[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jWRZWrsUgm/springsettings.1177466.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f03d801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1108 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1177466/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e38fb0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e38fb0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 485ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Miguelw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1177466/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1177466/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510cd060,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 79f21b615c2a2bc39df893be5ad7d57b [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000dbbf7930,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000000010ffde7d0,0000000000000000}]" [f=-000001] Allies: I choose: Davinki! [f=-000001] hello [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] y2 [f=-000001] [0] Event [2688,617.383423,4986]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2623,617.386047,269]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2350, userid: 529056 [f=0000000] [0] LooChenChanCZ, team: 1, elo:2108, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [2784,617.383179,4864]: 0 finished unit Tank Foundry [f=0000009] [9] Event [2600,617.383179,360]: 1 finished unit Spider Factory [f=0000240] [240] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000383] [383] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0000654] [654] Event [2552,617.383179,184]: 1 finished unit Solar Collector [f=0000670] [670] Event [2784.04297,618.703186,4836]: 0 finished unit Welder [f=0000685] [685] Event [2600,617.383179,396]: 1 finished unit Weaver [f=0000764] [764] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0000772] [772] Event [2600,617.383179,396]: 1 finished unit Flea [f=0000858] [858] Event [2600,617.383179,396]: 1 finished unit Flea [f=0000951] [951] Event [2600,617.383179,396]: 1 finished unit Flea [f=0001028] [1028] Event [2616,617.383179,5064]: 0 finished unit Solar Collector [f=0001243] [1243] Event [2600,617.383179,4984]: 0 finished unit Solar Collector [f=0001488] [1488] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0001843] [1843] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0001874] [1874] Event [2600,617.383179,396]: 1 finished unit Venom [f=0001997] [1997] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0002426] [2426] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0002479] [2479] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0002535] [2535] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0002655] [2655] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0002824] [2824] Event [2472,617.383179,88]: 1 finished unit Solar Collector [f=0002838] [2838] Event [2600,617.383179,396]: 1 finished unit Weaver [f=0002990] [2990] Event [4680.1499,617.383179,3419.14087]: 1 lost unit Flea [f=0003141] [3141] Event [3928,500,744]: 1 finished unit Solar Collector [f=0003212] [3212] Event [2328,617.383179,136]: 1 finished unit Solar Collector [f=0003278] [3278] Event [2784.04297,618.703186,4836]: 0 finished unit Welder [f=0003405] [3405] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0003669] [3669] Event [4000,500,688]: 1 finished unit Lotus [f=0003704] [3704] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0003814] [3814] Event [4000,500,688]: 1 lost unit Lotus [f=0003876] [3876] Event [4002.39722,499.731934,622.876709]: 0 lost unit Kodachi [f=0004252] [4252] Event [2600,617.383179,396]: 1 finished unit Recluse [f=0004290] [4290] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0004336] [4336] Event [1176,500.221619,296]: 1 lost unit Metal Extractor [f=0004390] [4390] Event [4896,617.383179,3424]: 0 finished unit Lotus [f=0004473] [4473] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0004509] [4509] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0004578] [4578] Event [1029.11072,519.413696,186.293732]: 1 lost unit Weaver [f=0004920] [4920] Event [344,617.383179,3368]: 0 finished unit Solar Collector [f=0005016] [5016] Event [1626.75378,554.169373,364.478027]: 1 lost unit Venom [f=0005108] [5108] Event [2600,617.383179,396]: 1 finished unit Recluse [f=0005110] [5110] Event [264,617.383179,3448]: 0 finished unit Solar Collector [f=0005196] [5196] Event [4888,617.383179,3496]: 0 finished unit Solar Collector [f=0005312] [5312] Event [2840,617.303101,4280]: 0 finished unit Solar Collector [f=0005317] [5317] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0005329] [5329] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005342] [5342] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005350] [5350] Event [168,617.383179,3336]: 0 finished unit Solar Collector [f=0005358] [5358] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005372] [5372] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005388] [5388] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005388] [5388] Event [65.7811813,617.383179,3483.18018]: 1 lost unit Flea [f=0005402] [5402] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005424] [5424] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005466] [5466] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0005525] [5525] Event [2472,617.383179,216]: 1 lost unit Metal Extractor [f=0005550] [5550] Event [2600,617.384399,396]: 1 lost unit Widow [f=0005568] [5568] Event [2600,617.384399,396]: 1 lost unit Widow [f=0005582] [5582] Event [2600,617.384399,396]: 1 lost unit Widow [f=0005598] [5598] Event [2600,617.384399,396]: 1 lost unit Widow [f=0005620] [5620] Event [232,617.383179,3256]: 0 finished unit Solar Collector [f=0005684] [5684] Event [2600,617.384399,396]: 1 lost unit Widow [f=0005685] [5685] Event [4760,617.383179,3496]: 0 finished unit Solar Collector [f=0005688] [5688] Event [2600,617.384399,396]: 1 lost unit Widow [f=0005702] [5702] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005718] [5718] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005732] [5732] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005748] [5748] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005762] [5762] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005778] [5778] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005792] [5792] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005808] [5808] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005822] [5822] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005838] [5838] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005852] [5852] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005865] [5865] Event [336,617.383179,3280]: 0 finished unit Lotus [f=0005868] [5868] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005882] [5882] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005898] [5898] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005912] [5912] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005916] [5916] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0005928] [5928] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005942] [5942] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005948] [5948] Event [2768,617.383179,4656]: 0 finished unit Lotus [f=0005958] [5958] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005972] [5972] Event [2600,617.383179,396]: 1 lost unit Widow [f=0005977] [5977] Event [2510.75854,617.383179,506.451935]: 0 lost