[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0Z3O0yOW5e/springsettings.1175929.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feb7001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1564 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175929/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452482e0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452482e0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 649ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 52ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DearxCraftz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175929/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175929/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f719d0,0x52430330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f54019618afc4b62cb170edc4596f592 [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000000c871c5d0,000000007d535a80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={00000000a5669870,00000000db287c50}]" [f=-000001] Allies: I choose: I CAN SEE IT! [f=-000001] Allies: I choose: F-Class! [f=-000001] [0] Event [1029,192.420288,344]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4704,192.808105,3987]: 1 finished unit Engineer Commander [f=0000000] [0] Kingstad, team: 1, elo:2906, userid: 188160 [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2773, userid: 418145 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4656,190.97084,3856]: 1 finished unit Rover Assembly [f=0000030] [30] Event [1168,184.483948,400]: 0 finished unit Rover Assembly [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000314] [314] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000334] [334] Event [4655.99805,192.078247,3838.00757]: 1 finished unit Mason [f=0000448] [448] Event [1185.99231,188.73317,399.970367]: 0 finished unit Mason [f=0000463] [463] Event [4440,255.933228,4024]: 1 finished unit Wind/Tidal Generator [f=0000574] [574] Event [1185.99231,188.73317,399.970367]: 0 finished unit Dart [f=0000583] [583] Event [4440,260.785522,4104]: 1 finished unit Wind/Tidal Generator [f=0000599] [599] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1035.84399,269.177765,351.990143]: 0 finished unit Firefly [f=0000939] [939] Event [1048,192.914429,232]: 0 finished unit Solar Collector [f=0000988] [988] Event [4376,268.186035,3992]: 1 finished unit Wind/Tidal Generator [f=0001134] [1134] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0001171] [1171] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001261] [1261] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Mason [f=0001640] [1640] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Dart [f=0001695] [1695] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0001812] [1812] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001872] [1872] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0002055] [2055] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0002222] [2222] Event [1144,231.5802,680]: 0 finished unit Wind/Tidal Generator [f=0002233] [2233] Event [1185.99231,188.73317,399.970367]: 0 finished unit Mason [f=0002290] [2290] Event [4872,192.937317,4120]: 1 finished unit Solar Collector [f=0002536] [2536] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0002540] [2540] Event [952.420654,80.5010757,2093.33179]: 1 lost unit Dart [f=0002586] [2586] Event [1064,256.429138,680]: 0 finished unit Wind/Tidal Generator [f=0002655] [2655] Event [4624,228.939514,4000]: 1 finished unit Lotus [f=0002705] [2705] Event [1192,192.029419,248]: 0 finished unit Wind/Tidal Generator [f=0002797] [2797] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0002823] [2823] Event [4920,192.311707,4200]: 1 finished unit Solar Collector [f=0002924] [2924] Event [1000,258.481445,680]: 0 finished unit Wind/Tidal Generator [f=0003010] [3010] Event [1256,191.51825,264]: 0 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [2960,77.2528076,3136]: 1 finished unit Radar Tower [f=0003041] [3041] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0003227] [3227] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0003245] [3245] Event [920,245.885315,680]: 0 finished unit Wind/Tidal Generator [f=0003381] [3381] Event [3003.96655,66.7758331,1125.80359]: 0 lost unit Firefly [f=0003410] [3410] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0003514] [3514] Event [2960,77.2528076,3136]: 1 lost unit Radar Tower [f=0003550] [3550] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003582] [3582] Event [856,252.446594,712]: 0 finished unit Wind/Tidal Generator [f=0003689] [3689] Event [2730.39526,132.684509,819.079163]: 0 finished unit Firefly [f=0003694] [3694] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0003787] [3787] Event [1064,190.12207,328]: 0 finished unit Solar Collector [f=0003872] [3872] Event [2960,77.0232391,3072]: 1 finished unit Lotus [f=0003886] [3886] Event [792,249.165955,744]: 0 finished unit Wind/Tidal Generator [f=0003920] [3920] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0004016] [4016] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0004081] [4081] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Dart [f=0004261] [4261] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Dart [f=0004312] [4312] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0004337] [4337] Event [554.941467,192.804657,1811.4552]: 1 lost unit Scorcher [f=0004411] [4411] Event [3576,184.972229,4376]: 1 finished unit Wind/Tidal Generator [f=0004538] [4538] Event [3656,187.917175,4392]: 1 finished unit Wind/Tidal Generator [f=0004546] [4546] Event [3456,192.586365,4464]: 1 finished unit Lotus [f=0004562] [4562] Event [704,194.974365,672]: 0 finished unit Lotus [f=0004614] [4614] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0004776] [4776] Event [1895.21277,54.032093,2321.66211]: 0 lost unit Scorcher [f=0004846] [4846] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0004861] [4861] Event [1591.04175,55.6845093,2395.13232]: 1 lost unit Scorcher [f=0005003] [5003] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Mason [f=0005057] [5057] Event [3615.23145,77.0649414,3541.77026]: 1 lost unit Dart [f=0005174] [5174] Event [1185.99231,188.73317,399.970367]: 0 finished unit Ripper [f=0005374] [5374] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0005401] [5401] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0005527] [5527] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0005799] [5799] Event [2932.28198,163.967743,2991.56201]: 0 lost unit Firefly [f=0005803] [5803] Event [696,195.92804,744]: 0 finished unit Wind/Tidal Generator [f=0005845] [5845] Event [4415.55273,167.601944,3674.10693]: 1 lost unit Dart [f=0005855] [5855] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0006119] [6119] Event [2935.95776,137.462143,2886.5293]: 0 finished unit Firefly [f=0006186] [6186] Event [1000,191.403809,520]: 0 finished unit Solar Collector [f=0006199] [6199] Event [2960,77.0232391,3072]: 1 lost unit Lotus [f=0006200] [6200] Event [696,177.89978,840]: 0 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [3064,73.9810944,3032]: 1 lost unit Metal Extractor [f=0006251] [6251] Event [2842.92676,77.2285767,3022.95044]: 0 finished unit Guardian Commander [f=0006251] game_message: Morph complete: F-Class lvl 1 -> F-Class lvl 2 [f=0006251] [6251] Received game_message: Morph complete: F-Class lvl 1 -> F-Class lvl 2 [f=0006285] [6285] Event [1185.99231,188.73317,399.970367]: 0 finished unit Ripper [f=0006314] [6314] Event [3160,188.847961,4680]: 1 finished unit Wind/Tidal Generator [f=0006362] [6362] Event [4544,188.634338,3776]: 1 finished unit Lotus [f=0006370] [6370] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0006440] [6440] Event [648,178.960266,888]: 0 finished unit Wind/Tidal Generator [f=0006448] [6448] Event [2275.32788,142.456512,3253.33154]: 0 lost unit Firefly [f=0006480] [6480] Event [2134.50146,50.8766594,3477.48584]: 0 lost unit Dart [f=0006511] [6511] Event [3144,192.861023,4744]: 1 finished unit Wind/Tidal Generator [f=0006572] [6572] Event [2110.5564,48.0128174,3414.76343]: 0 lost unit Scorcher [f=0006653] [6653] Event [2083.37061,44.0015526,3173.52271]: 0 lost unit Scorcher [f=0006654] [6654] Event [952,192.731323,424]: 0 finished unit Solar Collector [f=0006682] [6682] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0006690] [6690] Event [632,185.620728,984]: 0 finished unit Wind/Tidal Generator [f=0006709] [6709] Event [3016,187.009277,4776]: 1 finished unit Wind/Tidal Generator [f=0006719] [6719] Event [1992.41101,47.8285484,3015.65991]: 0 lost unit Scorcher [f=0006749] [6749] Event [2254.4231,132.134216,3075.11865]: 0 finished unit Firefly [f=0006793] [6793] Event [2136.45654,47.9145775,3136.1106]: 1 lost unit Engineer Commander [f=0006820] [6820] Event [2173.71777,138.072296,3030.23242]: 0 lost unit Firefly [f=0006850] [6850] Event [2968,185.307922,4808]: 1 finished unit Wind/Tidal Generator [f=0006880] [6880] Event [4655.99805,192.723343,3838.00757]: 1 finished unit Scorcher [f=0006951] [6951] Event [undefined]: Kingstad resigned [f=0006951] game_message: Kingstad has been destroyed! [f=0006951] game_message: FeHFuRyReGoNe wins! [f=0006951] Submitting stats [f=0006951] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006951] Part| Total Time|Time of the last 0.5s [f=0006951] Draw 8766.97ms 10.01% [f=0006951] Lua::Callins::Synced 4419.61ms 38.85% [f=0006951] Lua::Callins::Unsynced 10866.46ms 13.97% [f=0006951] Lua::CollectGarbage::Synced 174.49ms 0.20% [f=0006951] Lua::CollectGarbage::Unsynced 409.50ms 0.30% [f=0006951] Misc::Profiler::AddTime 29.19ms 0.00% [f=0006951] Sim 19119.21ms 80.67% [f=0006951] [6951] Received game_message: Kingstad has been destroyed! [f=0006951] [6951] Received game_message: FeHFuRyReGoNe wins! [f=0006952] [6952] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006952] [6952] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006952] [6952] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006952] [6952] Game End Stats Values: 2,2185,2185,2185,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6.26666689,6,0,0,0,0,0,0,0,0,910,910,910,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006952] [6952] Game End Stats Values: 3,2315,2255,2255,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.8691721,8.8691721,8,1275,1275,1275,1275,9.19999981,8,8,9.19999981,40,0,0,40,0,0,0,0,1000,980,980,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006952] [6952] Game End Stats Values: 4,2510,2500,2500,2510,0.6765607,0,0,0.6765607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,10.3830299,10.3830299,9.60000038,1275,1275,1275,1275,10.045104,8.53333378,8.53333378,10.045104,165,0,0,165,0,0,0,0,1070,1225,1225,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006952] [6952] Game End Stats Values: 5,2635,2540,2540,2635,0.76835436,0,0,0.76835436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.6302538,11.6302538,10,1275,1275,1275,1275,10.0061197,11.2266693,11.2266693,10.0061197,290,40,40,290,0,0,0,0,1070,1225,1225,1070,0,0,0,0,0,14.9999905,14.9999905,0,0,0,0,0 [f=0006952] [6952] Game End Stats Values: 6,2880,2755,2755,2880,0.77057976,0,0,0.77057976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.7006073,11.7006073,10,1275,1275,1275,1275,16.8223667,17.1733227,17.1733227,16.8223667,290,165,165,290,0,0,0,0,1315,1315,1315,1315,0,0,0,0,90.4664078,75.0001755,75.0001755,90.4664078,0,0,0,0 [f=0006952] [6952] Game End Stats Values: 7,2915,3000,3000,2915,1.49696028,0.6981492,0.6981492,1.49696028,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,90,90,0,11.3261881,13.4647608,13.4647608,11.3261881,1275,1275,1275,1275,14.0484314,15.3798733,15.3798733,14.0484314,290,250,250,290,40,0,0,40,1350,1385,1385,1350,0,40,40,0,123.633026,125.000366,125.000366,123.633026,0,40,40,0 [f=0006952] [6952] Game End Stats Values: 8,3145,3250,3250,3145,2.11391902,1.4063319,1.4063319,2.11391902,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,90,90,0,13.7790174,14.8018599,14.8018599,13.7790174,1275,1330,1330,1275,18.0189152,12.0472126,12.0472126,18.0189152,415,375,375,415,40,0,0,40,1455,1455,1455,1455,0,40,40,0,241.599121,125.000366,125.000366,241.599121,0,40,40,0 [f=0006952] [6952] Game End Stats Values: 9,3340,3375,3375,3340,3.17755532,4.05579615,4.05579615,3.17755532,0,0,0,0,0,0,0,0,0,0,0,0,126.65451,142.268417,142.268417,126.65451,0,90,90,0,14.2473593,14.4845285,14.4845285,14.2473593,1275,1275,1275,1275,15.4042454,12.509964,12.509964,15.4042454,540,375,375,540,95,0,0,95,1525,1635,1635,1525,0,95,95,0,294.433167,125.000366,125.000366,294.433167,142.268417,128.609955,128.609955,142.268417 [f=0006952] [6952] Game End Stats Values: 10,3695,3590,3590,3695,4.5785141,6.76304722,6.76304722,4.5785141,0,0,0,0,0,0,0,0,0,0,0,0,126.65451,142.268417,142.268417,126.65451,0,180,180,0,16.1507092,14.4079647,14.4079647,16.1507092,1275,1275,1275,1275,17.1156178,15.9138155,15.9138155,17.1156178,790,500,500,790,95,0,0,95,1630,1635,1635,1630,0,95,95,0,334.597382,136.200256,136.200256,334.597382,142.268417,128.609955,128.609955,142.268417 [f=0006952] [6952] Game End Stats Values: 11,3820,3580,3580,3820,5.37846231,11.1542978,11.1542978,5.37846231,0,0,0,0,0,0,0,0,0,0,0,0,263.048462,236.594635,236.594635,263.048462,0,180,180,0,16.7707024,14.0360069,14.0360069,16.7707024,1275,1275,1275,1275,20.0533314,22.3860836,22.3860836,20.0533314,915,455,455,915,220,0,0,220,1630,1670,1670,1630,0,220,220,0,417.76358,204.199219,204.199219,417.76358,242.392944,265.003906,265.003906,242.392944 [f=0006952] [6952] Game End Stats Values: 12,3910,3670,3670,3910,8.44933319,17.0992832,17.0992832,8.44933319,0,0,0,0,0,0,0,0,0,0,0,0,350.887115,333.257813,333.257813,350.887115,90,270,270,90,16.6594601,14.811677,14.811677,16.6594601,1275,1275,1275,1275,12.8491774,24.7296677,24.7296677,12.8491774,915,330,330,915,345,125,125,345,1630,1795,1795,1630,125,345,345,125,424.763702,331.198425,331.198425,424.763702,344.247101,352.84256,352.84256,344.247101 [f=0006952] [6952] Game End Stats Values: 13,4240,3750,3750,4240,8.97637463,26.0370369,26.0370369,8.97637463,0,0,0,0,0,0,0,0,0,72.9364319,72.9364319,0,529.563721,338.196991,338.196991,529.563721,90,270,270,90,16.2119541,14.6275654,14.6275654,16.2119541,1275,1275,1275,1275,12.0351362,23.4625187,23.4625187,12.0351362,1155,290,290,1155,385,125,125,385,1720,1915,1915,1720,125,385,385,125,424.763702,398.19931,398.19931,424.763702,349.186279,531.519165,531.519165,349.186279 [f=0006952] [6952] Game End Stats Values: 14,4275,3925,3925,4275,9.2908926,28.3057442,28.3057442,9.2908926,0,0,0,0,0,0,0,0,0,138.642181,138.642181,0,582.437195,359.855957,359.855957,582.437195,90,270,270,90,16.1564903,14.5928812,14.5928812,16.1564903,1275,1275,1275,1275,13.8876343,23.5245743,23.5245743,13.8876343,1155,375,375,1155,425,125,125,425,1755,2005,2005,1755,125,425,425,125,424.763702,431.200714,431.200714,424.763702,370.845245,584.392639,584.392639,370.845245 [f=0006952] [6952] Game End Stats Values: 15,4850,3835,3835,4850,10.674324,29.2741737,29.2741737,10.674324,0,0,0,0,0,0,0,0,0,309.78009,309.78009,0,783.06781,574.053772,574.053772,783.06781,90,180,180,90,19.5813713,16.072258,16.072258,19.5813713,1505,1275,1275,1505,14.0922289,27.4645596,27.4645596,14.0922289,1395,375,375,1395,605,125,125,605,1860,2005,2005,1860,125,605,605,125,424.763702,526.201965,526.201965,424.763702,585.04303,785.023254,785.023254,585.04303 [f=0006952] [6952] Game End Stats Values: 16,4700,4155,4155,4700,18.341856,30.1705265,30.1705265,18.341856,0,0,0,0,0,0,0,0,0,492.915131,492.915131,0,1804.27551,865.036499,865.036499,1804.27551,90,270,270,90,23.6166019,17.5348511,17.5348511,23.6166019,1505,1275,1275,1505,14.5111694,29.575676,29.575676,14.5111694,1105,500,500,1105,605,540,540,605,2000,2110,2110,2000,540,605,605,540,424.763702,526.201965,526.201965,424.763702,885.391052,1817.51648,1817.51648,885.391052 [f=0006952] [6952] Game End Stats Values: 17,4700,3040,3040,4700,24.9490204,32.2849007,32.2849007,24.9490204,0,0,0,0,0,0,0,0,0,1022.19617,1022.19617,0,2066.91333,1136.99451,1136.99451,2066.91333,90,270,270,90,25.1557522,14.7159939,14.7159939,25.1557522,1505,0,0,1505,18.8486309,18.0163403,18.0163403,18.8486309,1105,625,625,1105,1880,540,540,1880,2000,2145,2145,2000,540,1880,1880,540,459.098083,526.201965,526.201965,459.098083,1165.17029,2080.1543,2080.1543,1165.17029 [f=0006958] [6958] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0006975] [6975] Event [648,184.95697,1064]: 0 finished unit Wind/Tidal Generator [f=0007054] Spectator Kingstad left the game: normal quit [f=0007054] [7054] Event [undefined]: Kingstad quit [f=0007139] [7139] Event [2149.92749,124.054596,3073.08813]: 0 finished unit Firefly [f=0007218] [7218] Event [1185.99231,188.73317,399.970367]: 0 finished unit Mason [f=0007235] No clients connected, shutting down server [f=0007235] Server shutdown [f=0007235] [7235] all players disconnected [f=0007328] [7328] Event [1185.99231,188.73317,399.970367]: 0 finished unit Dart [f=0007591] [7591] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0007799] [7799] Event [736,191.251221,1600]: 0 finished unit Lotus [f=0007861] [7861] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0008073] [8073] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0008297] [8297] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0008369] [8369] Event [656,192.937317,1632]: 0 finished unit Lotus [f=0008508] [8508] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0008729] [8729] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0008942] [8942] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0008984] [8984] Event [528,193.158569,1696]: 0 finished unit Lotus [f=0009165] [9165] Event [1185.99231,188.73317,399.970367]: 0 finished unit Scorcher [f=0009549] [9549] Event [1185.99231,188.73317,399.970367]: 0 finished unit Ripper [f=0009599] [9599] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0009661] Autoquit sending quit command. [f=0009661] [QuitAction] user exited to system [f=0009661] [SpringApp::Kill][1] fromRun=1 [f=0009661] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009661] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009661] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009661] [ThreadPool::SetThreadCount][2] workers=0 [f=0009661] [SpringApp::Kill][2] [f=0009661] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009661] [Game::KillLua][3] dtor=0 