[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.brKGJHUvrV/springsettings.1173487.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f380801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1943 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1173487/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d30120] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d30120] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 586ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JainusVt was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1173487/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (443ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11941,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1173487/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52533760,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d28e14615a72c87b37ffa9cb52e76435 [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Gharadin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Gharadin changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gharadin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gharadin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={0000000060814850,0000000000000000}]" [f=-000001] Allies: I choose: Dog the BountyHunter! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gharadin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gharadin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gharadin" string="[Game::Load][lua{Rules,Gaia}={0x48926950,(nil)}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Good luck, have fun! [f=-000001] I'm completely new, so you'll probably win. [f=-000001] [0] Event [4818,174.019531,4770]: 0 finished unit Guardian Commander [f=-000001] [0] Event [306,175.826172,277]: 1 finished unit Strike Commander [f=0000000] [0] Skrid, team: 0, elo:1579, userid: 524522 [f=0000000] [0] Gharadin, team: 1, elo:1500, userid: 539759 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [4840,172.076477,4888]: 0 finished unit Jumpbot Factory [f=0000052] Good luck [f=0000284] [284] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000329] [329] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000436] [436] Event [296,175.789093,488]: 1 finished unit Shieldbot Factory [f=0000689] [689] Event [4469.56787,249.667023,4455.56152]: 0 finished unit Firefly [f=0000938] [938] Event [296,175.928528,500]: 1 finished unit Convict [f=0000959] [959] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001060] [1060] Event [4840.03662,172.169403,4864]: 0 finished unit Pyro [f=0001137] [1137] Event [296,175.928528,500]: 1 finished unit Bandit [f=0001148] [1148] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001274] [1274] Event [4680,172.108398,4744]: 0 finished unit Wind/Tidal Generator [f=0001308] [1308] Event [296,175.928528,500]: 1 finished unit Bandit [f=0001426] [1426] Event [4664,179.345642,4808]: 0 finished unit Wind/Tidal Generator [f=0001485] [1485] Event [296,175.928528,500]: 1 finished unit Bandit [f=0001511] [1511] Event [4840.03662,172.169403,4864]: 0 finished unit Constable [f=0001673] [1673] Event [4616,186.753174,4856]: 0 finished unit Wind/Tidal Generator [f=0001776] [1776] Event [4840.03662,172.169403,4864]: 0 finished unit Puppy [f=0001875] [1875] Event [296,175.928528,500]: 1 finished unit Convict [f=0001926] [1926] Event [4616,188.448944,4920]: 0 finished unit Wind/Tidal Generator [f=0001940] [Game::ClientReadNet] added new player Niarteloc with number 2 to team 0 [f=0001940] > SPRINGIE:User Niarteloc|turretriot|4_5||False|||US [f=0001958] Connection attempt from Niarteloc [f=0001958] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001958] -> Connection established (given id 2) [f=0001963] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0001963] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002019] [2019] Event [4840.03662,172.169403,4864]: 0 finished unit Puppy [f=0002207] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0002207] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0002207] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000f398efe0,0000000000000000}]" [f=0002236] [2236] Event [296,175.928528,500]: 1 finished unit Bandit [f=0002372] [2372] Event [584,175.627686,456]: 1 finished unit Solar Collector [f=0002567] [2567] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002600] [2600] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002652] [2652] Event [520,175.819244,344]: 1 finished unit Solar Collector [f=0002914] [2914] Event [3703.78931,261.827759,3984.32666]: 0 lost unit Firefly [f=0003016] [3016] Event [296,175.928528,500]: 1 finished unit Bandit [f=0003027] [3027] Event [3779.13037,252.820724,4293.18213]: 0 lost unit Firefly [f=0003037] [3037] Event [4840.03662,172.169403,4864]: 0 finished unit Constable [f=0003045] [3045] Event [3704.54126,177.328003,4112.47607]: 1 lost unit Bandit [f=0003059] [3059] Event [728,174.059601,520]: 1 finished unit Solar Collector [f=0003629] [3629] Event [3130.5542,251.871719,3875.20728]: 0 finished unit Firefly [f=0003666] [3666] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0003888] [3888] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003898] [3898] Event [2914.55518,175.819244,3589.50879]: 0 finished unit Guardian Commander [f=0003898] game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0003898] [3898] Received game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0003929] [3929] Event [1368,176.003723,168]: 1 finished unit Wind/Tidal Generator [f=0003996] [3996] Event [1221.16516,174.044876,364.788727]: 1 lost unit Convict [f=0004167] [4167] Event [4840.03662,172.169403,4864]: 0 finished unit Pyro [f=0004381] [4381] Event [296,175.928528,500]: 1 finished unit Bandit [f=0004420] [4420] Event [96.2033691,177.642517,215.523224]: 0 lost unit Pyro [f=0004621] [4621] Event [296,175.928528,500]: 1 finished unit Bandit [f=0004830] [4830] Event [4840.03662,172.169403,4864]: 0 finished unit Pyro [f=0004855] [4855] Event [296,175.928528,500]: 1 finished unit Bandit [f=0004906] [4906] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0005230] [5230] Event [296,175.928528,500]: 1 finished unit Convict [f=0005241] [5241] Event [4536,182.921692,4968]: 0 finished unit Wind/Tidal Generator [f=0005511] [5511] Event [4456,179.459167,4968]: 0 finished unit Wind/Tidal Generator [f=0005596] [5596] Event [296,175.928528,500]: 1 finished unit Convict [f=0005657] [5657] Event [3088,177.642761,3680]: 0 finished unit Picket [f=0005796] [5796] Event [4360,177.642761,4968]: 0 finished unit Wind/Tidal Generator [f=0005857] [5857] Event [990.784241,266.381561,1118.43884]: 0 lost unit Firefly [f=0006179] [6179] Event [1113.68872,254.584579,1334.15186]: 0 finished unit Firefly [f=0006187] [6187] Event [4248,168.652954,4952]: 0 finished unit Wind/Tidal Generator [f=0006212] [6212] Event [296,175.928528,500]: 1 finished unit Convict [f=0006350] [6350] Event [1232.85925,261.568604,537.452454]: 0 lost unit Firefly [f=0006366] [6366] Event [4840.03662,172.169403,4864]: 0 finished unit Moderator [f=0006598] [6598] Event [296,175.928528,500]: 1 finished unit Convict [f=0006638] [6638] Event [408,177.649841,456]: 1 finished unit Caretaker [f=0006659] [6659] Event [712.970459,252.651245,1019.68707]: 0 finished unit Firefly [f=0006668] [6668] Event [4152,168.411713,4936]: 0 finished unit Wind/Tidal Generator [f=0006770] [6770] Event [794.974731,263.049408,631.375549]: 0 lost unit Firefly [f=0006816] [6816] Event [853.547607,175.819244,743.156921]: 1 lost unit Bandit [f=0006846] [6846] Event [862.41333,175.757339,740.583252]: 1 lost unit Bandit [f=0006859] [6859] Event [920.889709,175.819244,807.290894]: 1 lost unit Bandit [f=0006874] [6874] Event [785.78241,252.821869,978.961243]: 0 lost unit Firefly [f=0006878] [6878] Event [296,175.928528,500]: 1 finished unit Outlaw [f=0006891] [6891] Event [785.78241,175.821869,978.961243]: 0 finished unit Guardian Commander [f=0006891] [6891] Event [785.78241,175.821869,978.961243]: 