[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Q6Q0TreLMQ/springsettings.1174183.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa21c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1843 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1174183/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b969e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b969e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 476ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 783ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] zikdoe42 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1174183/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1174183/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51392330,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 900a166114fe985c2c303768572f8789 [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 123132123132123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 123132123132123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={00000000da6682e0,0000000000000000}]" [f=-000001] glb hf [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[Game::Load][lua{Rules,Gaia}={00000000b11df980,0000000000000000}]" [f=-000001] <123132123132123> Allies: I choose: Engineer! [f=-000001] <123132123132123> Allies: I choose: Engineer! [f=-000001] <123132123132123> ? [f=-000001] <123132123132123> ? [f=-000001] good luck have fun :) [f=-000001] <123132123132123> h [f=-000001] <123132123132123> okk [f=-000001] [0] Event [581,262,630]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4440,261.998657,4416]: 1 finished unit Guardian Commander [f=0000000] [0] AxeForge, team: 1, elo:1720, userid: 528152 [f=0000000] [0] 123132123132123, team: 0, elo:1601, userid: 528450 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [4488,261.995605,4312]: 1 finished unit Gunship Plant [f=0000027] [27] Event [512,261.995605,744]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000361] [361] Event [521.599976,261.995605,744]: 0 finished unit Glaive [f=0000405] [405] Event [4360,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [4360,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0000558] [558] Event [521.599976,261.995605,744]: 0 finished unit Glaive [f=0000689] [689] Event [4434.62939,338.995605,4469.44824]: 1 finished unit Firefly [f=0000690] [690] Event [4360,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0000753] [753] Event [521.599976,261.995605,744]: 0 finished unit Glaive [f=0000867] [867] Event [824,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000869] [869] Event [4376,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0000972] [972] Event [824,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0001049] [1049] Event [4376,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0001121] [1121] Event [776,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0001273] [1273] Event [521.599976,261.995605,744]: 0 finished unit Conjurer [f=0001339] [1339] Event [728,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0001347] [1347] Event [4488,282.995605,4312]: 1 finished unit Locust [f=0001475] [1475] Event [728,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0001589] <123132123132123> oh no [f=0001619] [1619] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001636] [1636] Event [728,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001689] ? [f=0001704] <123132123132123> 500ms [f=0001839] [1839] Event [776,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001960] [1960] Event [4440,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002034] [2034] Event [824,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0002167] [2167] Event [4427.46289,261.995605,4754.50977]: 1 finished unit Guardian