[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.O4HHqpYk5S/springsettings.1178287.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f698001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2592 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178287/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d359c0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d359c0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AxeForge was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178287/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178287/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5237d300,0x529ad980}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 245e1d6170248430639e3131275d2964 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000079e0a950,00000000ef7020a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000af6c67f0,00000000edac3f30}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hey hye [f=-000001] hey [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [4713,188.675964,419]: 0 finished unit Engineer Commander [f=-000001] [0] Event [436,188.675049,4705]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3035, userid: 535154 [f=0000000] [0] PRO_Clopse, team: 1, elo:2631, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000003] [3] Event [4600,188.671875,472]: 0 finished unit Shieldbot Factory [f=0000006] [6] Event [400,188.671875,4496]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000472] [472] Event [4600,188.671875,484]: 0 finished unit Convict [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000510] [510] Event [399.997955,189.316971,4478.00781]: 1 finished unit Mason [f=0000582] [582] Event [4808,188.671875,552]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [488,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [568,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0000787] [787] Event [4808,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0000817] [817] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0000867] [867] Event [760,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0000950] [950] Event [4792,188.671875,712]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [776,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0001146] [1146] Event [4792,188.671875,792]: 0 finished unit Wind/Tidal Generator [f=0001351] [1351] Event [4792,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0001383] [1383] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001485] [1485] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001548] [1548] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0001589] [1589] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0001668] [1668] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0001773] [1773] Event [4160,187.603149,912]: 0 finished unit Radar Tower [f=0001875] [1875] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0001934] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0001934] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0001948] Connection attempt from PRO_rANDY [f=0001948] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001948] -> Connection established (given id 2) [f=0001954] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0001954] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002033] [2033] Event [4264,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0002077] [2077] Event [1360,104.527893,4736]: 1 finished unit Lotus [f=0002154] [2154] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0002184] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0002192] [2192] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002198] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0002198] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f9a9b150,00000000f7add750}]" [f=0002322] [2322] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0002387] [2387] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002642] [2642] Event [752,79.765625,3232]: 1 finished unit Radar Tower [f=0002657] [2657] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002689] [2689] Event [4200,188.671875,728]: 0 finished unit Wind/Tidal Generator [f=0002846] [2846] Event [4648,77.104187,1880]: 0 finished unit Solar Collector [f=0002880] [2880] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002910] [2910] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0003028] [3028] Event [4600,77.104187,1784]: 0 finished unit Solar Collector [f=0003149] [3149] Event [399.997955,189.316971,4478.00781]: 1 finished unit Mason [f=0003165] [3165] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003203] [3203] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0003256] [3256] Event [864,76.8603516,3344]: 1 finished unit Lotus [f=0003435] [3435] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0003519] [3519] Event [232,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0003555] [3555] Event [4112,66.479187,1712]: 0 finished unit Lotus [f=0003675] [3675] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0003759] [3759] Event [232,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0003828] [3828] Event [4432,93.3840942,2048]: 0 finished unit Radar Tower [f=0003841] [3841] Event [312,77.104187,3368]: 1 finished unit Solar Collector [f=0003902] [3902] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003963] [3963] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0003973] [3973] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0004014] [4014] Event [216,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0004155] [4155] Event [1840,38.5107422,3696]: 1 finished unit Lotus [f=0004212] [4212] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0004252] [4252] Event [216,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0004306] [4306] Event [296,77.104187,3496]: 1 finished unit Solar Collector [f=0004353] [4353] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0004449] [4449] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0004500] [4500] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004743] [4743] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0004823] [4823] Event [4600,188.671875,484]: 0 finished unit Convict [f=0004856] [4856] Event [296,84.9951172,3704]: 1 finished unit Solar Collector [f=0004875] [4875] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005024] [5024] Event [3016,77.104187,472]: 0 finished unit Solar Collector [f=0005068] [5068] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0005115] [5115] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005133] [5133] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0005307] [5307] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0005378] [5378] Event [392,188.671875,4616]: 1 finished unit Caretaker [f=0005451] [5451] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0005640] [5640] Event [3088,93.503418,816]: 0 finished unit Lotus [f=0005656] [5656] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0005670] [5670] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0005681] [5681] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0005922] [5922] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0005938] [5938] Event [4696,188.671875,488]: 0 finished unit Caretaker [f=0005985] [5985] Event [3792,170.565796,3056]: 0 finished unit Lotus [f=0006034] [6034] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0006123] [6123] Event [4600,188.671875,484]: 0 finished unit Convict [f=0006123] [6123] Event [2487.97803,22.9659691,3893.6731]: 0 lost unit Bandit [f=0006155] [6155] Event [4792,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0006180] [6180] Event [2440.40503,21.3681602,4026.67529]: 0 lost unit Bandit [f=0006221] [6221] Event [344,100.195923,3864]: 1 finished unit Solar Collector [f=0006225] [6225] Event [3792,162.53479,2976]: 0 finished unit Lotus [f=0006239] [6239] Event [2526.70532,21.322937,4059.43921]: 0 lost unit Bandit [f=0006260] [6260] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0006270] [6270] Event [2651.34155,24.4426517,4054.22217]: 0 lost unit Bandit [f=0006356] [6356] Event [4744,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0006377] [6377] Event [3808,157.336426,2928]: 0 finished unit Radar Tower [f=0006529] [6529] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006568] [6568] Event [4104,26.2307739,3144]: 0 finished unit Solar Collector [f=0006582] [6582] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0006675] [6675] Event [4680,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0006744] [6744] Event [360,116.921997,4008]: 1 finished unit Solar Collector [f=0006798] [6798] Event [4128,27.3859653,3088]: 0 finished unit Lotus [f=0006907] [6907] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0007035] [7035] Event [312,141.730957,4088]: 1 finished unit Wind/Tidal Generator [f=0007042] [7042] Event [399.997955,189.316971,4478.00781]: 1 finished unit Scorcher [f=0007158] [7158] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0007218] [7218] Event [3328,49.9502563,1296]: 0 finished unit Lotus [f=0007224] [7224] Event [4584,188.671875,328]: 0 finished unit Caretaker [f=0007227] [7227] Event [2384,22.651062,3904]: 1 finished unit Lotus [f=0007293] [7293] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0007365] [7365] Event [296,176.308899,4152]: 1 finished unit Wind/Tidal Generator [f=0007480] [7480] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0007568] [7568] Event [3328,48.0929565,3024]: 0 finished unit Radar Tower [f=0007575] [7575] Event [2544,26.656189,3840]: 1 finished unit Lotus [f=0007642] Spectator PRO_rANDY left the game: normal quit [f=0007642] [7642] Event [undefined]: PRO_rANDY quit [f=0007649] [7649] Event [280,188.671875,4216]: 1 finished unit Wind/Tidal Generator [f=0007663] [7663] Event [3336,44.3264771,1352]: 0 finished unit Solar Collector [f=0007710] [7710] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ravager [f=0007799] [7799] Event [2578.03784,58.7504654,2875.89575]: 0 lost unit Rogue [f=0007803] [7803] Event [2533.7561,53.2982178,2967.66284]: 1 lost unit Scorcher [f=0007821] [7821] Event [4600,188.671875,484]: 0 finished unit Snitch [f=0007861] [7861] Event [4792,183.987122,936]: 0 finished unit Wind/Tidal Generator [f=0007865] [7865] Event [3232,58.7179565,3136]: 0 finished unit Lotus [f=0008054] [8054] Event [264,188.671875,4280]: 1 finished unit Wind/Tidal Generator [f=0008122] [8122] Event [4600,188.671875,484]: 0 finished unit Snitch [f=0008162] [8162] Event [3168,59.402771,3056]: 0 finished unit Lotus [f=0008241] [8241] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008246] [8246] Event [4776,145.046082,1016]: 0 finished unit Wind/Tidal Generator [f=0008276] [8276] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ravager [f=0008331] [8331] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008421] [8421] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008477] [8477] Event [2514.23145,62.002121,2273.25146]: 0 lost unit Bandit [f=0008484] [8484] Event [2477.09619,61.2610664,2226.10107]: 0 lost unit Bandit [f=0008487] [8487] Event [2498.98804,64.6589813,2316.48193]: 0 lost unit Bandit [f=0008497] [8497] Event [4776,119.894714,1096]: 0 finished unit Wind/Tidal Generator [f=0008502] [8502] Event [2361.71069,66.479187,2284.39063]: 1 lost unit Ripper [f=0008513] [8513] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008603] [8603] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008661] [8661] Event [312,188.671875,4456]: 1 finished unit Caretaker [f=0008722] [8722] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008799] [8799] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ravager [f=0008805] [8805] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0008829] [8829] Event [4760,109.944153,1176]: 0 finished unit Wind/Tidal Generator [f=0008871] [8871] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0008999] [8999] Event [328,188.671875,4360]: 1 finished unit Caretaker [f=0009016] [9016] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0009075] [9075] Event [3099.42944,53.9799042,936.27948]: 1 lost unit Scorcher [f=0009075] [9075] Event [3052.03979,44.8561401,967.14032]: 1 lost unit Scorcher [f=0009075] [9075] Event [3075.64307,55.3199272,927.876892]: 1 lost unit Scorcher [f=0009075] [9075] Event [2999.78833,40.1748619,991.802673]: 1 lost unit Scorcher [f=0009075] [9075] Event [3041.1748,49.0083313,944.885925]: 1 lost unit Scorcher [f=0009075] [9075] Event [3072.88599,45.1765251,980.678345]: 1 lost unit Scorcher [f=0009075] [9075] Event [3039.26758,41.7136269,988.769592]: 1 lost unit Scorcher [f=0009075] [9075] Event [3125.37793,54.6535568,939.202515]: 1 lost unit Scorcher [f=0009075] [9075] Event [3088,93.503418,816]: 0 lost unit Lotus [f=0009117] [9117] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0009152] [9152] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ravager [f=0009164] [9164] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0009165] [9165] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0009169] [9169] Event [232,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0009215] [9215] Event [4760,98.9248657,1256]: 0 finished unit Wind/Tidal Generator [f=0009261] [9261] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0009349] [9349] Event [4600,188.671875,484]: 0 finished unit Convict [f=0009374] [9374] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ravager [f=0009390] [9390] Event [248,188.671875,4328]: 1 finished unit Wind/Tidal Generator [f=0009474] [9474] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0009543] [9543] Event [4744,84.1546631,1336]: 0 finished unit Wind/Tidal Generator [f=0009599] [9599] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0009664] [9664] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0009700] [9700] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0009738] [9738] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0009741] [9741] Event [2544,26.656189,3840]: 1 lost unit Lotus [f=0009900] [9900] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0009905] [9905] Event [2624,40.7571411,3472]: 0 finished unit Lotus [f=0009915] [9915] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0009929] [9929] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0009945] [9945] Event [4744,77.8668213,1416]: 0 finished unit Wind/Tidal Generator [f=0009996] [9996] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0010000] [10000] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0010195] [10195] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0010286] [10286] Event [2688,40.5911255,3504]: 0 finished unit Picket [f=0010298] [10298] Event [2552.36426,28.5076866,3718.95752]: 0 lost unit Bandit [f=0010303] [10303] Event [4728,77.104187,1496]: 0 finished unit Wind/Tidal Generator [f=0010314] [10314] Event [2384,22.651062,3904]: 1 lost unit Lotus [f=0010339] [10339] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0010347] [10347] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0010495] [10495] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0010535] [10535] Event [1968,156.890259,624]: 0 finished unit Lotus [f=0010548] [10548] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0010596] [10596] Event [4728,77.104187,1576]: 0 finished unit Wind/Tidal Generator [f=0010602] [10602] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0010666] [10666] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0010725] [10725] Event [592,167.359619,544]: 0 finished unit Lotus [f=0010762] [10762] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0010769] [10769] Event [3120,82.695694,832]: 0 finished unit Lotus [f=0010831] [10831] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [f=0010888] [10888] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0010905] [10905] Event [4712,77.104187,1656]: 0 finished unit Wind/Tidal Generator [f=0010975] [10975] Event [4416,124.646912,4720]: 1 finished unit Lotus [f=0010986] [10986] Event [2320,24.3890381,3616]: 0 finished unit Lotus [f=0011002] [11002] Event [1840,38.5107422,3696]: 1 lost unit Lotus [f=0011072] [11072] Event [2824,22.2671509,4664]: 1 lost unit Metal Extractor [f=0011087] [11087] Event [4600,188.671875,484]: 0 finished unit Snitch [f=0011100] [11100] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0011183] [11183] Event [1920,165.632019,544]: 0 finished unit Lotus [f=0011195] [11195] Event [4696,77.104187,1736]: 0 finished unit Wind/Tidal Generator [f=0011224] [11224] Event [4448,154.239197,4672]: 1 finished unit Lotus [f=0011235] [11235] Event [1982.24365,53.5386009,4169.25684]: 1 lost unit Ripper [f=0011263] [11263] Event [4600,188.671875,484]: 0 finished unit Snitch [f=0011342] [11342] Event [656,160.355835,496]: 0 finished unit Lotus [f=0011402] [11402] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0011426] [11426] Event [1704,50.5610657,3784]: 1 lost unit Metal Extractor [f=0011448] [11448] Event [4696,77.104187,1816]: 0 finished unit Wind/Tidal Generator [f=0011463] [11463] Event [4496,157.896729,4608]: 1 finished unit Lotus [f=0011493] [11493] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0011550] [11550] Event [1888,158.680115,480]: 0 finished unit Radar Tower [f=0011560] [11560] Event [3150.22192,48.9511299,977.987671]: 0 lost unit Snitch [f=0011560] [11560] Event [3120,82.695694,832]: 0 lost unit Lotus [f=0011575] [11575] Event [3183.84351,57.8448753,895.824951]: 1 lost unit Ravager [f=0011614] [11614] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0011628] [11628] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0011689] [11689] Event [3180.99805,77.1735916,797.997559]: 0 lost unit Convict [f=0011785] [11785] Event [1368,66.479187,3992]: 1 lost unit Geothermal Generator [f=0011787] [11787] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0011831] [11831] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0011859] [11859] Event [3215.06958,77.104187,390.291779]: 0 lost unit Snitch [f=0011893] [11893] Event [4600,188.671875,484]: 0 finished unit Outlaw [f=0011929] [11929] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0011936] [11936] Event [1260.09424,66.479187,3897.76489]: 1 lost unit Mason [f=0012027] [12027] Event [2984,77.6826477,360]: 0 lost unit Metal Extractor [f=0012092] [12092] Event [3279.49414,75.2147141,293.543732]: 1 lost unit Ravager [f=0012103] [12103] Event [399.997955,189.316971,4478.00781]: 1 finished unit Badger [f=0012144] [12144] Event [3316.23511,74.825737,429.07074]: 0 lost unit Bandit [f=0012146] [12146] Event [1360,104.527893,4736]: 1 lost unit Lotus [f=0012163] [12163] Event [3298.5708,78.1816559,191.714783]: 1 lost unit Ravager [f=0012164] [12164] Event [3300.18457,77.6347656,231.972092]: 1 lost unit Ravager [f=0012164] [12164] Event [4600,188.671875,484]: 0 finished unit Outlaw [f=0012167] [12167] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0012221] [12221] Event [1160.71436,135.633926,4620.86816]: 0 lost unit Bandit [f=0012230] [12230] Event [1166.95947,131.734589,4644.26563]: 0 lost unit Bandit [f=0012231] [12231] Event [821.193665,68.8038712,3888.00781]: 0 lost unit Bandit [f=0012244] [12244] Event [1011.91003,64.4035339,3887.39624]: 1 finished unit Claw [f=0012259] [12259] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0012320] [12320] Event [1010.72784,182.458954,4573.38867]: 0 lost unit Bandit [f=0012323] [12323] Event [1020.19006,176.78891,4597.84521]: 