[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FhcbnHHgWT/springsettings.1178294.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d5c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2593 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178294/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cf9170] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cf9170] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178294/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178294/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58a2f850,0x5853d520}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ef601d6127a54a3627e49ee628a8b3c1 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f732a3f0,00000000ef703ae0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000a2665060,00000000d4228500}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Alecto! [f=-000001] hfhf [f=-000001] you too [f=-000001] [0] Event [4958,241.492065,650]: 0 finished unit Recon Commander [f=-000001] [0] Event [481,241.487305,3011]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2708, userid: 461044 [f=0000000] [0] PRO_Clopse, team: 1, elo:2627, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000030] [30] Event [4816,241.483307,576]: 0 finished unit Hovercraft Platform [f=0000232] [232] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000466] [466] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000486] [486] Event [4848,241.494751,576]: 0 finished unit Quill [f=0000487] [487] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0000656] [656] Event [392,241.47644,3016]: 1 finished unit Solar Collector [f=0000758] [758] Event [5080,241.47644,776]: 0 finished unit Solar Collector [f=0000836] [836] Event [552,241.47644,3128]: 1 finished unit Solar Collector [f=0001066] [1066] Event [496,241.485596,2928]: 1 finished unit Lotus [f=0001088] [1088] Event [4936,241.494751,792]: 0 finished unit Solar Collector [f=0001231] [1231] Event [848,241.494751,3200]: 1 finished unit Rover Assembly [f=0001353] [1353] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0001358] [1358] Event [4952,241.47644,680]: 0 finished unit Solar Collector [f=0001658] [1658] Event [5000,241.485596,536]: 0 finished unit Solar Collector [f=0001694] [1694] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0001695] [1695] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001696] [1696] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0001885] [1885] Event [872,241.494751,3464]: 1 finished unit Solar Collector [f=0002059] [2059] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0002092] [2092] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0002118] [2118] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0002339] [2339] Event [744,241.485596,3352]: 1 finished unit Caretaker [f=0002401] [2401] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002530] [2530] Event [712,241.485596,3464]: 1 finished unit Solar Collector [f=0002632] [2632] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0002646] [2646] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0002687] [2687] Event [5840,241.47644,1104]: 0 finished unit Lotus [f=0002846] [2846] Event [3904,309.733582,1424]: 0 finished unit Radar Tower [f=0002876] [2876] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0002977] [2977] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0003158] [3158] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0003235] [3235] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0003244] [3244] Event [5839.02197,241.47644,1136.20654]: 1 lost unit Scorcher [f=0003393] [3393] Event [5944,241.082764,1096]: 0 finished unit Solar Collector [f=0003439] [3439] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0003491] [3491] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0003603] [3603] Event [865.99231,242.139847,3199.97046]: 1 finished unit Mason [f=0003626] [3626] Event [5658.03613,235.6353,2361.68384]: 0 lost unit Dagger [f=0003736] [3736] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0003846] [3846] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0003886] [3886] Event [5608,241.485596,968]: 0 finished unit Solar Collector [f=0003890] [3890] Event [4772.02588,241.456451,2126.74927]: 0 lost unit Dagger [f=0003991] [3991] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0004115] [4115] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0004246] [4246] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0004259] [4259] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0004475] [4475] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0004475] [4475] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0004517] [4517] Event [3867.15112,241.494751,252.218048]: 0 lost unit Dagger [f=0004612] [4612] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0004662] [4662] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0004740] [4740] Event [2544,237.796021,3248]: 1 finished unit Lotus [f=0004762] [4762] Event [4335.38428,241.494751,240.011185]: 1 lost unit Scorcher [f=0004772] [4772] Event [5174.96143,238.311707,1148.19019]: 0 lost unit Dagger [f=0004820] [4820] Event [5192.18066,239.35994,1279.84534]: 1 lost unit Scorcher [f=0004826] [4826] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0004831] [4831] Event [5096.00098,234.096878,1283.97498]: 0 lost unit Dagger [f=0004842] [4842] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0004854] [4854] Event [4541.16064,235.34375,124.058662]: 0 lost unit Dagger [f=0004908] [4908] Event [5180.52002,239.295334,1305.29944]: 1 lost unit Scorcher [f=0004929] [4929] Event [4570.40723,241.390106,240.966049]: 1 lost unit Scorcher [f=0005010] [5010] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0005020] [5020] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0005026] [5026] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [f=0005055] [5055] Event [2592,238.656616,3088]: 1 finished unit Lotus [f=0005073] [5073] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0005218] [5218] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0005375] [5375] Event [865.99231,242.139847,3199.97046]: 1 finished unit Scorcher [f=0005470] [5470] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0005640] [5640] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0005662] [5662] Event [2936,238.227234,1208]: 0 finished unit Metal Extractor [f=0005705] [5705] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0005724] [5724] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0005881] [5881] Event [865.99231,242.139847,3199.97046]: 1 finished unit Mason [f=0005978] [5978] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0006031] [6031] Event [4768,241.485596,752]: 0 finished unit Hovercraft Plate [f=0006135] [6135] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0006217] [6217] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0006232] [6232] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0006430] [6430] Event [4748,241.485596,752]: 0 finished unit Quill [f=0006447] [6447] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0006486] [6486] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0006542] [6542] Event [664,241.485596,3080]: 1 finished unit Solar Collector [f=0006562] [6562] Event [3088,241.494751,1504]: 0 finished unit Lotus [f=0006604] [6604] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0006640] [6640] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0006740] [6740] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0006747] [6747] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [f=0006813] [6813] Event [865.99231,242.139847,3199.97046]: 1 lost unit Scorcher [f=0006819] [6819] Event [4748,241.485596,752]: 0 finished unit Quill [f=0006840] [6840] Event [3152,240.79895,2448]: 1 finished unit Lotus [f=0006881] [6881] Event [865.99231,242.139847,3199.97046]: 1 lost unit Scorcher [f=0006902] [6902] Event [865.99231,242.139847,3199.97046]: 1 lost unit Scorcher [f=0006909] [6909] Event [744,241.485596,3352]: 1 lost unit Caretaker [f=0006995] [6995] Event [720,241.47644,3200]: 1 lost unit Lotus [f=0007002] [7002] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0007004] [7004] Event [865.99231,242.139847,3199.97046]: 1 lost unit Scorcher [f=0007020] [7020] Event [865.99231,242.139847,3199.97046]: 1 lost unit Scorcher [f=0007042] [7042] Event [3248,241.494751,1408]: 0 finished unit Lotus [f=0007094] [7094] Event [5638.85693,241.485596,1272.72534]: 1 lost unit Scorcher [f=0007108] [7108] Event [5688.54492,241.48497,1345.67761]: 