Commander [f=0002252] [2252] Event [4520,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002375] [2375] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002503] [2503] Event [4600,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002700] [2700] Event [912,208.412842,1280]: 0 finished unit Radar Tower [f=0002741] [2741] Event [4488,282.995605,4312]: 1 finished unit Locust [f=0003326] [3326] Event [4488,282.995605,4312]: 1 finished unit Locust [f=0003694] [3694] Event [912,208.412842,1280]: 0 finished unit Sparrow [f=0003694] game_message: Morph complete: Radar Tower -> Sparrow [f=0003694] [3694] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0003835] [3835] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0003905] [3905] Event [4488,282.995605,4312]: 1 finished unit Locust [f=0003944] [3944] Event [521.599976,261.995605,744]: 0 finished unit Reaver [f=0004127] [4127] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0004542] [4542] Event [4488,282.995605,4312]: 1 finished unit Locust [f=0004579] [4579] Event [600,55.5319824,2088]: 0 finished unit Solar Collector [f=0004934] [4934] Event [600,65.2182617,1976]: 0 finished unit Solar Collector [f=0005007] [5007] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0005057] [5057] Event [521.599976,261.995605,744]: 0 finished unit Reaver [f=0005280] [5280] Event [672,54.0915527,2272]: 0 finished unit Lotus [f=0005446] <123132123132123> ??? [f=0005461] [5461] Event [4488,282.995605,4312]: 1 finished unit Wasp [f=0005924] [5924] Event [264,261.995605,744]: 0 lost unit Metal Extractor [f=0005935] [5935] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0005974] [5974] Event [261.308411,334.219452,843.667603]: 1 lost unit Locust [f=0006109] [6109] Event [818.985657,228.990692,1284.89563]: 1 lost unit Locust [f=0006137] [6137] Event [992,260.359863,608]: 0 finished unit Lotus [f=0006254] [6254] Event [521.599976,261.995605,744]: 0 finished unit Knight [f=0006476] [6476] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0006659] [6659] Event [4664,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0006809] [6809] Event [4744,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0006959] [6959] Event [4824,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0007056] <123132123132123> oh gud [f=0007109] [7109] Event [4872,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0007259] [7259] Event [712,261.995605,872]: 0 finished unit Caretaker [f=0007259] [7259] Event [4872,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0007330] [7330] Event [521.599976,261.995605,744]: 0 finished unit Knight [f=0007409] [7409] Event [4872,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0007589] [7589] Event [4872,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0007649] [7649] Event [872,261.995605,888]: 0 finished unit Razor [f=0007835] [7835] Event [1689.74524,217.041122,927.498108]: 1 lost unit Firefly [f=0007852] [7852] Event [521.599976,261.995605,744]: 0 finished unit Gremlin [f=0007877] [7877] Event [4488,282.995605,4312]: 1 finished unit Harpy [f=0008159] [8159] Event [1886.11414,161.304825,900.903137]: 1 finished unit Firefly [f=0008167] [8167] Event [521.599976,261.995605,744]: 0 finished unit Gremlin [f=0008297] [8297] Event [1112.65015,348.736267,682.074463]: 1 lost unit Firefly [f=0008414] [8414] Event [4488,282.995605,4312]: 1 finished unit Harpy [f=0008472] [8472] Event [1024,257.607178,832]: 0 finished unit Lotus [f=0008609] [8609] Event [1670.81909,205.366501,868.37323]: 1 finished unit Firefly [f=0008745] [8745] Event [264,257.482971,744]: 0 finished unit Metal Extractor [f=0008747] [8747] Event [1155.21875,348.82254,675.355469]: 1 lost unit Firefly [f=0008788] [8788] Event [1471.99622,169.570648,843.869934]: 