[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8G0xcZSmwI/springsettings.1178151.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f82e401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2583 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1178151/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46605290] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46605290] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 614ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1178151/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1178151/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54274e70,0x5441ea90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6f231d61c8c5a39ce7c9498f48b97af0 [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from FFC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FFC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000be5d0690,00000000cbebbaa0}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[Game::Load][lua{Rules,Gaia}={000000006701e180,000000006701c0b0}]" [f=-000001] Allies: I choose: ng! [f=-000001] <[Nik]NikolaMX> just when i was about to text u to ask what the counter to ducks is [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] i have no clue [f=-000001] warrior i guess [f=-000001] reaver* [f=-000001] if you are cloak [f=-000001] <[Nik]NikolaMX> no early game counter? [f=-000001] [0] Event [2181,11.8037109,1446]: 0 finished unit Recon Commander [f=-000001] [0] Event [5917,11.8009033,2928]: 1 finished unit Engineer Commander [f=0000000] [0] FFC, team: 1, elo:2652, userid: 206403 [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2384, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [5944,11.796875,2840]: 1 finished unit Shieldbot Factory [f=0000030] [30] Event [2288,12.7890625,1552]: 0 finished unit Rover Assembly [f=0000043] i guess you can beat themw ith more glaive [f=0000208] [208] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Dart [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000336] [336] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Dart [f=0000369] [369] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0000412] [412] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000602] [602] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0000671] [671] Event [5976,11.796875,3064]: 1 finished unit Solar Collector [f=0000713] [713] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Mason [f=0000907] [907] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000907] [907] Event [5984,11.796875,2912]: 1 finished unit Lotus [f=0001178] [1178] Event [2056,11.796875,1304]: 0 finished unit Solar Collector [f=0001296] [1296] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0001297] [1297] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0001531] [1531] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0001603] [1603] Event [3384.46655,11.796875,2661.65625]: 0 lost unit Dart [f=0001774] [1774] Event [2200,11.796875,1240]: 0 finished unit Solar Collector [f=0001965] [1965] Event [5112,11.796875,3656]: 1 finished unit Solar Collector [f=0002073] [2073] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0002120] [2120] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0002278] [2278] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0002326] [2326] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0002544] [2544] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0002640] [2640] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002794] [2794] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0002912] [2912] Event [4992,11.796875,3856]: 1 finished unit Lotus [f=0003002] [3002] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003162] [3162] Event [5080,11.796875,3880]: 1 finished unit Solar Collector [f=0003272] [3272] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003352] [3352] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003462] [3462] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0003624] [3624] Event [3416,14.0525513,1672]: 0 finished unit Solar Collector [f=0003642] [3642] Event [1224,11.796875,2088]: 0 finished unit Solar Collector [f=0003706] [3706] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0003816] [3816] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0003873] [3873] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0003874] [3874] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0003941] [3941] Event [3496,18.1763306,1624]: 0 finished unit Solar Collector [f=0004101] [4101] Event [4640,13.78125,3440]: 1 finished unit Lotus [f=0004217] [4217] Event [1280,11.796875,2224]: 0 finished unit Lotus [f=0004281] [4281] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0004327] [4327] Event [3472,17.691864,1744]: 0 finished unit Lotus [f=0004411] [4411] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0004528] [4528] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0004563] [4563] Event [6760,91.171875,4744]: 1 finished unit Solar Collector [f=0004690] [4690] Event [3448,14.6804199,1800]: 0 finished unit Solar Collector [f=0004757] [4757] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0004795] [4795] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Mason [f=0004974] [4974] Event [6723.87549,91.171875,4391.80371]: 0 lost unit Dart [f=0004995] [4995] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0005182] [5182] Event [5919.73438,12.7890625,2531.5918]: 0 lost unit Scorcher [f=0005224] [5224] Event [5024,14.4517517,2752]: 1 finished unit Lotus [f=0005255] [5255] Event [6025.96533,18.8276291,2732.6106]: 0 lost unit Scorcher [f=0005310] [5310] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0005322] [5322] Event [5984,11.796875,2912]: 1 lost unit Lotus [f=0005324] [5324] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Ripper [f=0005398] [5398] Event [5874.19482,11.721077,2829.74731]: 0 lost unit Scorcher [f=0005405] [5405] Event [7056,12.8316956,2144]: 1 finished unit Lotus [f=0005433] [5433] Event [5801.14795,11.796875,2884.66846]: 1 lost unit Bandit [f=0005550] [5550] Event [5932,11.7786789,2840]: 1 finished unit Bandit [f=0005611] [5611] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0005790] [5790] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0005885] [5885] Event [3176.26196,22.8551445,2939.35913]: 0 lost unit Scorcher [f=0005896] [5896] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0005911] [5911] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0005993] [5993] Event [7096,14.9207153,2008]: 1 finished unit Solar Collector [f=0006030] [6030] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0006040] [6040] Event [6550.14209,13.9768047,1453.76721]: 0 lost unit Scorcher [f=0006182] [6182] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0006449] [6449] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0006576] [6576] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0006607] [6607] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Fencer [f=0006675] [6675] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0006776] [6776] Event [4760,208.125977,1224]: 0 finished unit Solar Collector [f=0006826] [6826] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0006927] [6927] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0007036] [7036] Event [3856,12.7270508,2448]: 1 finished unit Lotus [f=0007045] [7045] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Fencer [f=0007089] [7089] Event [3776,11.796875,2656]: 1 lost unit Lotus [f=0007132] [7132] Event [3510.948,11.796875,2677.58887]: 0 lost unit Ripper [f=0007192] [7192] Event [4832,214.106232,1344]: 0 finished unit Lotus [f=0007292] [7292] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0007352] [7352] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0007360] [7360] Event [2280,12.7890625,1352]: 0 finished unit Caretaker [f=0007425] [7425] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0007427] [7427] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Fencer [f=0007466] [7466] Event [3733.80347,11.796875,2436.55713]: 1 lost unit Bandit [f=0007503] [7503] Event [3792,11.8678951,2704]: 1 finished unit Lotus [f=0007545] [7545] Event [3533.74072,11.796875,2386.34937]: 1 lost unit Bandit [f=0007620] [7620] Event [4816,211.912567,1440]: 0 finished unit Picket [f=0007652] [7652] Event [3820.2793,12.1390257,2587.32788]: 1 finished unit Engineer Commander [f=0007668] [7668] Event [3397.99243,11.796875,2437.5979]: 0 lost unit Fencer [f=0007731] [7731] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0007900] [7900] Event [4712,217.009155,1432]: 0 finished unit Solar Collector [f=0008053] [8053] Event [2408,12.7890625,1400]: 0 finished unit Caretaker [f=0008077] [8077] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0008110] [8110] Event [3588.53491,11.796875,2364.77759]: 1 lost unit Bandit [f=0008122] [8122] Event [3378.69385,11.796875,2251.21313]: 0 lost unit Scorcher [f=0008228] [8228] Event [2328,12.7890625,1288]: 0 finished unit Solar Collector [f=0008230] [8230] Event [3613.58911,11.796875,2319.82471]: 1 lost unit Bandit [f=0008265] [8265] Event [880,87.1992493,4464]: 0 finished unit Lotus [f=0008268] [8268] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0008309] [8309] Event [3419.35474,11.7975006,2221.74731]: 0 lost unit Scorcher [f=0008346] [8346] Event [3382.17529,12.1020432,2113.07715]: 0 lost unit Fencer [f=0008378] [8378] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0008415] [8415] Event [3489.79077,11.796875,2160.51172]: 1 lost unit Bandit [f=0008478] [8478] Event [2408,12.7890625,1304]: 0 finished unit Solar Collector [f=0008496] [8496] Event [3117.53247,18.1847019,2262.85229]: 0 lost unit Scorcher [f=0008620] [8620] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Mason [f=0008731] [8731] Event [824,87.1992493,4360]: 0 finished unit Solar Collector [f=0008792] [8792] Event [3768,11.8019867,2520]: 1 finished unit Stinger [f=0008924] [8924] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Badger [f=0009003] [9003] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0009012] [9012] Event [2200,11.796875,1416]: 0 finished unit Solar Collector [f=0009058] [9058] Event [3864,12.7890625,2536]: 1 finished unit Solar Collector [f=0009108] [9108] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0009221] [9221] Event [3848,12.8066292,2648]: 1 finished unit Solar Collector [f=0009242] [9242] Event [3472,17.691864,1744]: 0 lost unit Lotus [f=0009342] [9342] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Badger [f=0009406] [9406] Event [248,87.1992493,4888]: 0 finished unit Solar Collector [f=0009462] [9462] Event [2104,11.796875,1432]: 0 finished unit Solar Collector [f=0009543] [9543] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0009576] [9576] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0009589] [9589] Event [3512.28491,11.796875,2604.50537]: 0 finished unit Claw [f=0009597] [9597] Event [3512.28491,11.796875,2604.50537]: 0 lost unit Claw [f=0009686] [9686] Event [3701.63794,11.796875,2554.34985]: 1 lost unit Bandit [f=0009691] [9691] Event [3704,11.8627453,2680]: 1 finished unit Solar Collector [f=0009699] [9699] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0009760] [9760] Event [3735.36743,11.8497877,2272.71875]: 0 finished unit Claw [f=0009766] [9766] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0009767] [9767] Event [2008,11.796875,1400]: 0 finished unit Solar Collector [f=0009799] [9799] Event [936,91.171875,696]: 0 finished unit Solar Collector [f=0009860] [9860] Event [3502.4043,11.796875,2233.86255]: 0 finished unit Claw [f=0009878] [9878] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0009921] [9921] Event [6312,87.1992493,840]: 1 lost unit Metal Extractor [f=0009957] [9957] Event [3456.37451,11.8287354,2241.70337]: 0 finished unit Claw [f=0010004] [10004] Event [6401.03174,87.1992493,625.526184]: 1 lost unit Bandit [f=0010011] [10011] Event [3688.69849,12.0029135,2245.84937]: 1 lost unit Rogue [f=0010023] [10023] Event [3502.4043,-988.20313,2233.86255]: 0 lost unit Claw [f=0010029] [10029] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0010036] [10036] Event [3450.28564,11.8708725,2210.09448]: 0 finished unit Claw [f=0010045] [10045] Event [3450.28564,11.8708725,2210.09448]: 0 lost unit Claw [f=0010054] [10054] Event [6720,87.1992493,352]: 1 finished unit Lotus [f=0010058] [10058] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0010070] [10070] Event [3456.37451,11.8287354,2241.70337]: 0 lost unit Claw [f=0010081] [10081] Event [6411.46289,87.1339798,629.049622]: 1 lost unit Bandit [f=0010114] [10114] Event [3601.61377,11.796875,2751.52026]: 1 lost unit Bandit [f=0010178] [10178] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0010275] [10275] Event [5848,11.8085022,3112]: 1 finished unit Caretaker [f=0010292] [10292] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0010323] [10323] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Mason [f=0010438] [10438] Event [6512,87.1992493,816]: 0 lost unit Lotus [f=0010450] [10450] Event [3277.93799,12.6077776,2296.11133]: 0 lost unit Scorcher [f=0010451] [10451] Event [3729.58643,11.7993383,2559.94043]: 0 finished unit Claw [f=0010455] [10455] Event [6564.04834,87.1992493,559.585022]: 1 lost unit Bandit [f=0010462] [10462] Event [3782.44409,11.796875,2498.97705]: 0 finished unit Claw [f=0010478] [10478] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0010484] [10484] Event [6489.84131,87.1992493,506.336182]: 1 lost unit Bandit [f=0010527] [10527] Event [5928,18.8197021,3240]: 1 finished unit Solar Collector [f=0010530] [10530] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0010573] [10573] Event [3696.38354,11.796875,2336.11987]: 0 lost unit Scorcher [f=0010611] [10611] Event [3839.35352,34.6530113,2547.81201]: 0 finished unit Claw [f=0010614] [10614] Event [3822.19507,12.7573814,2339.43555]: 0 lost unit Scorcher [f=0010627] [10627] Event [3736.40381,16.9906254,2555.44556]: 0 finished unit Claw [f=0010628] [10628] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0010654] [10654] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0010664] [10664] Event [3946.13208,14.6247911,2274.90283]: 0 lost unit Scorcher [f=0010725] [10725] Event [6864,87.1992493,448]: 1 finished unit Lotus [f=0010770] [10770] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0010786] [10786] Event [3811.9082,12.2571802,2540.49512]: 0 finished unit Claw [f=0010796] [10796] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0010797] [10797] Event [3856.68823,19.4919796,2433.01587]: 0 finished unit Claw [f=0010799] [10799] Event [3811.9082,12.2571802,2540.49512]: 0 lost unit Claw [f=0010895] [10895] Event [6136,11.796875,3048]: 1 finished unit Solar Collector [f=0010899] [10899] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0010955] [10955] Event [3882.85596,12.7890625,2445.4917]: 0 finished unit Claw [f=0010965] [10965] Event [3812.13208,12.3718405,2522.34106]: 0 finished unit Claw [f=0010973] [10973] Event [3812.13208,12.3718405,2522.34106]: 0 lost unit Claw [f=0010987] [10987] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0010993] [10993] Event [6576,87.1992493,864]: 0 finished unit Picket [f=0011126] [11126] Event [3756.14355,11.796875,2487.57397]: 0 finished unit Claw [f=0011134] [11134] Event [3814.45386,11.8417683,2470.9646]: 0 finished unit Claw [f=0011145] [11145] Event [3814.45386,11.8417683,2470.9646]: 0 lost unit Claw [f=0011150] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0011151] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0011158] [11158] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Badger [f=0011161] Connection attempt from Fine [f=0011161] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0011161] -> Connection established (given id 2) [f=0011168] [11168] Event [3128.50195,12.632102,2599.17627]: 0 lost unit Fencer [f=0011169] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0011169] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011194] [11194] Event [6056,11.9953251,2968]: 1 finished unit Solar Collector [f=0011253] [11253] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0011292] [11292] Event [3775.01953,10.1655769,2503.42529]: 0 finished unit Claw [f=0011304] [11304] Event [3757.4231,11.796875,2461.60693]: 0 finished unit Claw [f=0011318] [11318] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0011341] [11341] Event [6784,87.1992493,400]: 1 finished unit Picket [f=0011428] [11428] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Badger [f=0011442] [11442] Event [6512,87.1992493,800]: 0 finished unit Picket [f=0011452] [11452] Event [6576,87.1992493,864]: 0 lost unit Picket [f=0011456] [11456] Event [3842.78052,38.6202393,2545.70288]: 0 finished unit Claw [f=0011469] [11469] Event [6168,12.1379395,2920]: 1 finished unit Solar Collector [f=0011478] [11478] Event [3674.52051,11.796875,2480.88794]: 0 finished unit Claw [f=0011479] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0011481] [11481] Event [3368.37622,11.6005955,1981.54968]: 0 lost unit Badger [f=0011486] [11486] Event [3674.52051,11.796875,2480.88794]: 0 lost unit Claw [f=0011492] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0011492] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x47600a60,0x819f8580}]" [f=0011550] [11550] Event [3405.69775,12.5145464,1965.45935]: 0 lost unit Badger [f=0011589] [11589] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0011735] [11735] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Badger [f=0011761] [11761] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0011777] [11777] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0011797] [11797] Event [3354.8833,12.7893476,1935.23584]: 0 finished unit Claw [f=0011803] [11803] Event [3269.36035,12.7890625,2031.91748]: 0 finished unit Claw [f=0011812] [11812] Event [3237.42749,12.7890625,2005.55396]: 1 lost unit Bandit [f=0011829] [11829] Event [3271.59741,12.7890625,2347.89429]: 0 lost unit Scorcher [f=0011831] [11831] Event [6512,87.1992493,800]: 0 lost unit Picket [f=0011860] [11860] Event [3296.61621,12.3097334,2122.84009]: 1 lost unit Bandit [f=0011906] [11906] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0011951] [11951] Event [3333.50171,12.8594751,1867.42737]: 1 lost unit Bandit [f=0011980] [11980] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0012020] [12020] Event [3422.69922,14.7072916,1759.73218]: 0 finished unit Claw [f=0012041] [12041] Event [6569.58838,87.2126007,537.879517]: 0 finished unit Recon Commander [f=0012041] [12041] Event [6569.58838,87.2126007,537.879517]: 0 lost unit Recon Commander [f=0012041] game_message: Morph complete: Quack lvl 1 -> Quack lvl 2 [f=0012041] [12041] Received game_message: Morph complete: Quack lvl 1 -> Quack lvl 2 [f=0012066] [12066] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Mason [f=0012157] [12157] Event [6136,14.4711304,2664]: 1 finished unit Solar Collector [f=0012166] [12166] Event [6720,87.1992493,352]: 1 lost unit Lotus [f=0012188] [12188] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0012245] [12245] Event [6279.16064,183.304047,621.888062]: 0 lost unit Recon Commander [f=0012257] [12257] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0012322] [12322] Event [undefined]: [Nik]NikolaMX resigned [f=0012322] game_message: [Nik]NikolaMX has been destroyed! [f=0012322] game_message: FFC wins! [f=0012322] Submitting stats [f=0012322] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012322] Part| Total Time|Time of the last 0.5s [f=0012322] Draw 26019.46ms 21.20% [f=0012322] Lua::Callins::Synced 7882.81ms 19.30% [f=0012322] Lua::Callins::Unsynced 32086.40ms 26.90% [f=0012322] Lua::CollectGarbage::Synced 393.19ms 0.30% [f=0012322] Lua::CollectGarbage::Unsynced 1117.96ms 1.30% [f=0012322] Misc::Profiler::AddTime 86.94ms 0.00% [f=0012322] Sim 35677.08ms 63.60% [f=0012322] [12322] Received game_message: [Nik]NikolaMX has been destroyed! [f=0012322] [12322] Received game_message: FFC wins! [f=0012323] [12323] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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28,7330,6895,6895,7330,242.58342,162.592072,162.592072,242.58342,0,0,0,0,0,0,0,0,0,1677.5166,1677.5166,0,2647.54565,4812.78809,4812.78809,2647.54565,370,1270,1270,370,37.4666672,32,32,37.4666672,1505,1505,1505,1505,32.4368095,36.1550941,36.1550941,32.4368095,1685,930,930,1685,1441,3220.2666,3220.2666,1441,3770,3190,3190,3770,3345.2666,1441,1441,3345.2666,0,337.168335,337.168335,0,4988.41553,2759.47119,2759.47119,4988.41553 [f=0012323] [12323] Game End Stats Values: 29,5950,6995,6995,5950,259.148224,179.315033,179.315033,259.148224,0,0,0,0,0,0,0,0,36.3765678,1736.07507,1736.07507,36.3765678,2649.72656,5056.38135,5056.38135,2649.72656,370,1180,1180,370,38,33.3333321,33.3333321,38,0,1505,1505,0,31.5941315,32.2316246,32.2316246,31.5941315,1810,930,930,1810,1531,4725.2666,4725.2666,1531,3770,3380,3380,3770,4850.2666,1531,1531,4850.2666,0,337.168335,337.168335,0,5232.00879,2768.1709,2768.1709,5232.00879 [f=0012329] [12329] Event [3448,14.6437988,1800]: 0 lost unit Solar Collector [f=0012333] [12333] Event [4107.271,-6.6150136,1392.16724]: 0 lost unit Scorcher [f=0012333] [12333] Event [2305.99243,13.4388151,1551.97034]: 0 finished unit Scorcher [f=0012348] [12348] Event [4192.02588,-7.0455289,1357.31897]: 0 lost unit Scorcher [f=0012384] [12384] Event [5976,11.796875,2648]: 1 finished unit Solar Collector [f=0012445] [12445] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0012521] [[Nik]NikolaMX (replay)] man fuck turrets in this game [f=0012537] Player FFC left the game: normal quit [f=0012537] [12537] Event [undefined]: FFC quit [f=0012538] [12538] Event [6832,87.1992493,416]: 1 finished unit Picket [f=0012602] Spectator [Nik]NikolaMX left the game: normal quit [f=0012602] [12602] Event [undefined]: [Nik]NikolaMX quit [f=0012608] No clients connected, shutting