [671] Event [744,174.002838,504]: 1 finished unit Solar Collector [f=0000856] [856] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0001185] [1185] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001232] [1232] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0001301] [1301] Event [4792,175.627686,4712]: 0 finished unit Solar Collector [f=0001435] [1435] Event [344,175.826355,1096]: 1 finished unit Solar Collector [f=0001558] [1558] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0001761] [1761] Event [4712,171.994873,4760]: 0 finished unit Solar Collector [f=0001961] [1961] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0002055] [2055] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002089] [2089] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0002250] [2250] Event [4664,168.716797,4680]: 0 finished unit Solar Collector [f=0002300] [Game::ClientReadNet] added new player YurGa with number 2 to team 0 [f=0002300] > SPRINGIE:User YurGa|gunshiptrans|6_6|player_elo|False|Mean|Federation|RU [f=0002313] [2313] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0002315] Connection attempt from YurGa [f=0002315] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002315] -> Connection established (given id 2) [f=0002323] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002323] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002336] [2336] Event [568,182.872009,1704]: 1 finished unit Solar Collector [f=0002625] [2625] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0002670] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0002689] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0002689] [Game::ClientReadNet][LOGMSG] sender="YurGa" string="[Game::Load][lua{Rules,Gaia}={0000000128a90bc0,0000000000000000}]" [f=0002781] [2781] Event [4771.48682,174.038727,4832.25586]: 1 lost unit Dart [f=0002784] [2784] Event [4744,168.461365,4632]: 0 finished unit Solar Collector [f=0002843] [2843] Event [3152,177.635651,4496]: 0 finished unit Lotus [f=0002952] [2952] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0003015] [3015] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0003321] [3321] Event [4440,179.274658,4392]: 0 finished unit Solar Collector [f=0003331] [3331] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0003371] [3371] Event [1096,175.648956,2040]: 1 finished unit Solar Collector [f=0003462] [3462] Event [464.029633,178.292099,609.99231]: 1 finished unit Mason [f=0003600] [3600] Event [1200,177.635651,2000]: 1 finished unit Lotus [f=0003754] [3754] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0003770] [3770] Event [4360,177.827209,4440]: 0 finished unit Solar Collector [f=0003780] [3780] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0003849] [3849] Event [2968.78125,173.261826,1659.62976]: 0 lost unit Scorcher [f=0003913] [3913] Event [464.029633,178.292099,609.99231]: 1 finished unit Mason [f=0004075] [4075] Event [536,175.876007,360]: 1 finished unit Solar Collector [f=0004156] [4156] Event [2704,182.921692,3792]: 0 finished unit Lotus [f=0004233] [4233] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0004270] [4270] Event [4312,181.282654,4360]: 0 finished unit Solar Collector [f=0004307] [4307] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0004310] [4310] Event [2912,179.459167,3792]: 0 finished unit Radar Tower [f=0004368] [4368] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Mason [f=0004477] [4477] Event [296,177.649841,904]: 1 finished unit Solar Collector [f=0004513] [4513] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0004663] [4663] Event [608,175.819244,448]: 1 finished unit Lotus [f=0004664] [4664] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0004737] [4737] Event [4392,179.466248,4312]: 0 finished unit Solar Collector [f=0004797] [4797] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0004832] [4832] Event [2856,179.480438,3992]: 0 finished unit Solar Collector [f=0004940] [4940] Event [4355.65527,177.642059,4964.43262]: 0 lost unit Scorcher [f=0004956] [4956] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0004990] [4990] Event [872,175.819244,2488]: 1 finished unit Solar Collector [f=0005055] [5055] Event [4559.74707,175.72673,5059.05273]: 1 lost unit Scorcher [f=0005159] [5159] Event [664,175.819244,360]: 1 finished unit Solar Collector [f=0005197] [5197] Event [904,173.931885,2696]: 1 finished unit Solar Collector [f=0005336] [5336] Event [280,174.24408,760]: 1 finished unit Solar Collector [f=0005390] [5390] Event [3960,183.086945,4776]: 0 finished unit Solar Collector [f=0005456] [5456] Event [960,145.103531,2624]: 1 finished unit Lotus [f=0005526] [5526] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0005577] [5577] Event [4544,172.186432,4576]: 0 finished unit Picket [f=0005696] [5696] Event [760,174.173126,376]: 1 finished unit Solar Collector [f=0005705] [5705] Event [1008,173.995728,2752]: 1 finished unit Lotus [f=0005860] [5860] Event [264,175.819244,616]: 1 finished unit Solar Collector [f=0005961] [5961] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0006005] [6005] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0006034] [6034] Event [4962.70996,177.64093,4261.93164]: 0 lost unit Scorcher [f=0006043] [6043] Event [2912,179.459167,3792]: 0 lost unit Radar Tower [f=0006082] [6082] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0006158] [6158] Event [4929.86865,166.703384,3928.99878]: 0 lost unit Scorcher [f=0006285] [6285] Event [3896,186.083374,4760]: 0 finished unit Metal Extractor [f=0006337] [6337] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0006351] [6351] Event [280,175.819244,536]: 1 finished unit Solar Collector [f=0006354] [6354] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0006431] [6431] Event [2856,179.480438,3992]: 0 lost unit Solar Collector [f=0006453] [6453] Event [2824,174.092163,3896]: 0 lost unit Metal Extractor [f=0006491] [6491] Event [2925.42944,181.40152,3944.35791]: 1 lost unit Scorcher [f=0006514] [6514] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0006731] [6731] Event [4608,170.348755,4576]: 0 finished unit Lotus [f=0006747] [6747] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0006816] [6816] Event [312,175.819244,456]: 1 finished unit Solar Collector [f=0006847] [6847] Event [888,174.109253,2776]: 1 finished unit Solar Collector [f=0006908] [6908] Event [1784,174.002838,3976]: 0 finished unit Stardust [f=0007020] [7020] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0007030] [7030] Event [760,175.570923,2552]: 1 finished unit Solar Collector [f=0007137] [7137] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0007143] [7143] Event [1920,175.755371,4224]: 0 finished unit Lotus [f=0007345] [7345] Event [1736,177.507935,4264]: 0 finished unit Solar Collector [f=0007354] [7354] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0007428] [7428] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [f=0007588] [7588] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Scorcher [f=0007863] [7863] Event [2704,182.921692,3792]: 0 lost unit Lotus [f=0007865] [7865] Event [1880,173.995728,840]: 1 finished unit Solar Collector [f=0007872] [7872] Event [464.029633,178.292099,609.99231]: 1 finished unit Ripper [f=0007874] [7874] Event [4888,165.083557,3928]: 0 finished unit Metal Extractor [f=0007941] [7941] Event [392,177.62854,440]: 1 finished unit Caretaker [f=0007995] [7995] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0008075] [8075] Event [3100.06934,176.749542,4260.59033]: 1 lost unit Scorcher [f=0008141] [8141] Event [3152,177.635651,4496]: 0 lost unit Lotus [f=0008157] [8157] Event [1888,175.819244,4016]: 0 finished unit Faraday [f=0008221] [8221] Event [3304,167.848358,4744]: 0 lost unit Metal Extractor [f=0008249] [8249] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Mason [f=0008263] [8263] Event [3240,174.238373,4632]: 0 lost unit Stardust [f=0008283] [8283] Event [464.029633,178.292099,609.99231]: 1 finished unit Ripper [f=0008325] [8325] Event [1600,173.470703,3408]: 1 finished unit Lotus [f=0008402] [8402] Event [3336.57935,167.583176,4746.95898]: 0 lost unit Mason [f=0008428] [8428] Event [464.029633,178.292099,609.99231]: 