[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vm1gZ2TuKK/springsettings.1177460.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4f8401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1108 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1177460/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45636d30] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45636d30] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 841ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1177460/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1177460/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59508290,0x62f38f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bef01b616c3c2990acf084c05fdaa0bf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000075c5bf30,00000000ff6d7420}]" [f=-000001] yoy [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000dbbf1030,00000000a8c2c2d0}]" [f=-000001] Allies: I choose: RollingOut! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] <[Nik]NikolaMX> ey [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] u2 [f=-000001] <[Nik]NikolaMX> Allies: I choose: BRUH! [f=-000001] you in france? [f=-000001] or that holland? [f=-000001] <[Nik]NikolaMX> france [f=-000001] [0] Event [5078,241.48877,754]: 0 finished unit Strike Commander [f=-000001] [0] Event [492,241.488525,3011]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2561, userid: 529075 [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2363, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [592,241.485596,2928]: 1 finished unit Rover Assembly [f=0000009] [9] Event [4960,241.483307,688]: 0 finished unit Rover Assembly [f=0000188] [188] Event [4942.00781,242.130692,688.029663]: 0 finished unit Dart [f=0000241] [241] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000314] [314] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0000321] [321] Event [4942.00781,242.130692,688.029663]: 0 finished unit Dart [f=0000462] [462] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0000481] [481] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000569] [569] Event [4920,270.301819,968]: 0 finished unit Wind/Tidal Generator [f=0000698] [698] Event [4942.00781,242.130692,688.029663]: 0 finished unit Mason [f=0000719] [719] Event [4872,298.042297,984]: 0 finished unit Wind/Tidal Generator [f=0000746] [746] Event [680,241.485596,3240]: 1 finished unit Solar Collector [f=0000869] [869] Event [4824,282.954407,984]: 0 finished unit Wind/Tidal Generator [f=0000977] [977] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0001081] [1081] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0001446] [1446] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001593] [1593] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0001867] [1867] Event [1064,241.403198,3480]: 1 finished unit Solar Collector [f=0002066] [2066] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002101] [2101] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0002137] [2137] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0002257] [2257] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0002531] [2531] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0002534] [2534] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0002805] [2805] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002946] [2946] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0002967] [2967] Event [2428.60864,241.494751,304.221832]: 0 lost unit Dart [f=0002987] [2987] Event [2487.74072,241.47644,327.845947]: 0 lost unit Dart [f=0003011] [3011] Event [609.99231,242.121536,2927.97046]: 1 finished unit Mason [f=0003165] [3165] Event [1880,241.494751,2936]: 1 finished unit Solar Collector [f=0003188] [3188] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0003205] [3205] Event [2243.34058,241.494751,377.647217]: 0 lost unit Scorcher [f=0003240] [3240] Event [2220.92285,241.47673,299.33963]: 1 lost unit Scorcher [f=0003323] [3323] Event [2574.12598,241.493713,272.908722]: 1 lost unit Scorcher [f=0003457] [3457] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0003474] [3474] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0003643] [3643] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0003849] [3849] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003933] [3933] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0004063] [4063] Event [4942.00781,242.130692,688.029663]: 0 finished unit Dart [f=0004211] [4211] Event [3864,241.494751,888]: 0 finished unit Solar Collector [f=0004237] [4237] Event [2472,238.226318,3144]: 1 finished unit Solar Collector [f=0004275] [4275] Event [4942.00781,242.130692,688.029663]: 0 finished unit Dart [f=0004286] [4286] Event [504,241.485596,3144]: 1 finished unit Solar Collector [f=0004330] [4330] Event [5800,241.47644,1240]: 0 finished unit Solar Collector [f=0004504] [4504] Event [609.99231,242.121536,2927.97046]: 1 finished unit Mason [f=0004607] [4607] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0004652] [4652] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0004928] [4928] Event [2536,239.13269,3384]: 1 finished unit Solar Collector [f=0004934] [4934] Event [376,241.485596,3064]: 1 finished unit Solar Collector [f=0004955] [4955] Event [5584,241.485596,1200]: 0 finished unit Lotus [f=0005018] [5018] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0005075] [5075] Event [3744,241.485596,864]: 0 finished unit Lotus [f=0005129] [5129] Event [4942.00781,242.130692,688.029663]: 0 finished unit Mason [f=0005196] [5196] Event [2496,237.93335,3248]: 1 finished unit Lotus [f=0005427] [5427] Event [360,241.485596,2952]: 1 finished unit Solar Collector [f=0005437] [5437] Event [5720,241.47644,1256]: 0 finished unit Solar Collector [f=0005439] [5439] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0005505] [5505] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0005590] [5590] Event [5468.45996,241.47644,1763.9895]: 0 lost unit Dart [f=0005832] [5832] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0005865] [5865] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0005929] [5929] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0005932] [5932] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0005946] [5946] Event [328,241.485596,2792]: 1 finished unit Solar Collector [f=0006100] [6100] Event [5488,241.485596,1216]: 0 finished unit Lotus [f=0006182] [6182] Event [2976,241.47644,2576]: 1 finished unit Radar Tower [f=0006210] [6210] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0006367] [6367] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0006517] [6517] Event [832,241.485596,2112]: 1 finished unit Lotus [f=0006570] [6570] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0006611] [6611] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0006692] [6692] Event [5112,241.485596,776]: 0 finished unit Caretaker [f=0006725] [6725] Event [5512,241.485596,1144]: 0 finished unit Solar Collector [f=0006767] [6767] Event [3840,241.485596,1184]: 0 finished unit Lotus [f=0006909] [6909] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0007002] [7002] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0007086] [7086] Event [552,241.485596,2744]: 1 finished unit Caretaker [f=0007112] [7112] Event [4942.00781,242.130692,688.029663]: 0 finished unit Ripper [f=0007137] [7137] Event [3414.44629,241.485596,1209.19983]: 1 lost unit Scorcher [f=0007179] [7179] Event [5192,241.485596,792]: 0 finished unit Solar Collector [f=0007235] [7235] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0007242] [7242] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0007252] [7252] Event [3401.41821,241.494751,1272.37415]: 1 lost unit Scorcher [f=0007310] [7310] Event [3479.33813,241.46138,1177.52441]: 0 lost unit Strike Commander [f=0007329] [7329] Event [3565.39624,232.703506,1183.44678]: 1 lost unit Scorcher [f=0007331] [7331] Event [3523.69751,230.113251,1215.1886]: 1 lost unit Scorcher [f=0007333] [7333] Event [5544,241.47644,1016]: 0 finished unit Solar Collector [f=0007341] [7341] Event [3557.06299,231.897736,1197.41785]: 1 lost unit Scorcher [f=0007363] [7363] Event [328,241.394043,2648]: 1 finished unit Solar Collector [f=0007383] [7383] Event [undefined]: [Nik]NikolaMX resigned [f=0007383] game_message: [Nik]NikolaMX has been destroyed! [f=0007383] game_message: PRO_Clopse wins! [f=0007383] Submitting stats [f=0007383] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007383] Part| Total Time|Time