0 lost unit Guardian Commander [f=0006891] game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0006891] [6891] Received game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0006902] [6902] Event [1030.71448,177.616272,836.354919]: 1 lost unit Bandit [f=0006982] [6982] Event [643.466797,176.458359,764.973572]: 1 lost unit Bandit [f=0007062] [7062] Event [4088,175.634766,4904]: 0 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [296,175.928528,500]: 1 finished unit Bandit [f=0007271] [7271] Event [296,175.928528,500]: 1 finished unit Bandit [f=0007324] [7324] Event [698.043945,176.407227,1131.71143]: 0 lost unit Pyro [f=0007342] [7342] Event [492.387695,176.710983,1042.27673]: 1 lost unit Outlaw [f=0007381] [7381] Event [485.164001,179.329834,1125.03906]: 1 lost unit Bandit [f=0007408] [7408] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0007500] [7500] Event [377.953522,257.642761,1134.90918]: 0 finished unit Firefly [f=0007601] [7601] Event [3992,177.642761,4856]: 0 finished unit Wind/Tidal Generator [f=0007620] [7620] Event [467.4151,258.442963,727.125183]: 0 lost unit Firefly [f=0007665] [7665] Event [459.314209,173.886551,768.652405]: 1 lost unit Bandit [f=0007665] [7665] Event [4840.03662,172.169403,4864]: 0 finished unit Pyro [f=0007754] [7754] Event [296,175.928528,500]: 1 finished unit Bandit [f=0007874] [7874] Event [241.889435,173.995728,733.883789]: 1 lost unit Bandit [f=0007880] Spectator Niarteloc left the game: normal quit [f=0007880] [7880] Event [undefined]: Niarteloc quit [f=0007919] [7919] Event [268.053772,259.235046,856.003479]: 0 finished unit Firefly [f=0007937] [7937] Event [296,175.928528,500]: 1 finished unit Bandit [f=0008005] [8005] Event [275.939575,175.928528,553.204468]: 1 lost unit Bandit [f=0008061] [8061] Event [3944,181.169128,4824]: 0 finished unit Wind/Tidal Generator [f=0008075] [8075] Event [296,175.927155,500]: 1 finished unit Bandit [f=0008079] [8079] Event [291.272278,175.927155,509.34317]: 1 lost unit Bandit [f=0008086] [8086] Event [1368,176.003723,168]: 1 lost unit Wind/Tidal Generator [f=0008182] [8182] Event [296,175.928528,500]: 1 lost unit Bandit [f=0008197] [8197] Event [296,175.928528,500]: 1 lost unit Bandit [f=0008213] [8213] Event [296,175.928528,500]: 1 lost unit Bandit [f=0008309] [8309] Event [224.88446,255.854752,414.471893]: 0 finished unit Firefly [f=0008351] [8351] Event [408,177.649841,456]: 1 lost unit Caretaker [f=0008446] [8446] Event [296,175.928528,500]: 1 finished unit Bandit [f=0008467] [8467] Event [640,174.059601,800]: 1 finished unit Lotus [f=0008476] [8476] Event [224.88446,255.854752,414.471893]: 0 lost unit Firefly [f=0008558] [8558] Event [167.414536,262.174988,382.394836]: 0 lost unit Firefly [f=0008686] [8686] Event [296,175.928528,500]: 1 finished unit Bandit [f=0008781] [8781] Event [296,175.928528,488]: 1 lost unit Shieldbot Factory [f=0008794] [8794] Event [212.890121,174.699326,507.633942]: 1 lost unit Bandit [f=0008831] [8831] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0008843] [8843] Event [524.99939,174.415283,437.380402]: 1 lost unit Convict [f=0008861] [8861] Event [304.742249,176.069168,284.354767]: 1 lost unit Bandit [f=0008899] [8899] Event [4840.03662,172.169403,4864]: 0 finished unit Pyro [f=0008907] [8907] Event [424,176.052246,328]: 1 lost unit Metal Extractor [f=0009041] [9041] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0009089] [9089] Event [412.627228,255.648651,271.383514]: 0 finished unit Firefly [f=0009193] [9193] Event [728,174.059143,520]: 1 lost unit Solar Collector [f=0009200] gg [f=0009239] [9239] Event [520,175.819244,344]: 1 lost unit Solar Collector [f=0009268] [9268] Event [319.197723,261.97699,579.806519]: 0 lost unit Firefly [f=0009287] [9287] Event [undefined]: Gharadin resigned [f=0009287] game_message: Gharadin has been destroyed! [f=0009287] game_message: Skrid wins! [f=0009287] Submitting stats [f=0009287] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009287] Part| Total