1 lost unit Scorcher [f=0007185] [7185] Event [3360,241.448975,2400]: 1 finished unit Lotus [f=0007245] [7245] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0007270] [7270] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0007300] [7300] Event [848,241.494751,3200]: 1 lost unit Rover Assembly [f=0007338] [7338] Event [877.823669,241.546402,3340.31543]: 0 lost unit Dagger [f=0007387] [7387] Event [660.136108,243.025055,3181.21484]: 0 lost unit Dagger [f=0007443] [7443] Event [714.593018,241.485596,2876.83032]: 0 lost unit Dagger [f=0007500] [7500] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0007512] [7512] Event [566.537231,241.485596,2851.02832]: 0 lost unit Dagger [f=0007578] [7578] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0007601] [7601] Event [595.364258,241.485596,2913.60645]: 0 lost unit Dagger [f=0007638] [7638] Event [3512,241.485596,2376]: 1 finished unit Solar Collector [f=0007639] [7639] Event [496,241.485596,2928]: 1 lost unit Lotus [f=0007767] [7767] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0007825] [7825] Event [3528,241.485596,2472]: 1 finished unit Solar Collector [f=0007854] [7854] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0008005] [8005] Event [3544,241.485596,2552]: 1 finished unit Solar Collector [f=0008021] [8021] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0008029] [8029] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0008058] [8058] Event [4748,241.485596,752]: 0 finished unit Dagger [f=0008092] [8092] Event [1192.26257,241.494751,3888.6394]: 1 lost unit Mason [f=0008213] [8213] Event [2952,241.494751,1544]: 0 finished unit Solar Collector [f=0008275] [8275] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0008301] [8301] Event [4748,241.485596,752]: 0 finished unit Dagger [f=0008305] [8305] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0008403] [8403] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0008459] [8459] Event [3368,241.47644,2520]: 1 finished unit Caretaker [f=0008486] [8486] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0008655] [8655] Event [2984,241.494751,1416]: 0 finished unit Solar Collector [f=0008673] [8673] Event [3152,235.791016,2352]: 1 finished unit Picket [f=0008712] [8712] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0008719] [8719] Event [4848,241.494751,576]: 0 finished unit Dagger [f=0008792] [8792] Event [4748,241.485596,752]: 0 finished unit Dagger [f=0008968] [8968] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0009002] [9002] Event [864,235.498047,352]: 1 finished unit Lotus [f=0009107] [9107] Event [3640,241.28418,936]: 0 finished unit Solar Collector [f=0009173] [9173] Event [3032,241.515198,1288]: 0 finished unit Solar Collector [f=0009177] [9177] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0009262] [9262] Event [728,241.47644,2120]: 1 lost unit Metal Extractor [f=0009264] [9264] Event [3170.60034,241.494751,2762.73877]: 0 lost unit Dagger [f=0009447] [9447] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0009528] [9528] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0009618] [9618] Event [3200,241.494751,2608]: 1 finished unit Rover Assembly [f=0009642] [9642] Event [3656,241.448975,808]: 0 finished unit Solar Collector [f=0009655] [9655] Event [2161.40845,241.487213,3627.88208]: 1 lost unit Scorcher [f=0009683] [9683] Event [392,241.47644,3016]: 1 lost unit Solar Collector [f=0009725] [9725] Event [664,241.485596,3080]: 1 lost unit Solar Collector [f=0009737] [9737] Event [544,241.47644,496]: 1 finished unit Lotus [f=0009889] [9889] Event [872,241.494751,3464]: 1 lost unit Solar Collector [f=0009938] [9938] Event [712,241.485596,3464]: 1 lost unit Solar Collector [f=0009979] [9979] Event [552,241.47644,3128]: 1 lost unit Solar Collector [f=0010049] [10049] Event [3217.99243,241.494751,2607.97046]: 1 finished unit Scorcher [f=0010070] [10070] Event [3016,241.47644,2568]: 1 finished unit Solar Collector [f=0010130] [10130] Event [3656,241.494751,680]: 0 finished unit Solar Collector [f=0010218] [10218] Event [760,241.439819,232]: 1 finished unit Solar Collector [f=0010250] [10250] Event [3032,241.494751,1096]: 0 finished unit Solar Collector [f=0010255] [10255] Event [3000,241.494751,2680]: 1 finished unit Solar