of the last 0.5s [f=0007383] Draw 8629.22ms 9.54% [f=0007383] Lua::Callins::Synced 3167.67ms 41.85% [f=0007383] Lua::Callins::Unsynced 12268.30ms 15.61% [f=0007383] Lua::CollectGarbage::Synced 193.67ms 0.20% [f=0007383] Lua::CollectGarbage::Unsynced 491.40ms 1.19% [f=0007383] Misc::Profiler::AddTime 31.53ms 0.00% [f=0007383] Sim 15602.93ms 77.83% [f=0007383] [7383] Received game_message: [Nik]NikolaMX has been destroyed! [f=0007383] [7383] Received game_message: PRO_Clopse wins! [f=0007384] [7384] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007384] [7384] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007384] [7384] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007384] [7384] Game End Stats Values: 2,2145,2065,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.05899954,6.36499929,6.36499929,6.05899954,80,0,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007384] [7384] Game End Stats Values: 3,2370,2350,2350,2370,0,0.56004435,0.56004435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45879555,8.53333378,8.53333378,9.45879555,1275,1275,1275,1275,8.29499912,10.168335,10.168335,8.29499912,80,125,125,80,0,0,0,0,1015,950,950,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007384] [7384] Game End Stats Values: 4,2495,2475,2475,2495,0,1.05802751,1.05802751,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2488375,10,10,11.2488375,1275,1275,1275,1275,8.29499912,10.6231976,10.6231976,8.29499912,205,250,250,205,0,0,0,0,1015,950,950,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007384] [7384] Game End Stats Values: 5,2495,2690,2690,2495,0,1.11419773,1.11419773,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.14276791,10,10,9.14276791,1275,1275,1275,1275,8.29499912,12.123745,12.123745,8.29499912,205,375,375,205,0,0,0,0,1015,1040,1040,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007384] [7384] Game End Stats Values: 6,2710,2885,2885,2710,0,3.20539999,3.20539999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.7000961,18.7000961,0,0,0,0,0,9.56970596,11.4666662,11.4666662,9.56970596,1275,1275,1275,1275,9.05999851,13.024415,13.024415,9.05999851,330,500,500,330,0,0,0,0,1105,1110,1110,1105,0,0,0,0,0,0,0,0,18.7000961,0,0,18.7000961 [f=0007384] [7384] Game End Stats Values: 7,2925,3010,3010,2925,0,6.66842747,6.66842747,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.7000961,18.7000961,0,0,0,0,0,10.5658979,12,12,10.5658979,1275,1275,1275,1275,12.5789995,13.1158667,13.1158667,12.5789995,455,625,625,455,0,0,0,0,1195,1110,1110,1195,0,0,0,0,0,0,0,0,18.7000961,0,0,18.7000961 [f=0007384] [7384] Game End Stats Values: 8,2935,3220,3220,2935,0,6.88554239,6.88554239,0,0,0,0,0,0,0,0,0,0,0,0,0,22.8888931,101.959694,101.959694,22.8888931,0,0,0,0,10.3627539,12,12,10.3627539,1275,1275,1275,1275,13.6499977,14.4294739,14.4294739,13.6499977,375,625,625,375,0,80,80,0,1285,1320,1320,1285,80,0,0,80,0,0,0,0,101.959694,22.8888931,22.8888931,101.959694 [f=0007384] [7384] Game End Stats Values: 9,2900,3165,3165,2900,0,12.5043726,12.5043726,0,0,0,0,0,0,0,0,0,0,0,0,0,245.154221,316.005554,316.005554,245.154221,0,0,0,0,9.49939442,13.7333336,13.7333336,9.49939442,1275,1275,1275,1275,15.638999,15.5545893,15.5545893,15.638999,250,500,500,250,250,205,205,250,1375,1390,1390,1375,330,250,250,330,0,0,0,0,330.000031,250,250,330.000031 [f=0007384] [7384] Game End Stats Values: 10,2990,3380,3380,2990,0,13.1394739,13.1394739,0,0,0,0,0,0,0,0,0,0,0,0,0,245.154221,316.005554,316.005554,245.154221,0,0,0,0,9.7621727,14,14,9.7621727,1275,1275,1275,1275,24.6220913,15.9873419,15.9873419,24.6220913,250,625,625,250,250,205,205,250,1465,1480,1480,1465,409.666412,250,250,409.666412,0,0,0,0,330.000031,250,250,330.000031 [f=0007384] [7384] Game End Stats Values: 11,3210,3520,3520,3210,1.90966761,13.7436762,13.7436762,1.90966761,0,0,0,0,0,0,0,0,0,0,0,0,259.430023,325.568481,325.568481,259.430023,0,0,0,0,13.7333632,15.7333336,15.7333336,13.7333632,1275,1275,1275,1275,19.8973122,17.5152817,17.5152817,19.8973122,330,625,625,330,250,205,205,250,1605,1620,1620,1605,409.666412,250,250,409.666412,0,0,0,0,339.562958,264.275818,264.275818,339.562958 [f=0007384] [7384] Game End Stats Values: 