[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nFaHlbhmaj/springsettings.1174372.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f778801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1800 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1174372/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45968d20] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45968d20] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 676ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] refan was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1174372/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1174372/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dc34d0,0x5ae14700}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 548f16610f77b4f18d2dce5448b97af0 [f=-000001] Connection attempt from zikdoe42 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zikdoe42 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f4cf08d0,00000000f5342d90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[Game::Load][lua{Rules,Gaia}={00000000f60cd8d0,00000000cf7898d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [1277,46.3771973,650]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4937,46.3605957,3502]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2646, userid: 529075 [f=0000000] [0] zikdoe42, team: 0, elo:2224, userid: 486023 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [4912,47.0580826,3616]: 1 finished unit Tank Foundry [f=0000009] [9] Event [1264,46.414772,824]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000346] [346] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0000480] [480] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000542] [542] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0000772] [772] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000875] [875] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000965] [965] Event [5016,47.5464783,3368]: 1 finished unit Solar Collector [f=0001002] [1002] Event [1048,46.3497314,568]: 0 finished unit Wind/Tidal Generator [f=0001070] [1070] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0001124] [1124] Event [1096,47.5275574,648]: 0 finished unit Wind/Tidal Generator [f=0001242] [1242] Event [1144,47.5464783,728]: 0 finished unit Wind/Tidal Generator [f=0001356] [1356] Event [4880,46.3923035,3440]: 1 finished unit Lotus [f=0001357] [1357] Event [1256,47.2815857,712]: 0 finished unit Wind/Tidal Generator [f=0001544] [1544] Event [1336,46.4064941,680]: 0 finished unit Wind/Tidal Generator [f=0001742] [1742] Event [1416,46.5200195,648]: 0 finished unit Wind/Tidal Generator [f=0001868] [1868] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0002078] [2078] Event [1273.59998,46.3260803,824]: 0 finished unit Conjurer [f=0002100] [2100] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002162] [2162] Event [1232,46.3260803,576]: 0 finished unit Lotus [f=0002309] [2309] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0002505] [2505] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0002625] [2625] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002639] [2639] Event [814.310181,74.286438,1446.87097]: 0 lost unit Glaive [f=0002700] [2700] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0002890] [2890] Event [5391.43604,52.9813232,1764.60657]: 0 lost unit Glaive [f=0002895] [2895] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0002938] [2938] Event [3752,74.7831116,3208]: 1 finished unit Solar Collector [f=0003090] [3090] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0003218] [3218] Event [1136,46.3355408,912]: 0 finished unit Lotus [f=0003240] [3240] Event [3680,74.3195496,3136]: 1 finished unit Lotus [f=0003285] [3285] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0003354] [3354] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0003521] [3521] Event [1273.59998,46.3260803,824]: 0 finished unit Glaive [f=0003550] [3550] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0003667] [3667] Event [1160,46.4963684,520]: 0 finished unit