[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6ITO7RByUc/springsettings.1177024.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3de801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1244 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1177024/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44da1d50] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44da1d50] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FeHFuRyReGoNe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1177024/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1177024/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ae3580,0x585b0120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 520a1b61e8a67a2be960bc114678ce58 [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={000000005da22700,00000000ba9504e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={00000000964b0e30,000000009cf4f2e0}]" [f=-000001] [Game::ClientReadNet] added new player FeHFuRyReGoNe with number 2 to team 0 [f=-000001] > SPRINGIE:User FeHFuRyReGoNe|roost|3_5||False|||US [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={00000000e75adf40,00000000e75b0010}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] [0] Event [5050,312.450806,557]: 0 finished unit Recon Commander [f=-000001] [0] Event [1113,313.096436,3525]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2397, userid: 529056 [f=0000000] [0] mahoutsukai, team: 1, elo:1819, userid: 467369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4912,311.987305,560]: 0 finished unit Rover Assembly [f=0000016] [16] Event [1216,311.863708,3424]: 1 finished unit Rover Assembly [f=0000187] [187] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0000299] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0000299] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0000311] Connection attempt from Fine [f=0000311] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0000311] -> Connection established (given id 3) [f=0000319] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0000319] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000321] [321] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0000352] [352] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000368] [368] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000449] [449] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Scorcher [f=0000567] [567] Event [952,313.076782,3592]: 1 finished unit Wind/Tidal Generator [f=0000698] [698] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0000718] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0000732] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0000732] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x90366c20,0x89454250}]" [f=0000777] [777] Event [872,313.305664,3656]: 1 finished unit Wind/Tidal Generator [f=0000847] [847] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000847] [847] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Scorcher [f=0001143] [1143] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0001204] [1204] Event [5512,451.715088,680]: 0 finished unit Wind/Tidal Generator [f=0001220] [1220] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Mason [f=0001512] [1512] Event [5512,481.762695,744]: 0 finished unit Wind/Tidal Generator [f=0001806] [1806] Event [5576,353.305054,648]: 0 finished unit Wind/Tidal Generator [f=0001891] [1891] Event [1120,313.287354,3536]: 1 finished unit Lotus [f=0001964] [1964] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0002075] [2075] Event [5464,385.119629,696]: 0 finished unit Wind/Tidal Generator [f=0002194] [2194] Event [3754.32886,310.216797,300.894257]: 0 lost unit Scorcher [f=0002252] [2252] Event [872,312.948608,3832]: 1 lost unit Metal Extractor [f=0002303] [2303] Event [808,313.543701,3784]: 1 lost unit Wind/Tidal Generator [f=0002323] [2323] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002395] [2395] Event [824,313.626099,3704]: 1 lost unit Wind/Tidal Generator [f=0002455] [2455] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0002566] [2566] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Ripper [f=0002578] [2578] Event [5288,309.49707,328]: 0 lost unit Metal Extractor [f=0002861] [2861] Event [6007.01709,308.475006,520.319824]: 1 lost unit Scorcher [f=0002965] [2965] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0003060] [3060] Event [5896,310.83374,1016]: 0 lost unit Metal Extractor [f=0003090] [3090] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0003189] [3189] Event [6040,312.65564,1336]: 