Time|Time of the last 0.5s [f=0009287] Draw 18431.74ms 30.10% [f=0009287] Lua::Callins::Synced 9547.55ms 33.30% [f=0009287] Lua::Callins::Unsynced 25906.97ms 40.60% [f=0009287] Lua::CollectGarbage::Synced 297.83ms 0.20% [f=0009287] Lua::CollectGarbage::Unsynced 932.33ms 0.60% [f=0009287] Misc::Profiler::AddTime 67.95ms 0.00% [f=0009287] Sim 22148.04ms 50.40% [f=0009287] [9287] Received game_message: Gharadin has been destroyed! [f=0009287] [9287] Received game_message: Skrid wins! [f=0009288] [9288] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,3580,4555,3580,4555,109.703537,55.6970291,109.703537,55.6970291,0,0,0,0,0,0,0,0,65.5406799,0,65.5406799,0,839.267212,1178.65613,839.267212,1178.65613,0,100,0,100,15.6175222,22.9400215,15.6175222,22.9400215,1275,1905,1275,1905,14.435771,15.4502811,14.435771,15.4502811,400,770,400,770,220,585,220,585,1905,1780,1905,1780,811.33313,220,811.33313,220,170.33342,0,170.33342,0,1327.19812,851.464294,1327.19812,851.464294 [f=0009288] [9288] Game End Stats Values: 18,3330,4460,3330,4460,124.17646,69.2408371,124.17646,69.2408371,0,0,0,0,0,0,0,0,65.5406799,0,65.5406799,0,1019.47858,1591.69653,1019.47858,1591.69653,0,100,0,100,15.8729239,26.7064304,15.8729239,26.7064304,1275,1905,1275,1905,16.774168,16.8462048,16.774168,16.8462048,150,550,150,550,440,910,440,910,1905,1905,1905,1905,1136.33313,440,1136.33313,440,262.998993,0,262.998993,0,1786.83752,1031.67517,1786.83752,1031.67517 [f=0009288] [9288] Game End Stats Values: 19,3220,4715,3220,4715,126.525826,89.0199203,126.525826,89.0199203,0,0,0,0,0,0,0,0,65.5406799,0,65.5406799,0,1053.60693,1942.31189,1053.60693,1942.31189,0,100,0,100,16.1653175,31.8232441,16.1653175,31.8232441,1275,1905,1275,1905,15.1659451,18.3465652,15.1659451,18.3465652,75,770,75,770,440,1245,440,1245,1870,1940,1870,1940,1471.33313,440,1471.33313,440,360.667938,0,360.667938,0,2139.13794,1077.20313,2139.13794,1077.20313 [f=0009288] [9288] Game End Stats Values: 20,3205,4715,3205,4715,128.359329,125.987938,128.359329,125.987938,0,0,0,0,0,0,0,0,65.5406799,0,65.5406799,0,1076.80603,2572.62476,1076.80603,2572.62476,90,100,90,100,14.1638479,37.3295059,14.1638479,37.3295059,1275,1905,1275,1905,15.687089,19.4924946,15.687089,19.4924946,150,770,150,770,440,1461.66675,440,1461.66675,1690,1940,1690,1940,1687.99988,440,1687.99988,440,460.996002,0,460.996002,0,2769.44971,1100.40222,2769.44971,1100.40222 [f=0009288] [9288] Game End Stats Values: 21,2145,5025,2145,5025,135.534409,164.919235,135.534409,164.919235,0,0,0,0,0,0,0,0,165.219299,0,165.219299,0,1553.52698,3356.28687,1553.52698,3356.28687,90,100,90,100,11.333333,36.5166359,11.333333,36.5166359,1275,1905,1275,1905,14.7092524,20.1579609,14.7092524,20.1579609,0,990,0,990,440,2446.66675,440,2446.66675,780,2030,780,2030,2823,440,2823,440,533.828857,0,533.828857,0,3865.9541,1660.68762,3865.9541,1660.68762 [f=0009288] [9288] Game End Stats Values: 22,1915,5025,1915,5025,135.534409,189.261292,135.534409,189.261292,0,0,0,0,0,0,0,0,221.233307,0,221.233307,0,1635.92102,3548.25098,1635.92102,3548.25098,90,100,90,100,8,34.8295517,8,34.8295517,1275,1905,1275,1905,5.60139799,21.4668274,5.60139799,21.4668274,0,990,0,990,440,2676.66675,440,2676.66675,550,2030,550,2030,3053,440,3053,440,533.828857,0,533.828857,0,4059.26831,1748.4989,4059.26831,1748.4989 [f=0009328] [9328] Event [584,175.653809,456]: 1 lost unit Solar Collector [f=0009452] gg [f=0009472] Spectator Gharadin left the game: normal quit [f=0009472] [9472] Event [undefined]: Gharadin quit [f=0009479] [9479] Event [677.737793,255.967316,453.669739]: 0 finished unit Firefly [f=0009499] [9499] Event [4840.03662,172.169403,4864]: 0 finished unit Constable [f=0009513] Player Skrid left the game: normal quit [f=0009513] [9513] Event [undefined]: Skrid quit [f=0009519] No clients connected, shutting down server [f=0009519] Server shutdown [f=0009519] [9519] all players disconnected [f=0009574] [9574] Event [677.737793,175.967316,453.669739]: 0 finished unit Guardian Commander [f=0009574] game_message: Morph complete: Dog the BountyHunter lvl 3 -> Dog the BountyHunter lvl 4 [f=0009574] [9574] Received game_message: Morph complete: Dog the BountyHunter lvl 3 -> Dog the BountyHunter lvl 4 [f=0009869] [9869] Event [677.737793,258.467316,453.669739]: 0 finished unit Firefly [f=0010022] [10022] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0010635] [10635] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0011670] [11670] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0012988] Autoquit sending quit command. [f=0012988] [QuitAction] user exited to system [f=0012988] [SpringApp::Kill][1] fromRun=1 [f=0012988] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012988] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012988] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012988] [ThreadPool::SetThreadCount][2] workers=0 [f=0012988] [SpringApp::Kill][2] [f=0012988] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012988] [Game::KillLua][3] dtor=0 luaUI=0x520d9110 [f=0012988] Start widgetHandler:Shutdown [f=0012988] Shutdown - SaveOrderList Complete [f=0012988] Writing last game win data [f=0012988] Shutdown - SaveConfigData Complete [f=0012988] Shutdown Widget - Chili Highlight [f=0012988] Shutdown Widget - Save/Load API [f=0012988] Shutdown Widget - Draw After Chili [f=0012988] Shutdown Widget - EPIC Menu [f=0012988] Shutdown Widget - Chili Minimap [f=0012988] Shutdown Widget - Chili Widget Selector [f=0012988] Shutdown Widget - Local Team Colors [f=0012988] Shutdown Widget - Display Keys 2 [f=0012988] Shutdown Widget - Save Game Menu [f=0012988] Shutdown Widget - HealthBars [f=0012988] Shutdown Widget - Noises [f=0012988] Shutdown Widget - Unit Icons [f=0012988] Shutdown Widget - Win Counter [f=0012988] Shutdown Widget - SpringRTS Replay Stats [f=0012988] Shutdown Widget - BuildETA [f=0012988] Shutdown Widget - Modular Comm Info [f=0012988] Shutdown Widget - Music Player v2 [f=0012988] Shutdown Widget - State Reverse and Latency [f=0012988] Shutdown Widget - CameraShake [f=0012988] Shutdown Widget - Chili Economy Panel Default [f=0012988] Shutdown Widget - Chili EndGame Window [f=0012988] Shutdown Widget - Chili Nuke Warning [f=0012988] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012988] Shutdown Widget - Chili Spectator Panels [f=0012988] Shutdown Widget - Context Menu [f=0012988] Shutdown Widget - Darkening [f=0012988] Shutdown Widget - Defense Range Zero-K [f=0012988] Shutdown Widget - Grab Input [f=0012988] Input grabbing is disabled! [f=0012988] Shutdown Widget - Highlight Geos [f=0012988] Shutdown Widget - Local Widgets Config [f=0012988] Shutdown Widget - MinimapEvents [f=0012988] Shutdown Widget - MetalFeatures (new) [f=0012988] Shutdown Widget - Missile Silo Range [f=0012988] Shutdown Widget - Point Tracker [f=0012988] Shutdown Widget - Showeco and Grid Drawer [f=0012988] Shutdown Widget - Stereo3D [f=0012988] Shutdown Widget - Attack AoE [f=0012988] Shutdown Widget - UnitShapes [f=0012988] Shutdown Widget - Map Edge Extension [f=0012988] Shutdown Widget - Selection Send [f=0012988] Shutdown Widget - LupsManager [f=0012988] Shutdown Widget - Newton Firezone [f=0012988] Shutdown Widget - Chili Pro Console [f=0012988] Shutdown Widget - Persistent Build Height [f=0012988] Shutdown Widget - Lasso Terraform GUI [f=0012988] Shutdown Widget - Chili Framework [f=0012988] Shutdown Widget - Lups [f=0012988] Shutdown Widget - Custom Markers [f=0012988] Shutdown Widget - Chili Core Selector [f=0012988] Shutdown Widget - Mex Placement Handler [f=0012988] Shutdown Widget - Select Keys [f=0012988] Shutdown Widget - Pause Screen [f=0012988] Shutdown Widget - Layout Handler [f=0012988] Shutdown Widget - Text To Speech Control [f=0012988] End widgetHandler:Shutdown [f=0012988] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={775434,90643457} {int,ext,rec}Allocs={13668803,0,0} {chunk,block}Bytes={90643457,0} [f=0012988] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012988] [Game::KillLua][2] dtor=0 