[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.P3wKzlwW5b/springsettings.1175450.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f52d001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1718 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175450/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46495980] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46495980] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 497ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175450/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (279ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175450/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5369ceb0,0x5eb81ff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a54e1861263a9369c4075a16dbab37ef [f=-000001] Connection attempt from RandomX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RandomX changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[Game::Load][lua{Rules,Gaia}={00000000967d09e0,000000006516d330}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={000000006d6befa0,0000000124c9c9e0}]" [f=-000001] Allies: I choose: C-Sentinel! [f=-000001] gl hf [f=-000001] you too [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [339,5.60662842,2218]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5657,11.2687988,2943]: 1 finished unit Guardian Commander [f=0000000] [0] RandomX, team: 1, elo:1751, userid: 396891 [f=0000000] [0] AxeForge, team: 0, elo:1707, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000005] [5] Event [5560,5.65673828,2840]: 1 finished unit Shieldbot Factory [f=0000008] [8] Event [448,15.6817627,2240]: 0 finished unit Tank Foundry [f=0000345] [345] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000414] [414] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000572] [572] Event [5752,6.41967773,3048]: 1 finished unit Solar Collector [f=0000689] [689] Event [230.998947,81.7836685,2211.74219]: 0 finished unit Firefly [f=0000689] [689] Event [5704.03369,88.3075104,2983.60059]: 1 finished unit Firefly [f=0000739] [739] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0000764] [764] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000796] [796] Event [5800,6.02294922,2968]: 1 finished unit Solar Collector [f=0000922] [922] Event [5548,5.74218702,2840]: 1 finished unit Bandit [f=0001049] [1049] Event [184,4.7869873,2248]: 0 finished unit Wind/Tidal Generator [f=0001238] [1238] Event [232,4.66491699,2168]: 0 finished unit Wind/Tidal Generator [f=0001274] [1274] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0001302] [1302] Event [5548,5.74218702,2840]: 1 finished unit Convict [f=0001355] [1355] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0001481] [1481] Event [296,4.83276367,2088]: 0 finished unit Wind/Tidal Generator [f=0001500] [1500] Event [5928,4.58862305,2824]: 1 finished unit Solar Collector [f=0001755] [1755] Event [5976,4.6496582,2744]: 1 finished unit Solar Collector [f=0001786] [1786] Event [312,4.57336426,2136]: 0 finished unit Wind/Tidal Generator [f=0001836] [1836] Event [5548,5.74218702,2840]: 1 finished unit Thug [f=0001940] [1940] Event [280,4.66491699,2216]: 0 finished unit Wind/Tidal Generator [f=0002031] [2031] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0002079] [2079] Event [5548,5.74218702,2840]: 1 finished unit Bandit [f=0002081] [2081] Event [232,4.63439941,2296]: 0 finished unit Wind/Tidal Generator [f=0002187] [2187] Event [5548,5.74218702,2840]: 1 finished unit Dirtbag [f=0002361] [2361] Event [5744,-5,2640]: 1 finished unit Lotus [f=0002480] [2480] Event [296,5.0769043,2328]: 0 finished unit Wind/Tidal Generator [f=0002559] [2559] Event [5548,5.74218702,2840]: 1 finished unit Convict [f=0002598] [2598] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0002619] [2619] Event [344,6.34338379,2248]: 0 finished unit