[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lUPpLlnSoz/springsettings.1176217.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe78c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1468 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1176217/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4520a670] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4520a670] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] LooChenChanCZ, spectator, false, allyTeamID, 1, customKeys.elo, , 2045, nil [f=-000001] rtwfroody, spectator, false, allyTeamID, 0, customKeys.elo,
, 2521, nil [f=-000001] Team 0, 1, 2521 [f=-000001] Team 1, 1, 2045 [f=-000001] firstAllyTeamMean, 2521 [f=-000001] secondAllyTeamMean, 2045 [f=-000001] lowerWinChance, 0.06064955 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1176217/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1176217/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58f8d470,0x593efd70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f9a01961945d4d34b0ac2f6152e76435 [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x53c01e00,0x8bb6f1b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000000df7aad80,00000001106288a0}]" [f=-000001] Hello... [f=-000001] hi [f=-000001] Allies: I choose: Mr. Shovel! [f=-000001] gl hf [f=-000001] Allies: I choose: Davinki! [f=-000001] Good luck and fun to you too [f=-000001] [0] Event [1049,313.512756,3631]: 0 finished unit Recon Commander [f=-000001] [0] Event [5068,310.576538,382]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] rtwfroody, team: 1, elo:2521, userid: 405535 [f=0000000] [0] LooChenChanCZ, team: 0, elo:2045, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4992,312.424469,528]: 1 finished unit Tank Foundry [f=0000011] [11] Event [1136,312.374115,3712]: 0 finished unit Rover Assembly [f=0000241] [241] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000296] [296] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000412] [412] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Mason [f=0000481] [481] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000519] [519] Event [952,313.35144,3656]: 0 finished unit Solar Collector [f=0000733] [733] Event [5240,311.758423,440]: 1 finished unit Solar Collector [f=0000735] [735] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0000738] [738] Event [4964,313.329285,528]: 1 finished unit Kodachi [f=0001014] [1014] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0001235] [1235] Event [4816,365.609741,304]: 1 finished unit Lotus [f=0001310] [1310] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0001548] [1548] Event [4964,313.329285,528]: 1 finished unit Kodachi [f=0001607] [1607] Event [936,313.644409,3768]: 0 finished unit Solar Collector [f=0001835] [1835] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0001868] [1868] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0002121] [2121] Event [4964,313.329285,528]: 1 finished unit Welder [f=0002209] [2209] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Mason [f=0002288] [2288] Event [216,313.076782,3032]: 0 finished unit Solar Collector [f=0002356] [2356] Event [1454.91821,312.857422,3630.22363]: 0 lost unit Scorcher [f=0002544] [2544] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0002602] [2602] Event [1016,312.67395,3544]: 0 lost unit Metal Extractor [f=0002726] [2726] Event [872,312.948608,3832]: 0 lost unit Metal Extractor [f=0002767] [2767] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0002841] [2841] Event [1293.63538,311.232605,3977.72559]: 1 lost unit Kodachi [f=0002975] [2975] Event [4964,313.329285,528]: 1 finished unit Kodachi [f=0003143] [3143] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0003209] [3209] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003320] [3320] Event [1016,308.161316,3544]: 0 lost unit Metal Extractor [f=0003342] [3342] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0003425] [3425] Event [570.28186,313.436768,3709.45874]: 1 lost unit Kodachi [f=0003581] [3581] Event [3384,312.115479,1128]: 1 finished unit Solar Collector [f=0003610] [3610] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0003663] [3663] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0003744] [3744] Event [152,313.433838,2872]: 0 finished unit Solar Collector [f=0004112] [4112] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Mason [f=0004177] [4177] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0004201] [4201] Event [1016,308.161316,3544]: 0 finished unit Metal Extractor [f=0004351] [4351] Event [5960,313.35144,1128]: 1 finished unit Solar Collector [f=0004454] [4454] Event [160,313.33313,2656]: 0 finished unit Lotus [f=0004536] [4536] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0004568] [4568] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0004694] [4694] Event [4070.36279,308.251953,3855.74609]: 0 lost unit Scorcher [f=0004806] [4806] Event [3232,311.090088,1136]: 1 finished unit Lotus [f=0004925] [4925] Event [4964,313.329285,528]: 1 finished unit Welder [f=0004985] [4985] Event [5920,313.827515,1216]: 1 finished unit Lotus [f=0005033] [5033] Event [2232,311.82251,2200]: 0 finished unit Solar Collector [f=0005083] [5083] Event [3240,311.804199,1208]: 1 finished unit Solar Collector [f=0005129] [5129] Event [272,312.774658,2784]: 0 finished unit Lotus [f=0005152] [5152] Event [872,308.435974,3832]: 0 finished unit Metal Extractor [f=0005501] [5501] Event [5936,312.637329,1312]: 1 finished unit Lotus [f=0005751] [5751] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0005791] [5791] Event [3232,334.106445,1744]: 1 finished unit Radar Tower [f=0005795] [5795] Event [5902.79541,311.082458,1465.90649]: 0 lost unit Scorcher [f=0005796] [5796] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Dominatrix [f=0005839] [5839] Event [5216,310.806274,672]: 1 finished unit Lotus [f=0005855] [5855] Event [5981.95752,312.415649,1341.8645]: 0 lost unit Scorcher [f=0005855] [5855] Event [5936,312.637329,1312]: 1 lost unit Lotus [f=0005891] [5891] Event [2192,311.694336,1920]: 0 finished unit Lotus [f=0005910] [5910] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0005938] [5938] Event [5978.16553,312.013275,1369.96509]: 0 lost unit Scorcher [f=0006005] [6005] Event [6008,313.861084,1224]: 1 finished unit Solar Collector [f=0006131] [6131] Event [5957.86426,311.587341,1615.79041]: 0 lost unit Scorcher [f=0006132] [6132] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0006158] [6158] Event [792,313.379517,3864]: 0 finished unit Solar Collector [f=0006164] [6164] Event [2904,310.48584,1640]: 1 finished unit Solar Collector [f=0006282] [6282] Event [2464,311.639404,2112]: 0 finished unit Lotus [f=0006431] [6431] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0006483] [6483] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0006554] [6554] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0006653] [6653] Event [648,313.095093,3720]: 0 finished unit Solar Collector [f=0006809] [6809] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Mason [f=0006854] [6854] Event [5192,312.216187,520]: 1 finished unit Solar Collector [f=0007054] [7054] Event [6040,313.161926,1336]: 1 finished unit Metal Extractor [f=0007104] [7104] Event [2928,310.760498,1760]: 1 lost unit Lotus [f=0007160] [7160] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0007162] [7162] Event [520,313.717651,3576]: 0 finished unit Solar Collector [f=0007189] [7189] Event [2907.87329,308.038422,1779.65356]: 0 lost unit Scorcher [f=0007327] [7327] Event [4964,313.329285,528]: 1 finished unit Ogre [f=0007412] [7412] Event [5384,311.428833,376]: 1 finished unit Solar Collector [f=0007443] [7443] Event [3020.49072,311.327484,2042.14209]: 0 lost unit Scorcher [f=0007485] [7485] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0007571] [7571] Event [5936,309.975586,1360]: 1 finished unit Lotus [f=0007744] [7744] Event [376,312.115479,3432]: 0 finished unit Solar Collector [f=0007753] [7753] Event [5512,310.733032,440]: 1 finished unit Solar Collector [f=0007777] [7777] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0007853] [7853] Event [2928,306.970215,1760]: 0 lost unit Lotus [f=0007899] [7899] Event [2360,312.774658,2136]: 0 finished unit Gauss [f=0008128] [8128] Event [3072,313.140869,1632]: 1 lost unit Picket [f=0008142] [8142] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0008156] [8156] Event [3232,334.106445,1744]: 1 lost unit Radar Tower [f=0008176] [8176] Event [5640,311.932373,504]: 1 finished unit Solar Collector [f=0008212] [8212] Event [248,312.591553,3288]: 0 finished unit Solar Collector [f=0008288] [8288] Event [4964,313.329285,528]: 1 finished unit Blitz [f=0008299] [8299] Event [2824,309.130859,1688]: 1 lost unit Metal Extractor [f=0008340] [8340] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Dominatrix [f=0008471] nice one, gg [f=0008541] [8541] Event [336,458.215332,1120]: 0 finished unit Radar Tower [f=0008543] [8543] Event [5768,312.014771,568]: 1 finished unit Solar Collector [f=0008619] [8619] Event [undefined]: rtwfroody resigned [f=0008619] game_message: rtwfroody has been destroyed! [f=0008619] game_message: LooChenChanCZ wins! [f=0008619] Submitting stats [f=0008619] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008619] Part| Total Time|Time of the last 0.5s [f=0008619] Draw 9205.58ms 9.65% [f=0008619] Lua::Callins::Synced 4131.52ms 53.33% [f=0008619] Lua::Callins::Unsynced 13167.61ms 15.52% [f=0008619] Lua::CollectGarbage::Synced 172.25ms 0.10% [f=0008619] Lua::CollectGarbage::Unsynced 436.12ms 0.40% [f=0008619] Misc::Profiler::AddTime 35.48ms 0.00% [f=0008619] Sim 18257.13ms 80.60% [f=0008619] [8619] Received game_message: rtwfroody has been destroyed! [f=0008619] [8619] Received game_message: LooChenChanCZ wins! [f=0008620] [8620] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008620] [8620] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008620] [8620] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 2,2185,2065,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,7.39824009,6.30649996,6.30649996,7.39824009,0,0,0,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 3,2380,2400,2400,2380,0.00094056,0.23148501,0.23148501,0.00094056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3599997,8.53333378,8.53333378,11.3599997,1275,1275,1275,1275,9.74346352,9.83053303,9.83053303,9.74346352,125,175,175,125,0,0,0,0,980,950,950,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 4,2595,2490,2490,2595,2.30921626,0.68733442,0.68733442,2.30921626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,10,10,12,1275,1275,1275,1275,11.592886,10.2693901,10.2693901,11.592886,250,175,175,250,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 5,2665,2665,2665,2665,4.71731567,1.11866605,1.11866605,4.71731567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.7999983,10,10,12.7999983,1275,1275,1275,1275,12.447341,10.2677574,10.2677574,12.447341,250,350,350,250,0,0,0,0,1140,950,950,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 6,3000,2850,2850,3000,7.6698966,1.60936546,1.60936546,7.6698966,0,0,0,0,0,0,0,0,0,0,0,0,20.2169323,29.8020401,29.8020401,20.2169323,0,90,90,0,14.3999977,10,10,14.3999977,1275,1275,1275,1275,14.5183592,10.2717123,10.2717123,14.5183592,375,350,350,375,0,0,0,0,1350,1135,1135,1350,0,0,0,0,0,0,0,0,29.8020401,20.2169323,20.2169323,29.8020401 [f=0008620] [8620] Game End Stats Values: 7,2980,2850,2850,2980,14.2068968,1.91706121,1.91706121,14.2068968,0,0,0,0,0,0,0,0,0,0,0,0,95.6344986,327.209686,327.209686,95.6344986,0,90,90,0,16.3200016,10,10,16.3200016,1275,1275,1275,1275,14.9268808,10.2595119,10.2595119,14.9268808,375,350,350,375,0,215,215,0,1330,1135,1135,1330,215,0,0,215,0,0,0,0,348.401947,102.513634,102.513634,348.401947 [f=0008620] [8620] Game End Stats Values: 8,3015,2940,2940,3015,19.873291,2.27616715,2.27616715,19.873291,0,0,0,0,0,0,0,0,0,0,0,0,168.120895,437.050446,437.050446,168.120895,0,90,90,0,16.0000019,10,10,16.0000019,1275,1275,1275,1275,12.8602791,11.8172417,11.8172417,12.8602791,500,350,350,500,175,305,305,175,1240,1225,1225,1240,305,175,175,305,36.0000648,0,0,36.0000648,496.660767,175.000031,175.000031,496.660767 [f=0008620] [8620] Game End Stats Values: 9,3195,2835,2835,3195,27.7405872,2.68869972,2.68869972,27.7405872,0,0,0,0,0,0,0,0,0,0,0,0,343.120911,566.48407,566.48407,343.120911,0,90,90,0,16.8000031,10,10,16.8000031,1275,1275,1275,1275,13.4895277,12.3860025,12.3860025,13.4895277,500,175,175,500,350,331.799988,331.799988,350,1420,1295,1295,1420,331.799988,350,350,331.799988,36.0000648,0,0,36.0000648,634.370056,350.000061,350.000061,634.370056 [f=0008620] [8620] Game End Stats Values: 10,3390,2925,2925,3390,38.5249634,3.48021126,3.48021126,38.5249634,0,0,0,0,0,0,0,0,0,0,0,0,343.120911,566.48407,566.48407,343.120911,0,90,90,0,18.2399998,11.8666668,11.8666668,18.2399998,1275,1275,1275,1275,15.549161,20.6259384,20.6259384,15.549161,625,175,175,625,350,331.799988,331.799988,350,1490,1385,1385,1490,331.799988,445.666565,445.666565,331.799988,36.0000648,0,0,36.0000648,634.370056,350.000061,350.000061,634.370056 [f=0008620] [8620] Game End Stats Values: 11,3690,3085,3085,3690,48.6406174,4.21823215,4.21823215,48.6406174,0,0,0,0,0,0,0,0,0,0,0,0,343.120911,566.48407,566.48407,343.120911,90,90,90,90,19.2000008,12.3999996,12.3999996,19.2000008,1275,1275,1275,1275,19.1010666,15.7989025,15.7989025,19.1010666,625,175,175,625,350,331.799988,331.799988,350,1700,1545,1545,1700,331.799988,445.666565,445.666565,331.799988,72.0000458,0,0,72.0000458,634.370056,350.000061,350.000061,634.370056 [f=0008620] [8620] Game End Stats Values: 12,3780,3360,3360,3780,52.8091354,4.75221777,4.75221777,52.8091354,0,0,0,0,0,0,0,0,0,0,0,0,469.143066,691.483948,691.483948,469.143066,90,180,180,90,19.2000008,14,14,19.2000008,1275,1275,1275,1275,19.8462181,16.6331005,16.6331005,19.8462181,625,175,175,625,350,456.799988,456.799988,350,1790,1730,1730,1790,456.799988,445.666565,445.666565,456.799988,72.0000458,0,0,72.0000458,759.369934,476.022217,476.022217,759.369934 [f=0008620] [8620] Game End Stats Values: 13,4030,3520,3520,4030,71.8491745,6.05066395,6.05066395,71.8491745,0,0,0,0,0,0,0,0,0,0,0,0,469.143066,691.483948,691.483948,469.143066,180,270,270,180,20.9600029,15.1999998,15.1999998,20.9600029,1275,1275,1275,1275,22.3732567,16.6840649,16.6840649,22.3732567,625,175,175,625,350,456.799988,456.799988,350,1950,1800,1800,1950,456.799988,445.666565,445.666565,456.799988,72.0000458,0,0,72.0000458,759.369934,476.022217,476.022217,759.369934 [f=0008620] [8620] Game End Stats Values: 14,4415,3755,3755,4415,78.4033432,6.78685808,6.78685808,78.4033432,0,0,0,0,0,0,0,0,0,0,0,0,567.694885,907.778992,907.778992,567.694885,180,450,450,180,21.6000042,16,16,21.6000042,1275,1330,1330,1275,23.2364674,16.6465816,16.6465816,23.2364674,920,175,175,920,350,581.799988,581.799988,350,2040,1800,1800,2040,581.799988,445.666565,445.666565,581.799988,72.0000458,0,0,72.0000458,985.541138,583.726013,583.726013,985.541138 [f=0008620] [8620] Game End Stats Values: 15,4505,3805,3805,4505,80.2466431,9.13261604,9.13261604,80.2466431,0,0,0,0,0,0,0,0,0,0,0,0,687.920166,1059.00745,1059.00745,687.920166,360,360,360,360,22.0800037,17.4666672,17.4666672,22.0800037,1275,1330,1330,1275,27.1614075,16.7538853,16.7538853,27.1614075,670,175,175,670,440,956.799988,956.799988,440,2200,1940,1940,2200,956.799988,535.666565,535.666565,956.799988,72.0000458,0,0,72.0000458,1145.24512,710.190247,710.190247,1145.24512 [f=0008620] [8620] Game End Stats Values: 