0 lost unit Bandit [f=0012361] [12361] Event [878.403503,187.280365,4678.82471]: 1 lost unit Ripper [f=0012393] [12393] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0012399] [12399] Event [827.162842,188.05896,4663.93555]: 1 lost unit Badger [f=0012402] [12402] Event [760,188.671875,4728]: 1 lost unit Wind/Tidal Generator [f=0012404] [12404] Event [399.997955,189.316971,4478.00781]: 1 finished unit Ripper [f=0012418] [12418] Event [1004.27997,177.056305,4631.58447]: 1 finished unit Claw [f=0012418] [12418] Event [3343.4873,79.712738,172.899612]: 1 lost unit Ravager [f=0012418] [12418] Event [776,188.485962,4680]: 1 lost unit Wind/Tidal Generator [f=0012449] [12449] Event [568,188.671875,4872]: 1 lost unit Wind/Tidal Generator [f=0012452] [12452] Event [667.261414,188.784882,4650.75928]: 0 lost unit Bandit [f=0012452] [12452] Event [666.975159,188.697922,4626.29004]: 0 lost unit Bandit [f=0012456] [12456] Event [952,188.671875,4344]: 1 lost unit Metal Extractor [f=0012476] [12476] Event [488,188.745575,4888]: 1 lost unit Wind/Tidal Generator [f=0012483] [12483] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0012502] [12502] Event [568.773743,188.671921,4690.896]: 0 lost unit Bandit [f=0012551] [12551] Event [652.412048,188.671875,4447.06299]: 0 lost unit Bandit [f=0012567] [12567] Event [376,188.753815,4872]: 1 lost unit Metal Extractor [f=0012571] [12571] Event [552.424805,188.671875,4330.29688]: 1 lost unit Ripper [f=0012574] [12574] Event [392,188.671875,4616]: 1 lost unit Caretaker [f=0012618] [12618] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0012649] [12649] Event [399.997955,189.316971,4478.00781]: 1 lost unit Ripper [f=0012672] [12672] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012675] [12675] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012708] [12708] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0012712] [12712] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012734] [12734] Event [328,188.671875,4360]: 1 lost unit Caretaker [f=0012735] [12735] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012765] [12765] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012771] [12771] Event [3453.49219,76.4843903,606.149841]: 0 lost unit Bandit [f=0012792] [12792] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012795] [12795] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012820] [12820] Event [296,176.308899,4152]: 1 lost unit Wind/Tidal Generator [f=0012829] [12829] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012843] [12843] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0012851] [12851] Event [312,141.576538,4088]: 1 lost unit Wind/Tidal Generator [f=0012854] [12854] Event [312,188.671875,4456]: 1 lost unit Caretaker [f=0012867] [12867] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012870] [12870] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012876] [12876] Event [280,188.517914,4216]: 1 lost unit Wind/Tidal Generator [f=0012892] [12892] Event [264,188.517914,4280]: 1 lost unit Wind/Tidal Generator [f=0012896] [12896] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012900] [12900] Event [399.997955,189.164688,4478.00781]: 1 lost unit Ripper [f=0012928] [12928] Event [248,188.342743,4328]: 1 lost unit Wind/Tidal Generator [f=0012933] [12933] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0012938] [12938] Event [399.997955,189.316971,4478.00781]: 1 lost unit Ripper [f=0012960] [12960] Event [399.997955,189.316971,4478.00781]: 1 lost unit Ripper [f=0012970] [12970] Event [400,188.671875,4496]: 1 lost unit Rover Assembly [f=0012988] [12988] Event [3677.90918,69.3742905,664.891052]: 1 lost unit Ripper [f=0013113] [13113] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0013125] [13125] Event [4587.91064,45.0906258,4205.76904]: 1 lost unit Engineer Commander [f=0013125] [13125] Event [264,188.149261,4776]: 1 lost unit Metal Extractor [f=0013125] [13125] Event [401.293884,66.479187,1425.99658]: 1 lost unit Mason [f=0013136] [13136] Event [1709.83301,23.9572735,3283.17285]: 1 lost unit Ripper [f=0013136] [13136] Event [1431.35095,24.3838272,2924.64502]: 1 lost unit Ripper [f=0013137] [13137] Event [1947.37915,30.1674385,3665.00293]: 1 lost unit Ripper [f=0013138] game_message: PRO_Clopse has been destroyed! [f=0013138] [13138] Event [undefined]: PRO_Clopse resigned [f=0013138] game_message: RiposteR wins! [f=0013138] Submitting stats [f=0013138] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013138] Part| Total Time|Time of the last 0.5s [f=0013138] Draw 27700.33ms 33.47% [f=0013138] Lua::Callins::Synced 9375.43ms 9.79% [f=0013138] Lua::Callins::Unsynced 35478.43ms 38.36% [f=0013138] Lua::CollectGarbage::Synced 468.60ms 2.30% [f=0013138] Lua::CollectGarbage::Unsynced 1251.49ms 2.00% [f=0013138] Misc::Profiler::AddTime 102.88ms 0.10% [f=0013138] Sim 