[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UL0Rr4jO6i/springsettings.1175057.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f250401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1702 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175057/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453e4610] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453e4610] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175057/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (160ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175057/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51672d60,0x5166ac20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 83d717612d7def42af2b1420db88560c [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000001069d2000,00000000fa7acb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000000bccd4b70,000000012a9233e0}]" [f=-000001] Allies: I choose: Davinki! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [3784,195.76416,5163]: 0 finished unit Recon Commander [f=-000001] [0] Event [383,195.765808,936]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2567, userid: 529075 [f=0000000] [0] LooChenChanCZ, team: 0, elo:2073, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000012] [12] Event [3824,195.761719,5072]: 0 finished unit Tank Foundry [f=0000254] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0000266] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0000266] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x584a86f0,0x81d42f20}]" [f=0000271] [271] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000367] [367] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000556] [556] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000638] [638] Event [3896,195.761719,5176]: 0 finished unit Solar Collector [f=0000696] [696] Event [3824.04297,197.081726,5044]: 0 finished unit Welder [f=0000746] [746] Event [200,195.761719,936]: 1 finished unit Solar Collector [f=0000926] [926] Event [200,195.761719,840]: 1 finished unit Solar Collector [f=0001121] [1121] Event [200,195.761719,744]: 1 finished unit Solar Collector [f=0001351] [1351] Event [272,195.761719,816]: 1 finished unit Lotus [f=0001407] [1407] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0001590] [1590] Event [272,195.761719,944]: 1 finished unit Lotus [f=0001707] [1707] Event [3824.04297,197.081726,5044]: 0 finished unit Kodachi [f=0001997] [1997] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002057] [2057] Event [3768,195.761719,5400]: 0 finished unit Solar Collector [f=0002100] [2100] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002430] [2430] Event [640,195.761719,1504]: 1 finished unit Lotus [f=0002531] [2531] Event [3176,195.761719,5000]: 0 finished unit Solar Collector [f=0002736] [2736] Event [3544,195.761719,4840]: 0 finished unit Solar Collector [f=0002835] [2835] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002869] [2869] Event [912,195.761719,1120]: 1 finished unit Rover Assembly [f=0002964] [2964] Event [824,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0003057] [3057] Event [840,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [888,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0003258] [3258] Event [3024,195.761719,4880]: 0 finished unit Lotus [f=0003327] [3327] Event [888,338.818359,1496]: 1 finished unit Wind/Tidal Generator [f=0003412] [3412] Event [3824.04297,197.081726,5044]: 0 finished unit Blitz [f=0003441] [3441] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003511] [3511] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0003814] [3814] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0003909] [3909] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0003914] [3914] Event [952,338.818359,1448]: 1 finished unit Caretaker [f=0003992] [3992] Event [3536,195.761719,4656]: 0 finished unit Lotus [f=0004094] [4094] Event [3824.04297,197.081726,5044]: 0 finished unit Welder [f=0004120] [4120] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0004283] [4283] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004330] [4330] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0004668] [4668] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0004691] [4691] Event [1482.07886,195.761719,294.686584]: 0 lost unit Kodachi [f=0004715] [4715] Event [3832,195.761719,4376]: 0 finished unit Solar Collector [f=0004747] [4747] Event [2824,195.761719,6056]: 0 finished unit Solar Collector [f=0004809] [4809] Event [3824.04297,197.081726,5044]: 0 finished unit Kodachi [f=0004861] [4861] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0005057] [5057] Event [929.99231,196.406815,1119.97034]: 1 finished unit Mason [f=0005231] [5231] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005249] [5249] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0005295] [5295] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0005326] [5326] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005454] [5454] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0005651] [5651] Event [2644.43896,195.761719,3000.87817]: 0 lost unit Kodachi [f=0005661] [5661] Event [2747.20947,195.761719,2909.98169]: 1 lost unit Scorcher [f=0005702] [5702] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0005738] [5738] Event [3728,195.761719,4256]: 0 finished unit Lotus [f=0005739] [5739] Event [2878.11475,195.761719,3183.90942]: 1 lost unit Scorcher [f=0005777] [5777] Event [2728,195.761719,5992]: 0 finished unit Solar Collector [f=0005856] [5856] Event [3246.99854,195.761719,3356.72266]: 0 lost unit Blitz [f=0005906] [5906] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0006028] [6028] Event [3824.04297,197.081726,5044]: 0 finished unit Blitz [f=0006082] [6082] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0006185] [6185] Event [2592,195.761719,5920]: 0 finished unit Lotus [f=0006185] [6185] Event [408,194.859161,696]: 1 finished unit Metal Extractor [f=0006350] [6350] Event [929.99231,196.406815,1119.97034]: 1 finished unit Mason [f=0006475] [6475] Event [2004.81152,195.761719,5214.08496]: 0 lost unit Welder [f=0006556] [6556] Event [2784,195.761719,5920]: 0 finished unit Lotus [f=0006557] [6557] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0006562] [6562] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0006578] [6578] Event [3824.04297,197.081726,5044]: 0 finished unit Kodachi [f=0006609] [6609] Event [929.99231,196.406815,1119.97034]: 1 finished unit Mason [f=0006931] [6931] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0007088] [7088] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0007177] [7177] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007247] [7247] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0007500] [7500] Event [2576,195.761719,6032]: 0 finished unit Lotus [f=0007678] [7678] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0007747] [7747] Event [3584,195.761719,3552]: 0 finished unit Lotus [f=0007832] [7832] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0007840] [7840] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0008036] [8036] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0008055] [8055] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0008096] [8096] Event [3824.04297,197.081726,5044]: 0 finished unit Ogre [f=0008167] [8167] Event [3792,195.761719,3312]: 0 finished unit Lotus [f=0008277] [8277] Event [1352,195.761719,136]: 1 finished unit Solar Collector [f=0008343] [8343] Event [1520,195.761719,2080]: 1 finished unit Lotus [f=0008344] [8344] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0008355] [8355] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008438] [8438] Event [3768,195.761719,3496]: 0 finished unit Solar Collector [f=0008522] [8522] Event [360,195.761719,1960]: 1 finished unit Solar Collector [f=0008554] [8554] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0008655] [8655] Event [3824.04297,197.081726,5044]: 0 finished unit Welder [f=0008670] [8670] Event [2448,195.761719,2128]: 1 finished unit Lotus [f=0008723] [8723] Event [3880,195.761719,3368]: 0 finished unit Solar Collector [f=0008752] [8752] Event [3736.72485,195.761719,3400.89575]: 0 finished unit Recon Commander [f=0008752] game_message: Morph complete: Davinki lvl 1 -> Davinki lvl 2 [f=0008752] [8752] Received game_message: Morph complete: Davinki lvl 1 -> Davinki lvl 2 [f=0008813] [8813] Event [1256,195.761719,168]: 1 finished unit Solar Collector [f=0008926] [8926] Event [2528,195.761719,2128]: 1 finished unit Lotus [f=0008982] [8982] Event [1536,195.761719,2272]: 1 finished unit Lotus [f=0008984] [8984] Event [280,195.761719,1768]: 1 finished unit Solar Collector [f=0009000] [9000] Event [1976,194.859161,4856]: 0 finished unit Metal Extractor [f=0009077] [9077] Event [2624,195.761719,2016]: 1 finished unit Radar Tower [f=0009106] [9106] Event [2239.52393,195.764343,4247.74951]: 1 lost unit Scorcher [f=0009131] [9131] Event [2303.2146,195.761719,4135.36768]: 