1 finished unit Guardian Commander [f=0008815] [8815] Event [521.599976,261.995605,744]: 0 finished unit Gremlin [f=0008824] [8824] Event [1643.72583,248.75647,1005.15723]: 1 lost unit Locust [f=0008832] [8832] Event [1420.40222,259.194946,837.511719]: 1 lost unit Firefly [f=0009081] [9081] Event [1459.43542,337.738312,943.520813]: 1 lost unit Locust [f=0009111] [9111] Event [4488,282.995605,4312]: 1 finished unit Harpy [f=0009143] [9143] Event [521.599976,261.995605,744]: 0 finished unit Gremlin [f=0009161] [9161] Event [1166.91431,231.883011,648.467407]: 0 lost unit Glaive [f=0009164] [9164] Event [1118.98682,321.754608,837.706055]: 1 lost unit Firefly [f=0009232] [9232] Event [1085.59192,248.462631,839.828186]: 0 lost unit Glaive [f=0009239] [9239] Event [1048.57813,362.756409,921.506897]: 1 lost unit Locust [f=0009295] [9295] Event [976,261.684326,720]: 0 finished unit Lotus [f=0009307] [9307] Event [1097.89026,246.111984,996.182922]: 1 lost unit Guardian Commander [f=0009507] [9507] Event [521.599976,261.995605,744]: 0 finished unit Gremlin [f=0009508] hmm too slow [f=0009519] gg [f=0009568] [9568] Event [undefined]: AxeForge resigned [f=0009568] game_message: AxeForge has been destroyed! [f=0009568] game_message: 123132123132123 wins! [f=0009568] Submitting stats [f=0009568] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009568] Part| Total Time|Time of the last 0.5s [f=0009568] Draw 9369.75ms 10.34% [f=0009568] Lua::Callins::Synced 3330.34ms 22.96% [f=0009568] Lua::Callins::Unsynced 13086.19ms 15.41% [f=0009568] Lua::CollectGarbage::Synced 179.33ms 0.00% [f=0009568] Lua::CollectGarbage::Unsynced 434.46ms 0.40% [f=0009568] Misc::Profiler::AddTime 36.59ms 0.00% [f=0009568] Sim 17700.35ms 79.72% [f=0009568] [9568] Received game_message: AxeForge has been destroyed! [f=0009568] [9568] Received game_message: 123132123132123 wins! [f=0009569] [9569] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[9569] Game End Stats Values: 9,2805,3175,3175,2805,72.2407684,93.2041321,93.2041321,72.2407684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.4166355,25.4166355,25.4166355,25.4166355,1330,1355,1355,1330,10.2687435,11.2922335,11.2922335,10.2687435,195,660,660,195,0,0,0,0,1280,1160,1160,1280,0,39.3333588,39.3333588,0,0,0,0,0,0,0,0,0 [f=0009569] [9569] Game End Stats Values: 10,3285,3395,3395,3285,96.6284714,127.114639,127.114639,96.6284714,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.2756329,24.2756329,24.2756329,24.2756329,1275,1355,1355,1275,11.5218468,11.3407001,11.3407001,11.5218468,640,880,880,640,0,0,0,0,1370,1160,1160,1370,0,39.3333588,39.3333588,0,0,0,0,0,0,0,0,0 [f=0009569] [9569] Game End Stats Values: 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[9569] Game End Stats Values: 14,3905,3915,3915,3905,144.710464,198.736191,198.736191,144.710464,0,0,0,0,0,0,0,0,0,0,0,0,0,143.582703,143.582703,0,90,0,0,90,16.6630859,12.6630859,12.6630859,16.6630859,1275,1355,1355,1275,16.5353699,10.5053778,10.5053778,16.5353699,850,1100,1100,850,0,0,0,0,1690,1460,1460,1690,0,39.3333588,39.3333588,0,0,0,0,0,143.582703,0,0,143.582703 [f=0009569] [9569] Game End Stats Values: 15,4255,3565,3565,4255,167.804169,228.1427,228.1427,167.804169,0,0,0,0,0,0,0,0,0,0,0,0,875.716736,240.65094,240.65094,875.716736,180,0,0,180,19.5478935,15.5478935,15.5478935,19.5478935,1275,1355,1355,1275,15.2435799,12.5364313,12.5364313,15.2435799,1200,660,660,1200,220,90,90,220,1600,1550,1550,1600,90,479.333374,479.333374,90,0,0,0,0,250.330505,875.716736,875.716736,250.330505 [f=0009569] [9569] Game End Stats Values: 