[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QPeWy8MU96/springsettings.1177309.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fce1001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1161 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1177309/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467d28b0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467d28b0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 582ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 123ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1177309/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1177309/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53022660,0x52a0ff30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 06af1b612e164199c4f40e6d939337a8 [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={0000000069d9ea60,000000007dd167d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000618f3790,00000000989a5bb0}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] frogg [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [1049,192.709381,468]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4746,192.940186,4039]: 1 finished unit Engineer Commander [f=0000000] [0] GoogleFrog, team: 1, elo:2901, userid: 15114 [f=0000000] [0] DanWarior, team: 0, elo:2755, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000018] [18] Event [1216,186.980667,416]: 0 finished unit Tank Foundry [f=0000058] [58] Event [4720,185.285034,3872]: 1 finished unit Rover Assembly [f=0000255] [255] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000286] [286] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000388] [388] Event [4888,192.876282,4136]: 1 finished unit Wind/Tidal Generator [f=0000495] [495] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000495] [495] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Mason [f=0000616] [616] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000703] [703] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0000907] [907] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000993] [993] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001108] [1108] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Mason [f=0001155] [1155] Event [1096,272.511902,712]: 0 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [4392,270.314636,4040]: 1 finished unit Wind/Tidal Generator [f=0001269] [1269] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Dart [f=0001332] [1332] Event [4408,273.961487,4120]: 1 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [1032,268.491211,712]: 0 finished unit Wind/Tidal Generator [f=0001576] [1576] Event [968,238.843384,728]: 0 finished unit Wind/Tidal Generator [f=0001660] [1660] Event [4384,271.809998,3984]: 1 finished unit Radar Tower [f=0001730] [1730] Event [4936,189.961853,4056]: 1 finished unit Wind/Tidal Generator [f=0001773] [1773] Event [904,249.860229,728]: 0 finished unit Wind/Tidal Generator [f=0001926] [1926] Event [1244,189.974182,416]: 0 finished unit Welder [f=0001939] [1939] Event [1144,263.287964,744]: 0 finished unit Wind/Tidal Generator [f=0001971] [1971] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Scorcher [f=0002088] [2088] Event [4968,183.087769,3976]: 1 finished unit Wind/Tidal Generator [f=0002376] [2376] Event [1184,252.96875,768]: 0 finished unit Radar Tower [f=0002706] [2706] Event [4128,48.9782715,2832]: 1 finished unit Lotus [f=0002738] [2738] Event [4114.54688,50.9593506,2869.55396]: 0 lost unit Kodachi [f=0002762] [2762] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Scorcher [f=0002776] [2776] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0002925] [2925] Event [1040,232.319336,416]: 0 finished unit Lotus [f=0002942] [2942] Event [4952,185.796204,3912]: 1 finished unit Wind/Tidal Generator [f=0002975] [2975] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003267] [3267] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Scorcher [f=0003402] [3402] Event [2544,50.0158691,1056]: 0 finished unit Lotus [f=0003540] [3540] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003646] [3646] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Scorcher [f=0003647] [3647] Event [4000,44.7058105,2528]: 1 finished unit Radar Tower [f=0003722] [3722] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003771] [3771] Event [2464,43.4698486,1088]: 0 finished unit Radar Tower [f=0003912] [3912] Event [4952,171.529236,3832]: 1 finished unit Wind/Tidal Generator [f=0004091] [4091] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Fencer [f=0004105] [4105] Event [1244,189.974182,416]: 0 finished unit Blitz [f=0004300] [4300] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004336] [4336] Event [4456,227.055969,3960]: 1 finished unit Wind/Tidal Generator [f=0004374] [4374] Event [2544,50.0158691,1056]: 0 lost unit Lotus [f=0004425] [4425] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0004515] [4515] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Fencer [f=0004606] [4606] Event [4456,247.144165,4040]: 1 finished unit Wind/Tidal Generator [f=0004676] [4676] Event [1244,189.974182,416]: 0 finished unit Welder [f=0004785] [4785] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0004876] [4876] Event [4456,249.509277,4120]: 1 finished unit Wind/Tidal Generator [f=0004891] [4891] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Scorcher [f=0005191] [5191] Event [4440,259.786072,4200]: 1 finished unit Wind/Tidal Generator [f=0005196] [5196] Event [544,192.937317,1856]: 0 finished unit Lotus [f=0005353] [5353] Event [2576,54.518013,992]: 0 finished unit Lotus [f=0005476] [5476] Event [4440,245.847168,4280]: 1 finished unit Wind/Tidal Generator [f=0005636] [5636] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0005761] [5761] Event [672,192.937317,1648]: 0 finished unit Lotus [f=0005777] [5777] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0005980] [5980] Event [1244,189.974182,416]: 0 finished unit Welder [f=0006046] [6046] Event [352,263.478699,1776]: 0 finished unit Radar Tower [f=0006309] [6309] Event [360,273.808899,1496]: 0 finished unit Wind/Tidal Generator [f=0006340] [6340] Event [2040,183.934631,4456]: 1 finished unit Stardust [f=0006513] [6513] Event [4856,192.716064,4312]: 1 finished unit Solar Collector [f=0006550] [6550] Event [360,275.998535,1560]: 0 finished unit Wind/Tidal Generator [f=0006569] [6569] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0006762] [6762] Event [376,285.436096,1624]: 0 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [4080,55.6845093,2224]: 1 finished unit Lotus [f=0006872] [6872] Event [1112,188.382568,456]: 0 finished unit Caretaker [f=0006911] [6911] Event [1160,194.203796,568]: 0 finished unit Solar Collector [f=0006930] [6930] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Mason [f=0006974] [6974] Event [376,289.578857,1688]: 0 finished unit Wind/Tidal Generator [f=0006992] [6992] Event [4904,192.349854,4392]: 1 finished unit Solar Collector [f=0007057] [7057] Event [2016,191.708984,4640]: 1 finished unit Lotus [f=0007202] [7202] Event [360,278.783264,1736]: 0 finished unit Wind/Tidal Generator [f=0007218] [7218] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0007297] [7297] Event [1112,185.46814,392]: 0 finished unit Storage [f=0007353] [7353] Event [2072,187.3526,4632]: 1 finished unit Solar Collector [f=0007353] [7353] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Mason [f=0007359] [7359] Event [2464,43.4698486,1088]: 0 lost unit Radar Tower [f=0007504] [7504] Event [4872,192.708435,4472]: 1 finished unit Solar Collector [f=0007562] [7562] Event [4384,271.809998,3984]: 1 finished unit Sparrow [f=0007613] [7613] Event [2576,54.518013,992]: 0 lost unit Lotus [f=0007672] [7672] Event [2184,189.824524,4648]: 1 finished unit Solar Collector [f=0007983] [7983] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0008000] [8000] Event [4856,189.412537,4552]: 1 finished unit Solar Collector [f=0008001] [8001] Event [1048,191.739502,520]: 0 finished unit Solar Collector [f=0008077] [8077] Event [1244,189.974182,416]: 0 finished unit Blitz [f=0008106] [8106] Event [2297.0625,85.8624725,286.643982]: 1 lost unit Scorcher [f=0008218] [8218] Event [1144,187.840881,328]: 0 finished unit Caretaker [f=0008226] [8226] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0008361] [8361] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0008532] [8532] Event [2728,0,3704]: 1 finished unit Wind/Tidal Generator [f=0008566] [8566] Event [1244,189.974182,416]: 0 finished unit Blitz [f=0008595] [8595] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Mason [f=0008622] [8622] Event [952,192.883911,392]: 0 finished unit Solar Collector [f=0008637] [8637] Event [2776,0,3688]: 1 finished unit Wind/Tidal Generator [f=0008755] [8755] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0008802] [8802] Event [2856,0,3656]: 1 finished unit Wind/Tidal Generator [f=0008998] [8998] Event [2728,192.479553,200]: 0 lost unit Metal Extractor [f=0009056] [9056] Event [2591.53418,190.850266,206.269638]: 0 lost unit Welder [f=0009081] [9081] Event [2736,188.718262,304]: 0 lost unit Lotus [f=0009143] [9143] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0009144] [9144] Event [4352,192.76947,3872]: 1 finished unit Lotus [f=0009181] [9181] Event [4712,191.708984,4184]: 1 finished unit Caretaker [f=0009241] [9241] Event [2984,151.271362,2312]: 1 finished unit Stardust [f=0009384] [9384] Event [1384,192.937317,600]: 0 finished unit Stinger [f=0009472] [9472] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0009528] [9528] Event [416,192.89917,2464]: 0 finished unit Lotus [f=0009642] [9642] Event [1016,192.792358,296]: 0 finished unit Solar Collector [f=0009703] [9703] Event [4656,189.557495,4080]: 1 finished unit Rover Plate [f=0009840] [9840] Event [2800,76.7721558,1920]: 1 finished unit Radar Tower [f=0009867] [9867] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0010028] [10028] Event [872,192.754211,344]: 0 finished unit Wind/Tidal Generator [f=0010032] [10032] Event [1244,189.974182,416]: 0 finished unit Blitz [f=0010137] [10137] Event [592,190.572205,2240]: 0 finished unit Lotus [f=0010345] [10345] Event [808,191.243591,408]: 0 finished unit Wind/Tidal Generator [f=0010395] [10395] Event [2624,55.2038574,1536]: 1 finished unit Radar Tower [f=0010396] [10396] Event [1408,191.602173,672]: 0 finished unit Lotus [f=0010404] [10404] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0010551] [10551] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0010564] [10564] Event [562.203491,192.673447,3047.2146]: 1 lost unit Dart [f=0010649] [10649] Event [1244,189.974182,416]: 0 finished unit Welder [f=0010848] [10848] Event [4656.02783,189.557495,4062]: 1 finished unit Impaler [f=0010932] [10932] Event [4808,192.937317,4088]: 1 finished unit Caretaker [f=0010970] [10970] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0011047] [11047] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0011059] [11059] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0011140] [11140] Event [4632,192.838135,3784]: 1 finished unit Caretaker [f=0011285] [11285] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0011390] [11390] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0011469] [11469] Event [1244,189.974182,416]: 0 finished unit Blitz [f=0011501] [11501] Event [720,176.251831,3152]: 0 finished unit Lotus [f=0011553] [11553] Event [4656.02783,189.831818,4062]: 1 finished unit Ripper [f=0011752] [11752] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0011753] [11753] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0011837] [11837] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0012099] [12099] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0012329] [12329] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0012385] [12385] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0012478] [12478] Event [2624,55.2038574,1536]: 1 lost unit Radar Tower [f=0012578] [12578] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0012690] [12690] Event [2800,76.7721558,1920]: 1 lost unit Radar Tower [f=0012836] [12836] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0012853] [12853] Event [2966.5249,75.5272217,2000.72241]: 1 lost unit Ravager [f=0013112] [13112] Event [1244,189.974182,416]: 0 finished unit Minotaur [f=0013136] [13136] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0013165] [13165] Event [2784,182.874146,336]: 0 finished unit Lotus [f=0013472] [13472] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0013509] [13509] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0013610] [13610] Event [2864,191.846313,272]: 0 finished unit Radar Tower [f=0013808] [13808] Event [1244,189.974182,416]: 0 finished unit Kodachi [f=0013864] [13864] Event [2808,188.207092,136]: 0 finished unit Wind/Tidal Generator [f=0013865] [13865] Event [824,153.432312,2872]: 0 finished unit Stinger [f=0013877] [13877] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0013940] [13940] Event [4616,192.288818,3704]: 1 finished unit Stardust [f=0014118] [14118] Event [2744,186.147156,136]: 0 finished unit Wind/Tidal Generator [f=0014143] [14143] Event [1112,188.382568,456]: 0 lost unit Caretaker [f=0014149] [14149] Event [1244,189.974182,416]: 0 finished unit Welder [f=0014224] [14224] Event [816,149.922791,2800]: 0 finished unit Lotus [f=0014305] [14305] Event [4656.02783,189.831818,4062]: 1 finished unit Ripper [f=0014355] [14355] Event [2680,185.765686,56]: 0 finished unit Wind/Tidal Generator [f=0014438] [14438] Event [2348.76831,44.1139603,1022.03064]: 1 lost unit Ripper [f=0014443] [14443] Event [1144,187.840881,328]: 0 lost unit Caretaker [f=0014477] [14477] Event [4671.42822,86.2573318,3312.96997]: 0 lost unit Kodachi [f=0014505] [14505] Event [2744,184.32373,72]: 0 finished unit Wind/Tidal Generator [f=0014510] [14510] Event [2168,60.010376,1352]: 1 finished unit Stardust [f=0014563] [14563] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0014622] [14622] Event [2277.87231,44.5282707,958.789429]: 1 lost unit Ripper [f=0014664] [14664] Event [2139.93457,56.5296936,770.044067]: 0 lost unit Kodachi [f=0014673] [14673] Event [2200.63574,50.890873,725.787537]: 0 lost unit Kodachi [f=0014803] [14803] Event [4800,187.703552,3824]: 1 finished unit Lotus [f=0014864] [14864] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0014959] [14959] Event [3757.56177,76.7797394,1434.56885]: 1 lost unit Ripper [f=0014970] [14970] Event [undefined]: DanWarior resigned [f=0014970] game_message: DanWarior has been destroyed! [f=0014970] game_message: GoogleFrog wins! [f=0014970] Submitting stats [f=0014970] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014970] Part| Total Time|Time of the last 0.5s [f=0014970] Draw 19981.95ms 21.80% [f=0014970] Lua::Callins::Synced 9623.17ms 19.70% [f=0014970] Lua::Callins::Unsynced 24695.72ms 26.50% [f=0014970] Lua::CollectGarbage::Synced 348.84ms 0.20% [f=0014970] Lua::CollectGarbage::Unsynced 796.08ms 0.40% [f=0014970] Misc::Profiler::AddTime 67.99ms 0.00% [f=0014970] Sim 46984.84ms 64.50% [f=0014970] [14970] Received game_message: DanWarior has been destroyed! [f=0014970] [14970] Received game_message: GoogleFrog wins! [f=0014971] [14971] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014971] [14971] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014971] [14971] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014971] [14971] Game End Stats Values: 2,2065,2100,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.13333321,6.26666689,0,0,0,0,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014971] [14971] Game End Stats Values: 3,2330,2310,2310,2330,0,0.25956228,0.25956228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.99432564,9.99432564,8,1275,1275,1275,1275,9.60000038,9.08397007,9.08397007,9.60000038,175,0,0,175,0,0,0,0,880,1035,1035,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014971] [14971] Game End Stats Values: 4,2455,2630,2630,2455,0,0.98573768,0.98573768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.30550575,9.83551121,9.83551121,8.30550575,1275,1275,1275,1275,11.7333336,14.7039576,14.7039576,11.7333336,175,40,40,175,0,0,0,0,1005,1315,1315,1005,0,0,0,0,0,70.2332916,70.2332916,0,0,0,0,0 [f=0014971] [14971] Game End Stats Values: 5,2560,2720,2720,2560,0,1.17625368,1.17625368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2700853,10.9943714,10.9943714,10.2700853,1275,1330,1330,1275,12,15.5571299,15.5571299,12,175,40,40,175,0,0,0,0,1110,1350,1350,1110,0,3,3,0,0,120.399193,120.399193,0,0,0,0,0 [f=0014971] [14971] Game End Stats Values: 6,2780,2880,2880,2780,0,1.49439311,1.49439311,0,0,0,0,0,0,0,0,0,0,0,0,0,18.1341457,0,0,18.1341457,0,0,0,0,12.548521,12.0210047,12.0210047,12.548521,1275,1330,1330,1275,12,14.4767561,14.4767561,12,175,165,165,175,0,0,0,0,1330,1385,1385,1330,0,3,3,0,0,138.81543,138.81543,0,0,18.1341457,18.1341457,0 [f=0014971] [14971] Game End Stats Values: 7,2835,2880,2880,2835,0,1.56862915,1.56862915,0,0,0,0,0,0,0,0,0,0,0,0,0,208.721588,90.3146133,90.3146133,208.721588,0,0,0,0,12.7453814,12.3472586,12.3472586,12.7453814,1330,1330,1330,1330,17.2833328,12.0049486,12.0049486,17.2833328,175,165,165,175,0,0,0,0,1330,1385,1385,1330,0,3,3,0,88.5998611,138.81543,138.81543,88.5998611,90.3146133,208.721588,208.721588,90.3146133 [f=0014971] [14971] Game End Stats Values: 8,2925,3220,3220,2925,0,3.25877213,3.25877213,0,0,0,0,0,0,0,0,0,0,0,0,0,229.878143,172.245743,172.245743,229.878143,90,90,90,90,13.7407417,15.1661444,15.1661444,13.7407417,1330,1330,1330,1330,17.5388813,15.6349201,15.6349201,17.5388813,175,290,290,175,0,175,175,0,1330,1510,1510,1330,237.333221,3,3,237.333221,95.4748611,188.483612,188.483612,95.4748611,175.000015,239.044281,239.044281,175.000015 [f=0014971] [14971] Game End Stats Values: 9,3015,3435,3435,3015,0,9.37261105,9.37261105,0,0,0,0,0,0,0,0,0,0,0,0,0,229.878143,172.245743,172.245743,229.878143,180,90,90,180,17.9710217,23.6309528,23.6309528,17.9710217,1330,1330,1330,1330,12,15.1409264,15.1409264,12,175,415,415,175,0,175,175,0,1330,1600,1600,1330,237.333221,3,3,237.333221,95.4748611,192.650406,192.650406,95.4748611,175.000015,239.044281,239.044281,175.000015 [f=0014971] [14971] Game End Stats Values: 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34,9215,12830,12830,9215,374.616577,520.561584,520.561584,374.616577,0,0,0,0,0,0,0,0,315.179413,85.3581543,85.3581543,315.179413,1955.401,3443.64331,3443.64331,1955.401,1710,1330,1330,1710,43.4501343,48.6570396,48.6570396,43.4501343,1440,1330,1330,1440,30.9033985,34.6343498,34.6343498,30.9033985,2875,6335,6335,2875,1005,1548.49988,1548.49988,1005,3190,3835,3835,3190,1610.83313,1074.99976,1074.99976,1610.83313,585.704163,1455,1455,585.704163,3734.97559,2235.37988,2235.37988,3734.97559 [f=0014971] [14971] Game End Stats Values: 35,9215,12830,12830,9215,398.466003,531.841492,531.841492,398.466003,0,0,0,0,0,0,0,0,315.179413,85.3581543,85.3581543,315.179413,2311.72559,3563.98096,3563.98096,2311.72559,1710,1330,1330,1710,37.9449463,46.8885994,46.8885994,37.9449463,1440,1330,1330,1440,32.6898613,31.4067879,31.4067879,32.6898613,2875,6335,6335,2875,1245,1548.49988,1548.49988,1245,3190,3835,3835,3190,1610.83313,1314.99976,1314.99976,1610.83313,593.704651,1460.20032,1460.20032,593.704651,3881.40527,2591.70435,2591.70435,3881.40527 [f=0014989] [14989] Event [1384,192.937317,600]: 0 lost unit Stinger [f=0014994] [14994] Event [1931.41785,71.7163849,480.95105]: 0 lost unit Minotaur [f=0014995] [14995] Event [3671.56323,77.2328949,1346.66052]: 0 lost unit Blitz [f=0015004] [15004] Event [672,192.937317,1648]: 0 lost unit Lotus [f=0015004] [15004] Event [3576.63037,76.8143616,776.031372]: 0 lost unit Kodachi [f=0015006] [15006] Event [3424.78882,75.416626,1284.50415]: 0 lost unit Kodachi [f=0015007] [15007] Event [1216,188.654175,416]: 0 lost unit Tank Foundry [f=0015011] [15011] Event [3526.77954,76.6983566,1202.70215]: 0 lost unit Blitz [f=0015018] [15018] Event [3462.68213,72.2975998,844.279663]: 0 lost unit Blitz [f=0015117] Spectator DanWarior left the game: normal quit [f=0015117] [15117] Event [undefined]: DanWarior quit [f=0015147] [15147] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0015261] No clients connected, shutting down server [f=0015261] Server shutdown [f=0015261] [15261] all