luaUI=0x51d8ecd0 [f=0009661] Start widgetHandler:Shutdown [f=0009661] Shutdown - SaveOrderList Complete [f=0009661] Writing last game win data [f=0009661] Shutdown - SaveConfigData Complete [f=0009661] Shutdown Widget - Chili Highlight [f=0009661] Shutdown Widget - Save/Load API [f=0009661] Shutdown Widget - Draw After Chili [f=0009661] Shutdown Widget - EPIC Menu [f=0009661] Shutdown Widget - Chili Minimap [f=0009661] Shutdown Widget - Chili Widget Selector [f=0009661] Shutdown Widget - Local Team Colors [f=0009661] Shutdown Widget - Display Keys 2 [f=0009661] Shutdown Widget - Save Game Menu [f=0009661] Shutdown Widget - HealthBars [f=0009661] Shutdown Widget - Noises [f=0009661] Shutdown Widget - Unit Icons [f=0009661] Shutdown Widget - Win Counter [f=0009661] Shutdown Widget - SpringRTS Replay Stats [f=0009661] Shutdown Widget - BuildETA [f=0009661] Shutdown Widget - Modular Comm Info [f=0009661] Shutdown Widget - Music Player v2 [f=0009661] Shutdown Widget - State Reverse and Latency [f=0009661] Shutdown Widget - CameraShake [f=0009661] Shutdown Widget - Chili Economy Panel Default [f=0009661] Shutdown Widget - Chili EndGame Window [f=0009661] Shutdown Widget - Chili Nuke Warning [f=0009661] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009661] Shutdown Widget - Chili Spectator Panels [f=0009661] Shutdown Widget - Context Menu [f=0009661] Shutdown Widget - Darkening [f=0009661] Shutdown Widget - Defense Range Zero-K [f=0009661] Shutdown Widget - Grab Input [f=0009661] Input grabbing is disabled! [f=0009661] Shutdown Widget - Highlight Geos [f=0009661] Shutdown Widget - Local Widgets Config [f=0009661] Shutdown Widget - MinimapEvents [f=0009661] Shutdown Widget - MetalFeatures (new) [f=0009661] Shutdown Widget - Missile Silo Range [f=0009661] Shutdown Widget - Point Tracker [f=0009661] Shutdown Widget - Showeco and Grid Drawer [f=0009661] Shutdown Widget - Stereo3D [f=0009661] Shutdown Widget - Attack AoE [f=0009661] Shutdown Widget - UnitShapes [f=0009661] Shutdown Widget - Map Edge Extension [f=0009661] Shutdown Widget - Selection Send [f=0009661] Shutdown Widget - LupsManager [f=0009661] Shutdown Widget - Newton Firezone [f=0009661] Shutdown Widget - Chili Pro Console [f=0009661] Shutdown Widget - Persistent Build Height [f=0009661] Shutdown Widget - Lasso Terraform GUI [f=0009661] Shutdown Widget - Chili Framework [f=0009661] Shutdown Widget - Lups [f=0009661] Shutdown Widget - Custom Markers [f=0009661] Shutdown Widget - Chili Core Selector [f=0009661] Shutdown Widget - Mex Placement Handler [f=0009661] Shutdown Widget - Select Keys [f=0009661] Shutdown Widget - Pause Screen [f=0009661] Shutdown Widget - Layout Handler [f=0009661] Shutdown Widget - Text To Speech Control [f=0009661] End widgetHandler:Shutdown [f=0009661] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={555960,68950696} {int,ext,rec}Allocs={9463494,0,0} {chunk,block}Bytes={68950696,0} [f=0009661] [Game::KillLua][1] dtor=0 luaGaia=0x52430330 [f=0009661] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398527,58727867} {int,ext,rec}Allocs={9463495,0,0} {chunk,block}Bytes={58727867,0} [f=0009661] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398527,58727867} {int,ext,rec}Allocs={9463495,0,0} {chunk,block}Bytes={58727867,0} [f=0009661] [Game::KillLua][2] dtor=0 luaRules=0x51f719d0 [f=0009661] Start gadgetHandler:Shutdown [f=0009661] Shutdown - StartSetup [f=0009661] Shutdown - UnitMorph [f=0009661] Shutdown - Carrier Drones [f=0009661] Shutdown - LupsNanoSpray [f=0009661] Shutdown - Missile Silo Controller [f=0009661] Shutdown - Modular Comm Info [f=0009661] Shutdown - Terrain Texture Handler [f=0009661] Shutdown - UnitCloakShield [f=0009661] Shutdown - Starlight Handler [f=0009661] End gadgetHandler:Shutdown [f=0009661] Start gadgetHandler:Shutdown [f=0009661] Shutdown - Save/Load [f=0009661] Shutdown - Teleport Throw [f=0009661] Shutdown - UnitMorph [f=0009661] Shutdown - Modular Comm Info [f=0009661] Shutdown - Retreat Command [f=0009661] Shutdown - Shockwaves [f=0009661] Shutdown - UnitCloakShield [f=0009661] Shutdown - Lups Cloak FX [f=0009661] Shutdown - Lups [f=0009661] Shutdown - Lups Shield [f=0009661] End gadgetHandler:Shutdown [f=0009661] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9463533,0,0} {chunk,block}Bytes={0,0} [f=0009661] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9463533,0,0} {chunk,block}Bytes={0,0} [f=0009661] [Game::KillLua][4] dtor=0 [f=0009661] [Game::~CGame][1] [f=0009661] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009661] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009661] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009661] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009661] [Game::KillLua][4] dtor=1 [f=0009661] [Game::KillMisc][1] [f=0009661] [Game::KillMisc][2] [f=0009661] [Game::KillMisc][3] [f=0009661] [Game::KillRendering][1] [f=0009661] [3DOParser::Kill] allocated 1 pieces [f=0009661] [S3OParser::Kill] allocated 266 pieces [f=0009661] [AssParser::Kill] allocated 23 pieces [f=0009661] [Game::KillInterface][1] [f=0009661] [Game::KillInterface][2] [f=0009661] [Game::KillSimulation][1] [f=0009661] [Game::KillSimulation][2] [f=0009661] [CCollisionHandler] dis-/continuous tests: 0/1213698 [f=0009661] [Game::KillSimulation][3] [f=0009661] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009661] [~CPathCache(20x20)] cacheHits=35 hitPercentage=31% numHashColls=0 maxCacheSize=10 [f=0009661] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009661] [~CPathCache(40x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009661] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009661] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009661] [LosHandler::Kill] raycast instance cache-{hits,misses}={2652,7433}; shared=2%; cached=24% [f=0009661] [Game::KillSimulation][4] [f=0009661] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009661] [Game::~CGame][2] [f=0009661] [Game::~CGame][3] [f=0009661] [SpringApp::Kill][3] [f=0009661] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102955 bytes sent 113297 bytes recv'd [f=0009661] [SpringApp::Kill][4] font=0x451c0aa0 [f=0009661] [SpringApp::Kill][5] [f=0009661] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x452407e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2253ms file="modularcommapi/api_modularcomms.lua" indx=4889 inflSize=8kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/gui_darkening.lua" indx=4694 inflSize=3kb readTime=22ms file="effects/gundam_zapimpact.lua" indx=754 inflSize=2kb readTime=16ms file="unittextures/tatex/armhov0100.tga" indx=7545 inflSize=2kb readTime=14ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=13ms file="scripts/energyheavygeo.lua" indx=5745 inflSize=0kb readTime=12ms file="bitmaps/cc/greennovaexplo.tga" indx=428 inflSize=64kb readTime=12ms file="luaui/configs/startup_info_selector.lua" indx=2973 inflSize=3kb readTime=11ms file="unitpics/striderantiheavy.png" indx=6662 inflSize=9kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31485605 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45364ef0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45380de0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4524bb70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feb7001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]