[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qPecHLgMm8/springsettings.1175018.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc18001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1714 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1175018/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ec26d0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ec26d0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 527ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 114ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] zikdoe42 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1175018/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1175018/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58d67770,0x58875320}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ddc51761c14a129e6c4018d848b97af0 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000007983a470,00000000dbc835c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000001341dec50,0000000128bef8f0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: I CAN SEE IT! [f=-000001] gl hf [f=-000001] same [f=-000001] [0] Event [994,313.415527,3716]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5235,312.400513,512]: 1 finished unit Engineer Commander [f=0000000] [0] Kingstad, team: 1, elo:2883, userid: 188160 [f=0000000] [0] PRO_Clopse, team: 0, elo:2596, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5184,310.364532,704]: 1 finished unit Hovercraft Platform [f=0000074] need to ban that last map [f=0000110] hate it [f=0000233] [233] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000465] [465] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000489] [489] Event [5216,310.588379,704]: 1 finished unit Quill [f=0000603] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0000603] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0000622] Connection attempt from izirayd [f=0000622] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000622] -> Connection established (given id 2) [f=0000655] [655] Event [888,313.690186,3752]: 0 finished unit Solar Collector [f=0000655] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0000655] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000683] [683] Event [5208,310.458374,376]: 1 finished unit Solar Collector [f=0000835] [835] Event [888,313.287354,3656]: 0 finished unit Solar Collector [f=0001015] [1015] Event [920,312.692261,3560]: 0 finished unit Solar Collector [f=0001155] [1155] Event [5216,310.588379,704]: 1 finished unit Bolas [f=0001174] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0001195] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0001195] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000ee4fcd90,00000000ebc5a870}]" [f=0001245] [1245] Event [944,313.275146,3632]: 0 finished unit Lotus [f=0001485] [1485] Event [864,312.686157,3568]: 0 finished unit Lotus [f=0001564] [1564] Event [5080,312.298584,488]: 1 finished unit Solar Collector [f=0001784] [1784] Event [5936,313.891602,1200]: 1 finished unit Lotus [f=0002236] [2236] Event [624,468.450928,3312]: 0 finished unit Radar Tower [f=0002341] [2341] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0002449] [2449] Event [5216,310.588379,704]: 1 finished unit Bolas [f=0002565] [2565] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002717] [2717] Event [4464,459.487915,1616]: 1 finished unit Radar Tower [f=0002860] [2860] Event [184,312.939453,3032]: 0 finished unit Solar Collector [f=0002880] [2880] Event [400,312.612152,2976]: 0 finished unit Rover Assembly [f=0002949] [2949] Event [4488,455.990601,1560]: 1 finished unit Wind/Tidal Generator [f=0003058] [3058] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0003151] [3151] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0003167] [3167] Event [4520,469.366455,1624]: 1 finished unit Wind/Tidal Generator [f=0003278] [3278] Event [5216,310.588379,704]: 1 finished unit Quill [f=0003391] [3391] Event [4536,474.786377,1688]: 1 finished