unit Kodachi [f=0006330] [6330] Event [416,617.383179,3264]: 0 finished unit Lotus [f=0006459] [6459] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0006492] [6492] Event [2792,617.383179,4360]: 0 finished unit Solar Collector [f=0006570] [6570] Event [432,617.383179,3376]: 0 finished unit Lotus [f=0006835] [6835] Event [4688,617.383179,3424]: 0 finished unit Lotus [f=0007013] [7013] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0007030] [7030] Event [2600,617.383179,396]: 1 finished unit Widow [f=0007291] [7291] Event [4752,617.383179,3376]: 0 finished unit Lotus [f=0007295] [7295] Event [2536,617.383179,4680]: 0 finished unit Caretaker [f=0007323] [7323] Event [296,617.383179,1688]: 1 finished unit Metal Extractor [f=0007372] [7372] Event [4856,617.383179,1768]: 1 lost unit Metal Extractor [f=0007503] [7503] Event [4753.32813,617.383179,2836.98901]: 1 finished unit Recon Commander [f=0007661] [7661] Event [4809.30371,617.383179,2932.75732]: 0 lost unit Kodachi [f=0007666] [7666] Event [4784,617.383179,3360]: 0 finished unit Lotus [f=0007772] [7772] Event [2784.04297,618.703186,4836]: 0 finished unit Ogre [f=0007779] [7779] Event [4817.31592,617.383179,3043.52759]: 0 lost unit Kodachi [f=0007842] [7842] Event [4760,617.383179,2968]: 1 lost unit Stinger [f=0007977] [7977] Event [4736.29492,617.383179,2706.73267]: 0 lost unit Kodachi [f=0008039] [8039] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0008056] [8056] Event [4848,617.383179,3344]: 0 finished unit Lotus [f=0008088] [8088] Event [4769.36816,617.808533,2848.62939]: 1 lost unit Recon Commander [f=0008098] [8098] Event [4828.13232,612.419434,2913.85742]: 0 lost unit Kodachi [f=0008284] gg [f=0008360] [8360] Event [undefined]: LooChenChanCZ resigned [f=0008360] game_message: LooChenChanCZ has been destroyed! [f=0008360] game_message: [Nik]NikolaMX wins! [f=0008360] Submitting stats [f=0008360] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008360] Part| Total Time|Time of the last 0.5s [f=0008360] Draw 8463.29ms 9.58% [f=0008360] Lua::Callins::Synced 3004.99ms 38.82% [f=0008360] Lua::Callins::Unsynced 11416.06ms 14.77% [f=0008360] Lua::CollectGarbage::Synced 155.52ms 0.10% [f=0008360] Lua::CollectGarbage::Unsynced 386.44ms 0.70% [f=0008360] Misc::Profiler::AddTime 30.09ms 0.00% [f=0008360] Sim 14777.55ms 80.74% [f=0008360] [8360] Received game_message: LooChenChanCZ has been destroyed! [f=0008360] [8360] Received game_message: [Nik]NikolaMX wins! [f=0008361] [8361] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008361] [8361] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008361] [8361] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.4000001,5.73333311,6.4000001,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 3,2355,2430,2355,2430,1.22417498,0,1.22417498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8.9333334,8,1275,1275,1275,1275,8.08161259,10.1333332,8.08161259,10.1333332,50,0,50,0,0,0,0,0,1030,1155,1030,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 4,2380,2570,2380,2570,3.09237695,0.79806948,3.09237695,0.79806948,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.46666622,10,9.46666622,1275,1275,1275,1275,8.12454605,12.0532055,8.12454605,12.0532055,75,0,75,0,0,0,0,0,1030,1295,1030,1295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 5,2470,2570,2470,2570,5.40990877,1.46926796,5.40990877,1.46926796,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1275,1275,1275,9.35450363,12.0447454,9.35450363,12.0447454,75,0,75,0,0,0,0,0,1120,1295,1120,1295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 6,2670,2835,2670,2835,6.07868767,5.46272707,6.07868767,5.46272707,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1275,1275,1275,10.0445852,14.2662315,10.0445852,14.2662315,275,175,275,175,0,0,0,0,1120,1385,1120,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 