Wind/Tidal Generator [f=0002810] [2810] Event [360,6.1907959,2168]: 0 finished unit Wind/Tidal Generator [f=0003099] [3099] Event [5548,5.74218702,2840]: 1 finished unit Thug [f=0003108] [3108] Event [5696,11.9128418,3152]: 1 finished unit Lotus [f=0003156] [3156] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0003341] [3341] Event [5548,5.74218702,2840]: 1 finished unit Bandit [f=0003588] [3588] Event [5360,2.6965332,2768]: 1 finished unit Lotus [f=0003736] [3736] Event [1546.26855,14.5901699,2365.23999]: 1 lost unit Dirtbag [f=0003801] [3801] Event [1231.45874,3.32000756,2368.00073]: 0 finished unit Guardian Commander [f=0003801] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003801] [3801] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003886] [3886] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0004105] [4105] Event [5548,5.74218702,2840]: 1 finished unit Snitch [f=0004581] [4581] Event [5548,5.74218702,2840]: 1 finished unit Convict [f=0004594] [4594] Event [5328,6.87744141,3040]: 1 finished unit Lotus [f=0004749] [4749] Event [476,18.2957077,2240]: 0 finished unit Welder [f=0004774] [4774] Event [2406.23511,53.2321358,2360.00854]: 0 finished unit Guardian Commander [f=0004774] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0004774] [4774] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0005099] [5099] Event [2846.87817,84.8094025,2360.00854]: 0 finished unit Firefly [f=0005252] [5252] Event [4497.08936,6.07953501,2674.42798]: 1 lost unit Snitch [f=0005713] [5713] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0006073] [6073] Event [4631.66113,96.2070465,2820.97046]: 0 lost unit Firefly [f=0006139] [6139] Event [4651.95557,95.49263,2790.66211]: 0 lost unit Firefly [f=0006389] [6389] Event [3981.04004,89.8942413,2441.05078]: 0 finished unit Firefly [f=0006463] [6463] Event [5548,5.74218702,2840]: 1 finished unit Felon [f=0006531] [6531] Event [4634.09814,102.768234,2825.19824]: 0 lost unit Firefly [f=0006721] [6721] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0006779] [6779] Event [4020.45117,88.2068329,2488.95581]: 0 finished unit Firefly [f=0006935] [6935] Event [4658.75684,101.634323,2856.8208]: 0 lost unit Firefly [f=0007169] [7169] Event [3879.3042,119.358505,2579.46509]: 0 finished unit Firefly [f=0007307] [7307] Event [4130.52051,140.726822,3031.36499]: 0 lost unit Firefly [f=0007434] [7434] Event [4856,14.4458008,3112]: 1 finished unit Stardust [f=0007481] [7481] Event [3894.7124,54.1765747,2733.17041]: 0 finished unit Guardian Commander [f=0007481] [7481] Event [3894.7124,54.1765747,2733.17041]: 0 lost unit Guardian Commander [f=0007481] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0007481] [7481] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0007528] [7528] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0007559] [7559] Event [3908.80688,135.771988,2789.06421]: 0 finished unit Firefly [f=0007566] [7566] Event [5672,10.2801514,2936]: 1 finished unit Caretaker [f=0007571] [7571] Event [3909.33887,52.6555405,2843.11206]: 1 lost unit Bandit [f=0007583] [7583] Event [3910.39331,52.6265907,2831.10962]: 1 lost unit Bandit [f=0007691] [7691] Event [4083.12109,53.3349533,2991.26172]: 1 lost unit Thug [f=0007754] [7754] Event [4241.18115,53.9735832,3012.40698]: 1 lost unit Felon [f=0007766] [7766] Event [4218.92188,55.4691658,3045.88281]: 1 lost unit Thug [f=0007915] [7915] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0007930] [7930] Event [5548,5.74218702,2840]: 1 finished unit Aspis [f=0007949] [7949] Event [4006.97925,137.111298,2815.44873]: 0 finished unit Firefly [f=0007989] [7989] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0008078] [8078] Event [4715.99316,93.7184067,3062.77271]: 0 lost unit Firefly [f=0008165] [8165] Event [4832,10.9515381,2848]: 1 lost unit Picket [f=0008169] [8169] Event [4823.86084,97.5887604,2917.84229]: 0 lost unit Firefly [f=0008399] [8399] Event [4029.60962,137.470779,2821.99121]: 0 finished unit Firefly [f=0008444] [8444] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0008497] [8497] Event [4008,54.8052979,2744]: 0 finished unit Caretaker [f=0008607] [8607] Event [4802.38867,100.160995,2877.33643]: 0 lost unit Firefly [f=0008789] [8789] Event [4065.51367,137.69339,2828.21118]: 0 finished unit Firefly [f=0008798] [8798] Event [5548,5.74218702,2840]: 1 finished unit Racketeer [f=0008969] [8969] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0009179] [9179] Event [4037.53345,136.30835,2886.08911]: 0 finished unit Firefly [f=0009358] [9358] Event [4848,12.1722412,2880]: 1 lost unit Picket [f=0009385] [9385] Event [4809.63623,101.599838,2880.76807]: 0 lost unit Firefly [f=0009490] [9490] Event [5548,5.74218702,2840]: 1 finished unit Outlaw [f=0009605] [9605] Event [4837.94238,97.1152878,2954.14502]: 0 lost unit Firefly [f=0009689] [9689] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0009824] [9824] Event [4587.42969,99.6315765,2925.90137]: 0 lost unit Firefly [f=0009844] [9844] Event [5548,5.74218702,2840]: 1 finished unit Rogue [f=0010079] [10079] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0010277] [10277] Event [4775.64209,92.4719086,2789.7793]: 0 lost unit Firefly [f=0010325] [10325] Event [5548,5.74218702,2840]: 1 finished unit Thug [f=0010325] [10325] Event [5112,101.02417,1544]: 1 lost unit Metal Extractor [f=0010366] [10366] Event [5148.48535,188.551575,1695.05334]: 1 lost unit Firefly [f=0010432] [10432] Event [5472.1626,168.282455,1640.27661]: 1 lost unit Firefly [f=0010469] [10469] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0010476] [10476] Event [5370.79639,103.665047,1546.18323]: 0 lost unit Kodachi [f=0010578] [10578] Event [5548,5.74218702,2840]: 1 finished unit Bandit [f=0010580] [10580] Event [4749.26514,93.5925217,2781.83105]: 0 lost unit Firefly [f=0010604] [10604] Event [5313.86914,103.463211,1530.06238]: 0 lost unit Kodachi [f=0010648] [10648] Event [5472.1626,91.2824554,1640.27661]: 1 lost unit Guardian Commander [f=0010859] [10859] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0010872] [10872] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0011193] [11193] Event [4777.27295,93.0576172,2793.86499]: 0 lost unit Firefly [f=0011196] [11196] Event [5548,5.74218702,2840]: 1 finished unit Snitch [f=0011249] [11249] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0011399] [11399] Event [4761.89014,91.1745682,2811.18628]: 0 lost unit Firefly [f=0011567] [11567] Event [5851.03369,-3.2133985,2568.61499]: 0 lost unit Kodachi [f=0011598] [11598] Event [5744,-5,2640]: 1 lost unit Lotus [f=0011639] [11639] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0011705] [11705] Event [476,18.2957077,2240]: 0 finished unit Kodachi [f=0011754] [11754] Event [5992,4.00878906,2808]: 1 lost unit Metal Extractor [f=0011770] [11770] Event [6045.01855,3.95984292,2674.49292]: 0 lost unit Kodachi [f=0011770] [11770] Event [6080.68164,4.23871231,2693.49243]: 0 lost unit Kodachi [f=0011770] [11770] Event [6032.01807,5.16453314,2712.39258]: 0 lost unit Kodachi [f=0011770] [11770] Event [5976,4.22692776,2744]: 1 lost unit Solar Collector [f=0011770] [11770] Event [6085.37744,4.43449116,2733.40869]: 0 lost unit Kodachi [f=0011906] [11906] Event [6032.51465,-0.7716236,2515.68921]: 0 lost unit Kodachi [f=0011938] [11938] Event [4708.7749,94.0430374,3076.09521]: 0 lost unit Firefly [f=0012029] [12029] Event [4131.2832,137.287125,2945.68896]: 0 finished unit Firefly [f=0012122] [12122] Event [5768,6.93705559,2824]: 1 finished unit Storage [f=0012141] [12141] Event [4711.12012,94.5158234,3078.18701]: 0 lost unit Firefly [f=0012419] [12419] Event [4042.05762,137.498764,2833.90308]: 0 finished unit Firefly [f=0012570] [12570] Event [4762.81592,97.6042557,3079.26367]: 0 lost unit Firefly [f=0012677] [12677] Event [4042.05762,54.9987602,2833.90308]: 0 finished unit Guardian Commander [f=0012677] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0012677] [12677] Received game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0012723] [12723] Event [4042.05762,138.998764,2833.90308]: 0 finished unit Firefly [f=0012860] i think i understand. you specialize on pvp [f=0012917] [12917] Event [4720.18213,93.935379,3066.04956]: 0 lost unit Firefly [f=0012976] [12976] Event [5992,-1,2808]: 1 finished unit Metal Extractor [f=0013024] ? [f=0013026] [13026] Event [424,206.767578,200]: 0 finished unit Geothermal Generator [f=0013199] [13199] Event [3792.93042,137.144333,2729.96899]: 0 finished unit Firefly [f=0013265] [13265] Event [5656,5.70251465,2856]: 1 finished unit Storage [f=0013678] [13678] Event [3792.93042,137.144333,2729.96899]: 0 finished unit Viper [f=0013791] your casual score is low, so i underestimated you a lot [f=0013978] [13978] Event [3833.45093,137.428375,2724.43433]: 0 finished unit Firefly [f=0014005] [14005] Event [856,183.299561,632]: 0 finished unit Energy Pylon [f=0014074] [14074] Event [3848,51.7840576,2824]: 0 finished unit Metal Extractor [f=0014083] what's casual score? [f=0014272] [14272] Event [3768,52.7758789,2808]: 0 finished unit Solar Collector [f=0014566] [14566] Event [1224,154.933472,968]: 0 finished unit Solar Collector [f=0014866] [14866] Event [4008,49.5257568,2696]: 0 finished unit Caretaker [f=0015074] [15074] Event [4008,38.371582,2648]: 0 finished unit Caretaker [f=0015222] [15222] Event [4008,54.9731445,2792]: 0 finished unit Caretaker [f=0015475] when you play in a team, it's scored differently than in the matchmaker [f=0015655] [15655] Event [1144,52.6690674,1464]: 0 finished unit Energy Pylon [f=0015742] [15742] Event [4604.56152,107.317612,3027.82227]: 0 lost unit Viper [f=0015920] [15920] Event [4721.60156,90.1377869,3062.29907]: 0 lost unit Firefly [f=0015952] [15952] Event [476,18.2957077,2240]: 0 finished unit Emissary [f=0016026] [16026] Event [5548,5.74218702,2840]: 1 finished unit Felon [f=0016120] [16120] Event [3824,53.6303711,2704]: 0 finished unit Strider Hub [f=0016198] [16198] Event [3892.58203,136.683838,2801.40088]: 0 finished unit Viper [f=0016259] [16259] Event [4807.20557,90.2367859,2802.0603]: 0 lost unit Firefly [f=0016493] [16493] Event [4677.74658,106.434334,2731.17407]: 0 lost unit Viper [f=0016498] [16498] Event [3904.20483,139.048431,2686.3623]: 0 finished unit Firefly [f=0016858] [16858] Event [4912.87109,93.8899078,2749.25317]: 0 lost unit Firefly [f=0016877] [16877] Event [872,7.60986328,2184]: 0 finished unit Energy Pylon [f=0016948] [16948] Event [3931.0293,139.144104,2712.09131]: 0 finished unit Viper [f=0017060] [17060] Event [4292.2998,132.103989,2946.70581]: 0 lost unit Viper [f=0017248] [17248] Event [3939.4873,138.95369,2738.42261]: 0 finished unit Firefly [f=0017399] [17399] Event [3953.5481,126.030945,2617.07129]: 0 lost unit Firefly [f=0017544] [17544] Event [4008,54.9731445,2792]: 0 lost unit Caretaker [f=0017548] [17548] Event [4008,54.8052979,2744]: 0 lost unit Caretaker [f=0017552] [17552] Event [4008,49.5257568,2696]: 0 lost unit Caretaker [f=0017556] [17556] Event [4008,38.371582,2648]: 0 lost unit Caretaker [f=0017590] [17590] Event [4198.24512,60.0612602,2910.08984]: 0 lost unit Firefly [f=0017614] [17614] Event [4213.33105,14.3140202,2760.43848]: 1 lost unit Bandit [f=0017641] [17641] Event [4236.64551,8.53089809,2738.13452]: 1 lost unit Outlaw [f=0017714] [17714] Event [4246.54932,11.7982483,2800.67114]: 1 lost unit Bandit [f=0017755] [17755] Event [4241.86816,16.7029495,2824.63159]: 1 lost unit Rogue [f=0017851] [17851] Event [4194.54541,129.330017,2909.54248]: 0 finished unit Viper [f=0017868] [17868] Event [472,12.1264648,2120]: 