0 lost unit Metal Extractor [f=0003414] [3414] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0003534] [3534] Event [1008,313.314819,3760]: 1 finished unit Lotus [f=0004043] [4043] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0004134] [4134] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Ravager [f=0004139] [4139] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0004463] [4463] Event [5896,306.321106,1016]: 0 finished unit Metal Extractor [f=0004517] [4517] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0004559] [4559] Event [265.264282,312.911987,3231.09497]: 0 lost unit Dart [f=0004659] [4659] Event [120,312.774658,2760]: 1 lost unit Metal Extractor [f=0004690] [4690] Event [2104.12866,312.42337,2973.22119]: 0 lost unit Dart [f=0004734] [4734] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0004827] [4827] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0004898] [4898] Event [272,313.15918,2912]: 1 finished unit Lotus [f=0004959] [4959] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0004972] [4972] Event [840,313.543701,3784]: 1 finished unit Wind/Tidal Generator [f=0005095] [5095] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0005206] [5206] Event [3019.13403,309.124359,2734.97681]: 1 lost unit Scorcher [f=0005221] [5221] Event [840,313.644409,3704]: 1 finished unit Wind/Tidal Generator [f=0005234] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0005234] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0005252] Connection attempt from Dave[tB] [f=0005252] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005252] -> Connection established (given id 4) [f=0005257] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0005257] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005306] [5306] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Badger [f=0005471] [5471] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0005582] [5582] Event [5288,304.984436,328]: 0 finished unit Metal Extractor [f=0005635] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0005647] [5647] Event [120,308.262024,2760]: 1 finished unit Metal Extractor [f=0005655] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0005655] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000ff610a80,00000001bda1bcb0}]" [f=0005863] [5863] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0005891] [5891] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0006199] [6199] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0006598] [6598] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0006668] [6668] Event [168,312.994385,3160]: 1 finished unit Solar Collector [f=0006725] [6725] Event [4573.97656,308.683197,3626.93555]: 1 lost unit Ravager [f=0006772] [6772] Event [4307.53467,307.202118,3835.63892]: 0 lost unit Fencer [f=0006820] [6820] Event [4380.26514,309.355499,3805.22095]: 0 lost unit Fencer [f=0006877] [6877] Event [4392.83691,308.338776,3627.04419]: 0 lost unit Scorcher [f=0006995] [6995] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0007092] [7092] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0007107] [7107] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0007142] [7142] Event [104,313.150024,2952]: 1 finished unit Solar Collector [f=0007153] [7153] Event [3895.57544,308.33313,3737.05835]: 0 lost unit Dart [f=0007212] [7212] Event [4020.11597,308.27832,3723.28149]: 0 lost unit Dart [f=0007456] [7456] Event [4984,311.749268,728]: 0 finished unit Caretaker [f=0007481] [7481] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0007593] [7593] Event [104,312.600708,3048]: 1 finished unit Solar Collector [f=0007628] [7628] Event [5048,311.941528,616]: 0 finished unit Solar Collector [f=0007762] [7762] Event [2480,312.609863,2832]: 1 finished unit Lotus [f=0007771] [7771] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0007779] [7779] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Ripper [f=0008012] [8012] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0008057] [8057] Event [184,313.278198,2904]: 1 finished unit Solar Collector [f=0008092] [8092] Event [3184,310.586548,1152]: 0 finished unit Radar Tower [f=0008227] [8227] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0008256] [8256] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0008521] [8521] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0008558] [8558] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Ravager [f=0008567] [8567] Event [280,312.719727,2760]: 1 finished unit Solar Collector [f=0008639] [8639] Event [2650.74023,308.700073,3957.46094]: 