16,4790,3895,3895,4790,84.6672821,9.92765903,9.92765903,84.6672821,0,0,0,0,0,0,0,0,0,0,0,0,687.920166,1059.00745,1059.00745,687.920166,360,360,360,360,24.3199997,20,20,24.3199997,1275,1330,1330,1275,29.3679523,17.3570042,17.3570042,29.3679523,795,175,175,795,440,956.799988,956.799988,440,2360,2030,2030,2360,956.799988,535.666565,535.666565,956.799988,72.0000458,0,0,72.0000458,1145.24512,710.190247,710.190247,1145.24512 [f=0008620] [8620] Game End Stats Values: 17,4980,4055,4055,4980,88.266922,11.0244093,11.0244093,88.266922,0,0,0,0,0,0,0,0,0,0,0,0,829.078125,1168.00037,1168.00037,829.078125,360,360,360,360,26.3999958,21.333334,21.333334,26.3999958,1275,1330,1330,1275,30.3305798,19.214016,19.214016,30.3305798,795,175,175,795,513.999878,1081.80005,1081.80005,513.999878,2550,2190,2190,2550,1081.80005,609.666443,609.666443,1081.80005,72.0000458,0,0,72.0000458,1270.24854,859.626831,859.626831,1270.24854 [f=0008620] [8620] Game End Stats Values: 18,4945,4715,4715,4945,90.1770706,12.6841516,12.6841516,90.1770706,0,0,0,0,0,0,0,0,0,0,0,0,858.122925,1293.00427,1293.00427,858.122925,360,450,450,360,28.7999954,22.7999992,22.7999992,28.7999954,1275,1330,1330,1275,30.8961868,20.9471512,20.9471512,30.8961868,670,675,675,670,513.999878,1206.80005,1206.80005,513.999878,2640,2260,2260,2640,1206.80005,609.666443,609.666443,1206.80005,72.0000458,0,0,72.0000458,1395.25244,891.017761,891.017761,1395.25244 [f=0008620] [8620] Game End Stats Values: 19,6780,3510,3510,6780,100.478592,29.5098991,29.5098991,100.478592,0,0,0,0,0,0,0,0,0,0,0,0,876.456482,1418.10303,1418.10303,876.456482,760,450,450,760,30.4000034,25.333334,25.333334,30.4000034,2550,55,55,2550,34.8468094,21.9582157,21.9582157,34.8468094,670,675,675,670,513.999878,1266,1266,513.999878,2800,2330,2330,2800,1266,609.666443,609.666443,1266,72.0000458,0,0,72.0000458,1520.3512,909.351318,909.351318,1520.3512 [f=0008620] [8620] Game End Stats Values: 20,7415,3805,3805,7415,133.821884,65.246933,65.246933,133.821884,0,0,0,0,0,0,0,0,0,438.590363,438.590363,0,1121.3667,1418.10303,1418.10303,1121.3667,760,450,450,760,39.5199966,21.0666676,21.0666676,39.5199966,2605,0,0,2605,43.9150047,18.4965382,18.4965382,43.9150047,1090,975,975,1090,725.399963,1266,1266,725.399963,2960,2380,2380,2960,1266,821.066528,821.066528,1266,72.0000458,0,0,72.0000458,1520.3512,1158.20593,1158.20593,1520.3512 [f=0008620] [8620] Game End Stats Values: 21,7415,3805,3805,7415,136.825531,74.6019821,74.6019821,136.825531,0,0,0,0,0,0,0,0,0,456.590607,456.590607,0,1133.62012,1418.10303,1418.10303,1133.62012,760,450,450,760,40.7999992,21.333334,21.333334,40.7999992,2605,0,0,2605,43.5220146,17.83535,17.83535,43.5220146,1090,975,975,1090,725.399963,1266,1266,725.399963,2960,2380,2380,2960,1266,821.066528,821.066528,1266,72.0000458,0,0,72.0000458,1520.3512,1170.45935,1170.45935,1520.3512 [f=0008631] [8631] Event [2904,310.48584,1640]: 1 lost unit Solar Collector [f=0008678] [8678] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0008734] [8734] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0008887] [8887] Event [72,312.747192,2568]: 0 finished unit Solar Collector [f=0008928] No clients connected, shutting down server [f=0008928] Server shutdown [f=0008928] [8928] all players disconnected [f=0009010] [9010] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0009056] [9056] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0009261] [9261] Event [72,313.067627,2696]: 0 finished unit Solar Collector [f=0009325] [9325] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Mason [f=0009328] [9328] Event [3128,313.232422,1624]: 0 finished unit Stinger [f=0009362] [9362] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0009653] [9653] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0009786] [9786] Event [72,312.976074,2216]: 0 finished unit Solar Collector [f=0010717] [10717] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Dominatrix [f=0011049] [11049] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0011375] [11375] Event [1153.99231,313.319061,3711.97046]: 0 finished unit Scorcher [f=0011493] Autoquit sending quit command. [f=0011493] [QuitAction] user exited to system [f=0011493] [SpringApp::Kill][1] fromRun=1 [f=0011493] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011493] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011493] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011493] [ThreadPool::SetThreadCount][2] workers=0 [f=0011493] [SpringApp::Kill][2] [f=0011493] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011493] [Game::KillLua][3] dtor=0 luaUI=0x58d93340 [f=0011493] Start widgetHandler:Shutdown [f=0011493] Shutdown - SaveOrderList Complete [f=0011493] Writing last game win data [f=0011493] Shutdown - SaveConfigData Complete [f=0011493] Shutdown Widget - Save/Load API [f=0011493] Shutdown Widget - Chili Highlight [f=0011493] Shutdown Widget - Draw After Chili [f=0011493] Shutdown Widget - EPIC Menu [f=0011493] Shutdown Widget - Chili Widget Selector [f=0011493] Shutdown Widget - Chili Minimap [f=0011493] Shutdown Widget - Local Team Colors [f=0011493] Shutdown Widget - Display Keys 2 [f=0011493] Shutdown Widget - Save Game Menu [f=0011493] Shutdown Widget - Unit Icons [f=0011493] Shutdown Widget - Noises [f=0011493] Shutdown Widget - HealthBars [f=0011493] Shutdown Widget - Win Counter [f=0011493] Shutdown Widget - BuildETA [f=0011493] Shutdown Widget - SpringRTS Replay Stats [f=0011493] Shutdown Widget - Modular Comm Info [f=0011493] Shutdown Widget - Stereo3D [f=0011493] Shutdown Widget - Showeco and Grid Drawer [f=0011493] Shutdown Widget - Point Tracker [f=0011493] Shutdown Widget - Missile Silo Range [f=0011493] Shutdown Widget - MetalFeatures (new) [f=0011493] Shutdown Widget - MinimapEvents [f=0011493] Shutdown Widget - Local Widgets Config [f=0011493] Shutdown Widget - Highlight Geos [f=0011493] Shutdown Widget - Grab Input [f=0011493] Input grabbing is disabled! [f=0011493] Shutdown Widget - Defense Range Zero-K [f=0011493] Shutdown Widget - Darkening [f=0011493] Shutdown Widget - Context Menu [f=0011493] Shutdown Widget - Chili Spectator Panels [f=0011493] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011493] Shutdown Widget - Chili Nuke Warning [f=0011493] Shutdown Widget - Chili EndGame Window [f=0011493] Shutdown Widget - Chili Economy Panel Default [f=0011493] Shutdown Widget - CameraShake [f=0011493] Shutdown Widget - State Reverse and Latency [f=0011493] Shutdown Widget - Music Player v2 [f=0011493] Shutdown Widget - Attack AoE [f=0011493] Shutdown Widget - UnitShapes [f=0011493] Shutdown Widget - Map Edge Extension [f=0011493] Shutdown Widget - Selection Send [f=0011493] Shutdown Widget - LupsManager [f=0011493] Shutdown Widget - Newton Firezone [f=0011493] Shutdown Widget - Chili Pro Console [f=0011493] Shutdown Widget - Persistent Build Height [f=0011493] Shutdown Widget - Lasso Terraform GUI [f=0011493] Shutdown Widget - Lups [f=0011493] Shutdown Widget - Chili Framework [f=0011493] Shutdown Widget - Mex Placement Handler [f=0011493] Shutdown Widget - Chili Core Selector [f=0011493] Shutdown Widget - Custom Markers [f=0011493] Shutdown Widget - Select Keys [f=0011493] Shutdown Widget - Pause Screen [f=0011493] Shutdown Widget - Text To Speech Control [f=0011493] Shutdown Widget - Layout Handler [f=0011493] End widgetHandler:Shutdown [f=0011493] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450510,64358272} {int,ext,rec}Allocs={10544512,0,0} {chunk,block}Bytes={64358272,0} [f=0011493] [Game::KillLua][1] dtor=0 luaGaia=0x593efd70 [f=0011493] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383649,58883289} {int,ext,rec}Allocs={10544514,0,0} {chunk,block}Bytes={58883289,0} [f=0011493] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383649,58883289} {int,ext,rec}Allocs={10544514,0,0} {chunk,block}Bytes={58883289,0} [f=0011493] [Game::KillLua][2] dtor=0 