[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WBUz4hjqSY/springsettings.1173984.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe38401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1868 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1173984/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45159670] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45159670] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jamtime360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1173984/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (346ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1173984/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516020a0,0x5129f1c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 56a8156104b8e11644e6842b2c9ceb70 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f7c6fae0,00000000f78f2890}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000664e3490,00000000971f6f90}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Clop lob [f=-000001] [Game::ClientReadNet] added new player LooChenChanCZ with number 2 to team 0 [f=-000001] > SPRINGIE:User LooChenChanCZ|tankarty|5_4||False||Federation|CZ [f=-000001] gl hf [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] u2 [f=-000001] [Game::ClientReadNet] added new player therxyy with number 3 to team 0 [f=-000001] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1201,47.1296272,655]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4907,46.3302002,3500]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2828, userid: 460566 [f=0000000] [0] PRO_Clopse, team: 1, elo:2597, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4912,46.9126282,3608]: 1 finished unit Cloakbot Factory [f=0000028] [28] Event [1064,46.3982162,792]: 0 finished unit Amphbot Factory [f=0000234] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000245] [Game::ClientReadNet] added new player cabinboy with number 4 to team 0 [f=0000245] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0000250] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000250] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000016f02d190,0000000133fe0610}]" [f=0000255] [255] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000260] Connection attempt from cabinboy [f=0000260] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000260] -> Connection established (given id 4) [f=0000269] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000269] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000273] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000279] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000279] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000000e25e4e50,00000001018d5810}]" [f=0000376] [376] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0000465] [465] Event [4902.3999,46.5389404,3608]: 1 finished unit Conjurer [f=0000481] [481] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000495] [495] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000741] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000744] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000744] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000078b45b60,00000000724d0c80}]" [f=0000760] [760] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000761] [761] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000794] [794] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0000856] Spectator LooChenChanCZ left the game: normal quit [f=0000856] [856] Event [undefined]: LooChenChanCZ quit [f=0000955] [955] Event [5016,47.5464783,3384]: 1 finished unit Solar Collector [f=0000966] [966] Event [1272,47.035614,712]: 0 finished unit Solar Collector [f=0001157] [1157] Event [1320,46.3970337,552]: 0 finished unit Solar Collector [f=0001202] [1202] Event [4864,47.0687256,3344]: 1 finished unit Lotus [f=0001346] [1346] Event [1160,46.4963684,520]: 0 finished unit Solar Collector [f=0001530] [1530] Event [4902.3999,46.5389404,3608]: 1 finished unit Conjurer [f=0001680] [1680] Event [1120,87.5464783,672]: 0 finished unit Lotus [f=0001725] [1725] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0001943] [1943] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0002104] [2104] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0002135] [2135] Event [5064,46.3260803,3688]: 1 finished unit Solar Collector [f=0002208] [2208] Event [1840,73.9600525,832]: 0 finished unit Radar Tower [f=0002259] [2259] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0002442] [2442] Event [5768,24.5197449,2328]: 1 finished unit Solar Collector [f=0002660] [2660] Event [5080,46.9835815,3480]: 1 finished unit Solar Collector [f=0002725] [2725] Event [5880,17.1642456,2248]: 1 finished unit Solar Collector [f=0002753] [2753] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002778] [2778] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0002939] [2939] Event [2200,75.5021057,936]: 0 finished unit Solar Collector [f=0003038] [3038] Event [1064,46.3260803,828]: 0 finished unit Conch [f=0003078] [3078] Event [5616,15.9391174,2096]: 1 finished unit Lotus [f=0003125] [3125] Event [5160,47.2910461,3672]: 1 finished unit Solar Collector [f=0003286] [3286] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0003315] [3315] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0003465] [3465] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003573] [3573] Event [5192,46.3260803,3560]: 1 finished unit Solar Collector [f=0003585] [3585] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0003657] [3657] Event [2552,74.286438,984]: 0 finished unit Solar Collector [f=0003699] [3699] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0003820] [3820] Event [5976,17.1547852,2120]: 1 finished unit Solar Collector [f=0003961] [3961] Event [2272,75.4689941,1120]: 0 finished unit Lotus [f=0004038] [4038] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0004105] [4105] Event [5872,21.7147217,2352]: 1 finished unit Lotus [f=0004160] [4160] Event [5176,46.3260803,3464]: 1 finished unit Solar Collector [f=0004228] [4228] Event [3056,-5,2048]: 1 finished unit Lotus [f=0004260] [4260] Event [2576,73.9647827,1120]: 0 finished unit Lotus [f=0004375] [4375] Event [5928,17.4385986,1976]: 1 finished unit Solar Collector [f=0004414] [4414] Event [2432,71.6800842,1152]: 0 finished unit Radar Tower [f=0004452] [4452] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0004520] [4520] Event [5596.7002,20.3874111,1946.58545]: 0 lost unit Duck [f=0004595] [4595] Event [5601.44531,21.1848221,1972.45435]: 0 lost unit Duck [f=0004653] [4653] Event [3088,0,2112]: 1 finished unit Radar Tower [f=0004683] [4683] Event [5864,17.1595154,1848]: 1 finished unit Solar Collector [f=0004696] [4696] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0004717] [4717] Event [4902.3999,46.5389404,3608]: 1 finished unit Reaver [f=0004941] [4941] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0004951] [4951] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0005063] [5063] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005070] [5070] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0005258] [5258] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0005405] [5405] Event [5486.55664,74.286438,2753.03516]: 0 lost unit Duck [f=0005414] [5414] Event [1064,46.3260803,828]: 0 finished unit Conch [f=0005419] [5419] Event [4984,47.4660645,3464]: 1 finished unit Caretaker [f=0005448] [5448] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0005491] [5491] Event [5675.05615,71.6917343,2603.95239]: 0 lost unit Duck [f=0005509] [5509] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0005562] [5562] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0005625] [5625] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0005655] [5655] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0005680] [5680] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0005758] > SPRINGIE:User DanWarior|turretheavylaser|6_5||False|||RU [f=0005800] [5800] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0005865] [5865] Event [3008,14.1227112,1664]: 0 finished unit Lotus [f=0005910] [5910] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0005920] [5920] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0006040] [6040] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0006084] [6084] Event [3008,14.1227112,1664]: 0 lost unit Lotus [f=0006161] [6161] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0006165] [6165] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0006180] [6180] Event [3024,-5,2240]: 1 finished unit Lotus [f=0006281] [6281] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0006399] [6399] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0006420] [6420] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0006672] Player DanWarior left the game: timeout [f=0006672] [6672] Event [undefined]: DanWarior timed out [f=0006675] [6675] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0006737] [6737] Event [4902.3999,46.5389404,3608]: 1 finished unit Reaver [f=0006750] [6750] Event [3216,-5,2192]: 1 finished unit Lotus [f=0006930] [6930] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0006947] [6947] Event [4902.3999,46.5389404,3608]: 1 finished unit Imp [f=0007185] [7185] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0007300] [7300] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0007440] [7440] Event [1064,46.3260803,828]: 0 finished unit Duck [f=0007516] [7516] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0007518] [7518] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0007595] [7595] Event [5200,75.5210266,624]: 1 finished unit Lotus [f=0007620] [7620] Event [4902.3999,46.5389404,3608]: 1 finished unit Reaver [f=0007664] > SPRINGIE:User DanWarior|turretheavylaser|6_5||False|||RU [f=0007700] Connection attempt from DanWarior [f=0007700] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007700] [7700] Event [undefined]: DanWarior changed status [f=0007700] -> Connection established (given id 0) [f=0007717] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0007717] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007904] [7904] Event [1064,46.3260803,828]: 0 finished unit Conch [f=0007967] [7967] Event [4902.3999,46.5389404,3608]: 1 finished unit Reaver [f=0008100] [8100] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0008176] [8176] Event [4902.3999,46.5389404,3608]: 1 finished unit Conjurer [f=0008340] [8340] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0008350] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0008373] [8373] Event [4902.3999,46.5389404,3608]: 1 finished unit Conjurer [f=0008386] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0008386] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000062c60f00,000000009905fa60}]" [f=0008490] [8490] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0008505] [8505] Event [1064,46.3260803,828]: 0 finished unit Archer [f=0008544] [8544] Event [4984,46.3260803,3768]: 1 finished unit Solar Collector [f=0008690] [8690] Event [4902.3999,46.5389404,3608]: 1 finished unit Imp [f=0008814] [8814] Event [5096,47.0403442,3800]: 1 finished unit Solar Collector [f=0008925] [8925] Event [4336,16.7054138,1952]: 1 finished unit Lotus [f=0008943] [8943] Event [4902.3999,46.5389404,3608]: 1 finished unit Imp [f=0009071] [9071] Event [5208,59.8450623,3800]: 1 finished unit Solar Collector [f=0009088] you here? [f=0009115] [9115] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0009209] [9209] Event [1064,46.3260803,828]: 0 finished unit Bulkhead [f=0009233] [9233] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0009365] [9365] Event [5272,55.5027161,3688]: 1 finished unit Solar Collector [f=0009406] [9406] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0009510] [9510] Event [4288,15.9343872,1888]: 1 finished unit Lotus [f=0009520] [9520] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0009629] [9629] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0009642] [9642] Event [5320,46.4112244,3560]: 1 finished unit Solar Collector [f=0009691] [9691] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0009805] [9805] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0009810] [9810] Event [1064,46.3260803,828]: 0 finished unit Archer [f=0009922] [9922] Event [5336,46.4301453,3432]: 1 finished unit Solar Collector [f=0009976] [9976] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0010116] [10116] Event [5256,46.3260803,3320]: 1 finished unit Solar Collector [f=0010157] [10157] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0010185] [10185] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0010269] [10269] Event [4902.3999,46.5389404,3608]: 1 finished unit Glaive [f=0010300] [10300] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0010349] [10349] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0010381] [10381] Event [5112,46.3260803,3304]: 1 finished unit Solar Collector [f=0010471] [10471] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0010517] [10517] Event [5416,75.5021057,632]: 1 finished unit Solar Collector [f=0010622] [10622] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0010664] [10664] Event [1064,46.3260803,828]: 0 finished unit Buoy [f=0010705] [10705] Event [5448,75.5021057,488]: 1 finished unit Solar Collector [f=0010741] [10741] Event [4888,46.3260803,3208]: 1 finished unit Solar Collector [f=0010824] [10824] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0010885] [10885] Event [5336,75.5021057,408]: 1 finished unit Solar Collector [f=0010952] [10952] Event [5096,47.2815857,3128]: 1 finished unit Solar Collector [f=0010985] [10985] Event [1146.03101,75.4839859,1584.11096]: 0 lost unit Duck [f=0010999] [10999] Event [1136.12817,74.2623596,1594.57642]: 0 lost unit Duck [f=0011005] [11005] Event [1164.61584,74.286438,1815.86218]: 1 lost unit Reaver [f=0011033] [11033] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0011034] [11034] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0011065] [11065] Event [5240,75.4216919,376]: 1 finished unit Solar Collector [f=0011114] [11114] Event [1064,46.3260803,828]: 0 finished unit Conch [f=0011191] [11191] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0011201] [11201] Event [3168.54785,16.7877312,1522.49841]: 1 lost unit Glaive [f=0011216] [11216] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0011251] [11251] Event [3100.54858,17.1570873,1421.07703]: 1 lost unit Glaive [f=0011266] [11266] Event [1840,73.9600525,832]: 0 lost unit Radar Tower [f=0011294] [11294] Event [5176,62.5791321,3048]: 1 finished unit Solar Collector [f=0011305] [11305] Event [5112,74.286438,328]: 1 finished unit Solar Collector [f=0011306] [11306] Event [3163.06299,16.1643505,1458.13831]: 1 lost unit Glaive [f=0011332] [11332] Event [1006.13708,46.3260803,565.194275]: 1 lost unit Glaive [f=0011351] [11351] Event [1120,87.5464783,672]: 0 lost unit Lotus [f=0011353] [11353] Event [3136.85132,16.7742691,1431.09094]: 1 lost unit Glaive [f=0011376] [11376] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0011386] [11386] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0011406] [11406] Event [2148.13672,75.3839569,873.385254]: 1 lost unit Glaive [f=0011412] [11412] Event [3024.7478,17.2699795,1468.63843]: 1 lost unit Glaive [f=0011470] [11470] Event [3120.83398,15.9349804,1559.49817]: 1 lost unit Glaive [f=0011497] [11497] Event [2125.53687,74.8017502,841.800964]: 1 lost unit Glaive [f=0011537] [11537] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0011579] [11579] Event [1064,46.3260803,792]: 0 lost unit Amphbot Factory [f=0011592] [11592] Event [1208,47.6140213,744]: 0 lost unit Metal Extractor [f=0011604] [11604] Event [4024,75.1520691,3288]: 1 finished unit Solar Collector [f=0011669] [11669] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0011687] [11687] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0011711] [11711] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0011771] [11771] Event [2200,75.5021057,936]: 0 lost unit Solar Collector [f=0011788] [11788] Event [2216,75.1777344,872]: 0 lost unit Metal Extractor [f=0011801] [11801] Event [5240,74.1066895,2968]: 1 finished unit Solar Collector [f=0011836] [11836] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0011881] [11881] Event [2178.72705,75.7360535,1014.25183]: 1 lost unit Glaive [f=0011886] [11886] Event [1272,47.035614,712]: 0 lost unit Solar Collector [f=0011961] [11961] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0011986] [11986] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0012014] [12014] Event [1320,46.5599213,552]: 0 lost unit Solar Collector [f=0012114] [12114] Event [4104,74.32901,3336]: 1 finished unit Solar Collector [f=0012136] [12136] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0012156] Player DanWarior left the game: timeout [f=0012156] [12156] Event [undefined]: DanWarior timed out [f=0012286] [12286] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0012404] [12404] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0012436] [12436] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0012483] PRO_Clopse has forced a win due to dropped opposition. [f=0012483] game_message: DanWarior has been destroyed! [f=0012483] [12483] Event [undefined]: DanWarior resigned [f=0012483] game_message: PRO_Clopse wins! [f=0012483] Submitting stats [f=0012483] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012483] Part| Total Time|Time of the last 0.5s [f=0012483] Draw 23466.10ms 28.50% [f=0012483] Lua::Callins::Synced 6270.45ms 9.93% [f=0012483] Lua::Callins::Unsynced 31532.36ms 36.64% [f=0012483] Lua::CollectGarbage::Synced 435.49ms 0.20% [f=0012483] Lua::CollectGarbage::Unsynced 1153.00ms 0.70% [f=0012483] Misc::Profiler::AddTime 92.60ms 0.10% [f=0012483] Sim 37543.41ms 51.94% [f=0012483] [12483] Received game_message: DanWarior has been destroyed! [f=0012483] [12483] Received game_message: PRO_Clopse wins! [f=0012484] [12484] Game End Stats Header: 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28,10070,4210,10070,4210,631.430725,557.409668,631.430725,557.409668,0,0,0,0,0,0,0,0,122.978577,1964.8916,122.978577,1964.8916,3350.52979,1093.61768,3350.52979,1093.61768,810,180,810,180,65.3333359,9.73333359,65.3333359,9.73333359,1330,1330,1330,1330,50.1404266,9.55759716,50.1404266,9.55759716,2760,1870,2760,1870,2165,860,2165,860,5170,830,5170,830,925,2320,925,2320,391.130432,0,391.130432,0,1581.19568,3394.39014,1581.19568,3394.39014 [f=0012484] [12484] Game End Stats Values: 29,10340,4210,10340,4210,724.305847,557.409668,724.305847,557.409668,0,0,0,0,0,0,0,0,361.013611,2048.8916,361.013611,2048.8916,3350.52979,1093.61768,3350.52979,1093.61768,810,180,810,180,68,10.833333,68,10.833333,1330,1330,1330,1330,51.0729332,7,51.0729332,7,2940,1870,2940,1870,2165,860,2165,860,5260,830,5260,830,925,2320,925,2320,391.130432,0,391.130432,0,1581.19568,3394.39014,1581.19568,3394.39014 [f=0012500] [12500] Event [2552,74.286438,984]: 0 lost unit Solar Collector [f=0012532] [12532] Event [1160,46.4963684,520]: 0 lost unit Solar Collector [f=0012586] [12586] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0012593] [12593] Event [4184,74.286438,3368]: 