16,4255,3690,3690,4255,200.139999,259.512817,259.512817,200.139999,0,0,0,0,0,0,0,0,0,0,0,0,950.792053,240.65094,240.65094,950.792053,180,0,0,180,20.4669476,16.5375061,16.5375061,20.4669476,1275,1355,1355,1275,21.1823711,14.2993336,14.2993336,21.1823711,1200,660,660,1200,220,90,90,220,1600,1675,1675,1600,90,479.333374,479.333374,90,88.4001923,0,0,88.4001923,250.330505,950.792053,950.792053,250.330505 [f=0009569] [9569] Game End Stats Values: 17,4255,3795,3795,4255,206.673309,299.307404,299.307404,206.673309,0,0,0,0,0,0,0,0,0,0,0,0,950.792053,240.65094,240.65094,950.792053,180,0,0,180,21.9573498,20.781908,20.781908,21.9573498,1275,1355,1355,1275,13.5955534,15.8129692,15.8129692,13.5955534,1200,660,660,1200,220,90,90,220,1600,1780,1780,1600,90,479.333374,479.333374,90,88.4001923,0,0,88.4001923,250.330505,950.792053,950.792053,250.330505 [f=0009569] [9569] Game End Stats Values: 18,5065,3900,3900,5065,224.647812,339.031403,339.031403,224.647812,0,0,0,0,0,0,0,0,0,0,0,0,950.792053,272.543915,272.543915,950.792053,460,0,0,460,22.8202171,25.7631779,25.7631779,22.8202171,1275,1355,1355,1275,14.3582983,15.8082647,15.8082647,14.3582983,1550,660,660,1550,220,90,90,220,1780,1885,1885,1780,90,479.333374,479.333374,90,88.4001923,0,0,88.4001923,282.223602,950.792053,950.792053,282.223602 [f=0009569] [9569] Game End Stats Values: 19,5215,4200,4200,5215,231.452881,367.617889,367.617889,231.452881,0,0,0,0,0,0,0,0,0,0,0,0,970.792358,272.543915,272.543915,970.792358,460,0,0,460,19.5516338,22.1593132,22.1593132,19.5516338,1275,1355,1355,1275,14.8136711,15.0657692,15.0657692,14.8136711,1700,960,960,1700,220,90,90,220,1780,1885,1885,1780,90,479.333374,479.333374,90,106.800262,0,0,106.800262,282.223602,970.792358,970.792358,282.223602 [f=0009569] [9569] Game End Stats Values: 20,5455,4500,4500,5455,242.906921,367.617889,367.617889,242.906921,0,0,0,0,0,0,0,0,0,0,0,0,990.792236,272.543915,272.543915,990.792236,550,0,0,550,16.2830524,16.0307274,16.0307274,16.2830524,1275,1355,1355,1275,13.9235983,13.1599998,13.1599998,13.9235983,1850,1260,1260,1850,220,90,90,220,1780,1885,1885,1780,90,479.333374,479.333374,90,106.800262,0,0,106.800262,282.223602,990.792236,990.792236,282.223602 [f=0009569] [9569] Game End Stats Values: 21,5695,4680,4680,5695,258.303986,383.960388,383.960388,258.303986,0,0,0,0,0,0,0,0,0,0,0,0,1434.7218,272.543915,272.543915,1434.7218,550,0,0,550,18.8994312,20.9364357,20.9364357,18.8994312,1275,1755,1755,1275,15.1384687,14.2494984,14.2494984,15.1384687,2000,1040,1040,2000,440,90,90,440,1870,1885,1885,1870,90,699.333374,699.333374,90,106.800262,0,0,106.800262,282.223602,1434.7218,1434.7218,282.223602 [f=0009569] [9569] Game End Stats Values: 22,5650,2785,2785,5650,282.023499,420.297668,420.297668,282.023499,0,0,0,0,0,0,0,0,0,0,0,0,3557.04834,603.638794,603.638794,3557.04834,550,0,0,550,23.4186363,28.2099342,28.2099342,23.4186363,1275,0,0,1275,16.7813015,14.9824848,14.9824848,16.7813015,1955,900,900,1955,2635,155,155,2635,1870,1885,1885,1870,375,2894.3335,2894.3335,375,106.800262,0,0,106.800262,793.798584,3563.74902,3563.74902,793.798584 [f=0009569] [9569] Game End Stats Values: 23,5800,2785,2785,5800,288.08313,431.663391,431.663391,288.08313,0,0,0,0,0,0,0,0,0,0,0,0,3622.06787,603.638794,603.638794,3622.06787,550,0,0,550,23.4186325,23.4099312,23.4099312,23.4186325,1275,0,0,1275,17.923233,13.0014334,13.0014334,17.923233,2105,900,900,2105,2635,155,155,2635,1870,1885,1885,1870,375,2894.3335,2894.3335,375,116.300117,0,0,116.300117,805.104065,3628.76855,3628.76855,805.104065 [f=0009605] [9605] Event [1273.1571,152.393356,1763.62891]: 1 lost unit Harpy [f=0009692] Spectator AxeForge left the game: normal quit [f=0009692] [9692] Event [undefined]: AxeForge quit [f=0009848] Player 123132123132123 left the game: normal quit [f=0009848] [9848] Event [undefined]: 123132123132123 quit [f=0009854] No clients connected, shutting down server [f=0009854] Server shutdown [f=0009854] [9854] all players disconnected [f=0013850] Autoquit sending quit command. [f=0013850] [QuitAction] user exited to system [f=0013850] [SpringApp::Kill][1] fromRun=1 [f=0013850] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013850] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013850] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013850] [ThreadPool::SetThreadCount][2] workers=0 [f=0013850] [SpringApp::Kill][2] [f=0013850] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013850] [Game::KillLua][3] dtor=0 luaUI=0x51196310 [f=0013850] Start widgetHandler:Shutdown [f=0013850] Shutdown - SaveOrderList Complete [f=0013850] Writing last game win data [f=0013850] Shutdown - SaveConfigData Complete [f=0013850] Shutdown Widget - Save/Load API [f=0013850] Shutdown Widget - Chili Highlight [f=0013850] Shutdown Widget - Draw After Chili [f=0013850] Shutdown Widget - EPIC Menu [f=0013850] Shutdown Widget - Chili Widget Selector [f=0013850] Shutdown Widget - Chili Minimap [f=0013850] Shutdown Widget - Local Team Colors [f=0013850] Shutdown Widget - Display Keys 2 [f=0013850] Shutdown Widget - Save Game Menu [f=0013850] Shutdown Widget - Unit Icons [f=0013850] Shutdown Widget - Noises [f=0013850] Shutdown Widget - HealthBars [f=0013850] Shutdown Widget - Win Counter [f=0013850] Shutdown Widget - BuildETA [f=0013850] Shutdown Widget - SpringRTS Replay Stats [f=0013850] Shutdown Widget - Modular Comm Info [f=0013850] Shutdown Widget - Stereo3D [f=0013850] Shutdown Widget - Showeco and Grid Drawer [f=0013850] Shutdown Widget - Point Tracker [f=0013850] Shutdown Widget - Missile Silo Range [f=0013850] Shutdown Widget - MetalFeatures (new) [f=0013850] Shutdown Widget - MinimapEvents [f=0013850] Shutdown Widget - Local Widgets Config [f=0013850] Shutdown Widget - Highlight Geos [f=0013850] Shutdown Widget - Grab Input [f=0013850] Input grabbing is disabled! [f=0013850] Shutdown Widget - Defense Range Zero-K [f=0013850] Shutdown Widget - Darkening [f=0013850] Shutdown Widget - Context Menu [f=0013850] Shutdown Widget - Chili Spectator Panels [f=0013850] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013850] Shutdown Widget - Chili Nuke Warning [f=0013850] Shutdown Widget - Chili EndGame Window [f=0013850] Shutdown Widget - Chili Economy Panel Default [f=0013850] Shutdown Widget - CameraShake [f=0013850] Shutdown Widget - State Reverse and Latency [f=0013850] Shutdown Widget - Music Player v2 [f=0013850] Shutdown Widget - Attack AoE [f=0013850] Shutdown Widget - Map Edge Extension [f=0013850] Shutdown Widget - Selection Send [f=0013850] Shutdown Widget - LupsManager [f=0013850] Shutdown Widget - Newton Firezone [f=0013850] Shutdown Widget - Chili Pro Console [f=0013850] Shutdown Widget - Persistent Build Height [f=0013850] Shutdown Widget - Lasso Terraform GUI [f=0013850] Shutdown Widget - Lups [f=0013850] Shutdown Widget - Chili Framework [f=0013850] Shutdown Widget - Mex Placement Handler [f=0013850] Shutdown Widget - Chili Core Selector [f=0013850] Shutdown Widget - Custom Markers [f=0013850] Shutdown Widget - Select Keys [f=0013850] Shutdown Widget - Pause Screen [f=0013850] Shutdown Widget - Text To Speech Control [f=0013850] Shutdown Widget - Layout Handler [f=0013850] End widgetHandler:Shutdown [f=0013850] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442925,59302247} {int,ext,rec}Allocs={9713527,0,0} {chunk,block}Bytes={59302247,0} [f=0013850] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013850] [Game::KillLua][2] dtor=0 luaRules=0x51392330 [f=0013850] Start gadgetHandler:Shutdown [f=0013850] Shutdown - StartSetup [f=0013850] Shutdown - UnitMorph [f=0013850] Shutdown - Carrier Drones [f=0013850] Shutdown - LupsNanoSpray [f=0013850] Shutdown - Missile Silo Controller [f=0013850] Shutdown - Modular Comm Info [f=0013850] Shutdown - Terrain Texture Handler [f=0013850] Shutdown - UnitCloakShield [f=0013850] Shutdown - Starlight Handler [f=0013850] End gadgetHandler:Shutdown [f=0013850] Start gadgetHandler:Shutdown [f=0013850] Shutdown - Save/Load [f=0013850] Shutdown - Teleport Throw [f=0013850] Shutdown - UnitMorph [f=0013850] Shutdown - Modular Comm Info [f=0013850] Shutdown - Retreat Command [f=0013850] Shutdown - Shockwaves [f=0013850] Shutdown - UnitCloakShield [f=0013850] Shutdown - Lups Cloak FX [f=0013850] Shutdown - Lups [f=0013850] Shutdown - Lups Shield [f=0013850] End gadgetHandler:Shutdown [f=0013850] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9713595,0,0} {chunk,block}Bytes={0,0} [f=0013850] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9713595,0,0} {chunk,block}Bytes={0,0} [f=0013850] [Game::KillLua][4] dtor=0 [f=0013850] [Game::~CGame][1] [f=0013850] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013850] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013850] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013850] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013850] [Game::KillLua][4] dtor=1 [f=0013850] [Game::KillMisc][1] [f=0013850] [Game::KillMisc][2] [f=0013850] [Game::KillMisc][3] [f=0013850] [Game::KillRendering][1] [f=0013850] [3DOParser::Kill] allocated 1 pieces [f=0013850] [S3OParser::Kill] allocated 307 pieces [f=0013850] [AssParser::Kill] allocated 25 pieces [f=0013850] [Game::KillInterface][1] [f=0013850] [Game::KillInterface][2] [f=0013850] [Game::KillSimulation][1] [f=0013850] [Game::KillSimulation][2] [f=0013850] [CCollisionHandler] dis-/continuous tests: 0/418866 [f=0013850] [Game::KillSimulation][3] [f=0013850] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013850] [~CPathCache(20x20)] cacheHits=3 hitPercentage=27% numHashColls=0 maxCacheSize=4 [f=0013850] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013850] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013850] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013850] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013850] [LosHandler::Kill] raycast instance cache-{hits,misses}={3459,8389}; shared=2%; cached=27% [f=0013850] [Game::KillSimulation][4] [f=0013850] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013850] [Game::~CGame][2] [f=0013850] [Game::~CGame][3] [f=0013850] [SpringApp::Kill][3] [f=0013850] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146754 bytes sent 124936 bytes recv'd [f=0013850] [SpringApp::Kill][4] font=0x44ad0aa0 [f=0013850] [SpringApp::Kill][5] [f=0013850] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44b40120) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2082ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4584 inflSize=13kb readTime=23ms file="unitpics/energygeo.png" indx=6459 inflSize=10kb readTime=22ms file="objects3d/benzcom2.s3o" indx=4968 inflSize=223kb readTime=19ms file="unitpics/pw_inhibitor.png" indx=6567 inflSize=10kb readTime=15ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=14ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=13ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=13ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=11ms file="unitpics/jumparty.png" indx=6504 inflSize=11kb readTime=11ms file="unitpics/commsupport.png" indx=6410 inflSize=9kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31791684 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44c62cc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c6ba60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b4a440) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa21c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]