0 finished unit Caretaker [f=0017879] [17879] Event [4269.12305,13.1959419,2842.4436]: 1 lost unit Racketeer [f=0017889] [17889] Event [5752,6.10769272,2712]: 1 finished unit Stinger [f=0017921] [17921] Event [4292.53955,9.70736599,2772.94116]: 1 lost unit Felon [f=0017993] [17993] Event [4289.52588,9.17435551,2813.27832]: 1 lost unit Thug [f=0017999] [17999] Event [4561.50439,-0.6670113,2768.45044]: 1 lost unit Aspis [f=0018144] [18144] Event [4707.03906,117.746284,3057.43628]: 0 lost unit Viper [f=0018151] [18151] Event [4221.02979,132.195816,2950.49219]: 0 finished unit Firefly [f=0018216] [18216] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0018267] [18267] Event [4804.93457,101.266014,3113.74976]: 0 lost unit Firefly [f=0018294] [18294] Event [520,15.4528809,2120]: 0 finished unit Caretaker [f=0018451] [18451] Event [4182.1582,132.949738,2914.38574]: 0 finished unit Firefly [f=0018520] this one's all yours [f=0018599] [18599] Event [4856,14.2856693,3112]: 1 lost unit Stardust [f=0018637] [18637] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0018690] [18690] Event [undefined]: RandomX resigned [f=0018690] game_message: RandomX has been destroyed! [f=0018690] game_message: AxeForge wins! [f=0018690] Submitting stats [f=0018690] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018690] Part| Total Time|Time of the last 0.5s [f=0018690] Draw 21680.89ms 34.07% [f=0018690] Lua::Callins::Synced 12067.48ms 6.49% [f=0018690] Lua::Callins::Unsynced 26139.36ms 39.26% [f=0018690] Lua::CollectGarbage::Synced 382.08ms 0.00% [f=0018690] Lua::CollectGarbage::Unsynced 903.56ms 1.00% [f=0018690] Misc::Profiler::AddTime 71.90ms 0.00% [f=0018690] Sim 45518.05ms 47.55% [f=0018690] [18690] Received game_message: RandomX has been destroyed! [f=0018690] [18690] Received game_message: AxeForge wins! [f=0018691] [18691] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018691] [18691] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018691] [18691] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018691] [18691] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.0666666,6.0666666,5.5999999,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018691] [18691] Game End Stats Values: 3,2330,2205,2205,2330,0,2.04498553,2.04498553,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,9.46666622,8,1275,1275,1275,1275,10.1999998,9.63633251,9.63633251,10.1999998,175,0,0,175,0,0,0,0,880,930,930,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018691] [18691] Game End Stats Values: 4,2400,2490,2490,2400,0.53510201,7.16739178,7.16739178,0.53510201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.153018,12,12,9.153018,1275,1275,1275,1275,13.0356731,10.0748272,10.0748272,13.0356731,175,75,75,175,0,0,0,0,950,1140,1140,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018691] [18691] Game End Stats Values: 5,2645,2630,2630,2645,3.81574154,8.28444099,8.28444099,3.81574154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1443901,13.1999998,13.1999998,12.1443901,1275,1275,1275,1275,13.2187099,13.0744696,13.0744696,13.2187099,350,75,75,350,0,0,0,0,1020,1280,1280,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018691] [18691] Game End Stats Values: 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38,9450,4665,4665,9450,783.916138,221.841797,221.841797,783.916138,0,0,0,0,0,0,0,0,1796.09912,650.144348,650.144348,1796.09912,3041.75879,2820.00317,2820.00317,3041.75879,0,490,490,0,48.1628304,8,8,48.1628304,4110,0,0,4110,31.5904465,11.0106897,11.0106897,31.5904465,1050,2255,2255,1050,2792,1400,1400,2792,4290,1920,1920,4290,1482.6665,3055.83325,3055.83325,1482.6665,419.008423,6.9085331,6.9085331,419.008423,3529.65649,3224.19458,3224.19458,3529.65649 [f=0018691] [18691] Game End Stats Values: 