luaRules=0x58f8d470 [f=0011493] Start gadgetHandler:Shutdown [f=0011493] Shutdown - StartSetup [f=0011493] Shutdown - UnitMorph [f=0011493] Shutdown - Carrier Drones [f=0011493] Shutdown - LupsNanoSpray [f=0011493] Shutdown - Missile Silo Controller [f=0011493] Shutdown - Modular Comm Info [f=0011493] Shutdown - Terrain Texture Handler [f=0011493] Shutdown - UnitCloakShield [f=0011493] Shutdown - Starlight Handler [f=0011493] End gadgetHandler:Shutdown [f=0011493] Start gadgetHandler:Shutdown [f=0011493] Shutdown - Save/Load [f=0011493] Shutdown - Teleport Throw [f=0011493] Shutdown - UnitMorph [f=0011493] Shutdown - Modular Comm Info [f=0011493] Shutdown - Retreat Command [f=0011493] Shutdown - Shockwaves [f=0011493] Shutdown - UnitCloakShield [f=0011493] Shutdown - Lups Cloak FX [f=0011493] Shutdown - Lups [f=0011493] Shutdown - Lups Shield [f=0011493] End gadgetHandler:Shutdown [f=0011493] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10544545,0,0} {chunk,block}Bytes={0,0} [f=0011493] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10544545,0,0} {chunk,block}Bytes={0,0} [f=0011493] [Game::KillLua][4] dtor=0 [f=0011493] [Game::~CGame][1] [f=0011493] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011493] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011493] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011493] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011493] [Game::KillLua][4] dtor=1 [f=0011493] [Game::KillMisc][1] [f=0011493] [Game::KillMisc][2] [f=0011493] [Game::KillMisc][3] [f=0011493] [Game::KillRendering][1] [f=0011493] [3DOParser::Kill] allocated 1 pieces [f=0011493] [S3OParser::Kill] allocated 317 pieces [f=0011493] [AssParser::Kill] allocated 43 pieces [f=0011493] [Game::KillInterface][1] [f=0011493] [Game::KillInterface][2] [f=0011493] [Game::KillSimulation][1] [f=0011493] [Game::KillSimulation][2] [f=0011493] [CCollisionHandler] dis-/continuous tests: 0/153951 [f=0011493] [Game::KillSimulation][3] [f=0011493] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011493] [~CPathCache(24x16)] cacheHits=9 hitPercentage=16% numHashColls=0 maxCacheSize=6 [f=0011493] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011493] [~CPathCache(48x32)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011493] [LosHandler::Kill] raycast instance cache-{hits,misses}={1041,3931}; shared=5%; cached=16% [f=0011493] [Game::KillSimulation][4] [f=0011493] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011493] [Game::~CGame][2] [f=0011493] [Game::~CGame][3] [f=0011493] [SpringApp::Kill][3] [f=0011493] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121778 bytes sent 84753 bytes recv'd [f=0011493] [SpringApp::Kill][4] font=0x4513eaa0 [f=0011493] [SpringApp::Kill][5] [f=0011493] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x451baad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2174ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=87ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=51ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=36ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4712 inflSize=62kb readTime=21ms file="unitpics/shieldscout.png" indx=6613 inflSize=11kb readTime=18ms file="luarules/gadgets/bank.lua" indx=1662 inflSize=2kb readTime=18ms file="bitmaps/cc/pinknovaexplo.tga" indx=431 inflSize=64kb readTime=18ms file="luaui/configs/lang/pw_units.en.json" indx=2924 inflSize=4kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 42729241 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x452cbfd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452dd860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45215950) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe78c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]