unit Wind/Tidal Generator [f=0003400] [3400] Event [152,313.305664,2920]: 0 finished unit Solar Collector [f=0003549] [3549] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0003623] [3623] Event [6104,313.250732,1464]: 1 finished unit Solar Collector [f=0003750] [3750] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003910] [3910] Event [5168,312.124634,496]: 1 finished unit Lotus [f=0003915] [3915] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0003940] [3940] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0004054] [4054] Event [922.333374,312.132202,2765.65967]: 1 lost unit Bolas [f=0004066] [4066] Event [6024,312.536621,1400]: 1 finished unit Solar Collector [f=0004214] [4214] Event [280,313.223267,2888]: 0 finished unit Caretaker [f=0004279] [4279] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0004351] [4351] Event [88,312.728882,3000]: 0 finished unit Solar Collector [f=0004516] [4516] Event [5944,312.042236,1352]: 1 finished unit Solar Collector [f=0004675] [4675] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0004793] [4793] Event [48,313.122559,2800]: 0 finished unit Lotus [f=0004875] [4875] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0004929] [4929] Event [5216,310.588379,704]: 1 finished unit Quill [f=0004929] [4929] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0004966] [4966] Event [5928,313.296509,1272]: 1 finished unit Solar Collector [f=0005062] [5062] Event [5304,312.582397,568]: 1 finished unit Caretaker [f=0005155] [5155] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0005365] [5365] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0005367] [5367] Event [5504,474.319458,736]: 1 finished unit Picket [f=0005505] [5505] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0005565] [5565] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0005702] [5702] Event [2944,311.218262,1632]: 1 finished unit Lotus [f=0005772] [5772] Event [56,310.3302,1832]: 0 finished unit Solar Collector [f=0005784] [5784] Event [2935.99683,310.064148,1381.94092]: 0 lost unit Scorcher [f=0005811] [5811] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0005831] [5831] Event [3065.60693,312.779938,1476.33911]: 0 lost unit Scorcher [f=0005836] [5836] Event [3042.20752,312.573456,1531.1438]: 1 lost unit Bolas [f=0005875] [5875] Event [5216,310.588379,704]: 1 finished unit Bolas [f=0005895] [5895] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0005908] [5908] Event [3047.88525,313.018341,1501.13062]: 0 lost unit Scorcher [f=0005948] [5948] Event [2898.52759,310.596649,1474.84314]: 0 lost unit Scorcher [f=0005965] [5965] Event [3009.12988,312.610626,1659.85376]: 1 finished unit Engineer Commander [f=0005965] [5965] Event [3009.12988,312.610626,1659.85376]: 1 lost unit Engineer Commander [f=0006031] [6031] Event [3033.61841,312.905121,1720.93152]: 0 lost unit Scorcher [f=0006091] [6091] Event [417.99234,313.531464,2975.97046]: 0 finished unit Mason [f=0006102] [6102] Event [2898.2395,310.379547,1772.85046]: 0 lost unit Scorcher [f=0006181] [6181] Event [5216,310.588379,704]: 1 finished unit Bolas [f=0006199] [6199] Event [3091.95581,313.584534,1709.05933]: 0 lost unit Scorcher [f=0006295] [6295] Event [417.99234,313.531464,2975.97046]: 0 finished unit Mason [f=0006584] [6584] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0006623] [6623] Event [3032,312.866211,1640]: 1 finished unit Caretaker [f=0006685] [6685] Event [5216,310.588379,704]: 1 finished unit Bolas [f=0006698] [6698] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0006816] [6816] Event [5320,311.767578,408]: 1 finished unit Solar Collector [f=0006886] [6886] Event [1096,313.058472,1720]: 0 finished unit Solar Collector [f=0007004] [7004] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0007095] [7095] Event [5216,310.588379,704]: 1 finished unit Bolas [f=0007111] [7111] Event [5848,313.378906,1208]: 1 finished unit Solar Collector [f=0007222] [7222] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0007304] [7304] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0007321] [7321] Event [5245.31934,309.565948,2486.44727]: 0 lost unit Scorcher [f=0007408] [7408] Event [5936,313.891602,1200]: 1 lost unit Lotus [f=0007497] [7497] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0007538] [7538] Event [6040,312.65564,1336]: 1 lost unit Metal Extractor [f=0007614] [7614] Event [6069.55713,311.167053,1299.74817]: 0 lost unit Scorcher [f=0007728] [7728] Event [4324.19043,310.744751,2940.74146]: 0 lost unit Scorcher [f=0007750] [7750] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0007751] [7751] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0007759] [7759] Event [5816,312.65625,1080]: 1 finished unit Solar Collector [f=0007768] [7768] Event [5216,310.588379,704]: 1 finished unit Quill [f=0007952] [7952] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0007997] [7997] Event [5216,310.588379,704]: 1 finished unit Quill [f=0008114] [8114] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0008115] [8115] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0008205] [8205] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0008284] [8284] Event [2952,311.044312,1560]: 1 finished unit Caretaker [f=0008335] [8335] Event [2398.98096,313.015961,27.3685398]: 1 lost unit Quill [f=0008430] [8430] Event [2352,309.341431,1536]: 0 finished unit Lotus [f=0008503] [8503] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0008566] [8566] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0008606] [8606] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0008646] [8646] Event [5208,311.804199,584]: 1 finished unit Caretaker [f=0008687] [8687] Event [2352,309.65271,1392]: 0 finished unit Lotus [f=0008745] [8745] Event [3096,313.012695,1592]: 1 finished unit Solar Collector [f=0008887] [8887] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0008969] [8969] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0008979] [8979] Event [2400,309.80835,1472]: 0 finished unit Picket [f=0008994] [8994] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0009003] [9003] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0009155] [9155] Event [5048,311.941528,616]: 1 finished unit Solar Collector [f=0009211] [9211] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0009226] [9226] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0009231] [9231] Event [6088,312.67395,2216]: 1 lost unit Metal Extractor [f=0009279] [9279] Event [2416,309.469604,1584]: 0 finished unit Picket [f=0009432] [9432] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0009450] [9450] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0009588] [9588] Event [2840,309.744263,1624]: 1 finished unit Stinger [f=0009666] [9666] Event [5986.0083,311.538849,2202.40674]: 0 lost unit Scorcher [f=0009702] [9702] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0009704] [9704] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0009710] [9710] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0009841] [9841] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0009842] [9842] Event [6010.52979,311.447723,2233.88477]: 0 lost unit Scorcher [f=0009908] [9908] Event [5000,311.437988,456]: 1 finished unit Solar Collector [f=0009945] [9945] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0009976] [9976] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0009985] [9985] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0010028] [10028] Event [5810.13281,309.315216,2185.70142]: 1 lost unit Bolas [f=0010138] [10138] Event [4736,309.112549,3056]: 0 finished unit Lotus [f=0010140] [10140] Event [2337.58521,311.238464,1731.76343]: 0 lost unit Engineer Commander [f=0010157] [10157] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0010177] [10177] Event [5000,309.991455,376]: 1 finished unit Solar Collector [f=0010205] [10205] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0010275] [10275] Event [2416,309.469604,1584]: 0 lost unit Picket [f=0010283] [10283] Event [2282.56079,308.502655,1579.04224]: 0 lost unit Scorcher [f=0010298] [10298] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0010417] [10417] Event [2400,309.80835,1472]: 0 lost unit Picket [f=0010471] [10471] Event [72,310.83374,1928]: 0 lost unit Metal Extractor [f=0010479] [10479] Event [5000,309.616089,296]: 1 finished unit Solar Collector [f=0010558] [10558] Event [2299.97583,308.661316,1874.22144]: 0 lost unit Fencer [f=0010593] [10593] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0010604] [10604] Event [6040,308.144531,1336]: 1 finished unit Metal Extractor [f=0010606] [10606] Event [4528,310.211182,3104]: 0 finished unit Lotus [f=0010659] [10659] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0010672] [10672] Event [4958.22607,309.61676,334.258057]: 1 lost unit Quill [f=0010693] [10693] Event [2484.62939,311.593628,2112.00488]: 0 lost unit Fencer [f=0010807] [10807] Event [1096,312.738037,1608]: 0 lost unit Metal Extractor [f=0010832] [10832] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0010836] [10836] Event [2352,309.65271,1392]: 0 lost unit Lotus [f=0010854] [10854] Event [2824,309.130859,1688]: 1 lost unit Metal Extractor [f=0010898] [10898] Event [417.99234,313.531464,2975.97046]: 0 finished unit Fencer [f=0010923] [10923] Event [4949.76758,310.178833,366.481171]: 0 lost unit Scorcher [f=0010963] [10963] Event [2538.30737,311.847137,2130.22485]: 0 lost unit Fencer [f=0010993] [10993] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0011017] [11017] Event [2536,304.471741,232]: 1 finished unit Metal Extractor [f=0011102] [11102] Event [2352,309.341431,1536]: 0 lost unit Lotus [f=0011134] [11134] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0011142] [11142] Event [1096,313.058472,1720]: 0 lost unit Solar Collector [f=0011228] [11228] Event [417.99234,313.531464,2975.97046]: 0 finished unit Scorcher [f=0011291] [11291] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0011415] [11415] Event [3760,308.398438,2096]: 1 finished unit Lotus [f=0011499] [11499] Event [2824,304.618225,1688]: 1 finished unit Metal Extractor [f=0011524] [11524] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0011551] [11551] Event [5488,308.966064,3264]: 0 finished unit Lotus [f=0011565] [11565] Event [3992,308.224487,3720]: 0 lost unit Metal Extractor [f=0011644] [11644] Event [5216,310.588379,704]: 1 finished unit Dagger [f=0011658] [11658] Event [3624,308.261108,3928]: 0 lost unit Metal Extractor [f=0011727] [11727] Event [2248,310.15625,1400]: 0 lost unit Metal Extractor [f=0011806] [11806] Event [2616,309.963989,1448]: 1 finished unit Caretaker [f=0011861] [11861] Event [5000,310.183716,216]: 1 finished unit Solar Collector [f=0011906] [11906] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0011941] [11941] Event [417.99234,313.531464,2975.97046]: 0 finished unit Ripper [f=0011980] [11980] Event [2600,308.892517,1592]: 1 finished unit Caretaker [f=0012027] [12027] Event [5400,308.306885,3448]: 0 lost unit Storage [f=0012148] [12148] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0012214] [12214] Event [2519.4856,311.608368,2955.98096]: 1 lost unit Bolas [f=0012225] [12225] Event [5632,308.306885,3472]: 0 lost unit Lotus [f=0012229] [12229] Event [417.99234,313.531464,2975.97046]: 0 finished unit Mason [f=0012229] [12229] Event [2326.2854,311.469604,3026.26074]: 0 lost unit Scorcher [f=0012230] [12230] Event [5484.77881,308.678558,3331.77515]: 1 lost unit Dagger [f=0012243] [12243] Event [5488,308.966064,3264]: 0 lost unit Lotus [f=0012345] [12345] Event [5634.85547,308.927429,3362.19336]: 0 lost unit Mason [f=0012393] [12393] Event [5809.54639,309.466278,3341.31128]: 0 lost unit Mason [f=0012502] [12502] Event [2856,310.824585,3032]: 0 lost unit Metal Extractor [f=0012503] [12503] Event [2577.58643,310.476532,3268.80762]: 0 lost unit Scorcher [f=0012510] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012511] [12511] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012521] game_message: PRO_Clopse has been destroyed! [f=0012521] [12521] Event [undefined]: PRO_Clopse resigned [f=0012521] game_message: Kingstad wins! [f=0012521] Submitting stats [f=0012521] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012521] Part| Total Time|Time of the last 0.5s [f=0012521] Draw 22587.47ms 13.00% [f=0012521] Lua::Callins::Synced 6068.01ms 20.54% [f=0012521] Lua::Callins::Unsynced 32171.55ms 22.52% [f=0012521] Lua::CollectGarbage::Synced 447.11ms 0.20% [f=0012521] Lua::CollectGarbage::Unsynced 1076.24ms 1.09% [f=0012521] Misc::Profiler::AddTime 95.52ms 0.10% [f=0012521] Sim 29597.19ms 67.56% [f=0012521] [12521] Received game_message: PRO_Clopse has been destroyed! [f=0012521] [12521] Received game_message: Kingstad wins! [f=0012522] [12522] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012522] [12522] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012522] [12522] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 2,1365,2065,2065,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.44779968,6.30649996,6.30649996,6.44779968,0,0,0,0,0,0,0,0,90,790,790,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 3,1595,2350,2350,1595,0.4349378,0.78712749,0.78712749,0.4349378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.80000019,8.80000019,9.0666666,1275,1275,1275,1275,9.98539543,9.86757374,9.86757374,9.98539543,0,0,0,0,0,0,0,0,320,1075,1075,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 4,1755,2535,2535,1755,7.52747965,2.3515563,2.3515563,7.52747965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.333333,10,10,13.333333,1275,1275,1275,1275,10.7118368,10.3432951,10.3432951,10.7118368,0,185,185,0,0,0,0,0,390,1075,1075,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 5,1845,2695,2695,1845,27.4307404,6.43750525,6.43750525,27.4307404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,10.8000002,10.8000002,14,1275,1275,1275,1275,11.5658836,10.5113964,10.5113964,11.5658836,0,185,185,0,0,0,0,0,390,1145,1145,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 6,1900,2695,2695,1900,52.1393204,9.97148418,9.97148418,52.1393204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,12,12,14,1330,1275,1275,1330,11.8862391,10.4745979,10.4745979,11.8862391,0,185,185,0,0,0,0,0,390,1145,1145,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 7,1990,2970,2970,1990,70.8333511,11.9969091,11.9969091,70.8333511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,12,12,14,1330,1275,1275,1330,11.9091692,11.7870293,11.7870293,11.9091692,0,370,370,0,0,0,0,0,480,1235,1235,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 8,2760,3150,3150,2760,88.5360336,14.2853546,14.2853546,88.5360336,0,0,0,0,0,0,0,0,37.3092957,0,0,37.3092957,0,0,0,0,180,90,90,180,15.0666666,12.4855003,12.4855003,15.0666666,1330,1330,1330,1330,13.538681,12.7936621,12.7936621,13.538681,0,370,370,0,0,0,0,0,1250,1360,1360,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012522] [12522] Game End Stats Values: 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29,240,8080,8080,240,235.43396,219.215118,219.215118,235.43396,0,0,0,0,0,0,0,0,788.673096,697.683167,697.683167,788.673096,4218.59619,5190.56689,5190.56689,4218.59619,0,820,820,0,16,43.0166969,43.0166969,16,0,1560,1560,0,15.077363,54.2387352,54.2387352,15.077363,240,1490,1490,240,1520,4973.42041,4973.42041,1520,0,4210,4210,0,8806.75391,1520,1520,8806.75391,0,1210.74976,1210.74976,0,5475.4248,4458.13867,4458.13867,5475.4248 [f=0012566] [12566] Event [5216,310.588379,704]: 1 finished unit Scalpel [f=0012572] [12572] Event [2888,309.304504,1464]: 1 finished unit Storage [f=0012624] Spectator PRO_Clopse left the game: normal quit [f=0012624] [12624] Event [undefined]: PRO_Clopse quit [f=0012637] Player Kingstad left the game: normal quit [f=0012637] [12637] Event [undefined]: Kingstad quit [f=0012781] No clients connected, shutting down server [f=0012781] Server shutdown [f=0012781] [12781] all players disconnected [f=0012803] [12803] Event [5216,310.588379,704]: 