7,2850,3100,2850,3100,6.63374186,8.73007298,6.63374186,8.73007298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1275,1275,1275,12.1036701,14.7178221,12.1036701,14.7178221,275,350,275,350,0,0,0,0,1300,1475,1300,1475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008361] [8361] Game End Stats Values: 8,3135,3100,3135,3100,7.29979849,11.6843443,7.29979849,11.6843443,0,0,0,0,0,0,0,0,0,0,0,0,12.3046875,25,12.3046875,25,0,0,0,0,11.1999998,12,11.1999998,12,1275,1275,1275,1275,14.544404,17.1969528,14.544404,17.1969528,250,350,250,350,0,25,0,25,1610,1475,1610,1475,25,0,25,0,0,0,0,0,25,12.3046875,25,12.3046875 [f=0008361] [8361] Game End Stats Values: 9,3205,3375,3205,3375,8.63905048,11.7952461,8.63905048,11.7952461,0,0,0,0,0,0,0,0,0,0,0,0,12.3046875,25,12.3046875,25,0,0,0,0,15.333333,12,15.333333,12,1275,1275,1275,1275,14.5892839,18.6740608,14.5892839,18.6740608,250,350,250,350,0,25,0,25,1680,1750,1680,1750,25,0,25,0,0,0,0,0,25,12.3046875,25,12.3046875 [f=0008361] [8361] Game End Stats Values: 10,3295,3200,3295,3200,14.1381588,12.4035378,14.1381588,12.4035378,0,0,0,0,0,0,0,0,0,0,0,0,187.30426,166.479202,187.30426,166.479202,0,0,0,0,15.1999998,12,15.1999998,12,1275,1275,1275,1275,16.1999397,22.0405521,16.1999397,22.0405521,250,175,250,175,175,115,175,115,1770,1750,1770,1750,115,175,115,175,0,0,0,0,202.306534,187.30426,202.306534,187.30426 [f=0008361] [8361] Game End Stats Values: 11,3575,3470,3575,3470,26.311327,13.3414125,26.311327,13.3414125,0,0,0,0,0,0,0,0,0,179.589722,0,179.589722,187.30426,295.962311,187.30426,295.962311,0,90,0,90,15.6000004,12,15.6000004,12,1275,1275,1275,1275,17.3115444,24.0625248,17.3115444,24.0625248,530,175,530,175,175,140.000031,175,140.000031,1770,1930,1770,1930,140.000031,175,140.000031,175,0,0,0,0,331.789612,187.30426,331.789612,187.30426 [f=0008361] [8361] Game End Stats Values: 12,3405,3715,3405,3715,47.6081657,13.7688293,47.6081657,13.7688293,0,0,0,0,0,0,0,0,0,422.183044,0,422.183044,287.686371,542.69928,287.686371,542.69928,0,90,0,90,16,12,16,12,1275,1275,1275,1275,17.9197903,28.8951626,17.9197903,28.8951626,530,350,530,350,175,310.000031,175,310.000031,1600,2000,1600,2000,310.000031,175,310.000031,175,0,0,0,0,578.526184,287.686371,578.526184,287.686371 [f=0008361] [8361] Game End Stats Values: 13,3550,3995,3550,3995,52.3384857,17.3130627,52.3384857,17.3130627,0,0,0,0,0,0,0,0,0,634.720764,0,634.720764,329.86264,738.231201,329.86264,738.231201,0,90,0,90,15.333333,15.8666668,15.333333,15.8666668,1275,1275,1275,1275,19.5042439,29.2362804,19.5042439,29.2362804,585,350,585,350,175,563.333374,175,563.333374,1690,2280,1690,2280,598.666687,175,598.666687,175,0,0,0,0,778.783081,329.86264,778.783081,329.86264 [f=0008361] [8361] Game End Stats Values: 14,3550,4135,3550,4135,74.2003708,23.3881912,74.2003708,23.3881912,0,0,0,0,0,0,0,0,68.8686523,724.730469,68.8686523,724.730469,339.246216,1167.40894,339.246216,1167.40894,0,90,0,90,15.0666666,23.333334,15.0666666,23.333334,1275,1275,1275,1275,23.5907917,29.4050083,23.5907917,29.4050083,585,350,585,350,175,728.333435,175,728.333435,1690,2420,1690,2420,763.666809,175,763.666809,175,0,0,0,0,1212.79395,350.351105,1212.79395,350.351105 [f=0008361] [8361] Game End Stats Values: 15,3550,4315,3550,4315,106.037743,54.0512276,106.037743,54.0512276,0,0,0,0,0,0,0,0,340.044617,920.147217,340.044617,920.147217,353.129425,1305.41577,353.129425,1305.41577,0,270,0,270,16,26,16,26,1275,1275,1275,1275,24.1224937,31.0442066,24.1224937,31.0442066,585,350,585,350,350,732.666748,350,732.666748,1690,2420,1690,2420,769.666809,350,769.666809,350,0,0,0,0,1377.90173,364.234314,1377.90173,364.234314 [f=0008361] [8361] Game End Stats Values: 