Collector [f=0010276] [10276] Event [4848,241.494751,576]: 0 finished unit Mace [f=0010310] [10310] Event [4748,241.485596,752]: 0 finished unit Mace [f=0010353] [10353] Event [2218.70288,241.494751,3208.20264]: 0 lost unit Dagger [f=0010382] [10382] Event [2214.22388,240.989014,3203.76538]: 0 lost unit Dagger [f=0010450] [10450] Event [3016,241.494751,2792]: 1 finished unit Solar Collector [f=0010493] [10493] Event [3217.99243,241.494751,2607.97046]: 1 finished unit Scorcher [f=0010523] [10523] Event [2904,241.430664,968]: 0 finished unit Solar Collector [f=0010525] [10525] Event [2200.2915,241.494751,3315.50977]: 0 lost unit Dagger [f=0010532] [10532] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [f=0010566] [10566] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0010579] [10579] Event [3768,241.494751,632]: 0 finished unit Solar Collector [f=0010585] [10585] Event [2190.90576,241.494751,3450.7605]: 0 lost unit Dagger [f=0010697] [10697] Event [664,241.375732,136]: 1 finished unit Solar Collector [f=0010720] [10720] Event [3016,241.403198,2904]: 1 finished unit Solar Collector [f=0010818] [10818] Event [3217.99243,242.139847,2607.97046]: 1 finished unit Scorcher [f=0010899] [10899] Event [2792,237.741089,840]: 0 finished unit Solar Collector [f=0010962] [10962] Event [3224,238.245544,2904]: 1 finished unit Metal Extractor [f=0011044] [11044] Event [3896,241.494751,664]: 0 finished unit Solar Collector [f=0011192] [11192] Event [520,241.293335,104]: 1 finished unit Solar Collector [f=0011203] [11203] Event [3217.99243,241.494751,2607.97046]: 1 finished unit Scorcher [f=0011303] [11303] Event [2664,241.275024,712]: 0 finished unit Solar Collector [f=0011335] [11335] Event [4848,241.494751,576]: 0 finished unit Mace [f=0011464] [11464] Event [3217.99243,241.494751,2607.97046]: 1 finished unit Scorcher [f=0011471] [11471] Event [3512,241.485596,2376]: 1 lost unit Solar Collector [f=0011523] [11523] Event [4748,241.485596,752]: 0 finished unit Mace [f=0011762] [11762] Event [3217.99243,242.139847,2607.97046]: 1 finished unit Scorcher [f=0011791] [11791] Event [624,240.570068,352]: 1 finished unit Lotus [f=0011804] [11804] Event [3990.00098,240.070023,2565.55396]: 1 lost unit Scorcher [f=0011823] [11823] Event [3559.72925,241.485596,2623.08838]: 1 finished unit Engineer Commander [f=0011901] [11901] Event [4560,241.494751,464]: 0 finished unit Hovercraft Plate [f=0011979] [11979] Event [3217.99243,242.139847,2607.97046]: 1 finished unit Scorcher [f=0012210] [12210] Event [2968.2417,241.485596,3287.79248]: 0 lost unit Dagger [f=0012215] [12215] Event [3751.93286,241.485596,2697.05078]: 1 lost unit Engineer Commander [f=0012272] [12272] Event [392,241.28418,152]: 1 finished unit Solar Collector [f=0012279] [12279] Event [3217.99243,241.494751,2607.97046]: 1 finished unit Fencer [f=0012286] [12286] Event [3597.52393,242.381104,2910.94214]: 1 lost unit Scorcher [f=0012331] [12331] Event [4848,241.494751,576]: 0 finished unit Mace [f=0012405] [12405] Event [2466.04761,238.882202,3408.70142]: 1 lost unit Scorcher [f=0012444] [12444] Event [2480.43506,241.494751,3629.38452]: 0 lost unit Dagger [f=0012485] [12485] Event [2445.83423,241.494751,3678.13257]: 0 lost unit Dagger [f=0012488] [12488] Event [3224,238.245544,2904]: 1 lost unit Metal Extractor [f=0012531] [12531] Event [3671.15649,241.701874,2404.49854]: 1 lost unit Scorcher [f=0012537] [12537] Event [3441.88232,241.775513,2608.4314]: 1 lost unit Fencer [f=0012571] [12571] Event [3217.99243,242.139847,2607.97046]: 1 lost unit Fencer [f=0012578] [12578] Event [3217.99243,242.139847,2607.97046]: 1 lost unit Fencer [f=0012592] [12592] Event [3330.21143,241.427338,2316.25439]: 1 lost unit Scorcher [f=0012659] [12659] Event [2680.24194,240.643875,3409.04028]: 0 lost unit Dagger [f=0012662] [12662] Event [3217.99243,242.139847,2607.97046]: 1 lost unit Fencer [f=0012663] [12663] Event [3360,241.448975,2400]: 1 lost unit Lotus [f=0012668] [12668] Event [3217.99243,242.139847,2607.97046]: 1 lost unit Fencer [f=0012685] [12685] Event [3368,241.561432,2520]: 1 lost unit Caretaker [f=0012699] [12699] Event [3152,235.791016,2352]: 1 lost unit Picket [f=0012702] [12702] Event [3217.99243,242.139847,2607.97046]: 1 lost unit Fencer [f=0012745] [12745] Event [3152,240.79895,2448]: 1 lost unit Lotus [f=0012761] [12761] Event [4748,241.485596,752]: 0 finished unit Mace [f=0012763] [12763] Event [3217.99243,242.139847,2607.97046]: 1 lost unit Fencer [f=0012769] [12769] Event [3256,241.628052,2488]: 1 lost unit Metal Extractor [f=0012770] [12770] Event [3528,241.485596,2472]: 1 lost unit Solar Collector [f=0012773] [12773] Event [3200,241.494751,2608]: 1 lost unit Rover Assembly [f=0012775] [12775] Event [3016,241.690796,2568]: 1 lost unit Solar Collector [f=0012777] [12777] Event [2453.36157,238.72525,3251.70459]: 1 lost unit Scorcher [f=0012777] game_message: PRO_Clopse has been destroyed! [f=0012777] [12777] Event [undefined]: PRO_Clopse resigned [f=0012777] game_message: Inde_Irae wins! [f=0012777] Submitting stats [f=0012777] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012777] Part| Total Time|Time of the last 0.5s [f=0012777] Draw 12861.45ms 20.16% [f=0012777] Lua::Callins::Synced 6349.74ms 15.19% [f=0012777] Lua::Callins::Unsynced 18625.20ms 28.30% [f=0012777] Lua::CollectGarbage::Synced 310.84ms 0.00% [f=0012777] Lua::CollectGarbage::Unsynced 611.46ms 0.99% [f=0012777] Misc::Profiler::AddTime 55.49ms 0.10% [f=0012777] Sim 30572.24ms 64.95% [f=0012777] [12777] Received game_message: PRO_Clopse has been destroyed! [f=0012777] [12777] Received game_message: Inde_Irae wins! [f=0012778] [12778] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012778] [12778] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012778] [12778] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 2,1365,1975,1365,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,5.5999999,6.51799917,5.5999999,0,0,0,0,0,0,0,0,90,700,90,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 3,1595,2260,1595,2260,0.59140706,0,0.59140706,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.39999962,9.0666666,8.39999962,1275,1275,1275,1275,10.3234262,7.83599901,10.3234262,7.83599901,0,0,0,0,0,0,0,0,320,985,320,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 4,2385,2330,2385,2330,13.1205187,0,13.1205187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,10.9333334,12,10.9333334,1275,1275,1275,1275,11.4252758,8.29499912,11.4252758,8.29499912,0,0,0,0,0,0,0,0,1020,1055,1020,1055,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 5,2600,2640,2600,2640,19.1728058,0,19.1728058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,14.1333332,12,14.1333332,1275,1275,1275,1275,11.2994843,10.2839985,11.2994843,10.2839985,125,80,125,80,0,0,0,0,1110,1285,1110,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 6,2795,2810,2795,2810,19.1728058,0,19.1728058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.4666662,16,13.4666662,16,1275,1275,1275,1275,12.8849983,11.3549986,12.8849983,11.3549986,250,160,250,160,0,0,0,0,1180,1375,1180,1375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 7,3170,3070,3170,3070,20.6900425,0,20.6900425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,14.5333338,16,14.5333338,16,1275,1275,1275,1275,12.9861507,14.1089983,12.9861507,14.1089983,375,240,375,240,0,0,0,0,1430,1465,1430,1465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012778] [12778] Game End Stats Values: 8,3295,3205,3295,3205,24.4940281,0,24.4940281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.8333321,0,20.8333321,90,90,90,90,16,16,16,16,1275,1330,1275,1330,13.1385975,15.1799965,13.1385975,15.1799965,500,320,500,320,0,0,0,0,1430,1465,1430,1465,0,0,0,0,0,0,0,0,20.8333321,0,20.8333321,0 [f=0012778] [12778] Game End Stats Values: 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Game End Stats Values: 30,70,8275,70,8275,113.460129,291.697052,113.460129,291.697052,0,0,0,0,0,0,0,0,1631.33398,442.799286,1631.33398,442.799286,2288.7915,7066.35596,2288.7915,7066.35596,0,270,0,270,20.333334,44,20.333334,44,0,1330,0,1330,15.1839781,33.5400047,15.1839781,33.5400047,0,2960,0,2960,1664.93335,6452.33301,1664.93335,6452.33301,70,3715,70,3715,9265.5,2027.26672,9265.5,2027.26672,159.999893,168.500443,159.999893,168.500443,7134.48291,2900.20386,7134.48291,2900.20386 [f=0012828] gg [f=0012896] Spectator PRO_Clopse left the game: normal quit [f=0012896] [12896] Event [undefined]: PRO_Clopse quit [f=0012902] Player Inde_Irae left the game: normal quit [f=0012902] [12902] Event [undefined]: Inde_Irae quit [f=0012904] [12904] Event [4544,241.45813,832]: 0 finished unit Hovercraft Plate [f=0012908] No clients connected, shutting down server [f=0012908] Server shutdown [f=0012908] [12908] all players disconnected [f=0012933] [12933] Event [4768,241.494751,320]: 0 finished unit Hovercraft Plate [f=0012945] [12945] Event [4688,241.751099,928]: 0 finished unit Hovercraft Plate [f=0013121] [13121] Event [4540,241.494751,464]: 0 finished unit Mace [f=0013557] [13557] Event [4848,241.494751,576]: 0 finished unit Mace [f=0013985] [13985] Event [4748,241.485596,752]: 0 finished unit Mace [f=0014366] [14366] Event [4540,241.494751,464]: 0 finished unit Mace [f=0014784] [14784] Event [4848,241.494751,576]: 0 finished unit Mace [f=0015209] [15209] Event [4748,241.485596,752]: 0 finished unit Mace [f=0015606] Autoquit sending quit command. [f=0015606] [QuitAction] user exited to system [f=0015606] [SpringApp::Kill][1] fromRun=1 [f=0015606] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015606] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015606] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015606] [ThreadPool::SetThreadCount][2] workers=0 [f=0015606] [SpringApp::Kill][2] [f=0015606] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015606] [Game::KillLua][3] dtor=0 luaUI=0x58ac48b0 [f=0015606] Start widgetHandler:Shutdown [f=0015606] Shutdown - SaveOrderList Complete [f=0015606] Writing last game win data [f=0015606] Shutdown - SaveConfigData Complete [f=0015606] Shutdown Widget - Save/Load API [f=0015606] Shutdown Widget - Chili Highlight [f=0015606] Shutdown Widget - Draw After Chili [f=0015606] Shutdown Widget - EPIC Menu [f=0015606] Shutdown Widget - Chili Widget Selector [f=0015606] Shutdown Widget - Chili Minimap [f=0015606] Shutdown Widget - Local Team Colors [f=0015606] Shutdown Widget - Display Keys 2 [f=0015606] Shutdown Widget - Save Game Menu [f=0015606] Shutdown Widget - Unit Icons [f=0015606] Shutdown Widget - Noises [f=0015606] Shutdown Widget - HealthBars [f=0015606] Shutdown Widget - Win Counter [f=0015606] Shutdown Widget - BuildETA [f=0015606] Shutdown Widget - SpringRTS Replay Stats [f=0015606] Shutdown Widget - Modular Comm Info [f=0015606] Shutdown Widget - Stereo3D [f=0015606] Shutdown Widget - Showeco and Grid Drawer [f=0015606] Shutdown Widget - Point Tracker [f=0015606] Shutdown Widget - Missile Silo Range [f=0015606] Shutdown Widget - MetalFeatures (new) [f=0015606] Shutdown Widget - MinimapEvents [f=0015606] Shutdown Widget - Local Widgets Config [f=0015606] Shutdown Widget - Highlight Geos [f=0015606] Shutdown Widget - Grab Input [f=0015606] Input grabbing is disabled! [f=0015606] Shutdown Widget - Defense Range Zero-K [f=0015606] Shutdown Widget - Darkening [f=0015606] Shutdown Widget - Context Menu [f=0015606] Shutdown Widget - Chili Spectator Panels [f=0015606] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015606] Shutdown Widget - Chili Nuke Warning [f=0015606] Shutdown Widget - Chili EndGame Window [f=0015606] Shutdown Widget - Chili Economy Panel Default [f=0015606] Shutdown Widget - CameraShake [f=0015606] Shutdown Widget - State Reverse and Latency [f=0015606] Shutdown Widget - Music Player v2 [f=0015606] Shutdown Widget - Attack AoE [f=0015606] Shutdown Widget - Map Edge Extension [f=0015606] Shutdown Widget - Selection Send [f=0015606] Shutdown Widget - LupsManager [f=0015606] Shutdown Widget - Newton Firezone [f=0015606] Shutdown Widget - Chili Pro Console [f=0015606] Shutdown Widget - Persistent Build Height [f=0015606] Shutdown Widget - Lasso Terraform GUI [f=0015606] Shutdown Widget - Lups [f=0015606] Shutdown Widget - Chili Framework [f=0015606] Shutdown Widget - Mex Placement Handler [f=0015606] Shutdown Widget - Chili Core Selector [f=0015606] Shutdown Widget - Custom Markers [f=0015606] Shutdown Widget - Select Keys [f=0015606] Shutdown Widget - Pause Screen [f=0015606] Shutdown Widget - Text To Speech Control [f=0015606] Shutdown Widget - Layout Handler [f=0015606] End widgetHandler:Shutdown [f=0015606] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={760416,81076455} {int,ext,rec}Allocs={13837239,0,0} {chunk,block}Bytes={81076455,0} [f=0015606] [Game::KillLua][1] dtor=0 luaGaia=0x5853d520 [f=0015606] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550416,68278729} {int,ext,rec}Allocs={13837240,0,0} {chunk,block}Bytes={68278729,0} [f=0015606] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550416,68278729} {int,ext,rec}Allocs={13837240,0,0} {chunk,block}Bytes={68278729,0} [f=0015606] [Game::KillLua][2] dtor=0 luaRules=0x58a2f850 [f=0015606] Start gadgetHandler:Shutdown [f=0015606] Shutdown - StartSetup [f=0015606] Shutdown - UnitMorph [f=0015606] Shutdown - Carrier Drones [f=0015606] Shutdown - LupsNanoSpray [f=0015606] Shutdown - Missile Silo Controller [f=0015606] Shutdown - Modular Comm Info [f=0015606] Shutdown - Terrain Texture Handler [f=0015606] Shutdown - UnitCloakShield [f=0015606] Shutdown - Starlight Handler [f=0015606] End gadgetHandler:Shutdown [f=0015606] Start gadgetHandler:Shutdown [f=0015606] Shutdown - Save/Load [f=0015606] Shutdown - Teleport Throw [f=0015606] Shutdown - UnitMorph [f=0015606] Shutdown - Modular Comm Info [f=0015606] Shutdown - Retreat Command [f=0015606] Shutdown - Shockwaves [f=0015606] Shutdown - UnitCloakShield [f=0015606] Shutdown - Lups Cloak FX [f=0015606] Shutdown - Lups [f=0015606] Shutdown - Lups Shield [f=0015606] End gadgetHandler:Shutdown [f=0015606] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13837272,0,0} {chunk,block}Bytes={0,0} [f=0015606] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13837272,0,0} {chunk,block}Bytes={0,0} [f=0015606] [Game::KillLua][4] dtor=0 [f=0015606] [Game::~CGame][1] [f=0015606] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015606] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015606] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015606] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015606] [Game::KillLua][4] dtor=1 [f=0015606] [Game::KillMisc][1] [f=0015606] [Game::KillMisc][2] [f=0015606] [Game::KillMisc][3] [f=0015606] [Game::KillRendering][1] [f=0015606] [3DOParser::Kill] allocated 1 pieces [f=0015606] [S3OParser::Kill] allocated 304 pieces [f=0015606] [AssParser::Kill] allocated 29 pieces [f=0015606] [Game::KillInterface][1] [f=0015606] [Game::KillInterface][2] [f=0015606] [Game::KillSimulation][1] [f=0015606] [Game::KillSimulation][2] [f=0015606] [CCollisionHandler] dis-/continuous tests: 0/499329 [f=0015606] [Game::KillSimulation][3] [f=0015606] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015606] [~CPathCache(24x16)] cacheHits=150 hitPercentage=39% numHashColls=0 maxCacheSize=20 [f=0015606] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015606] [~CPathCache(48x32)] cacheHits=101 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015606] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015606] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015606] [LosHandler::Kill] raycast instance cache-{hits,misses}={7438,14586}; shared=8%; cached=26% [f=0015606] [Game::KillSimulation][4] [f=0015606] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015606] [Game::~CGame][2] [f=0015606] [Game::~CGame][3] [f=0015606] [SpringApp::Kill][3] [f=0015606] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165119 bytes sent 264457 bytes recv'd [f=0015606] [SpringApp::Kill][4] font=0x44c82aa0 [f=0015606] [SpringApp::Kill][5] [f=0015606] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44cfd230) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2035ms file="unitpics/hovercon.png" indx=6513 inflSize=11kb readTime=28ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="anims/eraser_0.png" indx=197 inflSize=0kb readTime=19ms file="luaui/images/commands/states/goo_on.png" indx=3246 inflSize=4kb readTime=18ms file="luaui/widgets/cmd_factory_plate_placer.lua" indx=4584 inflSize=11kb readTime=14ms file="luaui/images/commands/states/bait_2.png" indx=3219 inflSize=2kb readTime=14ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=12ms file="luaui/widgets/gui_point_tracker.lua" indx=4723 inflSize=8kb readTime=11ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31436185 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44de12c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f7dbc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cff420) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d5c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]