1 finished unit Scalpel [f=0014022] [14022] Event [5216,310.588379,704]: 1 finished unit Mace [f=0014712] [14712] Event [5216,310.588379,704]: 1 finished unit Scalpel [f=0015364] Autoquit sending quit command. [f=0015364] [QuitAction] user exited to system [f=0015364] [SpringApp::Kill][1] fromRun=1 [f=0015364] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015364] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015364] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015364] [ThreadPool::SetThreadCount][2] workers=0 [f=0015364] [SpringApp::Kill][2] [f=0015364] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015364] [Game::KillLua][3] dtor=0 luaUI=0x59402ca0 [f=0015364] Start widgetHandler:Shutdown [f=0015364] Shutdown - SaveOrderList Complete [f=0015364] Writing last game win data [f=0015364] Shutdown - SaveConfigData Complete [f=0015364] Shutdown Widget - Save/Load API [f=0015364] Shutdown Widget - Chili Highlight [f=0015364] Shutdown Widget - Draw After Chili [f=0015364] Shutdown Widget - EPIC Menu [f=0015364] Shutdown Widget - Chili Widget Selector [f=0015364] Shutdown Widget - Chili Minimap [f=0015364] Shutdown Widget - Local Team Colors [f=0015364] Shutdown Widget - Display Keys 2 [f=0015364] Shutdown Widget - Save Game Menu [f=0015364] Shutdown Widget - Unit Icons [f=0015364] Shutdown Widget - Noises [f=0015364] Shutdown Widget - HealthBars [f=0015364] Shutdown Widget - Win Counter [f=0015364] Shutdown Widget - BuildETA [f=0015364] Shutdown Widget - SpringRTS Replay Stats [f=0015364] Shutdown Widget - Modular Comm Info [f=0015364] Shutdown Widget - Stereo3D [f=0015364] Shutdown Widget - Showeco and Grid Drawer [f=0015364] Shutdown Widget - Point Tracker [f=0015364] Shutdown Widget - Missile Silo Range [f=0015364] Shutdown Widget - MetalFeatures (new) [f=0015364] Shutdown Widget - MinimapEvents [f=0015364] Shutdown Widget - Local Widgets Config [f=0015364] Shutdown Widget - Highlight Geos [f=0015364] Shutdown Widget - Grab Input [f=0015364] Input grabbing is disabled! [f=0015364] Shutdown Widget - Defense Range Zero-K [f=0015364] Shutdown Widget - Darkening [f=0015364] Shutdown Widget - Context Menu [f=0015364] Shutdown Widget - Chili Spectator Panels [f=0015364] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015364] Shutdown Widget - Chili Nuke Warning [f=0015364] Shutdown Widget - Chili EndGame Window [f=0015364] Shutdown Widget - Chili Economy Panel Default [f=0015364] Shutdown Widget - CameraShake [f=0015364] Shutdown Widget - State Reverse and Latency [f=0015364] Shutdown Widget - Music Player v2 [f=0015364] Shutdown Widget - Attack AoE [f=0015364] Shutdown Widget - UnitShapes [f=0015364] Shutdown Widget - Map Edge Extension [f=0015364] Shutdown Widget - Selection Send [f=0015364] Shutdown Widget - LupsManager [f=0015364] Shutdown Widget - Newton Firezone [f=0015364] Shutdown Widget - Chili Pro Console [f=0015364] Shutdown Widget - Persistent Build Height [f=0015364] Shutdown Widget - Lasso Terraform GUI [f=0015364] Shutdown Widget - Lups [f=0015364] Shutdown Widget - Chili Framework [f=0015364] Shutdown Widget - Mex Placement Handler [f=0015364] Shutdown Widget - Chili Core Selector [f=0015364] Shutdown Widget - Custom Markers [f=0015364] Shutdown Widget - Select Keys [f=0015364] Shutdown Widget - Pause Screen [f=0015364] Shutdown Widget - Text To Speech Control [f=0015364] Shutdown Widget - Layout Handler [f=0015364] End widgetHandler:Shutdown [f=0015364] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={853840,90106100} {int,ext,rec}Allocs={17500871,0,0} {chunk,block}Bytes={90106100,0} [f=0015364] [Game::KillLua][1] dtor=0 luaGaia=0x58875320 [f=0015364] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786739,84613469} {int,ext,rec}Allocs={17500873,0,0} {chunk,block}Bytes={84613469,0} [f=0015364] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786739,84613469} {int,ext,rec}Allocs={17500873,0,0} {chunk,block}Bytes={84613469,0} [f=0015364] [Game::KillLua][2] dtor=0 