[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NHyIZHFpIu/springsettings.1178284.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd58401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2591 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178284/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c87a60] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c87a60] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178284/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (270ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178284/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538cd1a0,0x5360de80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 575c1d6159fdf0e609a06ab763186b43 [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Mr_Ephir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Mr_Ephir changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={00000000e1f49710,00000000e1f4cb90}]" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[Game::Load][lua{Rules,Gaia}={00000000ded65060,00000000d44958d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl [f=-000001] hello again :) [f=-000001] ) [f=-000001] Allies: I choose: Recon! [f=-000001] jump bots are tricky [f=-000001] [0] Event [1373,11.8054199,2147]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4930,11.7979126,3797]: 1 finished unit Recon Commander [f=0000000] [0] Mr_Ephir, team: 1, elo:1906, userid: 528827 [f=0000000] [0] AxeForge, team: 0, elo:1761, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1504,11.796875,2176]: 0 finished unit Tank Foundry [f=0000016] [16] Event [4840,11.796875,3752]: 1 finished unit Shieldbot Factory [f=0000252] [252] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000332] [332] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0000368] [368] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1208,11.796875,2072]: 0 finished unit Solar Collector [f=0000507] [507] Event [5016,11.796875,3864]: 1 finished unit Wind/Tidal Generator [f=0000693] [693] Event [4840.01855,11.796875,3740]: 1 finished unit Convict [f=0000717] [717] Event [5064,11.796875,3960]: 1 finished unit Wind/Tidal Generator [f=0000720] [720] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000943] [943] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0001098] [1098] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0001324] [1324] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001419] [1419] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0001527] [1527] Event [1853.7821,13.78125,2610.78271]: 1 lost unit Bandit [f=0001831] [1831] Event [5112,11.796875,3848]: 1 finished unit Solar Collector [f=0001993] [1993] Event [1532,11.796875,2176]: 0 finished unit Blitz [f=0002492] [2492] Event [1424,11.796875,2384]: 0 finished unit Lotus [f=0002806] [2806] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0002925] [2925] Event [1568,67.359375,1888]: 0 finished unit Lotus [f=0003028] [3028] Event [4840.01855,11.796875,3740]: 1 finished unit Racketeer [f=0003273] [3273] Event [1799.24695,11.796875,2066.97412]: 1 lost unit Bandit [f=0003283] [3283] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003349] [3349] Event [1792.94714,11.9542847,1974.86572]: 1 lost unit Bandit [f=0003416] [3416] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0003440] [3440] Event [4530.2749,13.78125,3523.30933]: 1 lost unit Racketeer [f=0003531] [3531] Event [4833.25781,11.796875,3659.3208]: 1 lost unit Bandit [f=0003669] [3669] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0003690] [3690] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003750] [3750] Event [1776,96.7645569,1552]: 0 finished unit Lotus [f=0003879] [3879] Event [4444.5752,14.7734375,3423.21411]: 0 lost unit Blitz [f=0004052] [4052] Event [4976.70996,11.796875,3520.00464]: 0 lost unit Blitz [f=0004235] [4235] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0004480] [4480] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0004721] [4721] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0004751] [4751] Event [1532,11.796875,2176]: 0 finished unit Blitz [f=0004929] [4929] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004962] [4962] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0005180] [5180] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0005326] [5326] Event [4840.01855,11.796875,3740]: 1 finished unit Convict [f=0005338] [5338] Event [3984,188.40625,3504]: 1 finished unit Radar Tower [f=0005765] [5765] Event [4840.01855,11.796875,3740]: 1 finished unit Convict [f=0005795] [5795] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0005830] [5830] Event [3712,16.0214233,3504]: 1 finished unit Picket [f=0006515] [6515] Event [3808,20.1994629,3488]: 1 finished unit Picket [f=0006843] [6843] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0006929] [6929] Event [4840.34033,12.7890625,3530.60669]: 1 lost unit Bandit [f=0006956] [6956] Event [5096,11.796875,3688]: 1 finished unit Shieldbot Plate [f=0007085] [7085] Event [5016,11.796875,3864]: 1 lost unit Wind/Tidal Generator [f=0007092] [7092] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0007117] [7117] Event [1870.62488,32.3999329,1746.61401]: 1 lost unit Bandit [f=0007161] [7161] Event [5064,11.9533348,3960]: 1 lost unit Wind/Tidal Generator [f=0007229] [7229] Event [1874.37524,36.2480774,1722.31055]: 1 lost unit Bandit [f=0007242] [7242] Event [1776,96.7645569,1552]: 0 lost unit Lotus [f=0007265] [7265] Event [1814.88977,49.264328,1721.46216]: 1 lost unit Bandit [f=0007317] [7317] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0007369] [7369] Event [1725.22473,56.3803215,1777.51465]: 1 lost unit Bandit [f=0007482] [7482] Event [5059.81787,11.796875,3545.64624]: 1 lost unit Bandit [f=0007518] [7518] Event [1761.28589,48.3210564,1779.18237]: 1 lost unit Bandit [f=0007534] [7534] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0007553] [7553] Event [5319.41699,70.2143097,3524.45996]: 0 lost unit Blitz [f=0007730] [7730] Event [5093.84619,11.8150549,3415.51465]: 0 lost unit Blitz [f=0007846] [7846] Event [5056.35156,11.796875,3588.64917]: 1 lost unit Bandit [f=0008002] [8002] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0008015] [8015] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0008024] [8024] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0008441] [8441] Event [4011.88306,19.3748722,4108.04297]: 1 lost unit Bandit [f=0008524] [8524] Event [3689.40356,17.1274376,3966.92188]: 0 lost unit Blitz [f=0008656] [8656] Event [1272,137.800812,1304]: 0 finished unit Geothermal Generator [f=0009007] [9007] Event [5912,137.800812,3816]: 1 finished unit Geothermal Generator [f=0009210] [9210] Event [4840.01855,11.796875,3740]: 1 finished unit Bandit [f=0009293] [9293] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0009590] [9590] Event [1656.43921,84.8528671,1722.94226]: 0 finished unit Engineer Commander [f=0009590] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009590] [9590] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009862] [9862] Event [5032,10.3463554,3800]: 1 finished unit Metal Extractor [f=0009890] [9890] Event [5096.03369,11.796875,3666]: 1 finished unit Outlaw [f=0010129] [10129] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0010247] [10247] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0010432] [10432] Event [5176,10.830822,3928]: 1 finished unit Metal Extractor [f=0010633] [10633] Event [1656,59.5730286,1832]: 0 finished unit Caretaker [f=0010640] [10640] Event [5096.03369,11.796875,3666]: 1 finished unit Outlaw [f=0010673] [10673] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0010957] [10957] Event [1824,63.5470657,1648]: 0 finished unit Lotus [f=0011001] [11001] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0011068] [11068] Event [4952,11.9022751,3976]: 1 finished unit Caretaker [f=0011215] [11215] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0011309] [11309] Event [5000,11.5398121,3928]: 1 finished unit Caretaker [f=0011312] [11312] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0011382] [11382] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0011646] [11646] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0011661] [11661] Event [5016,11.6482258,4008]: 1 finished unit Caretaker [f=0011852] [11852] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0012036] [12036] Event [4840.01855,11.796875,3740]: 1 finished unit Racketeer [f=0012580] [12580] Event [1224,14.2230835,1928]: 0 finished unit Energy Pylon [f=0012617] [12617] Event [1532,13.1168747,2176]: 0 finished unit Blitz [f=0012671] [12671] Event [5096.03369,11.796875,3666]: 1 finished unit Outlaw [f=0012698] [12698] Event [4648,12.7890625,3880]: 1 finished unit Shieldbot Plate [f=0012933] [12933] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0012992] [12992] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0013118] [13118] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0013327] [13327] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0013387] [13387] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0013419] [13419] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0013572] [13572] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0013681] [13681] Event [1262.58374,108.355286,425.156799]: 1 lost unit Bandit [f=0013861] [13861] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0013872] [13872] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0013976] [13976] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0013982] [13982] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0013991] [13991] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0014355] [14355] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0014563] [14563] Event [4840.01855,11.796875,3740]: 1 finished unit Racketeer [f=0014596] [14596] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0014618] [14618] Event [2056,11.796875,1256]: 0 finished unit Solar Collector [f=0014863] [14863] Event [4904,11.8992901,3880]: 1 finished unit Energy Pylon [f=0015129] [15129] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0015144] [15144] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0015255] [15255] Event [1896,16.8004456,1224]: 0 finished unit Energy Pylon [f=0015298] [15298] Event [2535.25635,14.4448738,2381.46973]: 1 lost unit Rogue [f=0015361] [15361] Event [5096.03369,11.796875,3666]: 1 finished unit Outlaw [f=0015462] [15462] Event [2364.24585,16.8638649,2240.39893]: 0 lost unit Kodachi [f=0015466] [15466] Event [2394.14404,17.6320477,2277.26465]: 0 lost unit Kodachi [f=0015504] [15504] Event [2585.38477,12.7910748,2508.8479]: 1 lost unit Outlaw [f=0015530] [15530] Event [2463.19141,14.7355871,2370.65894]: 0 lost unit Kodachi [f=0015535] [15535] Event [2586.11597,12.7769375,2535.08203]: 1 lost unit Thug [f=0015633] [15633] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0015640] [15640] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0015649] [15649] Event [2663.49536,12.6446161,2751.99561]: 0 lost unit Blitz [f=0015783] [15783] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0015836] [15836] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0015885] [15885] Event [2742.68091,14.758441,2430.84058]: 1 lost unit Outlaw [f=0015927] [15927] Event [2702.39282,16.6274872,2373.52808]: 0 lost unit Blitz [f=0016025] [16025] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0016035] [16035] Event [2803.64355,12.808815,2511.78223]: 1 lost unit Outlaw [f=0016053] [16053] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0016056] [16056] Event [2876.19556,12.7890625,2622.34229]: 0 lost unit Kodachi [f=0016104] [16104] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0016181] [16181] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0016313] [16313] Event [2582.05591,12.7890625,2728.35815]: 0 lost unit Blitz [f=0016388] [16388] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0016673] [16673] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0016683] [16683] Event [4840.01855,11.796875,3740]: 1 finished unit Racketeer [f=0016746] [16746] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0016959] [16959] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0016988] [16988] Event [2834.05542,10.8951378,2612.61255]: 0 lost unit Kodachi [f=0016994] [16994] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0017170] [17170] Event [1532,13.1168747,2176]: 0 finished unit Kodachi [f=0017211] [17211] Event [undefined]: AxeForge resigned [f=0017211] game_message: AxeForge has been destroyed! [f=0017211] game_message: Mr_Ephir wins! [f=0017211] Submitting stats [f=0017211] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017211] Part| Total Time|Time of the last 0.5s [f=0017211] Draw 16850.38ms 31.08% [f=0017211] Lua::Callins::Synced 8904.46ms 13.84% [f=0017211] Lua::Callins::Unsynced 21605.35ms 37.35% [f=0017211] Lua::CollectGarbage::Synced 324.81ms 1.69% [f=0017211] Lua::CollectGarbage::Unsynced 713.33ms 0.90% [f=0017211] Misc::Profiler::AddTime 65.50ms 0.00% [f=0017211] Sim 39366.17ms 49.90% [f=0017211] [17211] Received game_message: AxeForge has been destroyed! [f=0017211] [17211] Received game_message: Mr_Ephir wins! [f=0017212] [17212] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017212] [17212] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017212] [17212] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017212] [17212] Game End Stats Values: 2,2135,2140,2140,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,5.73333311,6.26666689,0,75,75,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017212] [17212] Game End Stats Values: 3,2225,2330,2330,2225,0.00050473,0,0,0.00050473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8.19422626,8.19422626,9.86666679,1275,1275,1275,1275,8.66670036,8,8,8.66670036,0,75,75,0,0,0,0,0,950,980,980,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017212] [17212] Game End Stats Values: 4,2525,2495,2495,2525,1.27291453,0.83954072,0.83954072,1.27291453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.45985126,8.45985126,10,1275,1275,1275,1275,10.0848274,8.05597019,8.05597019,10.0848274,300,150,150,300,0,0,0,0,950,1070,1070,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017212] [17212] Game End Stats Values: 5,2525,2495,2495,2525,1.88743722,1.36492753,1.36492753,1.88743722,0,0,0,0,0,0,0,0,0,0,0,0,75,37.1519928,37.1519928,75,0,0,0,0,10,8.55322075,8.55322075,10,1275,1275,1275,1275,10.0409679,9.90169334,9.90169334,10.0409679,300,150,150,300,75,0,0,75,950,1070,1070,950,0,75,75,0,0,0,0,0,39.215992,75,75,39.215992 [f=0017212] [17212] Game End Stats Values: 6,2825,2565,2565,2825,7.7609663,2.35189152,2.35189152,7.7609663,0,0,0,0,0,0,0,0,0,0,0,0,75,37.1519928,37.1519928,75,0,0,0,0,10,10.3176203,10.3176203,10,1275,1275,1275,1275,10.3915691,10.0657978,10.0657978,10.3915691,600,150,150,600,75,0,0,75,950,1140,1140,950,0,75,75,0,0,0,0,0,39.215992,75,75,39.215992 [f=0017212] [17212] Game End Stats Values: 7,2915,2565,2565,2915,15.4586029,3.85275292,3.85275292,15.4586029,0,0,0,0,0,0,0,0,0,0,0,0,75,37.1519928,37.1519928,75,90,0,0,90,10,11.1012249,11.1012249,10,1275,1275,1275,1275,10.513175,10.1000557,10.1000557,10.513175,600,150,150,600,75,0,0,75,950,1140,1140,950,0,75,75,0,0,0,0,0,39.215992,75,75,39.215992 [f=0017212] [17212] Game End Stats Values: 8,3005,2995,2995,3005,23.2469101,5.79367208,5.79367208,23.2469101,0,0,0,0,0,0,0,0,0,0,0,0,75,37.1519928,37.1519928,75,180,0,0,180,10,11.6093206,11.6093206,10,1275,1275,1275,1275,10.5192204,11.4627275,11.4627275,10.5192204,600,490,490,600,75,0,0,75,950,1230,1230,950,0,75,75,0,0,0,0,0,39.215992,75,75,39.215992 [f=0017212] [17212] Game End Stats Values: 9,3005,2595,2595,3005,38.2469101,8.4807682,8.4807682,38.2469101,0,0,0,0,0,0,0,0,0,0,0,0,640.000305,73.4621124,73.4621124,640.000305,180,0,0,180,10,13.7687311,13.7687311,10,1275,1275,1275,1275,11,13.3791399,13.3791399,11,600,0,0,600,640,0,0,640,950,1320,1320,950,0,640,640,0,0,0,0,0,81.2971802,640.000305,640.000305,81.2971802 [f=0017212] [17212] Game End Stats Values: 10,2795,2760,2760,2795,46.2469101,20.7418575,20.7418575,46.2469101,0,0,0,0,0,0,0,0,0,0,0,0,1174.01367,609.288696,609.288696,1174.01367,270,0,0,270,10,13.3298903,13.3298903,10,1275,1275,1275,1275,10.5333338,16.0174046,16.0174046,10.5333338,300,75,75,300,640,300,300,640,950,1410,1410,950,300,640,640,300,0,0,0,0,617.123901,1174.01367,1174.01367,617.123901 [f=0017212] [17212] Game End Stats Values: 11,2495,2910,2910,2495,57.1705818,32.5280952,32.5280952,57.1705818,0,0,0,0,0,0,0,0,53.1740417,0,0,53.1740417,1174.01367,609.480957,609.480957,1174.01367,270,0,0,270,10,12.9525433,12.9525433,10,1275,1275,1275,1275,10.7282448,16.7857475,16.7857475,10.7282448,0,225,225,0,640,600,600,640,950,1410,1410,950,600,640,640,600,0,0,0,0,617.316162,1174.01367,1174.01367,617.316162 [f=0017212] [17212] Game End Stats Values: 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38,5355,8360,8360,5355,711.353882,242.984116,242.984116,711.353882,0,0,0,0,0,0,0,0,53.1740417,1009.24695,1009.24695,53.1740417,3660.62817,3444.00586,3444.00586,3660.62817,270,200,200,270,37,35,35,37,1505,1330,1330,1505,18.2178173,30.5,30.5,18.2178173,1300,3170,3170,1300,2685,3190,3190,2685,2280,3660,3660,2280,3223.6665,2815.33398,2815.33398,3223.6665,249.601578,799.02356,799.02356,249.601578,3625.3313,4015.53955,4015.53955,3625.3313 [f=0017212] [17212] Game End Stats Values: 39,5530,8995,8995,5530,776.25061,257.984131,257.984131,776.25061,0,0,0,0,0,0,0,0,53.1740417,1009.24695,1009.24695,53.1740417,3660.62817,3499.01831,3499.01831,3660.62817,270,200,200,270,37,35,35,37,1505,1330,1330,1505,18.3264484,30.5,30.5,18.3264484,1475,3805,3805,1475,2685,3365,3365,2685,2280,3660,3660,2280,3398.6665,2815.33398,2815.33398,3398.6665,249.601578,799.02356,799.02356,249.601578,3737.48877,4026.90479,4026.90479,3737.48877 [f=0017212] [17212] Game End Stats Values: 40,5705,8995,8995,5705,783.504211,261.984131,261.984131,783.504211,0,0,0,0,0,0,0,0,53.1740417,1009.24695,1009.24695,53.1740417,3660.62817,3499.01831,3499.01831,3660.62817,270,200,200,270,37,35,35,37,1505,1330,1330,1505,15.8133993,30.5,30.5,15.8133993,1650,3805,3805,1650,2685,3365,3365,2685,2280,3660,3660,2280,3398.6665,2815.33398,2815.33398,3398.6665,249.601578,799.02356,799.02356,249.601578,3739.03223,4250.08496,4250.08496,3739.03223 [f=0017222] [17222] Event [2868.06519,12.3179569,2608.03711]: 0 lost unit Kodachi [f=0017260] [17260] Event [2539.62207,16.1193695,2336.66919]: 0 lost unit Kodachi [f=0017260] [17260] Event [3167.23267,14.9671869,2868.50171]: 0 lost unit Blitz [f=0017320] [17320] Event [5592,137.800812,3832]: 1 finished unit Energy Pylon [f=0017321] [17321] Event [5096.03369,11.796875,3666]: 1 finished unit Outlaw [f=0017323] Spectator AxeForge left the game: normal quit [f=0017323] [17323] Event [undefined]: AxeForge quit [f=0017394] Player Mr_Ephir left the game: normal quit [f=0017394] [17394] Event [undefined]: Mr_Ephir quit [f=0017400] No clients connected, shutting down server [f=0017400] Server shutdown [f=0017400] [17400] all players disconnected [f=0017498] [17498] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0017502] [17502] Event [4168,58.6506042,3704]: 1 finished unit Energy Pylon [f=0017598] [17598] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0017791] [17791] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0017884] [17884] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0018272] [18272] Event [4840.01855,11.796875,3740]: 1 finished unit Racketeer [f=0018312] [18312] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0018518] [18518] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0018770] [18770] Event [5096.03369,11.796875,3666]: 1 finished unit Outlaw [f=0018921] [18921] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0019030] [19030] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0019213] [19213] Event [4840.01855,11.796875,3740]: 1 finished unit Thug [f=0019609] [19609] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0019623] [19623] Event [4840.01855,11.796875,3740]: 1 finished unit Racketeer [f=0019762] [19762] Event [5096.03369,11.796875,3666]: 1 finished unit Rogue [f=0019794] Autoquit sending quit command. [f=0019794] [QuitAction] user exited to system [f=0019794] [SpringApp::Kill][1] fromRun=1 [f=0019794] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019794] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019794] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019794] [ThreadPool::SetThreadCount][2] workers=0 [f=0019794] [SpringApp::Kill][2] [f=0019794] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019794] [Game::KillLua][3] dtor=0 luaUI=0x534eb290 [f=0019794] Start widgetHandler:Shutdown [f=0019794] Shutdown - SaveOrderList Complete [f=0019794] Writing last game win data [f=0019794] Shutdown - SaveConfigData Complete [f=0019794] Shutdown Widget - Chili Highlight [f=0019794] Shutdown Widget - Save/Load API [f=0019794] Shutdown Widget - Draw After Chili [f=0019794] Shutdown Widget - EPIC Menu [f=0019794] Shutdown Widget - Chili Minimap [f=0019794] Shutdown Widget - Chili Widget Selector [f=0019794] Shutdown Widget - Local Team Colors [f=0019794] Shutdown Widget - Display Keys 2 [f=0019794] Shutdown Widget - Save Game Menu [f=0019794] Shutdown Widget - HealthBars [f=0019794] Shutdown Widget - Noises [f=0019794] Shutdown Widget - Unit Icons [f=0019794] Shutdown Widget - Win Counter [f=0019794] Shutdown Widget - SpringRTS Replay Stats [f=0019794] Shutdown Widget - BuildETA [f=0019794] Shutdown Widget - Modular Comm Info [f=0019794] Shutdown Widget - Music Player v2 [f=0019794] Shutdown Widget - State Reverse and Latency [f=0019794] Shutdown Widget - CameraShake [f=0019794] Shutdown Widget - Chili Economy Panel Default [f=0019794] Shutdown Widget - Chili EndGame Window [f=0019794] Shutdown Widget - Chili Nuke Warning [f=0019794] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019794] Shutdown Widget - Chili Spectator Panels [f=0019794] Shutdown Widget - Context Menu [f=0019794] Shutdown Widget - Darkening [f=0019794] Shutdown Widget - Defense Range Zero-K [f=0019794] Shutdown Widget - Grab Input [f=0019794] Input grabbing is disabled! [f=0019794] Shutdown Widget - Highlight Geos [f=0019794] Shutdown Widget - Local Widgets Config [f=0019794] Shutdown Widget - MinimapEvents [f=0019794] Shutdown Widget - MetalFeatures (new) [f=0019794] Shutdown Widget - Missile Silo Range [f=0019794] Shutdown Widget - Point Tracker [f=0019794] Shutdown Widget - Showeco and Grid Drawer [f=0019794] Shutdown Widget - Stereo3D [f=0019794] Shutdown Widget - Attack AoE [f=0019794] Shutdown Widget - Map Edge Extension [f=0019794] Shutdown Widget - Selection Send [f=0019794] Shutdown Widget - LupsManager [f=0019794] Shutdown Widget - Newton Firezone [f=0019794] Shutdown Widget - Chili Pro Console [f=0019794] Shutdown Widget - Persistent Build Height [f=0019794] Shutdown Widget - Lasso Terraform GUI [f=0019794] Shutdown Widget - Chili Framework [f=0019794] Shutdown Widget - Lups [f=0019794] Shutdown Widget - Custom Markers [f=0019794] Shutdown Widget - Chili Core Selector [f=0019794] Shutdown Widget - Mex Placement Handler [f=0019794] Shutdown Widget - Select Keys [f=0019794] Shutdown Widget - Pause Screen [f=0019794] Shutdown Widget - Layout Handler [f=0019794] Shutdown Widget - Text To Speech Control [f=0019794] End widgetHandler:Shutdown [f=0019794] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={696352,75243794} {int,ext,rec}Allocs={13878084,0,0} {chunk,block}Bytes={75243794,0} [f=0019794] [Game::KillLua][1] dtor=0 luaGaia=0x5360de80 [f=0019794] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448073,60493003} {int,ext,rec}Allocs={13878085,0,0} {chunk,block}Bytes={60493003,0} [f=0019794] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448073,60493003} {int,ext,rec}Allocs={13878085,0,0} {chunk,block}Bytes={60493003,0} [f=0019794] [Game::KillLua][2] dtor=0 