39,9650,4665,4665,9650,841.398071,222.310577,222.310577,841.398071,0,0,0,0,0,0,0,0,1796.09912,650.144348,650.144348,1796.09912,3076.29834,2875.00269,2875.00269,3076.29834,0,490,490,0,38.7583656,8,8,38.7583656,4110,0,0,4110,48.7653236,11.031251,11.031251,48.7653236,1050,2255,2255,1050,2792,1400,1400,2792,4490,1920,1920,4490,1811.66455,3055.83325,3055.83325,1811.66455,419.008423,6.9085331,6.9085331,419.008423,3584.65601,3281.28369,3281.28369,3584.65601 [f=0018691] [18691] Game End Stats Values: 40,9290,4665,4665,9290,844.083923,222.749313,222.749313,844.083923,0,0,0,0,0,0,0,0,1796.09912,650.144348,650.144348,1796.09912,3123.96802,4130.27832,4130.27832,3123.96802,0,490,490,0,41.4423141,8,8,41.4423141,4110,0,0,4110,23.1758041,11.0292492,11.0292492,23.1758041,1050,2255,2255,1050,2792,1580,1580,2792,4130,1920,1920,4130,2171.66455,3055.83325,3055.83325,2171.66455,419.008423,6.9085331,6.9085331,419.008423,4986.7666,3347.86108,3347.86108,4986.7666 [f=0018691] [18691] Game End Stats Values: 41,9110,2860,2860,9110,885.516541,223.347855,223.347855,885.516541,0,0,0,0,0,0,0,0,1796.09912,650.144348,650.144348,1796.09912,5219.91357,4539.38037,4539.38037,5219.91357,0,940,940,0,52.8563805,8,8,52.8563805,4110,0,0,4110,25.9922218,11.0399027,11.0399027,25.9922218,1050,0,0,1050,5047,1580,1580,5047,3950,1920,1920,3950,2531.66455,5310.83301,5310.83301,2531.66455,422.641846,6.9085331,6.9085331,422.641846,5937.55371,5454.67822,5454.67822,5937.55371 [f=0018691] [18691] Game End Stats Values: 42,9590,2860,2860,9590,942.663574,224.055374,224.055374,942.663574,0,0,0,0,0,0,0,0,1796.09912,650.144348,650.144348,1796.09912,5430.08691,4587.00586,4587.00586,5430.08691,0,940,940,0,52.3610611,8,8,52.3610611,4110,0,0,4110,29.5431252,11.0471678,11.0471678,29.5431252,1350,0,0,1350,5047,1580,1580,5047,4130,1920,1920,4130,2531.66455,5310.83301,5310.83301,2531.66455,472.976715,6.9085331,6.9085331,472.976715,5985.1792,5664.85156,5664.85156,5985.1792 [f=0018691] [18691] Game End Stats Values: 43,9890,2640,2640,9890,948.32312,224.374161,224.374161,948.32312,0,0,0,0,0,0,0,0,1796.09912,650.144348,650.144348,1796.09912,5439.91357,4587.00586,4587.00586,5439.91357,0,720,720,0,44.920845,8.00046158,8.00046158,44.920845,4110,0,0,4110,34.9337196,11.0265656,11.0265656,34.9337196,1650,0,0,1650,5267,1580,1580,5267,4130,1920,1920,4130,2531.66455,5530.83301,5530.83301,2531.66455,551.642151,6.9085331,6.9085331,551.642151,5985.1792,5674.67822,5674.67822,5985.1792 [f=0018695] [18695] Event [5880,4.43603516,3016]: 1 finished unit Solar Collector [f=0018804] Player AxeForge left the game: normal quit [f=0018804] [18804] Event [undefined]: AxeForge quit [f=0018825] Spectator RandomX left the game: normal quit [f=0018825] [18825] Event [undefined]: RandomX quit [f=0018831] No clients connected, shutting down server [f=0018831] Server shutdown [f=0018831] [18831] all players disconnected [f=0018900] [18900] Event [4182.1582,132.949738,2914.38574]: 0 finished unit Viper [f=0019017] [19017] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0019200] [19200] Event [4210.27393,117.288597,2867.95654]: 0 finished unit Firefly [f=0019385] [19385] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0019811] [19811] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0019831] [19831] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0020204] [20204] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0020345] [20345] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0020564] [20564] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0020885] [20885] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0020944] [20944] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0021294] [21294] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0021651] [21651] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0022014] [22014] Event [476,18.2957077,2240]: 0 finished unit Blitz [f=0022091] Autoquit sending quit command. [f=0022091] [QuitAction] user