players disconnected [f=0015261] End of demo reached [f=0015527] [15527] Event [4656.02783,189.557495,4062]: 1 finished unit Ripper [f=0015896] [15896] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ravager [f=0016247] [16247] Event [4656.02783,189.831818,4062]: 1 finished unit Ripper [f=0016250] [16250] Event [2712,95.2801361,1240]: 1 finished unit Stardust [f=0016551] [16551] Event [4719.99805,187.687943,3854.00757]: 1 finished unit Ripper [f=0016827] Autoquit sending quit command. [f=0016827] [QuitAction] user exited to system [f=0016827] [SpringApp::Kill][1] fromRun=1 [f=0016827] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016827] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016827] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016827] [ThreadPool::SetThreadCount][2] workers=0 [f=0016827] [SpringApp::Kill][2] [f=0016827] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016827] [Game::KillLua][3] dtor=0 luaUI=0x52bcda70 [f=0016827] Start widgetHandler:Shutdown [f=0016827] Shutdown - SaveOrderList Complete [f=0016827] Writing last game win data [f=0016827] Shutdown - SaveConfigData Complete [f=0016827] Shutdown Widget - Chili Highlight [f=0016827] Shutdown Widget - Save/Load API [f=0016827] Shutdown Widget - Draw After Chili [f=0016827] Shutdown Widget - EPIC Menu [f=0016827] Shutdown Widget - Chili Minimap [f=0016827] Shutdown Widget - Chili Widget Selector [f=0016827] Shutdown Widget - Local Team Colors [f=0016827] Shutdown Widget - Display Keys 2 [f=0016827] Shutdown Widget - Save Game Menu [f=0016827] Shutdown Widget - HealthBars [f=0016827] Shutdown Widget - Noises [f=0016827] Shutdown Widget - Unit Icons [f=0016827] Shutdown Widget - Win Counter [f=0016827] Shutdown Widget - SpringRTS Replay Stats [f=0016827] Shutdown Widget - BuildETA [f=0016827] Shutdown Widget - Modular Comm Info [f=0016827] Shutdown Widget - Music Player v2 [f=0016827] Shutdown Widget - State Reverse and Latency [f=0016827] Shutdown Widget - CameraShake [f=0016827] Shutdown Widget - Chili Economy Panel Default [f=0016827] Shutdown Widget - Chili EndGame Window [f=0016827] Shutdown Widget - Chili Nuke Warning [f=0016827] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016827] Shutdown Widget - Chili Spectator Panels [f=0016827] Shutdown Widget - Context Menu [f=0016827] Shutdown Widget - Darkening [f=0016827] Shutdown Widget - Defense Range Zero-K [f=0016827] Shutdown Widget - Grab Input [f=0016827] Input grabbing is disabled! [f=0016827] Shutdown Widget - Highlight Geos [f=0016827] Shutdown Widget - Local Widgets Config [f=0016827] Shutdown Widget - MinimapEvents [f=0016827] Shutdown Widget - MetalFeatures (new) [f=0016827] Shutdown Widget - Missile Silo Range [f=0016827] Shutdown Widget - Point Tracker [f=0016827] Shutdown Widget - Showeco and Grid Drawer [f=0016827] Shutdown Widget - Stereo3D [f=0016827] Shutdown Widget - Attack AoE [f=0016827] Shutdown Widget - UnitShapes [f=0016827] Shutdown Widget - Map Edge Extension [f=0016827] Shutdown Widget - Selection Send [f=0016827] Shutdown Widget - LupsManager [f=0016827] Shutdown Widget - Newton Firezone [f=0016827] Shutdown Widget - Chili Pro Console [f=0016827] Shutdown Widget - Persistent Build Height [f=0016827] Shutdown Widget - Lasso Terraform GUI [f=0016827] Shutdown Widget - Chili Framework [f=0016827] Shutdown Widget - Lups [f=0016827] Shutdown Widget - Custom Markers [f=0016827] Shutdown Widget - Chili Core Selector [f=0016827] Shutdown Widget - Mex Placement Handler [f=0016827] Shutdown Widget - Select Keys [f=0016827] Shutdown Widget - Pause Screen [f=0016827] Shutdown Widget - Layout Handler [f=0016827] Shutdown Widget - Text To Speech Control [f=0016827] End widgetHandler:Shutdown [f=0016827] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558339,67862372} {int,ext,rec}Allocs={14791775,0,0} {chunk,block}Bytes={67862372,0} [f=0016827] [Game::KillLua][1] dtor=0 luaGaia=0x52a0ff30 [f=0016827] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336200,54368191} {int,ext,rec}Allocs={14791776,0,0} {chunk,block}Bytes={54368191,0} [f=0016827] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336200,54368191} {int,ext,rec}Allocs={14791776,0,0} {chunk,block}Bytes={54368191,0} [f=0016827] [Game::KillLua][2] dtor=0 luaRules=0x53022660 [f=0016827] Start gadgetHandler:Shutdown [f=0016827] Shutdown - StartSetup [f=0016827] Shutdown - UnitMorph [f=0016827] Shutdown - Carrier Drones [f=0016827] Shutdown - LupsNanoSpray [f=0016827] Shutdown - Missile Silo Controller [f=0016827] Shutdown - Modular Comm Info [f=0016827] Shutdown - Terrain Texture Handler [f=0016827] Shutdown - UnitCloakShield [f=0016827] Shutdown - Starlight Handler [f=0016827] End gadgetHandler:Shutdown [f=0016827] Start gadgetHandler:Shutdown [f=0016827] Shutdown - Save/Load [f=0016827] Shutdown - Teleport Throw [f=0016827] Shutdown - UnitMorph [f=0016827] Shutdown - Modular Comm Info [f=0016827] Shutdown - Retreat Command [f=0016827] Shutdown - Shockwaves [f=0016827] Shutdown - UnitCloakShield [f=0016827] Shutdown - Lups Cloak FX [f=0016827] Shutdown - Lups [f=0016827] Shutdown - Lups Shield [f=0016827] End gadgetHandler:Shutdown [f=0016827] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14791808,0,0} {chunk,block}Bytes={0,0} [f=0016827] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14791808,0,0} {chunk,block}Bytes={0,0} [f=0016827] [Game::KillLua][4] dtor=0 [f=0016827] [Game::~CGame][1] [f=0016827] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016827] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016827] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016827] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016827] [Game::KillLua][4] dtor=1 [f=0016827] [Game::KillMisc][1] [f=0016827] [Game::KillMisc][2] [f=0016827] [Game::KillMisc][3] [f=0016827] [Game::KillRendering][1] [f=0016827] [3DOParser::Kill] allocated 1 pieces [f=0016827] [S3OParser::Kill] allocated 476 pieces [f=0016827] [AssParser::Kill] allocated 47 pieces [f=0016827] [Game::KillInterface][1] [f=0016827] [Game::KillInterface][2] [f=0016827] [Game::KillSimulation][1] [f=0016827] [Game::KillSimulation][2] [f=0016827] [CCollisionHandler] dis-/continuous tests: 0/2097715 [f=0016827] [Game::KillSimulation][3] [f=0016827] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016827] [~CPathCache(20x20)] cacheHits=138 hitPercentage=40% numHashColls=0 maxCacheSize=17 [f=0016827] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016827] [~CPathCache(40x40)] cacheHits=149 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016827] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016827] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016827] [LosHandler::Kill] raycast instance cache-{hits,misses}={5719,16652}; shared=1%; cached=25% [f=0016827] [Game::KillSimulation][4] [f=0016827] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016827] [Game::~CGame][2] [f=0016827] [Game::~CGame][3] [f=0016827] [SpringApp::Kill][3] [f=0016827] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178776 bytes sent 183069 bytes recv'd [f=0016827] [SpringApp::Kill][4] font=0x46706aa0 [f=0016827] [SpringApp::Kill][5] [f=0016827] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4677ba90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2132ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=27ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=22ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=18ms file="luarules/utilities/vector.lua" indx=1959 inflSize=5kb readTime=17ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4764 inflSize=27kb readTime=14ms file="unittextures/factoryveh1_invert.png" indx=7237 inflSize=1130kb readTime=13ms file="bitmaps/loadpictures/selectionkeys.png" indx=523 inflSize=2340kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 45318075 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x468675b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4685a890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467dbf00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fce1001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]