down server [f=0012608] Server shutdown [f=0012608] [12608] all players disconnected [f=0012647] [12647] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0012843] [12843] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0012970] [12970] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0013105] [13105] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0013306] [13306] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0013434] [13434] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0013635] [13635] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0013832] [13832] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0013959] [13959] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0014093] [14093] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0014295] [14295] Event [5932,11.796875,2840]: 1 finished unit Convict [f=0014424] [14424] Event [5932,11.796875,2840]: 1 finished unit Bandit [f=0014626] [14626] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0014822] [14822] Event [5932,11.796875,2840]: 1 finished unit Rogue [f=0014938] Autoquit sending quit command. [f=0014938] [QuitAction] user exited to system [f=0014938] [SpringApp::Kill][1] fromRun=1 [f=0014938] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014938] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014938] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014938] [ThreadPool::SetThreadCount][2] workers=0 [f=0014938] [SpringApp::Kill][2] [f=0014938] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014938] [Game::KillLua][3] dtor=0 luaUI=0x54bd5030 [f=0014938] Start widgetHandler:Shutdown [f=0014938] Shutdown - SaveOrderList Complete [f=0014938] Writing last game win data [f=0014938] Shutdown - SaveConfigData Complete [f=0014938] Shutdown Widget - Save/Load API [f=0014938] Shutdown Widget - Chili Highlight [f=0014938] Shutdown Widget - Draw After Chili [f=0014938] Shutdown Widget - EPIC Menu [f=0014938] Shutdown Widget - Chili Widget Selector [f=0014938] Shutdown Widget - Chili Minimap [f=0014938] Shutdown Widget - Local Team Colors [f=0014938] Shutdown Widget - Display Keys 2 [f=0014938] Shutdown Widget - Save Game Menu [f=0014938] Shutdown Widget - Unit Icons [f=0014938] Shutdown Widget - Noises [f=0014938] Shutdown Widget - HealthBars [f=0014938] Shutdown Widget - Win Counter [f=0014938] Shutdown Widget - BuildETA [f=0014938] Shutdown Widget - SpringRTS Replay Stats [f=0014938] Shutdown Widget - Modular Comm Info [f=0014938] Shutdown Widget - Stereo3D [f=0014938] Shutdown Widget - Showeco and Grid Drawer [f=0014938] Shutdown Widget - Point Tracker [f=0014938] Shutdown Widget - Missile Silo Range [f=0014938] Shutdown Widget - MetalFeatures (new) [f=0014938] Shutdown Widget - MinimapEvents [f=0014938] Shutdown Widget - Local Widgets Config [f=0014938] Shutdown Widget - Highlight Geos [f=0014938] Shutdown Widget - Grab Input [f=0014938] Input grabbing is disabled! [f=0014938] Shutdown Widget - Defense Range Zero-K [f=0014938] Shutdown Widget - Darkening [f=0014938] Shutdown Widget - Context Menu [f=0014938] Shutdown Widget - Chili Spectator Panels [f=0014938] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014938] Shutdown Widget - Chili Nuke Warning [f=0014938] Shutdown Widget - Chili EndGame Window [f=0014938] Shutdown Widget - Chili Economy Panel Default [f=0014938] Shutdown Widget - CameraShake [f=0014938] Shutdown Widget - State Reverse and Latency [f=0014938] Shutdown Widget - Music Player v2 [f=0014938] Shutdown Widget - Attack AoE [f=0014938] Shutdown Widget - Map Edge Extension [f=0014938] Shutdown Widget - Selection Send [f=0014938] Shutdown Widget - LupsManager [f=0014938] Shutdown Widget - Newton Firezone [f=0014938] Shutdown Widget - Chili Pro Console [f=0014938] Shutdown Widget - Persistent Build Height [f=0014938] Shutdown Widget - Lasso Terraform GUI [f=0014938] Shutdown Widget - Lups [f=0014938] Shutdown Widget - Chili Framework [f=0014938] Shutdown Widget - Mex Placement Handler [f=0014938] Shutdown Widget - Chili Core Selector [f=0014938] Shutdown Widget - Custom Markers [f=0014938] Shutdown Widget - Select Keys [f=0014938] Shutdown Widget - Pause Screen [f=0014938] Shutdown Widget - Text To Speech Control [f=0014938] Shutdown Widget - Layout Handler [f=0014938] End widgetHandler:Shutdown [f=0014938] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639823,72623507} {int,ext,rec}Allocs={16413980,0,0} {chunk,block}Bytes={72623507,0} [f=0014938] [Game::KillLua][1] dtor=0 luaGaia=0x5441ea90 [f=0014938] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434560,60034620} {int,ext,rec}Allocs={16413981,0,0} {chunk,block}Bytes={60034620,0} [f=0014938] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434560,60034620} {int,ext,rec}Allocs={16413981,0,0} {chunk,block}Bytes={60034620,0} [f=0014938] [Game::KillLua][2] dtor=0 luaRules=0x54274e70 [f=0014938] Start gadgetHandler:Shutdown [f=0014938] Shutdown - StartSetup [f=0014938] Shutdown - UnitMorph [f=0014938] Shutdown - Carrier Drones [f=0014938] Shutdown - LupsNanoSpray [f=0014938] Shutdown - Missile Silo Controller [f=0014938] Shutdown - Modular Comm Info [f=0014938] Shutdown - Terrain Texture Handler [f=0014938] Shutdown - UnitCloakShield [f=0014938] Shutdown - Starlight Handler [f=0014938] End gadgetHandler:Shutdown [f=0014938] Start gadgetHandler:Shutdown [f=0014938] Shutdown - Save/Load [f=0014938] Shutdown - Teleport Throw [f=0014938] Shutdown - UnitMorph [f=0014938] Shutdown - Modular Comm Info [f=0014938] Shutdown - Retreat Command [f=0014938] Shutdown - Shockwaves [f=0014938] Shutdown - UnitCloakShield [f=0014938] Shutdown - Lups Cloak FX [f=0014938] Shutdown - Lups [f=0014938] Shutdown - Lups Shield [f=0014938] End gadgetHandler:Shutdown [f=0014938] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16414013,0,0} {chunk,block}Bytes={0,0} [f=0014938] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16414013,0,0} {chunk,block}Bytes={0,0} [f=0014938] [Game::KillLua][4] dtor=0 [f=0014938] [Game::~CGame][1] [f=0014938] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014938] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014938] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014938] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014938] [Game::KillLua][4] dtor=1 [f=0014938] [Game::KillMisc][1] [f=0014938] [Game::KillMisc][2] [f=0014938] [Game::KillMisc][3] [f=0014938] [Game::KillRendering][1] [f=0014938] [3DOParser::Kill] allocated 1 pieces [f=0014938] [S3OParser::Kill] allocated 459 pieces [f=0014938] [AssParser::Kill] allocated 23 pieces [f=0014938] [Game::KillInterface][1] [f=0014938] [Game::KillInterface][2] [f=0014938] [Game::KillSimulation][1] [f=0014938] [Game::KillSimulation][2] [f=0014938] [CCollisionHandler] dis-/continuous tests: 0/450602 [f=0014938] [Game::KillSimulation][3] [f=0014938] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014938] [~CPathCache(28x20)] cacheHits=47 hitPercentage=45% numHashColls=0 maxCacheSize=6 [f=0014938] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014938] [~CPathCache(56x40)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014938] [LosHandler::Kill] raycast instance cache-{hits,misses}={4211,10608}; shared=5%; cached=24% [f=0014938] [Game::KillSimulation][4] [f=0014938] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014938] [Game::~CGame][2] [f=0014938] [Game::~CGame][3] [f=0014938] [SpringApp::Kill][3] [f=0014938] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159148 bytes sent 214246 bytes recv'd [f=0014938] [SpringApp::Kill][4] font=0x46537aa0 [f=0014938] [SpringApp::Kill][5] [f=0014938] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x465a5c50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2111ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=24ms file="bitmaps/groundring.tga" indx=494 inflSize=51kb readTime=24ms file="luaui/widgets/unit_stockpile.lua" indx=4830 inflSize=1kb readTime=21ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=15ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4583 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/constructionmods.png" indx=509 inflSize=4000kb readTime=14ms file="luaui/widgets/unit_state_icons.lua" indx=4829 inflSize=9kb readTime=13ms file="unittextures/tatex/armpanel100.tga" indx=7551 inflSize=8kb readTime=13ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=12ms file="units/fakeunit_aatarget.lua" indx=6823 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33946763 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4669fbe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46690ed0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466002c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f82e401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]