exited to system [f=0022091] [SpringApp::Kill][1] fromRun=1 [f=0022091] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022091] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022091] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022091] [ThreadPool::SetThreadCount][2] workers=0 [f=0022091] [SpringApp::Kill][2] [f=0022091] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022091] [Game::KillLua][3] dtor=0 luaUI=0x53ff69c0 [f=0022091] Start widgetHandler:Shutdown [f=0022091] Shutdown - SaveOrderList Complete [f=0022091] Writing last game win data [f=0022091] Shutdown - SaveConfigData Complete [f=0022091] Shutdown Widget - Save/Load API [f=0022091] Shutdown Widget - Chili Highlight [f=0022091] Shutdown Widget - Draw After Chili [f=0022091] Shutdown Widget - EPIC Menu [f=0022091] Shutdown Widget - Chili Widget Selector [f=0022091] Shutdown Widget - Chili Minimap [f=0022091] Shutdown Widget - Local Team Colors [f=0022091] Shutdown Widget - Display Keys 2 [f=0022091] Shutdown Widget - Save Game Menu [f=0022091] Shutdown Widget - Unit Icons [f=0022091] Shutdown Widget - Noises [f=0022091] Shutdown Widget - HealthBars [f=0022091] Shutdown Widget - Win Counter [f=0022091] Shutdown Widget - BuildETA [f=0022091] Shutdown Widget - SpringRTS Replay Stats [f=0022091] Shutdown Widget - Modular Comm Info [f=0022091] Shutdown Widget - Stereo3D [f=0022091] Shutdown Widget - Showeco and Grid Drawer [f=0022091] Shutdown Widget - Point Tracker [f=0022091] Shutdown Widget - Missile Silo Range [f=0022091] Shutdown Widget - MetalFeatures (new) [f=0022091] Shutdown Widget - MinimapEvents [f=0022091] Shutdown Widget - Local Widgets Config [f=0022091] Shutdown Widget - Highlight Geos [f=0022091] Shutdown Widget - Grab Input [f=0022091] Input grabbing is disabled! [f=0022091] Shutdown Widget - Defense Range Zero-K [f=0022091] Shutdown Widget - Darkening [f=0022091] Shutdown Widget - Context Menu [f=0022091] Shutdown Widget - Chili Spectator Panels [f=0022091] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022091] Shutdown Widget - Chili Nuke Warning [f=0022091] Shutdown Widget - Chili EndGame Window [f=0022091] Shutdown Widget - Chili Economy Panel Default [f=0022091] Shutdown Widget - CameraShake [f=0022091] Shutdown Widget - State Reverse and Latency [f=0022091] Shutdown Widget - Music Player v2 [f=0022091] Shutdown Widget - Attack AoE [f=0022091] Shutdown Widget - UnitShapes [f=0022091] Shutdown Widget - Map Edge Extension [f=0022091] Shutdown Widget - Selection Send [f=0022091] Shutdown Widget - LupsManager [f=0022091] Shutdown Widget - Newton Firezone [f=0022091] Shutdown Widget - Chili Pro Console [f=0022091] Shutdown Widget - Persistent Build Height [f=0022091] Shutdown Widget - Lasso Terraform GUI [f=0022091] Shutdown Widget - Lups [f=0022091] Shutdown Widget - Chili Framework [f=0022091] Shutdown Widget - Mex Placement Handler [f=0022091] Shutdown Widget - Chili Core Selector [f=0022091] Shutdown Widget - Custom Markers [f=0022091] Shutdown Widget - Select Keys [f=0022091] Shutdown Widget - Pause Screen [f=0022091] Shutdown Widget - Text To Speech Control [f=0022091] Shutdown Widget - Layout Handler [f=0022091] End widgetHandler:Shutdown [f=0022091] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={630208,74579997} {int,ext,rec}Allocs={15300412,0,0} {chunk,block}Bytes={74579997,0} [f=0022091] [Game::KillLua][1] dtor=0 luaGaia=0x5eb81ff0 [f=0022091] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562067,69019832} {int,ext,rec}Allocs={15300414,0,0} {chunk,block}Bytes={69019832,0} [f=0022091] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562067,69019832} {int,ext,rec}Allocs={15300414,0,0} {chunk,block}Bytes={69019832,0} [f=0022091] [Game::KillLua][2] dtor=0 luaRules=0x5369ceb0 [f=0022091] Start gadgetHandler:Shutdown [f=0022091] Shutdown - StartSetup [f=0022091] Shutdown - UnitMorph [f=0022091] Shutdown - Carrier Drones [f=0022091] Shutdown - LupsNanoSpray [f=0022091] Shutdown - Missile Silo Controller [f=0022091] Shutdown - Modular Comm Info [f=0022091] Shutdown - Terrain Texture Handler [f=0022091] Shutdown - UnitCloakShield [f=0022091] Shutdown - Starlight Handler [f=0022091] End gadgetHandler:Shutdown [f=0022091] Start gadgetHandler:Shutdown [f=0022091] Shutdown - Save/Load [f=0022091] Shutdown - Teleport Throw [f=0022091] Shutdown - UnitMorph [f=0022091] Shutdown - Modular Comm Info [f=0022091] Shutdown - Retreat Command [f=0022091] Shutdown - Shockwaves [f=0022091] Shutdown - UnitCloakShield [f=0022091] Shutdown - Lups Cloak FX [f=0022091] Shutdown - Lups [f=0022091] Shutdown - Lups Shield [f=0022091] End gadgetHandler:Shutdown [f=0022091] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15300464,0,0} {chunk,block}Bytes={0,0} [f=0022091] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15300464,0,0} {chunk,block}Bytes={0,0} [f=0022091] [Game::KillLua][4] dtor=0 [f=0022091] [Game::~CGame][1] [f=0022091] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022091] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022091] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022091] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022091] [Game::KillLua][4] dtor=1 [f=0022091] [Game::KillMisc][1] [f=0022091] [Game::KillMisc][2] [f=0022091] [Game::KillMisc][3] [f=0022091] [Game::KillRendering][1] [f=0022091] [3DOParser::Kill] allocated 1 pieces [f=0022091] [S3OParser::Kill] allocated 694 pieces [f=0022091] [AssParser::Kill] allocated 9 pieces [f=0022091] [Game::KillInterface][1] [f=0022091] [Game::KillInterface][2] [f=0022091] [Game::KillSimulation][1] [f=0022091] [Game::KillSimulation][2] [f=0022091] [CCollisionHandler] dis-/continuous tests: 0/593142 [f=0022091] [Game::KillSimulation][3] [f=0022091] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022091] [~CPathCache(24x20)] cacheHits=16 hitPercentage=39% numHashColls=0 maxCacheSize=6 [f=0022091] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022091] [~CPathCache(48x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022091] [LosHandler::Kill] raycast instance cache-{hits,misses}={7051,8601}; shared=1%; cached=44% [f=0022091] [Game::KillSimulation][4] [f=0022091] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022091] [Game::~CGame][2] [f=0022091] [Game::~CGame][3] [f=0022091] [SpringApp::Kill][3] [f=0022091] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233912 bytes sent 222487 bytes recv'd [f=0022091] [SpringApp::Kill][4] font=0x463c4aa0 [f=0022091] [SpringApp::Kill][5] [f=0022091] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46432c90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2346ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="scripts/nullscriptwithcorpse.lua" indx=5814 inflSize=0kb readTime=24ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="luaui/widgets/chili/skins/evolved/tech_buttonbk.png" indx=4118 inflSize=0kb readTime=22ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_very_flat.png" indx=4127 inflSize=7kb readTime=21ms file="luaui/widgets/unit_shield_guard.lua" indx=4823 inflSize=7kb readTime=21ms file="scripts/reliablestartmoving.lua" indx=5850 inflSize=2kb readTime=19ms file="luaui/widgets/api_modularcomms.lua" indx=3872 inflSize=0kb readTime=19ms file="unitpics/energygeo.png" indx=6478 inflSize=10kb readTime=17ms file="luarules/configs/jump_defs.lua" indx=1263 inflSize=0kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 41049344 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x465140b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4652ca30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464481e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f52d001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]