16,3550,4740,3550,4740,107.114914,63.2061806,107.114914,63.2061806,0,0,0,0,0,0,0,0,345.122467,955.619751,345.122467,955.619751,353.129425,1305.41577,353.129425,1305.41577,0,450,0,450,16,26.9333324,16,26.9333324,1275,1275,1275,1275,22.0718117,29.6103306,22.0718117,29.6103306,585,525,585,525,350,732.666748,350,732.666748,1690,2490,1690,2490,769.666809,350,769.666809,350,0,0,0,0,1377.90173,364.234314,1377.90173,364.234314 [f=0008361] [8361] Game End Stats Values: 17,3830,5005,3830,5005,107.335472,100.125122,107.335472,100.125122,0,0,0,0,0,0,0,0,345.122467,1088.5459,345.122467,1088.5459,353.129425,1305.41577,353.129425,1305.41577,0,540,0,540,16,28,16,28,1275,1275,1275,1275,22.0147038,31.4612637,22.0147038,31.4612637,865,700,865,700,350,732.666748,350,732.666748,1690,2490,1690,2490,769.666809,350,769.666809,350,0,0,0,0,1377.90173,364.234314,1377.90173,364.234314 [f=0008361] [8361] Game End Stats Values: 18,4060,5275,4060,5275,108.315681,114.536598,108.315681,114.536598,0,0,0,0,0,0,0,0,442.701233,1127.2627,442.701233,1127.2627,454.083893,2073.93481,454.083893,2073.93481,0,630,0,630,16,28,16,28,1505,1275,1505,1275,22.3986797,29.9607639,22.3986797,29.9607639,865,700,865,700,350,822.666748,350,822.666748,1690,2670,1690,2670,859.666809,350,859.666809,350,0,0,0,0,2150.14844,560.010315,2150.14844,560.010315 [f=0008361] [8361] Game End Stats Values: 19,2555,5430,2555,5430,109.793594,123.163086,109.793594,123.163086,0,0,0,0,0,0,0,0,624.110291,1127.2627,624.110291,1127.2627,950.54541,3238.25635,950.54541,3238.25635,0,810,0,810,16,28,16,28,0,1275,0,1275,22.0985298,29.5750999,22.0985298,29.5750999,865,675,865,675,1050,2767.93115,1050,2767.93115,1690,2670,1690,2670,2804.93115,1050,2804.93115,1050,0,0,0,0,3453.7124,1064.23267,3453.7124,1064.23267 [f=0008361] [8361] Game End Stats Values: 20,2555,5430,2555,5430,109.793594,133.074722,109.793594,133.074722,0,0,0,0,0,0,0,0,1213.3606,1127.2627,1213.3606,1127.2627,950.54541,3238.25635,950.54541,3238.25635,0,810,0,810,10.666667,28,10.666667,28,0,1275,0,1275,18.4444447,30.1012955,18.4444447,30.1012955,865,675,865,675,1050,2767.93115,1050,2767.93115,1690,2670,1690,2670,2804.93115,1050,2804.93115,1050,0,0,0,0,3453.7124,1064.23267,3453.7124,1064.23267 [f=0008391] [8391] Event [2784.04297,618.703186,4836]: 0 finished unit Blitz [f=0008543] Spectator LooChenChanCZ left the game: normal quit [f=0008543] [8543] Event [undefined]: LooChenChanCZ quit [f=0008554] [8554] Event [2536,617.383179,4888]: 0 finished unit Solar Collector [f=0008646] No clients connected, shutting down server [f=0008646] Server shutdown [f=0008646] [8646] all players disconnected [f=0008770] [8770] Event [2784.04297,618.703186,4836]: 0 finished unit Welder [f=0009061] [9061] Event [4880,615.403809,2768]: 0 finished unit Lotus [f=0009229] [9229] Event [2784.04297,618.703186,4836]: 0 finished unit Blitz [f=0009436] [9436] Event [4688,614.084229,2768]: 0 finished unit Lotus [f=0009520] [9520] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0009741] [9741] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0009952] [9952] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0010241] [10241] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0010463] [10463] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0010868] [10868] Event [2784.04297,618.703186,4836]: 0 finished unit Blitz [f=0011219] [11219] Event [2784.04297,618.703186,4836]: 0 finished unit Blitz [f=0011433] [11433] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0011658] [11658] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0011883] [11883] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0012108] [12108] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0012333] [12333] Event [2784.04297,618.703186,4836]: 0 finished unit Kodachi [f=0012629] Autoquit