1 finished unit Dart [f=0008508] [8508] Event [1952,175.634766,992]: 1 finished unit Lotus [f=0008531] [8531] Event [3896,186.083374,4760]: 0 lost unit Metal Extractor [f=0008549] [8549] Event [456,175.819244,440]: 1 finished unit Caretaker [f=0008616] [8616] Event [3960,182.97403,4776]: 0 lost unit Solar Collector [f=0008640] [8640] Event [1760,164.679565,3392]: 1 finished unit Lotus [f=0008662] [8662] Event [2064,173.995728,848]: 1 lost unit Radar Tower [f=0008731] [8731] Event [4482.94336,174.031006,4704.29248]: 1 lost unit Scorcher [f=0008744] [8744] Event [1952,175.634766,992]: 1 lost unit Lotus [f=0008750] [8750] Event [4544,172.186432,4576]: 0 lost unit Picket [f=0008771] [8771] Event [328,175.819244,328]: 1 finished unit Solar Collector [f=0008809] [8809] Event [4608,170.348755,4576]: 0 lost unit Lotus [f=0008819] [8819] Event [464.029633,178.292099,609.99231]: 1 finished unit Mason [f=0008839] [8839] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0008890] [8890] Event [4690.21582,165.80574,4572.29492]: 0 lost unit Scorcher [f=0008906] [8906] Event [1664,143.003311,3456]: 1 finished unit Picket [f=0008933] [8933] Event [4591.99805,172.81871,4430.00781]: 0 finished unit Ripper [f=0008955] [8955] Event [4589.5498,172.172241,4415.54736]: 0 lost unit Ripper [f=0008955] [8955] Event [4584.77832,172.128174,4384.60645]: 1 lost unit Scorcher [f=0008957] [8957] Event [4575.69971,172.002106,4361.79004]: 1 lost unit Scorcher [f=0008957] [8957] Event [4619.97998,172.159073,4402.59375]: 1 lost unit Scorcher [f=0009089] [9089] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0009097] [9097] Event [742.998169,173.769592,554.317993]: 0 lost unit Scorcher [f=0009206] [9206] Event [4822.51563,173.943726,4055.56396]: 0 lost unit Mason [f=0009262] [9262] Event [464.029633,178.292099,609.99231]: 1 finished unit Ripper [f=0009267] [9267] Event [566.872437,172.331726,712.012573]: 0 lost unit Scorcher [f=0009298] [9298] Event [585.674438,173.97966,727.230957]: 0 lost unit Scorcher [f=0009373] [9373] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0009403] [9403] Event [608,175.819244,448]: 1 lost unit Lotus [f=0009433] [9433] Event [376,175.755371,184]: 1 finished unit Solar Collector [f=0009444] [9444] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Ripper [f=0009454] [9454] Event [678.616882,175.84758,412.032104]: 0 lost unit Scorcher [f=0009473] [9473] Event [584.965576,175.519043,396.303253]: 0 lost unit Scorcher [f=0009495] [9495] Event [4785.55713,179.351852,4154.45703]: 1 lost unit Scorcher [f=0009629] [9629] Event [464.029633,178.292099,609.99231]: 1 finished unit Ripper [f=0009874] [9874] Event [456,175.819244,184]: 1 finished unit Solar Collector [f=0009891] [9891] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0009969] [9969] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Ripper [f=0010064] [10064] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0010123] [10123] Event [536,175.819244,184]: 1 finished unit Solar Collector [f=0010239] [10239] Event [464.029633,178.292099,609.99231]: 1 finished unit Mason [f=0010355] [10355] Event [616,175.819244,184]: 1 finished unit Solar Collector [f=0010439] [10439] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0010500] [10500] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0010697] [10697] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0010719] [10719] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Ripper [f=0010759] [10759] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0010776] [10776] Event [744,175.129089,600]: 1 finished unit Metal Extractor [f=0010789] [10789] Event [2128,186.575775,2688]: 1 finished unit Radar Tower [f=0010930] [10930] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0010949] [10949] Event [696,175.819244,184]: 1 finished unit Solar Collector [f=0011086] [11086] Event [2176,184.809021,2784]: 1 finished unit Lotus [f=0011124] [11124] Event [4744,170.107483,4456]: 0 finished unit Caretaker [f=0011134] [11134] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0011193] [11193] Event [1872.01868,175.819244,4162.94482]: 