[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DgzOfSrwM1/springsettings.1175919.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9b401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1563 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175919/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cc3080] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cc3080] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 608ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Kingstad was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175919/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175919/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5150f430,0x519d53a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 833e196157a3d0e730bcbd2c5fdaa0bf [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={0000000066f3a950,00000000671b5d90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={00000000f4980b60,00000000e2d9caf0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: F-Class! [f=-000001] [Game::ClientReadNet] added new player juanisafinehumanbeing with number 2 to team 0 [f=-000001] > SPRINGIE:User juanisafinehumanbeing|turrettorp|4_3||False||Federation|US [f=-000001] Connection attempt from juanisafinehumanbeing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1023,192.886475,438]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4705,186.009827,3862]: 1 finished unit Engineer Commander [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2757, userid: 418145 [f=0000000] [0] SentinelComanche, team: 1, elo:2689, userid: 479165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4632,192.639771,3720]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [1168,185.382309,368]: 0 finished unit Rover Assembly [f=0000256] [256] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000351] [351] Event [4632.01855,189.504074,3708]: 1 finished unit Bandit [f=0000389] [389] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000449] [449] Event [4568,192.113342,3976]: 1 finished unit Solar Collector [f=0000455] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0000482] [482] Event [1185.99231,190.405533,367.970367]: 0 finished unit Mason [f=0000509] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0000509] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[Game::Load][lua{Rules,Gaia}={0000000060d438b0,00000000cdbc2ef0}]" [f=0000592] [592] Event [4632.01855,189.504074,3708]: 1 finished unit Bandit [f=0000604] [604] Event [1185.99231,190.405533,367.970367]: 0 finished unit Dart [f=0000675] [675] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1029.12451,269.410889,343.389069]: 0 finished unit Firefly [f=0000717] [717] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000780] [780] Event [1048,192.914429,232]: 0 finished unit Wind/Tidal Generator [f=0001000] [1000] Event [984,192.799988,232]: 0 finished unit Wind/Tidal Generator [f=0001050] [1050] Event [4632.01855,189.504074,3708]: 1 finished unit Bandit [f=0001106] [1106] Event [4808,192.937317,4072]: 1 finished unit Solar Collector [f=0001145] [1145] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0001421] [1421] Event [776,217.97699,712]: 0 finished unit Wind/Tidal Generator [f=0001678] [1678] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001681] [Game::ClientReadNet] added new player Kingstad with number 3 to team 0 [f=0001681] > SPRINGIE:User Kingstad|shipscout|7_7|donator_3|True||Federation|NO [f=0001695] Connection attempt from Kingstad [f=0001695] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001695] -> Connection established (given id 3) [f=0001702] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0001702] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001712] [1712] Event [4632.01855,189.504074,3708]: 1 finished unit Convict [f=0001755] [1755] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001899] [1899] Event [856,242.398682,696]: 0 finished unit Wind/Tidal Generator [f=0001941] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0001941] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0001941] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000000c8ddb9c0,00000000c871e010}]" [f=0001967] [1967] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0001979] [1979] Event [4728,191.556396,4184]: 1 finished unit Solar Collector [f=0001986] [1986] Event [1160,218.961182,664]: 0 finished unit Wind/Tidal Generator [f=0002059] [2059] Event [1238.89075,164.578445,1512.16821]: 0 lost unit Firefly [f=0002199] [2199] Event [1080,240.056458,664]: 0 finished unit Wind/Tidal Generator [f=0002214] [2214] Event [4632.01855,189.504074,3708]: 1 finished unit Convict [f=0002277] [2277] Event [920,223.592224,648]: 0 finished unit Wind/Tidal Generator [f=0002369] [2369] Event [1250.90955,269.889099,528.122375]: 0 finished unit Firefly [f=0002491] [2491] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0002521] [2521] Event [1016,245.053711,664]: 0 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [1176,195.050659,584]: 0 finished unit Wind/Tidal Generator [f=0002890] [2890] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0002917] [2917] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003116] [3116] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0003174] [3174] Event [4632.01855,189.504074,3708]: 1 finished unit Thug [f=0003282] [3282] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0003631] [3631] Event [2399.03735,148.009766,1539.41052]: 0 lost unit Firefly [f=0003661] [3661] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0003706] [3706] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003714] [3714] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003959] [3959] Event [2450.46826,119.821785,1097.35156]: 0 finished unit Firefly [f=0004036] [4036] Event [1185.99231,190.405533,367.970367]: 0 finished unit Mason [f=0004079] [4079] Event [2544,42.5009155,1168]: 0 finished unit Lotus [f=0004173] [4173] Event [2913.31079,164.6353,1897.78308]: 0 lost unit Firefly [f=0004203] [4203] Event [3808,192.937317,4544]: 1 finished unit Lotus [f=0004251] [4251] Event [4728,192.799988,3992]: 1 finished unit Caretaker [f=0004273] [4273] Event [4976,192.761841,2256]: 1 finished unit Lotus [f=0004394] [4394] Event [2624,50.5957031,1104]: 0 finished unit Lotus [f=0004436] [4436] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0004499] [4499] Event [2489.37744,120.875519,1099.6626]: 0 finished unit Firefly [f=0004590] [4590] Event [720,191.976013,1632]: 0 finished unit Lotus [f=0004644] [4644] Event [4567.57813,106.754936,3399.51929]: 1 lost unit Thug [f=0004710] [4710] Event [4394.96924,76.4979935,3238.61768]: 1 lost unit Bandit [f=0004783] [4783] Event [4391.60156,78.2068253,3326.59229]: 1 lost unit Bandit [f=0004803] [4803] Event [4405.95752,75.3813324,3200.74902]: 0 lost unit Scorcher [f=0004810] [4810] Event [4344.24561,76.816803,3209.51782]: 1 lost unit Bandit [f=0005114] [5114] Event [4632.01855,189.504074,3708]: 1 lost unit Felon [f=0005226] [5226] Event [4632.01855,189.457077,3708]: 1 lost unit Felon [f=0005241] [5241] Event [4632.01855,189.457077,3708]: 1 lost unit Felon [f=0005254] [5254] Event [1185.99231,190.405533,367.970367]: 0 finished unit Ripper [f=0005285] [5285] Event [576,192.807617,1696]: 0 finished unit Lotus [f=0005330] [5330] Event [4752,184.377136,3856]: 1 lost unit Lotus [f=0005362] [5362] Event [4685.54688,188.931976,3831.62329]: 1 lost unit Convict [f=0005440] [5440] Event [4632.01855,189.504074,3708]: 1 lost unit Felon [f=0005451] [5451] Event [1000,192.914429,360]: 0 finished unit Caretaker [f=0005465] [5465] Event [4632.01855,189.504074,3708]: 1 lost unit Felon [f=0005604] [5604] Event [4632.01855,189.504074,3708]: 1 lost unit Felon [f=0005748] [5748] Event [5034.09033,189.757736,2339.43481]: 0 lost unit Scorcher [f=0005758] [5758] Event [4784.70557,191.060989,3749.08643]: 0 lost unit Dart [f=0005775] [5775] Event [4632,189.504074,3720]: 1 lost unit Shieldbot Factory [f=0005789] [5789] Event [4784,186.34552,3856]: 1 finished unit Lotus [f=0005826] [5826] Event [4689.80469,192.808273,3986.29297]: 0 lost unit Scorcher [f=0005849] [5849] Event [4675.875,191.90155,3940.22241]: 0 lost unit