43043.85ms 45.25% [f=0013138] [13138] Received game_message: PRO_Clopse has been destroyed! [f=0013138] [13138] Received game_message: RiposteR wins! [f=0013139] [13139] Game End Stats Header: 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21,6830,7285,6830,7285,235.091888,301.26709,235.091888,301.26709,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,795.766052,1323.04932,795.766052,1323.04932,450,720,450,720,33.773819,35.2520218,33.773819,35.2520218,1330,1495,1330,1495,23.2405071,28.2428608,23.2405071,28.2428608,1990,1910,1990,1910,645,365,645,365,3060,3160,3060,3160,365,645,365,645,121.604378,0,121.604378,0,1349.48376,823.324158,1349.48376,823.324158 [f=0013139] [13139] Game End Stats Values: 22,6490,7520,6490,7520,236.884506,316.989166,236.884506,316.989166,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,885.766235,2276.22559,885.766235,2276.22559,450,630,450,630,29.2922974,30.7404346,29.2922974,30.7404346,1330,1495,1330,1495,25.1861763,29.0481377,25.1861763,29.0481377,1490,1900,1490,1900,735,1365,735,1365,3220,3495,3220,3495,1365,895,1365,895,121.604378,0,121.604378,0,2326.52686,913.554138,2326.52686,913.554138 [f=0013139] [13139] Game End Stats Values: 23,6640,7870,6640,7870,252.387253,337.678436,252.387253,337.678436,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,901.817017,2408.45142,901.817017,2408.45142,360,630,360,630,34.1335526,35.6854401,34.1335526,35.6854401,1330,1495,1330,1495,27.0335121,32.179287,27.0335121,32.179287,1730,2125,1730,2125,735,1455,735,1455,3220,3620,3220,3620,1455,895,1455,895,121.604378,0,121.604378,0,2458.75269,929.604919,2458.75269,929.604919 [f=0013139] [13139] Game End Stats Values: 24,7120,8490,7120,8490,281.678436,383.673798,281.678436,383.673798,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,970.436096,2583.23877,970.436096,2583.23877,270,820,270,820,44.9247627,49.9123802,44.9247627,49.9123802,1330,1495,1330,1495,29.6860771,36.7996902,29.6860771,36.7996902,2210,2395,2210,2395,810,1545,810,1545,3310,3780,3310,3780,1545,970,1545,970,121.604378,0,121.604378,0,2633.54004,1011.56055,2633.54004,1011.56055 [f=0013139] [13139] Game End Stats Values: 25,7450,9110,7450,9110,313.287781,441.565063,313.287781,441.565063,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,970.436096,2749.71387,970.436096,2749.71387,270,1090,270,1090,45.2130585,53.2655792,45.2130585,53.2655792,1330,1495,1330,1495,31.0406265,37.859417,31.0406265,37.859417,2450,2710,2450,2710,810,1545,810,1545,3400,3815,3400,3815,1545,970,1545,970,121.604378,3.33333373,121.604378,3.33333373,2800.01514,1011.56055,2800.01514,1011.56055 [f=0013139] [13139] Game End Stats Values: 26,7360,9595,7360,9595,344.34726,506.499298,344.34726,506.499298,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,970.436096,2975.34009,970.436096,2975.34009,360,1270,360,1270,46.3422966,57.2787018,46.3422966,57.2787018,1330,1495,1330,1495,31.7150784,42.9622993,31.7150784,42.9622993,2450,2945,2450,2945,810,2055,810,2055,3220,3885,3220,3885,2081.6665,970,2081.6665,970,121.604378,74.6666946,121.604378,74.6666946,3025.64136,1011.56055,3025.64136,1011.56055 [f=0013139] [13139] Game End Stats Values: 27,7350,9805,7350,9805,384.824493,602.332275,384.824493,602.332275,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,1253.88501,3871.41089,1253.88501,3871.41089,450,1270,450,1270,46.4674339,61.0134163,46.4674339,61.0134163,1330,1550,1330,1550,27.6318111,44.7333488,27.6318111,44.7333488,2440,3185,2440,3185,1090,2395,1090,2395,3130,3800,3130,3800,2421.6665,1415,2421.6665,1415,121.604378,137.332825,121.604378,137.332825,3922.57861,1480.63696,3922.57861,1480.63696 [f=0013139] [13139] Game End Stats Values: 28,7070,9730,7070,9730,427.228394,707.730164,427.228394,707.730164,0,0,0,0,0,0,0,0,514.426025,0,514.426025,0,1620.05737,5020.18652,1620.05737,5020.18652,360,1270,360,1270,47.3432121,62.7091217,47.3432121,62.7091217,1330,1550,1330,1550,26.2935905,40.7598534,26.2935905,40.7598534,2460,3200,2460,3200,1255,3322.16699,1255,3322.16699,2920,3710,2920,3710,3348.8335,1740,3348.8335,1740,121.604378,137.332825,121.604378,137.332825,5073.29199,1941.03748,5073.29199,1941.03748 [f=0013139] [13139] Game End Stats Values: 29,5400,9575,5400,9575,466.47821,818.623535,466.47821,818.623535,0,0,0,0,0,0,0,0,514.426025,95.6203003,514.426025,95.6203003,2185.271,6586.10205,2185.271,6586.10205,360,1270,360,1270,44.869175,62.9706306,44.869175,62.9706306,1330,1550,1330,1550,25.9499874,39.3928909,25.9499874,39.3928909,1200,3045,1200,3045,1930,5322.16699,1930,5322.16699,2510,3710,2510,3710,5348.8335,2415,5348.8335,2415,121.604378,137.332825,121.604378,137.332825,6672.51904,2639.10278,6672.51904,2639.10278 [f=0013139] [13139] Game End Stats Values: 