luaRules=0x52533760 [f=0012988] Start gadgetHandler:Shutdown [f=0012988] Shutdown - StartSetup [f=0012988] Shutdown - UnitMorph [f=0012988] Shutdown - Carrier Drones [f=0012988] Shutdown - LupsNanoSpray [f=0012988] Shutdown - Missile Silo Controller [f=0012988] Shutdown - Modular Comm Info [f=0012988] Shutdown - Terrain Texture Handler [f=0012988] Shutdown - UnitCloakShield [f=0012988] Shutdown - Starlight Handler [f=0012988] End gadgetHandler:Shutdown [f=0012988] Start gadgetHandler:Shutdown [f=0012988] Shutdown - Save/Load [f=0012988] Shutdown - Teleport Throw [f=0012988] Shutdown - UnitMorph [f=0012988] Shutdown - Modular Comm Info [f=0012988] Shutdown - Retreat Command [f=0012988] Shutdown - Shockwaves [f=0012988] Shutdown - UnitCloakShield [f=0012988] Shutdown - Lups Cloak FX [f=0012988] Shutdown - Lups [f=0012988] Shutdown - Lups Shield [f=0012988] End gadgetHandler:Shutdown [f=0012988] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13668847,0,0} {chunk,block}Bytes={0,0} [f=0012988] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13668847,0,0} {chunk,block}Bytes={0,0} [f=0012988] [Game::KillLua][4] dtor=0 [f=0012988] [Game::~CGame][1] [f=0012988] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012988] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012988] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012988] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012988] [Game::KillLua][4] dtor=1 [f=0012988] [Game::KillMisc][1] [f=0012988] [Game::KillMisc][2] [f=0012988] [Game::KillMisc][3] [f=0012988] [Game::KillRendering][1] [f=0012988] [3DOParser::Kill] allocated 1 pieces [f=0012988] [S3OParser::Kill] allocated 326 pieces [f=0012988] [AssParser::Kill] allocated 39 pieces [f=0012988] [Game::KillInterface][1] [f=0012988] [Game::KillInterface][2] [f=0012988] [Game::KillSimulation][1] [f=0012988] [Game::KillSimulation][2] [f=0012988] [CCollisionHandler] dis-/continuous tests: 0/48675 [f=0012988] [Game::KillSimulation][3] [f=0012988] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012988] [~CPathCache(20x20)] cacheHits=39 hitPercentage=51% numHashColls=0 maxCacheSize=6 [f=0012988] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012988] [~CPathCache(40x40)] cacheHits=6984 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0012988] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012988] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012988] [LosHandler::Kill] raycast instance cache-{hits,misses}={2543,4442}; shared=3%; cached=33% [f=0012988] [Game::KillSimulation][4] [f=0012988] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012988] [Game::~CGame][2] [f=0012988] [Game::~CGame][3] [f=0012988] [SpringApp::Kill][3] [f=0012988] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137842 bytes sent 97455 bytes recv'd [f=0012988] [SpringApp::Kill][4] font=0x45c60aa0 [f=0012988] [SpringApp::Kill][5] [f=0012988] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44a057c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=3050ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=32ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=30ms file="unitpics/shieldfelon.png" indx=6591 inflSize=10kb readTime=25ms file="bitmaps/pd/lightningball_purple.png" indx=549 inflSize=32kb readTime=23ms file="luaui/images/commands/states/bait_off_alternate.png" indx=3204 inflSize=2kb readTime=21ms file="unitpics/chicken_blimpy.png" indx=6368 inflSize=10kb readTime=16ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=15ms file="luaui/widgets/gui_chili_commander_upgrade.lua" indx=4642 inflSize=29kb readTime=14ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=13ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31017161 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45dfbc10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e04400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cd8910) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f38080010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]