Wind/Tidal Generator [f=0003745] [3745] Event [3560,15.9343872,2520]: 1 finished unit Solar Collector [f=0003985] [3985] Event [3496,15.9343872,2408]: 1 finished unit Solar Collector [f=0003997] [3997] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004126] [4126] Event [1840,74.0262756,608]: 0 lost unit Lotus [f=0004215] [4215] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0004217] [4217] Event [2124.979,75.4902267,759.288879]: 0 lost unit Glaive [f=0004241] [4241] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0004278] [4278] Event [2317.49951,75.5021057,697.526917]: 0 lost unit Glaive [f=0004336] [4336] Event [2466.56665,74.9866638,589.532715]: 0 lost unit Glaive [f=0004372] [4372] Event [2583.84912,75.5021057,557.734375]: 0 lost unit Glaive [f=0004379] [4379] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0004408] [4408] Event [2730.74146,75.5021057,496.080078]: 0 lost unit Glaive [f=0004426] [4426] Event [2722.98877,75.5021057,461.296906]: 0 lost unit Glaive [f=0004500] [4500] Event [3264,15.9343872,2480]: 1 finished unit Lotus [f=0004578] [4578] Event [2372.32935,75.641098,244.167053]: 0 lost unit Glaive [f=0004662] [4662] Event [384,17.2966919,2048]: 0 finished unit Lotus [f=0004712] [4712] Event [3200,15.9343872,2432]: 1 finished unit Radar Tower [f=0004834] [4834] Event [1273.59998,46.3260803,824]: 0 finished unit Knight [f=0004932] [4932] Event [4884,48.046257,3616]: 1 finished unit Welder [f=0005023] [5023] Event [272,17.2966919,2208]: 0 finished unit Lotus [f=0005190] [5190] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0005375] [5375] Event [1488,46.3213501,896]: 0 finished unit Lotus [f=0005378] [5378] Event [5128,46.3686523,3400]: 1 finished unit Solar Collector [f=0005448] [5448] Event [2896,16.3269958,2560]: 1 finished unit Lotus [f=0005651] [5651] Event [2968,17.1405945,2632]: 1 finished unit Solar Collector [f=0005703] [5703] Event [5192,46.3213501,3480]: 1 finished unit Solar Collector [f=0005890] [5890] Event [3336,15.9343872,2568]: 1 finished unit Solar Collector [f=0005996] [5996] Event [2192,75.5021057,1008]: 0 lost unit Lotus [f=0006004] [6004] Event [5192,46.3260803,3560]: 1 finished unit Solar Collector [f=0006039] [6039] Event [440,17.1500549,2056]: 0 finished unit Wind/Tidal Generator [f=0006101] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=0006101] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0006111] [6111] Event [2250.41846,75.5021057,1088.06177]: 1 lost unit Kodachi [f=0006117] Connection attempt from Dave[tB] [f=0006117] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006117] -> Connection established (given id 2) [f=0006120] [6120] Event [1273.59998,46.3260803,824]: 0 finished unit Knight [f=0006132] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0006132] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006177] [6177] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0006285] [6285] Event [440,17.1595154,2136]: 0 finished unit Wind/Tidal Generator [f=0006304] [6304] Event [5160,46.6004333,3640]: 1 finished unit Solar Collector [f=0006455] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0006458] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0006458] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000f5ad1aa0,000000016c8a5bb0}]" [f=0006481] [6481] Event [456,16.6108093,1960]: 0 finished unit Wind/Tidal Generator [f=0006632] [6632] Event [344,17.1642456,1960]: 0 finished unit Wind/Tidal Generator [f=0006745] [6745] Event [4884,48.046257,3616]: 1 finished unit Welder [f=0006793] [6793] Event [3176,0,2104]: 1 finished unit Wind/Tidal Generator [f=0006813] [6813] Event [312,18.1528625,2040]: 0 finished unit Wind/Tidal Generator [f=0006952] [6952] Event [3192,0,2200]: 1 finished unit Wind/Tidal Generator [f=0007028] [7028] Event [5000,46.6288147,3656]: 1 finished unit Caretaker [f=0007047] [7047] Event [3192,0,2264]: 1 finished unit Wind/Tidal Generator [f=0007158] [7158] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0007258] [7258] Event [3192,7.23077393,2344]: 1 finished