0 finished unit Engineer Commander [f=0011193] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0011193] [11193] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0011200] [11200] Event [776,175.819244,184]: 1 finished unit Solar Collector [f=0011333] [11333] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0011373] [11373] Event [4888,165.083557,3928]: 0 lost unit Metal Extractor [f=0011441] [11441] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0011462] [11462] Event [856,172.363831,184]: 1 finished unit Solar Collector [f=0011468] [11468] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Ripper [f=0011505] [11505] Event [2384,175.819244,2752]: 1 finished unit Lotus [f=0011563] [11563] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0011579] [11579] Event [4744,170.107483,4456]: 0 lost unit Caretaker [f=0011606] [11606] Event [4744,175.641846,4376]: 0 lost unit Caretaker [f=0011738] [11738] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0011826] [11826] Event [4728,170.107483,4696]: 0 lost unit Metal Extractor [f=0011911] [11911] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0012012] [12012] Event [1784,182.500244,728]: 1 finished unit Metal Extractor [f=0012048] [12048] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0012093] [12093] Event [4032,173.995728,720]: 1 finished unit Lotus [f=0012112] [12112] Event [2998.42773,173.308014,2983.62451]: 1 lost unit Ripper [f=0012129] [12129] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0012168] [12168] Event [3059.88989,174.079346,2924.71362]: 1 lost unit Scorcher [f=0012206] [12206] Event [4591.99805,172.817337,4430.00781]: 0 finished unit Ripper [f=0012217] [12217] Event [3052.38135,173.289017,2952.42749]: 1 lost unit Ripper [f=0012227] [12227] Event [3208.16968,178.186295,3111.79102]: 0 lost unit Ripper [f=0012234] [12234] Event [3107.05493,175.841492,2929.41797]: 1 lost unit Ripper [f=0012260] [12260] Event [3233.49561,176.91687,3113.11743]: 0 lost unit Ripper [f=0012293] [12293] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0012298] [12298] Event [4856.5127,177.645538,4322.62842]: 1 lost unit Scorcher [f=0012319] gg [f=0012375] [12375] Event [undefined]: KingLunchBox resigned [f=0012375] game_message: KingLunchBox has been destroyed! [f=0012375] game_message: PRO_Clopse wins! [f=0012375] Submitting stats [f=0012375] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012375] Part| Total Time|Time of the last 0.5s [f=0012375] Draw 21610.24ms 15.72% [f=0012375] Lua::Callins::Synced 6055.27ms 18.11% [f=0012375] Lua::Callins::Unsynced 30422.59ms 19.10% [f=0012375] Lua::CollectGarbage::Synced 364.95ms 0.10% [f=0012375] Lua::CollectGarbage::Unsynced 954.91ms 1.19% [f=0012375] Misc::Profiler::AddTime 80.35ms 0.00% [f=0012375] Sim 30090.84ms 72.24% [f=0012375] [12375] Received game_message: KingLunchBox has been destroyed! [f=0012375] [12375] Received game_message: PRO_Clopse wins! [f=0012376] [12376] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012376] [12376] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012376] [12376] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012376] [12376] Game End Stats Values: 2,2185,2105,2105,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.40186453,6.26822042,6.26822042,6.40186453,0,40,40,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012376] [12376] Game End Stats Values: 3,2400,2390,2390,2400,0,0.60347748,0.60347748,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,9.47474575,9.64861965,9.64861965,9.47474575,125,165,165,125,0,0,0,0,1000,950,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012376] [12376] Game End Stats Values: 4,2560,2480,2480,2560,0,1.31006479,1.31006479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,10.2766094,10.5910034,10.5910034,10.2766094,125,165,165,125,0,0,0,0,1160,1040,1040,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012376] [12376] Game End Stats Values: 5,2630,2675,2675,2630,0.72551459,4.84567308,4.84567308,0.72551459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.4666662,11.4666662,10,1275,1275,1275,1275,12.0623465,12.2496881,12.2496881,12.0623465,125,290,290,125,0,0,0,0,1230,1110,1110,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012376] [12376] Game