12,3335,3870,3870,3335,5.50964499,14.1263561,14.1263561,5.50964499,0,0,0,0,0,0,0,0,0,0,0,0,259.430023,325.568481,325.568481,259.430023,0,0,0,0,16.2944088,18,18,16.2944088,1275,1275,1275,1275,20.0099983,19.0305119,19.0305119,20.0099983,455,625,625,455,250,205,205,250,1605,1970,1970,1605,409.666412,250,250,409.666412,0,0,0,0,339.562958,264.275818,264.275818,339.562958 [f=0007384] [7384] Game End Stats Values: 13,3635,4085,4085,3635,7.13140917,17.3176517,17.3176517,7.13140917,0,0,0,0,0,0,0,0,35.355072,0,0,35.355072,259.430023,325.568481,325.568481,259.430023,180,90,90,180,15.7070904,21.7333336,21.7333336,15.7070904,1275,1275,1275,1275,19.8781185,19.9827538,19.9827538,19.8781185,455,750,750,455,250,205,205,250,1725,1970,1970,1725,409.666412,250,250,409.666412,0,0,0,0,339.562958,264.275818,264.275818,339.562958 [f=0007384] [7384] Game End Stats Values: 14,3790,4405,4405,3790,9.01100159,29.829073,29.829073,9.01100159,0,0,0,0,0,0,0,0,70.950592,0,0,70.950592,259.430023,365.568481,365.568481,259.430023,180,90,90,180,17.2076416,23.7333336,23.7333336,17.2076416,1275,1275,1275,1275,19.8953056,20.6040936,20.6040936,19.8953056,540,1000,1000,540,250,245,245,250,1795,2040,2040,1795,449.666412,250,250,449.666412,0,0,0,0,379.562958,264.275818,264.275818,379.562958 [f=0007384] [7384] Game End Stats Values: 15,4005,4835,4835,4005,10.0800915,39.2584877,39.2584877,10.0800915,0,0,0,0,0,0,0,0,103.401733,0,0,103.401733,259.430023,380.286072,380.286072,259.430023,270,90,90,270,17.7008152,25.333334,25.333334,17.7008152,1275,1330,1330,1275,19.8412743,24.0706253,24.0706253,19.8412743,665,1125,1125,665,250,245,245,250,1795,2290,2290,1795,449.666412,250,250,449.666412,0,0,0,0,394.280548,264.275818,264.275818,394.280548 [f=0007384] [7384] Game End Stats Values: 16,4380,5140,5140,4380,10.5846863,49.5074692,49.5074692,10.5846863,0,0,0,0,0,0,0,0,134.620667,0,0,134.620667,259.430023,380.286072,380.286072,259.430023,270,180,180,270,17.7304974,26,26,17.7304974,1275,1330,1330,1275,19.8036423,25.8082638,25.8082638,19.8036423,790,1250,1250,790,250,245,245,250,2045,2380,2380,2045,449.666412,250,250,449.666412,0,0,0,0,394.280548,264.275818,264.275818,394.280548 [f=0007384] [7384] Game End Stats Values: 17,4690,5320,5320,4690,12.1987591,63.2316589,63.2316589,12.1987591,0,0,0,0,0,0,0,0,136.860138,0,0,136.860138,547.841003,1277.61438,1277.61438,547.841003,360,180,180,360,20.0989494,26,26,20.0989494,1275,1330,1330,1275,18.6536045,27.5699444,27.5699444,18.6536045,1030,1250,1250,1030,375,335,335,375,2025,2560,2560,2025,539.666382,375,375,539.666382,0,0,0,0,1296.44214,571.223877,571.223877,1296.44214 [f=0007384] [7384] Game End Stats Values: 18,3485,5105,5105,3485,13.1292553,65.1562271,65.1562271,13.1292553,0,0,0,0,0,0,0,0,572.849121,0,0,572.849121,944.286011,1780.36475,1780.36475,944.286011,360,180,180,360,22.2070026,26,26,22.2070026,0,1330,1330,0,16.4650707,28.2413654,28.2413654,16.4650707,1030,875,875,1030,875,1610,1610,875,2095,2720,2720,2095,1814.66638,875,875,1814.66638,0,0,0,0,1799.1925,978.126587,978.126587,1799.1925 [f=0007391] [7391] Event [5077.40332,241.485596,1559.78613]: 0 lost unit Dart [f=0007397] [7397] Event [4942.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0007408] [7408] Event [5800,241.47644,1240]: 0 lost unit Solar Collector [f=0007432] [7432] Event [4842.52637,241.442703,1491.21692]: 0 lost unit Scorcher [f=0007496] [7496] Event [609.99231,242.121536,2927.97046]: 1 finished unit Mason [f=0007540] [[Nik]NikolaMX (replay)] how did u get so many [f=0007592] Spectator [Nik]NikolaMX left the game: normal quit [f=0007592] [7592] Event [undefined]: [Nik]NikolaMX quit [f=0007668] No clients connected, shutting down server [f=0007668] Server shutdown [f=0007668] [7668] all players disconnected [f=0007692] [7692] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0007752] [7752] Event [344,241.47644,2536]: 1 finished unit Solar Collector [f=0007820] [7820] Event [656,241.45813,1856]: 1 finished unit Lotus [f=0007923] [7923] Event [609.99231,242.121536,2927.97046]: 1 finished unit Scorcher [f=0008027] [8027] Event [344,241.485596,2440]: 1 finished unit Solar Collector [f=0008350] [8350] Event [609.99231,242.121536,2927.97046]: 1 finished unit Ripper [f=0008717] [8717] Event [609.99231,242.121536,2927.97046]: 1 finished unit Ripper [f=0008719] [8719] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0008763] [8763] Event [760,241.494751,3256]: 1 finished unit Solar Collector [f=0008955] [8955] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0009195] [9195] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0009257] [9257] Event [840,241.494751,3336]: 1 finished unit Solar Collector [f=0009436] [9436] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0009676] [9676] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0009678] [9678] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0009767] [9767] Event [904,241.494751,3416]: 1 finished unit Solar Collector [f=0009916] [9916] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0010156] [10156] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0010337] [10337] Event [1176,241.165161,3512]: 1 finished unit Solar Collector [f=0010396] [10396] Event [609.99231,242.121536,2927.97046]: 1 finished unit Fencer [f=0010407] Autoquit sending quit command. [f=0010407] [QuitAction] user exited to system [f=0010407] [SpringApp::Kill][1] fromRun=1 [f=0010407] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010407] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010407] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010407] [ThreadPool::SetThreadCount][2] workers=0 [f=0010407] [SpringApp::Kill][2] [f=0010407] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010407] [Game::KillLua][3] dtor=0 luaUI=0x5930c410 [f=0010407] Start widgetHandler:Shutdown [f=0010407] Shutdown - SaveOrderList Complete [f=0010407] Writing last game win data [f=0010407] Shutdown - SaveConfigData Complete [f=0010407] Shutdown Widget - Save/Load API [f=0010407] Shutdown Widget - Chili Highlight [f=0010407] Shutdown Widget - Draw After Chili [f=0010407] Shutdown Widget - EPIC Menu [f=0010407] Shutdown Widget - Chili Widget Selector [f=0010407] Shutdown Widget - Chili Minimap [f=0010407] Shutdown Widget - Local Team Colors [f=0010407] Shutdown Widget - Display Keys 2 [f=0010407] Shutdown Widget - Save Game Menu [f=0010407] Shutdown Widget - Unit Icons [f=0010407] Shutdown Widget - Noises [f=0010407] Shutdown Widget - HealthBars [f=0010407] Shutdown Widget - Win Counter [f=0010407] Shutdown Widget - BuildETA [f=0010407] Shutdown Widget - SpringRTS Replay Stats [f=0010407] Shutdown Widget - Modular Comm Info [f=0010407] Shutdown Widget - Stereo3D [f=0010407] Shutdown Widget - Showeco and Grid Drawer [f=0010407] Shutdown Widget - Point Tracker [f=0010407] Shutdown Widget - Missile Silo Range [f=0010407] Shutdown Widget - MetalFeatures (new) [f=0010407] Shutdown Widget - MinimapEvents [f=0010407] Shutdown Widget - Local Widgets Config [f=0010407] Shutdown Widget - Highlight Geos [f=0010407] Shutdown Widget - Grab Input [f=0010407] Input grabbing is disabled! [f=0010407] Shutdown Widget - Defense Range Zero-K [f=0010407] Shutdown Widget - Darkening [f=0010407] Shutdown Widget - Context Menu [f=0010407] Shutdown Widget - Chili Spectator Panels [f=0010407] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010407] Shutdown Widget - Chili Nuke Warning [f=0010407] Shutdown Widget - Chili EndGame Window [f=0010407] Shutdown Widget - Chili Economy Panel Default [f=0010407] Shutdown Widget - CameraShake [f=0010407] Shutdown Widget - State Reverse and Latency [f=0010407] Shutdown Widget - Music Player v2 [f=0010407] Shutdown Widget - Attack AoE [f=0010407] Shutdown Widget - Map Edge Extension [f=0010407] Shutdown Widget - Selection Send [f=0010407] Shutdown Widget - LupsManager [f=0010407] Shutdown Widget - Newton Firezone [f=0010407] Shutdown Widget - Chili Pro Console [f=0010407] Shutdown Widget - Persistent Build Height [f=0010407] Shutdown Widget - Lasso Terraform GUI [f=0010407] Shutdown Widget - Lups [f=0010407] Shutdown Widget - Chili Framework [f=0010407] Shutdown Widget - Mex Placement Handler [f=0010407] Shutdown Widget - Chili Core Selector [f=0010407] Shutdown Widget - Custom Markers [f=0010407] Shutdown Widget - Select Keys [f=0010407] Shutdown Widget - Pause Screen [f=0010407] Shutdown Widget - Text To Speech Control [f=0010407] Shutdown Widget - Layout Handler [f=0010407] End widgetHandler:Shutdown [f=0010407] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604772,81193210} {int,ext,rec}Allocs={10273669,0,0} {chunk,block}Bytes={81193210,0} [f=0010407] [Game::KillLua][1] dtor=0 