30,3685,9890,3685,9890,505.160248,902.255615,505.160248,902.255615,0,0,0,0,0,0,0,0,514.426025,313.935547,514.426025,313.935547,2462.28833,8521.96191,2462.28833,8521.96191,360,1270,360,1270,28.86759,45.692276,28.86759,45.692276,1330,1550,1330,1550,22.578804,37.5754623,22.578804,37.5754623,720,3360,720,3360,2005,7056.83545,2005,7056.83545,1275,3710,1275,3710,7323.50195,2490,7323.50195,2490,121.604378,137.332825,121.604378,137.332825,8658.46387,2984.41113,8658.46387,2984.41113 [f=0013139] [13139] Game End Stats Values: 31,90,10010,90,10010,511.754608,914.504272,511.754608,914.504272,0,0,0,0,0,0,0,0,514.426025,326.315735,514.426025,326.315735,2462.28833,8610.56934,2462.28833,8610.56934,90,1270,90,1270,23.0753918,41.5326653,23.0753918,41.5326653,0,1550,0,1550,22.1981297,36.0828705,22.1981297,36.0828705,0,3480,0,3480,2005,7056.83545,2005,7056.83545,0,3710,0,3710,10918.502,2490,10918.502,2490,121.604378,137.332825,121.604378,137.332825,8747.07129,2984.41113,8747.07129,2984.41113 [f=0013203] [13203] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0013308] [13308] Event [2304,29.291687,3408]: 0 finished unit Lotus [f=0013324] Spectator PRO_Clopse left the game: normal quit [f=0013324] [13324] Event [undefined]: PRO_Clopse quit [f=0013367] [13367] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0013419] No clients connected, shutting down server [f=0013419] Server shutdown [f=0013419] [13419] all players disconnected [f=0013458] [13458] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0013592] [13592] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0013682] [13682] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0013817] [13817] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0013907] [13907] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0014042] [14042] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0014132] [14132] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0014297] [14297] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0014387] [14387] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0014537] [14537] Event [4600,188.671875,484]: 0 finished unit Rogue [f=0014627] [14627] Event [4600,188.671875,484]: 0 finished unit Bandit [f=0014680] Autoquit sending quit command. [f=0014680] [QuitAction] user exited to system [f=0014680] [SpringApp::Kill][1] fromRun=1 [f=0014680] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014680] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014680] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014680] [ThreadPool::SetThreadCount][2] workers=0 [f=0014680] [SpringApp::Kill][2] [f=0014680] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014680] [Game::KillLua][3] dtor=0 luaUI=0x52195b70 [f=0014680] Start widgetHandler:Shutdown [f=0014680] Shutdown - SaveOrderList Complete [f=0014680] Writing last game win data [f=0014680] Shutdown - SaveConfigData Complete [f=0014680] Shutdown Widget - Save/Load API [f=0014680] Shutdown Widget - Chili Highlight [f=0014680] Shutdown Widget - Draw After Chili [f=0014680] Shutdown Widget - EPIC Menu [f=0014680] Shutdown Widget - Chili Widget Selector [f=0014680] Shutdown Widget - Chili Minimap [f=0014680] Shutdown Widget - Local Team Colors [f=0014680] Shutdown Widget - Display Keys 2 [f=0014680] Shutdown Widget - Save Game Menu [f=0014680] Shutdown Widget - Unit Icons [f=0014680] Shutdown Widget - Noises [f=0014680] Shutdown Widget - HealthBars [f=0014680] Shutdown Widget - Win Counter [f=0014680] Shutdown Widget - BuildETA [f=0014680] Shutdown Widget - SpringRTS Replay Stats [f=0014680] Shutdown Widget - Modular Comm Info [f=0014680] Shutdown Widget - Stereo3D [f=0014680] Shutdown Widget - Showeco and Grid Drawer [f=0014680] Shutdown Widget - Point Tracker [f=0014680] Shutdown Widget - Missile Silo Range [f=0014680] Shutdown Widget - MetalFeatures (new) [f=0014680] Shutdown Widget - MinimapEvents [f=0014680] Shutdown Widget - Local Widgets Config [f=0014680] Shutdown Widget - Highlight Geos [f=0014680] Shutdown Widget - Grab Input [f=0014680] Input grabbing is disabled! [f=0014680] Shutdown Widget - Defense Range Zero-K [f=0014680] Shutdown Widget - Darkening [f=0014680] Shutdown Widget - Context Menu [f=0014680] Shutdown Widget - Chili Spectator Panels [f=0014680] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014680] Shutdown Widget - Chili Nuke Warning [f=0014680] Shutdown Widget - Chili EndGame Window [f=0014680] Shutdown Widget - Chili Economy Panel Default [f=0014680] Shutdown Widget - CameraShake [f=0014680] Shutdown Widget - State Reverse and Latency [f=0014680] Shutdown Widget - Music Player v2 [f=0014680] Shutdown Widget - Attack AoE [f=0014680] Shutdown Widget - Map Edge Extension [f=0014680] Shutdown Widget - Selection Send [f=0014680] Shutdown Widget - LupsManager [f=0014680] Shutdown Widget - Newton Firezone [f=0014680] Shutdown Widget - Chili Pro Console [f=0014680] Shutdown Widget - Persistent Build Height [f=0014680] Shutdown Widget - Lasso Terraform GUI [f=0014680] Shutdown Widget - Lups [f=0014680] Shutdown Widget - Chili Framework [f=0014680] Shutdown Widget - Mex Placement Handler [f=0014680] Shutdown Widget - Chili Core Selector [f=0014680] Shutdown Widget - Custom Markers [f=0014680] Shutdown Widget - Select Keys [f=0014680] Shutdown Widget - Pause Screen [f=0014680] Shutdown Widget - Text To Speech Control [f=0014680] Shutdown Widget - Layout Handler [f=0014680] End widgetHandler:Shutdown [f=0014680] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={884343,90827275} {int,ext,rec}Allocs={18142849,0,0} {chunk,block}Bytes={90827275,0} [f=0014680] [Game::KillLua][1] dtor=0 luaGaia=0x529ad980 [f=0014680] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={682407,78423422} {int,ext,rec}Allocs={18142850,0,0} {chunk,block}Bytes={78423422,0} [f=0014680] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={682407,78423422} {int,ext,rec}Allocs={18142850,0,0} {chunk,block}Bytes={78423422,0} [f=0014680] [Game::KillLua][2] dtor=0 luaRules=0x5237d300 [f=0014680] Start gadgetHandler:Shutdown [f=0014680] Shutdown - StartSetup [f=0014680] Shutdown - UnitMorph [f=0014680] Shutdown - Carrier Drones [f=0014680] Shutdown - LupsNanoSpray [f=0014680] Shutdown - Missile Silo Controller [f=0014680] Shutdown - Modular Comm Info [f=0014680] Shutdown - Terrain Texture Handler [f=0014680] Shutdown - UnitCloakShield [f=0014680] Shutdown - Starlight Handler [f=0014680] End gadgetHandler:Shutdown [f=0014680] Start gadgetHandler:Shutdown [f=0014680] Shutdown - Save/Load [f=0014680] Shutdown - Teleport Throw [f=0014680] Shutdown - UnitMorph [f=0014680] Shutdown - Modular Comm Info [f=0014680] Shutdown - Retreat Command [f=0014680] Shutdown - Shockwaves [f=0014680] Shutdown - UnitCloakShield [f=0014680] Shutdown - Lups Cloak FX [f=0014680] Shutdown - Lups [f=0014680] Shutdown - Lups Shield [f=0014680] End gadgetHandler:Shutdown [f=0014680] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18142888,0,0} {chunk,block}Bytes={0,0} [f=0014680] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18142888,0,0} {chunk,block}Bytes={0,0} [f=0014680] [Game::KillLua][4] dtor=0 [f=0014680] [Game::~CGame][1] [f=0014680] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014680] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014680] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014680] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014680] [Game::KillLua][4] dtor=1 [f=0014680] [Game::KillMisc][1] [f=0014680] [Game::KillMisc][2] [f=0014680] [Game::KillMisc][3] [f=0014680] [Game::KillRendering][1] [f=0014680] [3DOParser::Kill] allocated 1 pieces [f=0014680] [S3OParser::Kill] allocated 423 pieces [f=0014680] [AssParser::Kill] allocated 44 pieces [f=0014680] [Game::KillInterface][1] [f=0014680] [Game::KillInterface][2] [f=0014680] [Game::KillSimulation][1] [f=0014680] [Game::KillSimulation][2] [f=0014680] [CCollisionHandler] dis-/continuous tests: 0/251341 [f=0014680] [Game::KillSimulation][3] [f=0014680] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014680] [~CPathCache(20x20)] cacheHits=190 hitPercentage=31% numHashColls=0 maxCacheSize=24 [f=0014680] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014680] [~CPathCache(40x40)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014680] [LosHandler::Kill] raycast instance cache-{hits,misses}={11783,15993}; shared=8%; cached=34% [f=0014680] [Game::KillSimulation][4] [f=0014680] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014680] [Game::~CGame][2] [f=0014680] [Game::~CGame][3] [f=0014680] [SpringApp::Kill][3] [f=0014680] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156590 bytes sent 270681 bytes recv'd [f=0014680] [SpringApp::Kill][4] font=0x45c6aaa0 [f=0014680] [SpringApp::Kill][5] [f=0014680] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45cd80c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2074ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="units/planecon.lua" indx=6864 inflSize=2kb readTime=18ms file="luaui/widgets/cmd_select_load.lua" indx=4596 inflSize=5kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=13ms file="luaui/widgets/unit_start_state.lua" indx=4828 inflSize=44kb readTime=11ms file="luarules/gadgets/unit_reclaim_hp.lua" indx=1818 inflSize=4kb readTime=11ms file="luaui/widgets/unit_smart_nanos.lua" indx=4827 inflSize=15kb readTime=11ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=9ms file="scripts/zenith.lua" indx=5968 inflSize=11kb readTime=9ms file="luarules/configs/award_names.lua" indx=1237 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32997473 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45dc3410) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f63930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ce82e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f698001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]