0 lost unit Scorcher [f=0008641] [8641] Event [2639.04517,308.536316,3981.17627]: 0 lost unit Scorcher [f=0008656] [8656] Event [2834.14819,308.384888,4004.83691]: 1 lost unit Ripper [f=0008868] [8868] Event [4894.00781,312.429169,560.029663]: 0 finished unit Fencer [f=0009005] [9005] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0009121] [9121] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0009214] [9214] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0009347] [9347] Event [5064,310.971069,712]: 0 finished unit Solar Collector [f=0009379] [9379] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0009387] [9387] Event [2478.49854,310.720245,1882.15186]: 1 finished unit Claw [f=0009397] [9397] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Badger [f=0009466] [9466] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0009551] [9551] Event [2508.97461,309.60791,1700.46912]: 1 finished unit Claw [f=0009721] [9721] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0009726] [9726] Event [2421.92114,310.675171,2263.12524]: 1 finished unit Claw [f=0009764] [9764] Event [5464,398.36731,744]: 0 finished unit Wind/Tidal Generator [f=0009802] [9802] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Scorcher [f=0009878] [9878] Event [3160,310.98938,1192]: 0 finished unit Stardust [f=0009887] [9887] Event [2536.99121,311.779907,2118.79834]: 1 finished unit Claw [f=0009933] [9933] Event [2536.99121,311.779907,2118.79834]: 1 lost unit Claw [f=0010031] [10031] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0010091] [10091] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0010170] [10170] Event [2526.83057,310.514465,2283.43164]: 0 lost unit Fencer [f=0010179] [10179] Event [5512,461.868286,792]: 0 finished unit Wind/Tidal Generator [f=0010197] [10197] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Scorcher [f=0010222] [10222] Event [2479.19775,310.256195,2296.073]: 1 finished unit Claw [f=0010241] [10241] Event [2561.32642,309.945831,2527.29395]: 0 lost unit Scorcher [f=0010242] [10242] Event [2551.24487,310.009338,2504.41455]: 0 lost unit Scorcher [f=0010261] [10261] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0010299] [10299] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0010307] [10307] Event [2631.98999,310.428101,2673.37183]: 0 lost unit Scorcher [f=0010361] [10361] Event [2660.51563,310.590057,2607.56836]: 0 lost unit Scorcher [f=0010395] [10395] Event [2764.94727,311.167877,2605.49219]: 1 finished unit Claw [f=0010396] [10396] Event [2480,312.609863,2832]: 1 lost unit Lotus [f=0010490] [10490] Event [2243.46484,310.674561,2455.52393]: 1 finished unit Claw [f=0010533] [10533] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0010659] [10659] Event [2405.50146,319.874756,2392.24902]: 1 finished unit Claw [f=0010660] [10660] Event [2436.10132,310.283813,2383.97925]: 0 lost unit Scorcher [f=0010661] [10661] Event [5576,380.532837,712]: 0 finished unit Wind/Tidal Generator [f=0010665] [10665] Event [2533.9834,309.314362,2502.73853]: 1 finished unit Claw [f=0010666] [10666] Event [2408.05225,310.44339,2384.12402]: 0 lost unit Scorcher [f=0010772] [10772] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0010786] [10786] Event [1048,312.518311,3432]: 1 finished unit Caretaker [f=0010826] [10826] Event [2524.22192,310.447815,2592.59766]: 1 finished unit Claw [f=0010857] [10857] Event [1215.99792,312.304657,3406.00757]: 1 finished unit Ripper [f=0010965] [10965] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0010973] [10973] Event [2589.50464,311.181763,2712.71777]: 0 lost unit Fencer [f=0010986] [10986] Event [2662.92432,308.416473,2688.95361]: 0 lost unit Fencer [f=0011029] [11029] Event [5576,373.483276,792]: 0 finished unit Wind/Tidal Generator [f=0011031] [11031] Event [2769.85376,309.211273,2769.15259]: 0 lost unit Fencer [f=0011055] [11055] Event [2741.19922,310.772522,2658.68066]: 1 finished unit Claw [f=0011081] [11081] Event [2811.26123,309.024506,2804.04175]: 0 lost unit Fencer [f=0011088] [11088] Event [3035.48413,310.982574,3295.48853]: 0 lost unit Dart [f=0011106] [11106] Event [2960.25098,312.130005,3473.15112]: 1 lost unit Recon Commander [f=0011129] [11129] Event [2981.92969,293.57373,3458.90283]: 0 lost unit Dart [f=0011140] [11140] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0011194] [11194] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0011200] [11200] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0011230] [11230] Event [undefined]: mahoutsukai resigned [f=0011230] game_message: mahoutsukai has been destroyed! [f=0011230] game_message: [Nik]NikolaMX wins! [f=0011230] Submitting stats [f=0011230] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011230] Part| Total Time|Time of the last 0.5s [f=0011230] Draw 19733.03ms 23.58% [f=0011230] Lua::Callins::Synced 5171.93ms 13.69% [f=0011230] Lua::Callins::Unsynced 28112.96ms 32.37% [f=0011230] Lua::CollectGarbage::Synced 318.27ms 1.20% [f=0011230] Lua::CollectGarbage::Unsynced 938.58ms 0.50% [f=0011230] Misc::Profiler::AddTime 85.97ms 0.10% [f=0011230] Sim 23267.84ms 58.64% [f=0011230] [11230] Received game_message: mahoutsukai has been destroyed! [f=0011230] [11230] Received game_message: [Nik]NikolaMX wins! [f=0011231] [11231] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011231] [11231] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011231] [11231] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011231] [11231] Game End Stats Values: 2,2190,2145,2190,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.74130011,5.88259983,5.74130011,5.88259983,125,80,125,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011231] [11231] Game End Stats Values: 3,2385,2355,2385,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.37935066,8,8.37935066,8,1275,1275,1275,1275,8.11950016,8.11950016,8.11950016,8.11950016,250,80,250,80,0,0,0,0,860,1000,860,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011231] [11231] Game End Stats Values: 4,2505,2515,2505,2515,1.0408541,0,1.0408541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45487118,8.23854923,9.45487118,8.23854923,1275,1275,1275,1275,8.1888895,10.2389994,8.1888895,10.2389994,250,205,250,205,0,0,0,0,980,1035,980,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011231] [11231] Game End Stats Values: 5,2505,2550,2505,2550,3.29211617,0,3.29211617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.16666698,0,8.16666698,0,0,0,0,9.83701706,9.87282181,9.83701706,9.87282181,1275,1275,1275,1275,8.2695837,10.2389994,8.2695837,10.2389994,250,205,250,205,0,0,0,0,980,1070,980,1070,0,0,0,0,0,0,0,0,8.16666698,0,8.16666698,0 [f=0011231] [11231] Game End Stats Values: 6,2595,2620,2595,2620,6.60723925,0,6.60723925,0,0,0,0,0,0,0,0,0,0,0,0,0,132.500031,73.9712448,132.500031,73.9712448,90,0,90,0,9.77599144,11.4183149,9.77599144,11.4183149,1275,1275,1275,1275,8.34050751,10.2389994,8.34050751,10.2389994,250,205,250,205,125,0,125,0,980,1140,980,1140,0,125,0,125,0,0,0,0,81.9109802,132.500031,81.9109802,132.500031 [f=0011231] [11231] Game End Stats Values: 7,2835,2745,2835,2745,9.95931816,0,9.95931816,0,0,0,0,0,0,0,0,0,0,0,0,0,222.500031,82.6882248,222.500031,82.6882248,90,0,90,0,9.49306583,11.7000122,9.49306583,11.7000122,1275,1275,1275,1275,8.3429718,11.3693991,8.3429718,11.3693991,490,330,490,330,215,18.5000019,215,18.5000019,980,1140,980,1140,18.5000019,215,18.5000019,215,0,0,0,0,111.605438,222.500031,111.605438,222.500031 [f=0011231] [11231] Game End Stats Values: 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[f=0011231] [11231] Game End Stats Values: 24,4675,5330,4675,5330,368.221466,4.98223972,368.221466,4.98223972,0,0,0,0,0,0,0,0,624.366028,0,624.366028,0,1980.672,2459.34766,1980.672,2459.34766,360,220,360,220,22.5942364,18.7561779,22.5942364,18.7561779,1275,1330,1275,1330,20.2279358,23.1272335,20.2279358,23.1272335,1280,1140,1280,1140,1698.16675,938.5,1698.16675,938.5,1760,2640,1760,2640,938.5,1698.16675,938.5,1698.16675,35.9999771,72.3333969,35.9999771,72.3333969,2523.77734,2043.69287,2523.77734,2043.69287 [f=0011231] [11231] Game End Stats Values: 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[11254] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0011268] [11268] Event [2856,310.824585,3032]: 1 lost unit Metal Extractor [f=0011397] Player [Nik]NikolaMX left the game: normal quit [f=0011397] [11397] Event [undefined]: [Nik]NikolaMX quit [f=0011407] [11407] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0011416] Spectator Fine left the game: normal quit [f=0011416] [11416] Event [undefined]: Fine quit [f=0011451] Spectator mahoutsukai left the game: normal quit [f=0011451] [11451] Event [undefined]: mahoutsukai quit [f=0011464] No clients connected, shutting down server [f=0011464] Server shutdown [f=0011464] [11464] all players disconnected [f=0011543] [11543] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0011668] [11668] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0011853] [11853] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0012095] [12095] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0012249] [12249] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0012332] [12332] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0012544] [12544] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0012612] [12612] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0012692] [12692] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0012880] [12880] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0013081] [13081] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0013273] [13273] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0013476] [13476] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0013503] [13503] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0013661] [13661] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0013868] [13868] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0014076] [14076] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0014145] [14145] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0014228] [14228] Event [4894.00781,312.429169,560.029663]: 0 finished unit Dart [f=0014445] [14445] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0014623] [14623] Event [4894.00781,312.429169,560.029663]: 0 finished unit Mason [f=0014770] [14770] Event [4894.00781,312.429169,560.029663]: 0 finished unit Scorcher [f=0014897] Autoquit sending quit command. [f=0014897] [QuitAction] user exited to system [f=0014897] [SpringApp::Kill][1] fromRun=1 [f=0014897] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014897] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014897] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014897] [ThreadPool::SetThreadCount][2] workers=0 [f=0014897] [SpringApp::Kill][2] [f=0014897] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014897] [Game::KillLua][3] dtor=0 luaUI=0x588e97a0 [f=0014897] Start widgetHandler:Shutdown [f=0014897] Shutdown - SaveOrderList Complete [f=0014897] Writing last game win data [f=0014897] Shutdown - SaveConfigData Complete [f=0014897] Shutdown Widget - Save/Load API [f=0014897] Shutdown Widget - Chili Highlight [f=0014897] Shutdown Widget - Draw After Chili [f=0014897] Shutdown Widget - EPIC Menu [f=0014897] Shutdown Widget - Chili Widget Selector [f=0014897] Shutdown Widget - Chili Minimap [f=0014897] Shutdown Widget - Local Team Colors [f=0014897] Shutdown Widget - Display Keys 2 [f=0014897] Shutdown Widget - Save Game Menu [f=0014897] Shutdown Widget - Unit Icons [f=0014897] Shutdown Widget - Noises [f=0014897] Shutdown Widget - HealthBars [f=0014897] Shutdown Widget - Win Counter [f=0014897] Shutdown Widget - BuildETA [f=0014897] Shutdown Widget - SpringRTS Replay Stats [f=0014897] Shutdown Widget - Modular Comm Info [f=0014897] Shutdown Widget - Stereo3D [f=0014897] Shutdown Widget - Showeco and Grid Drawer [f=0014897] Shutdown Widget - Point Tracker [f=0014897] Shutdown Widget - Missile Silo Range [f=0014897] Shutdown Widget - MetalFeatures (new) [f=0014897] Shutdown Widget - MinimapEvents [f=0014897] Shutdown Widget - Local Widgets Config [f=0014897] Shutdown Widget - Highlight Geos [f=0014897] Shutdown Widget - Grab Input [f=0014897] Input grabbing is disabled! [f=0014897] Shutdown Widget - Defense Range Zero-K [f=0014897] Shutdown Widget - Darkening [f=0014897] Shutdown Widget - Context Menu [f=0014897] Shutdown Widget - Chili Spectator Panels [f=0014897] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014897] Shutdown Widget - Chili Nuke Warning [f=0014897] Shutdown Widget - Chili EndGame Window [f=0014897] Shutdown Widget - Chili Economy Panel Default [f=0014897] Shutdown Widget - CameraShake [f=0014897] Shutdown Widget - State Reverse and Latency [f=0014897] Shutdown Widget - Music Player v2 [f=0014897] Shutdown Widget - Attack AoE [f=0014897] Shutdown Widget - Map Edge Extension [f=0014897] Shutdown Widget - Selection Send [f=0014897] Shutdown Widget - LupsManager [f=0014897] Shutdown Widget - Newton Firezone [f=0014897] Shutdown Widget - Chili Pro Console [f=0014897] Shutdown Widget - Persistent Build Height [f=0014897] Shutdown Widget - Lasso Terraform GUI [f=0014897] Shutdown Widget - Lups [f=0014897] Shutdown Widget - Chili Framework [f=0014897] Shutdown Widget - Mex Placement Handler [f=0014897] Shutdown Widget - Chili Core Selector [f=0014897] Shutdown Widget - Custom Markers [f=0014897] Shutdown Widget - Select Keys [f=0014897] Shutdown Widget - Pause Screen [f=0014897] Shutdown Widget - Text To Speech Control [f=0014897] Shutdown Widget - Layout Handler [f=0014897] End widgetHandler:Shutdown [f=0014897] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={673089,79781823} {int,ext,rec}Allocs={15109061,0,0} {chunk,block}Bytes={79781823,0} [f=0014897] [Game::KillLua][1] dtor=0 luaGaia=0x585b0120 [f=0014897] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={606228,74306840} {int,ext,rec}Allocs={15109063,0,0} {chunk,block}Bytes={74306840,0} [f=0014897] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={606228,74306840} {int,ext,rec}Allocs={15109063,0,0} {chunk,block}Bytes={74306840,0} [f=0014897] [Game::KillLua][2] dtor=0 luaRules=0x58ae3580 [f=0014897] Start gadgetHandler:Shutdown [f=0014897] Shutdown - StartSetup [f=0014897] Shutdown - UnitMorph [f=0014897] Shutdown - Carrier Drones [f=0014897] Shutdown - LupsNanoSpray [f=0014897] Shutdown - Missile Silo Controller [f=0014897] Shutdown - Modular Comm Info [f=0014897] Shutdown - Terrain Texture Handler [f=0014897] Shutdown - UnitCloakShield [f=0014897] Shutdown - Starlight Handler [f=0014897] End gadgetHandler:Shutdown [f=0014897] Start gadgetHandler:Shutdown [f=0014897] Shutdown - Save/Load [f=0014897] Shutdown - Teleport Throw [f=0014897] Shutdown - UnitMorph [f=0014897] Shutdown - Modular Comm Info [f=0014897] Shutdown - Retreat Command [f=0014897] Shutdown - Shockwaves [f=0014897] Shutdown - UnitCloakShield [f=0014897] Shutdown - Lups Cloak FX [f=0014897] Shutdown - Lups [f=0014897] Shutdown - Lups Shield [f=0014897] End gadgetHandler:Shutdown [f=0014897] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15109095,0,0} {chunk,block}Bytes={0,0} [f=0014897] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15109095,0,0} {chunk,block}Bytes={0,0} [f=0014897] [Game::KillLua][4] dtor=0 [f=0014897] [Game::~CGame][1] [f=0014897] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014897] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014897] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014897] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014897] [Game::KillLua][4] dtor=1 [f=0014897] [Game::KillMisc][1] [f=0014897] [Game::KillMisc][2] [f=0014897] [Game::KillMisc][3] [f=0014897] [Game::KillRendering][1] [f=0014897] [3DOParser::Kill] allocated 1 pieces [f=0014897] [S3OParser::Kill] allocated 344 pieces [f=0014897] [AssParser::Kill] allocated 23 pieces [f=0014897] [Game::KillInterface][1] [f=0014897] [Game::KillInterface][2] [f=0014897] [Game::KillSimulation][1] [f=0014897] [Game::KillSimulation][2] [f=0014897] [CCollisionHandler] dis-/continuous tests: 0/184344 [f=0014897] [Game::KillSimulation][3] [f=0014897] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014897] [~CPathCache(24x16)] cacheHits=202 hitPercentage=53% numHashColls=0 maxCacheSize=39 [f=0014897] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014897] [~CPathCache(48x32)] cacheHits=86 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014897] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014897] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014897] [LosHandler::Kill] raycast instance cache-{hits,misses}={2801,9565}; shared=2%; cached=20% [f=0014897] [Game::KillSimulation][4] [f=0014897] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014897] [Game::~CGame][2] [f=0014897] [Game::~CGame][3] [f=0014897] [SpringApp::Kill][3] [f=0014897] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157261 bytes sent 190993 bytes recv'd [f=0014897] [SpringApp::Kill][4] font=0x44cd3aa0 [f=0014897] [SpringApp::Kill][5] [f=0014897] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44d412e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1896ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_chili_cheats.lua" indx=4658 inflSize=19kb readTime=21ms file="luaui/widgets/gui_ingame_guide.lua" indx=4710 inflSize=5kb readTime=20ms file="luaui/configs/integral_menu_culling.lua" indx=2897 inflSize=5kb readTime=14ms file="luarules/configs/customcmds.h.lua" indx=1255 inflSize=0kb readTime=9ms file="luarules/gadgets/ceasefire2.lua" indx=1678 inflSize=10kb readTime=9ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2895 inflSize=4kb readTime=9ms file="unitpics/pw_hq.png" indx=6585 inflSize=10kb readTime=8ms file="luarules/utilities/unitdefreplacements.lua" indx=1955 inflSize=9kb readTime=7ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30829367 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44e22e60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fc9770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d47ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3de801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]