Scorcher [f=0005857] [5857] Event [4784,186.762085,3856]: 1 lost unit Lotus [f=0005950] [5950] Event [1185.99231,190.405533,367.970367]: 0 finished unit Ripper [f=0005984] sucks [f=0006019] [6019] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0006096] [6096] Event [undefined]: SentinelComanche resigned [f=0006096] game_message: SentinelComanche has been destroyed! [f=0006096] game_message: FeHFuRyReGoNe wins! [f=0006096] Submitting stats [f=0006096] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006096] Part| Total Time|Time of the last 0.5s [f=0006096] Draw 18415.82ms 31.60% [f=0006096] Lua::Callins::Synced 3286.98ms 9.50% [f=0006096] Lua::Callins::Unsynced 21116.36ms 36.30% [f=0006096] Lua::CollectGarbage::Synced 214.94ms 0.20% [f=0006096] Lua::CollectGarbage::Unsynced 740.91ms 0.90% [f=0006096] Misc::Profiler::AddTime 55.76ms 0.00% [f=0006096] Sim 16371.66ms 49.10% [f=0006096] [6096] Received game_message: SentinelComanche has been destroyed! [f=0006096] [6096] Received game_message: FeHFuRyReGoNe wins! [f=0006097] [6097] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006097] [6097] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006097] [6097] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006097] [6097] Game End Stats Values: 2,2210,2065,2210,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,6.26666689,5.73333311,75,0,75,0,0,0,0,0,860,790,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006097] [6097] Game End Stats Values: 3,2375,2350,2375,2350,0.76511675,0,0.76511675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8.11798096,9.86666679,8.11798096,1275,1275,1275,1275,8.7176733,8.80000019,8.7176733,8.80000019,150,40,150,40,0,0,0,0,950,1035,950,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006097] [6097] Game End Stats Values: 4,2520,2510,2520,2510,2.880476,0.92188585,2.880476,0.92188585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,10.4772768,10.9333334,10.4772768,1275,1275,1275,1275,10.1410227,10.0614595,10.1410227,10.0614595,225,165,225,165,0,0,0,0,1020,1070,1020,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006097] [6097] Game End Stats Values: 5,2730,2635,2730,2635,7.78017473,5.99493122,7.78017473,5.99493122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.6139832,12,13.6139832,1275,1275,1275,1275,10.7266474,10.3382025,10.7266474,10.3382025,225,165,225,165,0,0,0,0,1230,1195,1230,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006097] [6097] Game End Stats Values: 6,2920,2865,2920,2865,13.7817822,14.6114225,13.7817822,14.6114225,0,0,0,0,0,0,0,0,0,0,0,0,19.9999981,14.1176472,19.9999981,14.1176472,0,0,0,0,13.0666666,16.5218792,13.0666666,16.5218792,1275,1275,1275,1275,12.4001074,12.5744324,12.4001074,12.5744324,225,290,225,290,0,0,0,0,1420,1300,1420,1300,0,0,0,0,0,0,0,0,14.1176472,19.9999981,14.1176472,19.9999981 [f=0006097] [6097] Game End Stats Values: 7,2920,3060,2920,3060,23.841692,32.9421234,23.841692,32.9421234,0,0,0,0,0,0,0,0,0,0,0,0,19.9999981,14.1176472,19.9999981,14.1176472,0,0,0,0,14,22.6372948,14,22.6372948,1275,1275,1275,1275,12.67066,13.2220488,12.67066,13.2220488,225,415,225,415,0,0,0,0,1420,1370,1420,1370,0,0,0,0,0,0,0,0,14.1176472,19.9999981,14.1176472,19.9999981 [f=0006097] [6097] Game End Stats Values: 8,3100,3220,3100,3220,28.9628105,63.3742638,28.9628105,63.3742638,0,0,0,0,0,0,0,0,0,0,0,0,91.6666794,76.3534927,91.6666794,76.3534927,0,0,0,0,14,24.9699669,14,24.9699669,1275,1275,1275,1275,13.141408,17.3621445,13.141408,17.3621445,225,540,225,540,0,0,0,0,1600,1405,1600,1405,0,0,0,0,0,70.466713,0,70.466713,76.3534927,91.6666794,76.3534927,91.6666794 [f=0006097] [6097] Game End Stats Values: 9,3275,3345,3275,3345,30.816143,96.1499023,30.816143,96.1499023,0,0,0,0,0,0,0,0,0,0,0,0,95.4889145,76.3534927,95.4889145,76.3534927,0,0,0,0,14,23.6406593,14,23.6406593,1275,1275,1275,1275,16.1235561,17.5183773,16.1235561,17.5183773,400,665,400,665,0,0,0,0,1600,1405,1600,1405,0,0,0,0,0,95.6329956,0,95.6329956,76.3534927,95.4889145,76.3534927,95.4889145 [f=0006097] [6097] Game End Stats Values: 