luaGaia=0x62f38f70 [f=0010407] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442109,70796480} {int,ext,rec}Allocs={10273670,0,0} {chunk,block}Bytes={70796480,0} [f=0010407] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442109,70796480} {int,ext,rec}Allocs={10273670,0,0} {chunk,block}Bytes={70796480,0} [f=0010407] [Game::KillLua][2] dtor=0 luaRules=0x59508290 [f=0010407] Start gadgetHandler:Shutdown [f=0010407] Shutdown - StartSetup [f=0010407] Shutdown - UnitMorph [f=0010407] Shutdown - Carrier Drones [f=0010407] Shutdown - LupsNanoSpray [f=0010407] Shutdown - Missile Silo Controller [f=0010407] Shutdown - Modular Comm Info [f=0010407] Shutdown - Terrain Texture Handler [f=0010407] Shutdown - UnitCloakShield [f=0010407] Shutdown - Starlight Handler [f=0010407] End gadgetHandler:Shutdown [f=0010407] Start gadgetHandler:Shutdown [f=0010407] Shutdown - Save/Load [f=0010407] Shutdown - Teleport Throw [f=0010407] Shutdown - UnitMorph [f=0010407] Shutdown - Modular Comm Info [f=0010407] Shutdown - Retreat Command [f=0010407] Shutdown - Shockwaves [f=0010407] Shutdown - UnitCloakShield [f=0010407] Shutdown - Lups Cloak FX [f=0010407] Shutdown - Lups [f=0010407] Shutdown - Lups Shield [f=0010407] End gadgetHandler:Shutdown [f=0010407] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10273701,0,0} {chunk,block}Bytes={0,0} [f=0010407] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10273701,0,0} {chunk,block}Bytes={0,0} [f=0010407] [Game::KillLua][4] dtor=0 [f=0010407] [Game::~CGame][1] [f=0010407] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010407] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010407] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010407] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010407] [Game::KillLua][4] dtor=1 [f=0010407] [Game::KillMisc][1] [f=0010407] [Game::KillMisc][2] [f=0010407] [Game::KillMisc][3] [f=0010407] [Game::KillRendering][1] [f=0010407] [3DOParser::Kill] allocated 1 pieces [f=0010407] [S3OParser::Kill] allocated 203 pieces [f=0010407] [AssParser::Kill] allocated 56 pieces [f=0010407] [Game::KillInterface][1] [f=0010407] [Game::KillInterface][2] [f=0010407] [Game::KillSimulation][1] [f=0010407] [Game::KillSimulation][2] [f=0010407] [CCollisionHandler] dis-/continuous tests: 0/14071 [f=0010407] [Game::KillSimulation][3] [f=0010407] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010407] [~CPathCache(24x16)] cacheHits=78 hitPercentage=44% numHashColls=0 maxCacheSize=12 [f=0010407] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010407] [~CPathCache(48x32)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010407] [LosHandler::Kill] raycast instance cache-{hits,misses}={2373,7009}; shared=6%; cached=19% [f=0010407] [Game::KillSimulation][4] [f=0010407] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010407] [Game::~CGame][2] [f=0010407] [Game::~CGame][3] [f=0010407] [SpringApp::Kill][3] [f=0010407] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109653 bytes sent 141840 bytes recv'd [f=0010407] [SpringApp::Kill][4] font=0x4556aaa0 [f=0010407] [SpringApp::Kill][5] [f=0010407] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x455d84f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1965ms file="bitmaps/loadpictures/windgen.png" indx=527 inflSize=2589kb readTime=29ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5554 inflSize=1986kb readTime=21ms file="objects3d/strikecom_dead_1.dae.lua" indx=5555 inflSize=0kb readTime=17ms file="unitpics/shieldbomb.png" indx=6608 inflSize=10kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=14ms file="bitmaps/saktoths/sakexplo.tga" indx=584 inflSize=14kb readTime=13ms file="scripts/dynknight.lua" indx=5739 inflSize=9kb readTime=12ms file="scripts/droneheavyslow.lua" indx=5735 inflSize=0kb readTime=11ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33888874 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45705590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45711b60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455e5d40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4f8401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]