luaRules=0x538cd1a0 [f=0019794] Start gadgetHandler:Shutdown [f=0019794] Shutdown - StartSetup [f=0019794] Shutdown - UnitMorph [f=0019794] Shutdown - Carrier Drones [f=0019794] Shutdown - LupsNanoSpray [f=0019794] Shutdown - Missile Silo Controller [f=0019794] Shutdown - Modular Comm Info [f=0019794] Shutdown - Terrain Texture Handler [f=0019794] Shutdown - UnitCloakShield [f=0019794] Shutdown - Starlight Handler [f=0019794] End gadgetHandler:Shutdown [f=0019794] Start gadgetHandler:Shutdown [f=0019794] Shutdown - Save/Load [f=0019794] Shutdown - Teleport Throw [f=0019794] Shutdown - UnitMorph [f=0019794] Shutdown - Modular Comm Info [f=0019794] Shutdown - Retreat Command [f=0019794] Shutdown - Shockwaves [f=0019794] Shutdown - UnitCloakShield [f=0019794] Shutdown - Lups Cloak FX [f=0019794] Shutdown - Lups [f=0019794] Shutdown - Lups Shield [f=0019794] End gadgetHandler:Shutdown [f=0019794] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13878117,0,0} {chunk,block}Bytes={0,0} [f=0019794] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13878117,0,0} {chunk,block}Bytes={0,0} [f=0019794] [Game::KillLua][4] dtor=0 [f=0019794] [Game::~CGame][1] [f=0019794] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019794] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019794] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019794] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019794] [Game::KillLua][4] dtor=1 [f=0019794] [Game::KillMisc][1] [f=0019794] [Game::KillMisc][2] [f=0019794] [Game::KillMisc][3] [f=0019794] [Game::KillRendering][1] [f=0019794] [3DOParser::Kill] allocated 1 pieces [f=0019794] [S3OParser::Kill] allocated 441 pieces [f=0019794] [AssParser::Kill] allocated 3 pieces [f=0019794] [Game::KillInterface][1] [f=0019794] [Game::KillInterface][2] [f=0019794] [Game::KillSimulation][1] [f=0019794] [Game::KillSimulation][2] [f=0019794] [CCollisionHandler] dis-/continuous tests: 0/313796 [f=0019794] [Game::KillSimulation][3] [f=0019794] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019794] [~CPathCache(28x20)] cacheHits=48 hitPercentage=41% numHashColls=0 maxCacheSize=19 [f=0019794] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019794] [~CPathCache(56x40)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019794] [LosHandler::Kill] raycast instance cache-{hits,misses}={5218,9895}; shared=3%; cached=31% [f=0019794] [Game::KillSimulation][4] [f=0019794] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019794] [Game::~CGame][2] [f=0019794] [Game::~CGame][3] [f=0019794] [SpringApp::Kill][3] [f=0019794] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208713 bytes sent 191806 bytes recv'd [f=0019794] [SpringApp::Kill][4] font=0x45bc1aa0 [f=0019794] [SpringApp::Kill][5] [f=0019794] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x449667c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2090ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=55ms file="objects3d/corbanish.s3o" indx=5080 inflSize=94kb readTime=27ms file="unitpics/dronefighter.png" indx=6473 inflSize=9kb readTime=24ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_stockpile.lua" indx=4830 inflSize=1kb readTime=15ms file="luaui/widgets/unit_auto_group.lua" indx=4793 inflSize=12kb readTime=15ms file="luaui/configs/marking_menu_keys.lua" indx=2961 inflSize=1kb readTime=15ms file="objects3d/lotustest2.s3o" indx=5296 inflSize=97kb readTime=14ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=14ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4831 inflSize=28kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39839149 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45d1d430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d26600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c3b110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd58401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]