End Stats Values: 6,2720,2890,2890,2720,1.72727597,7.23969889,7.23969889,1.72727597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1275,1275,1275,13.1499166,12.8418007,12.8418007,13.1499166,125,415,415,125,0,0,0,0,1320,1200,1200,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012376] [12376] Game End Stats Values: 7,2915,3085,3085,2915,3.07317495,13.1110344,13.1110344,3.07317495,0,0,0,0,0,0,0,0,0,0,0,0,7.12372398,24.5874996,24.5874996,7.12372398,0,0,0,0,13.6000004,13.4666662,13.4666662,13.6000004,1275,1275,1275,1275,13.9947224,14.4100628,14.4100628,13.9947224,250,540,540,250,0,0,0,0,1390,1270,1270,1390,0,0,0,0,0,0,0,0,24.5874996,7.12372398,7.12372398,24.5874996 [f=0012376] [12376] Game End Stats Values: 8,3200,3170,3170,3200,4.18882513,18.0491791,18.0491791,4.18882513,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,38.6239586,38.6239586,40.0000038,90,0,0,90,14.25319,14,14,14.25319,1275,1275,1275,1275,13.5076561,14.3478508,14.3478508,13.5076561,375,625,625,375,40,0,0,40,1460,1270,1270,1460,0,40,40,0,0,0,0,0,45.0229454,40.0000038,40.0000038,45.0229454 [f=0012376] [12376] Game End Stats Values: 9,3395,3360,3360,3395,8.87888718,19.9886818,19.9886818,8.87888718,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,38.6239586,38.6239586,40.0000038,90,0,0,90,17.0666676,14.8000002,14.8000002,17.0666676,1275,1275,1275,1275,14.3313112,14.1479425,14.1479425,14.3313112,500,625,625,500,40,0,0,40,1530,1460,1460,1530,0,40,40,0,0,0,0,0,45.0229454,40.0000038,40.0000038,45.0229454 [f=0012376] [12376] Game End Stats Values: 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[12376] Game End Stats Values: 28,4755,9050,9050,4755,558.567017,933.283325,933.283325,558.567017,0,0,0,0,0,0,0,0,21.0469971,0,0,21.0469971,2098.97363,4293.84229,4293.84229,2098.97363,570,820,820,570,22,58,58,22,1505,1330,1330,1505,15.4565563,35.9839973,35.9839973,15.4565563,960,2350,2350,960,1655.83325,3133.99927,3133.99927,1655.83325,1720,4550,4550,1720,3372.99927,1780.83325,1780.83325,3372.99927,122.499298,321.66803,321.66803,122.499298,4547.53711,2483.20898,2483.20898,4547.53711 [f=0012376] [12376] Game End Stats Values: 29,4275,8460,8460,4275,577.925903,986.2547,986.2547,577.925903,0,0,0,0,0,0,0,0,21.0469971,0,0,21.0469971,2645.64624,4666.0249,4666.0249,2645.64624,570,820,820,570,22,58,58,22,1505,1330,1330,1505,14.4338207,40.6866684,40.6866684,14.4338207,480,1760,1760,480,2385.83325,3613.99927,3613.99927,2385.83325,1720,4550,4550,1720,4092.99927,2510.83325,2510.83325,4092.99927,122.499298,321.66803,321.66803,122.499298,5066.06006,3034.19604,3034.19604,5066.06006 [f=0012394] gg [f=0012418] [12418] Event [1784,174.34967,3976]: 0 lost unit Stardust [f=0012435] [12435] Event [2864,177.891083,3072]: 1 finished unit Lotus [f=0012458] [12458] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0012479] Player PRO_Clopse left the game: normal quit [f=0012479] [12479] Event [undefined]: PRO_Clopse quit [f=0012622] [12622] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0012660] No clients connected, shutting down server [f=0012660] Server shutdown [f=0012660] [12660] all players disconnected [f=0012787] [12787] Event [464.029633,178.292099,609.99231]: 1 finished unit Fencer [f=0012825] [12825] Event [3056,173.960663,2992]: 1 finished unit Lotus [f=0012856] [12856] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0012937] [12937] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0013087] [13087] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0013236] [13236] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0013251] [13251] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0013290] [13290] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0013386] [13386] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0013536] [13536] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0013681] [13681] Event [464.029633,178.292099,609.99231]: 1 finished unit Mason [f=0013818] [13818] Event [464.029633,178.292099,609.99231]: 1 finished unit Mason [f=0013971] [13971] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0014121] [14121] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0014270] [14270] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0014420] [14420] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0014496] [14496] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0014570] [14570] Event [464.029633,178.292099,609.99231]: 1 finished unit Scorcher [f=0014835] [14835] Event [464.029633,178.292099,609.99231]: 1 finished unit Ripper [f=0015106] [15106] Event [464.029633,178.292099,609.99231]: 1 finished unit Ripper [f=0015113] Autoquit sending quit command. [f=0015113] [QuitAction] user exited to system [f=0015113] [SpringApp::Kill][1] fromRun=1 [f=0015113] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015113] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015113] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015113] [ThreadPool::SetThreadCount][2] workers=0 [f=0015113] [SpringApp::Kill][2] [f=0015113] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015113] [Game::KillLua][3] dtor=0 luaUI=0x5245dee0 [f=0015113] Start widgetHandler:Shutdown [f=0015113] Shutdown - SaveOrderList Complete [f=0015113] Writing last game win data [f=0015113] Shutdown - SaveConfigData Complete [f=0015113] Shutdown Widget - Save/Load API [f=0015113] Shutdown Widget - Chili Highlight [f=0015113] Shutdown Widget - Draw After Chili [f=0015113] Shutdown Widget - EPIC Menu [f=0015113] Shutdown Widget - Chili Widget Selector [f=0015113] Shutdown Widget - Chili Minimap [f=0015113] Shutdown Widget - Local Team Colors [f=0015113] Shutdown Widget - Display Keys 2 [f=0015113] Shutdown Widget - Save Game Menu [f=0015113] Shutdown Widget - Unit Icons [f=0015113] Shutdown Widget - Noises [f=0015113] Shutdown Widget - HealthBars [f=0015113] Shutdown Widget - Win Counter [f=0015113] Shutdown Widget - BuildETA [f=0015113] Shutdown Widget - SpringRTS Replay Stats [f=0015113] Shutdown Widget - Modular Comm Info [f=0015113] Shutdown Widget - Stereo3D [f=0015113] Shutdown Widget - Showeco and Grid Drawer [f=0015113] Shutdown Widget - Point Tracker [f=0015113] Shutdown Widget - Missile Silo Range [f=0015113] Shutdown Widget - MetalFeatures (new) [f=0015113] Shutdown Widget - MinimapEvents [f=0015113] Shutdown Widget - Local Widgets Config [f=0015113] Shutdown Widget - Highlight Geos [f=0015113] Shutdown Widget - Grab Input [f=0015113] Input grabbing is disabled! [f=0015113] Shutdown Widget - Defense Range Zero-K [f=0015113] Shutdown Widget - Darkening [f=0015113] Shutdown Widget - Context Menu [f=0015113] Shutdown Widget - Chili Spectator Panels [f=0015113] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015113] Shutdown Widget - Chili Nuke Warning [f=0015113] Shutdown Widget - Chili EndGame Window [f=0015113] Shutdown Widget - Chili Economy Panel Default [f=0015113] Shutdown Widget - CameraShake [f=0015113] Shutdown Widget - State Reverse and Latency [f=0015113] Shutdown Widget - Music Player v2 [f=0015113] Shutdown Widget - Attack AoE [f=0015113] Shutdown Widget - UnitShapes [f=0015113] Shutdown Widget - Map Edge Extension [f=0015113] Shutdown Widget - Selection Send [f=0015113] Shutdown Widget - LupsManager [f=0015113] Shutdown Widget - Newton Firezone [f=0015113] Shutdown Widget - Chili Pro Console [f=0015113] Shutdown Widget - Persistent Build Height [f=0015113] Shutdown Widget - Lasso Terraform GUI [f=0015113] Shutdown Widget - Lups [f=0015113] Shutdown Widget - Chili Framework [f=0015113] Shutdown Widget - Mex Placement Handler [f=0015113] Shutdown Widget - Chili Core Selector [f=0015113] Shutdown Widget - Custom Markers [f=0015113] Shutdown Widget - Select Keys [f=0015113] Shutdown Widget - Pause Screen [f=0015113] Shutdown Widget - Text To Speech Control [f=0015113] Shutdown Widget - Layout Handler [f=0015113] End widgetHandler:Shutdown [f=0015113] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631836,74782323} {int,ext,rec}Allocs={15729504,0,0} {chunk,block}Bytes={74782323,0} [f=0015113] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015113] [Game::KillLua][2] dtor=0 