10,3365,3680,3365,3680,31.0426846,127.450333,31.0426846,127.450333,0,0,0,0,0,0,0,0,0,0,0,0,111.66674,90.471138,111.66674,90.471138,0,0,0,0,14,23.9740238,14,23.9740238,1275,1275,1275,1275,17.3484364,15.4422522,17.3484364,15.4422522,400,790,400,790,0,0,0,0,1690,1615,1690,1615,0,0,0,0,0,96.0996628,0,96.0996628,90.471138,111.66674,90.471138,111.66674 [f=0006097] [6097] Game End Stats Values: 11,3725,3985,3725,3985,31.458147,146.555511,31.458147,146.555511,0,0,0,0,0,0,0,0,0,0,0,0,131.666779,90.471138,131.666779,90.471138,180,180,180,180,14,27.2621098,14,27.2621098,1275,1275,1275,1275,18.0276985,15.2736778,18.0276985,15.2736778,400,915,400,915,0,0,0,0,1870,1615,1870,1615,0,0,0,0,0,96.0996628,0,96.0996628,90.471138,131.666779,90.471138,131.666779 [f=0006097] [6097] Game End Stats Values: 12,3325,3950,3325,3950,31.4582424,182.330582,31.4582424,182.330582,0,0,0,0,0,0,0,0,0,0,0,0,182.760361,399.999908,182.760361,399.999908,180,270,180,270,14,27.5175381,14,27.5175381,1275,1275,1275,1275,18.0000019,16.3850021,18.0000019,16.3850021,0,790,0,790,125,400,125,400,1870,1615,1870,1615,400,125,400,125,0,96.0996628,0,96.0996628,399.999908,219.974396,399.999908,219.974396 [f=0006097] [6097] Game End Stats Values: 13,3205,4280,3205,4280,33.012249,221.611145,33.012249,221.611145,0,0,0,0,0,0,0,0,0,0,0,0,199.427078,1536.44702,199.427078,1536.44702,180,360,180,360,14,27.3613529,14,27.3613529,1275,1275,1275,1275,18.1035995,16.6187038,18.1035995,16.6187038,0,1030,0,1030,125,1177.56897,125,1177.56897,1750,1615,1750,1615,1177.56897,125,1177.56897,125,0,96.0996628,0,96.0996628,1540.82202,251.294571,1540.82202,251.294571 [f=0006097] [6097] Game End Stats Values: 14,2595,4045,2595,4045,34.8549309,260.108917,34.8549309,260.108917,0,0,0,0,0,0,0,0,0,0,0,0,500.61908,2362.39087,500.61908,2362.39087,270,360,270,360,14,27.2331638,14,27.2331638,1275,1275,1275,1275,18.1228447,16.5665188,18.1228447,16.5665188,0,615,0,615,540,1968.74609,540,1968.74609,1050,1795,1050,1795,1999.72607,540,1999.72607,540,0,96.0996628,0,96.0996628,2533.67627,696.691345,2533.67627,696.691345 [f=0006097] [6097] Game End Stats Values: 15,2415,4285,2415,4285,42.1466827,270.986115,42.1466827,270.986115,0,0,0,0,0,0,0,0,0,0,0,0,504.52536,2564.01123,504.52536,2564.01123,180,360,180,360,12.2222223,18.1976624,12.2222223,18.1976624,1275,1275,1275,1275,18.3657494,15.2085743,18.3657494,15.2085743,0,855,0,855,540,2148.74609,540,2148.74609,960,1795,960,1795,2179.72607,540,2179.72607,540,0,96.0996628,0,96.0996628,2736.77197,701.505127,2736.77197,701.505127 [f=0006102] [6102] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0006118] [6118] Event [4728,191.625214,4184]: 1 lost unit Solar Collector [f=0006127] [6127] Event [4728,191.555786,3992]: 1 lost unit Caretaker [f=0006143] [6143] Event [4568,192.364349,3976]: 1 lost unit Solar Collector [f=0006166] why the thug> [f=0006204] Spectator SentinelComanche left the game: normal quit [f=0006204] [6204] Event [undefined]: SentinelComanche quit [f=0006210] Spectator Kingstad left the game: normal quit [f=0006210] [6210] Event [undefined]: Kingstad quit [f=0006216] ? [f=0006216] Spectator juanisafinehumanbeing left the game: normal quit [f=0006216] [6216] Event [undefined]: juanisafinehumanbeing quit [f=0006245] [6245] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006332] No clients connected, shutting down server [f=0006332] Server shutdown [f=0006332] [6332] all players disconnected [f=0006506] [6506] Event [1000,192.922058,456]: 0 finished unit Caretaker [f=0006577] [6577] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0006846] [6846] Event [1264,191.327515,496]: 0 finished unit Lotus [f=0007045] [7045] Event [1185.99231,190.405533,367.970367]: 0 finished unit Mason [f=0007162] [7162] Event [568,192.906799,1400]: 0 finished unit Solar Collector [f=0007273] [7273] Event [1296,191.022339,272]: 0 finished unit Lotus [f=0007475] [7475] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0007747] [7747] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0008004] [8004] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0008055] [8055] Event [616,192.937317,1304]: 0 finished unit Solar Collector [f=0008235] [8235] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0008481] [8481] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0008519] [8519] Event [360,235.272827,1448]: 0 finished unit Wind/Tidal Generator [f=0008722] [8722] Event [1185.99231,190.405533,367.970367]: 0 finished unit Scorcher [f=0008895] [8895] Event [408,255.406799,1528]: 0 finished unit Wind/Tidal Generator [f=0008963] Autoquit sending quit command. [f=0008963] [QuitAction] user exited to system [f=0008963] [SpringApp::Kill][1] fromRun=1 [f=0008963] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008963] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008963] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008963] [ThreadPool::SetThreadCount][2] workers=0 [f=0008963] [SpringApp::Kill][2] [f=0008963] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008963] [Game::KillLua][3] dtor=0 luaUI=0x51e6ef80 [f=0008963] Start widgetHandler:Shutdown [f=0008963] Shutdown - SaveOrderList Complete [f=0008963] Writing last game win data [f=0008963] Shutdown - SaveConfigData Complete [f=0008963] Shutdown Widget - Chili Highlight [f=0008963] Shutdown Widget - Save/Load API [f=0008963] Shutdown Widget - Draw After Chili [f=0008963] Shutdown Widget - EPIC Menu [f=0008963] Shutdown Widget - Chili Minimap [f=0008963] Shutdown Widget - Chili Widget Selector [f=0008963] Shutdown Widget - Local Team Colors [f=0008963] Shutdown Widget - Display Keys 2 [f=0008963] Shutdown Widget - Save Game Menu [f=0008963] Shutdown Widget - HealthBars [f=0008963] Shutdown Widget - Noises [f=0008963] Shutdown Widget - Unit Icons [f=0008963] Shutdown Widget - Win Counter [f=0008963] Shutdown Widget - SpringRTS Replay Stats [f=0008963] Shutdown Widget - BuildETA [f=0008963] Shutdown Widget - Modular Comm Info [f=0008963] Shutdown Widget - Music Player v2 [f=0008963] Shutdown Widget - State Reverse and Latency [f=0008963] Shutdown Widget - CameraShake [f=0008963] Shutdown Widget - Chili Economy Panel Default [f=0008963] Shutdown Widget - Chili EndGame Window [f=0008963] Shutdown Widget - Chili Nuke Warning [f=0008963] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008963] Shutdown Widget - Chili Spectator Panels [f=0008963] Shutdown Widget - Context Menu [f=0008963] Shutdown Widget - Darkening [f=0008963] Shutdown Widget - Defense Range Zero-K [f=0008963] Shutdown Widget - Grab Input [f=0008963] Input grabbing is disabled! [f=0008963] Shutdown Widget - Highlight Geos [f=0008963] Shutdown Widget - Local Widgets Config [f=0008963] Shutdown Widget - MinimapEvents [f=0008963] Shutdown Widget - MetalFeatures (new) [f=0008963] Shutdown Widget - Missile Silo Range [f=0008963] Shutdown Widget - Point Tracker [f=0008963] Shutdown Widget - Showeco and Grid Drawer [f=0008963] Shutdown Widget - Stereo3D [f=0008963] Shutdown Widget - Attack AoE [f=0008963] Shutdown Widget - UnitShapes [f=0008963] Shutdown Widget - Map Edge Extension [f=0008963] Shutdown Widget - Selection Send [f=0008963] Shutdown Widget - LupsManager [f=0008963] Shutdown Widget - Newton Firezone [f=0008963] Shutdown Widget - Chili Pro Console [f=0008963] Shutdown Widget - Persistent Build Height [f=0008963] Shutdown Widget - Lasso Terraform GUI [f=0008963] Shutdown Widget - Chili Framework [f=0008963] Shutdown Widget - Lups [f=0008963] Shutdown Widget - Custom Markers [f=0008963] Shutdown Widget - Chili Core Selector [f=0008963] Shutdown Widget - Mex Placement Handler [f=0008963] Shutdown Widget - Select Keys [f=0008963] Shutdown Widget - Pause Screen [f=0008963] Shutdown Widget - Layout Handler [f=0008963] Shutdown Widget - Text To Speech Control [f=0008963] End widgetHandler:Shutdown [f=0008963] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={811548,85650502} {int,ext,rec}Allocs={12207102,0,0} {chunk,block}Bytes={85650502,0} [f=0008963] [Game::KillLua][1] dtor=0 luaGaia=0x519d53a0 [f=0008963] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={660773,75769825} {int,ext,rec}Allocs={12207103,0,0} {chunk,block}Bytes={75769825,0} [f=0008963] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={660773,75769825} {int,ext,rec}Allocs={12207103,0,0} {chunk,block}Bytes={75769825,0} [f=0008963] [Game::KillLua][2] dtor=0 