sending quit command. [f=0012629] [QuitAction] user exited to system [f=0012629] [SpringApp::Kill][1] fromRun=1 [f=0012629] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012629] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012629] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012629] [ThreadPool::SetThreadCount][2] workers=0 [f=0012629] [SpringApp::Kill][2] [f=0012629] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012629] [Game::KillLua][3] dtor=0 luaUI=0x51009c90 [f=0012629] Start widgetHandler:Shutdown [f=0012629] Shutdown - SaveOrderList Complete [f=0012629] Writing last game win data [f=0012629] Shutdown - SaveConfigData Complete [f=0012629] Shutdown Widget - Save/Load API [f=0012629] Shutdown Widget - Chili Highlight [f=0012629] Shutdown Widget - Draw After Chili [f=0012629] Shutdown Widget - EPIC Menu [f=0012629] Shutdown Widget - Chili Widget Selector [f=0012629] Shutdown Widget - Chili Minimap [f=0012629] Shutdown Widget - Local Team Colors [f=0012629] Shutdown Widget - Display Keys 2 [f=0012629] Shutdown Widget - Save Game Menu [f=0012629] Shutdown Widget - Unit Icons [f=0012629] Shutdown Widget - Noises [f=0012629] Shutdown Widget - HealthBars [f=0012629] Shutdown Widget - Win Counter [f=0012629] Shutdown Widget - BuildETA [f=0012629] Shutdown Widget - SpringRTS Replay Stats [f=0012629] Shutdown Widget - Modular Comm Info [f=0012629] Shutdown Widget - Stereo3D [f=0012629] Shutdown Widget - Showeco and Grid Drawer [f=0012629] Shutdown Widget - Point Tracker [f=0012629] Shutdown Widget - Missile Silo Range [f=0012629] Shutdown Widget - MetalFeatures (new) [f=0012629] Shutdown Widget - MinimapEvents [f=0012629] Shutdown Widget - Local Widgets Config [f=0012629] Shutdown Widget - Highlight Geos [f=0012629] Shutdown Widget - Grab Input [f=0012629] Input grabbing is disabled! [f=0012629] Shutdown Widget - Defense Range Zero-K [f=0012629] Shutdown Widget - Darkening [f=0012629] Shutdown Widget - Context Menu [f=0012629] Shutdown Widget - Chili Spectator Panels [f=0012629] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012629] Shutdown Widget - Chili Nuke Warning [f=0012629] Shutdown Widget - Chili EndGame Window [f=0012629] Shutdown Widget - Chili Economy Panel Default [f=0012629] Shutdown Widget - CameraShake [f=0012629] Shutdown Widget - State Reverse and Latency [f=0012629] Shutdown Widget - Music Player v2 [f=0012629] Shutdown Widget - Attack AoE [f=0012629] Shutdown Widget - UnitShapes [f=0012629] Shutdown Widget - Map Edge Extension [f=0012629] Shutdown Widget - Selection Send [f=0012629] Shutdown Widget - LupsManager [f=0012629] Shutdown Widget - Newton Firezone [f=0012629] Shutdown Widget - Chili Pro Console [f=0012629] Shutdown Widget - Persistent Build Height [f=0012629] Shutdown Widget - Lasso Terraform GUI [f=0012629] Shutdown Widget - Lups [f=0012629] Shutdown Widget - Chili Framework [f=0012629] Shutdown Widget - Mex Placement Handler [f=0012629] Shutdown Widget - Chili Core Selector [f=0012629] Shutdown Widget - Custom Markers [f=0012629] Shutdown Widget - Select Keys [f=0012629] Shutdown Widget - Pause Screen [f=0012629] Shutdown Widget - Text To Speech Control [f=0012629] Shutdown Widget - Layout Handler [f=0012629] End widgetHandler:Shutdown [f=0012629] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={555249,68633411} {int,ext,rec}Allocs={9010021,0,0} {chunk,block}Bytes={68633411,0} [f=0012629] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012629] [Game::KillLua][2] dtor=0 luaRules=0x510cd060 [f=0012629] Start gadgetHandler:Shutdown [f=0012629] Shutdown - StartSetup [f=0012629] Shutdown - UnitMorph [f=0012629] Shutdown - Carrier Drones [f=0012629] Shutdown - LupsNanoSpray [f=0012629] Shutdown - Missile Silo Controller [f=0012629] Shutdown - Modular Comm Info [f=0012629] Shutdown - Terrain Texture Handler [f=0012629] Shutdown - UnitCloakShield [f=0012629] Shutdown - Starlight Handler [f=0012629] End gadgetHandler:Shutdown [f=0012629] Start gadgetHandler:Shutdown [f=0012629] Shutdown - Save/Load [f=0012629] Shutdown - Teleport Throw [f=0012629] Shutdown - UnitMorph [f=0012629] Shutdown - Modular Comm Info [f=0012629] Shutdown - Retreat Command [f=0012629] Shutdown - Shockwaves [f=0012629] Shutdown - UnitCloakShield [f=0012629] Shutdown - Lups Cloak FX [f=0012629] Shutdown - Lups [f=0012629] Shutdown - Lups Shield [f=0012629] End gadgetHandler:Shutdown [f=0012629] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9010059,0,0} {chunk,block}Bytes={0,0} [f=0012629] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9010059,0,0} {chunk,block}Bytes={0,0} [f=0012629] [Game::KillLua][4] dtor=0 [f=0012629] [Game::~CGame][1] [f=0012629] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012629] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012629] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012629] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012629] [Game::KillLua][4] dtor=1 [f=0012629] [Game::KillMisc][1] [f=0012629] [Game::KillMisc][2] [f=0012629] [Game::KillMisc][3] [f=0012629] [Game::KillRendering][1] [f=0012629] [3DOParser::Kill] allocated 1 pieces [f=0012629] [S3OParser::Kill] allocated 343 pieces [f=0012629] [AssParser::Kill] allocated 2 pieces [f=0012629] [Game::KillInterface][1] [f=0012629] [Game::KillInterface][2] [f=0012629] [Game::KillSimulation][1] [f=0012629] [Game::KillSimulation][2] [f=0012629] [CCollisionHandler] dis-/continuous tests: 0/1001445 [f=0012629] [Game::KillSimulation][3] [f=0012629] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012629] [~CPathCache(20x20)] cacheHits=72 hitPercentage=36% numHashColls=0 maxCacheSize=17 [f=0012629] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012629] [~CPathCache(40x40)] cacheHits=670 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012629] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012629] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012629] [LosHandler::Kill] raycast instance cache-{hits,misses}={723,4177}; shared=0%; cached=15% [f=0012629] [Game::KillSimulation][4] [f=0012629] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012629] [Game::~CGame][2] [f=0012629] [Game::~CGame][3] [f=0012629] [SpringApp::Kill][3] [f=0012629] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132899 bytes sent 97422 bytes recv'd [f=0012629] [SpringApp::Kill][4] font=0x45d6caa0 [f=0012629] [SpringApp::Kill][5] [f=0012629] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45dddf70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2035ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=49ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=24ms file="luaui/widgets/chili/skins/evolved/panel_1100_large.png" indx=4090 inflSize=8kb readTime=24ms file="luaui/widgets/gui_darkening.lua" indx=4694 inflSize=3kb readTime=22ms file="objects3d/hermit.s3o" indx=5253 inflSize=105kb readTime=18ms file="bitmaps/saktoths/sakexplo.tga" indx=584 inflSize=14kb readTime=17ms file="luaui/widgets/lups_wrapper.lua" indx=4755 inflSize=0kb readTime=17ms file="luarules/gadgets/game_lagmonitor.lua" indx=1709 inflSize=18kb readTime=15ms file="bitmaps/pd/lightningball.tga" indx=556 inflSize=256kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39372927 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45f06570) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f060d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e3b170) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f03d801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]