1 lost unit Scorcher [f=0009171] [9171] Event [2402.35327,195.761719,4410.88574]: 1 lost unit Scorcher [f=0009197] [9197] Event [2428.16577,195.78508,4459.94629]: 1 lost unit Scorcher [f=0009217] [9217] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0009222] [9222] Event [2437.3877,195.029633,4401.52979]: 0 lost unit Ogre [f=0009250] [9250] Event [1808,195.761719,4880]: 0 finished unit Radar Tower [f=0009388] [9388] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0009416] [9416] Event [2942.47461,195.761719,4883.6626]: 1 lost unit Scorcher [f=0009428] [9428] Event [264,195.761719,1688]: 1 finished unit Solar Collector [f=0009449] [9449] Event [3024,195.761719,4880]: 0 lost unit Lotus [f=0009529] [9529] Event [3128,195.863037,4904]: 0 lost unit Metal Extractor [f=0009570] [9570] Event [3824.04297,197.081726,5044]: 0 finished unit Blitz [f=0009580] [9580] Event [3176,195.80246,5000]: 0 lost unit Solar Collector [f=0009600] [9600] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0009697] [9697] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0009721] [9721] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [f=0009845] [9845] Event [1424,195.761719,288]: 1 finished unit Lotus [f=0009854] [9854] Event [3400,195.761719,2312]: 1 lost unit Metal Extractor [f=0009873] [9873] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0009922] [9922] Event [3928,195.761719,5112]: 0 lost unit Metal Extractor [f=0009954] [9954] Event [248,195.761719,1608]: 1 finished unit Solar Collector [f=0010109] [10109] Event [3824.04297,197.1539,5044]: 0 finished unit Kodachi [f=0010122] [10122] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0010132] [10132] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0010134] [10134] Event [3954.29053,195.761719,4329.80713]: 1 lost unit Scorcher [f=0010156] [10156] Event [3816,195.761719,4264]: 0 lost unit Metal Extractor [f=0010167] Spectator Fine left the game: normal quit [f=0010167] [10167] Event [undefined]: Fine quit [f=0010170] [10170] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0010185] [10185] Event [3488,195.761719,2384]: 1 finished unit Lotus [f=0010200] [10200] Event [3728,195.86792,4256]: 0 lost unit Lotus [f=0010210] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0010221] Connection attempt from Fine [f=0010221] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0010221] -> Connection established (given id 2) [f=0010228] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0010228] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010360] [10360] Event [1096,195.761719,136]: 1 finished unit Solar Collector [f=0010422] [10422] Event [3400,195.761719,2312]: 0 lost unit Metal Extractor [f=0010444] [10444] Event [232,195.761719,1528]: 1 finished unit Solar Collector [f=0010503] [10503] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0010559] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0010566] [10566] Event [3616,195.761719,2416]: 1 finished unit Lotus [f=0010569] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0010569] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x57c364a0,0x83424a80}]" [f=0010589] [10589] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0010740] [10740] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0010779] [10779] Event [1976,194.859161,4856]: 0 lost unit Metal Extractor [f=0010787] [10787] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0010806] [10806] Event [1808,195.761719,4880]: 0 lost unit Radar Tower [f=0010839] [10839] Event [1016,195.761719,200]: 1 finished unit Solar Collector [f=0010914] [10914] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0010944] [10944] Event [232,195.761719,1448]: 1 finished unit Solar Collector [f=0011034] [11034] Event [3504,195.761719,2928]: 0 finished unit Lotus [f=0011071] [11071] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0011218] [11218] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0011319] [11319] Event [936,195.761719,264]: 1 finished unit Solar Collector [f=0011323] [11323] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0011425] [11425] Event [216,195.761719,1368]: 1 finished unit Solar Collector [f=0011448] [11448] Event [3848,195.761719,5288]: 0 finished unit Solar Collector [f=0011514] [11514] Event [1704,195.761719,4120]: 0 lost unit Metal Extractor [f=0011540] [11540] Event [3400,194.859161,2312]: 1 finished unit Metal Extractor [f=0011609] [11609] Event [3824.04297,197.081726,5044]: 0 finished unit Ogre [f=0011629] [11629] Event [3456.81494,195.761719,2174.33594]: 1 finished unit Engineer Commander [f=0011629] [11629] Event [3456.81494,195.761719,2174.33594]: 1 lost unit Engineer Commander [f=0011637] [11637] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0011656] [11656] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0011712] [11712] Event [1567.79785,195.662048,4498.68506]: 1 lost unit Scorcher [f=0011712] [11712] Event [1459.10559,195.761719,4425.97607]: 0 lost unit Kodachi [f=0011812] [11812] Event [856,195.761719,328]: 1 finished unit Solar Collector [f=0011826] [11826] Event [1575.52783,195.76265,4659.91992]: 1 lost unit Scorcher [f=0011828] [11828] Event [544,195.761719,2784]: 1 finished unit Lotus [f=0011845] [11845] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0011889] [11889] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0011910] [11910] Event [1760.43713,195.71106,4827.17676]: 1 lost unit Scorcher [f=0011919] [11919] Event [200,195.761719,1288]: 1 finished unit Solar Collector [f=0011975] [11975] Event [1847.27429,195.403793,4912.05029]: 1 lost unit Scorcher [f=0012053] [12053] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0012072] [12072] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0012120] [12120] Event [1976,194.031372,4856]: 0 finished unit Metal Extractor [f=0012181] [12181] Event [3176,194.935455,2968]: 0 lost unit Metal Extractor [f=0012249] [12249] Event [3144,195.761719,3416]: 0 lost unit Stinger [f=0012265] [12265] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0012303] [12303] Event [776,195.761719,392]: 1 finished unit Solar Collector [f=0012337] [12337] Event [3672,195.761719,5160]: 0 finished unit Caretaker [f=0012390] [12390] Event [3504,195.761719,2928]: 0 lost unit Lotus [f=0012409] [12409] Event [624,195.761719,2720]: 1 finished unit Lotus [f=0012409] [12409] Event [184,195.761719,1208]: 1 finished unit Solar Collector [f=0012434] [12434] Event [3348.31958,195.761719,3542.39038]: 1 lost unit Scorcher [f=0012448] [12448] Event [3299.34399,195.763123,3539.48047]: 1 lost unit Scorcher [f=0012483] [12483] Event [3504.21704,195.761719,3632.14673]: 0 lost unit Recon Commander [f=0012503] [12503] Event [3451.01904,193.997437,3727.28149]: 1 lost unit Scorcher [f=0012507] [12507] Event [3440.6001,192.769775,3620.38818]: 1 lost unit Scorcher [f=0012551] [12551] Event [3824.04297,197.081726,5044]: 0 finished unit Blitz [f=0012744] [12744] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0012751] [12751] Event [3584,195.761719,3552]: 0 lost unit Lotus [f=0012761] [12761] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0012813] [12813] Event [696,195.761719,456]: 1 finished unit Solar Collector [f=0012888] [12888] Event [3792,195.000153,3312]: 0 lost unit Lotus [f=0012889] [12889] Event [168,195.761719,1128]: 1 finished unit Solar Collector [f=0012974] [12974] Event [3768,195.761719,5192]: 0 finished unit Caretaker [f=0013052] [13052] Event [1848,194.859161,5160]: 0 finished unit Metal Extractor [f=0013105] [13105] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0013175] [13175] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0013308] [13308] Event [616,195.761719,520]: 1 finished unit Solar Collector [f=0013429] [13429] Event [544,195.761719,2864]: 1 finished unit Radar Tower [f=0013450] [13450] Event [3824.04297,197.081726,5044]: 0 finished unit Kodachi [f=0013476] [13476] Event [544,195.761719,2864]: 1 lost unit Radar Tower [f=0013517] [13517] Event [760,195.761719,1032]: 1 finished unit Caretaker [f=0013532] [13532] Event [672.360229,195.764923,2866.25732]: 0 lost unit Blitz [f=0013571] [13571] Event [3928,194.859161,5112]: 0 finished unit Metal Extractor [f=0013750] [13750] Event [3824,90.1230469,1488]: 1 finished unit Lotus [f=0013803] [13803] Event [536,195.761719,584]: 1 finished unit Solar Collector [f=0013839] [13839] Event [929.99231,196.406815,1119.97034]: 1 finished unit Dominatrix [f=0014001] [14001] Event [808,195.761719,1112]: 1 finished unit Caretaker [f=0014196] [14196] Event [1536,195.347412,2272]: 1 lost unit Lotus [f=0014264] [14264] Event [1412.95935,197.982208,2562.21753]: 1 lost unit Scorcher [f=0014289] [14289] Event [929.99231,196.406815,1119.97034]: 1 finished unit Dominatrix [f=0014295] [14295] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0014317] [14317] Event [3560,137.958984,1432]: 1 finished unit Caretaker [f=0014329] [14329] Event [1424.12756,195.30835,2449.52808]: 1 lost unit Scorcher [f=0014373] [14373] Event [296,195.805359,664]: 1 finished unit Solar Collector [f=0014392] [14392] Event [1311.34436,197.695007,2560.69263]: 1 lost unit Scorcher [f=0014409] [14409] Event [744,195.761719,1208]: 1 finished unit Caretaker [f=0014513] [14513] Event [3560,117.943359,1304]: 1 finished unit Caretaker [f=0014523] [14523] Event [3824.04297,197.081726,5044]: 0 finished unit Ogre [f=0014538] [14538] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0014553] [14553] Event [3688,194.859161,5448]: 0 finished unit Metal Extractor [f=0014716] [14716] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0014853] [14853] Event [216,195.761719,616]: 1 finished unit Solar Collector [f=0014906] [14906] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0014920] [14920] Event [2844.69629,195.528107,2725.98047]: 0 lost unit Blitz [f=0014976] [14976] Event [2823.09399,195.675888,2814.24414]: 0 lost unit Kodachi [f=0015111] [15111] Event [3848,195.761719,3432]: 0 lost unit Metal Extractor [f=0015159] [15159] Event [3824.04297,197.081726,5044]: 0 finished unit Blitz [f=0015161] [15161] Event [3768,195.761719,3560]: 0 lost unit Metal Extractor [f=0015164] [15164] Event [3600,159.486328,1616]: 1 finished unit Lotus [f=0015199] [15199] Event [3880,195.517883,3368]: 0 lost unit Solar Collector [f=0015217] [15217] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0015355] [15355] Event [3768,195.552063,3496]: 0 lost unit Solar Collector [f=0015425] [15425] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0015556] [15556] Event [3831.45264,194.534256,3800.82813]: 1 lost unit Scorcher [f=0015651] [15651] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0015660] [15660] Event [3048,195.044708,3720]: 0 lost unit Metal Extractor [f=0015664] [15664] Event [3128,195.057831,4904]: 0 finished unit Metal Extractor [f=0015664] [15664] Event [3824.04297,197.081726,5044]: 0 finished unit Welder [f=0015703] [15703] Event [3903.69531,194.879196,3646.58984]: 1 lost unit Scorcher [f=0015735] [15735] Event [3256,194.976563,1504]: 1 finished unit Airplane Plant [f=0015766] [15766] Event [3979.03052,195.761719,3560.84766]: 1 lost unit Ripper [f=0015884] [15884] Event [929.99231,196.406815,1119.97034]: 1 finished unit Ripper [f=0015918] [15918] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0015922] [15922] Event [4003.43994,194.362732,3593.35522]: 1 lost unit Ripper [f=0015949] [15949] Event [3946.19092,195.912018,3500.53906]: 1 lost unit Scorcher [f=0015970] [15970] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0015982] [15982] Event [1914.38416,195.761719,3436.79102]: 0 lost unit Ogre [f=0016004] [16004] Event [3824.04297,197.081726,5044]: 0 finished unit Kodachi [f=0016018] [16018] Event [3989.7146,194.677948,3328.87451]: 1 lost unit Scorcher [f=0016071] [16071] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0016110] gg [f=0016176] [16176] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0016281] [16281] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0016481] [16481] Event [undefined]: LooChenChanCZ resigned [f=0016481] game_message: LooChenChanCZ has been destroyed! [f=0016481] game_message: PRO_Clopse wins! [f=0016481] Submitting stats [f=0016481] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016481] Part| Total Time|Time of the last 0.5s [f=0016481] Draw 28200.68ms 28.50% [f=0016481] Lua::Callins::Synced 10479.55ms 11.30% [f=0016481] Lua::Callins::Unsynced 38109.05ms 36.10% [f=0016481] Lua::CollectGarbage::Synced 488.23ms 0.20% [f=0016481] Lua::CollectGarbage::Unsynced 1332.46ms 1.30% [f=0016481] Misc::Profiler::AddTime 110.03ms 0.10% [f=0016481] Sim 42325.91ms 54.20% [f=0016481] [16481] Received game_message: LooChenChanCZ has been destroyed! [f=0016481] [16481] Received game_message: PRO_Clopse wins! [f=0016482] [16482] Game End Stats Header: 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29,4625,8270,8270,4625,428.730896,306.636627,306.636627,428.730896,0,0,0,0,0,0,0,0,1284.26648,0,0,1284.26648,3231.85986,5368.07666,5368.07666,3231.85986,540,1080,1080,540,25.2000008,51.632103,51.632103,25.2000008,0,1560,1560,0,23.0217323,41.7080727,41.7080727,23.0217323,1575,1480,1480,1575,2120,4376.7998,4376.7998,2120,2510,4150,4150,2510,4466.7998,2120,2120,4466.7998,108.75,142.166077,142.166077,108.75,5527.33838,3479.09009,3479.09009,5527.33838 [f=0016482] [16482] Game End Stats Values: 