[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.epl0OpCn1w/springsettings.1175711.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7d1c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1658 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175711/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4563eaf0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4563eaf0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 681ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] 55jlebron was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175711/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175711/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529f6940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ccce1861423dd11eabfd3bd04596f592 [f=-000001] Connection attempt from TheGreatD [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheGreatD changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[Game::Load][lua{Rules,Gaia}={000000007620d990,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={000000005cce3110,0000000000000000}]" [f=-000001] Allies: I choose: Commander RECON! [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [0] Event [4699,-18.509277,4422]: 0 finished unit Recon Commander [f=-000001] [0] Event [1063,0.63685989,654]: 1 finished unit Engineer Commander [f=0000000] [0] TheGreatD, team: 0, elo:1761, userid: 539541 [f=0000000] [0] R0B0L0VER, team: 1, elo:1444, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [1280,0,704]: 1 finished unit Shipyard [f=0000045] [45] Event [4720,0,4240]: 0 finished unit Shipyard [f=0000397] [397] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000701] [701] Event [4712,0,4239.98779]: 0 finished unit Mariner [f=0000744] [744] Event [1288,0,704]: 1 finished unit Mariner [f=0000817] [817] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0001021] [1021] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001095] [1095] Event [4648,0,4456]: 0 finished unit Wind/Tidal Generator [f=0001153] [1153] Event [4712,0,4239.98779]: 0 finished unit Hunter [f=0001511] [1511] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0001512] [1512] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [f=0001567] [1567] Event [1064,3.11364746,536]: 1 finished unit Wind/Tidal Generator [f=0001629] [1629] Event [4648,-1,4728]: 0 finished unit Urchin [f=0001709] [1709] Event [4600,0,4504]: 0 finished unit Wind/Tidal Generator [f=0001778] [1778] Event [1176,0,520]: 1 finished unit Wind/Tidal Generator [f=0001867] [1867] Event [4552,0,4504]: 0 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [4552,0,4456]: 0 finished unit Wind/Tidal Generator [f=0002061] [2061] Event [1288,0,520]: 1 finished unit Wind/Tidal Generator [f=0002317] [2317] Event [4552,0,4408]: 0 finished unit Wind/Tidal Generator [f=0002382] [2382] Event [1368,0,520]: 1 finished unit Wind/Tidal Generator [f=0002480] [2480] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0002595] [2595] Event [4600,0,4408]: 0 finished unit Wind/Tidal Generator [f=0002604] [2604] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0002679] [2679] Event [1496,0,600]: 1 finished unit Wind/Tidal Generator [f=0002800] [2800] Event [4648,0,4408]: 0 finished unit Wind/Tidal Generator [f=0002912] [2912] Event [4712,0,4239.98779]: 0 finished unit Mariner [f=0003012] [3012] Event [4744,0,4568]: 0 finished unit Wind/Tidal Generator [f=0003171] [3171] Event [4744,0,4616]: 0 finished unit Wind/Tidal Generator [f=0003336] [3336] Event [4696,0,4616]: 0 finished unit Wind/Tidal Generator [f=0003419] [3419] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0003463] [3463] Event [4488,-1,3976]: 0 finished unit Urchin [f=0003529] [3529] Event [4648,0,4616]: 0 finished unit Wind/Tidal Generator [f=0003565] [3565] Event [1288,0,704]: 1 finished unit Siren [f=0003764] [3764] Event [4648,0,4568]: 0 finished unit Wind/Tidal Generator [f=0003883] [3883] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0004041] [4041] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0004043] [4043] Event [4696,0,4520]: 0 finished unit Wind/Tidal Generator [f=0004113] [4113] Event [4712,0,4239.98779]: 0 finished unit Hunter [f=0004343] [4343] Event [4744,0,4520]: 0 finished unit Wind/Tidal Generator [f=0004613] [4613] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0004658] [4658] Event [4712,0,4239.98779]: 0 finished unit Hunter [f=0004682] [4682] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0004711] [4711] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0004820] [4820] Event [1576,-1,888]: 1 finished unit Urchin [f=0004831] [4831] Event [1288,-4,704]: 1 finished unit Zephyr [f=0005007] [5007] Event [4712,0,4239.98779]: 0 finished unit Hunter [f=0005026] [5026] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0005144] [5144] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0005217] [5217] Event [5240,-1,2824]: 0 finished unit Urchin [f=0005272] [5272] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0005551] [5551] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0005639] [5639] Event [3528,-1,3752]: 0 finished unit Urchin [f=0005734] [5734] Event [5320,-1,3160]: 0 finished unit Urchin [f=0005985] [5985] Event [2632,-1,3096]: 1 lost unit Metal Extractor [f=0006104] [6104] Event [3784,-1,3704]: 0 finished unit Urchin [f=0006502] [6502] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0006675] [6675] Event [1576,-1,536]: 1 finished unit Urchin [f=0006706] [6706] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0006912] [6912] Event [3512,-1,2024]: 1 lost unit Metal Extractor [f=0007132] [7132] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0007183] [7183] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0007436] [7436] Event [1288,0,704]: 1 finished unit Envoy [f=0007635] [7635] Event [4888,0,4264]: 0 finished unit Caretaker [f=0007641] [7641] Event [1592,0,712]: 1 finished unit Wind/Tidal Generator [f=0007759] [7759] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0007807] [7807] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0007913] [7913] Event [1704,0,696]: 1 finished unit Wind/Tidal Generator [f=0008031] [8031] Event [4840,0,4344]: 0 finished unit Caretaker [f=0008135] [8135] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0008141] [8141] Event [1288,-4,704]: 1 finished unit Mistral [f=0008171] [8171] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0008230] [8230] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0008264] [8264] Event [4312,-1,2312]: 0 finished unit Urchin [f=0008296] [8296] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0008333] [8333] Event [1768,103.786407,600]: 1 finished unit Wind/Tidal Generator [f=0008517] [8517] Event [1880,161.638123,616]: 1 finished unit Wind/Tidal Generator [f=0008682] [8682] Event [1992,139.794556,648]: 1 finished unit Wind/Tidal Generator [f=0008771] [8771] Event [1288,0,704]: 1 finished unit Mariner [f=0008847] [8847] Event [2072,128.107391,728]: 1 finished unit Wind/Tidal Generator [f=0008866] [8866] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0009057] [9057] Event [2152,142.30722,808]: 1 finished unit Wind/Tidal Generator [f=0009068] [9068] Event [4296,-1,2424]: 0 finished unit Urchin [f=0009146] [9146] Event [1176,0,520]: 1 lost unit Wind/Tidal Generator [f=0009164] [9164] Event [1291.61023,0,359.585938]: 0 lost unit Hunter [f=0009221] [9221] Event [1288,0,520]: 1 lost unit Wind/Tidal Generator [f=0009224] [9224] Event [1447.72327,0,356.49054]: 0 lost unit Hunter [f=0009237] [9237] Event [2216,137.115723,888]: 1 finished unit Wind/Tidal Generator [f=0009250] [9250] Event [1390.36475,0,368.190125]: 0 lost unit Hunter [f=0009332] [9332] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0009336] [9336] Event [1661.29932,0,435.370758]: 0 lost unit Hunter [f=0009358] [9358] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0009984] [9984] Event [4824,-18.090424,4432]: 0 finished unit Fusion Reactor [f=0010135] [10135] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0010319] [10319] Event [5496,-1,1544]: 0 finished unit Urchin [f=0010391] [10391] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0010425] [10425] Event [5000,-22.919373,4328]: 0 finished unit Energy Pylon [f=0010683] [10683] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0010895] [10895] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0011007] [11007] Event [1256,0,520]: 1 finished unit Wind/Tidal Generator [f=0011034] [11034] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0011079] [11079] Event [4712,-4,4239.98779]: 0 finished unit Mistral [f=0011157] [11157] Event [1160,0,520]: 1 finished unit Wind/Tidal Generator [f=0011208] [11208] Event [5256,-1,2008]: 0 finished unit Urchin [f=0011265] [11265] Event [2545.13477,-4,2892.15112]: 1 lost unit Mistral [f=0011485] [11485] Event [3512,-1,1880]: 0 finished unit Urchin [f=0011502] [11502] Event [2423.96338,-4,3109.42358]: 0 lost unit Mistral [f=0011603] [11603] Event [4152,-83.797363,4056]: 0 finished unit Energy Pylon [f=0011629] [11629] Event [2357.90918,0,2565.62427]: 1 lost unit Envoy [f=0011738] [11738] Event [680,-1,2072]: 1 finished unit Urchin [f=0012044] [12044] Event [3480,-1,2216]: 0 finished unit Urchin [f=0012192] [12192] Event [2976.26563,0,3296.41479]: 1 lost unit Siren [f=0012223] [12223] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0012464] [12464] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0012514] gg [f=0012529] [12529] Event [3944,-85.172028,3816]: 0 finished unit Energy Pylon [f=0012558] [12558] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0012590] ? [f=0012626] [12626] Event [undefined]: R0B0L0VER resigned [f=0012626] game_message: R0B0L0VER has been destroyed! [f=0012626] game_message: TheGreatD wins! [f=0012626] Submitting stats [f=0012626] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012626] Part| Total Time|Time of the last 0.5s [f=0012626] Draw 13189.47ms 18.44% [f=0012626] Lua::Callins::Synced 3685.57ms 9.77% [f=0012626] Lua::Callins::Unsynced 17841.21ms 26.62% [f=0012626] Lua::CollectGarbage::Synced 197.34ms 0.10% [f=0012626] Lua::CollectGarbage::Unsynced 538.29ms 1.89% [f=0012626] Misc::Profiler::AddTime 48.64ms 0.00% [f=0012626] Sim 26086.47ms 58.03% [f=0012626] [12626] Received game_message: R0B0L0VER has been destroyed! [f=0012626] [12626] Received game_message: TheGreatD wins! [f=0012627] [12627] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,5160,6100,5160,6100,104.429855,315.611755,104.429855,315.611755,0,0,0,0,0,0,0,0,0,213.381622,0,213.381622,0,540,0,540,240,840,240,840,16.7576389,26,16.7576389,26,1275,1275,1275,1275,16.8163757,22.0461349,16.8163757,22.0461349,2070,1280,2070,1280,0,540,0,540,1575,2705,1575,2705,540,0,540,0,72.5050507,0,72.5050507,0,540,78.456337,540,78.456337 [f=0012627] [12627] Game End Stats Values: 21,5520,6100,5520,6100,113.179611,325.868286,113.179611,325.868286,0,0,0,0,0,0,0,0,0,213.381622,0,213.381622,84.2160721,540,84.2160721,540,240,840,240,840,21.8284664,26,21.8284664,26,1275,1275,1275,1275,14.9833174,22.6837711,14.9833174,22.6837711,2070,1280,2070,1280,0,540,0,540,1935,2705,1935,2705,540,0,540,0,72.5050507,0,72.5050507,0,540,162.672409,540,162.672409 [f=0012627] [12627] Game End Stats Values: 22,5520,6130,5520,6130,155.355789,337.337189,155.355789,337.337189,0,0,0,0,0,0,0,0,0,213.381622,0,213.381622,334.012817,684.495361,334.012817,684.495361,240,960,240,960,28.7867756,26,28.7867756,26,1275,1275,1275,1275,18.8117447,23.0312614,18.8117447,23.0312614,2070,1100,2070,1100,400,610,400,610,1935,2795,1935,2795,610,400,610,400,72.5050507,0,72.5050507,0,686.206543,412.490234,686.206543,412.490234 [f=0012627] [12627] Game End Stats Values: 23,5520,6130,5520,6130,211.623871,344.877258,211.623871,344.877258,0,0,0,0,0,0,0,0,194.63208,213.381622,194.63208,213.381622,334.012817,684.495361,334.012817,684.495361,240,960,240,960,28.6560154,26,28.6560154,26,1275,1275,1275,1275,19.7512035,24.5026684,19.7512035,24.5026684,2070,1100,2070,1100,400,610,400,610,1935,2795,1935,2795,610,400,610,400,77.2550507,0,77.2550507,0,686.206543,412.490234,686.206543,412.490234 [f=0012627] [12627] Game End Stats Values: 