luaRules=0x523c1a40 [f=0015113] Start gadgetHandler:Shutdown [f=0015113] Shutdown - StartSetup [f=0015113] Shutdown - UnitMorph [f=0015113] Shutdown - Carrier Drones [f=0015113] Shutdown - LupsNanoSpray [f=0015113] Shutdown - Missile Silo Controller [f=0015113] Shutdown - Modular Comm Info [f=0015113] Shutdown - Terrain Texture Handler [f=0015113] Shutdown - UnitCloakShield [f=0015113] Shutdown - Starlight Handler [f=0015113] End gadgetHandler:Shutdown [f=0015113] Start gadgetHandler:Shutdown [f=0015113] Shutdown - Save/Load [f=0015113] Shutdown - Teleport Throw [f=0015113] Shutdown - UnitMorph [f=0015113] Shutdown - Modular Comm Info [f=0015113] Shutdown - Retreat Command [f=0015113] Shutdown - Shockwaves [f=0015113] Shutdown - UnitCloakShield [f=0015113] Shutdown - Lups Cloak FX [f=0015113] Shutdown - Lups [f=0015113] Shutdown - Lups Shield [f=0015113] End gadgetHandler:Shutdown [f=0015113] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15729536,0,0} {chunk,block}Bytes={0,0} [f=0015113] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15729536,0,0} {chunk,block}Bytes={0,0} [f=0015113] [Game::KillLua][4] dtor=0 [f=0015113] [Game::~CGame][1] [f=0015113] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015113] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015113] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015113] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015113] [Game::KillLua][4] dtor=1 [f=0015113] [Game::KillMisc][1] [f=0015113] [Game::KillMisc][2] [f=0015113] [Game::KillMisc][3] [f=0015113] [Game::KillRendering][1] [f=0015113] [3DOParser::Kill] allocated 19 pieces [f=0015113] [S3OParser::Kill] allocated 245 pieces [f=0015113] [AssParser::Kill] allocated 29 pieces [f=0015113] [Game::KillInterface][1] [f=0015113] [Game::KillInterface][2] [f=0015113] [Game::KillSimulation][1] [f=0015113] [Game::KillSimulation][2] [f=0015113] [CCollisionHandler] dis-/continuous tests: 0/71123 [f=0015113] [Game::KillSimulation][3] [f=0015113] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015113] [~CPathCache(20x20)] cacheHits=64 hitPercentage=30% numHashColls=0 maxCacheSize=21 [f=0015113] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015113] [~CPathCache(40x40)] cacheHits=117 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015113] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015113] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015113] [LosHandler::Kill] raycast instance cache-{hits,misses}={5627,9649}; shared=4%; cached=33% [f=0015113] [Game::KillSimulation][4] [f=0015113] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015113] [Game::~CGame][2] [f=0015113] [Game::~CGame][3] [f=0015113] [SpringApp::Kill][3] [f=0015113] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159267 bytes sent 159536 bytes recv'd [f=0015113] [SpringApp::Kill][4] font=0x45b54aa0 [f=0015113] [SpringApp::Kill][5] [f=0015113] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45bc2ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1913ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=44ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=27ms file="objects3d/arm_solar.s3o" indx=4925 inflSize=20kb readTime=16ms file="luaui/widgets/api_modularcomms.lua" indx=3872 inflSize=0kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=443 inflSize=16kb readTime=16ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3871 inflSize=1kb readTime=16ms file="scripts/cruisemissile.lua" indx=5732 inflSize=1kb readTime=14ms file="objects3d/vehscout_dead.s3o" indx=5583 inflSize=82kb readTime=13ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=11ms file="scripts/droneheavyslow.lua" indx=5735 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32317158 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45cb1df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ca1ea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bd0870) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbf0c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]