1 finished unit Solar Collector [f=0012717] Spectator cabinboy left the game: normal quit [f=0012717] [12717] Event [undefined]: cabinboy quit [f=0012768] No clients connected, shutting down server [f=0012768] Server shutdown [f=0012768] [12768] all players disconnected [f=0012869] [12869] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0012899] [12899] Event [4872,47.2957764,3720]: 1 finished unit Caretaker [f=0012974] [12974] Event [4200,15.972229,1976]: 1 finished unit Stinger [f=0013027] [13027] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0013064] [13064] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0013086] [13086] Event [4264,74.286438,3416]: 1 finished unit Solar Collector [f=0013177] [13177] Event [4776,47.3667297,3704]: 1 finished unit Caretaker [f=0013229] [13229] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0013450] [13450] Event [4712,46.4301453,3672]: 1 finished unit Caretaker [f=0013474] [13474] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0013579] [13579] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0013589] [13589] Event [4344,70.3083191,3464]: 1 finished unit Solar Collector [f=0013684] [13684] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0013777] [13777] Event [4504,47.3761902,3544]: 1 finished unit Solar Collector [f=0013849] [13849] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0013904] [13904] Event [4176,17.1500549,1888]: 1 finished unit Lotus [f=0013969] [13969] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0014046] [14046] Event [4584,46.4206848,3592]: 1 finished unit Solar Collector [f=0014123] [14123] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0014238] [14238] Event [4902.3999,46.5389404,3608]: 1 finished unit Ronin [f=0014283] Autoquit sending quit command. [f=0014283] [QuitAction] user exited to system [f=0014283] [SpringApp::Kill][1] fromRun=1 [f=0014283] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014283] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014283] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014283] [ThreadPool::SetThreadCount][2] workers=0 [f=0014283] [SpringApp::Kill][2] [f=0014283] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014283] [Game::KillLua][3] dtor=0 luaUI=0x5141a460 [f=0014283] Start widgetHandler:Shutdown [f=0014283] Shutdown - SaveOrderList Complete [f=0014283] Writing last game win data [f=0014283] Shutdown - SaveConfigData Complete [f=0014283] Shutdown Widget - Chili Highlight [f=0014283] Shutdown Widget - Save/Load API [f=0014283] Shutdown Widget - Draw After Chili [f=0014283] Shutdown Widget - EPIC Menu [f=0014283] Shutdown Widget - Chili Minimap [f=0014283] Shutdown Widget - Chili Widget Selector [f=0014283] Shutdown Widget - Local Team Colors [f=0014283] Shutdown Widget - Display Keys 2 [f=0014283] Shutdown Widget - Save Game Menu [f=0014283] Shutdown Widget - HealthBars [f=0014283] Shutdown Widget - Noises [f=0014283] Shutdown Widget - Unit Icons [f=0014283] Shutdown Widget - Win Counter [f=0014283] Shutdown Widget - SpringRTS Replay Stats [f=0014283] Shutdown Widget - BuildETA [f=0014283] Shutdown Widget - Modular Comm Info [f=0014283] Shutdown Widget - Music Player v2 [f=0014283] Shutdown Widget - State Reverse and Latency [f=0014283] Shutdown Widget - CameraShake [f=0014283] Shutdown Widget - Chili Economy Panel Default [f=0014283] Shutdown Widget - Chili EndGame Window [f=0014283] Shutdown Widget - Chili Nuke Warning [f=0014283] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014283] Shutdown Widget - Chili Spectator Panels [f=0014283] Shutdown Widget - Context Menu [f=0014283] Shutdown Widget - Darkening [f=0014283] Shutdown Widget - Defense Range Zero-K [f=0014283] Shutdown Widget - Grab Input [f=0014283] Input grabbing is disabled! [f=0014283] Shutdown Widget - Highlight Geos [f=0014283] Shutdown Widget - Local Widgets Config [f=0014283] Shutdown Widget - MinimapEvents [f=0014283] Shutdown Widget - MetalFeatures (new) [f=0014283] Shutdown Widget - Missile Silo Range [f=0014283] Shutdown Widget - Point Tracker [f=0014283] Shutdown Widget - Showeco and Grid Drawer [f=0014283] Shutdown Widget - Stereo3D [f=0014283] Shutdown Widget - Attack AoE [f=0014283] Shutdown Widget - Map Edge Extension [f=0014283] Shutdown Widget - Selection Send [f=0014283] Shutdown Widget - LupsManager [f=0014283] Shutdown Widget - Newton Firezone [f=0014283] Shutdown Widget - Chili Pro Console [f=0014283] Shutdown Widget - Persistent Build Height [f=0014283] Shutdown Widget - Lasso Terraform GUI [f=0014283] Shutdown Widget - Chili Framework [f=0014283] Shutdown Widget - Lups [f=0014283] Shutdown Widget - Custom Markers [f=0014283] Shutdown Widget - Chili Core Selector [f=0014283] Shutdown Widget - Mex Placement Handler [f=0014283] Shutdown Widget - Select Keys [f=0014283] Shutdown Widget - Pause Screen [f=0014283] Shutdown Widget - Layout Handler [f=0014283] Shutdown Widget - Text To Speech Control [f=0014283] End widgetHandler:Shutdown [f=0014283] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582168,68934131} {int,ext,rec}Allocs={16259233,0,0} {chunk,block}Bytes={68934131,0} [f=0014283] [Game::KillLua][1] dtor=0 luaGaia=0x5129f1c0 [f=0014283] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383757,56703768} {int,ext,rec}Allocs={16259234,0,0} {chunk,block}Bytes={56703768,0} [f=0014283] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383757,56703768} {int,ext,rec}Allocs={16259234,0,0} {chunk,block}Bytes={56703768,0} [f=0014283] [Game::KillLua][2] dtor=0 luaRules=0x516020a0 [f=0014283] Start gadgetHandler:Shutdown [f=0014283] Shutdown - StartSetup [f=0014283] Shutdown - UnitMorph [f=0014283] Shutdown - Carrier Drones [f=0014283] Shutdown - LupsNanoSpray [f=0014283] Shutdown - Missile Silo Controller [f=0014283] Shutdown - Modular Comm Info [f=0014283] Shutdown - Terrain Texture Handler [f=0014283] Shutdown - UnitCloakShield [f=0014283] Shutdown - Starlight Handler [f=0014283] End gadgetHandler:Shutdown [f=0014283] Start gadgetHandler:Shutdown [f=0014283] Shutdown - Save/Load [f=0014283] Shutdown - Teleport Throw [f=0014283] Shutdown - UnitMorph [f=0014283] Shutdown - Modular Comm Info [f=0014283] Shutdown - Retreat Command [f=0014283] Shutdown - Shockwaves [f=0014283] Shutdown - UnitCloakShield [f=0014283] Shutdown - Lups Cloak FX [f=0014283] Shutdown - Lups [f=0014283] Shutdown - Lups Shield [f=0014283] End gadgetHandler:Shutdown [f=0014283] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16259308,0,0} {chunk,block}Bytes={0,0} [f=0014283] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16259308,0,0} {chunk,block}Bytes={0,0} [f=0014283] [Game::KillLua][4] dtor=0 [f=0014283] [Game::~CGame][1] [f=0014283] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014283] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014283] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014283] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014283] [Game::KillLua][4] dtor=1 [f=0014283] [Game::KillMisc][1] [f=0014283] [Game::KillMisc][2] [f=0014283] [Game::KillMisc][3] [f=0014283] [Game::KillRendering][1] [f=0014283] [3DOParser::Kill] allocated 19 pieces [f=0014283] [S3OParser::Kill] allocated 325 pieces [f=0014283] [AssParser::Kill] allocated 0 pieces [f=0014283] [Game::KillInterface][1] [f=0014283] [Game::KillInterface][2] [f=0014283] [Game::KillSimulation][1] [f=0014283] [Game::KillSimulation][2] [f=0014283] [CCollisionHandler] dis-/continuous tests: 0/2259668 [f=0014283] [Game::KillSimulation][3] [f=0014283] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014283] [~CPathCache(24x16)] cacheHits=25 hitPercentage=39% numHashColls=0 maxCacheSize=6 [f=0014283] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014283] [~CPathCache(48x32)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014283] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014283] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014283] [LosHandler::Kill] raycast instance cache-{hits,misses}={4472,7359}; shared=10%; cached=27% [f=0014283] [Game::KillSimulation][4] [f=0014283] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014283] [Game::~CGame][2] [f=0014283] [Game::~CGame][3] [f=0014283] [SpringApp::Kill][3] [f=0014283] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151388 bytes sent 127641 bytes recv'd [f=0014283] [SpringApp::Kill][4] font=0x4508caa0 [f=0014283] [SpringApp::Kill][5] [f=0014283] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x450fa430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2660ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=64ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=26ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4666 inflSize=75kb readTime=23ms file="luaui/configs/clippy.lua" indx=2854 inflSize=4kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=16ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4582 inflSize=1kb readTime=14ms file="scripts/turretaaflak.lua" indx=5918 inflSize=2kb readTime=13ms file="luaui/widgets/gfx_deferred_rendering.lua" indx=4611 inflSize=22kb readTime=13ms file="luaui/widgets/chili_old/controls/stackpanel.lua" indx=4239 inflSize=0kb readTime=13ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow.png" indx=4105 inflSize=27kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35496255 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x451eef70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451f5d30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45101400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe3840010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]