24,5520,7470,5520,7470,262.591461,379.985687,262.591461,379.985687,0,0,0,0,0,0,0,0,449.100098,213.381622,449.100098,213.381622,334.012817,684.495361,334.012817,684.495361,240,1080,240,1080,24.8658504,51.6666679,24.8658504,51.6666679,1275,1275,1275,1275,21.7978382,28.2250023,21.7978382,28.2250023,2070,1320,2070,1320,400,610,400,610,1935,3795,1935,3795,610,400,610,400,108.755051,35.9999771,108.755051,35.9999771,686.206543,412.490234,686.206543,412.490234 [f=0012627] [12627] Game End Stats Values: 25,5610,7890,5610,7890,313.947876,443.079041,313.947876,443.079041,0,0,0,0,0,0,0,0,758.706482,213.381622,758.706482,213.381622,334.012817,684.495361,334.012817,684.495361,240,1080,240,1080,25.1102409,61,25.1102409,61,1275,1275,1275,1275,23.4237614,28.7217808,23.4237614,28.7217808,2070,1540,2070,1540,400,610,400,610,2025,3995,2025,3995,610,400,610,400,145.005051,35.9999771,145.005051,35.9999771,686.206543,412.490234,686.206543,412.490234 [f=0012627] [12627] Game End Stats Values: 26,5770,8320,5770,8320,364.57486,515.499451,364.57486,515.499451,0,0,0,0,0,0,0,0,955.580566,213.381622,955.580566,213.381622,799.474487,752.187622,799.474487,752.187622,240,1200,240,1200,27.4580975,61,27.4580975,61,1275,1275,1275,1275,22.1751308,30.1613655,22.1751308,30.1613655,2070,1760,2070,1760,400,610,400,610,2185,4085,2185,4085,610,400,610,400,145.005051,35.9999771,145.005051,35.9999771,753.898804,877.951904,753.898804,877.951904 [f=0012627] [12627] Game End Stats Values: 27,4700,8200,4700,8200,423.658173,606.728394,423.658173,606.728394,0,0,0,0,0,0,0,0,1211.66382,213.381622,1211.66382,213.381622,990.701599,1744.0835,990.701599,1744.0835,240,1320,240,1320,28.698267,61,28.698267,61,1275,1275,1275,1275,23.938879,32.0819283,23.938879,32.0819283,1000,1320,1000,1320,620,1680,620,1680,2185,4285,2185,4285,1680,840,1680,840,145.005051,35.9999771,145.005051,35.9999771,1881.94348,1221.33386,1881.94348,1221.33386 [f=0012627] [12627] Game End Stats Values: 28,4820,8320,4820,8320,472.576935,702.476746,472.576935,702.476746,0,0,0,0,0,0,0,0,1543.58301,265.751312,1543.58301,265.751312,990.701599,2357.92529,990.701599,2357.92529,360,1440,360,1440,22.2078342,61,22.2078342,61,1275,1275,1275,1275,23.2612381,32.3832169,23.2612381,32.3832169,1000,1320,1000,1320,620,1680,620,1680,2185,4285,2185,4285,1680,840,1680,840,145.005051,35.9999771,145.005051,35.9999771,2495.7854,1221.33386,2495.7854,1221.33386 [f=0012627] [12627] Game End Stats Values: 29,4220,9050,4220,9050,520.404724,771.055298,520.404724,771.055298,0,0,0,0,0,0,0,0,1891.41052,265.751312,1891.41052,265.751312,990.701599,2417.29419,990.701599,2417.29419,360,1440,360,1440,21.5576572,61,21.5576572,61,1275,1275,1275,1275,23.1885109,30.571909,23.1885109,30.571909,400,1760,400,1760,620,2280,620,2280,2185,4575,2185,4575,2280,840,2280,840,145.005051,35.9999771,145.005051,35.9999771,2555.1543,1221.33386,2555.1543,1221.33386 [f=0012627] [12627] Game End Stats Values: 30,4220,9050,4220,9050,523.798767,776.767334,523.798767,776.767334,0,0,0,0,0,0,0,0,1914.80457,265.751312,1914.80457,265.751312,990.701599,2417.29419,990.701599,2417.29419,360,1440,360,1440,23.3591499,61.0000038,23.3591499,61.0000038,1275,1275,1275,1275,23.3940182,33.712059,23.3940182,33.712059,400,1760,400,1760,620,2280,620,2280,2185,4575,2185,4575,2280,840,2280,840,145.005051,35.9999771,145.005051,35.9999771,2555.1543,1221.33386,2555.1543,1221.33386 [f=0012635] [12635] Event [2081.39697,-4,2103.91724]: 1 lost unit Zephyr [f=0012719] [12719] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0012776] [12776] Event [3216,143.878265,2096]: 0 finished unit Radar Tower [f=0012825] Spectator R0B0L0VER left the game: normal quit [f=0012825] [12825] Event [undefined]: R0B0L0VER quit [f=0012831] Player TheGreatD left the game: normal quit [f=0012831] [12831] Event [undefined]: TheGreatD quit [f=0012837] No clients connected, shutting down server [f=0012837] Server shutdown [f=0012837] [12837] all players disconnected [f=0012973] [12973] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0013007] [13007] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0013213] [13213] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0013468] [13468] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0013519] [13519] Event [4728,-85.046143,3496]: 0 finished unit Energy Pylon [f=0013561] [13561] Event [5336,-1,280]: 0 finished unit Urchin [f=0013723] [13723] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0013978] [13978] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0014071] [14071] Event [5240,-1,584]: 0 finished unit Urchin [f=0014218] [14218] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0014458] [14458] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0014698] [14698] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0014938] [14938] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0015179] [15179] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0015419] [15419] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0015659] [15659] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0015898] [15898] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0016137] [16137] Event [4712,-45,4239.98779]: 0 finished unit Seawolf [f=0016230] Autoquit sending quit command. [f=0016230] [QuitAction] user exited to system [f=0016230] [SpringApp::Kill][1] fromRun=1 [f=0016230] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016230] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016230] [ThreadPool::SetThreadCount][2] workers=0 [f=0016230] [SpringApp::Kill][2] [f=0016230] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016230] [Game::KillLua][3] dtor=0 luaUI=0x533577d0 [f=0016230] Start widgetHandler:Shutdown [f=0016230] Shutdown - SaveOrderList Complete [f=0016230] Writing last game win data [f=0016230] Shutdown - SaveConfigData Complete [f=0016230] Shutdown Widget - Save/Load API [f=0016230] Shutdown Widget - Chili Highlight [f=0016230] Shutdown Widget - Draw After Chili [f=0016230] Shutdown Widget - EPIC Menu [f=0016230] Shutdown Widget - Chili Widget Selector [f=0016230] Shutdown Widget - Chili Minimap [f=0016230] Shutdown Widget - Local Team Colors [f=0016230] Shutdown Widget - Display Keys 2 [f=0016230] Shutdown Widget - Save Game Menu [f=0016230] Shutdown Widget - Unit Icons [f=0016230] Shutdown Widget - Noises [f=0016230] Shutdown Widget - HealthBars [f=0016230] Shutdown Widget - Win Counter [f=0016230] Shutdown Widget - BuildETA [f=0016230] Shutdown Widget - SpringRTS Replay Stats [f=0016230] Shutdown Widget - Modular Comm Info [f=0016230] Shutdown Widget - Stereo3D [f=0016230] Shutdown Widget - Showeco and Grid Drawer [f=0016230] Shutdown Widget - Point Tracker [f=0016230] Shutdown Widget - Missile Silo Range [f=0016230] Shutdown Widget - MetalFeatures (new) [f=0016230] Shutdown Widget - MinimapEvents [f=0016230] Shutdown Widget - Local Widgets Config [f=0016230] Shutdown Widget - Highlight Geos [f=0016230] Shutdown Widget - Grab Input [f=0016230] Input grabbing is disabled! [f=0016230] Shutdown Widget - Defense Range Zero-K [f=0016230] Shutdown Widget - Darkening [f=0016230] Shutdown Widget - Context Menu [f=0016230] Shutdown Widget - Chili Spectator Panels [f=0016230] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016230] Shutdown Widget - Chili Nuke Warning [f=0016230] Shutdown Widget - Chili EndGame Window [f=0016230] Shutdown Widget - Chili Economy Panel Default [f=0016230] Shutdown Widget - CameraShake [f=0016230] Shutdown Widget - State Reverse and Latency [f=0016230] Shutdown Widget - Music Player v2 [f=0016230] Shutdown Widget - Attack AoE [f=0016230] Shutdown Widget - UnitShapes [f=0016230] Shutdown Widget - Map Edge Extension [f=0016230] Shutdown Widget - Selection Send [f=0016230] Shutdown Widget - LupsManager [f=0016230] Shutdown Widget - Newton Firezone [f=0016230] Shutdown Widget - Chili Pro Console [f=0016230] Shutdown Widget - Persistent Build Height [f=0016230] Shutdown Widget - Lasso Terraform GUI [f=0016230] Shutdown Widget - Lups [f=0016230] Shutdown Widget - Chili Framework [f=0016230] Shutdown Widget - Mex Placement Handler [f=0016230] Shutdown Widget - Chili Core Selector [f=0016230] Shutdown Widget - Custom Markers [f=0016230] Shutdown Widget - Select Keys [f=0016230] Shutdown Widget - Pause Screen [f=0016230] Shutdown Widget - Text To Speech Control [f=0016230] Shutdown Widget - Layout Handler [f=0016230] End widgetHandler:Shutdown [f=0016230] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374622,54820931} {int,ext,rec}Allocs={11101370,0,0} {chunk,block}Bytes={54820931,0} [f=0016230] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016230] [Game::KillLua][2] dtor=0 luaRules=0x529f6940 [f=0016230] Start gadgetHandler:Shutdown [f=0016230] Shutdown - StartSetup [f=0016230] Shutdown - UnitMorph [f=0016230] Shutdown - Carrier Drones [f=0016230] Shutdown - LupsNanoSpray [f=0016230] Shutdown - Missile Silo Controller [f=0016230] Shutdown - Modular Comm Info [f=0016230] Shutdown - Terrain Texture Handler [f=0016230] Shutdown - UnitCloakShield [f=0016230] Shutdown - Starlight Handler [f=0016230] End gadgetHandler:Shutdown [f=0016230] Start gadgetHandler:Shutdown [f=0016230] Shutdown - Save/Load [f=0016230] Shutdown - Teleport Throw [f=0016230] Shutdown - UnitMorph [f=0016230] Shutdown - Modular Comm Info [f=0016230] Shutdown - Retreat Command [f=0016230] Shutdown - Shockwaves [f=0016230] Shutdown - UnitCloakShield [f=0016230] Shutdown - Lups Cloak FX [f=0016230] Shutdown - Lups [f=0016230] Shutdown - Lups Shield [f=0016230] End gadgetHandler:Shutdown [f=0016230] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11101401,0,0} {chunk,block}Bytes={0,0} [f=0016230] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11101401,0,0} {chunk,block}Bytes={0,0} [f=0016230] [Game::KillLua][4] dtor=0 [f=0016230] [Game::~CGame][1] [f=0016230] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016230] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016230] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016230] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016230] [Game::KillLua][4] dtor=1 [f=0016230] [Game::KillMisc][1] [f=0016230] [Game::KillMisc][2] [f=0016230] [Game::KillMisc][3] [f=0016230] [Game::KillRendering][1] [f=0016230] [3DOParser::Kill] allocated 1 pieces [f=0016230] [S3OParser::Kill] allocated 253 pieces [f=0016230] [AssParser::Kill] allocated 13 pieces [f=0016230] [Game::KillInterface][1] [f=0016230] [Game::KillInterface][2] [f=0016230] [Game::KillSimulation][1] [f=0016230] [Game::KillSimulation][2] [f=0016230] [CCollisionHandler] dis-/continuous tests: 0/1311059 [f=0016230] [Game::KillSimulation][3] [f=0016230] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016230] [~CPathCache(24x20)] cacheHits=36 hitPercentage=36% numHashColls=0 maxCacheSize=7 [f=0016230] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016230] [~CPathCache(48x40)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016230] [LosHandler::Kill] raycast instance cache-{hits,misses}={2547,5374}; shared=0%; cached=32% [f=0016230] [Game::KillSimulation][4] [f=0016230] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016230] [Game::~CGame][2] [f=0016230] [Game::~CGame][3] [f=0016230] [SpringApp::Kill][3] [f=0016230] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170103 bytes sent 137198 bytes recv'd [f=0016230] [SpringApp::Kill][4] font=0x45570aa0 [f=0016230] [SpringApp::Kill][5] [f=0016230] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x455de560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2222ms file="bitmaps/pd/shield.png" indx=566 inflSize=260kb readTime=37ms file="units/tele_beacon.lua" indx=6953 inflSize=1kb readTime=23ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=18ms file="luaui/widgets/cmd_group_move.lua" indx=4586 inflSize=2kb readTime=15ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4831 inflSize=28kb readTime=12ms file="effects/slam.lua" indx=815 inflSize=37kb readTime=12ms file="luaui/widgets/unit_initial_queue.lua" indx=4813 inflSize=23kb readTime=12ms file="luaui/headers/languages.lua" indx=3002 inflSize=1kb readTime=11ms file="objects3d/commrecon.s3o" indx=5055 inflSize=114kb readTime=11ms file="luarules/gadgets/wake_fx.lua" indx=1862 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29069429 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x456d39e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456d1800) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455f10c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7d1c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]