luaRules=0x58d67770 [f=0015364] Start gadgetHandler:Shutdown [f=0015364] Shutdown - StartSetup [f=0015364] Shutdown - UnitMorph [f=0015364] Shutdown - Carrier Drones [f=0015364] Shutdown - LupsNanoSpray [f=0015364] Shutdown - Missile Silo Controller [f=0015364] Shutdown - Modular Comm Info [f=0015364] Shutdown - Terrain Texture Handler [f=0015364] Shutdown - UnitCloakShield [f=0015364] Shutdown - Starlight Handler [f=0015364] End gadgetHandler:Shutdown [f=0015364] Start gadgetHandler:Shutdown [f=0015364] Shutdown - Save/Load [f=0015364] Shutdown - Teleport Throw [f=0015364] Shutdown - UnitMorph [f=0015364] Shutdown - Modular Comm Info [f=0015364] Shutdown - Retreat Command [f=0015364] Shutdown - Shockwaves [f=0015364] Shutdown - UnitCloakShield [f=0015364] Shutdown - Lups Cloak FX [f=0015364] Shutdown - Lups [f=0015364] Shutdown - Lups Shield [f=0015364] End gadgetHandler:Shutdown [f=0015364] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17500905,0,0} {chunk,block}Bytes={0,0} [f=0015364] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17500905,0,0} {chunk,block}Bytes={0,0} [f=0015364] [Game::KillLua][4] dtor=0 [f=0015364] [Game::~CGame][1] [f=0015364] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015364] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015364] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015364] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015364] [Game::KillLua][4] dtor=1 [f=0015364] [Game::KillMisc][1] [f=0015364] [Game::KillMisc][2] [f=0015364] [Game::KillMisc][3] [f=0015364] [Game::KillRendering][1] [f=0015364] [3DOParser::Kill] allocated 1 pieces [f=0015364] [S3OParser::Kill] allocated 337 pieces [f=0015364] [AssParser::Kill] allocated 54 pieces [f=0015364] [Game::KillInterface][1] [f=0015364] [Game::KillInterface][2] [f=0015364] [Game::KillSimulation][1] [f=0015364] [Game::KillSimulation][2] [f=0015364] [CCollisionHandler] dis-/continuous tests: 0/237226 [f=0015364] [Game::KillSimulation][3] [f=0015364] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015364] [~CPathCache(24x16)] cacheHits=49 hitPercentage=28% numHashColls=0 maxCacheSize=11 [f=0015364] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015364] [~CPathCache(48x32)] cacheHits=202 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015364] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015364] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015364] [LosHandler::Kill] raycast instance cache-{hits,misses}={5931,9605}; shared=11%; cached=27% [f=0015364] [Game::KillSimulation][4] [f=0015364] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015364] [Game::~CGame][2] [f=0015364] [Game::~CGame][3] [f=0015364] [SpringApp::Kill][3] [f=0015364] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163168 bytes sent 245209 bytes recv'd [f=0015364] [SpringApp::Kill][4] font=0x44df6aa0 [f=0015364] [SpringApp::Kill][5] [f=0015364] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44e7a6b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1960ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="unitpics/shieldbomb.png" indx=6608 inflSize=10kb readTime=20ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=16ms file="scripts/zenith.lua" indx=5968 inflSize=11kb readTime=14ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=12ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=12ms file="luarules/gadgets/unit_priority.lua" indx=1815 inflSize=25kb readTime=11ms file="luaui/widgets/gui_recv_indicator.lua" indx=4726 inflSize=19kb readTime=10ms file="bitmaps/cc/redexplo.tga" indx=432 inflSize=64kb readTime=9ms file="scripts/aimposterraform.lua" indx=5638 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33355515 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44f579a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450f26b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e75d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc18001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]