unit Solar Collector [f=0007296] [7296] Event [2048,74.3006287,896]: 0 finished unit Lotus [f=0007347] [7347] Event [3176,0,2056]: 1 finished unit Wind/Tidal Generator [f=0007421] [7421] Event [5016,46.3923035,3544]: 1 finished unit Caretaker [f=0007437] [7437] Event [3176,0,1976]: 1 finished unit Wind/Tidal Generator [f=0007489] [7489] Event [1273.59998,46.3260803,824]: 0 finished unit Knight [f=0007521] [7521] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0007572] [7572] Event [3160,0,1896]: 1 finished unit Wind/Tidal Generator [f=0007722] [7722] Event [3144,0,1816]: 1 finished unit Wind/Tidal Generator [f=0007727] [7727] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0007813] [7813] Event [5128,47.4944458,3736]: 1 finished unit Solar Collector [f=0007879] [7879] Event [1273.59998,46.3260803,824]: 0 finished unit Conjurer [f=0007928] [7928] Event [824,75.5021057,3448]: 0 lost unit Metal Extractor [f=0008065] [8065] Event [3120,0.80712891,1744]: 1 finished unit Lotus [f=0008098] [8098] Event [632,75.5021057,3608]: 0 lost unit Metal Extractor [f=0008106] [8106] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0008153] [8153] Event [5000,46.3260803,3784]: 1 finished unit Solar Collector [f=0008183] [8183] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0008457] [8457] Event [4840,46.3308105,3816]: 1 finished unit Solar Collector [f=0008572] [8572] Event [5808,18.2332764,2032]: 1 finished unit Lotus [f=0008573] [8573] Event [4884,48.046257,3616]: 1 finished unit Blitz [f=0008594] [8594] Event [592,76.5427551,3200]: 0 finished unit Lotus [f=0008914] [8914] Event [4824,46.3923035,3368]: 1 finished unit Solar Collector [f=0008941] [8941] Event [5712,17.1547852,2048]: 1 finished unit Lotus [f=0009148] [9148] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0009226] [9226] Event [4744,46.3308105,3400]: 1 finished unit Solar Collector [f=0009360] [9360] Event [5824,17.7697144,1904]: 1 finished unit Lotus [f=0009430] [9430] Event [2800,15.9343872,1536]: 1 finished unit Lotus [f=0009517] [9517] Event [4680,46.3497314,3480]: 1 finished unit Solar Collector [f=0009692] [9692] Event [440,17.1595154,2136]: 0 lost unit Wind/Tidal Generator [f=0009724] [9724] Event [440,17.3540649,2056]: 0 lost unit Wind/Tidal Generator [f=0009735] [9735] Event [5880,17.1547852,2216]: 1 finished unit Solar Collector [f=0009759] [9759] Event [2656,15.9343872,1520]: 1 finished unit Lotus [f=0009782] [9782] Event [424,15.5412989,2184]: 0 lost unit Metal Extractor [f=0009802] [9802] Event [293.517303,18.3491192,2135.55737]: 1 lost unit Kodachi [f=0009806] [9806] Event [384,16.6359863,2048]: 0 lost unit Lotus [f=0009861] [9861] Event [4884,48.046257,3616]: 1 finished unit Blitz [f=0009868] [9868] Event [4600,46.3260803,3448]: 1 finished unit Solar Collector [f=0009890] [9890] Event [272,17.2966919,2208]: 0 lost unit Lotus [f=0009924] [9924] Event [312,18.0135689,2040]: 0 lost unit Wind/Tidal Generator [f=0009964] [9964] Event [344,17.1642456,1960]: 0 lost unit Wind/Tidal Generator [f=0009984] [9984] Event [264,17.0438404,2024]: 0 lost unit Metal Extractor [f=0009994] [9994] Event [456,16.9358025,1960]: 0 lost unit Wind/Tidal Generator [f=0010028] [10028] Event [5912,17.8595886,1992]: 1 finished unit Solar Collector [f=0010041] [10041] Event [408,15.0520096,1944]: 0 lost unit Metal Extractor [f=0010206] [10206] Event [4520,46.3308105,3432]: 1 finished unit Solar Collector [f=0010235] [10235] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0010328] [10328] Event [5656,16.3033447,2072]: 1 finished unit Solar Collector [f=0010475] [10475] Event [3088,17.1547852,1424]: 1 finished unit Lotus [f=0010489] [10489] Event [4884,48.046257,3616]: 1 finished unit Welder [f=0010552] [10552] Event [4440,50.2758179,3400]: 1 finished unit Solar Collector [f=0010742] [10742] Event [3248,19.9125061,1328]: 1 finished unit Lotus [f=0010774] [10774] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0010781] [10781] Event [1048,46.3497314,568]: 0 lost unit Wind/Tidal Generator [f=0010830] [10830] Event [1160,46.8813095,520]: 0 lost unit Wind/Tidal Generator [f=0010860] [10860] Event [1210.36182,46.3546791,344.213745]: 1 lost unit Kodachi [f=0010891] [10891] Event [632,75.5021057,3480]: 0 finished unit Solar Collector [f=0010945] [10945] Event [4884,48.046257,3616]: 1 finished unit Blitz [f=0010953] [10953] Event [4280,74.2769775,3352]: 1 finished unit Solar Collector [f=0010955] [10955] Event [1232,46.8807755,576]: 0 lost unit Lotus [f=0011026] [11026] Event [1096,47.5275574,648]: 0 lost unit Wind/Tidal Generator [f=0011035] [11035] Event [1336,46.4064941,680]: 0 lost unit Wind/Tidal Generator [f=0011092] [11092] Event [1416,46.9407425,648]: 0 lost unit Wind/Tidal Generator [f=0011107] [11107] Event [1508.36768,46.9050674,624.020752]: 1 lost unit Kodachi [f=0011138] [11138] Event [1416,46.3260803,760]: 0 lost unit Caretaker [f=0011184] [11184] Event [1256,47.2815857,712]: 0 lost unit Wind/Tidal Generator [f=0011209] [11209] Event [1202.35559,48.0348091,654.869385]: 1 lost unit Kodachi [f=0011294] [11294] Event [4200,74.286438,3336]: 1 finished unit Solar Collector [f=0011310] [11310] Event [4884,48.046257,3616]: 1 finished unit Blitz [f=0011621] [11621] Event [2120,75.1426086,888]: 0 finished unit Solar Collector [f=0011642] [11642] Event [4120,74.286438,3304]: 1 finished unit Solar Collector [f=0011716] [11716] Event [696,75.5021057,3352]: 0 finished unit Solar Collector [f=0011720] [11720] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0011898] [11898] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0011902] [11902] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0011969] [11969] Event [4040,74.8871765,3288]: 1 finished unit Solar Collector [f=0011985] [11985] Event [4884,48.046257,3616]: 1 finished unit Blitz [f=0012003] [12003] Event [1528,46.2368546,728]: 0 finished unit Solar Collector [f=0012049] [12049] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0012099] [12099] Event [576,75.5021057,3376]: 0 finished unit Lotus [f=0012208] [12208] Event [2152,75.4973755,792]: 0 finished unit Solar Collector [f=0012232] [Game::ClientReadNet] added new player lxa4000 with number 3 to team 0 [f=0012233] > SPRINGIE:User lxa4000|cloakarty|3_3||False|||RU [f=0012242] [12242] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0012277] [12277] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0012301] Connection attempt from lxa4000 [f=0012301] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0012301] -> Connection established (given id 3) [f=0012314] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0012314] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012388] [12388] Event [3848,75.5021057,3144]: 1 finished unit Solar Collector [f=0012389] [12389] Event [2448,74.2817078,3360]: 1 finished unit Lotus [f=0012445] [12445] Event [728,75.5021057,3464]: 0 finished unit Solar Collector [f=0012448] [12448] Event [1528,45.3232727,808]: 0 finished unit Solar Collector [f=0012527] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0012544] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0012544] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0x63f809c0,0x6691f6c0}]" [f=0012690] [12690] Event [4884,48.046257,3616]: 1 finished unit Ogre [f=0012715] [12715] Event [2248,75.5021057,776]: 0 finished unit Solar Collector [f=0012748] [12748] Event [3768,75.487915,3080]: 1 finished unit Solar Collector [f=0012759] [12759] Event [2464,74.286438,3488]: 1 finished unit Lotus [f=0012890] [12890] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0012905] [12905] Event [1273.59998,46.3260803,824]: 0 finished unit Conjurer [f=0013012] [13012] Event [2240,75.5021057,976]: 0 finished unit Lotus [f=0013020] [13020] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0013039] [13039] Event [2752,74.286438,3296]: 1 finished unit Radar Tower [f=0013221] [13221] Event [4884,48.046257,3616]: 1 finished unit Ogre [f=0013230] [13230] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0013288] [13288] Event [1273.59998,46.3260803,824]: 0 finished unit Conjurer [f=0013326] [13326] Event [1528,46.876236,648]: 0 finished unit Solar Collector [f=0013414] Spectator lxa4000 left the game: normal quit [f=0013414] [13414] Event [undefined]: lxa4000 quit [f=0013624] [13624] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0013649] [13649] Event [4480,73.3829651,2304]: 1 finished unit Lotus [f=0013738] [13738] Event [1208,46.3308105,920]: 0 finished unit Solar Collector [f=0013760] [13760] Event [4884,48.046257,3616]: 1 finished unit Ogre [f=0013820] [13820] Event [1528,46.3260803,552]: 0 finished unit Solar Collector [f=0013890] [13890] Event [4544,75.4784546,2368]: 1 finished unit Lotus [f=0013928] [13928] Event [3504,16.0384521,2608]: 1 finished unit Lotus [f=0014119] [14119] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0014172] [14172] Event [1288,46.3260803,920]: 0 finished unit Solar Collector [f=0014250] [14250] Event [4368,72.6072083,2464]: 1 finished unit Lotus [f=0014299] [14299] Event [4884,48.046257,3616]: 1 finished unit Ogre [f=0014363] [14363] Event [3664,17.1642456,2576]: 1 finished unit Lotus [f=0014490] [14490] Event [920,75.5068359,3656]: 0 finished unit Stinger [f=0014527] [14527] Event [4884,48.046257,3616]: 1 finished unit Welder [f=0014549] [14549] Event [1273.59998,46.3260803,824]: 0 finished unit Conjurer [f=0014580] [14580] Event [4496,75.5021057,2608]: 1 finished unit Lotus [f=0014622] [14622] Event [1368,46.3260803,920]: 0 finished unit Solar Collector [f=0014781] [14781] Event [1136,46.3355408,912]: 0 lost unit Lotus [f=0014820] [14820] Event [1096,73.8360519,3736]: 0 lost unit Metal Extractor [f=0014822] [14822] Event [1144,47.5464783,728]: 0 lost unit Wind/Tidal Generator [f=0014851] [14851] Event [4884,48.046257,3616]: 1 finished unit Blitz [f=0014877] [14877] Event [1208,46.9963989,744]: 0 lost unit Metal Extractor [f=0014927] [14927] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0014955] [14955] Event [4192,72.6213989,2640]: 1 finished unit Lotus [f=0014981] [14981] Event [863.005127,75.5021057,3850.48682]: 1 lost unit Blitz [f=0015007] [15007] Event [3616,15.9343872,2400]: 1 finished unit Lotus [f=0015015] [15015] Event [1352,44.8871384,712]: 0 lost unit Stinger [f=0015056] [15056] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0015072] [15072] Event [1436.04968,42.7504425,652.023315]: 0 lost unit Conjurer [f=0015108] [15108] Event [1432,46.3260803,904]: 0 finished unit Caretaker [f=0015140] [15140] Event [1101.67444,74.3905869,3855.72437]: 1 lost unit Ogre [f=0015146] [15146] Event [1350.58435,46.8439407,751.991699]: 0 lost unit Conjurer [f=0015204] [15204] Event [1488,46.3213501,896]: 0 lost unit Lotus [f=0015240] [15240] Event [4304,75.5021057,2768]: 1 finished unit Lotus [f=0015251] [15251] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0015252] gg [f=0015293] [15293] Event [994.293274,66.396225,3599.37329]: 0 lost unit Engineer Commander [f=0015372] [15372] Event [undefined]: zikdoe42 resigned [f=0015372] game_message: zikdoe42 has been destroyed! [f=0015372] game_message: PRO_Clopse wins! [f=0015372] Submitting stats [f=0015372] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015372] Part| Total Time|Time of the last 0.5s [f=0015372] Draw 27149.44ms 10.10% [f=0015372] Lua::Callins::Synced 7513.04ms 36.00% [f=0015372] Lua::Callins::Unsynced 36589.59ms 14.60% [f=0015372] Lua::CollectGarbage::Synced 449.29ms 2.20% [f=0015372] Lua::CollectGarbage::Unsynced 1259.14ms 0.40% [f=0015372] Misc::Profiler::AddTime 104.55ms 0.00% [f=0015372] Sim 45418.75ms 78.70% [f=0015372] [15372] Received game_message: zikdoe42 has been destroyed! [f=0015372] [15372] Received game_message: PRO_Clopse wins! [f=0015373] [15373] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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31,5250,11000,11000,5250,149.380951,1109.31226,1109.31226,149.380951,0,0,0,0,0,0,0,0,1323.10181,93.122467,93.122467,1323.10181,1074.18298,1962.1969,1962.1969,1074.18298,540,1260,1260,540,26.8191605,76.5540009,76.5540009,26.8191605,1275,1385,1385,1275,20.2841682,45.8433189,45.8433189,20.2841682,1050,3025,3025,1050,875,1537.66675,1537.66675,875,2385,5330,5330,2385,2129.99878,875,875,2129.99878,173.937943,278.398041,278.398041,173.937943,2108.37866,1299.45691,1299.45691,2108.37866 [f=0015373] [15373] Game End Stats Values: 32,5390,11860,11860,5390,181.971222,1213.48096,1213.48096,181.971222,0,0,0,0,0,0,0,0,1323.10181,93.122467,93.122467,1323.10181,1074.18298,1962.1969,1962.1969,1074.18298,540,1530,1530,540,29.2526531,76.0684433,76.0684433,29.2526531,1275,1385,1385,1275,21.5726967,45.1445732,45.1445732,21.5726967,1050,3525,3525,1050,875,1537.66675,1537.66675,875,2525,5420,5420,2525,2129.99878,875,875,2129.99878,210.105713,278.398041,278.398041,210.105713,2108.37866,1299.45691,1299.45691,2108.37866 [f=0015373] [15373] Game End Stats Values: 33,5460,12630,12630,5460,196.753738,1326.78601,1326.78601,196.753738,0,0,0,0,0,0,0,0,1323.10181,93.122467,93.122467,1323.10181,1074.18298,1962.1969,1962.1969,1074.18298,540,1710,1710,540,32.7527237,75.8603363,75.8603363,32.7527237,1275,1385,1385,1275,18.6521568,47.6203041,47.6203041,18.6521568,1050,4025,4025,1050,875,1537.66675,1537.66675,875,2595,5510,5510,2595,2129.99878,875,875,2129.99878,215.272537,278.398041,278.398041,215.272537,2108.37866,1299.45691,1299.45691,2108.37866 [f=0015373] [15373] Game End Stats Values: 34,5885,12905,12905,5885,217.480301,1448.84082,1448.84082,217.480301,0,0,0,0,0,0,0,0,1323.10181,93.122467,93.122467,1323.10181,1307.02722,2275.62793,2275.62793,1307.02722,900,1800,1800,900,34.200222,77.9707947,77.9707947,34.200222,1275,1385,1385,1275,19.2633896,49.136982,49.136982,19.2633896,1050,4025,4025,1050,875,1752.66675,1752.66675,875,2660,5695,5695,2660,2344.99878,875,875,2344.99878,233.062225,278.398041,278.398041,233.062225,2438.14355,1537.49792,1537.49792,2438.14355 [f=0015373] [15373] Game End Stats Values: 35,4280,13025,13025,4280,250.829559,1559.79944,1559.79944,250.829559,0,0,0,0,0,0,0,0,1323.10181,93.122467,93.122467,1323.10181,2513.56885,4918.66943,4918.66943,2513.56885,810,2070,2070,810,33.0142021,74.3199615,74.3199615,33.0142021,0,1385,1385,0,17.5041409,48.3972359,48.3972359,17.5041409,1050,3875,3875,1050,1675,3729.50244,3729.50244,1675,2420,5695,5695,2420,4321.83447,1675,1675,4321.83447,280.942444,278.398041,278.398041,280.942444,5128.02539,2853.19556,2853.19556,5128.02539 [f=0015373] [15373] Game End Stats Values: 36,4280,13025,13025,4280,257.888336,1586.42456,1586.42456,257.888336,0,0,0,0,0,0,0,0,1324.46399,93.122467,93.122467,1324.46399,2513.56885,5172.33057,5172.33057,2513.56885,810,2070,2070,810,25.333334,74.3199768,74.3199768,25.333334,0,1385,1385,0,11.3529215,49.8750496,49.8750496,11.3529215,1050,3875,3875,1050,1675,3729.50244,3729.50244,1675,2420,5695,5695,2420,4321.83447,1675,1675,4321.83447,280.942444,278.398041,278.398041,280.942444,5495.98926,2853.19556,2853.19556,5495.98926 [f=0015382] [15382] Event [3728,17.1405945,2416]: 1 finished unit Lotus [f=0015400] [15400] Event [1432,45.1456223,904]: 0 lost unit Caretaker [f=0015409] [15409] Event [920,71.7839966,3656]: 0 lost unit Stinger [f=0015415] [15415] Event [1528,46.509491,552]: 0 lost unit Solar Collector [f=0015416] [15416] Event [1368,46.408287,920]: 0 lost unit Solar Collector [f=0015416] [15416] Event [1273.59998,46.3260803,824]: 0 lost unit Knight [f=0015416] [15416] Event [161.539703,17.3772926,2086.41455]: 0 lost unit Knight [f=0015420] [15420] Event [1264,46.3618011,824]: 0 lost unit Cloakbot Factory [f=0015438] gg [f=0015457] [15457] Event [4884,48.046257,3616]: 1 finished unit Welder [f=0015491] Spectator zikdoe42 left the game: normal quit [f=0015491] [15491] Event [undefined]: zikdoe42 quit [f=0015497] Player PRO_Clopse left the game: normal quit [f=0015497] [15497] Event [undefined]: PRO_Clopse quit [f=0015553] Spectator Dave[tB] left the game: normal quit [f=0015553] [15553] Event [undefined]: Dave[tB] quit [f=0015559] No clients connected, shutting down server [f=0015559] Server shutdown [f=0015559] [15559] all players disconnected [f=0015656] [15656] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0015852] [15852] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0016046] [16046] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0016241] [16241] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0016436] [16436] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0016631] [16631] Event [4884,48.046257,3616]: 1 finished unit Kodachi [f=0017079] Autoquit sending quit command. [f=0017079] [QuitAction] user exited to system [f=0017079] [SpringApp::Kill][1] fromRun=1 [f=0017079] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017079] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017079] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017079] [ThreadPool::SetThreadCount][2] workers=0 [f=0017079] [SpringApp::Kill][2] [f=0017079] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017079] [Game::KillLua][3] dtor=0 luaUI=0x52724220 [f=0017079] Start widgetHandler:Shutdown [f=0017079] Shutdown - SaveOrderList Complete [f=0017079] Writing last game win data [f=0017079] Shutdown - SaveConfigData Complete [f=0017079] Shutdown Widget - Save/Load API [f=0017079] Shutdown Widget - Chili Highlight [f=0017079] Shutdown Widget - Draw After Chili [f=0017079] Shutdown Widget - EPIC Menu [f=0017079] Shutdown Widget - Chili Widget Selector [f=0017079] Shutdown Widget - Chili Minimap [f=0017079] Shutdown Widget - Local Team Colors [f=0017079] Shutdown Widget - Display Keys 2 [f=0017079] Shutdown Widget - Save Game Menu [f=0017079] Shutdown Widget - Unit Icons [f=0017079] Shutdown Widget - Noises [f=0017079] Shutdown Widget - HealthBars [f=0017079] Shutdown Widget - Win Counter [f=0017079] Shutdown Widget - BuildETA [f=0017079] Shutdown Widget - SpringRTS Replay Stats [f=0017079] Shutdown Widget - Modular Comm Info [f=0017079] Shutdown Widget - Stereo3D [f=0017079] Shutdown Widget - Showeco and Grid Drawer [f=0017079] Shutdown Widget - Point Tracker [f=0017079] Shutdown Widget - Missile Silo Range [f=0017079] Shutdown Widget - MetalFeatures (new) [f=0017079] Shutdown Widget - MinimapEvents [f=0017079] Shutdown Widget - Local Widgets Config [f=0017079] Shutdown Widget - Highlight Geos [f=0017079] Shutdown Widget - Grab Input [f=0017079] Input grabbing is disabled! [f=0017079] Shutdown Widget - Defense Range Zero-K [f=0017079] Shutdown Widget - Darkening [f=0017079] Shutdown Widget - Context Menu [f=0017079] Shutdown Widget - Chili Spectator Panels [f=0017079] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017079] Shutdown Widget - Chili Nuke Warning [f=0017079] Shutdown Widget - Chili EndGame Window [f=0017079] Shutdown Widget - Chili Economy Panel Default [f=0017079] Shutdown Widget - CameraShake [f=0017079] Shutdown Widget - State Reverse and Latency [f=0017079] Shutdown Widget - Music Player v2 [f=0017079] Shutdown Widget - Attack AoE [f=0017079] Shutdown Widget - Map Edge Extension [f=0017079] Shutdown Widget - Selection Send [f=0017079] Shutdown Widget - LupsManager [f=0017079] Shutdown Widget - Newton Firezone [f=0017079] Shutdown Widget - Chili Pro Console [f=0017079] Shutdown Widget - Persistent Build Height [f=0017079] Shutdown Widget - Lasso Terraform GUI [f=0017079] Shutdown Widget - Lups [f=0017079] Shutdown Widget - Chili Framework [f=0017079] Shutdown Widget - Mex Placement Handler [f=0017079] Shutdown Widget - Chili Core Selector [f=0017079] Shutdown Widget - Custom Markers [f=0017079] Shutdown Widget - Select Keys [f=0017079] Shutdown Widget - Pause Screen [f=0017079] Shutdown Widget - Text To Speech Control [f=0017079] Shutdown Widget - Layout Handler [f=0017079] End widgetHandler:Shutdown [f=0017079] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504208,62839099} {int,ext,rec}Allocs={18121789,0,0} {chunk,block}Bytes={62839099,0} [f=0017079] [Game::KillLua][1] dtor=0 luaGaia=0x5ae14700 [f=0017079] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280600,49335208} {int,ext,rec}Allocs={18121790,0,0} {chunk,block}Bytes={49335208,0} [f=0017079] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280600,49335208} {int,ext,rec}Allocs={18121790,0,0} {chunk,block}Bytes={49335208,0} [f=0017079] [Game::KillLua][2] dtor=0 