[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BIHiKcNFVh/springsettings.1175244.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd8801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1685 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175244/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467b2740] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467b2740] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Kingstad was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175244/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (222ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175244/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5311b2e0,0x538b41c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3e161861533f62a9a0ea64fde9531ae8 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000138c26c40,00000001371a9230}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={00000000e475d5c0,00000001051d22e0}]" [f=-000001] Allies: I choose: B-Class! [f=-000001] [0] Event [4627,399.982117,443]: 0 finished unit Engineer Commander [f=-000001] [0] Event [449,399.982544,4679]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2978, userid: 535154 [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2799, userid: 418145 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [536,399.978638,4600]: 1 finished unit Shieldbot Factory [f=0000005] [5] Event [4592,399.978638,592]: 0 finished unit Rover Assembly [f=0000239] [239] Event [4592.02979,400.623749,609.99231]: 0 finished unit Dart [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000241] [241] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000363] [363] Event [4592.02979,400.623749,609.99231]: 0 finished unit Dart [f=0000449] [449] Event [536.018433,399.978638,4588]: 1 finished unit Convict [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000481] [481] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000503] [503] Event [4592.02979,400.623749,609.99231]: 0 finished unit Dart [f=0000582] [582] Event [4712,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [312,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4792,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [4728,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000814] [814] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0000852] [852] Event [4760,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000890] [890] Event [296,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0001065] [1065] Event [296,399.668884,4328]: 1 finished unit Wind/Tidal Generator [f=0001183] [1183] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001242] [1242] Event [280,394.80896,4232]: 1 finished unit Wind/Tidal Generator [f=0001410] [1410] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001484] [1484] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0001512] [1512] Event [4264,399.967957,792]: 0 finished unit Wind/Tidal Generator [f=0001593] [1593] Event [928,393.869019,4192]: 1 finished unit Radar Tower [f=0001605] [1605] Event [4264,399.967957,856]: 0 finished unit Wind/Tidal Generator [f=0001620] [1620] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0001761] [1761] Event [4328,399.978638,824]: 0 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [824,399.946594,4216]: 1 finished unit Wind/Tidal Generator [f=0001860] [1860] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0001928] [1928] Event [4592.02979,400.623749,609.99231]: 0 finished unit Mason [f=0002221] [2221] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002252] [2252] Event [920,399.700928,4264]: 1 finished unit Wind/Tidal Generator [f=0002281] [2281] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0002376] [2376] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0002446] [2446] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002520] [2520] Event [1016,391.156006,4312]: 1 finished unit Wind/Tidal Generator [f=0002598] [2598] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002790] [2790] Event [312,249.000549,3304]: 1 finished unit Solar Collector [f=0002827] [2827] Event [3680,249.085999,864]: 0 finished unit Lotus [f=0002895] [2895] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0003050] [3050] Event [528,249.000549,3360]: 1 finished unit Lotus [f=0003131] [3131] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0003216] [3216] Event [3664,256.092834,720]: 0 finished unit Lotus [f=0003295] [3295] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003370] [3370] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0003397] [3397] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003430] [3430] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0003612] [3612] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0003821] [3821] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0003852] [3852] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0003885] [3885] Event [1472,249.075317,4256]: 1 finished unit Lotus [f=0004040] [4040] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0004093] [4093] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0004212] [4212] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0004275] [4275] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0004321] [4321] Event [1480,249.000549,4200]: 1 finished unit Solar Collector [f=0004333] [4333] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0004603] [4603] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0004655] [4655] Event [4760,249.021912,1944]: 0 finished unit Solar Collector [f=0004706] [4706] Event [536.018433,399.978638,4588]: 1 finished unit Convict [f=0004785] [4785] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0004947] [4947] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0004965] [4965] Event [4592.02979,400.623749,609.99231]: 0 finished unit Mason [f=0004976] [4976] Event [376,154.920959,2056]: 1 finished unit Solar Collector [f=0005105] [5105] Event [4872,249.000549,1880]: 0 finished unit Solar Collector [f=0005155] [5155] Event [520,153.126526,2200]: 1 finished unit Solar Collector [f=0005188] [5188] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0005197] [5197] Event [4448.96436,154.27916,2611.71216]: 0 finished unit Engineer Commander [f=0005197] game_message: Morph complete: B-Class lvl 1 -> B-Class lvl 2 [f=0005197] [5197] Received game_message: Morph complete: B-Class lvl 1 -> B-Class lvl 2 [f=0005284] [5284] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [464,154.034424,2256]: 1 finished unit Lotus [f=0005426] [5426] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0005433] [5433] Event [4888,249.000549,1720]: 0 finished unit Wind/Tidal Generator [f=0005447] [5447] Event [495.123444,153.165131,2151.72681]: 0 lost unit Dart [f=0005625] [5625] Event [400,158.969116,2144]: 1 finished unit Lotus [f=0005667] [5667] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0005674] [5674] Event [4888,249.000549,1672]: 0 finished unit Wind/Tidal Generator [f=0005759] [5759] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005797] [5797] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005817] [5817] Event [440,399.978638,4568]: 1 finished unit Caretaker [f=0005831] [5831] Event [584,155.209351,2280]: 1 finished unit Solar Collector [f=0005835] [5835] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ripper [f=0005972] [5972] Event [528,156.234741,2272]: 1 finished unit Radar Tower [f=0006049] [6049] Event [4888,249.000549,1624]: 0 finished unit Wind/Tidal Generator [f=0006094] [6094] Event [4688,155.220032,2992]: 0 finished unit Lotus [f=0006167] [6167] Event [344,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0006204] [6204] Event [536.018433,399.978638,4588]: 1 finished unit Outlaw [f=0006288] [6288] Event [408,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0006346] [6346] Event [4608,153.649902,2928]: 0 finished unit Lotus [f=0006402] [6402] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0006423] [6423] Event [4872,249.000549,1576]: 0 finished unit Wind/Tidal Generator [f=0006437] [6437] Event [4728,399.978638,616]: 0 finished unit Caretaker [f=0006450] [6450] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006512] [6512] Event [536.018433,399.978638,4588]: 1 finished unit Snitch [f=0006538] [6538] Event [488,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0006567] [6567] Event [3663.29102,184.688889,2698.70605]: 1 lost unit Bandit [f=0006614] [6614] Event [4512,154.920959,2848]: 0 finished unit Lotus [f=0006649] [6649] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0006713] [6713] Event [552,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0006767] [6767] Event [4592.02979,400.623749,609.99231]: 0 finished unit Mason [f=0006799] [6799] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0006858] [6858] Event [4520,153.938293,2904]: 0 finished unit Solar Collector [f=0006869] [6869] Event [4872,249.694824,1528]: 0 finished unit Wind/Tidal Generator [f=0007034] [7034] Event [3264,163.327026,4208]: 1 finished unit Lotus [f=0007035] [7035] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0007096] [7096] Event [4632,154.098511,2984]: 0 finished unit Solar Collector [f=0007146] [7146] Event [3218.39014,217.946228,2642.42114]: 1 lost unit Bandit [f=0007155] [7155] Event [536,399.978638,4712]: 1 finished unit Caretaker [f=0007192] [7192] Event [3239.69531,215.363297,2642.68311]: 1 lost unit Bandit [f=0007201] [7201] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0007244] [7244] Event [632,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0007247] [7247] Event [3145.17456,234.721802,2735.43896]: 1 lost unit Bandit [f=0007258] [7258] Event [4872,253.903198,1480]: 0 finished unit Wind/Tidal Generator [f=0007301] [7301] Event [4712,399.978638,536]: 0 finished unit Caretaker [f=0007306] [7306] Event [3066.08813,247.862411,2812.97729]: 1 lost unit Bandit [f=0007316] [7316] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0007403] [7403] Event [728,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0007414] [7414] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ripper [f=0007427] [7427] Event [1840,248.861694,2000]: 1 finished unit Radar Tower [f=0007451] [7451] Event [2812.90503,248.968506,2806.94165]: 0 lost unit Scorcher [f=0007458] [7458] Event [2591.99146,238.820236,2856.62671]: 1 lost unit Bandit [f=0007499] [7499] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0007545] [7545] Event [824,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0007553] [7553] Event [4872,262.255859,1432]: 0 finished unit Wind/Tidal Generator [f=0007590] [7590] Event [3376,152.774048,4128]: 1 finished unit Lotus [f=0007702] [7702] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0007715] [7715] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ripper [f=0007817] [7817] Event [920,399.145508,4744]: 1 finished unit Wind/Tidal Generator [f=0007861] [7861] Event [1872,248.904419,2112]: 1 finished unit Lotus [f=0007905] [7905] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0007917] [7917] Event [4872,274.293518,1384]: 0 finished unit Wind/Tidal Generator [f=0007986] [7986] Event [1016,382.9422,4680]: 1 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ripper [f=0008051] [8051] Event [3192,156.768799,4024]: 1 finished unit Solar Collector [f=0008081] [8081] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0008204] [8204] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0008226] [8226] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0008235] [8235] Event [4856,286.576843,1336]: 0 finished unit Wind/Tidal Generator [f=0008295] [8295] Event [2413.07617,222.317139,2767.80396]: 1 lost unit Snitch [f=0008295] [8295] Event [2391.76733,231.840561,2684.99683]: 0 lost unit Scorcher [f=0008295] [8295] Event [2367.61792,226.698761,2709.77954]: 0 lost unit Scorcher [f=0008295] [8295] Event [2443.25391,232.554138,2722.93555]: 0 lost unit Scorcher [f=0008295] [8295] Event [2355.23535,217.367981,2771.4314]: 0 lost unit Scorcher [f=0008295] [8295] Event [2370.28247,222.37149,2744.22705]: 0 lost unit Scorcher [f=0008295] [8295] Event [2408.30322,227.195633,2733.63135]: 0 lost unit Scorcher [f=0008295] [8295] Event [2432.5061,226.031265,2757.61206]: 0 lost unit Scorcher [f=0008326] [8326] Event [2112,242.079163,2032]: 1 finished unit Lotus [f=0008412] [8412] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0008421] [8421] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0008485] [8485] Event [328,381.393433,4136]: 1 finished unit Wind/Tidal Generator [f=0008502] [8502] Event [3320,165.420532,3944]: 1 finished unit Solar Collector [f=0008599] [8599] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0008681] [8681] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0008681] [8681] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0008704] [8704] Event [1952,213.357544,1696]: 1 finished unit Lotus [f=0008724] [8724] Event [3248,156.790161,4016]: 1 lost unit Lotus [f=0008730] [8730] Event [4856,298.165894,1288]: 0 finished unit Wind/Tidal Generator [f=0008768] [8768] Event [3776,276.53656,720]: 0 finished unit Radar Tower [f=0008843] [8843] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0008848] [8848] Event [536.018433,399.978638,4588]: 1 finished unit Snitch [f=0008851] [8851] Event [3377.25537,198.340057,3737.86743]: 0 lost unit Ripper [f=0008866] [8866] Event [328,359.828186,4040]: 1 finished unit Wind/Tidal Generator [f=0009029] [9029] Event [3248.48755,186.897293,2360.10376]: 0 lost unit Ripper [f=0009048] [9048] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0009094] [9094] Event [2000,183.888245,1488]: 1 finished unit Lotus [f=0009096] [9096] Event [4856,309.487915,1240]: 0 finished unit Wind/Tidal Generator [f=0009112] [9112] Event [536.018433,399.978638,4588]: 1 finished unit Convict [f=0009175] [9175] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0009240] [9240] Event [312,329.942322,3944]: 1 finished unit Wind/Tidal Generator [f=0009261] [9261] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0009261] [9261] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0009357] [9357] Event [3248,156.771194,4016]: 1 finished unit Lotus [f=0009412] [9412] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0009483] [9483] Event [2064,160.30426,1296]: 1 finished unit Lotus [f=0009504] [9504] Event [4480,156.822205,4816]: 0 finished unit Lotus [f=0009555] [9555] Event [4856,323.597717,1192]: 0 finished unit Wind/Tidal Generator [f=0009555] [9555] Event [4095.76074,166.998978,2987.79761]: 1 lost unit Bandit [f=0009563] [9563] Event [312,302.235413,3848]: 1 finished unit Wind/Tidal Generator [f=0009564] [9564] Event [4201.62354,164.837433,3059.93799]: 1 lost unit Bandit [f=0009571] [9571] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0009629] [9629] Event [2064,158.622437,1296]: 1 lost unit Lotus [f=0009664] [9664] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0009696] [9696] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ripper [f=0009712] [9712] Event [2133.43628,156.23111,1235.73511]: 0 lost unit Ripper [f=0009799] [9799] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0009806] [9806] Event [4496,161.4151,4736]: 0 finished unit Lotus [f=0009840] [9840] Event [312,277.423096,3752]: 1 finished unit Wind/Tidal Generator [f=0009931] [9931] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0009939] [9939] Event [137.845047,153.668747,353.585693]: 0 lost unit Dart [f=0009943] [9943] Event [4592.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0009978] [9978] Event [1920,163.487244,1232]: 1 finished unit Lotus [f=0010031] [10031] Event [4856,340.965271,1144]: 0 finished unit Wind/Tidal Generator [f=0010129] [10129] Event [4512,162.055969,4640]: 0 finished unit Lotus [f=0010173] [10173] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0010176] [10176] Event [4592.02979,400.623749,609.99231]: 0 finished unit Mason [f=0010274] [10274] Event [4128,248.701477,4320]: 1 finished unit Radar Tower [f=0010288] [10288] Event [2000,158.029175,1104]: 1 finished unit Lotus [f=0010315] [10315] Event [296,255.953979,3656]: 1 finished unit Wind/Tidal Generator [f=0010335] [10335] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0010380] [10380] Event [4592.02979,400.623749,609.99231]: 0 finished unit Fencer [f=0010406] [10406] Event [4840,356.463623,1096]: 0 finished unit Wind/Tidal Generator [f=0010473] [10473] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0010563] [10563] Event [296,249.000549,3560]: 1 finished unit Wind/Tidal Generator [f=0010581] [10581] Event [4491.85156,153.046967,4352.32813]: 1 lost unit Convict [f=0010589] [10589] Event [3187.08203,214.164886,2577.24707]: 0 lost unit Scorcher [f=0010604] [10604] Event [3088.4375,227.966095,2658.26587]: 1 lost unit Bandit [f=0010614] [10614] Event [4592.02979,400.623749,609.99231]: 0 finished unit Fencer [f=0010626] [10626] Event [3276.74634,212.875778,2652.24219]: 0 lost unit Scorcher [f=0010672] [10672] Event [4840,369.718933,1048]: 0 finished unit Wind/Tidal Generator [f=0010800] [10800] Event [4592.02979,400.623749,609.99231]: 0 finished unit Fencer [f=0010847] [10847] Event [4840,380.079651,1000]: 0 finished unit Wind/Tidal Generator [f=0010848] [10848] Event [296,249.000549,3464]: 1 finished unit Wind/Tidal Generator [f=0010979] [10979] Event [4592.02979,400.623749,609.99231]: 0 finished unit Fencer [f=0011026] [11026] Event [4840,387.898254,952]: 0 finished unit Wind/Tidal Generator [f=0011115] [11115] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0011157] [11157] Event [4592.02979,400.623749,609.99231]: 0 finished unit Fencer [f=0011171] [11171] Event [536.018433,399.978638,4588]: 1 finished unit Felon [f=0011180] [11180] Event [280,249.000549,3368]: 1 finished unit Wind/Tidal Generator [f=0011204] [11204] Event [4840,393.42041,904]: 0 finished unit Wind/Tidal Generator [f=0011338] [11338] Event [4592.02979,400.623749,609.99231]: 0 finished unit Fencer [f=0011392] [11392] Event [536.018433,399.978638,4588]: 1 finished unit Thug [f=0011415] [11415] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0011534] [11534] Event [4824,396.731567,856]: 0 finished unit Wind/Tidal Generator [f=0011535] [11535] Event [4128,248.701477,4320]: 1 lost unit Radar Tower [f=0011594] [11594] Event [536.018433,399.978638,4588]: 1 finished unit Thug [f=0011614] [11614] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ravager [f=0011666] [11666] Event [4824,399.102783,808]: 0 finished unit Wind/Tidal Generator [f=0011724] [11724] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0011787] [11787] Event [536.018433,399.978638,4588]: 1 finished unit Thug [f=0011789] [11789] Event [2064.28442,156.538071,1187.8573]: 1 lost unit Bandit [f=0011868] [11868] Event [2016,156.822205,1168]: 1 finished unit Lotus [f=0011982] [11982] Event [536.018433,399.978638,4588]: 1 finished unit Thug [f=0012057] [12057] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ravager [f=0012084] [12084] Event [4824,399.935913,760]: 0 finished unit Wind/Tidal Generator [f=0012175] [12175] Event [680,399.978638,4584]: 1 finished unit Caretaker [f=0012249] [12249] Event [2089.41919,155.524948,1290.21875]: 1 lost unit Outlaw [f=0012255] [12255] Event [2065.47217,156.595917,1163.36475]: 1 lost unit Bandit [f=0012267] [12267] Event [536.018433,399.978638,4588]: 1 finished unit Thug [f=0012305] [12305] Event [2000,158.029175,1104]: 1 lost unit Lotus [f=0012309] [12309] Event [2269.36768,221.738815,581.48584]: 0 lost unit Scorcher [f=0012309] [12309] Event [2292.70239,223.151169,591.237549]: 0 lost unit Scorcher [f=0012311] [12311] Event [2281.45435,227.286224,560.538452]: 0 lost unit Scorcher [f=0012374] [12374] Event [2102.23267,156.535049,1214.36768]: 1 lost unit Bandit [f=0012415] [12415] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0012435] [12435] Event [4274.8252,155.930725,3007.2417]: 1 lost unit Bandit [f=0012458] [12458] Event [4146.20508,158.225861,2813.54077]: 1 lost unit Bandit [f=0012459] [12459] Event [4358.58057,153.142319,3060.21289]: 1 lost unit Bandit [f=0012486] [12486] Event [4592.02979,400.623749,609.99231]: 0 finished unit Ravager [f=0012491] [12491] Event [4286.7207,153.554001,2874.53857]: 1 lost unit Bandit [f=0012516] [12516] Event [4824,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0012524] [12524] Event [4564.99316,154.371674,3170.99341]: 1 lost unit Bandit [f=0012539] [12539] Event [680,399.978638,4664]: 1 finished unit Caretaker [f=0012559] [12559] Event [4325.29199,154.074326,2890.86841]: 1 lost unit Bandit [f=0012560] [12560] Event [4608,153.649902,2928]: 0 lost unit Lotus [f=0012565] [12565] Event [4512,154.920959,2848]: 0 lost unit Lotus [f=0012570] [12570] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0012609] [12609] Event [2319.90894,224.354401,583.977478]: 0 lost unit Scorcher [f=0012638] [12638] Event [4728.21973,155.297974,3007.8894]: 1 lost unit Bandit [f=0012638] [12638] Event [4688,155.499268,2992]: 0 lost unit Lotus [f=0012643] [12643] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0012648] [12648] Event [4584,163.996124,2776]: 0 lost unit Metal Extractor [f=0012661] [12661] Event [2309.9895,228.17746,557.854187]: 0 lost unit Scorcher [f=0012713] gg [f=0012720] [12720] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0012789] gg [f=0012843] [12843] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0012855] [12855] Event [2230.8894,169.271667,1007.97687]: 1 lost unit Rogue [f=0012857] [12857] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0012871] [12871] Event [undefined]: FeHFuRyReGoNe resigned [f=0012871] game_message: FeHFuRyReGoNe has been destroyed! [f=0012871] game_message: RiposteR wins! [f=0012871] Submitting stats [f=0012871] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012871] Part| Total Time|Time of the last 0.5s [f=0012871] Draw 15671.34ms 9.84% [f=0012871] Lua::Callins::Synced 8189.52ms 35.39% [f=0012871] Lua::Callins::Unsynced 20812.27ms 14.21% [f=0012871] Lua::CollectGarbage::Synced 320.30ms 0.40% [f=0012871] Lua::CollectGarbage::Unsynced 724.23ms 0.40% [f=0012871] Misc::Profiler::AddTime 61.19ms 0.00% [f=0012871] Sim 36326.77ms 82.70% [f=0012871] [12871] Received game_message: FeHFuRyReGoNe has been destroyed! [f=0012871] [12871] Received game_message: RiposteR wins! [f=0012872] [12872] Game End Stats Header: 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29,8190,10260,10260,8190,1133.40747,1249.15027,1249.15027,1133.40747,0,0,0,0,0,0,0,0,0,0,0,0,2663.53101,3047.15405,3047.15405,2663.53101,540,1170,1170,540,50.4762611,53.6298828,53.6298828,50.4762611,1555,1440,1440,1555,31.206892,36.395237,36.395237,31.206892,2360,3365,3365,2360,1991.16675,2355,2355,1991.16675,3735,4285,4285,3735,2614,2151.16675,2151.16675,2614,0.001008,95.6002197,95.6002197,0.001008,3231.36548,2697.85791,2697.85791,3231.36548 [f=0012872] [12872] Game End Stats Values: 30,7670,10335,10335,7670,1196.16296,1323.34082,1323.34082,1196.16296,0,0,0,0,0,0,0,0,0,0,0,0,2798.44507,3601.69507,3601.69507,2798.44507,450,1170,1170,450,67.482872,70.2212143,70.2212143,67.482872,1555,1440,1440,1555,30.8755455,41.4190559,41.4190559,30.8755455,2110,3440,3440,2110,2186.16675,2875,2875,2186.16675,3555,4285,4285,3555,3134,2346.16675,2346.16675,3134,0.001008,95.6002197,95.6002197,0.001008,3924.37524,2895.1062,2895.1062,3924.37524 [f=0012874] [12874] Event [2427.02612,230.05278,557.238098]: 0 lost unit Fencer [f=0012878] [12878] Event [2413.48438,223.71608,601.196045]: 0 lost unit Fencer [f=0012891] [12891] Event [4632,154.098511,2984]: 0 lost unit Solar Collector [f=0012892] [12892] Event [4520,153.938293,2904]: 0 lost unit Solar Collector [f=0012913] [12913] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0012917] [12917] Event [2467.0603,219.688812,651.684692]: 0 lost unit Fencer [f=0012918] [12918] Event [3008.11768,155.565048,1380.51819]: 0 lost unit Ripper [f=0012919] [12919] Event [2452.21802,224.145645,613.437988]: 0 lost unit Fencer [f=0012920] [12920] Event [2999.60254,159.873413,1339.43799]: 0 lost unit Ripper [f=0012987] [12987] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013025] Player RiposteR left the game: normal quit [f=0013025] [13025] Event [undefined]: RiposteR quit [f=0013062] [13062] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013152] No clients connected, shutting down server [f=0013152] Server shutdown [f=0013152] [13152] all players disconnected [f=0013181] [13181] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0013251] [13251] Event [1944,167.983704,1304]: 1 finished unit Stinger [f=0013253] [13253] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013327] [13327] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013386] [13386] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013473] [13473] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0013535] [13535] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013595] [13595] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013655] [13655] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013742] [13742] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0013805] [13805] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013865] [13865] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0013925] [13925] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014012] [14012] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0014075] [14075] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014135] [14135] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014195] [14195] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014282] [14282] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0014345] [14345] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014405] [14405] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014465] [14465] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014552] [14552] Event [536.018433,399.978638,4588]: 1 finished unit Rogue [f=0014615] [14615] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014675] [14675] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014735] [14735] Event [536.018433,399.978638,4588]: 1 finished unit Bandit [f=0014794] Autoquit sending quit command. [f=0014794] [QuitAction] user exited to system [f=0014794] [SpringApp::Kill][1] fromRun=1 [f=0014794] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014794] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014794] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014794] [ThreadPool::SetThreadCount][2] workers=0 [f=0014794] [SpringApp::Kill][2] [f=0014794] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014794] [Game::KillLua][3] dtor=0 luaUI=0x531b44c0 [f=0014794] Start widgetHandler:Shutdown [f=0014794] Shutdown - SaveOrderList Complete [f=0014794] Writing last game win data [f=0014794] Shutdown - SaveConfigData Complete [f=0014794] Shutdown Widget - Save/Load API [f=0014794] Shutdown Widget - Chili Highlight [f=0014794] Shutdown Widget - Draw After Chili [f=0014794] Shutdown Widget - EPIC Menu [f=0014794] Shutdown Widget - Chili Widget Selector [f=0014794] Shutdown Widget - Chili Minimap [f=0014794] Shutdown Widget - Local Team Colors [f=0014794] Shutdown Widget - Display Keys 2 [f=0014794] Shutdown Widget - Save Game Menu [f=0014794] Shutdown Widget - Unit Icons [f=0014794] Shutdown Widget - Noises [f=0014794] Shutdown Widget - HealthBars [f=0014794] Shutdown Widget - Win Counter [f=0014794] Shutdown Widget - BuildETA [f=0014794] Shutdown Widget - SpringRTS Replay Stats [f=0014794] Shutdown Widget - Modular Comm Info [f=0014794] Shutdown Widget - Stereo3D [f=0014794] Shutdown Widget - Showeco and Grid Drawer [f=0014794] Shutdown Widget - Point Tracker [f=0014794] Shutdown Widget - Missile Silo Range [f=0014794] Shutdown Widget - MetalFeatures (new) [f=0014794] Shutdown Widget - MinimapEvents [f=0014794] Shutdown Widget - Local Widgets Config [f=0014794] Shutdown Widget - Highlight Geos [f=0014794] Shutdown Widget - Grab Input [f=0014794] Input grabbing is disabled! [f=0014794] Shutdown Widget - Defense Range Zero-K [f=0014794] Shutdown Widget - Darkening [f=0014794] Shutdown Widget - Context Menu [f=0014794] Shutdown Widget - Chili Spectator Panels [f=0014794] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014794] Shutdown Widget - Chili Nuke Warning [f=0014794] Shutdown Widget - Chili EndGame Window [f=0014794] Shutdown Widget - Chili Economy Panel Default [f=0014794] Shutdown Widget - CameraShake [f=0014794] Shutdown Widget - State Reverse and Latency [f=0014794] Shutdown Widget - Music Player v2 [f=0014794] Shutdown Widget - Attack AoE [f=0014794] Shutdown Widget - Map Edge Extension [f=0014794] Shutdown Widget - Selection Send [f=0014794] Shutdown Widget - LupsManager [f=0014794] Shutdown Widget - Newton Firezone [f=0014794] Shutdown Widget - Chili Pro Console [f=0014794] Shutdown Widget - Persistent Build Height [f=0014794] Shutdown Widget - Lasso Terraform GUI [f=0014794] Shutdown Widget - Lups [f=0014794] Shutdown Widget - Chili Framework [f=0014794] Shutdown Widget - Mex Placement Handler [f=0014794] Shutdown Widget - Chili Core Selector [f=0014794] Shutdown Widget - Custom Markers [f=0014794] Shutdown Widget - Select Keys [f=0014794] Shutdown Widget - Pause Screen [f=0014794] Shutdown Widget - Text To Speech Control [f=0014794] Shutdown Widget - Layout Handler [f=0014794] End widgetHandler:Shutdown [f=0014794] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577211,71734752} {int,ext,rec}Allocs={14498637,0,0} {chunk,block}Bytes={71734752,0} [f=0014794] [Game::KillLua][1] dtor=0 