luaRules=0x5150f430 [f=0008963] Start gadgetHandler:Shutdown [f=0008963] Shutdown - StartSetup [f=0008963] Shutdown - UnitMorph [f=0008963] Shutdown - Carrier Drones [f=0008963] Shutdown - LupsNanoSpray [f=0008963] Shutdown - Missile Silo Controller [f=0008963] Shutdown - Modular Comm Info [f=0008963] Shutdown - Terrain Texture Handler [f=0008963] Shutdown - UnitCloakShield [f=0008963] Shutdown - Starlight Handler [f=0008963] End gadgetHandler:Shutdown [f=0008963] Start gadgetHandler:Shutdown [f=0008963] Shutdown - Save/Load [f=0008963] Shutdown - Teleport Throw [f=0008963] Shutdown - UnitMorph [f=0008963] Shutdown - Modular Comm Info [f=0008963] Shutdown - Retreat Command [f=0008963] Shutdown - Shockwaves [f=0008963] Shutdown - UnitCloakShield [f=0008963] Shutdown - Lups Cloak FX [f=0008963] Shutdown - Lups [f=0008963] Shutdown - Lups Shield [f=0008963] End gadgetHandler:Shutdown [f=0008963] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12207141,0,0} {chunk,block}Bytes={0,0} [f=0008963] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12207141,0,0} {chunk,block}Bytes={0,0} [f=0008963] [Game::KillLua][4] dtor=0 [f=0008963] [Game::~CGame][1] [f=0008963] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008963] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008963] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008963] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008963] [Game::KillLua][4] dtor=1 [f=0008963] [Game::KillMisc][1] [f=0008963] [Game::KillMisc][2] [f=0008963] [Game::KillMisc][3] [f=0008963] [Game::KillRendering][1] [f=0008963] [3DOParser::Kill] allocated 1 pieces [f=0008963] [S3OParser::Kill] allocated 362 pieces [f=0008963] [AssParser::Kill] allocated 23 pieces [f=0008963] [Game::KillInterface][1] [f=0008963] [Game::KillInterface][2] [f=0008963] [Game::KillSimulation][1] [f=0008963] [Game::KillSimulation][2] [f=0008963] [CCollisionHandler] dis-/continuous tests: 0/3121883 [f=0008963] [Game::KillSimulation][3] [f=0008963] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008963] [~CPathCache(20x20)] cacheHits=16 hitPercentage=25% numHashColls=0 maxCacheSize=6 [f=0008963] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008963] [~CPathCache(40x40)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008963] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008963] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008963] [LosHandler::Kill] raycast instance cache-{hits,misses}={2029,5679}; shared=2%; cached=24% [f=0008963] [Game::KillSimulation][4] [f=0008963] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008963] [Game::~CGame][2] [f=0008963] [Game::~CGame][3] [f=0008963] [SpringApp::Kill][3] [f=0008963] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95909 bytes sent 111124 bytes recv'd [f=0008963] [SpringApp::Kill][4] font=0x44bf6aa0 [f=0008963] [SpringApp::Kill][5] [f=0008963] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44c64cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1994ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=36ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=27ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4825 inflSize=10kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=25ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=24ms file="luarules/gadgets/unit_terraform.lua" indx=1843 inflSize=131kb readTime=20ms file="luaui/widgets/gui_build_eta.lua" indx=4654 inflSize=8kb readTime=17ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=16ms file="bitmaps/loadpictures/fkeys.png" indx=514 inflSize=4463kb readTime=15ms file="luaui/widgets/gui_blastradius.lua" indx=4653 inflSize=7kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33623134 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44d89710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44db7d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cc70d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9b401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]