luaRules=0x51dc34d0 [f=0017079] Start gadgetHandler:Shutdown [f=0017079] Shutdown - StartSetup [f=0017079] Shutdown - UnitMorph [f=0017079] Shutdown - Carrier Drones [f=0017079] Shutdown - LupsNanoSpray [f=0017079] Shutdown - Missile Silo Controller [f=0017079] Shutdown - Modular Comm Info [f=0017079] Shutdown - Terrain Texture Handler [f=0017079] Shutdown - UnitCloakShield [f=0017079] Shutdown - Starlight Handler [f=0017079] End gadgetHandler:Shutdown [f=0017079] Start gadgetHandler:Shutdown [f=0017079] Shutdown - Save/Load [f=0017079] Shutdown - Teleport Throw [f=0017079] Shutdown - UnitMorph [f=0017079] Shutdown - Modular Comm Info [f=0017079] Shutdown - Retreat Command [f=0017079] Shutdown - Shockwaves [f=0017079] Shutdown - UnitCloakShield [f=0017079] Shutdown - Lups Cloak FX [f=0017079] Shutdown - Lups [f=0017079] Shutdown - Lups Shield [f=0017079] End gadgetHandler:Shutdown [f=0017079] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18121822,0,0} {chunk,block}Bytes={0,0} [f=0017079] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18121822,0,0} {chunk,block}Bytes={0,0} [f=0017079] [Game::KillLua][4] dtor=0 [f=0017079] [Game::~CGame][1] [f=0017079] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017079] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017079] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017079] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017079] [Game::KillLua][4] dtor=1 [f=0017079] [Game::KillMisc][1] [f=0017079] [Game::KillMisc][2] [f=0017079] [Game::KillMisc][3] [f=0017079] [Game::KillRendering][1] [f=0017079] [3DOParser::Kill] allocated 1 pieces [f=0017079] [S3OParser::Kill] allocated 264 pieces [f=0017079] [AssParser::Kill] allocated 22 pieces [f=0017079] [Game::KillInterface][1] [f=0017079] [Game::KillInterface][2] [f=0017079] [Game::KillSimulation][1] [f=0017079] [Game::KillSimulation][2] [f=0017079] [CCollisionHandler] dis-/continuous tests: 0/3221555 [f=0017079] [Game::KillSimulation][3] [f=0017079] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017079] [~CPathCache(24x16)] cacheHits=30 hitPercentage=39% numHashColls=0 maxCacheSize=9 [f=0017079] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017079] [~CPathCache(48x32)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017079] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017079] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017079] [LosHandler::Kill] raycast instance cache-{hits,misses}={1836,8251}; shared=2%; cached=17% [f=0017079] [Game::KillSimulation][4] [f=0017079] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017079] [Game::~CGame][2] [f=0017079] [Game::~CGame][3] [f=0017079] [SpringApp::Kill][3] [f=0017079] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180580 bytes sent 208216 bytes recv'd [f=0017079] [SpringApp::Kill][4] font=0x4589caa0 [f=0017079] [SpringApp::Kill][5] [f=0017079] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x459126b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2706ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=81ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=79ms file="luaui/widgets/gui_chili_share.lua" indx=4667 inflSize=49kb readTime=30ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=27ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1847 inflSize=0kb readTime=25ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="gamedata/modularcomms/weapons/massdriver.lua" indx=891 inflSize=1kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=23ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=23ms file="unitpics/shiptorpraider.png" indx=6606 inflSize=9kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41654496 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x459fb3a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a02160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45965fd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f77880010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]