luaGaia=0x538b41c0 [f=0014794] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509110,66177899} {int,ext,rec}Allocs={14498639,0,0} {chunk,block}Bytes={66177899,0} [f=0014794] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509110,66177899} {int,ext,rec}Allocs={14498639,0,0} {chunk,block}Bytes={66177899,0} [f=0014794] [Game::KillLua][2] dtor=0 luaRules=0x5311b2e0 [f=0014794] Start gadgetHandler:Shutdown [f=0014794] Shutdown - StartSetup [f=0014794] Shutdown - UnitMorph [f=0014794] Shutdown - Carrier Drones [f=0014794] Shutdown - LupsNanoSpray [f=0014794] Shutdown - Missile Silo Controller [f=0014794] Shutdown - Modular Comm Info [f=0014794] Shutdown - Terrain Texture Handler [f=0014794] Shutdown - UnitCloakShield [f=0014794] Shutdown - Starlight Handler [f=0014794] End gadgetHandler:Shutdown [f=0014794] Start gadgetHandler:Shutdown [f=0014794] Shutdown - Save/Load [f=0014794] Shutdown - Teleport Throw [f=0014794] Shutdown - UnitMorph [f=0014794] Shutdown - Modular Comm Info [f=0014794] Shutdown - Retreat Command [f=0014794] Shutdown - Shockwaves [f=0014794] Shutdown - UnitCloakShield [f=0014794] Shutdown - Lups Cloak FX [f=0014794] Shutdown - Lups [f=0014794] Shutdown - Lups Shield [f=0014794] End gadgetHandler:Shutdown [f=0014794] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14498677,0,0} {chunk,block}Bytes={0,0} [f=0014794] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14498677,0,0} {chunk,block}Bytes={0,0} [f=0014794] [Game::KillLua][4] dtor=0 [f=0014794] [Game::~CGame][1] [f=0014794] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014794] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014794] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014794] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014794] [Game::KillLua][4] dtor=1 [f=0014794] [Game::KillMisc][1] [f=0014794] [Game::KillMisc][2] [f=0014794] [Game::KillMisc][3] [f=0014794] [Game::KillRendering][1] [f=0014794] [3DOParser::Kill] allocated 1 pieces [f=0014794] [S3OParser::Kill] allocated 445 pieces [f=0014794] [AssParser::Kill] allocated 26 pieces [f=0014794] [Game::KillInterface][1] [f=0014794] [Game::KillInterface][2] [f=0014794] [Game::KillSimulation][1] [f=0014794] [Game::KillSimulation][2] [f=0014794] [CCollisionHandler] dis-/continuous tests: 0/243361 [f=0014794] [Game::KillSimulation][3] [f=0014794] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014794] [~CPathCache(20x20)] cacheHits=262 hitPercentage=46% numHashColls=0 maxCacheSize=28 [f=0014794] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014794] [~CPathCache(40x40)] cacheHits=85 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014794] [LosHandler::Kill] raycast instance cache-{hits,misses}={14740,17500}; shared=8%; cached=37% [f=0014794] [Game::KillSimulation][4] [f=0014794] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014794] [Game::~CGame][2] [f=0014794] [Game::~CGame][3] [f=0014794] [SpringApp::Kill][3] [f=0014794] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157233 bytes sent 258173 bytes recv'd [f=0014794] [SpringApp::Kill][4] font=0x466e1aa0 [f=0014794] [SpringApp::Kill][5] [f=0014794] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4674f910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1802ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=21ms file="effects/disrupter_beam.lua" indx=659 inflSize=2kb readTime=17ms file="objects3d/conbot.s3o" indx=5075 inflSize=70kb readTime=14ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4733 inflSize=7kb readTime=13ms file="bitmaps/loadpictures/cloaking.png" indx=506 inflSize=3633kb readTime=12ms file="bitmaps/pd/burncircle.tga" indx=548 inflSize=256kb readTime=10ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=9ms file="objects3d/geo.dae.lua" indx=5239 inflSize=0kb readTime=8ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33312796 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4683d720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4686b550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46758590) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcd8801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]