30,4625,8740,8740,4625,450.865417,364.191895,364.191895,450.865417,0,0,0,0,0,0,0,0,1287.73254,0,0,1287.73254,3406.53589,5482.12061,5482.12061,3406.53589,360,1080,1080,360,19.6000004,54.289875,54.289875,19.6000004,0,1560,1560,0,17.4756298,42.9036865,42.9036865,17.4756298,1575,1720,1720,1575,2120,4556.7998,4556.7998,2120,2690,4380,4380,2690,4646.7998,2120,2120,4646.7998,108.75,142.166077,142.166077,108.75,5643.95703,3653.76611,3653.76611,5643.95703 [f=0016482] [16482] Game End Stats Values: 31,4890,9140,9140,4890,453.700195,429.157593,429.157593,453.700195,0,0,0,0,0,0,0,0,1390.93555,74.1863403,74.1863403,1390.93555,3461.53589,5581.13672,5581.13672,3461.53589,360,1080,1080,360,19.7333336,57.4015045,57.4015045,19.7333336,0,1560,1560,0,17.9223156,45.9310493,45.9310493,17.9223156,1750,1960,1960,1750,2175,4556.7998,4556.7998,2175,2780,4540,4540,2780,4646.7998,2175,2175,4646.7998,108.75,142.166077,142.166077,108.75,5742.97314,3711.31396,3711.31396,5742.97314 [f=0016482] [16482] Game End Stats Values: 32,4680,9900,9900,4680,455.143585,481.139771,481.139771,455.143585,0,0,0,0,0,0,0,0,1431.51086,162.834198,162.834198,1431.51086,3625.14917,5836.5625,5836.5625,3625.14917,360,1170,1170,360,20,59.6314468,59.6314468,20,0,1560,1560,0,21.9628906,48.0321693,48.0321693,21.9628906,1450,2380,2380,1450,2175,4856.7998,4856.7998,2175,2870,4790,4790,2870,4946.7998,2175,2175,4946.7998,145,187.500793,187.500793,145,5998.39893,3874.92725,3874.92725,5998.39893 [f=0016482] [16482] Game End Stats Values: 33,4770,10285,10285,4770,455.143585,495.765106,495.765106,455.143585,0,0,0,0,0,0,0,0,1435.34387,167.181091,167.181091,1435.34387,4100.44629,6324.78467,6324.78467,4100.44629,360,1080,1080,360,20,61.4442749,61.4442749,20,0,1560,1560,0,20.2666664,47.8416862,47.8416862,20.2666664,1450,2425,2425,1450,2640,4856.7998,4856.7998,2640,2960,5220,5220,2960,4946.7998,2640,2640,4946.7998,145,262.169159,262.169159,145,6498.89844,4365.23975,4365.23975,6498.89844 [f=0016482] [16482] Game End Stats Values: 34,5360,11125,11125,5360,455.143585,510.052368,510.052368,455.143585,0,0,0,0,0,0,0,0,1481.34949,167.181091,167.181091,1481.34949,4227.50537,6577.26318,6577.26318,4227.50537,360,1080,1080,360,20,63.6555405,63.6555405,20,0,1560,1560,0,23.0666676,43.9857292,43.9857292,23.0666676,1950,2905,2905,1950,2640,4856.7998,4856.7998,2640,3050,5580,5580,3050,4946.7998,2640,2640,4946.7998,145,273.335144,273.335144,145,6751.37695,4492.29883,4492.29883,6751.37695 [f=0016482] [16482] Game End Stats Values: 35,4935,11765,11765,4935,455.143585,532.974854,532.974854,455.143585,0,0,0,0,0,0,0,0,1567.34692,167.181091,167.181091,1567.34692,4300.2959,7085.88574,7085.88574,4300.2959,360,1170,1170,360,18.3999996,65.7857285,65.7857285,18.3999996,0,1560,1560,0,24.1333351,43.5281639,43.5281639,24.1333351,1775,3385,3385,1775,2640,5581.7998,5581.7998,2640,2800,5650,5650,2800,5671.7998,2640,2640,5671.7998,163.333054,273.335144,273.335144,163.333054,7266.36621,4596.56055,4596.56055,7266.36621 [f=0016482] [16482] Game End Stats Values: 36,4665,12930,12930,4665,458.923035,592.940125,592.940125,458.923035,0,0,0,0,0,0,0,0,1658.62512,167.181091,167.181091,1658.62512,4648.75488,7277.51563,7277.51563,4648.75488,360,1170,1170,360,16,66.0817947,66.0817947,16,0,1560,1560,0,21.3186302,45.9976807,45.9976807,21.3186302,1300,3850,3850,1300,2890,5741.7998,5741.7998,2890,3005,6350,6350,3005,5831.7998,2890,2890,5831.7998,163.333054,273.335144,273.335144,163.333054,7465.83643,4980.74121,4980.74121,7465.83643 [f=0016482] [16482] Game End Stats Values: 37,4340,12905,12905,4340,460.366791,664.130127,664.130127,460.366791,0,0,0,0,0,0,0,0,1751.73645,167.181091,167.181091,1751.73645,5265.84082,7567.30908,7567.30908,5265.84082,360,1170,1170,360,16,71.8980255,71.8980255,16,0,1560,1560,0,22.0962505,47.812664,47.812664,22.0962505,975,3735,3735,975,3620,6241.7998,6241.7998,3620,3005,6440,6440,3005,6331.7998,3620,3620,6331.7998,163.333054,273.335144,273.335144,163.333054,7771.54199,5606.92432,5606.92432,7771.54199 [f=0016482] [16482] Game End Stats Values: 38,4340,13030,13030,4340,460.366791,714.697937,714.697937,460.366791,0,0,0,0,0,0,0,0,1814.48645,167.181091,167.181091,1814.48645,5265.84082,7634.27246,7634.27246,5265.84082,360,1170,1170,360,16,67.1094055,67.1094055,16,0,1560,1560,0,22.2749996,49.0567932,49.0567932,22.2749996,975,3860,3860,975,3620,6241.7998,6241.7998,3620,3005,6440,6440,3005,6331.7998,3620,3620,6331.7998,168.833054,273.335144,273.335144,168.833054,7838.50537,5606.92432,5606.92432,7838.50537 [f=0016506] [16506] Event [2806.72583,195.830505,4033.48779]: 0 lost unit Kodachi [f=0016554] gg [f=0016564] [16564] Event [929.99231,196.406815,1119.97034]: 1 finished unit Dominatrix [f=0016626] Spectator LooChenChanCZ left the game: normal quit [f=0016626] [16626] Event [undefined]: LooChenChanCZ quit [f=0016642] Spectator Fine left the game: normal quit [f=0016642] [16642] Event [undefined]: Fine quit [f=0016742] No clients connected, shutting down server [f=0016742] Server shutdown [f=0016742] [16742] all players disconnected [f=0016756] [16756] Event [3276.5,198.976563,1541.99988]: 1 finished unit Raven [f=0017109] [17109] Event [3276.5,198.976563,1541.99988]: 1 finished unit Raven [f=0017302] [17302] Event [929.99231,196.406815,1119.97034]: 1 finished unit Dominatrix [f=0017448] [17448] Event [3276.5,198.976563,1541.99988]: 1 finished unit Raven [f=0017797] [17797] Event [3276.5,198.976563,1541.99988]: 1 finished unit Raven [f=0018043] [18043] Event [929.99231,196.406815,1119.97034]: 1 finished unit Dominatrix [f=0018130] [18130] Event [3276.5,198.976563,1541.99988]: 1 finished unit Raven [f=0018273] [18273] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0018465] [18465] Event [3276.5,198.976563,1541.99988]: 1 finished unit Raven [f=0018506] [18506] Event [929.99231,196.406815,1119.97034]: 1 finished unit Scorcher [f=0018718] [18718] Event [929.99231,196.406815,1119.97034]: 1 finished unit Mason [f=0018774] Autoquit sending quit command. [f=0018774] [QuitAction] user exited to system [f=0018774] [SpringApp::Kill][1] fromRun=1 [f=0018774] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018774] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018774] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018774] [ThreadPool::SetThreadCount][2] workers=0 [f=0018774] [SpringApp::Kill][2] [f=0018774] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018774] [Game::KillLua][3] dtor=0 luaUI=0x5147b510 [f=0018774] Start widgetHandler:Shutdown [f=0018774] Shutdown - SaveOrderList Complete [f=0018774] Writing last game win data [f=0018774] Shutdown - SaveConfigData Complete [f=0018774] Shutdown Widget - Chili Highlight [f=0018774] Shutdown Widget - Save/Load API [f=0018774] Shutdown Widget - Draw After Chili [f=0018774] Shutdown Widget - EPIC Menu [f=0018774] Shutdown Widget - Chili Minimap [f=0018774] Shutdown Widget - Chili Widget Selector [f=0018774] Shutdown Widget - Local Team Colors [f=0018774] Shutdown Widget - Display Keys 2 [f=0018774] Shutdown Widget - Save Game Menu [f=0018774] Shutdown Widget - HealthBars [f=0018774] Shutdown Widget - Noises [f=0018774] Shutdown Widget - Unit Icons [f=0018774] Shutdown Widget - Win Counter [f=0018774] Shutdown Widget - SpringRTS Replay Stats [f=0018774] Shutdown Widget - BuildETA [f=0018774] Shutdown Widget - Modular Comm Info [f=0018774] Shutdown Widget - Music Player v2 [f=0018774] Shutdown Widget - State Reverse and Latency [f=0018774] Shutdown Widget - CameraShake [f=0018774] Shutdown Widget - Chili Economy Panel Default [f=0018774] Shutdown Widget - Chili EndGame Window [f=0018774] Shutdown Widget - Chili Nuke Warning [f=0018774] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018774] Shutdown Widget - Chili Spectator Panels [f=0018774] Shutdown Widget - Context Menu [f=0018774] Shutdown Widget - Darkening [f=0018774] Shutdown Widget - Defense Range Zero-K [f=0018774] Shutdown Widget - Grab Input [f=0018774] Input grabbing is disabled! [f=0018774] Shutdown Widget - Highlight Geos [f=0018774] Shutdown Widget - Local Widgets Config [f=0018774] Shutdown Widget - MinimapEvents [f=0018774] Shutdown Widget - MetalFeatures (new) [f=0018774] Shutdown Widget - Missile Silo Range [f=0018774] Shutdown Widget - Point Tracker [f=0018774] Shutdown Widget - Showeco and Grid Drawer [f=0018774] Shutdown Widget - Stereo3D [f=0018774] Shutdown Widget - Attack AoE [f=0018774] Shutdown Widget - Map Edge Extension [f=0018774] Shutdown Widget - Selection Send [f=0018774] Shutdown Widget - LupsManager [f=0018774] Shutdown Widget - Newton Firezone [f=0018774] Shutdown Widget - Chili Pro Console [f=0018774] Shutdown Widget - Persistent Build Height [f=0018774] Shutdown Widget - Lasso Terraform GUI [f=0018774] Shutdown Widget - Chili Framework [f=0018774] Shutdown Widget - Lups [f=0018774] Shutdown Widget - Custom Markers [f=0018774] Shutdown Widget - Chili Core Selector [f=0018774] Shutdown Widget - Mex Placement Handler [f=0018774] Shutdown Widget - Select Keys [f=0018774] Shutdown Widget - Pause Screen [f=0018774] Shutdown Widget - Layout Handler [f=0018774] Shutdown Widget - Text To Speech Control [f=0018774] End widgetHandler:Shutdown [f=0018774] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1117329,104960149} {int,ext,rec}Allocs={19611789,0,0} {chunk,block}Bytes={104960149,0} [f=0018774] [Game::KillLua][1] dtor=0 luaGaia=0x5166ac20 [f=0018774] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={878200,90678666} {int,ext,rec}Allocs={19611790,0,0} {chunk,block}Bytes={90678666,0} [f=0018774] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={878200,90678666} {int,ext,rec}Allocs={19611790,0,0} {chunk,block}Bytes={90678666,0} [f=0018774] [Game::KillLua][2] dtor=0 luaRules=0x51672d60 [f=0018774] Start gadgetHandler:Shutdown [f=0018774] Shutdown - StartSetup [f=0018774] Shutdown - UnitMorph [f=0018774] Shutdown - Carrier Drones [f=0018774] Shutdown - LupsNanoSpray [f=0018774] Shutdown - Missile Silo Controller [f=0018774] Shutdown - Modular Comm Info [f=0018774] Shutdown - Terrain Texture Handler [f=0018774] Shutdown - UnitCloakShield [f=0018774] Shutdown - Starlight Handler [f=0018774] End gadgetHandler:Shutdown [f=0018774] Start gadgetHandler:Shutdown [f=0018774] Shutdown - Save/Load [f=0018774] Shutdown - Teleport Throw [f=0018774] Shutdown - UnitMorph [f=0018774] Shutdown - Modular Comm Info [f=0018774] Shutdown - Retreat Command [f=0018774] Shutdown - Shockwaves [f=0018774] Shutdown - UnitCloakShield [f=0018774] Shutdown - Lups Cloak FX [f=0018774] Shutdown - Lups [f=0018774] Shutdown - Lups Shield [f=0018774] End gadgetHandler:Shutdown [f=0018774] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19611822,0,0} {chunk,block}Bytes={0,0} [f=0018774] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19611822,0,0} {chunk,block}Bytes={0,0} [f=0018774] [Game::KillLua][4] dtor=0 [f=0018774] [Game::~CGame][1] [f=0018774] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018774] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018774] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018774] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018774] [Game::KillLua][4] dtor=1 [f=0018774] [Game::KillMisc][1] [f=0018774] [Game::KillMisc][2] [f=0018774] [Game::KillMisc][3] [f=0018774] [Game::KillRendering][1] [f=0018774] [3DOParser::Kill] allocated 1 pieces [f=0018774] [S3OParser::Kill] allocated 383 pieces [f=0018774] [AssParser::Kill] allocated 26 pieces [f=0018774] [Game::KillInterface][1] [f=0018774] [Game::KillInterface][2] [f=0018774] [Game::KillSimulation][1] [f=0018774] [Game::KillSimulation][2] [f=0018774] [CCollisionHandler] dis-/continuous tests: 0/161961 [f=0018774] [Game::KillSimulation][3] [f=0018774] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018774] [~CPathCache(16x24)] cacheHits=21 hitPercentage=24% numHashColls=0 maxCacheSize=6 [f=0018774] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018774] [~CPathCache(32x48)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018774] [LosHandler::Kill] raycast instance cache-{hits,misses}={7174,13368}; shared=3%; cached=32% [f=0018774] [Game::KillSimulation][4] [f=0018774] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018774] [Game::~CGame][2] [f=0018774] [Game::~CGame][3] [f=0018774] [SpringApp::Kill][3] [f=0018774] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198777 bytes sent 227841 bytes recv'd [f=0018774] [SpringApp::Kill][4] font=0x45319aa0 [f=0018774] [SpringApp::Kill][5] [f=0018774] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4539abc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2059ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=51ms file="bitmaps/loadpictures/facplop.png" indx=511 inflSize=3075kb readTime=48ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=41ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=35ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=24ms file="scripts/dynknight.lua" indx=5739 inflSize=9kb readTime=12ms file="luaui/widgets/gui_lups_stats.lua" indx=4714 inflSize=4kb readTime=10ms file="luaui/widgets/gui_metal_features_new.lua" indx=4715 inflSize=4kb readTime=10ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4831 inflSize=28kb readTime=10ms file="luaui/configs/teamcolorconfig.lua" indx=2975 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 41196486 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4547fa30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4546a930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45390960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f250401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]